diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 22:09:24 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 22:11:47 +0200 |
| commit | b4d4e04f53b447a7b6cfba1c7161d9c987260265 (patch) | |
| tree | 7a0663903f4394731795433cc0d2814634f3d8ef /src/server/scripts/Kalimdor | |
| parent | 85db1fc9434e7eca4ee53ca8c645e14c187911cb (diff) | |
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Note: Have fun :P
Diffstat (limited to 'src/server/scripts/Kalimdor')
16 files changed, 246 insertions, 245 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index f3bfe0b8fbe..7f6f779c60e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -172,19 +172,19 @@ public: }; -class mob_towering_infernal : public CreatureScript +class npc_towering_infernal : public CreatureScript { public: - mob_towering_infernal() : CreatureScript("mob_towering_infernal") { } + npc_towering_infernal() : CreatureScript("npc_towering_infernal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_towering_infernalAI (creature); + return new npc_towering_infernalAI (creature); } - struct mob_towering_infernalAI : public ScriptedAI + struct npc_towering_infernalAI : public ScriptedAI { - mob_towering_infernalAI(Creature* creature) : ScriptedAI(creature) + npc_towering_infernalAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); if (instance) @@ -257,5 +257,5 @@ public: void AddSC_boss_anetheron() { new boss_anetheron(); - new mob_towering_infernal(); + new npc_towering_infernal(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 9b1f2475c1b..757206f7fe3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -76,19 +76,19 @@ enum Summons Position const NordrassilLoc = {5503.713f, -3523.436f, 1608.781f, 0.0f}; -class mob_ancient_wisp : public CreatureScript +class npc_ancient_wisp : public CreatureScript { public: - mob_ancient_wisp() : CreatureScript("mob_ancient_wisp") { } + npc_ancient_wisp() : CreatureScript("npc_ancient_wisp") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ancient_wispAI(creature); + return new npc_ancient_wispAI(creature); } - struct mob_ancient_wispAI : public ScriptedAI + struct npc_ancient_wispAI : public ScriptedAI { - mob_ancient_wispAI(Creature* creature) : ScriptedAI(creature) + npc_ancient_wispAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); ArchimondeGUID = 0; @@ -134,19 +134,19 @@ public: /* This script is merely a placeholder for the Doomfire that triggers Doomfire spell. It will MoveChase the Doomfire Spirit always, until despawn (AttackStart is called upon it's spawn) */ -class mob_doomfire : public CreatureScript +class npc_doomfire : public CreatureScript { public: - mob_doomfire() : CreatureScript("mob_doomfire") { } + npc_doomfire() : CreatureScript("npc_doomfire") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfireAI(creature); + return new npc_doomfireAI(creature); } - struct mob_doomfireAI : public ScriptedAI + struct npc_doomfireAI : public ScriptedAI { - mob_doomfireAI(Creature* creature) : ScriptedAI(creature) {} + npc_doomfireAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } @@ -162,19 +162,19 @@ public: /* This is the script for the Doomfire Spirit Mob. This mob simply follow players or travels in random directions if target cannot be found. */ -class mob_doomfire_targetting : public CreatureScript +class npc_doomfire_targetting : public CreatureScript { public: - mob_doomfire_targetting() : CreatureScript("mob_doomfire_targetting") { } + npc_doomfire_targetting() : CreatureScript("npc_doomfire_targetting") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfire_targettingAI(creature); + return new npc_doomfire_targettingAI(creature); } - struct mob_doomfire_targettingAI : public ScriptedAI + struct npc_doomfire_targettingAI : public ScriptedAI { - mob_doomfire_targettingAI(Creature* creature) : ScriptedAI(creature) {} + npc_doomfire_targettingAI(Creature* creature) : ScriptedAI(creature) {} uint64 TargetGUID; uint32 ChangeTargetTimer; @@ -643,7 +643,7 @@ public: void AddSC_boss_archimonde() { new boss_archimonde(); - new mob_doomfire(); - new mob_doomfire_targetting(); - new mob_ancient_wisp(); + new npc_doomfire(); + new npc_doomfire_targetting(); + new npc_ancient_wisp(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index b45ace791fc..da7ade178d6 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -179,19 +179,19 @@ public: }; -class mob_lesser_doomguard : public CreatureScript +class npc_lesser_doomguard : public CreatureScript { public: - mob_lesser_doomguard() : CreatureScript("mob_lesser_doomguard") { } + npc_lesser_doomguard() : CreatureScript("npc_lesser_doomguard") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_lesser_doomguardAI (creature); + return new npc_lesser_doomguardAI (creature); } - struct mob_lesser_doomguardAI : public hyjal_trashAI + struct npc_lesser_doomguardAI : public hyjal_trashAI { - mob_lesser_doomguardAI(Creature* creature) : hyjal_trashAI(creature) + npc_lesser_doomguardAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); if (instance) @@ -276,5 +276,5 @@ public: void AddSC_boss_azgalor() { new boss_azgalor(); - new mob_lesser_doomguard(); + new npc_lesser_doomguard(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index df928f30f21..f6a12103824 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -408,14 +408,14 @@ void hyjal_trashAI::JustDied(Unit* /*killer*/) me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);//no loot } -class mob_giant_infernal : public CreatureScript +class npc_giant_infernal : public CreatureScript { public: - mob_giant_infernal() : CreatureScript("mob_giant_infernal") { } + npc_giant_infernal() : CreatureScript("npc_giant_infernal") { } - struct mob_giant_infernalAI : public hyjal_trashAI + struct npc_giant_infernalAI : public hyjal_trashAI { - mob_giant_infernalAI(Creature* creature) : hyjal_trashAI(creature) + npc_giant_infernalAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); meteor = false;//call once! @@ -537,23 +537,23 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_giant_infernalAI(creature); + return new npc_giant_infernalAI(creature); } }; -class mob_abomination : public CreatureScript +class npc_abomination : public CreatureScript { public: - mob_abomination() : CreatureScript("mob_abomination") { } + npc_abomination() : CreatureScript("npc_abomination") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_abominationAI(creature); + return new npc_abominationAI(creature); } - struct mob_abominationAI : public hyjal_trashAI + struct npc_abominationAI : public hyjal_trashAI { - mob_abominationAI(Creature* creature) : hyjal_trashAI(creature) + npc_abominationAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -639,19 +639,19 @@ public: }; -class mob_ghoul : public CreatureScript +class npc_ghoul : public CreatureScript { public: - mob_ghoul() : CreatureScript("mob_ghoul") { } + npc_ghoul() : CreatureScript("npc_ghoul") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ghoulAI(creature); + return new npc_ghoulAI(creature); } - struct mob_ghoulAI : public hyjal_trashAI + struct npc_ghoulAI : public hyjal_trashAI { - mob_ghoulAI(Creature* creature) : hyjal_trashAI(creature) + npc_ghoulAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -741,19 +741,19 @@ public: }; -class mob_necromancer : public CreatureScript +class npc_necromancer : public CreatureScript { public: - mob_necromancer() : CreatureScript("mob_necromancer") { } + npc_necromancer() : CreatureScript("npc_necromancer") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_necromancerAI(creature); + return new npc_necromancerAI(creature); } - struct mob_necromancerAI : public hyjal_trashAI + struct npc_necromancerAI : public hyjal_trashAI { - mob_necromancerAI(Creature* creature) : hyjal_trashAI(creature), summons(me) + npc_necromancerAI(Creature* creature) : hyjal_trashAI(creature), summons(me) { instance = creature->GetInstanceScript(); go = false; @@ -868,19 +868,19 @@ public: }; -class mob_banshee : public CreatureScript +class npc_banshee : public CreatureScript { public: - mob_banshee() : CreatureScript("mob_banshee") { } + npc_banshee() : CreatureScript("npc_banshee") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_bansheeAI(creature); + return new npc_bansheeAI(creature); } - struct mob_bansheeAI : public hyjal_trashAI + struct npc_bansheeAI : public hyjal_trashAI { - mob_bansheeAI(Creature* creature) : hyjal_trashAI(creature) + npc_bansheeAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -971,19 +971,19 @@ public: }; -class mob_crypt_fiend : public CreatureScript +class npc_crypt_fiend : public CreatureScript { public: - mob_crypt_fiend() : CreatureScript("mob_crypt_fiend") { } + npc_crypt_fiend() : CreatureScript("npc_crypt_fiend") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_crypt_fiendAI(creature); + return new npc_crypt_fiendAI(creature); } - struct mob_crypt_fiendAI : public hyjal_trashAI + struct npc_crypt_fiendAI : public hyjal_trashAI { - mob_crypt_fiendAI(Creature* creature) : hyjal_trashAI(creature) + npc_crypt_fiendAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1061,19 +1061,19 @@ public: }; -class mob_fel_stalker : public CreatureScript +class npc_fel_stalker : public CreatureScript { public: - mob_fel_stalker() : CreatureScript("mob_fel_stalker") { } + npc_fel_stalker() : CreatureScript("npc_fel_stalker") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_stalkerAI(creature); + return new npc_fel_stalkerAI(creature); } - struct mob_fel_stalkerAI : public hyjal_trashAI + struct npc_fel_stalkerAI : public hyjal_trashAI { - mob_fel_stalkerAI(Creature* creature) : hyjal_trashAI(creature) + npc_fel_stalkerAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1151,19 +1151,19 @@ public: }; -class mob_frost_wyrm : public CreatureScript +class npc_frost_wyrm : public CreatureScript { public: - mob_frost_wyrm() : CreatureScript("mob_frost_wyrm") { } + npc_frost_wyrm() : CreatureScript("npc_frost_wyrm") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_wyrmAI(creature); + return new npc_frost_wyrmAI(creature); } - struct mob_frost_wyrmAI : public hyjal_trashAI + struct npc_frost_wyrmAI : public hyjal_trashAI { - mob_frost_wyrmAI(Creature* creature) : hyjal_trashAI(creature) + npc_frost_wyrmAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1263,19 +1263,19 @@ public: }; -class mob_gargoyle : public CreatureScript +class npc_gargoyle : public CreatureScript { public: - mob_gargoyle() : CreatureScript("mob_gargoyle") { } + npc_gargoyle() : CreatureScript("npc_gargoyle") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_gargoyleAI(creature); + return new npc_gargoyleAI(creature); } - struct mob_gargoyleAI : public hyjal_trashAI + struct npc_gargoyleAI : public hyjal_trashAI { - mob_gargoyleAI(Creature* creature) : hyjal_trashAI(creature) + npc_gargoyleAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1467,14 +1467,14 @@ public: void AddSC_hyjal_trash() { - new mob_giant_infernal(); - new mob_abomination(); - new mob_ghoul(); - new mob_necromancer(); - new mob_banshee(); - new mob_crypt_fiend(); - new mob_fel_stalker(); - new mob_frost_wyrm(); - new mob_gargoyle(); + new npc_giant_infernal(); + new npc_abomination(); + new npc_ghoul(); + new npc_necromancer(); + new npc_banshee(); + new npc_crypt_fiend(); + new npc_fel_stalker(); + new npc_frost_wyrm(); + new npc_gargoyle(); new alliance_rifleman(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 3dfb3ed2a37..ba0cf93e5dd 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -140,23 +140,23 @@ enum ThrallOldHillsbrad ENTRY_ARMORER = 18764, ENTRY_SCARLOC = 17862, - MOB_ENTRY_RIFLE = 17820, - MOB_ENTRY_WARDEN = 17833, - MOB_ENTRY_VETERAN = 17860, - MOB_ENTRY_WATCHMAN = 17814, - MOB_ENTRY_SENTRY = 17815, + NPC_RIFLE = 17820, + NPC_WARDEN = 17833, + NPC_VETERAN = 17860, + NPC_WATCHMAN = 17814, + NPC_SENTRY = 17815, - MOB_ENTRY_BARN_GUARDSMAN = 18092, - MOB_ENTRY_BARN_PROTECTOR = 18093, - MOB_ENTRY_BARN_LOOKOUT = 18094, + NPC_BARN_GUARDSMAN = 18092, + NPC_BARN_PROTECTOR = 18093, + NPC_BARN_LOOKOUT = 18094, - MOB_ENTRY_CHURCH_GUARDSMAN = 23175, - MOB_ENTRY_CHURCH_PROTECTOR = 23179, - MOB_ENTRY_CHURCH_LOOKOUT = 23177, + NPC_CHURCH_GUARDSMAN = 23175, + NPC_CHURCH_PROTECTOR = 23179, + NPC_CHURCH_LOOKOUT = 23177, - MOB_ENTRY_INN_GUARDSMAN = 23176, - MOB_ENTRY_INN_PROTECTOR = 23180, - MOB_ENTRY_INN_LOOKOUT = 23178, + NPC_INN_GUARDSMAN = 23176, + NPC_INN_PROTECTOR = 23180, + NPC_INN_LOOKOUT = 23178, SKARLOC_MOUNT = 18798, SKARLOC_MOUNT_MODEL = 18223, @@ -316,22 +316,22 @@ public: SetRun(); break; case 15: - me->SummonCreature(MOB_ENTRY_RIFLE, 2200.28f, 137.37f, 87.93f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WARDEN, 2197.44f, 131.83f, 87.93f, 0.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2203.62f, 135.40f, 87.93f, 3.70f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2200.75f, 130.13f, 87.93f, 1.48f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_RIFLE, 2200.28f, 137.37f, 87.93f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WARDEN, 2197.44f, 131.83f, 87.93f, 0.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2203.62f, 135.40f, 87.93f, 3.70f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2200.75f, 130.13f, 87.93f, 1.48f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 21: - me->SummonCreature(MOB_ENTRY_RIFLE, 2135.80f, 154.01f, 67.45f, 4.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WARDEN, 2144.36f, 151.87f, 67.74f, 4.46f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2142.12f, 154.41f, 67.12f, 4.56f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2138.08f, 155.38f, 67.24f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_RIFLE, 2135.80f, 154.01f, 67.45f, 4.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WARDEN, 2144.36f, 151.87f, 67.74f, 4.46f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2142.12f, 154.41f, 67.12f, 4.56f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2138.08f, 155.38f, 67.24f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 25: - me->SummonCreature(MOB_ENTRY_RIFLE, 2102.98f, 192.17f, 65.24f, 6.02f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WARDEN, 2108.48f, 198.75f, 65.18f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2106.11f, 197.29f, 65.18f, 5.63f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2104.18f, 194.82f, 65.18f, 5.75f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_RIFLE, 2102.98f, 192.17f, 65.24f, 6.02f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WARDEN, 2108.48f, 198.75f, 65.18f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2106.11f, 197.29f, 65.18f, 5.63f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2104.18f, 194.82f, 65.18f, 5.75f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 29: Talk(SAY_TH_SKARLOC_MEET); @@ -350,9 +350,9 @@ public: break; case 37: //possibly regular patrollers? If so, remove this and let database handle them - me->SummonCreature(MOB_ENTRY_WATCHMAN, 2124.26f, 522.16f, 56.87f, 3.99f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WATCHMAN, 2121.69f, 525.37f, 57.11f, 4.01f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_SENTRY, 2124.65f, 524.55f, 56.63f, 3.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WATCHMAN, 2124.26f, 522.16f, 56.87f, 3.99f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WATCHMAN, 2121.69f, 525.37f, 57.11f, 4.01f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_SENTRY, 2124.65f, 524.55f, 56.63f, 3.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 59: me->SummonCreature(SKARLOC_MOUNT, 2488.64f, 625.77f, 58.26f, 4.71f, TEMPSUMMON_TIMED_DESPAWN, 10000); @@ -372,10 +372,10 @@ public: SetRun(false); break; case 68: - me->SummonCreature(MOB_ENTRY_BARN_PROTECTOR, 2500.22f, 692.60f, 55.50f, 2.84f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_BARN_LOOKOUT, 2500.13f, 696.55f, 55.51f, 3.38f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN, 2500.55f, 693.64f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN, 2500.94f, 695.81f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_PROTECTOR, 2500.22f, 692.60f, 55.50f, 2.84f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_LOOKOUT, 2500.13f, 696.55f, 55.51f, 3.38f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_GUARDSMAN, 2500.55f, 693.64f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_GUARDSMAN, 2500.94f, 695.81f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 71: SetRun(); @@ -384,10 +384,10 @@ public: SetRun(false); break; case 83: - me->SummonCreature(MOB_ENTRY_CHURCH_PROTECTOR, 2627.33f, 646.82f, 56.03f, 4.28f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); - me->SummonCreature(MOB_ENTRY_CHURCH_LOOKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); - me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); - me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_PROTECTOR, 2627.33f, 646.82f, 56.03f, 4.28f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_LOOKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); break; case 84: Talk(SAY_TH_CHURCH_END); @@ -398,10 +398,10 @@ public: SetRun(false); break; case 93: - me->SummonCreature(MOB_ENTRY_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN, 2656.39f, 659.77f, 61.93f, 2.61f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_GUARDSMAN, 2656.39f, 659.77f, 61.93f, 2.61f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 94: if (uint64 TarethaGUID = instance->GetData64(DATA_TARETHA)) @@ -508,9 +508,9 @@ public: switch (summoned->GetEntry()) { /// @todo make Scarloc start into event instead, and not start attack directly - case MOB_ENTRY_BARN_GUARDSMAN: - case MOB_ENTRY_BARN_PROTECTOR: - case MOB_ENTRY_BARN_LOOKOUT: + case NPC_BARN_GUARDSMAN: + case NPC_BARN_PROTECTOR: + case NPC_BARN_LOOKOUT: case SKARLOC_MOUNT: case EROZION_ENTRY: break; diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 23688ae218d..ea669f96efc 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -239,6 +239,7 @@ public: DoFindNewTubber(); } + bool IsMovementActive; uint64 TargetTubberGUID; }; @@ -255,7 +256,7 @@ class spell_snufflenose_command : public SpellScriptLoader bool Load() { - return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; + return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleAfterCast() @@ -279,7 +280,7 @@ class spell_snufflenose_command : public SpellScriptLoader void AddSC_razorfen_kraul() { - new spell_snufflenose_command(); - new npc_willix(); new npc_snufflenose_gopher(); + new npc_willix(); + new spell_snufflenose_command(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 44b9999d9bc..7456d00ae90 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -210,7 +210,7 @@ public: instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED); //to avoid having a following void zone - Creature* pPortal= me->FindNearestCreature(MOB_CTHUN_PORTAL, 10); + Creature* pPortal= me->FindNearestCreature(NPC_CTHUN_PORTAL, 10); if (pPortal) pPortal->SetReactState(REACT_PASSIVE); } @@ -224,7 +224,7 @@ public: void SpawnEyeTentacle(float x, float y) { - if (Creature* Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500)) + if (Creature* Spawned = DoSpawnCreature(NPC_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500)) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) if (Spawned->AI()) Spawned->AI()->AttackStart(target); @@ -289,7 +289,7 @@ public: Creature* Spawned = NULL; //Spawn claw tentacle on the random target - Spawned = me->SummonCreature(MOB_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500); + Spawned = me->SummonCreature(NPC_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500); if (Spawned && Spawned->AI()) Spawned->AI()->AttackStart(target); @@ -393,7 +393,7 @@ public: //Dead phase case PHASE_CTHUN_DONE: - Creature* pPortal= me->FindNearestCreature(MOB_CTHUN_PORTAL, 10); + Creature* pPortal= me->FindNearestCreature(NPC_CTHUN_PORTAL, 10); if (pPortal) pPortal->DespawnOrUnsummon(); @@ -540,7 +540,7 @@ public: void SpawnEyeTentacle(float x, float y) { Creature* Spawned; - Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500); + Spawned = DoSpawnCreature(NPC_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500); if (Spawned && Spawned->AI()) if (Unit* target = SelectRandomNotStomach()) Spawned->AI()->AttackStart(target); @@ -674,7 +674,7 @@ public: //Spawn flesh tentacle for (uint8 i = 0; i < 2; i++) { - Creature* spawned = me->SummonCreature(MOB_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); + Creature* spawned = me->SummonCreature(NPC_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); if (!spawned) ++FleshTentaclesKilled; } @@ -804,7 +804,7 @@ public: if (Unit* target = SelectRandomNotStomach()) { //Spawn claw tentacle on the random target - if (Creature* spawned = me->SummonCreature(MOB_GIANT_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) + if (Creature* spawned = me->SummonCreature(NPC_GIANT_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) if (spawned->AI()) spawned->AI()->AttackStart(target); } @@ -819,7 +819,7 @@ public: if (Unit* target = SelectRandomNotStomach()) { //Spawn claw tentacle on the random target - if (Creature* spawned = me->SummonCreature(MOB_GIANT_EYE_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) + if (Creature* spawned = me->SummonCreature(NPC_GIANT_EYE_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) if (spawned->AI()) spawned->AI()->AttackStart(target); } @@ -847,7 +847,7 @@ public: //Spawn flesh tentacle for (uint8 i = 0; i < 2; i++) { - Creature* spawned = me->SummonCreature(MOB_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); + Creature* spawned = me->SummonCreature(NPC_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); if (!spawned) ++FleshTentaclesKilled; } @@ -908,10 +908,10 @@ public: }; -class mob_eye_tentacle : public CreatureScript +class npc_eye_tentacle : public CreatureScript { public: - mob_eye_tentacle() : CreatureScript("mob_eye_tentacle") { } + npc_eye_tentacle() : CreatureScript("npc_eye_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -922,7 +922,7 @@ public: { eye_tentacleAI(Creature* creature) : ScriptedAI(creature) { - if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -983,10 +983,10 @@ public: }; -class mob_claw_tentacle : public CreatureScript +class npc_claw_tentacle : public CreatureScript { public: - mob_claw_tentacle() : CreatureScript("mob_claw_tentacle") { } + npc_claw_tentacle() : CreatureScript("npc_claw_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -999,7 +999,7 @@ public: { SetCombatMovement(false); - if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1057,7 +1057,7 @@ public: if (!target->HasAura(SPELL_DIGESTIVE_ACID)) { me->SetPosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0); - if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1093,10 +1093,10 @@ public: }; -class mob_giant_claw_tentacle : public CreatureScript +class npc_giant_claw_tentacle : public CreatureScript { public: - mob_giant_claw_tentacle() : CreatureScript("mob_giant_claw_tentacle") { } + npc_giant_claw_tentacle() : CreatureScript("npc_giant_claw_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -1109,7 +1109,7 @@ public: { SetCombatMovement(false); - if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1169,7 +1169,7 @@ public: if (!target->HasAura(SPELL_DIGESTIVE_ACID)) { me->SetPosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0); - if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1212,10 +1212,10 @@ public: }; -class mob_giant_eye_tentacle : public CreatureScript +class npc_giant_eye_tentacle : public CreatureScript { public: - mob_giant_eye_tentacle() : CreatureScript("mob_giant_eye_tentacle") { } + npc_giant_eye_tentacle() : CreatureScript("npc_giant_eye_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -1228,7 +1228,7 @@ public: { SetCombatMovement(false); - if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1276,10 +1276,10 @@ public: }; -class mob_giant_flesh_tentacle : public CreatureScript +class npc_giant_flesh_tentacle : public CreatureScript { public: - mob_giant_flesh_tentacle() : CreatureScript("mob_giant_flesh_tentacle") { } + npc_giant_flesh_tentacle() : CreatureScript("npc_giant_flesh_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -1310,9 +1310,9 @@ void AddSC_boss_cthun() { new boss_eye_of_cthun(); new boss_cthun(); - new mob_eye_tentacle(); - new mob_claw_tentacle(); - new mob_giant_claw_tentacle(); - new mob_giant_eye_tentacle(); - new mob_giant_flesh_tentacle(); + new npc_eye_tentacle(); + new npc_claw_tentacle(); + new npc_giant_claw_tentacle(); + new npc_giant_eye_tentacle(); + new npc_giant_flesh_tentacle(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index d4bb5416a4e..cadfbe1cd39 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -184,19 +184,19 @@ public: }; -class mob_sartura_royal_guard : public CreatureScript +class npc_sartura_royal_guard : public CreatureScript { public: - mob_sartura_royal_guard() : CreatureScript("mob_sartura_royal_guard") { } + npc_sartura_royal_guard() : CreatureScript("npc_sartura_royal_guard") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_sartura_royal_guardAI (creature); + return new npc_sartura_royal_guardAI (creature); } - struct mob_sartura_royal_guardAI : public ScriptedAI + struct npc_sartura_royal_guardAI : public ScriptedAI { - mob_sartura_royal_guardAI(Creature* creature) : ScriptedAI(creature) {} + npc_sartura_royal_guardAI(Creature* creature) : ScriptedAI(creature) {} uint32 WhirlWind_Timer; uint32 WhirlWindRandom_Timer; @@ -302,5 +302,5 @@ public: void AddSC_boss_sartura() { new boss_sartura(); - new mob_sartura_royal_guard(); + new npc_sartura_royal_guard(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp index f92adef1634..f2e901458cd 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp @@ -17,7 +17,7 @@ */ /* ScriptData -SDName: mob_anubisath_sentinel +SDName: npc_anubisath_sentinel SD%Complete: 95 SDComment: Shadow storm is not properly implemented in core it should only target ppl outside of melee range. SDCategory: Temple of Ahn'Qiraj @@ -56,10 +56,10 @@ EndScriptData */ #define SPELL_STORM_BUFF 2148 #define SPELL_STORM 26546 -class mob_anubisath_sentinel : public CreatureScript +class npc_anubisath_sentinel : public CreatureScript { public: - mob_anubisath_sentinel() : CreatureScript("mob_anubisath_sentinel") { } + npc_anubisath_sentinel() : CreatureScript("npc_anubisath_sentinel") { } CreatureAI* GetAI(Creature* creature) const { @@ -259,7 +259,7 @@ public: }; }; -void AddSC_mob_anubisath_sentinel() +void AddSC_npc_anubisath_sentinel() { - new mob_anubisath_sentinel(); + new npc_anubisath_sentinel(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h index eecdce51831..1a7ba226135 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h @@ -40,15 +40,15 @@ enum DataTypes enum Creatures { BOSS_EYE_OF_CTHUN = 15589, - MOB_CTHUN_PORTAL = 15896, - MOB_CLAW_TENTACLE = 15725, - MOB_EYE_TENTACLE = 15726, - MOB_SMALL_PORTAL = 15904, - MOB_BODY_OF_CTHUN = 15809, - MOB_GIANT_CLAW_TENTACLE = 15728, - MOB_GIANT_EYE_TENTACLE = 15334, - MOB_FLESH_TENTACLE = 15802, - MOB_GIANT_PORTAL = 15910, + NPC_CTHUN_PORTAL = 15896, + NPC_CLAW_TENTACLE = 15725, + NPC_EYE_TENTACLE = 15726, + NPC_SMALL_PORTAL = 15904, + NPC_BODY_OF_CTHUN = 15809, + NPC_GIANT_CLAW_TENTACLE = 15728, + NPC_GIANT_EYE_TENTACLE = 15334, + NPC_FLESH_TENTACLE = 15802, + NPC_GIANT_PORTAL = 15910, NPC_VISCIDUS = 15299, NPC_GLOB_OF_VISCIDUS = 15667, diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index 611936b5ff1..1669337b6e9 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -24,10 +24,10 @@ SDCategory: Azshara EndScriptData */ /* ContentData -mobs_spitelashes +npc_spitelashes npc_loramus_thalipedes -mob_rizzle_sprysprocket -mob_depth_charge +npc_rizzle_sprysprocket +npc_depth_charge EndContentData */ #include "ScriptMgr.h" @@ -38,22 +38,22 @@ EndContentData */ #include "WorldSession.h" /*###### -## mobs_spitelashes +## npc_spitelashes ######*/ -class mobs_spitelashes : public CreatureScript +class npc_spitelashes : public CreatureScript { public: - mobs_spitelashes() : CreatureScript("mobs_spitelashes") { } + npc_spitelashes() : CreatureScript("npc_spitelashes") { } CreatureAI* GetAI(Creature* creature) const { - return new mobs_spitelashesAI (creature); + return new npc_spitelashesAI (creature); } - struct mobs_spitelashesAI : public ScriptedAI + struct npc_spitelashesAI : public ScriptedAI { - mobs_spitelashesAI(Creature* creature) : ScriptedAI(creature) {} + npc_spitelashesAI(Creature* creature) : ScriptedAI(creature) {} uint32 morphtimer; bool spellhit; @@ -190,14 +190,14 @@ public: }; /*#### -# mob_rizzle_sprysprocket +# npc_rizzle_sprysprocket ####*/ enum RizzleSprysprocketData { QUEST_CHASING_THE_MOONSTONE = 10994, - MOB_DEPTH_CHARGE = 23025, + NPC_DEPTH_CHARGE = 23025, SPELL_RIZZLE_BLACKJACK = 39865, SPELL_RIZZLE_ESCAPE = 39871, @@ -276,10 +276,10 @@ Position const WPs[58] = {1873.57f, -3695.32f, 33.9118f, 3.44f} }; -class mob_rizzle_sprysprocket : public CreatureScript +class npc_rizzle_sprysprocket : public CreatureScript { public: - mob_rizzle_sprysprocket() : CreatureScript("mob_rizzle_sprysprocket") { } + npc_rizzle_sprysprocket() : CreatureScript("npc_rizzle_sprysprocket") { } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { @@ -288,8 +288,8 @@ public: { player->CLOSE_GOSSIP_MENU(); creature->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDieTimer = 3000; - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDie = true; + CAST_AI(npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI, creature->AI())->MustDieTimer = 3000; + CAST_AI(npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI, creature->AI())->MustDie = true; } return true; } @@ -305,12 +305,12 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_rizzle_sprysprocketAI (creature); + return new npc_rizzle_sprysprocketAI (creature); } - struct mob_rizzle_sprysprocketAI : public ScriptedAI + struct npc_rizzle_sprysprocketAI : public ScriptedAI { - mob_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) {} + npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) {} uint32 SpellEscapeTimer; uint32 TeleportTimer; @@ -472,21 +472,21 @@ public: }; /*#### -# mob_depth_charge +# npc_depth_charge ####*/ -class mob_depth_charge : public CreatureScript +class npc_depth_charge : public CreatureScript { public: - mob_depth_charge() : CreatureScript("mob_depth_charge") { } + npc_depth_charge() : CreatureScript("npc_depth_charge") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_depth_chargeAI (creature); + return new npc_depth_chargeAI (creature); } - struct mob_depth_chargeAI : public ScriptedAI + struct npc_depth_chargeAI : public ScriptedAI { - mob_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {} + npc_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {} bool WeMustDie; uint32 WeMustDieTimer; @@ -533,8 +533,8 @@ public: void AddSC_azshara() { - new mobs_spitelashes(); + new npc_spitelashes(); new npc_loramus_thalipedes(); - new mob_rizzle_sprysprocket(); - new mob_depth_charge(); + new npc_rizzle_sprysprocket(); + new npc_depth_charge(); } diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index 9d910fd4103..9f2c39e9a27 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -422,7 +422,7 @@ enum Geezle EMOTE_SPARK = 7, - MOB_SPARK = 17243, + NPC_SPARK = 17243, GO_NAGA_FLAG = 181694 }; @@ -462,7 +462,7 @@ public: { Step = 0; EventStarted = true; - if (Creature* Spark = me->SummonCreature(MOB_SPARK, SparkPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000)) + if (Creature* Spark = me->SummonCreature(NPC_SPARK, SparkPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000)) { SparkGUID = Spark->GetGUID(); Spark->setActive(true); @@ -534,7 +534,7 @@ public: for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr) if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY) == QUEST_STATUS_INCOMPLETE && (*itr)->HasAura(SPELL_TREE_DISGUISE)) - (*itr)->KilledMonsterCredit(MOB_SPARK, 0); + (*itr)->KilledMonsterCredit(NPC_SPARK, 0); } void DespawnNagaFlag(bool despawn) diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index 102a9494a65..713c66b66b8 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -24,7 +24,7 @@ SDCategory: Bloodmyst Isle EndScriptData */ /* ContentData -mob_webbed_creature +npc_webbed_creature npc_captured_sunhawk_agent EndContentData */ @@ -34,25 +34,25 @@ EndContentData */ #include "Player.h" /*###### -## mob_webbed_creature +## npc_webbed_creature ######*/ //possible creatures to be spawned uint32 const possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327}; -class mob_webbed_creature : public CreatureScript +class npc_webbed_creature : public CreatureScript { public: - mob_webbed_creature() : CreatureScript("mob_webbed_creature") { } + npc_webbed_creature() : CreatureScript("npc_webbed_creature") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_webbed_creatureAI (creature); + return new npc_webbed_creatureAI (creature); } - struct mob_webbed_creatureAI : public ScriptedAI + struct npc_webbed_creatureAI : public ScriptedAI { - mob_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) {} + npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} @@ -205,7 +205,7 @@ public: void AddSC_bloodmyst_isle() { - new mob_webbed_creature(); + new npc_webbed_creature(); new npc_captured_sunhawk_agent(); new npc_princess_stillpine(); new go_princess_stillpines_cage(); diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp index 93b5645c28f..ba7c34b6c05 100644 --- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp @@ -24,7 +24,7 @@ SDCategory: Dustwallow Marsh EndScriptData */ /* ContentData -mobs_risen_husk_spirit +npc_risen_husk_spirit npc_lady_jaina_proudmoore npc_nat_pagle npc_private_hendel @@ -40,7 +40,7 @@ EndContentData */ #include "WorldSession.h" /*###### -## mobs_risen_husk_spirit +## npc_risen_husk_spirit ######*/ enum HauntingWitchHill @@ -65,14 +65,14 @@ enum HauntingWitchHill EVENT_INTANGIBLE_PRESENCE = 2, }; -class mobs_risen_husk_spirit : public CreatureScript +class npc_risen_husk_spirit : public CreatureScript { public: - mobs_risen_husk_spirit() : CreatureScript("mobs_risen_husk_spirit") { } + npc_risen_husk_spirit() : CreatureScript("npc_risen_husk_spirit") { } - struct mobs_risen_husk_spiritAI : public ScriptedAI + struct npc_risen_husk_spiritAI : public ScriptedAI { - mobs_risen_husk_spiritAI(Creature* creature) : ScriptedAI(creature) { } + npc_risen_husk_spiritAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -128,7 +128,7 @@ class mobs_risen_husk_spirit : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mobs_risen_husk_spiritAI (creature); + return new npc_risen_husk_spiritAI (creature); } }; @@ -766,7 +766,7 @@ public: void AddSC_dustwallow_marsh() { - new mobs_risen_husk_spirit(); + new npc_risen_husk_spirit(); new npc_lady_jaina_proudmoore(); new npc_nat_pagle(); new npc_private_hendel(); diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 495d0d3eb85..c6d92c1dcac 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -287,7 +287,7 @@ enum EternalBoard /* ContentData A Pawn on the Eternal Board - creatures, gameobjects and defines -mob_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle. +npc_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle. npc_anachronos_the_ancient : Creature that controls the event. npc_anachronos_quest_trigger: controls the spawning of the BG War mobs. go_crystalline_tear : GameObject that begins the event and hands out quest @@ -809,22 +809,22 @@ public: }; /*###### -# mob_qiraj_war_spawn +# npc_qiraj_war_spawn ######*/ -class mob_qiraj_war_spawn : public CreatureScript +class npc_qiraj_war_spawn : public CreatureScript { public: - mob_qiraj_war_spawn() : CreatureScript("mob_qiraj_war_spawn") { } + npc_qiraj_war_spawn() : CreatureScript("npc_qiraj_war_spawn") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_qiraj_war_spawnAI(creature); + return new npc_qiraj_war_spawnAI(creature); } - struct mob_qiraj_war_spawnAI : public ScriptedAI + struct npc_qiraj_war_spawnAI : public ScriptedAI { - mob_qiraj_war_spawnAI(Creature* creature) : ScriptedAI(creature) {} + npc_qiraj_war_spawnAI(Creature* creature) : ScriptedAI(creature) {} uint64 MobGUID; uint64 PlayerGUID; @@ -987,7 +987,7 @@ public: if (WaveCount < 5) //1-4 Wave { - if (mob_qiraj_war_spawn::mob_qiraj_war_spawnAI* spawnAI = CAST_AI(mob_qiraj_war_spawn::mob_qiraj_war_spawnAI, spawn->AI())) + if (npc_qiraj_war_spawn::npc_qiraj_war_spawnAI* spawnAI = CAST_AI(npc_qiraj_war_spawn::npc_qiraj_war_spawnAI, spawn->AI())) { spawnAI->MobGUID = me->GetGUID(); spawnAI->PlayerGUID = PlayerGUID; @@ -1070,7 +1070,7 @@ public: }; -void mob_qiraj_war_spawn::mob_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/) +void npc_qiraj_war_spawn::npc_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/) { me->RemoveCorpse(); @@ -1508,7 +1508,7 @@ void AddSC_silithus() new go_crystalline_tear(); new npc_anachronos_quest_trigger(); new npc_anachronos_the_ancient(); - new mob_qiraj_war_spawn(); + new npc_qiraj_war_spawn(); new npc_highlord_demitrian(); new npcs_rutgar_and_frankal(); new go_wind_stone(); diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp index 9159d56fc22..06401766861 100644 --- a/src/server/scripts/Kalimdor/zone_tanaris.cpp +++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp @@ -24,7 +24,7 @@ SDCategory: Tanaris EndScriptData */ /* ContentData -mob_aquementas +npc_aquementas npc_custodian_of_time npc_marin_noggenfogger npc_steward_of_time @@ -42,7 +42,7 @@ EndContentData */ #include "WorldSession.h" /*###### -## mob_aquementas +## npc_aquementas ######*/ enum Aquementas @@ -53,19 +53,19 @@ enum Aquementas SPELL_FROST_SHOCK = 15089 }; -class mob_aquementas : public CreatureScript +class npc_aquementas : public CreatureScript { public: - mob_aquementas() : CreatureScript("mob_aquementas") { } + npc_aquementas() : CreatureScript("npc_aquementas") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_aquementasAI (creature); + return new npc_aquementasAI (creature); } - struct mob_aquementasAI : public ScriptedAI + struct npc_aquementasAI : public ScriptedAI { - mob_aquementasAI(Creature* creature) : ScriptedAI(creature) {} + npc_aquementasAI(Creature* creature) : ScriptedAI(creature) {} uint32 SendItemTimer; uint32 SwitchFactionTimer; @@ -677,7 +677,7 @@ public: void AddSC_tanaris() { - new mob_aquementas(); + new npc_aquementas(); new npc_custodian_of_time(); new npc_marin_noggenfogger(); new npc_steward_of_time(); |
