diff options
| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-07-14 07:34:03 +0000 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 15:17:54 +0100 |
| commit | e9cf3828bad44cf193d6c9717b392de7346157a5 (patch) | |
| tree | 82f013fe88a01d23f2a902b28a28140035589b74 /src/server/scripts/EasternKingdoms | |
| parent | a55801e35ed22fdcecbd656a894a7c8320c28743 (diff) | |
Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)
* Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23)
Original research by @xvwyh.
* Add missing sql update
* Fix some build errors
* Remove unused enum values
* Change artkits from 0-4 to 0-3
* Remove unused code
* Code review feedback
* Fix sql
* Remove artkit4 special case handling
* Default initialize artKits
* Code review feedback
* Split sql into structure and data files
Co-authored-by: Warpten <vertozor@gmail.com>
(cherry picked from commit 203573db83fb1d3f141b5aadbf1d1ca0a637bf94)
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 0def31e0ce6..3e76591ad7d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -223,36 +223,8 @@ class npc_voljin_zulaman : public CreatureScript } }; -// 45226 - Banging the Gong -class spell_banging_the_gong : public SpellScriptLoader -{ - public: - spell_banging_the_gong() : SpellScriptLoader("spell_banging_the_gong") { } - - class spell_banging_the_gong_SpellScript : public SpellScript - { - PrepareSpellScript(spell_banging_the_gong_SpellScript); - - void Activate(SpellEffIndex index) - { - PreventHitDefaultEffect(index); - GetHitGObj()->SendCustomAnim(0); - } - - void Register() override - { - OnEffectHitTarget += SpellEffectFn(spell_banging_the_gong_SpellScript::Activate, EFFECT_1, SPELL_EFFECT_ACTIVATE_OBJECT); - } - }; - - SpellScript* GetSpellScript() const override - { - return new spell_banging_the_gong_SpellScript(); - } -}; void AddSC_zulaman() { new npc_voljin_zulaman(); - new spell_banging_the_gong(); } |
