aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Examples
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2011-09-15 14:08:17 +0200
committerSpp <spp@jorge.gr>2011-09-15 14:12:57 +0200
commitaf05915b9e36497eda8f2f061c29ffee0c8042b6 (patch)
treefa9e603e2a8d90b9842148ee9fa767f475566b67 /src/server/scripts/Examples
parent9006e4e8dc1c2cbf30303dd2d5e34f3d9a2380a9 (diff)
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
Diffstat (limited to 'src/server/scripts/Examples')
-rw-r--r--src/server/scripts/Examples/example_commandscript.cpp2
-rw-r--r--src/server/scripts/Examples/example_creature.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Examples/example_commandscript.cpp b/src/server/scripts/Examples/example_commandscript.cpp
index 78e0ddc7272..8513fbf8cf2 100644
--- a/src/server/scripts/Examples/example_commandscript.cpp
+++ b/src/server/scripts/Examples/example_commandscript.cpp
@@ -29,7 +29,7 @@ EndScriptData */
// **** This script is designed as an example for others to build on ****
// **** Please modify whatever you'd like to as this script is only for developement ****
-// **** Script Info ****
+// **** Script Info* ***
// This script's primary purpose is to show just how much you can really do with commandscripts
class example_commandscript : public CommandScript
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index 221a5f2f4f7..d1ac2045e61 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -28,12 +28,12 @@ EndScriptData */
// **** This script is designed as an example for others to build on ****
// **** Please modify whatever you'd like to as this script is only for developement ****
-// **** Script Info ****
+// **** Script Info* ***
// This script is written in a way that it can be used for both friendly and hostile monsters
// Its primary purpose is to show just how much you can really do with scripts
// I recommend trying it out on both an agressive NPC and on friendly npc
-// **** Quick Info ****
+// **** Quick Info* ***
// Functions with Handled Function marked above them are functions that are called automatically by the core
// Functions that are marked Custom Function are functions I've created to simplify code