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authorJeremy <Golrag@users.noreply.github.com>2024-03-28 19:29:22 +0100
committerGitHub <noreply@github.com>2024-03-28 19:29:22 +0100
commitbe11f42a16d1fa0482e9572bf54e99e4dedd3c78 (patch)
tree3d33413d7ed5cada34d7ced7f430380731160d5b /src/server/scripts/EasternKingdoms
parent78635f640ee3b632a487a50dcf492ae62c2a0933 (diff)
Core/Battlegrounds: Move to scripts (#29799)
* Introduce new BattlegroundScript class for map/bg specific scripts * Remove all sub, zone specific, battleground classes except Arena * Move all bg zone scripts to new BattlegroundScripts class in script folder * Remove ZoneScript from Battleground class * Remove some unused hooks from Battleground
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp201
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp184
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp137
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp138
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp98
-rw-r--r--src/server/scripts/EasternKingdoms/ArathiBasin/arathi_basin.cpp81
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp12
7 files changed, 0 insertions, 851 deletions
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
deleted file mode 100644
index 629be86a525..00000000000
--- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
+++ /dev/null
@@ -1,201 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "BattlegroundAV.h"
-#include "GameObject.h"
-#include "GameObjectAI.h"
-#include "Player.h"
-#include "ScriptedCreature.h"
-
-#include <chrono>
-
-enum Spells
-{
- SPELL_CHARGE = 22911,
- SPELL_CLEAVE = 40504,
- SPELL_DEMORALIZING_SHOUT = 23511,
- SPELL_ENRAGE = 8599,
- SPELL_WHIRLWIND = 13736
-};
-
-enum Creatures
-{
- NPC_NORTH_MARSHAL = 14762,
- NPC_SOUTH_MARSHAL = 14763,
- NPC_ICEWING_MARSHAL = 14764,
- NPC_STONEHEARTH_MARSHAL = 14765,
- NPC_EAST_FROSTWOLF_WARMASTER = 14772,
- NPC_ICEBLOOD_WARMASTER = 14773,
- NPC_TOWER_POINT_WARMASTER = 14776,
- NPC_WEST_FROSTWOLF_WARMASTER = 14777
-};
-
-enum Events
-{
- EVENT_CHARGE_TARGET = 1,
- EVENT_CLEAVE = 2,
- EVENT_DEMORALIZING_SHOUT = 3,
- EVENT_WHIRLWIND = 4,
- EVENT_ENRAGE = 5,
- EVENT_CHECK_RESET = 6
-};
-
-struct npc_av_marshal_or_warmaster : public ScriptedAI
-{
- npc_av_marshal_or_warmaster(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() override
- {
- events.Reset();
- events.ScheduleEvent(EVENT_CHARGE_TARGET, 2s, 12s);
- events.ScheduleEvent(EVENT_CLEAVE, 1s, 11s);
- events.ScheduleEvent(EVENT_DEMORALIZING_SHOUT, 2s);
- events.ScheduleEvent(EVENT_WHIRLWIND, 5s, 20s);
- events.ScheduleEvent(EVENT_ENRAGE, 5s, 20s);
- events.ScheduleEvent(EVENT_CHECK_RESET, 5s);
- }
-
- void JustAppeared() override
- {
- Reset();
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_CHARGE_TARGET:
- DoCastVictim(SPELL_CHARGE);
- events.ScheduleEvent(EVENT_CHARGE, 10s, 25s);
- break;
- case EVENT_CLEAVE:
- DoCastVictim(SPELL_CLEAVE);
- events.ScheduleEvent(EVENT_CLEAVE, 10s, 16s);
- break;
- case EVENT_DEMORALIZING_SHOUT:
- DoCast(me, SPELL_DEMORALIZING_SHOUT);
- events.ScheduleEvent(EVENT_DEMORALIZING_SHOUT, 10s, 15s);
- break;
- case EVENT_WHIRLWIND:
- DoCast(me, SPELL_WHIRLWIND);
- events.ScheduleEvent(EVENT_WHIRLWIND, 10s, 25s);
- break;
- case EVENT_ENRAGE:
- DoCast(me, SPELL_ENRAGE);
- events.ScheduleEvent(EVENT_ENRAGE, 10s, 30s);
- break;
- case EVENT_CHECK_RESET:
- {
- Position const& _homePosition = me->GetHomePosition();
- if (me->GetDistance2d(_homePosition.GetPositionX(), _homePosition.GetPositionY()) > 50.0f)
- {
- EnterEvadeMode();
- return;
- }
- events.ScheduleEvent(EVENT_CHECK_RESET, 5s);
- break;
- }
- }
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
- }
- }
-
-private:
- EventMap events;
-};
-
-struct go_av_capturable_object : public GameObjectAI
-{
- go_av_capturable_object(GameObject* go) : GameObjectAI(go) { }
-
- void Reset() override
- {
- me->setActive(true);
- }
-
- bool OnGossipHello(Player* player) override
- {
- if (me->GetGoState() != GO_STATE_READY)
- return true;
-
- if (ZoneScript* zonescript = me->GetZoneScript())
- {
- zonescript->DoAction(ACTION_AV_INTERACT_CAPTURABLE_OBJECT, player, me);
- return false;
- }
-
- return true;
- }
-};
-
-struct go_av_contested_object : public go_av_capturable_object
-{
- go_av_contested_object(GameObject* go) : go_av_capturable_object(go) { }
-
- void Reset() override
- {
- go_av_capturable_object::Reset();
- _scheduler.Schedule(4min, [&](TaskContext)
- {
- if (ZoneScript* zonescript = me->GetZoneScript())
- zonescript->DoAction(ACTION_AV_CAPTURE_CAPTURABLE_OBJECT, me, me);
- });
- }
-
- void UpdateAI(uint32 diff) override
- {
- _scheduler.Update(diff);
- }
-
-private:
- TaskScheduler _scheduler;
-};
-
-class at_av_exploit : public AreaTriggerScript
-{
-public:
- at_av_exploit() : AreaTriggerScript("at_av_exploit") { }
-
- bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) override
- {
- if (Battleground* battleground = player->GetBattleground())
- if (battleground->GetStatus() == STATUS_WAIT_JOIN)
- battleground->TeleportPlayerToExploitLocation(player);
-
- return true;
- }
-};
-
-void AddSC_alterac_valley()
-{
- RegisterCreatureAI(npc_av_marshal_or_warmaster);
- RegisterGameObjectAI(go_av_capturable_object);
- RegisterGameObjectAI(go_av_contested_object);
- new at_av_exploit();
-}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
deleted file mode 100644
index 38987c82428..00000000000
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
+++ /dev/null
@@ -1,184 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ObjectAccessor.h"
-#include "ScriptedCreature.h"
-
-enum Spells
-{
- SPELL_ARCANE_EXPLOSION = 46608,
- SPELL_CONE_OF_COLD = 38384,
- SPELL_FIREBALL = 46988,
- SPELL_FROSTBOLT = 46987,
- SPELL_SUMMON_WATER_ELEMENTAL = 45067,
- SPELL_ICEBLOCK = 46604
-};
-
-enum Texts
-{
- SAY_AGGRO = 0,
- SAY_EVADE = 1,
- SAY_SALVATION = 2,
-};
-
-enum Action
-{
- ACTION_BUFF_YELL = -30001 // shared from Battleground
-};
-
-enum Events
-{
- // Balinda
- EVENT_ARCANE_EXPLOSION = 1,
- EVENT_CONE_OF_COLD,
- EVENT_FIREBOLT,
- EVENT_FROSTBOLT,
- EVENT_SUMMON_WATER_ELEMENTAL,
- EVENT_CHECK_RESET, // Checks if Balinda or the Water Elemental are outside of building.
-};
-
-struct boss_balinda : public ScriptedAI
-{
- boss_balinda(Creature* creature) : ScriptedAI(creature), summons(me)
- {
- Initialize();
- }
-
- void Initialize()
- {
- WaterElementalGUID.Clear();
- HasCastIceblock = false;
- }
-
- void Reset() override
- {
- Initialize();
- events.Reset();
- summons.DespawnAll();
- }
-
- void JustEngagedWith(Unit* /*who*/) override
- {
- Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, 5s, 15s);
- events.ScheduleEvent(EVENT_CONE_OF_COLD, 8s);
- events.ScheduleEvent(EVENT_FIREBOLT, 1s);
- events.ScheduleEvent(EVENT_FROSTBOLT, 4s);
- events.ScheduleEvent(EVENT_SUMMON_WATER_ELEMENTAL, 3s);
- events.ScheduleEvent(EVENT_CHECK_RESET, 5s);
- }
-
- void JustSummoned(Creature* summoned) override
- {
- summoned->AI()->AttackStart(SelectTarget(SelectTargetMethod::Random, 0, 50, true));
- summoned->SetFaction(me->GetFaction());
- WaterElementalGUID = summoned->GetGUID();
- summons.Summon(summoned);
- }
-
- void SummonedCreatureDespawn(Creature* summoned) override
- {
- summons.Despawn(summoned);
- }
-
- void JustDied(Unit* /*killer*/) override
- {
- summons.DespawnAll();
- }
-
- void DoAction(int32 actionId) override
- {
- if (actionId == ACTION_BUFF_YELL)
- Talk(SAY_AGGRO);
- }
-
- void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override
- {
- if (me->HealthBelowPctDamaged(40, damage) && !HasCastIceblock)
- {
- DoCast(SPELL_ICEBLOCK);
- HasCastIceblock = true;
- }
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_ARCANE_EXPLOSION:
- DoCastVictim(SPELL_ARCANE_EXPLOSION);
- events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, 5s, 15s);
- break;
- case EVENT_CONE_OF_COLD:
- DoCastVictim(SPELL_CONE_OF_COLD);
- events.ScheduleEvent(EVENT_CONE_OF_COLD, 10s, 20s);
- break;
- case EVENT_FIREBOLT:
- DoCastVictim(SPELL_FIREBALL);
- events.ScheduleEvent(EVENT_FIREBOLT, 5s, 9s);
- break;
- case EVENT_FROSTBOLT:
- DoCastVictim(SPELL_FROSTBOLT);
- events.ScheduleEvent(EVENT_FROSTBOLT, 4s, 12s);
- break;
- case EVENT_SUMMON_WATER_ELEMENTAL:
- if (summons.empty())
- DoCast(SPELL_SUMMON_WATER_ELEMENTAL);
- events.ScheduleEvent(EVENT_SUMMON_WATER_ELEMENTAL, 50s);
- break;
- case EVENT_CHECK_RESET:
- if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
- {
- EnterEvadeMode();
- Talk(SAY_EVADE);
- }
- if (Creature* elemental = ObjectAccessor::GetCreature(*me, WaterElementalGUID))
- if (elemental->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
- elemental->AI()->EnterEvadeMode();
- events.ScheduleEvent(EVENT_CHECK_RESET, 5s);
- break;
- default:
- break;
- }
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
- }
- }
-
-private:
- EventMap events;
- SummonList summons;
- ObjectGuid WaterElementalGUID;
- bool HasCastIceblock;
-};
-
-void AddSC_boss_balinda()
-{
- RegisterCreatureAI(boss_balinda);
-}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
deleted file mode 100644
index f7ec0bb3da9..00000000000
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-
-enum Spells
-{
- SPELL_WHIRLWIND = 15589,
- SPELL_WHIRLWIND2 = 13736,
- SPELL_KNOCKDOWN = 19128,
- SPELL_FRENZY = 8269,
- SPELL_SWEEPING_STRIKES = 18765, // not sure
- SPELL_CLEAVE = 20677, // not sure
- SPELL_WINDFURY = 35886, // not sure
- SPELL_STORMPIKE = 51876 // not sure
-};
-
-enum Texts
-{
- SAY_AGGRO = 0,
- SAY_EVADE = 1,
- SAY_RESPAWN = 2,
- SAY_RANDOM = 3
-};
-
-enum Events
-{
- EVENT_WHIRLWIND = 1,
- EVENT_WHIRLWIND2,
- EVENT_KNOCKDOWN,
- EVENT_FRENZY,
- EVENT_RANDOM_YELL
-};
-
-struct boss_drekthar : public ScriptedAI
-{
- boss_drekthar(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() override
- {
- events.Reset();
- }
-
- void JustEngagedWith(Unit* /*who*/) override
- {
- Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_WHIRLWIND, 1s, 20s);
- events.ScheduleEvent(EVENT_WHIRLWIND2, 1s, 20s);
- events.ScheduleEvent(EVENT_KNOCKDOWN, 12s);
- events.ScheduleEvent(EVENT_FRENZY, 6s);
- events.ScheduleEvent(EVENT_RANDOM_YELL, 20s, 30s);
- }
-
- void JustAppeared() override
- {
- Reset();
- Talk(SAY_RESPAWN);
- }
-
- bool CheckInRoom() override
- {
- if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
- {
- EnterEvadeMode();
- Talk(SAY_EVADE);
- return false;
- }
-
- return true;
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim() || !CheckInRoom())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_WHIRLWIND:
- DoCastVictim(SPELL_WHIRLWIND);
- events.ScheduleEvent(EVENT_WHIRLWIND, 8s, 18s);
- break;
- case EVENT_WHIRLWIND2:
- DoCastVictim(SPELL_WHIRLWIND2);
- events.ScheduleEvent(EVENT_WHIRLWIND2, 7s, 25s);
- break;
- case EVENT_KNOCKDOWN:
- DoCastVictim(SPELL_KNOCKDOWN);
- events.ScheduleEvent(EVENT_KNOCKDOWN, 10s, 15s);
- break;
- case EVENT_FRENZY:
- DoCastVictim(SPELL_FRENZY);
- events.ScheduleEvent(EVENT_FRENZY, 20s, 30s);
- break;
- case EVENT_RANDOM_YELL:
- Talk(SAY_RANDOM);
- events.ScheduleEvent(EVENT_RANDOM_YELL, 20s, 30s);
- break;
- default:
- break;
- }
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
- }
- }
-
- private:
- EventMap events;
-};
-
-void AddSC_boss_drekthar()
-{
- RegisterCreatureAI(boss_drekthar);
-}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
deleted file mode 100644
index 741387ec033..00000000000
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
+++ /dev/null
@@ -1,138 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-
-enum Spells
-{
- SPELL_CLEAVE = 15284,
- SPELL_FRIGHTENING_SHOUT = 19134,
- SPELL_WHIRLWIND1 = 15589,
- SPELL_WHIRLWIND2 = 13736,
- SPELL_MORTAL_STRIKE = 16856
-};
-
-enum Texts
-{
- SAY_AGGRO = 0,
- SAY_EVADE = 1,
- SAY_BUFF = 2
-};
-
-enum Events
-{
- EVENT_CLEAVE = 1,
- EVENT_FRIGHTENING_SHOUT,
- EVENT_WHIRLWIND1,
- EVENT_WHIRLWIND2,
- EVENT_MORTAL_STRIKE
-};
-
-enum Action
-{
- ACTION_BUFF_YELL = -30001 // shared from Battleground
-};
-
-struct boss_galvangar : public ScriptedAI
-{
- boss_galvangar(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() override
- {
- events.Reset();
- }
-
- void JustEngagedWith(Unit* /*who*/) override
- {
- Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_CLEAVE, 1s, 9s);
- events.ScheduleEvent(EVENT_FRIGHTENING_SHOUT, 2s, 19s);
- events.ScheduleEvent(EVENT_WHIRLWIND1, 1s, 13s);
- events.ScheduleEvent(EVENT_WHIRLWIND2, 5s, 20s);
- events.ScheduleEvent(EVENT_MORTAL_STRIKE, 5s, 20s);
- }
-
- void DoAction(int32 actionId) override
- {
- if (actionId == ACTION_BUFF_YELL)
- Talk(SAY_BUFF);
- }
-
- bool CheckInRoom() override
- {
- if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
- {
- EnterEvadeMode();
- Talk(SAY_EVADE);
- return false;
- }
-
- return true;
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim() || !CheckInRoom())
- return;
-
- events.Update(diff);
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_CLEAVE:
- DoCastVictim(SPELL_CLEAVE);
- events.ScheduleEvent(EVENT_CLEAVE, 10s, 16s);
- break;
- case EVENT_FRIGHTENING_SHOUT:
- DoCastVictim(SPELL_FRIGHTENING_SHOUT);
- events.ScheduleEvent(EVENT_FRIGHTENING_SHOUT, 10s, 15s);
- break;
- case EVENT_WHIRLWIND1:
- DoCastVictim(SPELL_WHIRLWIND1);
- events.ScheduleEvent(EVENT_WHIRLWIND1, 6s, 10s);
- break;
- case EVENT_WHIRLWIND2:
- DoCastVictim(SPELL_WHIRLWIND2);
- events.ScheduleEvent(EVENT_WHIRLWIND2, 10s, 25s);
- break;
- case EVENT_MORTAL_STRIKE:
- DoCastVictim(SPELL_MORTAL_STRIKE);
- events.ScheduleEvent(EVENT_MORTAL_STRIKE, 10s, 30s);
- break;
- default:
- break;
- }
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
- }
- }
-
-private:
- EventMap events;
-};
-
-void AddSC_boss_galvangar()
-{
- RegisterCreatureAI(boss_galvangar);
-}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
deleted file mode 100644
index 83c1fcc813e..00000000000
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-
-enum Yells
-{
- YELL_AGGRO = 0,
- YELL_EVADE = 1,
- //YELL_RESPAWN1 = -1810010, // Missing in database
- //YELL_RESPAWN2 = -1810011, // Missing in database
- YELL_RANDOM = 2,
- YELL_SPELL = 3,
-};
-
-enum Spells
-{
- SPELL_AVATAR = 19135,
- SPELL_THUNDERCLAP = 15588,
- SPELL_STORMBOLT = 20685 // not sure
-};
-
-struct boss_vanndar : public ScriptedAI
-{
- boss_vanndar(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() override
- {
- _scheduler.CancelAll();
- }
-
- void JustEngagedWith(Unit* /*who*/) override
- {
- _scheduler
- .Schedule(3s, [this](TaskContext task)
- {
- DoCastVictim(SPELL_AVATAR);
- task.Repeat(15s, 20s);
- })
- .Schedule(4s, [this](TaskContext task)
- {
- DoCastVictim(SPELL_THUNDERCLAP);
- task.Repeat(5s, 15s);
- })
- .Schedule(6s, [this](TaskContext task)
- {
- DoCastVictim(SPELL_STORMBOLT);
- task.Repeat(10s, 25s);
- })
- .Schedule(20s, 30s, [this](TaskContext task)
- {
- Talk(YELL_RANDOM);
- task.Repeat(20s, 30s);
- })
- .Schedule(5s, [this](TaskContext task)
- {
- if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
- {
- EnterEvadeMode();
- Talk(YELL_EVADE);
- }
- task.Repeat();
- });
-
- Talk(YELL_AGGRO);
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- _scheduler.Update(diff);
- }
-
-private:
- TaskScheduler _scheduler;
-};
-
-void AddSC_boss_vanndar()
-{
- RegisterCreatureAI(boss_vanndar);
-}
diff --git a/src/server/scripts/EasternKingdoms/ArathiBasin/arathi_basin.cpp b/src/server/scripts/EasternKingdoms/ArathiBasin/arathi_basin.cpp
deleted file mode 100644
index 4a30195833f..00000000000
--- a/src/server/scripts/EasternKingdoms/ArathiBasin/arathi_basin.cpp
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "Map.h"
-#include "MotionMaster.h"
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "SpellScript.h"
-
-enum ArathiBasinGryphonBatRiderLeaderData
-{
- PATH_GRYPHON_RIDER_LEADER = 800000059,
- PATH_BAT_RIDER_LEADER = 800000058,
-};
-
-// 150513 - Arathor Gryphon Rider
-// 150459 - Defiler Bat Rider
-template<uint32 Path>
-struct npc_bg_ab_gryphon_bat_rider_leader : public ScriptedAI
-{
- npc_bg_ab_gryphon_bat_rider_leader(Creature* creature) : ScriptedAI(creature) { }
-
- void WaypointPathEnded(uint32 /*nodeId*/, uint32 pathId) override
- {
- if (pathId != Path)
- return;
-
- // despawn formation group
- std::list<Creature*> followers;
- me->GetCreatureListWithEntryInGrid(followers, me->GetEntry());
- for (Creature* follower : followers)
- follower->DespawnOrUnsummon(500ms);
-
- me->DespawnOrUnsummon(500ms);
- }
-};
-
-// 261985 - Blacksmith Working
-class spell_bg_ab_blacksmith_working : public AuraScript
-{
- static constexpr uint32 ITEM_BLACKSMITH_HAMMER = 5956;
-
- void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- GetTarget()->SetVirtualItem(0, ITEM_BLACKSMITH_HAMMER);
- }
-
- void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- if (Creature* creature = GetTarget()->ToCreature())
- creature->LoadEquipment(creature->GetOriginalEquipmentId());
- }
-
- void Register() override
- {
- AfterEffectApply += AuraEffectRemoveFn(spell_bg_ab_blacksmith_working::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterEffectRemove += AuraEffectRemoveFn(spell_bg_ab_blacksmith_working::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- }
-};
-
-void AddSC_arathi_basin()
-{
- new GenericCreatureScript<npc_bg_ab_gryphon_bat_rider_leader<PATH_GRYPHON_RIDER_LEADER>>("npc_bg_ab_arathor_gryphon_rider_leader");
- new GenericCreatureScript<npc_bg_ab_gryphon_bat_rider_leader<PATH_BAT_RIDER_LEADER>>("npc_bg_ab_defiler_bat_rider_leader");
-
- RegisterSpellScript(spell_bg_ab_blacksmith_working);
-}
diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
index 673f1e9bfad..b818c1e6f10 100644
--- a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
@@ -16,12 +16,6 @@
*/
// This is where scripts' loading functions should be declared:
-void AddSC_alterac_valley(); //Alterac Valley
-void AddSC_boss_balinda();
-void AddSC_boss_drekthar();
-void AddSC_boss_galvangar();
-void AddSC_boss_vanndar();
-void AddSC_arathi_basin(); //Arathi Basin
void AddSC_boss_alizabal(); //Baradin Hold
void AddSC_boss_occuthar();
void AddSC_boss_argaloth();
@@ -211,12 +205,6 @@ void AddSC_undercity();
// void Add${NameOfDirectory}Scripts()
void AddEasternKingdomsScripts()
{
- AddSC_alterac_valley(); //Alterac Valley
- AddSC_boss_balinda();
- AddSC_boss_drekthar();
- AddSC_boss_galvangar();
- AddSC_boss_vanndar();
- AddSC_arathi_basin(); //Arathi Basin
AddSC_boss_alizabal(); //Baradin Hold
AddSC_boss_occuthar();
AddSC_boss_argaloth();