diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-01-07 16:39:01 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-01-07 16:39:01 +0100 |
| commit | ecedb798aa3094f02bedaadf459cfec7cb7c58a4 (patch) | |
| tree | 1666ff41bed0084e13094ac53c1b2334a22bec3f /src/server/scripts/EasternKingdoms | |
| parent | d5163d846fcbbd94655f0ba93c81a3e2bd302b3c (diff) | |
| parent | d0e4e202658206aa40e656101334b446ebc9f18e (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Conditions/ConditionMgr.h
Diffstat (limited to 'src/server/scripts/EasternKingdoms')
4 files changed, 451 insertions, 125 deletions
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 091c9fd1f91..15c7a10a125 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -33,12 +33,10 @@ enum Spells SPELL_WING_FLAP = 12882, SPELL_PIERCE_ARMOR = 6016, SPELL_DISARM = 8379, - SPELL_KIRTONOS_TRANSFORM = 16467, - SPELL_SHADOW_BOLT = 17228, SPELL_CURSE_OF_TONGUES = 12889, - SPELL_DONINATE_MIND = 14515 + SPELL_DOMINATE_MIND = 14515 }; enum Events @@ -55,37 +53,15 @@ enum Events EVENT_DISARM = 10, EVENT_SHADOW_BOLT = 11, EVENT_CURSE_OF_TONGUES = 12, - EVENT_DONINATE_MIND = 13, + EVENT_DOMINATE_MIND = 13, EVENT_KIRTONOS_TRANSFORM = 14 }; -enum Points -{ - MAX_KIRTONOS_WAYPOINTS_INTRO = 14, - POINT_KIRTONOS_LAND = 14 -}; - enum Misc { - WEAPON_KIRTONOS_STAFF = 11365 -}; - -Position const kirtonosIntroWaypoint[MAX_KIRTONOS_WAYPOINTS_INTRO] = -{ - {316.7087f, 71.26834f, 104.5843f, 0.0f}, - {321.1605f, 72.80973f, 104.6676f, 0.0f}, - {332.3713f, 77.98991f, 105.8621f, 0.0f}, - {333.3254f, 86.60159f, 106.6399f, 0.0f}, - {334.1263f, 101.6836f, 106.8343f, 0.0f}, - {331.0458f, 114.5935f, 106.3621f, 0.0f}, - {329.5439f, 126.7019f, 106.1399f, 0.0f}, - {335.2471f, 136.5460f, 105.7232f, 0.0f}, - {343.2100f, 139.9459f, 107.6399f, 0.0f}, - {364.3288f, 140.9012f, 109.9454f, 0.0f}, - {362.6760f, 115.6384f, 110.3065f, 0.0f}, - {341.7896f, 91.94390f, 107.1676f, 0.0f}, - {313.4945f, 93.45945f, 104.0565f, 0.0f}, - {306.3839f, 93.61675f, 104.0565f, 0.0f}, + WEAPON_KIRTONOS_STAFF = 11365, + POINT_KIRTONOS_LAND = 13, + KIRTONOS_PATH = 105061 }; class boss_kirtonos_the_herald : public CreatureScript @@ -113,7 +89,7 @@ class boss_kirtonos_the_herald : public CreatureScript events.ScheduleEvent(EVENT_DISARM, urand(22000, 22000)); events.ScheduleEvent(EVENT_SHADOW_BOLT, urand(42000, 42000)); events.ScheduleEvent(EVENT_CURSE_OF_TONGUES, urand(53000, 53000)); - events.ScheduleEvent(EVENT_DONINATE_MIND, urand(34000, 48000)); + events.ScheduleEvent(EVENT_DOMINATE_MIND, urand(34000, 48000)); events.ScheduleEvent(EVENT_KIRTONOS_TRANSFORM, urand(20000, 20000)); _EnterCombat(); } @@ -142,12 +118,7 @@ class boss_kirtonos_the_herald : public CreatureScript me->DespawnOrUnsummon(5000); } - void DamageTaken(Unit* /*killer*/, uint32 &damage) - { - - } - - void IsSummonedBy(Unit* summoner) + void IsSummonedBy(Unit* /*summoner*/) { me->SetDisableGravity(true); me->SetReactState(REACT_PASSIVE); @@ -163,12 +134,13 @@ class boss_kirtonos_the_herald : public CreatureScript BossAI::JustSummoned(summon); } - void MovementInform(uint32 movementType, uint32 pointId) + void MovementInform(uint32 type, uint32 id) { - if (movementType != POINT_MOTION_TYPE) - return; - - _currentPoint = pointId + 1; + if (type == WAYPOINT_MOTION_TYPE && id == POINT_KIRTONOS_LAND) + { + _introTimer = 1500; + _introEvent = INTRO_2; + } } void UpdateAI(uint32 const diff) @@ -180,13 +152,8 @@ class boss_kirtonos_the_herald : public CreatureScript switch (_introEvent) { case INTRO_1: - if (_currentPoint < POINT_KIRTONOS_LAND) - me->GetMotionMaster()->MovePoint(_currentPoint, kirtonosIntroWaypoint[_currentPoint]); - else - { - _introTimer = 1000; - _introEvent = INTRO_2; - } + me->GetMotionMaster()->MovePath(KIRTONOS_PATH,false); + _introEvent = 0; break; case INTRO_2: me->SetWalk(true); @@ -204,6 +171,7 @@ class boss_kirtonos_the_herald : public CreatureScript case INTRO_4: if (GameObject* brazier = me->GetMap()->GetGameObject(instance->GetData64(GO_BRAZIER_OF_THE_HERALD))) brazier->SetGoState(GO_STATE_READY); + me->SetWalk(true); me->SetDisableGravity(false); DoCast(me, SPELL_KIRTONOS_TRANSFORM); _introTimer = 1000; @@ -227,7 +195,7 @@ class boss_kirtonos_the_herald : public CreatureScript _introTimer -= diff; } - if (!UpdateVictim()) + if (!UpdateVictim()) return; events.Update(diff); @@ -241,31 +209,31 @@ class boss_kirtonos_the_herald : public CreatureScript { case EVENT_SWOOP: DoCast(me, SPELL_SWOOP); - events.ScheduleEvent(EVENT_SWOOP, urand(15000, 15000)); + events.ScheduleEvent(EVENT_SWOOP, 15000); break; case EVENT_WING_FLAP: DoCast(me, SPELL_WING_FLAP); - events.ScheduleEvent(EVENT_WING_FLAP, urand(13000, 13000)); + events.ScheduleEvent(EVENT_WING_FLAP, 13000); break; case EVENT_PIERCE_ARMOR: DoCastVictim(SPELL_PIERCE_ARMOR, true); - events.ScheduleEvent(EVENT_PIERCE_ARMOR, urand(12000, 12000)); + events.ScheduleEvent(EVENT_PIERCE_ARMOR, 12000); break; case EVENT_DISARM: DoCastVictim(SPELL_DISARM, true); - events.ScheduleEvent(EVENT_DISARM, urand(11000, 11000)); + events.ScheduleEvent(EVENT_DISARM, 11000); break; case EVENT_SHADOW_BOLT: DoCastVictim(SPELL_SHADOW_BOLT, true); - events.ScheduleEvent(EVENT_SHADOW_BOLT, urand(42000, 42000)); + events.ScheduleEvent(EVENT_SHADOW_BOLT, 42000); break; case EVENT_CURSE_OF_TONGUES: DoCastVictim(SPELL_CURSE_OF_TONGUES, true); - events.ScheduleEvent(EVENT_CURSE_OF_TONGUES, urand(35000, 35000)); + events.ScheduleEvent(EVENT_CURSE_OF_TONGUES, 35000); break; - case EVENT_DONINATE_MIND: - DoCastVictim(SPELL_DONINATE_MIND, true); - events.ScheduleEvent(EVENT_DONINATE_MIND, urand(44000, 48000)); + case EVENT_DOMINATE_MIND: + DoCastVictim(SPELL_DOMINATE_MIND, true); + events.ScheduleEvent(EVENT_DOMINATE_MIND, urand(44000, 48000)); break; case EVENT_KIRTONOS_TRANSFORM: if (me->HasAura(SPELL_KIRTONOS_TRANSFORM)) @@ -312,16 +280,16 @@ enum Brazier_Of_The_Herald class go_brazier_of_the_herald : public GameObjectScript { -public: - go_brazier_of_the_herald() : GameObjectScript("go_brazier_of_the_herald") { } + public: + go_brazier_of_the_herald() : GameObjectScript("go_brazier_of_the_herald") { } - bool OnGossipHello(Player* player, GameObject* go) - { - go->UseDoorOrButton(); - go->PlayDirectSound(SOUND_SCREECH,0); - player->SummonCreature(NPC_KIRTONOS, 315.028f, 70.53845f, 102.1496f, 0.3859715f, TEMPSUMMON_DEAD_DESPAWN, 900000); - return true; - } + bool OnGossipHello(Player* player, GameObject* go) + { + go->UseDoorOrButton(); + go->PlayDirectSound(SOUND_SCREECH, 0); + player->SummonCreature(NPC_KIRTONOS, 315.028f, 70.53845f, 102.1496f, 0.3859715f, TEMPSUMMON_DEAD_DESPAWN, 900000); + return true; + } }; void AddSC_boss_kirtonos_the_herald() diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 372811b8a8c..80f38dbd7cf 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -29,13 +29,14 @@ EndScriptData */ #include "Player.h" #include "TemporarySummon.h" -#define MAX_ENCOUNTER 6 -#define RAND_VENDOR 2 +enum Misc +{ + MAX_ENCOUNTER = 7, + RAND_VENDOR = 2, + WORLDSTATE_SHOW_TIMER = 3104, + WORLDSTATE_TIME_TO_SACRIFICE = 3106 +}; -//187021 //Harkor's Satchel -//186648 //Tanzar's Trunk -//186672 //Ashli's Bag -//186667 //Kraz's Package // Chests spawn at bear/eagle/dragonhawk/lynx bosses // The loots depend on how many bosses have been killed, but not the entries of the chests // But we cannot add loots to gameobject, so we have to use the fixed loot_template @@ -51,9 +52,10 @@ static SHostageInfo HostageInfo[] = {23999, 187021, 400, 1414, 74.36f, 3.3f}, // eagle {24001, 186672, -35, 1134, 18.71f, 1.9f}, // dragonhawk {24024, 186667, 413, 1117, 6.32f, 3.1f} // lynx - }; +Position const HarrisonJonesLoc = {120.687f, 1674.0f, 42.0217f, 1.59044f}; + class instance_zulaman : public InstanceMapScript { public: @@ -70,9 +72,11 @@ class instance_zulaman : public InstanceMapScript uint64 TanzarsTrunkGUID; uint64 AshlisBagGUID; uint64 KrazsPackageGUID; + uint64 StrangeGongGUID; uint64 HexLordGateGUID; uint64 ZulJinGateGUID; + uint64 MassiveGateGUID; uint64 AkilzonDoorGUID; uint64 ZulJinDoorGUID; uint64 HalazziDoorGUID; @@ -93,20 +97,24 @@ class instance_zulaman : public InstanceMapScript TanzarsTrunkGUID = 0; AshlisBagGUID = 0; KrazsPackageGUID = 0; - + StrangeGongGUID = 0; HexLordGateGUID = 0; ZulJinGateGUID = 0; + MassiveGateGUID = 0; AkilzonDoorGUID = 0; HalazziDoorGUID = 0; ZulJinDoorGUID = 0; QuestTimer = 0; - QuestMinute = 21; + QuestMinute = 0; BossKilled = 0; ChestLooted = 0; for (uint8 i = 0; i < RAND_VENDOR; ++i) RandVendor[i] = NOT_STARTED; + + m_auiEncounter[DATA_GONGEVENT] = NOT_STARTED; + instance->SummonCreature(NPC_HARRISON_JONES, HarrisonJonesLoc); } bool IsEncounterInProgress() const @@ -122,11 +130,11 @@ class instance_zulaman : public InstanceMapScript { switch (creature->GetEntry()) { - case 23578://janalai - case 23863://zuljin - case 24239://hexlord - case 23577://halazzi - case 23576://nalorakk + case NPC_JANALAI: + case NPC_ZULJIN: + case NPC_HEXLORD: + case NPC_HALAZZI: + case NPC_NALORAKK: default: break; } } @@ -135,18 +143,19 @@ class instance_zulaman : public InstanceMapScript { switch (go->GetEntry()) { - case 186303: HalazziDoorGUID = go->GetGUID(); break; - case 186304: ZulJinGateGUID = go->GetGUID(); break; - case 186305: HexLordGateGUID = go->GetGUID(); break; - case 186858: AkilzonDoorGUID = go->GetGUID(); break; - case 186859: ZulJinDoorGUID = go->GetGUID(); break; - - case 187021: HarkorsSatchelGUID = go->GetGUID(); break; - case 186648: TanzarsTrunkGUID = go->GetGUID(); break; - case 186672: AshlisBagGUID = go->GetGUID(); break; - case 186667: KrazsPackageGUID = go->GetGUID(); break; + case GO_DOOR_HALAZZI: HalazziDoorGUID = go->GetGUID(); break; + case GO_GATE_ZULJIN: ZulJinGateGUID = go->GetGUID(); break; + case GO_GATE_HEXLORD: HexLordGateGUID = go->GetGUID(); break; + case GO_MASSIVE_GATE: MassiveGateGUID = go->GetGUID(); break; + case GO_DOOR_AKILZON: AkilzonDoorGUID = go->GetGUID(); break; + case GO_DOOR_ZULJIN: ZulJinDoorGUID = go->GetGUID(); break; + + case GO_HARKORS_SATCHEL: HarkorsSatchelGUID = go->GetGUID(); break; + case GO_TANZARS_TRUNK: TanzarsTrunkGUID = go->GetGUID(); break; + case GO_ASHLIS_BAG: AshlisBagGUID = go->GetGUID(); break; + case GO_KRAZS_PACKAGE: KrazsPackageGUID = go->GetGUID(); break; + case GO_STRANGE_GONG: StrangeGongGUID = go->GetGUID(); break; default: break; - } CheckInstanceStatus(); } @@ -173,10 +182,13 @@ class instance_zulaman : public InstanceMapScript void CheckInstanceStatus() { - if (BossKilled >= 4) + if (m_auiEncounter[DATA_GONGEVENT] == DONE) + HandleGameObject(MassiveGateGUID, true); + + if (BossKilled >= DATA_HALAZZIEVENT) HandleGameObject(HexLordGateGUID, true); - if (BossKilled >= 5) + if (BossKilled >= DATA_HEXLORDEVENT) HandleGameObject(ZulJinGateGUID, true); } @@ -214,49 +226,57 @@ class instance_zulaman : public InstanceMapScript { switch (type) { + case DATA_GONGEVENT: + m_auiEncounter[DATA_GONGEVENT] = data; + if (data == SPECIAL) + SaveToDB(); + if (data == DONE) + QuestMinute = 21; + break; case DATA_NALORAKKEVENT: - m_auiEncounter[0] = data; + m_auiEncounter[DATA_NALORAKKEVENT] = data; if (data == DONE) { if (QuestMinute) { QuestMinute += 15; - DoUpdateWorldState(3106, QuestMinute); + DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute); } SummonHostage(0); } break; case DATA_AKILZONEVENT: - m_auiEncounter[1] = data; + m_auiEncounter[DATA_AKILZONEVENT] = data; HandleGameObject(AkilzonDoorGUID, data != IN_PROGRESS); if (data == DONE) { if (QuestMinute) { QuestMinute += 10; - DoUpdateWorldState(3106, QuestMinute); + DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute); } SummonHostage(1); } break; case DATA_JANALAIEVENT: - m_auiEncounter[2] = data; - if (data == DONE) SummonHostage(2); + m_auiEncounter[DATA_JANALAIEVENT] = data; + if (data == DONE) + SummonHostage(2); break; case DATA_HALAZZIEVENT: - m_auiEncounter[3] = data; + m_auiEncounter[DATA_HALAZZIEVENT] = data; HandleGameObject(HalazziDoorGUID, data != IN_PROGRESS); if (data == DONE) SummonHostage(3); break; case DATA_HEXLORDEVENT: - m_auiEncounter[4] = data; + m_auiEncounter[DATA_HEXLORDEVENT] = data; if (data == IN_PROGRESS) HandleGameObject(HexLordGateGUID, false); else if (data == NOT_STARTED) CheckInstanceStatus(); break; case DATA_ZULJINEVENT: - m_auiEncounter[5] = data; + m_auiEncounter[DATA_ZULJINEVENT] = data; HandleGameObject(ZulJinDoorGUID, data != IN_PROGRESS); break; case DATA_CHESTLOOTED: @@ -274,10 +294,10 @@ class instance_zulaman : public InstanceMapScript if (data == DONE) { ++BossKilled; - if (QuestMinute && BossKilled >= 4) + if (QuestMinute && BossKilled >= DATA_HALAZZIEVENT) { QuestMinute = 0; - DoUpdateWorldState(3104, 0); + DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 0); } CheckInstanceStatus(); SaveToDB(); @@ -288,12 +308,13 @@ class instance_zulaman : public InstanceMapScript { switch (type) { - case DATA_NALORAKKEVENT: return m_auiEncounter[0]; - case DATA_AKILZONEVENT: return m_auiEncounter[1]; - case DATA_JANALAIEVENT: return m_auiEncounter[2]; - case DATA_HALAZZIEVENT: return m_auiEncounter[3]; - case DATA_HEXLORDEVENT: return m_auiEncounter[4]; - case DATA_ZULJINEVENT: return m_auiEncounter[5]; + case DATA_GONGEVENT: return m_auiEncounter[DATA_GONGEVENT]; + case DATA_NALORAKKEVENT: return m_auiEncounter[DATA_NALORAKKEVENT]; + case DATA_AKILZONEVENT: return m_auiEncounter[DATA_AKILZONEVENT]; + case DATA_JANALAIEVENT: return m_auiEncounter[DATA_JANALAIEVENT]; + case DATA_HALAZZIEVENT: return m_auiEncounter[DATA_HALAZZIEVENT]; + case DATA_HEXLORDEVENT: return m_auiEncounter[DATA_HEXLORDEVENT]; + case DATA_ZULJINEVENT: return m_auiEncounter[DATA_ZULJINEVENT]; case DATA_CHESTLOOTED: return ChestLooted; case TYPE_RAND_VENDOR_1: return RandVendor[0]; case TYPE_RAND_VENDOR_2: return RandVendor[1]; @@ -312,13 +333,27 @@ class instance_zulaman : public InstanceMapScript QuestTimer += 60000; if (QuestMinute) { - DoUpdateWorldState(3104, 1); - DoUpdateWorldState(3106, QuestMinute); - } else DoUpdateWorldState(3104, 0); + DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 1); + DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute); + } else DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 0); } QuestTimer -= diff; } } + + uint64 GetData64(uint32 type) const + { + switch (type) + { + case GO_STRANGE_GONG: + return StrangeGongGUID; + case GO_MASSIVE_GATE: + return MassiveGateGUID; + } + + return 0; + } + }; InstanceScript* GetInstanceScript(InstanceMap* map) const diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 660f144c2dd..d140c349a4b 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -33,6 +33,7 @@ EndContentData */ #include "zulaman.h" #include "Player.h" #include "SpellInfo.h" +#include "SpellScript.h" /*###### ## npc_forest_frog @@ -199,9 +200,303 @@ class npc_zulaman_hostage : public CreatureScript } }; +/*###### +## npc_harrison_jones +######*/ + +enum Says +{ + SAY_HARRISON_0 = 0, + SAY_HARRISON_1 = 1, + SAY_HARRISON_2 = 0, + SAY_HARRISON_3 = 1 +}; + +enum Spells +{ + SPELL_BANGING_THE_GONG = 45225, + SPELL_STEALTH = 34189, + SPELL_COSMETIC_SPEAR_THROW = 43647 +}; + +enum Events +{ + GONG_EVENT_1 = 1, + GONG_EVENT_2 = 2, + GONG_EVENT_3 = 3, + GONG_EVENT_4 = 4, + GONG_EVENT_5 = 5, + GONG_EVENT_6 = 6, + GONG_EVENT_7 = 7, + GONG_EVENT_8 = 8, + GONG_EVENT_9 = 9, + GONG_EVENT_10 = 10, + GONG_EVENT_11 = 11, + GONG_EVENT_12 = 12 +}; + +enum Waypoints +{ + HARRISON_MOVE_1 = 860440, + HARRISON_MOVE_2 = 860441, + HARRISON_MOVE_3 = 860442 +}; + +enum DisplayIds +{ + MODEL_HARRISON_JONES_0 = 22340, + MODEL_HARRISON_JONES_1 = 22354, + MODEL_HARRISON_JONES_2 = 22347 +}; + +enum EntryIds +{ + NPC_HARRISON_JONES_1 = 24375, + NPC_HARRISON_JONES_2 = 24365, + NPC_AMANISHI_GUARDIAN = 23597, +}; + +enum Weapons +{ + WEAPON_MACE = 5301, + WEAPON_SPEAR = 13631 +}; + +Position const AmanishiGuardianLoc = {120.687f, 1674.0f, 42.0217f, 1.59044f}; + +class npc_harrison_jones : public CreatureScript +{ + public: + + npc_harrison_jones() + : CreatureScript("npc_harrison_jones") + { + } + + struct npc_harrison_jonesAI : public ScriptedAI + { + npc_harrison_jonesAI(Creature* creature) : ScriptedAI(creature) + { + instance = creature->GetInstanceScript(); + } + + InstanceScript* instance; + + uint8 _gongEvent; + uint32 _gongTimer; + uint64 uiTargetGUID; + + void Reset() + { + _gongEvent = 0; + _gongTimer = 0; + uiTargetGUID = 0; + } + + void EnterCombat(Unit* /*who*/) {} + + void sGossipSelect(Player* player, uint32 sender, uint32 action) + { + if (me->GetCreatureTemplate()->GossipMenuId == sender && !action) + { + player->CLOSE_GOSSIP_MENU(); + me->SetInFront(player); + me->SendMovementFlagUpdate(true); + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + Talk(SAY_HARRISON_0); + instance->SetData(DATA_GONGEVENT, IN_PROGRESS); + _gongEvent = GONG_EVENT_1; + _gongTimer = 4000; + } + } + + void SpellHit(Unit*, const SpellInfo* spell) + { + if (spell->Id == SPELL_COSMETIC_SPEAR_THROW) + { + me->RemoveAllAuras(); + me->SetEntry(NPC_HARRISON_JONES_2); + me->SetDisplayId(MODEL_HARRISON_JONES_2); + me->SetTarget(0); + me->SetByteValue(UNIT_FIELD_BYTES_1,0,UNIT_STAND_STATE_DEAD); + me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); + if (instance) + instance->SetData(DATA_GONGEVENT, DONE); + } + } + + void UpdateAI(uint32 const diff) + { + if (_gongEvent) + { + if (_gongTimer <= diff) + { + switch (_gongEvent) + { + case GONG_EVENT_1: + me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false); + _gongTimer = 12000; + _gongEvent = GONG_EVENT_2; + break; + case GONG_EVENT_2: + me->SetFacingTo(6.235659f); + Talk(SAY_HARRISON_1); + DoCast(me, SPELL_BANGING_THE_GONG); + me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_MACE)); + me->SetSheath(SHEATH_STATE_MELEE); + _gongTimer = 4000; + _gongEvent = GONG_EVENT_3; + break; + case GONG_EVENT_3: + if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) + gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + _gongTimer = 105000; + _gongEvent = GONG_EVENT_4; + break; + case GONG_EVENT_4: + me->RemoveAura(SPELL_BANGING_THE_GONG); + if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) + gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + + // trigger or gong will need to be scripted to set SPECIAL if enough players click gong. + // This is temp workaround. + if (instance) + instance->SetData(DATA_GONGEVENT, SPECIAL); // to be removed. + + if (instance->GetData(DATA_GONGEVENT) == SPECIAL) + { + // Players are Now Saved to instance at SPECIAL (Player should be notified?) + me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false); + _gongTimer = 5000; + _gongEvent = 5; + } + else + { + _gongTimer = 1000; + _gongEvent = 10; + } + break; + case GONG_EVENT_5: + me->SetEntry(NPC_HARRISON_JONES_1); + me->SetDisplayId(MODEL_HARRISON_JONES_1); + Talk(SAY_HARRISON_2); + _gongTimer = 14000; + _gongEvent = 6; + break; + case GONG_EVENT_6: + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); + Talk(SAY_HARRISON_3); + _gongTimer = 7000; + _gongEvent = 7; + break; + case GONG_EVENT_7: + if (!uiTargetGUID) + { + std::list<Creature*> targetList; + GetCreatureListWithEntryInGrid(targetList, me, NPC_AMANISHI_GUARDIAN, 26.0f); + if (!targetList.empty()) + { + for (std::list<Creature*>::const_iterator itr = targetList.begin(); itr != targetList.end(); ++itr) + { + if (Creature* ptarget = *itr) + { + if (ptarget->GetPositionX() > 120) + { + ptarget->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_SPEAR)); + ptarget->AI()->SetData(0,1); + } + } + } + } + } + + if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_MASSIVE_GATE))) + gate->SetGoState(GO_STATE_ACTIVE); + _gongTimer = 1000; + _gongEvent = 8; + case GONG_EVENT_8: + DoCast(me, SPELL_STEALTH); + me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(0)); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); + _gongTimer = 100; + _gongEvent = 9; + case GONG_EVENT_9: + // If player in 10.0f range + // Send setdata to SAI for previous target + // SAI BELOW + // move 23597, guid 86194 to be deleted + // path 138.2242 Y: 1586.994 Z: 43.5488 + // path 131.8407 Y: 1590.247 Z: 43.61384 + // Reach end of path turnto 2.024582 cast Spell ID: 43647 on self hits 24365 update UNIT_VIRTUAL_ITEM_SLOT_ID: 33979 + // wait 2 sec say text 0 + // Set below after complete above + _gongTimer = 0; + _gongEvent = 0; + break; + case GONG_EVENT_10: + me->GetMotionMaster()->MovePoint(0, 120.687f, 1674.0f, 42.0217f); + _gongTimer = 12000; + _gongEvent = 11; + break; + case GONG_EVENT_11: + me->SetFacingTo(1.59044f); + _gongTimer = 6000; + _gongEvent = 12; + break; + case GONG_EVENT_12: + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + if (instance) + instance->SetData(DATA_GONGEVENT, NOT_STARTED); + _gongTimer = 0; + _gongEvent = 0; + break; + } + } + else + _gongTimer -= diff; + } + } + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_harrison_jonesAI(creature); + } +}; + +class spell_banging_the_gong : public SpellScriptLoader +{ + public: + spell_banging_the_gong() : SpellScriptLoader("spell_banging_the_gong") { } + + class spell_banging_the_gong_SpellScript : public SpellScript + { + PrepareSpellScript(spell_banging_the_gong_SpellScript); + + void Activate(SpellEffIndex index) + { + PreventHitDefaultEffect(index); + GetHitGObj()->SendCustomAnim(0); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_banging_the_gong_SpellScript::Activate, EFFECT_1, SPELL_EFFECT_ACTIVATE_OBJECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_banging_the_gong_SpellScript(); + } +}; + + void AddSC_zulaman() { new npc_forest_frog(); new npc_zulaman_hostage(); + new npc_harrison_jones(); + new spell_banging_the_gong(); } - diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h index 7227dfaedf4..c3386f8c996 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.h @@ -19,15 +19,43 @@ #ifndef DEF_ZULAMAN_H #define DEF_ZULAMAN_H -#define DATA_NALORAKKEVENT 1 -#define DATA_AKILZONEVENT 2 -#define DATA_JANALAIEVENT 3 -#define DATA_HALAZZIEVENT 4 -#define DATA_HEXLORDEVENT 5 -#define DATA_ZULJINEVENT 6 -#define DATA_CHESTLOOTED 7 -#define TYPE_RAND_VENDOR_1 8 -#define TYPE_RAND_VENDOR_2 9 +enum DataTypes +{ + DATA_GONGEVENT = 0, + DATA_NALORAKKEVENT = 1, + DATA_AKILZONEVENT = 2, + DATA_JANALAIEVENT = 3, + DATA_HALAZZIEVENT = 4, + DATA_HEXLORDEVENT = 5, + DATA_ZULJINEVENT = 6, + DATA_CHESTLOOTED = 7, + TYPE_RAND_VENDOR_1 = 8, + TYPE_RAND_VENDOR_2 = 9 +}; -#endif +enum CreatureIds +{ + NPC_HARRISON_JONES = 24358, + NPC_JANALAI = 23578, + NPC_ZULJIN = 23863, + NPC_HEXLORD = 24239, + NPC_HALAZZI = 23577, + NPC_NALORAKK = 23576 +}; + +enum GameobjectIds +{ + GO_DOOR_HALAZZI = 186303, + GO_GATE_ZULJIN = 186304, + GO_GATE_HEXLORD = 186305, + GO_MASSIVE_GATE = 186728, + GO_DOOR_AKILZON = 186858, + GO_DOOR_ZULJIN = 186859, + GO_HARKORS_SATCHEL = 187021, + GO_TANZARS_TRUNK = 186648, + GO_ASHLIS_BAG = 186672, + GO_KRAZS_PACKAGE = 186667, + GO_STRANGE_GONG = 187359 +}; +#endif |
