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authorleak <leakzx@googlemail.com>2011-04-29 20:47:02 +0200
committerleak <leakzx@googlemail.com>2011-04-29 20:47:02 +0200
commit1003f30448f1f431ef091551ba5851cf7cd2b31a (patch)
tree9bebedb5b8bd6b4d6cf6d9daa83df90a86b1a786 /src/server/scripts/Northrend
parent01a79947d56eae6ed9f47dc2b41897d77cc91f41 (diff)
Add spaces after commas
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp22
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp44
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp18
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp14
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp24
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp66
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp36
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp152
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp20
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp84
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp42
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp16
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp36
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp22
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp86
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp40
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp12
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp12
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp34
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp6
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp10
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp14
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp24
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp12
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp62
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp20
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp24
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp14
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp216
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp22
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp18
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp24
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp46
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp40
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp20
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp2
-rw-r--r--src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp122
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp28
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp24
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp36
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp54
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp56
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp18
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp42
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp48
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp58
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp24
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp22
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp14
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp4
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp14
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp24
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp36
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp142
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp120
-rw-r--r--src/server/scripts/Northrend/crystalsong_forest.cpp6
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp18
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp12
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp8
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp2
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp4
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp2
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp80
116 files changed, 1312 insertions, 1312 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index fa9a0d77fad..4e751419303 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -212,7 +212,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Guardian = me->SummonCreature(CREATURE_GUARDIAN,SpawnPointGuardian[i],TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Creature *Guardian = me->SummonCreature(CREATURE_GUARDIAN, SpawnPointGuardian[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Guardian->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Guardian);
@@ -229,7 +229,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Venomancer = me->SummonCreature(CREATURE_VENOMANCER,SpawnPoint[i],TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Creature *Venomancer = me->SummonCreature(CREATURE_VENOMANCER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Venomancer->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Venomancer);
@@ -248,7 +248,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Datter = me->SummonCreature(CREATURE_DATTER,SpawnPoint[i],TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Creature *Datter = me->SummonCreature(CREATURE_DATTER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Datter->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Datter);
@@ -337,7 +337,7 @@ public:
{
if (pVictim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustSummoned(Creature* summon)
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 8b572323e16..0d2ef4c87be 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -76,11 +76,11 @@ public:
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 9.0f);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 9.0f);
- uiAcidTimer = urand(10*IN_MILLISECONDS,14*IN_MILLISECONDS);
- uiLeechTimer = urand(3*IN_MILLISECONDS,9*IN_MILLISECONDS);
- uiPierceTimer = urand(1*IN_MILLISECONDS,3*IN_MILLISECONDS);
- uiGrabTimer = urand(15*IN_MILLISECONDS,19*IN_MILLISECONDS);
- uiDoorsTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiAcidTimer = urand(10*IN_MILLISECONDS, 14*IN_MILLISECONDS);
+ uiLeechTimer = urand(3*IN_MILLISECONDS, 9*IN_MILLISECONDS);
+ uiPierceTimer = urand(1*IN_MILLISECONDS, 3*IN_MILLISECONDS);
+ uiGrabTimer = urand(15*IN_MILLISECONDS, 19*IN_MILLISECONDS);
+ uiDoorsTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
uiCheckDistanceTimer = 2*IN_MILLISECONDS;
if (pInstance && (pInstance->GetData(DATA_HADRONOX_EVENT) != DONE && !bFirstTime))
@@ -118,7 +118,7 @@ public:
return;
float x=0.0f, y=0.0f, z=0.0f;
- me->GetRespawnCoord(x,y,z);
+ me->GetRespawnCoord(x, y, z);
if (uiCheckDistanceTimer <= uiDiff)
uiCheckDistanceTimer = 5*IN_MILLISECONDS;
@@ -129,7 +129,7 @@ public:
}
if (me->IsInEvadeMode() || !me->getVictim())
return;
- if (me->GetDistance(x,y,z) > dist)
+ if (me->GetDistance(x, y, z) > dist)
EnterEvadeMode();
}
@@ -160,7 +160,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ACID_CLOUD);
- uiAcidTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiAcidTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiAcidTimer -= diff;
if (uiLeechTimer <= diff)
@@ -168,7 +168,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LEECH_POISON);
- uiLeechTimer = urand(11*IN_MILLISECONDS,14*IN_MILLISECONDS);
+ uiLeechTimer = urand(11*IN_MILLISECONDS, 14*IN_MILLISECONDS);
} else uiLeechTimer -= diff;
if (uiGrabTimer <= diff)
@@ -176,12 +176,12 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) // Draws all players (and attacking Mobs) to itself.
DoCast(pTarget, SPELL_WEB_GRAB);
- uiGrabTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiGrabTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiGrabTimer -= diff;
if (uiDoorsTimer <= diff)
{
- uiDoorsTimer = urand(30*IN_MILLISECONDS,60*IN_MILLISECONDS);
+ uiDoorsTimer = urand(30*IN_MILLISECONDS, 60*IN_MILLISECONDS);
} else uiDoorsTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index b935cc243de..9048d2cfae8 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -33,7 +33,7 @@ enum Spells
SPELL_SUMMON_SKITTERING_SWARMER_1 = 52439, //Summon 3x 28735
H_SPELL_ACID_SPLASH = 59363,
SPELL_ACID_SPLASH = 52446,
- SPELL_CHARGE = 16979,//maybe is another spell
+ SPELL_CHARGE = 16979, //maybe is another spell
SPELL_BACKSTAB = 52540,
SPELL_SHADOW_BOLT = 52534,
H_SPELL_SHADOW_BOLT = 59357,
@@ -44,7 +44,7 @@ enum Spells
SPELL_ENRAGE = 52470,
SPELL_INFECTED_BITE = 52469,
H_SPELL_INFECTED_BITE = 59364,
- SPELL_WEB_WRAP = 52086,//the spell is not working properly
+ SPELL_WEB_WRAP = 52086, //the spell is not working properly
SPELL_BLINDING_WEBS = 52524,
H_SPELL_BLINDING_WEBS = 59365,
SPELL_POSION_SPRAY = 52493,
@@ -131,22 +131,22 @@ public:
void Summon()
{
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[0],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[0],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[1],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[1],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[2],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[2],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[3],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[3],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_INFECTIOR,SpawnPoint[4],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[4],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_INFECTIOR,SpawnPoint[5],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[5],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_INFECTIOR,SpawnPoint[6],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[6],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[7],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[7],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
}
void UpdateAI(const uint32 diff)
@@ -212,12 +212,12 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustSummoned(Creature* summoned)
{
- summoned->GetMotionMaster()->MovePoint(0,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ());
+ summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
}
};
@@ -239,7 +239,7 @@ public:
void JustDied(Unit* /*killer*/)
{
//The spell is not working propperly
- DoCast(me->getVictim(),SPELL_ACID_SPLASH, true);
+ DoCast(me->getVictim(), SPELL_ACID_SPLASH, true);
}
};
@@ -277,7 +277,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoResetThreat();
- me->AddThreat(pTarget,1.0f);
+ me->AddThreat(pTarget, 1.0f);
DoCast(pTarget, SPELL_CHARGE, true);
}
uiChargeTimer = 15*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index 1b9e978ac01..383689b3ec8 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -89,7 +89,7 @@ public:
case 192395:
uiKrikthirDoor = go->GetGUID();
if (auiEncounter[0] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 192396:
uiAnubarakDoor[0] = go->GetGUID();
@@ -125,7 +125,7 @@ public:
case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT:
auiEncounter[0] = data;
if (data == DONE)
- HandleGameObject(uiKrikthirDoor,true);
+ HandleGameObject(uiKrikthirDoor, true);
break;
case DATA_HADRONOX_EVENT:
auiEncounter[1] = data;
@@ -182,7 +182,7 @@ public:
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
- uint16 data0,data1,data2;
+ uint16 data0, data1, data2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
index 7eb49ca7763..73ab6501ffa 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
@@ -65,9 +65,9 @@ public:
void Reset()
{
- uiRootTimer = urand(5*IN_MILLISECONDS,9*IN_MILLISECONDS);
- uiBashTimer = urand(10*IN_MILLISECONDS,14*IN_MILLISECONDS);
- uiBoltTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiRootTimer = urand(5*IN_MILLISECONDS, 9*IN_MILLISECONDS);
+ uiBashTimer = urand(10*IN_MILLISECONDS, 14*IN_MILLISECONDS);
+ uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
uiSpawnTimer = 0;
me->SetMeleeDamageSchool(SPELL_SCHOOL_NATURE);
@@ -110,9 +110,9 @@ public:
{
Position pos;
victim->GetPosition(&pos);
- me->GetRandomNearPosition(pos, float(urand(5,80)));
+ me->GetRandomNearPosition(pos, float(urand(5, 80)));
me->SummonCreature(NPC_POISONOUS_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30*IN_MILLISECONDS);
- me->GetRandomNearPosition(pos, float(urand(5,80)));
+ me->GetRandomNearPosition(pos, float(urand(5, 80)));
me->SummonCreature(NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30*IN_MILLISECONDS);
}
}
@@ -127,27 +127,27 @@ public:
if (uiSpawnTimer <= diff)
{
SpawnAdds();
- uiSpawnTimer = urand(35*IN_MILLISECONDS,40*IN_MILLISECONDS);
+ uiSpawnTimer = urand(35*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else uiSpawnTimer -= diff;
if (uiRootTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
- uiRootTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiRootTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiRootTimer -= diff;
if (uiBashTimer <= diff)
{
DoCastVictim(SPELL_BASH);
- uiBashTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiBashTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBashTimer -= diff;
if (uiBoltTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_VENOM_BOLT_VOLLEY);
- uiBoltTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp
index 3cfcd8b4f97..4ab8519ac4a 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp
@@ -97,7 +97,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(SAY_DEATH,me);
+ DoScriptText(SAY_DEATH, me);
if (pInstance)
pInstance->SetData(DATA_ELDER_NADOX_EVENT, IN_PROGRESS);
@@ -105,12 +105,12 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_SLAY_3,me); //SAY_SLAY_3 on death?
+ DoScriptText(SAY_SLAY_3, me); //SAY_SLAY_3 on death?
if (pInstance)
{
@@ -147,22 +147,22 @@ public:
{
DoCast(me, SPELL_SUMMON_SWARMERS, true);
DoCast(me, SPELL_SUMMON_SWARMERS);
- if (urand(1,3) == 3) // 33% chance of dialog
- DoScriptText(RAND(SAY_EGG_SAC_1,SAY_EGG_SAC_2), me);
+ if (urand(1, 3) == 3) // 33% chance of dialog
+ DoScriptText(RAND(SAY_EGG_SAC_1, SAY_EGG_SAC_2), me);
uiSwarmerSpawnTimer = 10*IN_MILLISECONDS;
} else uiSwarmerSpawnTimer -= diff;
if (!bGuardSpawned && uiGuardSpawnTimer <= diff)
{
- me->MonsterTextEmote(EMOTE_HATCHES,me->GetGUID(),true);
+ me->MonsterTextEmote(EMOTE_HATCHES, me->GetGUID(), true);
DoCast(me, SPELL_SUMMON_SWARM_GUARD);
bGuardSpawned = true;
} else uiGuardSpawnTimer -= diff;
if (uiEnragueTimer <= diff)
{
- if (me->HasAura(SPELL_ENRAGE,0))
+ if (me->HasAura(SPELL_ENRAGE, 0))
return;
float x, y, z, o;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
index 48f4ed1d980..da3eff81e6e 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
@@ -67,7 +67,7 @@ public:
struct boss_volazjAI : public ScriptedAI
{
- boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature),Summons(me)
+ boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
{
pInstance = pCreature->GetInstanceScript();
}
@@ -127,12 +127,12 @@ public:
if (!plr || !plr->isAlive())
continue;
// Summon clone
- if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
{
// clone
plr->CastSpell(summon, SPELL_CLONE_PLAYER, true);
// set phase
- summon->SetPhaseMask((1<<(4+insanityHandled)),true);
+ summon->SetPhaseMask((1<<(4+insanityHandled)), true);
}
}
++insanityHandled;
@@ -162,7 +162,7 @@ public:
}
// Visible for all players in insanity
- me->SetPhaseMask((1|16|32|64|128|256),true);
+ me->SetPhaseMask((1|16|32|64|128|256), true);
// Used for Insanity handling
insanityHandled = 0;
@@ -309,7 +309,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index 5cea487eb81..68d1272750c 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -94,7 +94,7 @@ public:
void Reset()
{
- uiOpFerTimer = urand(15*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiOpFerTimer = urand(15*IN_MILLISECONDS, 20*IN_MILLISECONDS);
uiCycloneTimer = 3*IN_MILLISECONDS;
uiBoltTimer = 7*IN_MILLISECONDS;
@@ -239,7 +239,7 @@ public:
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) == IN_PROGRESS) OpferRufen();
bOnGround = false;
- uiOpFerTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiOpFerTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
}
void OpferRufen()
@@ -295,7 +295,7 @@ public:
if (uiCycloneTimer <= diff)
{
DoCast(me, SPELL_CYCLONE_STRIKE, false);
- uiCycloneTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiCycloneTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiCycloneTimer -= diff;
if (uiBoltTimer <= diff)
@@ -303,7 +303,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
me->CastSpell(pTarget, DUNGEON_MODE(SPELL_LIGHTNING_BOLT, SPELL_LIGHTNING_BOLT_H), false);
- uiBoltTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
if (uiThunderTimer <= diff)
@@ -311,7 +311,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
me->CastSpell(pTarget, DUNGEON_MODE(SPELL_THUNDERSHOCK, SPELL_THUNDERSHOCK_H), false);
- uiThunderTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiThunderTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiThunderTimer -= diff;
if (uiOpFerTimer <= diff)
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
index 053b3ff8b51..5bcddf61bbc 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
@@ -22,9 +22,9 @@ enum Spells
{
SPELL_BLOODTHIRST = 55968, //Trigger Spell + add aura
SPELL_CONJURE_FLAME_SPHERE = 55931,
- SPELL_FLAME_SPHERE_SUMMON_1 = 55895,// 1x 30106
- H_SPELL_FLAME_SPHERE_SUMMON_1 = 59511,// 1x 31686
- H_SPELL_FLAME_SPHERE_SUMMON_2 = 59512,// 1x 31687
+ SPELL_FLAME_SPHERE_SUMMON_1 = 55895, // 1x 30106
+ H_SPELL_FLAME_SPHERE_SUMMON_1 = 59511, // 1x 31686
+ H_SPELL_FLAME_SPHERE_SUMMON_2 = 59512, // 1x 31687
SPELL_FLAME_SPHERE_SPAWN_EFFECT = 55891,
SPELL_FLAME_SPHERE_VISUAL = 55928,
SPELL_FLAME_SPHERE_PERIODIC = 55926,
@@ -103,7 +103,7 @@ public:
void Reset()
{
uiBloodthirstTimer = 10*IN_MILLISECONDS;
- uiVanishTimer = urand(25*IN_MILLISECONDS,35*IN_MILLISECONDS);
+ uiVanishTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS);
uiEmbraceTimer = 20*IN_MILLISECONDS;
uiFlamesphereTimer = 5*IN_MILLISECONDS;
uiEmbraceTakenDamage = 0;
@@ -138,7 +138,7 @@ public:
Unit *pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pSphereTarget && pSpheres[0])
{
- float angle,x,y;
+ float angle, x, y;
angle = pSpheres[0]->GetAngle(pSphereTarget);
x = pSpheres[0]->GetPositionX() + DATA_SPHERE_DISTANCE * cos(angle);
y = pSpheres[0]->GetPositionY() + DATA_SPHERE_DISTANCE * sin(angle);
@@ -152,7 +152,7 @@ public:
pSpheres[2] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILLISECONDS);
if (pSphereTarget && pSpheres[1] && pSpheres[2])
{
- float angle,x,y;
+ float angle, x, y;
angle = pSpheres[1]->GetAngle(pSphereTarget) + DATA_SPHERE_ANGLE_OFFSET;
x = pSpheres[1]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * cos(angle);
y = pSpheres[1]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * sin(angle);
@@ -224,7 +224,7 @@ public:
//He only vanishes if there are 3 or more alive players
if (target_list.size() > 2)
{
- DoScriptText(RAND(SAY_VANISH_1,SAY_VANISH_2), me);
+ DoScriptText(RAND(SAY_VANISH_1, SAY_VANISH_2), me);
DoCast(me, SPELL_VANISH);
Phase = JUST_VANISHED;
uiPhaseTimer = 500;
@@ -232,7 +232,7 @@ public:
uiEmbraceTarget = pEmbraceTarget->GetGUID();
}
- uiVanishTimer = urand(25*IN_MILLISECONDS,35*IN_MILLISECONDS);
+ uiVanishTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS);
} else uiVanishTimer -= diff;
DoMeleeAttackIfReady();
@@ -278,7 +278,7 @@ public:
uiPhaseTimer = 0;
uiEmbraceTarget = 0;
}
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
bool CheckSpheres()
@@ -320,7 +320,7 @@ public:
me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING);
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation());
uint64 prison_GUID = pInstance->GetData64(DATA_PRINCE_TALDARAM_PLATFORM);
- pInstance->HandleGameObject(prison_GUID,true);
+ pInstance->HandleGameObject(prison_GUID, true);
}
};
@@ -398,8 +398,8 @@ public:
switch(pGO->GetEntry())
{
- case GO_SPHERE1: pInstance->SetData(DATA_SPHERE1_EVENT,IN_PROGRESS); break;
- case GO_SPHERE2: pInstance->SetData(DATA_SPHERE2_EVENT,IN_PROGRESS); break;
+ case GO_SPHERE1: pInstance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break;
+ case GO_SPHERE2: pInstance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break;
}
CAST_AI(boss_taldaram::boss_taldaramAI, pPrinceTaldaram->AI())->CheckSpheres();
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
index f693c7aad16..55346cd8197 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
@@ -112,7 +112,7 @@ public:
switch(go->GetEntry())
{
case 193564: Prince_TaldaramPlatform = go->GetGUID();
- if (m_auiEncounter[1] == DONE) HandleGameObject(0,true,go); break;
+ if (m_auiEncounter[1] == DONE) HandleGameObject(0, true, go); break;
case 193093: Prince_TaldaramSpheres[0] = go->GetGUID();
if (spheres[0] == IN_PROGRESS)
{
@@ -130,7 +130,7 @@ public:
else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
case 192236: Prince_TaldaramGate = go->GetGUID(); // Web gate past Prince Taldaram
- if (m_auiEncounter[1] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break;
}
}
@@ -167,7 +167,7 @@ public:
}
if (vInitiands.empty())
return 0;
- uint8 j = urand(0,vInitiands.size() -1);
+ uint8 j = urand(0, vInitiands.size() -1);
return vInitiands[j];
}
case DATA_ADD_JEDOGA_OPFER: return JedogaSacrifices;
@@ -183,7 +183,7 @@ public:
case DATA_ELDER_NADOX_EVENT: m_auiEncounter[0] = data; break;
case DATA_PRINCE_TALDARAM_EVENT:
if (data == DONE)
- HandleGameObject(Prince_TaldaramGate,true);
+ HandleGameObject(Prince_TaldaramGate, true);
m_auiEncounter[1] = data;
break;
case DATA_JEDOGA_SHADOWSEEKER_EVENT:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 72fe60846b8..d21b57298cf 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -104,7 +104,7 @@ public:
{
pInstance = pCreature->GetInstanceScript();
pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -152,7 +152,7 @@ public:
{
if (bDone && uiResetTimer <= uiDiff)
{
- me->GetMotionMaster()->MovePoint(0,746.87f,665.87f,411.75f);
+ me->GetMotionMaster()->MovePoint(0, 746.87f, 665.87f, 411.75f);
bDone = false;
} else uiResetTimer -= uiDiff;
@@ -176,7 +176,7 @@ public:
if (uiVenganceTimer <= uiDiff)
{
- DoCast(me,SPELL_VENGEANCE);
+ DoCast(me, SPELL_VENGEANCE);
uiVenganceTimer = 10000;
} else uiVenganceTimer -= uiDiff;
@@ -211,7 +211,7 @@ public:
MemoryGUID = 0;
pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pCreature->RestoreFaction();
}
@@ -232,9 +232,9 @@ public:
{
me->RemoveAllAuras();
- uiHolyFireTimer = urand(9000,12000);
- uiHolySmiteTimer = urand(5000,7000);
- uiRenewTimer = urand(2000,5000);
+ uiHolyFireTimer = urand(9000, 12000);
+ uiHolySmiteTimer = urand(5000, 7000);
+ uiRenewTimer = urand(2000, 5000);
uiResetTimer = 7000;
@@ -278,7 +278,7 @@ public:
{
if (bDone && uiResetTimer <= uiDiff)
{
- me->GetMotionMaster()->MovePoint(0,746.87f,665.87f,411.75f);
+ me->GetMotionMaster()->MovePoint(0, 746.87f, 665.87f, 411.75f);
bDone = false;
} else uiResetTimer -= uiDiff;
@@ -290,12 +290,12 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_HOLY_FIRE);
+ DoCast(pTarget, SPELL_HOLY_FIRE);
}
if (me->HasAura(SPELL_SHIELD))
uiHolyFireTimer = 13000;
else
- uiHolyFireTimer = urand(9000,12000);
+ uiHolyFireTimer = urand(9000, 12000);
} else uiHolyFireTimer -= uiDiff;
if (uiHolySmiteTimer <= uiDiff)
@@ -303,12 +303,12 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_SMITE);
+ DoCast(pTarget, SPELL_SMITE);
}
if (me->HasAura(SPELL_SHIELD))
uiHolySmiteTimer = 9000;
else
- uiHolySmiteTimer = urand(5000,7000);
+ uiHolySmiteTimer = urand(5000, 7000);
} else uiHolySmiteTimer -= uiDiff;
if (me->HasAura(SPELL_SHIELD))
@@ -316,11 +316,11 @@ public:
if (uiRenewTimer <= uiDiff)
{
me->InterruptNonMeleeSpells(true);
- uint8 uiTarget = urand(0,1);
+ uint8 uiTarget = urand(0, 1);
switch(uiTarget)
{
case 0:
- DoCast(me,SPELL_RENEW);
+ DoCast(me, SPELL_RENEW);
break;
case 1:
if (Creature *pMemory = Unit::GetCreature(*me, MemoryGUID))
@@ -328,17 +328,17 @@ public:
DoCast(pMemory, SPELL_RENEW);
break;
}
- uiRenewTimer = urand(15000,17000);
+ uiRenewTimer = urand(15000, 17000);
} else uiRenewTimer -= uiDiff;
}
if (!bHealth && !HealthAbovePct(25))
{
me->InterruptNonMeleeSpells(true);
- DoCastAOE(SPELL_HOLY_NOVA,false);
+ DoCastAOE(SPELL_HOLY_NOVA, false);
DoCast(me, SPELL_SHIELD);
- DoCastAOE(SPELL_SUMMON_MEMORY,false);
- DoCastAOE(SPELL_CONFESS,false);
+ DoCastAOE(SPELL_SUMMON_MEMORY, false);
+ DoCastAOE(SPELL_CONFESS, false);
bHealth = true;
}
@@ -385,7 +385,7 @@ public:
if (uiOldWoundsTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget && pTarget->isAlive())
DoCast(pTarget, SPELL_OLD_WOUNDS);
@@ -401,10 +401,10 @@ public:
if (uiShadowPastTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_SHADOWS_PAST);
+ DoCast(pTarget, SPELL_SHADOWS_PAST);
}
uiShadowPastTimer = 5000;
}else uiShadowPastTimer -= uiDiff;
@@ -419,7 +419,7 @@ public:
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
{
if (pSummoner && pSummoner->isAlive())
- CAST_CRE(pSummoner)->AI()->SetData(1,0);
+ CAST_CRE(pSummoner)->AI()->SetData(1, 0);
}
}
}
@@ -480,13 +480,13 @@ public:
switch(uiType)
{
case 0:
- AddWaypoint(0,712.14f,628.42f,411.88f);
+ AddWaypoint(0, 712.14f, 628.42f, 411.88f);
break;
case 1:
- AddWaypoint(0,742.44f,650.29f,411.79f);
+ AddWaypoint(0, 742.44f, 650.29f, 411.79f);
break;
case 2:
- AddWaypoint(0,783.33f,615.29f,411.84f);
+ AddWaypoint(0, 783.33f, 615.29f, 411.84f);
break;
}
break;
@@ -494,13 +494,13 @@ public:
switch(uiType)
{
case 0:
- AddWaypoint(0,713.12f,632.97f,411.90f);
+ AddWaypoint(0, 713.12f, 632.97f, 411.90f);
break;
case 1:
- AddWaypoint(0,746.73f,650.24f,411.56f);
+ AddWaypoint(0, 746.73f, 650.24f, 411.56f);
break;
case 2:
- AddWaypoint(0,781.32f,610.54f,411.82f);
+ AddWaypoint(0, 781.32f, 610.54f, 411.82f);
break;
}
break;
@@ -508,19 +508,19 @@ public:
switch(uiType)
{
case 0:
- AddWaypoint(0,715.06f,637.07f,411.91f);
+ AddWaypoint(0, 715.06f, 637.07f, 411.91f);
break;
case 1:
- AddWaypoint(0,750.72f,650.20f,411.77f);
+ AddWaypoint(0, 750.72f, 650.20f, 411.77f);
break;
case 2:
- AddWaypoint(0,779.77f,607.03f,411.81f);
+ AddWaypoint(0, 779.77f, 607.03f, 411.81f);
break;
}
break;
}
- Start(false,true,0);
+ Start(false, true, 0);
uiWaypoint = uiType;
}
@@ -537,7 +537,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
- pInstance->SetData(DATA_ARGENT_SOLDIER_DEFEATED,pInstance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1);
+ pInstance->SetData(DATA_ARGENT_SOLDIER_DEFEATED, pInstance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 223fda6cde2..5157a602a21 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -118,16 +118,16 @@ public:
uiPhase = PHASE_UNDEAD;
- uiIcyTouchTimer = urand(5000,9000);
- uiPlagueStrikeTimer = urand(10000,13000);
- uiDeathRespiteTimer = urand(15000,16000);
- uiObliterateTimer = urand(17000,19000);
- uiDesecration = urand(15000,16000);
+ uiIcyTouchTimer = urand(5000, 9000);
+ uiPlagueStrikeTimer = urand(10000, 13000);
+ uiDeathRespiteTimer = urand(15000, 16000);
+ uiObliterateTimer = urand(17000, 19000);
+ uiDesecration = urand(15000, 16000);
uiDeathArmyCheckTimer = 7000;
uiResurrectTimer = 4000;
uiGhoulExplodeTimer = 8000;
- uiDeathBiteTimer = urand (2000,4000);
- uiMarkedDeathTimer = urand (5000,7000);
+ uiDeathBiteTimer = urand (2000, 4000);
+ uiMarkedDeathTimer = urand (5000, 7000);
}
void RemoveSummons()
@@ -161,7 +161,7 @@ public:
if (uiResurrectTimer <= uiDiff)
{
me->SetFullHealth();
- DoCast(me,SPELL_BLACK_KNIGHT_RES,true);
+ DoCast(me, SPELL_BLACK_KNIGHT_RES, true);
uiPhase++;
uiResurrectTimer = 4000;
bEventInProgress = false;
@@ -177,17 +177,17 @@ public:
if (uiIcyTouchTimer <= uiDiff)
{
DoCastVictim(SPELL_ICY_TOUCH);
- uiIcyTouchTimer = urand(5000,7000);
+ uiIcyTouchTimer = urand(5000, 7000);
} else uiIcyTouchTimer -= uiDiff;
if (uiPlagueStrikeTimer <= uiDiff)
{
DoCastVictim(SPELL_ICY_TOUCH);
- uiPlagueStrikeTimer = urand(12000,15000);
+ uiPlagueStrikeTimer = urand(12000, 15000);
} else uiPlagueStrikeTimer -= uiDiff;
if (uiObliterateTimer <= uiDiff)
{
DoCastVictim(SPELL_OBLITERATE);
- uiObliterateTimer = urand(17000,19000);
+ uiObliterateTimer = urand(17000, 19000);
} else uiObliterateTimer -= uiDiff;
switch(uiPhase)
{
@@ -198,9 +198,9 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_DEATH_RESPITE);
+ DoCast(pTarget, SPELL_DEATH_RESPITE);
}
- uiDeathRespiteTimer = urand(15000,16000);
+ uiDeathRespiteTimer = urand(15000, 16000);
} else uiDeathRespiteTimer -= uiDiff;
break;
}
@@ -226,9 +226,9 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_DESECRATION);
+ DoCast(pTarget, SPELL_DESECRATION);
}
- uiDesecration = urand(15000,16000);
+ uiDesecration = urand(15000, 16000);
} else uiDesecration -= uiDiff;
if (uiGhoulExplodeTimer <= uiDiff)
{
@@ -253,7 +253,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_MARKED_DEATH);
+ DoCast(pTarget, SPELL_MARKED_DEATH);
}
uiMarkedDeathTimer = urand (5000, 7000);
} else uiMarkedDeathTimer -= uiDiff;
@@ -289,7 +289,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
- pInstance->SetData(BOSS_BLACK_KNIGHT,DONE);
+ pInstance->SetData(BOSS_BLACK_KNIGHT, DONE);
}
};
@@ -349,7 +349,7 @@ public:
{
npc_black_knight_skeletal_gryphonAI(Creature* pCreature) : npc_escortAI(pCreature)
{
- Start(false,true,0,NULL);
+ Start(false, true, 0, NULL);
}
void WaypointReached(uint32 /*i*/)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index d5254a0b706..e1e92b1cdd9 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -81,14 +81,14 @@ enum eSeat
/*
struct Point
{
- float x,y,z;
+ float x, y, z;
};
const Point MovementPoint[] =
{
- {746.84f,623.15f,411.41f},
- {747.96f,620.29f,411.09f},
- {750.23f,618.35f,411.09f}
+ {746.84f, 623.15f, 411.41f},
+ {747.96f, 620.29f, 411.09f},
+ {750.23f, 618.35f, 411.09f}
};
*/
void AggroAllPlayers(Creature* pTemp)
@@ -107,7 +107,7 @@ void AggroAllPlayers(Creature* pTemp)
if (pPlayer->isAlive())
{
- pTemp->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ pTemp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
pTemp->SetReactState(REACT_AGGRESSIVE);
pTemp->SetInCombatWith(pPlayer);
pPlayer->SetInCombatWith(pTemp);
@@ -171,7 +171,7 @@ public:
{
uiChargeTimer = 5000;
uiShieldBreakerTimer = 8000;
- uiBuffTimer = urand(30000,60000);
+ uiBuffTimer = urand(30000, 60000);
}
void SetData(uint32 uiType, uint32 /*uiData*/)
@@ -179,28 +179,28 @@ public:
switch(uiType)
{
case 1:
- AddWaypoint(0,747.36f,634.07f,411.572f);
- AddWaypoint(1,780.43f,607.15f,411.82f);
- AddWaypoint(2,785.99f,599.41f,411.92f);
- AddWaypoint(3,778.44f,601.64f,411.79f);
+ AddWaypoint(0, 747.36f, 634.07f, 411.572f);
+ AddWaypoint(1, 780.43f, 607.15f, 411.82f);
+ AddWaypoint(2, 785.99f, 599.41f, 411.92f);
+ AddWaypoint(3, 778.44f, 601.64f, 411.79f);
uiWaypointPath = 1;
break;
case 2:
- AddWaypoint(0,747.35f,634.07f,411.57f);
- AddWaypoint(1,768.72f,581.01f,411.92f);
- AddWaypoint(2,763.55f,590.52f,411.71f);
+ AddWaypoint(0, 747.35f, 634.07f, 411.57f);
+ AddWaypoint(1, 768.72f, 581.01f, 411.92f);
+ AddWaypoint(2, 763.55f, 590.52f, 411.71f);
uiWaypointPath = 2;
break;
case 3:
- AddWaypoint(0,747.35f,634.07f,411.57f);
- AddWaypoint(1,784.02f,645.33f,412.39f);
- AddWaypoint(2,775.67f,641.91f,411.91f);
+ AddWaypoint(0, 747.35f, 634.07f, 411.57f);
+ AddWaypoint(1, 784.02f, 645.33f, 412.39f);
+ AddWaypoint(2, 775.67f, 641.91f, 411.91f);
uiWaypointPath = 3;
break;
}
if (uiType <= 3)
- Start(false,true,0,NULL);
+ Start(false, true, 0, NULL);
}
void WaypointReached(uint32 i)
@@ -226,7 +226,7 @@ public:
void DoCastSpellShield()
{
for (uint8 i = 0; i < 3; ++i)
- DoCast(me,SPELL_SHIELD,true);
+ DoCast(me, SPELL_SHIELD, true);
}
void UpdateAI(const uint32 uiDiff)
@@ -241,7 +241,7 @@ public:
if (!me->HasAura(SPELL_SHIELD))
DoCastSpellShield();
- uiBuffTimer = urand(30000,45000);
+ uiBuffTimer = urand(30000, 45000);
}else uiBuffTimer -= uiDiff;
if (uiChargeTimer <= uiDiff)
@@ -252,10 +252,10 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,8.0f,25.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 8.0f, 25.0f, false))
{
DoResetThreat();
- me->AddThreat(pPlayer,1.0f);
+ me->AddThreat(pPlayer, 1.0f);
DoCast(pPlayer, SPELL_CHARGE);
break;
}
@@ -279,9 +279,9 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,10.0f,30.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 10.0f, 30.0f, false))
{
- pPassenger->CastSpell(pPlayer,SPELL_SHIELD_BREAKER,true);
+ pPassenger->CastSpell(pPlayer, SPELL_SHIELD_BREAKER, true);
break;
}
}
@@ -320,7 +320,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -338,9 +338,9 @@ public:
void Reset()
{
- uiBladeStormTimer = urand(15000,20000);
+ uiBladeStormTimer = urand(15000, 20000);
uiInterceptTimer = 7000;
- uiMortalStrikeTimer = urand(8000,12000);
+ uiMortalStrikeTimer = urand(8000, 12000);
}
void JustReachedHome()
@@ -363,11 +363,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
EnterEvadeMode();
bHome = true;
@@ -393,11 +393,11 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,8.0f,25.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 8.0f, 25.0f, false))
{
DoResetThreat();
- me->AddThreat(pPlayer,5.0f);
- DoCast(pPlayer,SPELL_INTERCEPT);
+ me->AddThreat(pPlayer, 5.0f);
+ DoCast(pPlayer, SPELL_INTERCEPT);
break;
}
}
@@ -408,13 +408,13 @@ public:
if (uiBladeStormTimer <= uiDiff)
{
DoCastVictim(SPELL_BLADESTORM);
- uiBladeStormTimer = urand(15000,20000);
+ uiBladeStormTimer = urand(15000, 20000);
} else uiBladeStormTimer -= uiDiff;
if (uiMortalStrikeTimer <= uiDiff)
{
DoCastVictim(SPELL_MORTAL_STRIKE);
- uiMortalStrikeTimer = urand(8000,12000);
+ uiMortalStrikeTimer = urand(8000, 12000);
} else uiMortalStrikeTimer -= uiDiff;
DoMeleeAttackIfReady();
@@ -453,7 +453,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -497,11 +497,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -537,14 +537,14 @@ public:
if (uiPolymorphTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_POLYMORPH);
uiPolymorphTimer = 8000;
} else uiPolymorphTimer -= uiDiff;
if (uiBlastWaveTimer <= uiDiff)
{
- DoCastAOE(SPELL_BLAST_WAVE,false);
+ DoCastAOE(SPELL_BLAST_WAVE, false);
uiBlastWaveTimer = 13000;
} else uiBlastWaveTimer -= uiDiff;
@@ -552,7 +552,7 @@ public:
{
me->InterruptNonMeleeSpells(true);
- DoCast(me,SPELL_HASTE);
+ DoCast(me, SPELL_HASTE);
uiHasteTimer = 22000;
} else uiHasteTimer -= uiDiff;
@@ -592,7 +592,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -612,14 +612,14 @@ public:
{
uiChainLightningTimer = 16000;
uiHealingWaveTimer = 12000;
- uiEartShieldTimer = urand(30000,35000);
- uiHexMendingTimer = urand(20000,25000);
+ uiEartShieldTimer = urand(30000, 35000);
+ uiHexMendingTimer = urand(20000, 25000);
}
void EnterCombat(Unit* pWho)
{
- DoCast(me,SPELL_EARTH_SHIELD);
- DoCast(pWho,SPELL_HEX_OF_MENDING);
+ DoCast(me, SPELL_EARTH_SHIELD);
+ DoCast(pWho, SPELL_HEX_OF_MENDING);
};
void JustReachedHome()
@@ -642,11 +642,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -669,38 +669,38 @@ public:
if (uiChainLightningTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_CHAIN_LIGHTNING);
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
uiChainLightningTimer = 16000;
} else uiChainLightningTimer -= uiDiff;
if (uiHealingWaveTimer <= uiDiff)
{
- bool bChance = urand(0,1);
+ bool bChance = urand(0, 1);
if (!bChance)
{
if (Unit* pFriend = DoSelectLowestHpFriendly(40))
- DoCast(pFriend,SPELL_HEALING_WAVE);
+ DoCast(pFriend, SPELL_HEALING_WAVE);
} else
- DoCast(me,SPELL_HEALING_WAVE);
+ DoCast(me, SPELL_HEALING_WAVE);
uiHealingWaveTimer = 12000;
} else uiHealingWaveTimer -= uiDiff;
if (uiEartShieldTimer <= uiDiff)
{
- DoCast(me,SPELL_EARTH_SHIELD);
+ DoCast(me, SPELL_EARTH_SHIELD);
- uiEartShieldTimer = urand(30000,35000);
+ uiEartShieldTimer = urand(30000, 35000);
} else uiEartShieldTimer -= uiDiff;
if (uiHexMendingTimer <= uiDiff)
{
- DoCastVictim(SPELL_HEX_OF_MENDING,true);
+ DoCastVictim(SPELL_HEX_OF_MENDING, true);
- uiHexMendingTimer = urand(20000,25000);
+ uiHexMendingTimer = urand(20000, 25000);
} else uiHexMendingTimer -= uiDiff;
DoMeleeAttackIfReady();
@@ -739,7 +739,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -788,11 +788,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -815,13 +815,13 @@ public:
if (uiLightningArrowsTimer <= uiDiff)
{
- DoCastAOE(SPELL_LIGHTNING_ARROWS,false);
+ DoCastAOE(SPELL_LIGHTNING_ARROWS, false);
uiLightningArrowsTimer = 7000;
} else uiLightningArrowsTimer -= uiDiff;
if (uiShootTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST,0,30.0f))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0, 30.0f))
{
uiTargetGUID = pTarget->GetGUID();
DoCast(pTarget, SPELL_SHOOT);
@@ -836,9 +836,9 @@ public:
me->InterruptNonMeleeSpells(true);
Unit* pTarget = Unit::GetUnit(*me, uiTargetGUID);
- if (pTarget && me->IsInRange(pTarget,5.0f,30.0f,false))
+ if (pTarget && me->IsInRange(pTarget, 5.0f, 30.0f, false))
{
- DoCast(pTarget,SPELL_MULTI_SHOT);
+ DoCast(pTarget, SPELL_MULTI_SHOT);
} else
{
Map::PlayerList const& players = me->GetMap()->GetPlayers();
@@ -847,9 +847,9 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,5.0f,30.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 5.0f, 30.0f, false))
{
- DoCast(pTarget,SPELL_MULTI_SHOT);
+ DoCast(pTarget, SPELL_MULTI_SHOT);
break;
}
}
@@ -894,7 +894,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -935,11 +935,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -962,20 +962,20 @@ public:
if (uiEviscerateTimer <= uiDiff)
{
- DoCast(me->getVictim(),SPELL_EVISCERATE);
+ DoCast(me->getVictim(), SPELL_EVISCERATE);
uiEviscerateTimer = 8000;
} else uiEviscerateTimer -= uiDiff;
if (uiFanKivesTimer <= uiDiff)
{
- DoCastAOE(SPELL_FAN_OF_KNIVES,false);
+ DoCastAOE(SPELL_FAN_OF_KNIVES, false);
uiFanKivesTimer = 14000;
} else uiFanKivesTimer -= uiDiff;
if (uiPosionBottleTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_POISON_BOTTLE);
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(pTarget, SPELL_POISON_BOTTLE);
uiPosionBottleTimer = 19000;
} else uiPosionBottleTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 8ed67493825..29f5fcbfffd 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -136,7 +136,7 @@ public:
case NPC_JAEREN:
uiAnnouncerGUID = creature->GetGUID();
if (TeamInInstance == ALLIANCE)
- creature->UpdateEntry(NPC_ARELAS,ALLIANCE);
+ creature->UpdateEntry(NPC_ARELAS, ALLIANCE);
break;
case VEHICLE_ARGENT_WARHORSE:
case VEHICLE_ARGENT_BATTLEWORG:
@@ -172,7 +172,7 @@ public:
if (uiMovementDone == 3)
{
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
- pAnnouncer->AI()->SetData(DATA_IN_POSITION,0);
+ pAnnouncer->AI()->SetData(DATA_IN_POSITION, 0);
}
break;
case BOSS_GRAND_CHAMPIONS:
@@ -189,9 +189,9 @@ public:
{
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
- pAnnouncer->GetMotionMaster()->MovePoint(0,748.309f,619.487f,411.171f);
+ pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT,746.59f,618.49f,411.09f,1.42f,0, 0, 0, 0,90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
}
}
}
@@ -202,8 +202,8 @@ public:
{
if (Creature* pBoss = instance->GetCreature(uiArgentChampionGUID))
{
- pBoss->GetMotionMaster()->MovePoint(0,746.88f,618.74f,411.06f);
- pBoss->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pBoss->GetMotionMaster()->MovePoint(0, 746.88f, 618.74f, 411.06f);
+ pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pBoss->SetReactState(REACT_AGGRESSIVE);
}
}
@@ -212,18 +212,18 @@ public:
m_auiEncounter[1] = uiData;
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
- pAnnouncer->GetMotionMaster()->MovePoint(0,748.309f,619.487f,411.171f);
+ pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT,746.59f,618.49f,411.09f,1.42f,0, 0, 0, 0,90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
}
break;
case BOSS_ARGENT_CHALLENGE_P:
m_auiEncounter[2] = uiData;
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
- pAnnouncer->GetMotionMaster()->MovePoint(0,748.309f,619.487f,411.171f);
+ pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT,746.59f,618.49f,411.09f,1.42f,0, 0, 0, 0,90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
}
break;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index bf4d8f2ef4f..44dd6efe712 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -39,7 +39,7 @@ EndContentData */
## npc_announcer_toc5
######*/
-const Position SpawnPosition = {746.261f,657.401f,411.681f,4.65f};
+const Position SpawnPosition = {746.261f, 657.401f, 411.681f, 4.65f};
class npc_announcer_toc5 : public CreatureScript
{
@@ -74,7 +74,7 @@ public:
Champion3List.clear();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
SetGrandChampionsForEncounter();
@@ -106,7 +106,7 @@ public:
std::list<uint64> Champion2List;
std::list<uint64> Champion3List;
- void NextStep(uint32 uiTimerStep,bool bNextStep = true,uint8 uiPhaseStep = 0)
+ void NextStep(uint32 uiTimerStep, bool bNextStep = true, uint8 uiPhaseStep = 0)
{
uiTimer = uiTimerStep;
if (bNextStep)
@@ -121,13 +121,13 @@ public:
{
case DATA_START:
DoSummonGrandChampion(uiFirstBoss);
- NextStep(10000,false,1);
+ NextStep(10000, false, 1);
break;
case DATA_IN_POSITION: //movement done.
- me->GetMotionMaster()->MovePoint(1,735.81f,661.92f,412.39f);
+ me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f);
if (GameObject* pGO = GameObject::GetGameObject(*me, pInstance->GetData64(DATA_MAIN_GATE)))
- pInstance->HandleGameObject(pGO->GetGUID(),false);
- NextStep(10000,false,3);
+ pInstance->HandleGameObject(pGO->GetGUID(), false);
+ NextStep(10000, false, 3);
break;
case DATA_LESSER_CHAMPIONS_DEFEATED:
{
@@ -213,7 +213,7 @@ public:
return;
}
- if (Creature* pBoss = me->SummonCreature(VEHICLE_TO_SUMMON1,SpawnPosition))
+ if (Creature* pBoss = me->SummonCreature(VEHICLE_TO_SUMMON1, SpawnPosition))
{
switch(uiSummonTimes)
{
@@ -227,10 +227,10 @@ public:
uiGrandChampionBoss1 = pUnit->GetGUID();
if (pInstance)
{
- pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1,uiVehicle1GUID);
- pInstance->SetData64(DATA_GRAND_CHAMPION_1,uiGrandChampionBoss1);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1, uiVehicle1GUID);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_1, uiGrandChampionBoss1);
}
- pBoss->AI()->SetData(1,0);
+ pBoss->AI()->SetData(1, 0);
break;
}
case 2:
@@ -243,10 +243,10 @@ public:
uiGrandChampionBoss2 = pUnit->GetGUID();
if (pInstance)
{
- pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2,uiVehicle2GUID);
- pInstance->SetData64(DATA_GRAND_CHAMPION_2,uiGrandChampionBoss2);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2, uiVehicle2GUID);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_2, uiGrandChampionBoss2);
}
- pBoss->AI()->SetData(2,0);
+ pBoss->AI()->SetData(2, 0);
break;
}
case 3:
@@ -259,10 +259,10 @@ public:
uiGrandChampionBoss3 = pUnit->GetGUID();
if (pInstance)
{
- pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3,uiVehicle3GUID);
- pInstance->SetData64(DATA_GRAND_CHAMPION_3,uiGrandChampionBoss3);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3, uiVehicle3GUID);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_3, uiGrandChampionBoss3);
}
- pBoss->AI()->SetData(3,0);
+ pBoss->AI()->SetData(3, 0);
break;
}
default:
@@ -271,7 +271,7 @@ public:
for (uint8 i = 0; i < 3; ++i)
{
- if (Creature* pAdd = me->SummonCreature(VEHICLE_TO_SUMMON2,SpawnPosition,TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pAdd = me->SummonCreature(VEHICLE_TO_SUMMON2, SpawnPosition, TEMPSUMMON_CORPSE_DESPAWN))
{
switch(uiSummonTimes)
{
@@ -289,13 +289,13 @@ public:
switch(i)
{
case 0:
- pAdd->GetMotionMaster()->MoveFollow(pBoss,2.0f,M_PI);
+ pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI);
break;
case 1:
- pAdd->GetMotionMaster()->MoveFollow(pBoss,2.0f,M_PI / 2);
+ pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI / 2);
break;
case 2:
- pAdd->GetMotionMaster()->MoveFollow(pBoss,2.0f,M_PI / 2 + M_PI);
+ pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI / 2 + M_PI);
break;
}
}
@@ -306,36 +306,36 @@ public:
void DoStartArgentChampionEncounter()
{
- me->GetMotionMaster()->MovePoint(1,735.81f,661.92f,412.39f);
+ me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f);
- if (me->SummonCreature(uiArgentChampion,SpawnPosition))
+ if (me->SummonCreature(uiArgentChampion, SpawnPosition))
{
for (uint8 i = 0; i < 3; ++i)
{
- if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_LIGHWIELDER,SpawnPosition))
- pTrash->AI()->SetData(i,0);
- if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_MONK,SpawnPosition))
- pTrash->AI()->SetData(i,0);
- if (Creature* pTrash = me->SummonCreature(NPC_PRIESTESS,SpawnPosition))
- pTrash->AI()->SetData(i,0);
+ if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_LIGHWIELDER, SpawnPosition))
+ pTrash->AI()->SetData(i, 0);
+ if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_MONK, SpawnPosition))
+ pTrash->AI()->SetData(i, 0);
+ if (Creature* pTrash = me->SummonCreature(NPC_PRIESTESS, SpawnPosition))
+ pTrash->AI()->SetData(i, 0);
}
}
}
void SetGrandChampionsForEncounter()
{
- uiFirstBoss = urand(0,4);
+ uiFirstBoss = urand(0, 4);
while (uiSecondBoss == uiFirstBoss || uiThirdBoss == uiFirstBoss || uiThirdBoss == uiSecondBoss)
{
- uiSecondBoss = urand(0,4);
- uiThirdBoss = urand(0,4);
+ uiSecondBoss = urand(0, 4);
+ uiThirdBoss = urand(0, 4);
}
}
void SetArgentChampion()
{
- uint8 uiTempBoss = urand(0,1);
+ uint8 uiTempBoss = urand(0, 1);
switch(uiTempBoss)
{
@@ -360,7 +360,7 @@ public:
if (pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == NOT_STARTED && pInstance->GetData(BOSS_ARGENT_CHALLENGE_P) == NOT_STARTED)
{
if (pInstance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED)
- me->AI()->SetData(DATA_START,0);
+ me->AI()->SetData(DATA_START, 0);
if (pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE)
DoStartArgentChampionEncounter();
@@ -369,7 +369,7 @@ public:
if ((pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE &&
pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == DONE) ||
pInstance->GetData(BOSS_ARGENT_CHALLENGE_P) == DONE)
- me->SummonCreature(VEHICLE_BLACK_KNIGHT,769.834f,651.915f,447.035f,0);
+ me->SummonCreature(VEHICLE_BLACK_KNIGHT, 769.834f, 651.915f, 447.035f, 0);
}
}
@@ -389,8 +389,8 @@ public:
if (pPlayer->isAlive())
{
- pTemp->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
- pTemp->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pTemp->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ pTemp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pTemp->SetReactState(REACT_AGGRESSIVE);
pTemp->SetInCombatWith(pPlayer);
pPlayer->SetInCombatWith(pTemp);
@@ -410,11 +410,11 @@ public:
{
case 1:
DoSummonGrandChampion(uiSecondBoss);
- NextStep(10000,true);
+ NextStep(10000, true);
break;
case 2:
DoSummonGrandChampion(uiThirdBoss);
- NextStep(0,false);
+ NextStep(0, false);
break;
case 3:
if (!Champion1List.empty())
@@ -422,7 +422,7 @@ public:
for (std::list<uint64>::const_iterator itr = Champion1List.begin(); itr != Champion1List.end(); ++itr)
if (Creature* pSummon = Unit::GetCreature(*me, *itr))
AggroAllPlayers(pSummon);
- NextStep(0,false);
+ NextStep(0, false);
}
break;
}
@@ -436,7 +436,7 @@ public:
{
if (pInstance && pInstance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED)
{
- pSummon->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pSummon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pSummon->SetReactState(REACT_PASSIVE);
}
}
@@ -455,7 +455,7 @@ public:
case VEHICLE_ORGRIMMAR_WOLF:
case VEHICLE_SILVERMOON_HAWKSTRIDER:
case VEHICLE_DARKSPEAR_RAPTOR:
- me->AI()->SetData(DATA_LESSER_CHAMPIONS_DEFEATED,0);
+ me->AI()->SetData(DATA_LESSER_CHAMPIONS_DEFEATED, 0);
break;
}
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
index 26ab0cc31c7..55d93f6997d 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
@@ -71,22 +71,22 @@ public:
{
if (pInstance)
{
- pInstance->SetData(DATA_DRED_EVENT,NOT_STARTED);
+ pInstance->SetData(DATA_DRED_EVENT, NOT_STARTED);
pInstance->SetData(DATA_KING_DRED_ACHIEV, 0);
}
uiBellowingRoarTimer = 33*IN_MILLISECONDS;
uiGrievousBiteTimer = 20*IN_MILLISECONDS;
uiManglingSlashTimer = 18500;
- uiFearsomeRoarTimer = urand(10*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiFearsomeRoarTimer = urand(10*IN_MILLISECONDS, 20*IN_MILLISECONDS);
uiPiercingSlashTimer = 17*IN_MILLISECONDS;
- uiRaptorCallTimer = urand(20*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiRaptorCallTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS);
}
void EnterCombat(Unit* /*who*/)
{
if (pInstance)
- pInstance->SetData(DATA_DRED_EVENT,IN_PROGRESS);
+ pInstance->SetData(DATA_DRED_EVENT, IN_PROGRESS);
}
void UpdateAI(const uint32 diff)
@@ -103,38 +103,38 @@ public:
if (uiGrievousBiteTimer < diff)
{
- DoCastVictim(SPELL_GRIEVOUS_BITE ,false);
+ DoCastVictim(SPELL_GRIEVOUS_BITE , false);
uiGrievousBiteTimer = 20*IN_MILLISECONDS;
} else uiGrievousBiteTimer -=diff;
if (uiManglingSlashTimer < diff)
{
- DoCastVictim(SPELL_MANGLING_SLASH,false);
+ DoCastVictim(SPELL_MANGLING_SLASH, false);
uiManglingSlashTimer = 20*IN_MILLISECONDS;
} else uiManglingSlashTimer -=diff;
if (uiFearsomeRoarTimer < diff)
{
- DoCastAOE(SPELL_FEARSOME_ROAR,false);
- uiFearsomeRoarTimer = urand(16*IN_MILLISECONDS,18*IN_MILLISECONDS);
+ DoCastAOE(SPELL_FEARSOME_ROAR, false);
+ uiFearsomeRoarTimer = urand(16*IN_MILLISECONDS, 18*IN_MILLISECONDS);
} else uiFearsomeRoarTimer -=diff;
if (uiPiercingSlashTimer < diff)
{
- DoCastVictim(SPELL_PIERCING_SLASH,false);
+ DoCastVictim(SPELL_PIERCING_SLASH, false);
uiPiercingSlashTimer = 20*IN_MILLISECONDS;
} else uiPiercingSlashTimer -=diff;
if (uiRaptorCallTimer < diff)
{
- DoCastVictim(SPELL_RAPTOR_CALL,false);
+ DoCastVictim(SPELL_RAPTOR_CALL, false);
- float x,y,z;
+ float x, y, z;
- me->GetClosePoint(x,y,z,me->GetObjectSize()/3,10.0f);
- me->SummonCreature(RAND(NPC_RAPTOR_1,NPC_RAPTOR_2),x,y,z,0,TEMPSUMMON_DEAD_DESPAWN,1*IN_MILLISECONDS);
+ me->GetClosePoint(x, y, z, me->GetObjectSize()/3, 10.0f);
+ me->SummonCreature(RAND(NPC_RAPTOR_1, NPC_RAPTOR_2), x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1*IN_MILLISECONDS);
- uiRaptorCallTimer = urand(20*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiRaptorCallTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else uiRaptorCallTimer -=diff;
DoMeleeAttackIfReady();
@@ -144,7 +144,7 @@ public:
{
if (pInstance)
{
- pInstance->SetData(DATA_DRED_EVENT,DONE);
+ pInstance->SetData(DATA_DRED_EVENT, DONE);
if (IsHeroic() && pInstance->GetData(DATA_KING_DRED_ACHIEV) == 6)
pInstance->DoCompleteAchievement(ACHIEV_BETTER_OFF_DRED);
@@ -176,7 +176,7 @@ public:
void Reset()
{
- GutRipTimer = urand(10000,15000);
+ GutRipTimer = urand(10000, 15000);
}
void UpdateAI(const uint32 diff)
@@ -187,8 +187,8 @@ public:
if (GutRipTimer < diff)
{
- DoCastVictim(SPELL_GUT_RIP,false);
- GutRipTimer = urand(10000,15000);
+ DoCastVictim(SPELL_GUT_RIP, false);
+ GutRipTimer = urand(10000, 15000);
}else GutRipTimer -=diff;
DoMeleeAttackIfReady();
@@ -230,7 +230,7 @@ public:
void Reset()
{
- uiRendTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiRendTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
}
void UpdateAI(const uint32 diff)
@@ -241,8 +241,8 @@ public:
if (uiRendTimer < diff)
{
- DoCastVictim(SPELL_REND,false);
- uiRendTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ DoCastVictim(SPELL_REND, false);
+ uiRendTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
}else uiRendTimer -=diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index 87b4a080cb8..45ce90ffa4a 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -148,7 +148,7 @@ public:
case PHASE_1:
if (uiTimer <= diff)
{
- Creature *pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE,CREATURE_HULKING_CORPSE,CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ Creature *pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE, CREATURE_HULKING_CORPSE, CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pSummon->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
//If spell is casted stops casting arcane field so no spell casting
//DoCast(me, SPELL_SUMMON_MINIONS);
@@ -159,9 +159,9 @@ public:
if (uiCrystalHandlerTimer <= diff)
{
DoScriptText(SAY_NECRO_ADD, me);
- Creature *pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ Creature *pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pCrystalHandler->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
- uiCrystalHandlerTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiCrystalHandlerTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiCrystalHandlerTimer -= diff;
}
break;
@@ -169,9 +169,9 @@ public:
if (uiTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST,SPELL_BLIZZARD,SPELL_FROSTBOLT,SPELL_WRATH_OF_MISERY),
- RAND(H_SPELL_ARCANE_BLAST,H_SPELL_BLIZZARD,H_SPELL_FROSTBOLT,H_SPELL_WRATH_OF_MISERY)));
- uiTimer = urand(1*IN_MILLISECONDS,3*IN_MILLISECONDS);
+ DoCast(pTarget, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST, SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_WRATH_OF_MISERY),
+ RAND(H_SPELL_ARCANE_BLAST, H_SPELL_BLIZZARD, H_SPELL_FROSTBOLT, H_SPELL_WRATH_OF_MISERY)));
+ uiTimer = urand(1*IN_MILLISECONDS, 3*IN_MILLISECONDS);
} else uiTimer -= diff;
break;
default:
@@ -268,7 +268,7 @@ public:
void JustDied(Unit* /*killer*/)
{
if (Creature* pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
- CAST_AI(boss_novos::boss_novosAI,pNovos->AI())->RemoveCrystal();
+ CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->RemoveCrystal();
}
void UpdateAI(const uint32 diff)
@@ -278,7 +278,7 @@ public:
if (uiFlashOfDarknessTimer <= diff)
{
- DoCast(me->getVictim(), DUNGEON_MODE(SPELL_FLASH_OF_DARKNESS,H_SPELL_FLASH_OF_DARKNESS));
+ DoCast(me->getVictim(), DUNGEON_MODE(SPELL_FLASH_OF_DARKNESS, H_SPELL_FLASH_OF_DARKNESS));
uiFlashOfDarknessTimer = 5*IN_MILLISECONDS;
} else uiFlashOfDarknessTimer -= diff;
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
index 11ebbb6199b..0f3725dce21 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
@@ -92,8 +92,8 @@ public:
{
uiPhaseTimer = 20*IN_MILLISECONDS;
uiCurseOfLifeTimer = 1*IN_MILLISECONDS;
- uiRainOfFireTimer = urand(14*IN_MILLISECONDS,18*IN_MILLISECONDS);
- uiShadowVolleyTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
+ uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
Phase = SKELETAL;
me->SetDisplayId(me->GetNativeDisplayId());
if (pInstance)
@@ -121,19 +121,19 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CURSE_OF_LIFE);
- uiCurseOfLifeTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiCurseOfLifeTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiCurseOfLifeTimer -= diff;
if (uiShadowVolleyTimer < diff)
{
DoCastVictim(SPELL_SHADOW_VOLLEY);
- uiShadowVolleyTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
} else uiShadowVolleyTimer -= diff;
if (uiRainOfFireTimer < diff)
{
DoCastAOE(SPELL_RAIN_OF_FIRE);
- uiRainOfFireTimer = urand(14*IN_MILLISECONDS,18*IN_MILLISECONDS);
+ uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
} else uiRainOfFireTimer -= diff;
if (uiPhaseTimer < diff)
@@ -148,7 +148,7 @@ public:
case GOING_FLESH:
if (uiPhaseTimer < diff)
{
- DoScriptText(RAND(SAY_FLESH_1,SAY_FLESH_2),me);
+ DoScriptText(RAND(SAY_FLESH_1, SAY_FLESH_2), me);
me->SetDisplayId(MODEL_FLESH);
std::list<Unit *> playerList;
@@ -156,13 +156,13 @@ public:
for (std::list<Unit*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
Unit *pTemp = (*itr);
- me->AddAura(SPELL_GIFT_OF_THARON_JA,pTemp);
+ me->AddAura(SPELL_GIFT_OF_THARON_JA, pTemp);
pTemp->SetDisplayId(MODEL_SKELETON);
}
uiPhaseTimer = 20*IN_MILLISECONDS;
- uiLightningBreathTimer = urand(3*IN_MILLISECONDS,4*IN_MILLISECONDS);
- uiEyeBeamTimer = urand(4*IN_MILLISECONDS,8*IN_MILLISECONDS);
- uiPoisonCloudTimer = urand(6*IN_MILLISECONDS,7*IN_MILLISECONDS);
+ uiLightningBreathTimer = urand(3*IN_MILLISECONDS, 4*IN_MILLISECONDS);
+ uiEyeBeamTimer = urand(4*IN_MILLISECONDS, 8*IN_MILLISECONDS);
+ uiPoisonCloudTimer = urand(6*IN_MILLISECONDS, 7*IN_MILLISECONDS);
Phase = FLESH;
} else uiPhaseTimer -= diff;
break;
@@ -171,20 +171,20 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LIGHTNING_BREATH);
- uiLightningBreathTimer = urand(6*IN_MILLISECONDS,7*IN_MILLISECONDS);
+ uiLightningBreathTimer = urand(6*IN_MILLISECONDS, 7*IN_MILLISECONDS);
} else uiLightningBreathTimer -= diff;
if (uiEyeBeamTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_EYE_BEAM);
- uiEyeBeamTimer = urand(4*IN_MILLISECONDS,6*IN_MILLISECONDS);
+ uiEyeBeamTimer = urand(4*IN_MILLISECONDS, 6*IN_MILLISECONDS);
} else uiEyeBeamTimer -= diff;
if (uiPoisonCloudTimer < diff)
{
DoCastAOE(SPELL_POISON_CLOUD);
- uiPoisonCloudTimer = urand(10*IN_MILLISECONDS,12*IN_MILLISECONDS);
+ uiPoisonCloudTimer = urand(10*IN_MILLISECONDS, 12*IN_MILLISECONDS);
} else uiPoisonCloudTimer -= diff;
if (uiPhaseTimer < diff)
@@ -198,13 +198,13 @@ public:
case GOING_SKELETAL:
if (uiPhaseTimer < diff)
{
- DoScriptText(RAND(SAY_SKELETON_1,SAY_SKELETON_2), me);
+ DoScriptText(RAND(SAY_SKELETON_1, SAY_SKELETON_2), me);
me->DeMorph();
Phase = SKELETAL;
uiPhaseTimer = 20*IN_MILLISECONDS;
uiCurseOfLifeTimer = 1*IN_MILLISECONDS;
- uiRainOfFireTimer = urand(14*IN_MILLISECONDS,18*IN_MILLISECONDS);
- uiShadowVolleyTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
+ uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
std::list<Unit *> playerList;
SelectTargetList(playerList, 5, SELECT_TARGET_TOPAGGRO, 0, true);
@@ -222,12 +222,12 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2),me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH,me);
+ DoScriptText(SAY_DEATH, me);
if (pInstance)
{
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
index eb2fc36d3c9..7c605d6d6ca 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
@@ -83,16 +83,16 @@ public:
{
uiConsumeTimer = 15*IN_MILLISECONDS;
uiAuraCountTimer = 15500;
- uiCrushTimer = urand(1*IN_MILLISECONDS,5*IN_MILLISECONDS);
- uiInfectedWoundTimer = urand(60*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiCrushTimer = urand(1*IN_MILLISECONDS, 5*IN_MILLISECONDS);
+ uiInfectedWoundTimer = urand(60*IN_MILLISECONDS, 10*IN_MILLISECONDS);
uiExplodeCorpseTimer = 3*IN_MILLISECONDS;
- uiSpawnTimer = urand(30*IN_MILLISECONDS,40*IN_MILLISECONDS);
+ uiSpawnTimer = urand(30*IN_MILLISECONDS, 40*IN_MILLISECONDS);
bAchiev = IsHeroic();
lSummons.DespawnAll();
- me->RemoveAura(DUNGEON_MODE(SPELL_CONSUME_AURA,H_SPELL_CONSUME_AURA));
+ me->RemoveAura(DUNGEON_MODE(SPELL_CONSUME_AURA, H_SPELL_CONSUME_AURA));
if (pInstance)
pInstance->SetData(DATA_TROLLGORE_EVENT, NOT_STARTED);
@@ -114,10 +114,10 @@ public:
if (uiSpawnTimer <= diff)
{
- uint32 spawnNumber = urand(2,DUNGEON_MODE(3,5));
+ uint32 spawnNumber = urand(2, DUNGEON_MODE(3, 5));
for (uint8 i = 0; i < spawnNumber; ++i)
- DoSummon(RAND(NPC_DRAKKARI_INVADER_1,NPC_DRAKKARI_INVADER_2), AddSpawnPoint, 0, TEMPSUMMON_DEAD_DESPAWN);
- uiSpawnTimer = urand(30*IN_MILLISECONDS,40*IN_MILLISECONDS);
+ DoSummon(RAND(NPC_DRAKKARI_INVADER_1, NPC_DRAKKARI_INVADER_2), AddSpawnPoint, 0, TEMPSUMMON_DEAD_DESPAWN);
+ uiSpawnTimer = urand(30*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else uiSpawnTimer -= diff;
if (uiConsumeTimer <= diff)
@@ -129,7 +129,7 @@ public:
if (bAchiev)
{
- Aura *pConsumeAura = me->GetAura(DUNGEON_MODE(SPELL_CONSUME_AURA,H_SPELL_CONSUME_AURA));
+ Aura *pConsumeAura = me->GetAura(DUNGEON_MODE(SPELL_CONSUME_AURA, H_SPELL_CONSUME_AURA));
if (pConsumeAura && pConsumeAura->GetStackAmount() > 9)
bAchiev = false;
}
@@ -137,20 +137,20 @@ public:
if (uiCrushTimer <= diff)
{
DoCastVictim(SPELL_CRUSH);
- uiCrushTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiCrushTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiCrushTimer -= diff;
if (uiInfectedWoundTimer <= diff)
{
DoCastVictim(SPELL_INFECTED_WOUND);
- uiInfectedWoundTimer = urand(25*IN_MILLISECONDS,35*IN_MILLISECONDS);
+ uiInfectedWoundTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS);
} else uiInfectedWoundTimer -= diff;
if (uiExplodeCorpseTimer <= diff)
{
DoCast(SPELL_CORPSE_EXPLODE);
DoScriptText(SAY_EXPLODE, me);
- uiExplodeCorpseTimer = urand(15*IN_MILLISECONDS,19*IN_MILLISECONDS);
+ uiExplodeCorpseTimer = urand(15*IN_MILLISECONDS, 19*IN_MILLISECONDS);
} else uiExplodeCorpseTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index fb992f0ca8a..8be1d4b7538 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -211,7 +211,7 @@ public:
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
- uint16 data0,data1,data2,data3;
+ uint16 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 00c674907db..63c8cbe85b2 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -61,7 +61,7 @@ enum Spells
SPELL_WAILING_SOULS_BEAM = 68875, // the beam visual
SPELL_WAILING_SOULS = 68873, // the actual spell
H_SPELL_WAILING_SOULS = 70324,
-// 68871,68873,68875,68876,68899,68912,70324,
+// 68871, 68873, 68875, 68876, 68899, 68912, 70324,
// 68899 trigger 68871
};
@@ -288,7 +288,7 @@ class boss_devourer_of_souls : public CreatureScript
case EVENT_WAILING_SOULS:
me->SetDisplayId(DISPLAY_DESIRE);
- DoScriptText(RAND(SAY_FACE_ANGER_WAILING_SOUL,SAY_FACE_DESIRE_WAILING_SOUL), me);
+ DoScriptText(RAND(SAY_FACE_ANGER_WAILING_SOUL, SAY_FACE_DESIRE_WAILING_SOUL), me);
DoScriptText(EMOTE_WAILING_SOUL, me);
DoCast(me, SPELL_WAILING_SOULS_STARTING);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -332,7 +332,7 @@ class boss_devourer_of_souls : public CreatureScript
me->SetDisplayId(DISPLAY_ANGER);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
me->GetMotionMaster()->MoveChase(me->getVictim());
- events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000,70000));
+ events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000, 70000));
}
break;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index d0e1794be95..28d9e406e92 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -79,7 +79,7 @@ public:
events.ScheduleEvent(EVENT_QUIVERING_STRIKE, 23000);
events.ScheduleEvent(EVENT_IMPENDING_DESPAIR, 9000);
- events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000,45000)); // TODO adjust timer.
+ events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000, 45000)); // TODO adjust timer.
}
void JustDied(Unit* /*killer*/)
@@ -92,7 +92,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void UpdateAI(const uint32 diff)
@@ -122,7 +122,7 @@ public:
break;
case EVENT_DEFILING_HORROR:
DoCast(SPELL_DEFILING_HORROR);
- events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000,45000)); // TODO adjust timer.
+ events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000, 45000)); // TODO adjust timer.
break;
}
@@ -131,7 +131,7 @@ public:
|| (uiHopelessnessCount < 3 && HealthBelowPct(10)))
{
uiHopelessnessCount++;
- DoCast(DUNGEON_MODE(SPELL_HOPELESSNESS,H_SPELL_HOPELESSNESS));
+ DoCast(DUNGEON_MODE(SPELL_HOPELESSNESS, H_SPELL_HOPELESSNESS));
}
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index c8c512e8d98..6574846831e 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -89,7 +89,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void UpdateAI(const uint32 diff)
@@ -114,7 +114,7 @@ public:
events.ScheduleEvent(EVENT_WELL_OF_CORRUPTION, 13000);
break;
case EVENT_CORRUPTED_FLESH:
- DoScriptText(RAND(SAY_CORRUPTED_FLESH_1,SAY_CORRUPTED_FLESH_2), me);
+ DoScriptText(RAND(SAY_CORRUPTED_FLESH_1, SAY_CORRUPTED_FLESH_2), me);
DoCast(SPELL_CORRUPTED_FLESH);
events.ScheduleEvent(EVENT_CORRUPTED_FLESH, 20000);
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 0cc1633ce58..a6307f3c796 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -683,7 +683,7 @@ public:
return;
case EVENT_DARK_MENDING:
// find an ally with missing HP
- if (Unit *pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000,50000)))
+ if (Unit *pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
{
DoCast(pTarget, SPELL_DARK_MENDING);
events.ScheduleEvent(EVENT_DARK_MENDING, 20000);
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index 373ad249f9b..b82ac92bd9f 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -44,56 +44,56 @@ enum Events
static Position PriestSpawnPos[ENCOUNTER_WAVE_PRIEST] =
{
- {5277.74f,2016.88f,707.778f,5.96903f},
- {5295.88f,2040.34f,707.778f,5.07891f},
- {5320.37f,1980.13f,707.778f,2.00713f},
- {5280.51f,1997.84f,707.778f,0.296706f},
- {5302.45f,2042.22f,707.778f,4.90438f},
- {5306.57f,1977.47f,707.778f,1.50098f},
+ {5277.74f, 2016.88f, 707.778f, 5.96903f},
+ {5295.88f, 2040.34f, 707.778f, 5.07891f},
+ {5320.37f, 1980.13f, 707.778f, 2.00713f},
+ {5280.51f, 1997.84f, 707.778f, 0.296706f},
+ {5302.45f, 2042.22f, 707.778f, 4.90438f},
+ {5306.57f, 1977.47f, 707.778f, 1.50098f},
};
static Position MageSpawnPos[ENCOUNTER_WAVE_MAGE] =
{
- {5312.75f,2037.12f,707.778f,4.59022f},
- {5309.58f,2042.67f,707.778f,4.69494f},
- {5275.08f,2008.72f,707.778f,6.21337f},
- {5279.65f,2004.66f,707.778f,0.069813f},
- {5275.48f,2001.14f,707.778f,0.174533f},
- {5316.7f,2041.55f,707.778f,4.50295f},
+ {5312.75f, 2037.12f, 707.778f, 4.59022f},
+ {5309.58f, 2042.67f, 707.778f, 4.69494f},
+ {5275.08f, 2008.72f, 707.778f, 6.21337f},
+ {5279.65f, 2004.66f, 707.778f, 0.069813f},
+ {5275.48f, 2001.14f, 707.778f, 0.174533f},
+ {5316.7f, 2041.55f, 707.778f, 4.50295f},
};
static Position MercenarySpawnPos[ENCOUNTER_WAVE_MERCENARY] =
{
- {5302.25f,1972.41f,707.778f,1.37881f},
- {5311.03f,1972.23f,707.778f,1.64061f},
- {5277.36f,1993.23f,707.778f,0.401426f},
- {5318.7f,2036.11f,707.778f,4.2237f},
- {5335.72f,1996.86f,707.778f,2.74017f},
- {5299.43f,1979.01f,707.778f,1.23918f},
+ {5302.25f, 1972.41f, 707.778f, 1.37881f},
+ {5311.03f, 1972.23f, 707.778f, 1.64061f},
+ {5277.36f, 1993.23f, 707.778f, 0.401426f},
+ {5318.7f, 2036.11f, 707.778f, 4.2237f},
+ {5335.72f, 1996.86f, 707.778f, 2.74017f},
+ {5299.43f, 1979.01f, 707.778f, 1.23918f},
};
static Position FootmenSpawnPos[ENCOUNTER_WAVE_FOOTMAN] =
{
- {5306.06f,2037,707.778f,4.81711f},
- {5344.15f,2007.17f,707.778f,3.15905f},
- {5337.83f,2010.06f,707.778f,3.22886f},
- {5343.29f,1999.38f,707.778f,2.9147f},
- {5340.84f,1992.46f,707.778f,2.75762f},
- {5325.07f,1977.6f,707.778f,2.07694f},
- {5336.6f,2017.28f,707.778f,3.47321f},
- {5313.82f,1978.15f,707.778f,1.74533f},
- {5280.63f,2012.16f,707.778f,6.05629f},
- {5322.96f,2040.29f,707.778f,4.34587f},
+ {5306.06f, 2037, 707.778f, 4.81711f},
+ {5344.15f, 2007.17f, 707.778f, 3.15905f},
+ {5337.83f, 2010.06f, 707.778f, 3.22886f},
+ {5343.29f, 1999.38f, 707.778f, 2.9147f},
+ {5340.84f, 1992.46f, 707.778f, 2.75762f},
+ {5325.07f, 1977.6f, 707.778f, 2.07694f},
+ {5336.6f, 2017.28f, 707.778f, 3.47321f},
+ {5313.82f, 1978.15f, 707.778f, 1.74533f},
+ {5280.63f, 2012.16f, 707.778f, 6.05629f},
+ {5322.96f, 2040.29f, 707.778f, 4.34587f},
};
static Position RiflemanSpawnPos[ENCOUNTER_WAVE_RIFLEMAN] =
{
- {5343.47f,2015.95f,707.778f,3.49066f},
- {5337.86f,2003.4f,707.778f,2.98451f},
- {5319.16f,1974,707.778f,1.91986f},
- {5299.25f,2036,707.778f,5.02655f},
- {5295.64f,1973.76f,707.778f,1.18682f},
- {5282.9f,2019.6f,707.778f,5.88176f},
+ {5343.47f, 2015.95f, 707.778f, 3.49066f},
+ {5337.86f, 2003.4f, 707.778f, 2.98451f},
+ {5319.16f, 1974, 707.778f, 1.91986f},
+ {5299.25f, 2036, 707.778f, 5.02655f},
+ {5295.64f, 1973.76f, 707.778f, 1.18682f},
+ {5282.9f, 2019.6f, 707.778f, 5.88176f},
};
class instance_halls_of_reflection : public InstanceMapScript
@@ -184,22 +184,22 @@ public:
{
case GO_FROSTMOURNE:
uiFrostmourne = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
HandleGameObject(0, false, go);
break;
case GO_FROSTMOURNE_ALTAR:
uiFrostmourneAltar = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
HandleGameObject(0, true, go);
break;
case GO_FRONT_DOOR:
uiFrontDoor = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
HandleGameObject(0, true, go);
break;
case GO_ARTHAS_DOOR:
uiArthasDoor = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
if (uiEncounter[1] == DONE)
HandleGameObject(0, true, go);
@@ -384,19 +384,19 @@ public:
// TODO: do composition at random. # of spawn also depends on uiWaveCount
// As of now, it is just one of each.
- index = urand(0,ENCOUNTER_WAVE_MERCENARY-1);
+ index = urand(0, ENCOUNTER_WAVE_MERCENARY-1);
pSummoner->SummonCreature(NPC_WAVE_MERCENARY, MercenarySpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_FOOTMAN-1);
+ index = urand(0, ENCOUNTER_WAVE_FOOTMAN-1);
pSummoner->SummonCreature(NPC_WAVE_FOOTMAN, FootmenSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_RIFLEMAN-1);
+ index = urand(0, ENCOUNTER_WAVE_RIFLEMAN-1);
pSummoner->SummonCreature(NPC_WAVE_RIFLEMAN, RiflemanSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_PRIEST-1);
+ index = urand(0, ENCOUNTER_WAVE_PRIEST-1);
pSummoner->SummonCreature(NPC_WAVE_PRIEST, PriestSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_MAGE-1);
+ index = urand(0, ENCOUNTER_WAVE_MAGE-1);
pSummoner->SummonCreature(NPC_WAVE_MAGE, MageSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index 403feb7cf3e..a906fe03d12 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -97,12 +97,12 @@ class boss_drakkari_colossus : public CreatureScript
if (GetData(DATA_INTRO_DONE))
{
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->RemoveAura(SPELL_FREEZE_ANIM);
}
//events.Reset(); -> done in _Reset();
- events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(10000,30000));
+ events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(10000, 30000));
phase = COLOSSUS_PHASE_NORMAL;
@@ -149,8 +149,8 @@ class boss_drakkari_colossus : public CreatureScript
me->GetMotionMaster()->MoveIdle();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
- DoCast(me,SPELL_FREEZE_ANIM);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ DoCast(me, SPELL_FREEZE_ANIM);
break;
case ACTION_UNFREEZE_COLOSSUS:
@@ -158,13 +158,13 @@ class boss_drakkari_colossus : public CreatureScript
return;
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->RemoveAura(SPELL_FREEZE_ANIM);
me->SetInCombatWithZone();
if (me->getVictim())
- me->GetMotionMaster()->MoveChase(me->getVictim(), 0,0);
+ me->GetMotionMaster()->MoveChase(me->getVictim(), 0, 0);
break;
}
@@ -172,7 +172,7 @@ class boss_drakkari_colossus : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& damage)
{
- if (me->HasFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE))
+ if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE))
damage = 0;
if (phase == COLOSSUS_PHASE_NORMAL ||
@@ -220,8 +220,8 @@ class boss_drakkari_colossus : public CreatureScript
switch (eventId)
{
case EVENT_MIGHTY_BLOW:
- DoCast(me->getVictim(),SPELL_MIGHTY_BLOW);
- events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(5000,15000));
+ DoCast(me->getVictim(), SPELL_MIGHTY_BLOW);
+ events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(5000, 15000));
break;
}
}
@@ -258,16 +258,16 @@ class boss_drakkari_elemental : public CreatureScript
{
boss_drakkari_elementalAI(Creature* creature) : ScriptedAI(creature)
{
- DoCast(me,SPELL_ELEMENTAL_SPAWN_EFFECT);
+ DoCast(me, SPELL_ELEMENTAL_SPAWN_EFFECT);
instance = creature->GetInstanceScript();
}
void Reset()
{
events.Reset();
- events.ScheduleEvent(EVENT_SURGE,urand(5000,15000));
+ events.ScheduleEvent(EVENT_SURGE, urand(5000, 15000));
- me->AddAura(SPELL_MOJO_VOLLEY,me);
+ me->AddAura(SPELL_MOJO_VOLLEY, me);
}
void JustDied(Unit* killer)
@@ -299,8 +299,8 @@ class boss_drakkari_elemental : public CreatureScript
case EVENT_SURGE:
DoCast(SPELL_SURGE_VISUAL);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true))
- DoCast(target,SPELL_SURGE);
- events.ScheduleEvent(EVENT_SURGE,urand(5000,15000));
+ DoCast(target, SPELL_SURGE);
+ events.ScheduleEvent(EVENT_SURGE, urand(5000, 15000));
break;
}
}
@@ -318,7 +318,7 @@ class boss_drakkari_elemental : public CreatureScript
{
if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS)))
// what if the elemental is more than 80 yards from drakkari colossus ?
- DoCast(colossus,SPELL_MERGE,true);
+ DoCast(colossus, SPELL_MERGE, true);
}
break;
}
@@ -345,7 +345,7 @@ class boss_drakkari_elemental : public CreatureScript
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE)
return;
- me->GetMotionMaster()->MovePoint(0,colossus->GetPositionX(),colossus->GetPositionY(),colossus->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, colossus->GetPositionX(), colossus->GetPositionY(), colossus->GetPositionZ());
return;
}*/
DoAction(ACTION_RETURN_TO_COLOSSUS);
@@ -408,13 +408,13 @@ public:
void MoveMojos(Creature* boss)
{
std::list<Creature*> mojosList;
- boss->GetCreatureListWithEntryInGrid(mojosList,me->GetEntry(),12.0f);
+ boss->GetCreatureListWithEntryInGrid(mojosList, me->GetEntry(), 12.0f);
if (!mojosList.empty())
{
for (std::list<Creature*>::const_iterator itr = mojosList.begin(); itr != mojosList.end(); ++itr)
{
if (Creature* mojo = *itr)
- mojo->GetMotionMaster()->MovePoint(1,boss->GetHomePosition().GetPositionX(),boss->GetHomePosition().GetPositionY(),boss->GetHomePosition().GetPositionZ());
+ mojo->GetMotionMaster()->MovePoint(1, boss->GetHomePosition().GetPositionX(), boss->GetHomePosition().GetPositionY(), boss->GetHomePosition().GetPositionZ());
}
}
}
@@ -430,7 +430,7 @@ public:
{
colossus->AI()->DoAction(ACTION_UNFREEZE_COLOSSUS);
if (!colossus->AI()->GetData(DATA_INTRO_DONE))
- colossus->AI()->SetData(DATA_INTRO_DONE,true);
+ colossus->AI()->SetData(DATA_INTRO_DONE, true);
colossus->SetInCombatWithZone();
me->DespawnOrUnsummon();
}
@@ -451,7 +451,7 @@ public:
Position colossusHomePosition;
colossus->GetHomePosition().GetPosition(&colossusHomePosition);
- float distance = homePosition.GetExactDist(colossusHomePosition.GetPositionX(),colossusHomePosition.GetPositionY(),colossusHomePosition.GetPositionZ());
+ float distance = homePosition.GetExactDist(colossusHomePosition.GetPositionX(), colossusHomePosition.GetPositionY(), colossusHomePosition.GetPositionZ());
if (distance < 12.0f)
{
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index 64a32fbfcec..d0825f79af0 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -57,7 +57,7 @@ public:
void Reset()
{
- uiBerserkTimer = urand(60*IN_MILLISECONDS,90*IN_MILLISECONDS); //60-90 secs according to wowwiki
+ uiBerserkTimer = urand(60*IN_MILLISECONDS, 90*IN_MILLISECONDS); //60-90 secs according to wowwiki
uiBiteTimer = 5*IN_MILLISECONDS;
uiSpitTimer = 10*IN_MILLISECONDS;
uiSpringTimer = 8*IN_MILLISECONDS;
@@ -83,22 +83,22 @@ public:
if (uiBiteTimer <= diff)
{
DoCast(me->getVictim(), SPELL_ECK_BITE);
- uiBiteTimer = urand(8*IN_MILLISECONDS,12*IN_MILLISECONDS);
+ uiBiteTimer = urand(8*IN_MILLISECONDS, 12*IN_MILLISECONDS);
} else uiBiteTimer -= diff;
if (uiSpitTimer <= diff)
{
DoCast(me->getVictim(), SPELL_ECK_SPIT);
- uiSpitTimer = urand(6*IN_MILLISECONDS,14*IN_MILLISECONDS);
+ uiSpitTimer = urand(6*IN_MILLISECONDS, 14*IN_MILLISECONDS);
} else uiSpitTimer -= diff;
if (uiSpringTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
DoCast(pTarget, RAND(SPELL_ECK_SPRING_1, SPELL_ECK_SPRING_2));
- uiSpringTimer = urand(5*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiSpringTimer = urand(5*IN_MILLISECONDS, 10*IN_MILLISECONDS);
}
} else uiSpringTimer -= diff;
@@ -156,7 +156,7 @@ public:
{
if (pInstance)
{
- pInstance->SetData64(DATA_RUIN_DWELLER_DIED,me->GetGUID());
+ pInstance->SetData64(DATA_RUIN_DWELLER_DIED, me->GetGUID());
if (pInstance->GetData(DATA_ALIVE_RUIN_DWELLERS) == 0)
me->SummonCreature(CREATURE_ECK, EckSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300*IN_MILLISECONDS);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index d5f6bcf5a4b..968be40223b 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -172,7 +172,7 @@ public:
if (uiStampedeTimer <= diff)
{
DoCast(me, SPELL_STAMPEDE);
- DoScriptText(RAND(SAY_SUMMON_RHINO_1,SAY_SUMMON_RHINO_2,SAY_SUMMON_RHINO_3),me);
+ DoScriptText(RAND(SAY_SUMMON_RHINO_1, SAY_SUMMON_RHINO_2, SAY_SUMMON_RHINO_3), me);
uiStampedeTimer = 15*IN_MILLISECONDS;
} else uiStampedeTimer -= diff;
@@ -277,7 +277,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index e39151551a7..d02a906b79b 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -164,7 +164,7 @@ public:
if (pVictim == me)
return;
- DoScriptText(RAND(SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index e6498c889ac..2d1a6b4a5ea 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -145,23 +145,23 @@ public:
{
if (uiPhase == 1)
for (uint8 i = 0; i < DUNGEON_MODE(3, 5); ++i)
- me->SummonCreature(CREATURE_SNAKE, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ me->SummonCreature(CREATURE_SNAKE, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
if (uiPhase == 2)
for (uint8 i = 0; i < DUNGEON_MODE(3, 5); ++i)
- me->SummonCreature(CREATURE_CONSTRICTORS, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ me->SummonCreature(CREATURE_CONSTRICTORS, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
uiSpawnTimer = 5*IN_MILLISECONDS;
} else uiSpawnTimer -= diff;
}
if (uiPhase == 0 && HealthBelowPct(30))
{
- DoScriptText(SAY_SUMMON_SNAKES,me);
+ DoScriptText(SAY_SUMMON_SNAKES, me);
uiPhase = 1;
}
if (uiPhase == 1 && HealthBelowPct(25))
{
- DoScriptText(SAY_SUMMON_CONSTRICTORS,me);
+ DoScriptText(SAY_SUMMON_CONSTRICTORS, me);
uiPhase = 2;
}
@@ -178,12 +178,12 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustSummoned(Creature* summoned)
{
- summoned->GetMotionMaster()->MovePoint(0,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ());
+ summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
lSummons.Summon(summoned);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index e25f9b900a4..a0fdb4cce7b 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -159,11 +159,11 @@ public:
case 192518:
uiSladRanAltar = go->GetGUID();
// Make sure that they start out as unusuable
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiSladRanStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
else
{
++phase;
@@ -174,11 +174,11 @@ public:
case 192519:
uiMoorabiAltar = go->GetGUID();
// Make sure that they start out as unusuable
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiMoorabiStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
else
{
++phase;
@@ -189,11 +189,11 @@ public:
case 192520:
uiDrakkariColossusAltar = go->GetGUID();
// Make sure that they start out as unusuable
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiDrakkariColossusStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
else
{
++phase;
@@ -220,21 +220,21 @@ public:
case 192632:
uiEckTheFerociousDoor = go->GetGUID();
if (bHeroicMode && m_auiEncounter[1] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 192569:
uiEckTheFerociousDoorBehind = go->GetGUID();
if (bHeroicMode && m_auiEncounter[4] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
case 193208:
uiGalDarahDoor1 = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 193209:
uiGalDarahDoor2 = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 193188:
uiBridge = go->GetGUID();
@@ -261,7 +261,7 @@ public:
{
GameObject* go = instance->GetGameObject(uiSladRanAltar);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
break;
case DATA_MOORABI_EVENT:
@@ -270,9 +270,9 @@ public:
{
GameObject* go = instance->GetGameObject(uiMoorabiAltar);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (bHeroicMode)
- HandleGameObject(uiEckTheFerociousDoor,true);
+ HandleGameObject(uiEckTheFerociousDoor, true);
}
break;
case DATA_DRAKKARI_COLOSSUS_EVENT:
@@ -281,21 +281,21 @@ public:
{
GameObject* go = instance->GetGameObject(uiDrakkariColossusAltar);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
break;
case DATA_GAL_DARAH_EVENT:
m_auiEncounter[3] = data;
if (data == DONE)
{
- HandleGameObject(uiGalDarahDoor1,true);
- HandleGameObject(uiGalDarahDoor2,true);
+ HandleGameObject(uiGalDarahDoor1, true);
+ HandleGameObject(uiGalDarahDoor2, true);
}
break;
case DATA_ECK_THE_FEROCIOUS_EVENT:
m_auiEncounter[4] = data;
if (bHeroicMode && data == DONE)
- HandleGameObject(uiEckTheFerociousDoorBehind,true);
+ HandleGameObject(uiEckTheFerociousDoorBehind, true);
break;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 101ecf10adb..3a5b289acb0 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -619,7 +619,7 @@ class boss_prince_taldaram_icc : public CreatureScript
DoZoneInCombat(controller);
events.ScheduleEvent(EVENT_BERSERK, 600000);
- events.ScheduleEvent(EVENT_GLITTERING_SPARKS, urand(12000,15000));
+ events.ScheduleEvent(EVENT_GLITTERING_SPARKS, urand(12000, 15000));
events.ScheduleEvent(EVENT_CONJURE_FLAME, 20000);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index b38448d9f19..05f620db168 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -78,9 +78,9 @@ static const uint32 vampireAuras[3][MAX_DIFFICULTY] =
{70877, 71474, 70877, 71474},
};
-#define ESSENCE_OF_BLOOD_QUEEN RAID_MODE<uint32>(70867,71473,71532,71533)
-#define ESSENCE_OF_BLOOD_QUEEN_PLR RAID_MODE<uint32>(70879,71525,71530,71531)
-#define FRENZIED_BLOODTHIRST RAID_MODE<uint32>(70877,71474,70877,71474)
+#define ESSENCE_OF_BLOOD_QUEEN RAID_MODE<uint32>(70867, 71473, 71532, 71533)
+#define ESSENCE_OF_BLOOD_QUEEN_PLR RAID_MODE<uint32>(70879, 71525, 71530, 71531)
+#define FRENZIED_BLOODTHIRST RAID_MODE<uint32>(70877, 71474, 70877, 71474)
enum Events
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 66d3755ec6f..3f73184248a 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -114,7 +114,7 @@ enum Spells
};
// Helper to get id of the aura on different modes (HasAura(baseId) wont work)
-#define BOILING_BLOOD_HELPER RAID_MODE<int32>(72385,72441,72442,72443)
+#define BOILING_BLOOD_HELPER RAID_MODE<int32>(72385, 72441, 72442, 72443)
enum Events
{
@@ -710,7 +710,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
float x, y, z;
deathbringer->GetClosePoint(x, y, z, deathbringer->GetObjectSize());
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(POINT_CORPSE ,x, y, z);
+ me->GetMotionMaster()->MovePoint(POINT_CORPSE , x, y, z);
}
break;
case EVENT_OUTRO_HORDE_5: // move
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
index 3a0de0d7fc4..e7dfe62184e 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
@@ -53,8 +53,8 @@ enum Spells
};
// Used for HasAura checks
-#define PUNGENT_BLIGHT_HELPER RAID_MODE<uint32>(69195,71219,73031,73032)
-#define INOCULATED_HELPER RAID_MODE<uint32>(69291,72101,72102,72103)
+#define PUNGENT_BLIGHT_HELPER RAID_MODE<uint32>(69195, 71219, 73031, 73032)
+#define INOCULATED_HELPER RAID_MODE<uint32>(69291, 72101, 72102, 72103)
static const uint32 gaseousBlight[3] = {69157, 69162, 69164};
static const uint32 gaseousBlightVisual[3] = {69126, 69152, 69154};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index 6b5ab146e4b..f7b9fdf350e 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -176,9 +176,9 @@ enum DeprogrammingData
POINT_DESPAWN = 384721,
};
-#define NPC_DARNAVAN RAID_MODE<uint32>(NPC_DARNAVAN_10,NPC_DARNAVAN_25,NPC_DARNAVAN_10,NPC_DARNAVAN_25)
-#define NPC_DARNAVAN_CREDIT RAID_MODE<uint32>(NPC_DARNAVAN_CREDIT_10,NPC_DARNAVAN_CREDIT_25,NPC_DARNAVAN_CREDIT_10,NPC_DARNAVAN_CREDIT_25)
-#define QUEST_DEPROGRAMMING RAID_MODE<uint32>(QUEST_DEPROGRAMMING_10,QUEST_DEPROGRAMMING_25,QUEST_DEPROGRAMMING_10,QUEST_DEPROGRAMMING_25)
+#define NPC_DARNAVAN RAID_MODE<uint32>(NPC_DARNAVAN_10, NPC_DARNAVAN_25, NPC_DARNAVAN_10, NPC_DARNAVAN_25)
+#define NPC_DARNAVAN_CREDIT RAID_MODE<uint32>(NPC_DARNAVAN_CREDIT_10, NPC_DARNAVAN_CREDIT_25, NPC_DARNAVAN_CREDIT_10, NPC_DARNAVAN_CREDIT_25)
+#define QUEST_DEPROGRAMMING RAID_MODE<uint32>(QUEST_DEPROGRAMMING_10, QUEST_DEPROGRAMMING_25, QUEST_DEPROGRAMMING_10, QUEST_DEPROGRAMMING_25)
static const uint32 addEntries[2] = {NPC_CULT_FANATIC, NPC_CULT_ADHERENT};
@@ -521,7 +521,7 @@ class boss_lady_deathwhisper : public CreatureScript
_SummonAdd(addEntries[addIndexOther], addSpawnPos[addIndexOther*3]);
_SummonAdd(addEntries[addIndex], addSpawnPos[addIndexOther*3+1]);
_SummonAdd(addEntries[addIndexOther], addSpawnPos[addIndexOther*3+2]);
- _SummonAdd(addEntries[urand(0,1)], addSpawnPos[6]);
+ _SummonAdd(addEntries[urand(0, 1)], addSpawnPos[6]);
}
++addWaveCounter;
}
@@ -537,7 +537,7 @@ class boss_lady_deathwhisper : public CreatureScript
_SummonAdd(addEntries[addIndex], addSpawnPos[addIndex*3+2]);
}
else
- _SummonAdd(addEntries[urand(0,1)], addSpawnPos[6]);
+ _SummonAdd(addEntries[urand(0, 1)], addSpawnPos[6]);
++addWaveCounter;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index ef6e78f13d2..7ef59bb9565 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -101,7 +101,7 @@ enum Spells
SPELL_MUTATED_TRANSFORMATION_NAME = 72401,
};
-#define SPELL_GASEOUS_BLOAT_HELPER RAID_MODE<uint32>(70672,72455,72832,72833)
+#define SPELL_GASEOUS_BLOAT_HELPER RAID_MODE<uint32>(70672, 72455, 72832, 72833)
enum Events
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 809c6cecbf7..e506e5300fc 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -61,7 +61,7 @@ enum Spells
SPELL_DECIMATE = 71123,
};
-#define MUTATED_INFECTION RAID_MODE<int32>(69674,71224,73022,73023)
+#define MUTATED_INFECTION RAID_MODE<int32>(69674, 71224, 73022, 73023)
enum Events
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 922957cd106..5708771d83c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -34,7 +34,7 @@ enum Texts
SAY_KILL = 8, // Perish!
// A flaw of mortality...
SAY_BERSERK = 9, // Enough! I tire of these games!
- SAY_DEATH = 10,// Free...at last...
+ SAY_DEATH = 10, // Free...at last...
};
enum Spells
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 5b8d0e66206..999676d736d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -18,8 +18,8 @@
#include "ScriptPCH.h"
#include "naxxramas.h"
-#define SAY_GREET RAND(-1533000,-1533004,-1533005,-1533006,-1533007)
-#define SAY_AGGRO RAND(-1533001,-1533002,-1533003)
+#define SAY_GREET RAND(-1533000, -1533004, -1533005, -1533006, -1533007)
+#define SAY_AGGRO RAND(-1533001, -1533002, -1533003)
#define SAY_SLAY -1533008
#define MOB_CRYPT_GUARD 16573
@@ -116,7 +116,7 @@ public:
events.ScheduleEvent(EVENT_BERSERK, 600000);
if (GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
- events.ScheduleEvent(EVENT_SPAWN_GUARDIAN_NORMAL, urand(15000,20000));
+ events.ScheduleEvent(EVENT_SPAWN_GUARDIAN_NORMAL, urand(15000, 20000));
}
void MoveInLineOfSight(Unit *who)
@@ -154,14 +154,14 @@ public:
case EVENT_IMPALE:
//Cast Impale on a random target
//Do NOT cast it when we are afflicted by locust swarm
- if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10,SPELL_LOCUST_SWARM_25)))
+ if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)))
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_IMPALE_10,SPELL_IMPALE_25));
- events.ScheduleEvent(EVENT_IMPALE, urand(10000,20000));
+ DoCast(pTarget, RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25));
+ events.ScheduleEvent(EVENT_IMPALE, urand(10000, 20000));
break;
case EVENT_LOCUST:
// TODO : Add Text
- DoCast(me, RAID_MODE(SPELL_LOCUST_SWARM_10,SPELL_LOCUST_SWARM_25));
+ DoCast(me, RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25));
DoSummon(MOB_CRYPT_GUARD, GuardSummonPos, 0, TEMPSUMMON_CORPSE_DESPAWN);
events.ScheduleEvent(EVENT_LOCUST, 90000);
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index 7a1c1863937..629fc42dcd6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -78,10 +78,10 @@ public:
void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3,SAY_AGGRO_4), me);
- events.ScheduleEvent(EVENT_POISON, urand(10000,15000));
- events.ScheduleEvent(EVENT_FIRE, urand(6000,18000));
- events.ScheduleEvent(EVENT_FRENZY, urand(60000,80000));
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3, SAY_AGGRO_4), me);
+ events.ScheduleEvent(EVENT_POISON, urand(10000, 15000));
+ events.ScheduleEvent(EVENT_FIRE, urand(6000, 18000));
+ events.ScheduleEvent(EVENT_FRENZY, urand(60000, 80000));
}
void Reset()
@@ -104,7 +104,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%3))
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -113,7 +113,7 @@ public:
DoScriptText(SAY_DEATH, me);
if (instance && bAchievement)
- instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_10,ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_25));
+ instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_10, ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_25));
}
void UpdateAI(const uint32 diff)
@@ -137,23 +137,23 @@ public:
switch(eventId)
{
case EVENT_POISON:
- if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE,H_SPELL_WIDOWS_EMBRACE)))
- DoCastAOE(RAID_MODE(SPELL_POISON_BOLT_VOLLEY,H_SPELL_POISON_BOLT_VOLLEY));
- events.ScheduleEvent(EVENT_POISON, urand(8000,15000));
+ if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE, H_SPELL_WIDOWS_EMBRACE)))
+ DoCastAOE(RAID_MODE(SPELL_POISON_BOLT_VOLLEY, H_SPELL_POISON_BOLT_VOLLEY));
+ events.ScheduleEvent(EVENT_POISON, urand(8000, 15000));
break;
case EVENT_FIRE:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_RAIN_OF_FIRE, H_SPELL_RAIN_OF_FIRE));
- events.ScheduleEvent(EVENT_FIRE, urand(6000,18000));
+ events.ScheduleEvent(EVENT_FIRE, urand(6000, 18000));
break;
case EVENT_FRENZY:
// TODO : Add Text
- if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE,H_SPELL_WIDOWS_EMBRACE)))
+ if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE, H_SPELL_WIDOWS_EMBRACE)))
DoCast(me, RAID_MODE(SPELL_FRENZY, H_SPELL_FRENZY));
else
doDelayFrenzy = true;
- events.ScheduleEvent(EVENT_FRENZY, urand(60000,80000));
+ events.ScheduleEvent(EVENT_FRENZY, urand(60000, 80000));
break;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 91f15bcf6ba..fe0e94c76e1 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -56,26 +56,26 @@ const Position WaypointPositions[12] =
const uint32 MOB_HORSEMEN[] = {16064, 16065, 30549, 16063};
const uint32 SPELL_MARK[] = {28832, 28833, 28834, 28835};
-#define SPELL_PRIMARY(i) RAID_MODE(SPELL_PRIMARY_N[i],SPELL_PRIMARY_H[i])
+#define SPELL_PRIMARY(i) RAID_MODE(SPELL_PRIMARY_N[i], SPELL_PRIMARY_H[i])
const uint32 SPELL_PRIMARY_N[] = {28884, 28863, 28882, 28883};
const uint32 SPELL_PRIMARY_H[] = {57467, 57463, 57369, 57466};
-#define SPELL_SECONDARY(i) RAID_MODE(SPELL_SECONDARY_N[i],SPELL_SECONDARY_H[i])
+#define SPELL_SECONDARY(i) RAID_MODE(SPELL_SECONDARY_N[i], SPELL_SECONDARY_H[i])
const uint32 SPELL_SECONDARY_N[]= {0, 57374, 0, 57376};
const uint32 SPELL_SECONDARY_H[]= {0, 57464, 0, 57465};
const uint32 SPELL_PUNISH[] = {0, 57381, 0, 57377};
#define SPELL_BERSERK 26662
-// used by 16063,16064,16065,30549, but signed for 16063
+// used by 16063, 16064, 16065, 30549, but signed for 16063
const int32 SAY_AGGRO[] = {-1533051, -1533044, -1533065, -1533058};
const int32 SAY_TAUNT[3][4] ={ {-1533052, -1533045, -1533071, -1533059},
{-1533053, -1533046, -1533072, -1533060},
- {-1533054, -1533047, -1533073, -1533061},};
+ {-1533054, -1533047, -1533073, -1533061}, };
const int32 SAY_SPECIAL[] = {-1533055, -1533048, -1533070, -1533062};
const int32 SAY_SLAY[] = {-1533056, -1533049, -1533068, -1533063};
const int32 SAY_DEATH[] = {-1533057, -1533050, -1533074, -1533064};
-#define SAY_BARON_AGGRO RAND(-1533065,-1533066,-1533067)
-#define SAY_BARON_SLAY RAND(-1533068,-1533069)
+#define SAY_BARON_AGGRO RAND(-1533065, -1533066, -1533067)
+#define SAY_BARON_SLAY RAND(-1533068, -1533069)
class boss_four_horsemen : public CreatureScript
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 505938f1be9..dccce84818b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -19,8 +19,8 @@
#include "naxxramas.h"
#define SPELL_MORTAL_WOUND 25646
-#define SPELL_ENRAGE RAID_MODE(28371,54427)
-#define SPELL_DECIMATE RAID_MODE(28374,54426)
+#define SPELL_ENRAGE RAID_MODE(28371, 54427)
+#define SPELL_DECIMATE RAID_MODE(28374, 54426)
#define SPELL_BERSERK 26662
#define SPELL_INFECTED_WOUND 29306
@@ -123,7 +123,7 @@ public:
break;
case EVENT_SUMMON:
for (int32 i = 0; i < RAID_MODE(1, 2); ++i)
- DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1,3)]);
+ DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1, 3)]);
events.ScheduleEvent(EVENT_SUMMON, 10000);
break;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index bf37f218adc..1d5e3192c61 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -427,11 +427,11 @@ public:
}
if (waves[waveCount].mode == 1)
- events.ScheduleEvent(EVENT_SUMMON,waves[waveCount].time);
+ events.ScheduleEvent(EVENT_SUMMON, waves[waveCount].time);
else if ((waves[waveCount].mode == 2) && (GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL))
- events.ScheduleEvent(EVENT_SUMMON,waves[waveCount].time);
+ events.ScheduleEvent(EVENT_SUMMON, waves[waveCount].time);
else if ((waves[waveCount].mode == 0) && (GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL))
- events.ScheduleEvent(EVENT_SUMMON,waves[waveCount].time);
+ events.ScheduleEvent(EVENT_SUMMON, waves[waveCount].time);
else
events.ScheduleEvent(EVENT_SUMMON, 0);
@@ -447,7 +447,7 @@ public:
summons.DoAction(0, 0);
summons.DoZoneInCombat();
events.ScheduleEvent(EVENT_BOLT, 1000);
- events.ScheduleEvent(EVENT_HARVEST, urand(3000,15000));
+ events.ScheduleEvent(EVENT_HARVEST, urand(3000, 15000));
events.ScheduleEvent(EVENT_TELEPORT, 20000);
}
break;
@@ -457,7 +457,7 @@ public:
break;
case EVENT_HARVEST:
DoCast(me->getVictim(), SPELL_HARVEST_SOUL, true);
- events.ScheduleEvent(EVENT_HARVEST, urand(20000,25000));
+ events.ScheduleEvent(EVENT_HARVEST, urand(20000, 25000));
break;
case EVENT_TELEPORT:
if (!thirtyPercentReached)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index cb4e4b9f782..098b22e30ac 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -22,7 +22,7 @@
#define SPELL_POISON_CLOUD 28240
#define SPELL_MUTATING_INJECTION 28169
-#define SPELL_SLIME_SPRAY RAID_MODE(28157,54364)
+#define SPELL_SLIME_SPRAY RAID_MODE(28157, 54364)
#define SPELL_BERSERK 26662
#define SPELL_POISON_CLOUD_ADD 59116
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 27d9f9757a6..5bf864d8ed3 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -18,13 +18,13 @@
#include "ScriptPCH.h"
#include "naxxramas.h"
-#define SAY_AGGRO RAND(-1533109,-1533110,-1533111)
+#define SAY_AGGRO RAND(-1533109, -1533110, -1533111)
#define SAY_SLAY -1533112
-#define SAY_TAUNT RAND(-1533113,-1533114,-1533115,-1533116,-1533117)
+#define SAY_TAUNT RAND(-1533113, -1533114, -1533115, -1533116, -1533117)
#define SAY_DEATH -1533118
#define SPELL_SPELL_DISRUPTION 29310
-#define SPELL_DECREPIT_FEVER RAID_MODE(29998,55011)
+#define SPELL_DECREPIT_FEVER RAID_MODE(29998, 55011)
#define SPELL_PLAGUE_CLOUD 29350
enum Events
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 9d034723299..fff19b5cbb4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -325,7 +325,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -389,13 +389,13 @@ public:
switch(eventId)
{
case EVENT_WASTE:
- DoSummon(NPC_WASTE, Pos[RAND(0,3,6,9)]);
- events.RepeatEvent(urand(2000,5000));
+ DoSummon(NPC_WASTE, Pos[RAND(0, 3, 6, 9)]);
+ events.RepeatEvent(urand(2000, 5000));
break;
case EVENT_ABOMIN:
if (nAbomination < 8)
{
- DoSummon(NPC_ABOMINATION, Pos[RAND(1,4,7,10)]);
+ DoSummon(NPC_ABOMINATION, Pos[RAND(1, 4, 7, 10)]);
nAbomination++;
events.RepeatEvent(20000);
}
@@ -405,7 +405,7 @@ public:
case EVENT_WEAVER:
if (nWeaver < 8)
{
- DoSummon(NPC_WEAVER, Pos[RAND(0,3,6,9)]);
+ DoSummon(NPC_WEAVER, Pos[RAND(0, 3, 6, 9)]);
nWeaver++;
events.RepeatEvent(25000);
}
@@ -419,19 +419,19 @@ public:
break;
case EVENT_PHASE:
events.Reset();
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
spawns.DespawnAll();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
me->CastStop();
DoStartMovement(me->getVictim());
- events.ScheduleEvent(EVENT_BOLT, urand(5000,10000));
+ events.ScheduleEvent(EVENT_BOLT, urand(5000, 10000));
events.ScheduleEvent(EVENT_NOVA, 15000);
- events.ScheduleEvent(EVENT_DETONATE, urand(30000,40000));
- events.ScheduleEvent(EVENT_FISSURE, urand(10000,30000));
- events.ScheduleEvent(EVENT_BLAST, urand(60000,120000));
+ events.ScheduleEvent(EVENT_DETONATE, urand(30000, 40000));
+ events.ScheduleEvent(EVENT_FISSURE, urand(10000, 30000));
+ events.ScheduleEvent(EVENT_BLAST, urand(60000, 120000));
if (GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL)
- events.ScheduleEvent(EVENT_CHAIN, urand(30000,60000));
+ events.ScheduleEvent(EVENT_CHAIN, urand(30000, 60000));
Phase = 2;
break;
default:
@@ -463,12 +463,12 @@ public:
}
}
}
- else if (nGuardiansOfIcecrownCount < RAID_MODE(2,4))
+ else if (nGuardiansOfIcecrownCount < RAID_MODE(2, 4))
{
if (uiGuardiansOfIcecrownTimer <= diff)
{
// TODO : Add missing text
- if (Creature* pGuardian = DoSummon(NPC_ICECROWN, Pos[RAND(2,5,8,11)]))
+ if (Creature* pGuardian = DoSummon(NPC_ICECROWN, Pos[RAND(2, 5, 8, 11)]))
pGuardian->SetFloatValue(UNIT_FIELD_COMBATREACH, 2);
++nGuardiansOfIcecrownCount;
uiGuardiansOfIcecrownTimer = 5000;
@@ -484,16 +484,16 @@ public:
switch(eventId)
{
case EVENT_BOLT:
- DoCastVictim(RAID_MODE(SPELL_FROST_BOLT,H_SPELL_FROST_BOLT));
- events.RepeatEvent(urand(5000,10000));
+ DoCastVictim(RAID_MODE(SPELL_FROST_BOLT, H_SPELL_FROST_BOLT));
+ events.RepeatEvent(urand(5000, 10000));
break;
case EVENT_NOVA:
- DoCastAOE(RAID_MODE(SPELL_FROST_BOLT_AOE,H_SPELL_FROST_BOLT_AOE));
- events.RepeatEvent(urand(15000,30000));
+ DoCastAOE(RAID_MODE(SPELL_FROST_BOLT_AOE, H_SPELL_FROST_BOLT_AOE));
+ events.RepeatEvent(urand(15000, 30000));
break;
case EVENT_CHAIN:
{
- uint32 count = urand(1,3);
+ uint32 count = urand(1, 3);
for (uint8 i = 1; i <= count; i++)
{
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
@@ -507,8 +507,8 @@ public:
}
}
if (!chained.empty())
- DoScriptText(RAND(SAY_CHAIN_1,SAY_CHAIN_2), me);
- events.RepeatEvent(urand(100000,180000));
+ DoScriptText(RAND(SAY_CHAIN_1, SAY_CHAIN_2), me);
+ events.RepeatEvent(urand(100000, 180000));
break;
}
case EVENT_CHAINED_SPELL:
@@ -533,7 +533,7 @@ public:
switch(player->getClass())
{
case CLASS_DRUID:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_MOONFIRE, false);
else
player->CastSpell(me, SPELL_LIFEBLOOM, false);
@@ -551,19 +551,19 @@ public:
player->CastSpell(pTarget, RAND(SPELL_BLADESTORM, SPELL_CLEAVE), false);
break;
case CLASS_PALADIN:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_HAMMER_OF_JUSTICE, false);
else
player->CastSpell(me, SPELL_HOLY_SHOCK, false);
break;
case CLASS_PRIEST:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_VAMPIRIC_TOUCH, false);
else
player->CastSpell(me, SPELL_RENEW, false);
break;
case CLASS_SHAMAN:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_EARTH_SHOCK, false);
else
player->CastSpell(me, SPELL_HEALING_WAVE, false);
@@ -572,7 +572,7 @@ public:
player->CastSpell(pTarget, RAND(SPELL_HEMORRHAGE, SPELL_MUTILATE), false);
break;
case CLASS_DEATH_KNIGHT:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_PLAGUE_STRIKE, true);
else
player->CastSpell(pTarget, SPELL_HOWLING_BLAST, true);
@@ -607,23 +607,23 @@ public:
std::vector<Unit*>::const_iterator itr = unitList.begin();
advance(itr, rand()%unitList.size());
DoCast(*itr, SPELL_MANA_DETONATION);
- DoScriptText(RAND(SAY_SPECIAL_1,SAY_SPECIAL_2,SAY_SPECIAL_3), me);
+ DoScriptText(RAND(SAY_SPECIAL_1, SAY_SPECIAL_2, SAY_SPECIAL_3), me);
}
- events.RepeatEvent(urand(20000,50000));
+ events.RepeatEvent(urand(20000, 50000));
break;
}
case EVENT_FISSURE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_FISURE);
- events.RepeatEvent(urand(10000,45000));
+ events.RepeatEvent(urand(10000, 45000));
break;
case EVENT_BLAST:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1,0), 0, true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
DoCast(pTarget, SPELL_FROST_BLAST);
if (rand()%2)
DoScriptText(SAY_FROST_BLAST, me);
- events.RepeatEvent(urand(30000,90000));
+ events.RepeatEvent(urand(30000, 90000));
break;
default:
events.PopEvent();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 292d3f16d2b..63a7d69baa8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -76,11 +76,11 @@ public:
case EVENT_BLOOM:
// TODO : Add missing text
DoCastAOE(SPELL_SUMMON_SPORE, true);
- DoCastAOE(RAID_MODE(SPELL_DEATHBLOOM,H_SPELL_DEATHBLOOM));
+ DoCastAOE(RAID_MODE(SPELL_DEATHBLOOM, H_SPELL_DEATHBLOOM));
events.ScheduleEvent(EVENT_BLOOM, 30000);
break;
case EVENT_DOOM:
- DoCastAOE(RAID_MODE(SPELL_INEVITABLE_DOOM,H_SPELL_INEVITABLE_DOOM));
+ DoCastAOE(RAID_MODE(SPELL_INEVITABLE_DOOM, H_SPELL_INEVITABLE_DOOM));
events.ScheduleEvent(EVENT_DOOM, events.GetTimer() < 5*60000 ? 30000 : 15000);
break;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index f47b806e865..50ee49203d5 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -78,8 +78,8 @@ public:
enraged = false;
events.ScheduleEvent(EVENT_WRAP, 20000);
events.ScheduleEvent(EVENT_SPRAY, 40000);
- events.ScheduleEvent(EVENT_SHOCK, urand(5000,10000));
- events.ScheduleEvent(EVENT_POISON, urand(10000,15000));
+ events.ScheduleEvent(EVENT_SHOCK, urand(5000, 10000));
+ events.ScheduleEvent(EVENT_POISON, urand(10000, 15000));
events.ScheduleEvent(EVENT_SUMMON, 30000);
}
@@ -102,11 +102,11 @@ public:
{
case EVENT_WRAP:
// TODO : Add missing text
- for (uint8 i = 0; i < RAID_MODE(1,2); ++i)
+ for (uint8 i = 0; i < RAID_MODE(1, 2); ++i)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
{
- pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10,SPELL_WEB_SPRAY_25));
+ pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
uint8 pos = rand()%MAX_POS_WRAP;
pTarget->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
if (Creature *wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
@@ -116,24 +116,24 @@ public:
events.ScheduleEvent(EVENT_WRAP, 40000);
break;
case EVENT_SPRAY:
- DoCastAOE(RAID_MODE(SPELL_WEB_SPRAY_10,SPELL_WEB_SPRAY_25));
+ DoCastAOE(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
events.ScheduleEvent(EVENT_SPRAY, 40000);
break;
case EVENT_SHOCK:
- DoCastAOE(RAID_MODE(SPELL_POISON_SHOCK_10,SPELL_POISON_SHOCK_25));
- events.ScheduleEvent(EVENT_SHOCK, urand(10000,20000));
+ DoCastAOE(RAID_MODE(SPELL_POISON_SHOCK_10, SPELL_POISON_SHOCK_25));
+ events.ScheduleEvent(EVENT_SHOCK, urand(10000, 20000));
break;
case EVENT_POISON:
- DoCast(me->getVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10,SPELL_NECROTIC_POISON_25));
+ DoCast(me->getVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10, SPELL_NECROTIC_POISON_25));
events.ScheduleEvent(EVENT_POISON, urand(10000, 20000));
break;
case EVENT_FRENZY:
- DoCast(me, RAID_MODE(SPELL_FRENZY_10,SPELL_FRENZY_25), true);
+ DoCast(me, RAID_MODE(SPELL_FRENZY_10, SPELL_FRENZY_25), true);
events.ScheduleEvent(EVENT_FRENZY, 600000);
break;
case EVENT_SUMMON:
// TODO : Add missing text
- uint8 amount = urand(8,10);
+ uint8 amount = urand(8, 10);
for (uint8 i = 0; i < amount; ++i)
DoSummon(MOB_SPIDERLING, me, 0, TEMPSUMMON_CORPSE_DESPAWN);
events.ScheduleEvent(EVENT_SUMMON, 40000);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 1cd130556e9..80174a610ee 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -18,16 +18,16 @@
#include "ScriptPCH.h"
#include "naxxramas.h"
-#define SAY_AGGRO RAND(-1533075,-1533076,-1533077)
+#define SAY_AGGRO RAND(-1533075, -1533076, -1533077)
#define SAY_SUMMON -1533078
-#define SAY_SLAY RAND(-1533079,-1533080)
+#define SAY_SLAY RAND(-1533079, -1533080)
#define SAY_DEATH -1533081
#define SOUND_DEATH 8848
-#define SPELL_CURSE_PLAGUEBRINGER RAID_MODE(29213,54835)
-#define SPELL_BLINK RAND(29208,29209,29210,29211)
-#define SPELL_CRIPPLE RAID_MODE(29212,54814)
+#define SPELL_CURSE_PLAGUEBRINGER RAID_MODE(29213, 54835)
+#define SPELL_BLINK RAND(29208, 29209, 29210, 29211)
+#define SPELL_CRIPPLE RAID_MODE(29212, 54814)
#define SPELL_TELEPORT 29216
#define MOB_WARRIOR 16984
@@ -157,7 +157,7 @@ public:
return;
case EVENT_WARRIOR:
DoScriptText(SAY_SUMMON, me);
- SummonUndead(MOB_WARRIOR, RAID_MODE(2,3));
+ SummonUndead(MOB_WARRIOR, RAID_MODE(2, 3));
events.ScheduleEvent(EVENT_WARRIOR, 30000);
return;
case EVENT_BLINK:
@@ -180,12 +180,12 @@ public:
DoScriptText(SAY_SUMMON, me);
switch(balconyCount)
{
- case 0: SummonUndead(MOB_CHAMPION, RAID_MODE(2,4)); break;
- case 1: SummonUndead(MOB_CHAMPION, RAID_MODE(1,2));
- SummonUndead(MOB_GUARDIAN, RAID_MODE(1,2)); break;
- case 2: SummonUndead(MOB_GUARDIAN, RAID_MODE(2,4)); break;
- default:SummonUndead(MOB_CHAMPION, RAID_MODE(5,10));
- SummonUndead(MOB_GUARDIAN, RAID_MODE(5,10));break;
+ case 0: SummonUndead(MOB_CHAMPION, RAID_MODE(2, 4)); break;
+ case 1: SummonUndead(MOB_CHAMPION, RAID_MODE(1, 2));
+ SummonUndead(MOB_GUARDIAN, RAID_MODE(1, 2)); break;
+ case 2: SummonUndead(MOB_GUARDIAN, RAID_MODE(2, 4)); break;
+ default:SummonUndead(MOB_CHAMPION, RAID_MODE(5, 10));
+ SummonUndead(MOB_GUARDIAN, RAID_MODE(5, 10));break;
}
++waveCount;
events.ScheduleEvent(waveCount < 2 ? EVENT_WAVE : EVENT_GROUND, 30000 + rand()%15000);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index 42afc0e57a0..e2fe4135996 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -90,7 +90,7 @@ public:
{
_EnterCombat();
Enraged = false;
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2), me);
events.ScheduleEvent(EVENT_HATEFUL, 1200);
events.ScheduleEvent(EVENT_BERSERK, 360000);
@@ -129,7 +129,7 @@ public:
if (!pMostHPTarget)
pMostHPTarget = me->getVictim();
- DoCast(pMostHPTarget, RAID_MODE(SPELL_HATEFUL_STRIKE,H_SPELL_HATEFUL_STRIKE), true);
+ DoCast(pMostHPTarget, RAID_MODE(SPELL_HATEFUL_STRIKE, H_SPELL_HATEFUL_STRIKE), true);
events.ScheduleEvent(EVENT_HATEFUL, 1200);
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 479fda3c875..7056eb0ea33 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -32,14 +32,14 @@
//8860 death - An honorable... death...
//8947 - Aggro Mixed? - ?
-#define SOUND_AGGRO RAND(8852,8853,8854)
-#define SOUND_SLAY RAND(8861,8863)
-#define SOUND_COMMND RAND(8855,8856,8858,8859,8861)
+#define SOUND_AGGRO RAND(8852, 8853, 8854)
+#define SOUND_SLAY RAND(8861, 8863)
+#define SOUND_COMMND RAND(8855, 8856, 8858, 8859, 8861)
#define SOUND_DEATH 8860
#define SOUND_AGGROMIX 8847
#define SPELL_UNBALANCING_STRIKE 26613
-#define SPELL_DISRUPTING_SHOUT RAID_MODE(29107,55543)
+#define SPELL_DISRUPTING_SHOUT RAID_MODE(29107, 55543)
#define SPELL_JAGGED_KNIFE 55550
#define SPELL_HOPELESS 29125
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 0ce6f5e0829..9bd06669d5c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -21,11 +21,11 @@
#define EMOTE_BREATH -1533082
#define EMOTE_ENRAGE -1533083
-#define SPELL_FROST_AURA RAID_MODE(28531,55799)
+#define SPELL_FROST_AURA RAID_MODE(28531, 55799)
#define SPELL_CLEAVE 19983
-#define SPELL_TAIL_SWEEP RAID_MODE(55697,55696)
+#define SPELL_TAIL_SWEEP RAID_MODE(55697, 55696)
#define SPELL_SUMMON_BLIZZARD 28560
-#define SPELL_LIFE_DRAIN RAID_MODE(28542,55665)
+#define SPELL_LIFE_DRAIN RAID_MODE(28542, 55665)
#define SPELL_ICEBOLT 28522
#define SPELL_FROST_BREATH 29318
#define SPELL_FROST_EXPLOSION 28524
@@ -33,7 +33,7 @@
#define SPELL_BERSERK 26662
#define SPELL_DIES 29357
-#define SPELL_CHILL RAID_MODE(28547,55699)
+#define SPELL_CHILL RAID_MODE(28547, 55699)
#define MOB_BLIZZARD 16474
#define GO_ICEBLOCK 181247
@@ -265,9 +265,9 @@ public:
case EVENT_BLIZZARD:
{
//DoCastAOE(SPELL_SUMMON_BLIZZARD);
- if (Creature *pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000,30000), TEMPSUMMON_TIMED_DESPAWN))
+ if (Creature *pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
pSummon->GetMotionMaster()->MoveRandom(40);
- events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20000,7000), 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20000, 7000), 0, PHASE_GROUND);
break;
}
case EVENT_FLIGHT:
@@ -295,7 +295,7 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SendMovementFlagUpdate();
events.ScheduleEvent(EVENT_ICEBOLT, 1500);
- iceboltCount = RAID_MODE(2,3);
+ iceboltCount = RAID_MODE(2, 3);
return;
case EVENT_ICEBOLT:
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 9aabf5b315c..c61f5bddc7d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -183,9 +183,9 @@ public:
void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
events.ScheduleEvent(EVENT_SHIFT, 30000);
- events.ScheduleEvent(EVENT_CHAIN, urand(10000,20000));
+ events.ScheduleEvent(EVENT_CHAIN, urand(10000, 20000));
events.ScheduleEvent(EVENT_BERSERK, 360000);
}
@@ -237,7 +237,7 @@ public:
return;
case EVENT_CHAIN:
DoCast(me->getVictim(), RAID_MODE(SPELL_CHAIN_LIGHTNING, H_SPELL_CHAIN_LIGHTNING));
- events.ScheduleEvent(EVENT_CHAIN, urand(10000,20000));
+ events.ScheduleEvent(EVENT_CHAIN, urand(10000, 20000));
return;
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK);
@@ -282,7 +282,7 @@ public:
if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_STALAGG_RESET);
- powerSurgeTimer = urand(20000,25000);
+ powerSurgeTimer = urand(20000, 25000);
magneticPullTimer = 20000;
}
@@ -331,7 +331,7 @@ public:
if (powerSurgeTimer <= uiDiff)
{
DoCast(me, RAID_MODE(SPELL_POWERSURGE, H_SPELL_POWERSURGE));
- powerSurgeTimer = urand(15000,20000);
+ powerSurgeTimer = urand(15000, 20000);
} else powerSurgeTimer -= uiDiff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index ee13dc23c43..c49ac5b67bf 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -20,8 +20,8 @@
const DoorData doorData[] =
{
- {181126, BOSS_ANUBREKHAN,DOOR_TYPE_ROOM, BOUNDARY_S},
- {181195, BOSS_ANUBREKHAN,DOOR_TYPE_PASSAGE, 0},
+ {181126, BOSS_ANUBREKHAN, DOOR_TYPE_ROOM, BOUNDARY_S},
+ {181195, BOSS_ANUBREKHAN, DOOR_TYPE_PASSAGE, 0},
{194022, BOSS_FAERLINA, DOOR_TYPE_PASSAGE, 0},
{181209, BOSS_FAERLINA, DOOR_TYPE_PASSAGE, 0},
{181209, BOSS_MAEXXNA, DOOR_TYPE_ROOM, BOUNDARY_SW},
@@ -56,7 +56,7 @@ const MinionData minionData[] =
{16064, BOSS_HORSEMEN},
{16065, BOSS_HORSEMEN},
{30549, BOSS_HORSEMEN},
- {0, 0,}
+ {0, 0, }
};
enum eEnums
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index c2a9afc3788..3111361a46e 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -153,24 +153,24 @@ enum MalygosSays
// Sniffed data
const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
{
- {782.9821f,1296.652f,282.1114f},
- {779.5459f,1287.228f,282.1393f},
- {773.0028f,1279.52f,282.4164f},
- {764.3626f,1274.476f,282.4731f},
- {754.3961f,1272.639f,282.4171f},
- {744.4422f,1274.412f,282.222f},
- {735.575f,1279.742f,281.9674f},
- {729.2788f,1287.187f,281.9943f},
- {726.1191f,1296.688f,282.2997f},
- {725.9396f,1306.531f,282.2448f},
- {729.3045f,1316.122f,281.9108f},
- {735.8322f,1323.633f,282.1887f},
- {744.4616f,1328.999f,281.9948f},
- {754.4739f,1330.666f,282.049f},
- {764.074f,1329.053f,281.9949f},
- {772.8409f,1323.951f,282.077f},
- {779.5085f,1316.412f,281.9145f},
- {782.8365f,1306.778f,282.3035f},
+ {782.9821f, 1296.652f, 282.1114f},
+ {779.5459f, 1287.228f, 282.1393f},
+ {773.0028f, 1279.52f, 282.4164f},
+ {764.3626f, 1274.476f, 282.4731f},
+ {754.3961f, 1272.639f, 282.4171f},
+ {744.4422f, 1274.412f, 282.222f},
+ {735.575f, 1279.742f, 281.9674f},
+ {729.2788f, 1287.187f, 281.9943f},
+ {726.1191f, 1296.688f, 282.2997f},
+ {725.9396f, 1306.531f, 282.2448f},
+ {729.3045f, 1316.122f, 281.9108f},
+ {735.8322f, 1323.633f, 282.1887f},
+ {744.4616f, 1328.999f, 281.9948f},
+ {754.4739f, 1330.666f, 282.049f},
+ {764.074f, 1329.053f, 281.9949f},
+ {772.8409f, 1323.951f, 282.077f},
+ {779.5085f, 1316.412f, 281.9145f},
+ {782.8365f, 1306.778f, 282.3035f},
};
#define GROUND_Z 268
@@ -179,22 +179,22 @@ const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
#define MALYGOS_MAX_WAYPOINTS 16
const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] =
{
- {812.7299f,1391.672f,283.2763f},
- {848.2912f,1358.61f,283.2763f},
- {853.9227f,1307.911f,283.2763f},
- {847.1437f,1265.538f,283.2763f},
- {839.9229f,1245.245f,283.2763f},
- {827.3463f,1221.818f,283.2763f},
- {803.2727f,1203.851f,283.2763f},
- {772.9372f,1197.981f,283.2763f},
- {732.1138f,1200.647f,283.2763f},
- {693.8761f,1217.995f,283.2763f},
- {664.5038f,1256.539f,283.2763f},
- {650.1497f,1303.485f,283.2763f},
- {662.9109f,1350.291f,283.2763f},
- {677.6391f,1377.607f,283.2763f},
- {704.8198f,1401.162f,283.2763f},
- {755.2642f,1417.1f,283.2763f},
+ {812.7299f, 1391.672f, 283.2763f},
+ {848.2912f, 1358.61f, 283.2763f},
+ {853.9227f, 1307.911f, 283.2763f},
+ {847.1437f, 1265.538f, 283.2763f},
+ {839.9229f, 1245.245f, 283.2763f},
+ {827.3463f, 1221.818f, 283.2763f},
+ {803.2727f, 1203.851f, 283.2763f},
+ {772.9372f, 1197.981f, 283.2763f},
+ {732.1138f, 1200.647f, 283.2763f},
+ {693.8761f, 1217.995f, 283.2763f},
+ {664.5038f, 1256.539f, 283.2763f},
+ {650.1497f, 1303.485f, 283.2763f},
+ {662.9109f, 1350.291f, 283.2763f},
+ {677.6391f, 1377.607f, 283.2763f},
+ {704.8198f, 1401.162f, 283.2763f},
+ {755.2642f, 1417.1f, 283.2763f},
};
#define MAX_SUMMONS_PHASE_TWO 4
@@ -202,7 +202,7 @@ const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] =
#define MAX_MALYGOS_POS 2
const Position MalygosPositions[MAX_MALYGOS_POS] =
{
- {754.544f,1301.71f,320.0f},
+ {754.544f, 1301.71f, 320.0f},
{754.39f, 1301.27f, 292.91f}
};
@@ -232,14 +232,14 @@ public:
bersekerTimer = 0;
currentPos = 0;
- SetPhase(PHASE_ONE,true);
+ SetPhase(PHASE_ONE, true);
delayedMovementTimer = 8000;
delayedMovement = false;
summonDeaths = 0;
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
cannotMove = true;
}
@@ -293,7 +293,7 @@ public:
if (!instance)
return;
- SetPhase(PHASE_THREE,true);
+ SetPhase(PHASE_THREE, true);
// this despawns Hover Disks
summons.DespawnAll();
@@ -308,16 +308,16 @@ public:
continue;
// The rest is handled in the AI of the vehicle.
- target->CastSpell(target,SPELL_SUMMOM_RED_DRAGON,true);
+ target->CastSpell(target, SPELL_SUMMOM_RED_DRAGON, true);
}
}
- if (GameObject* go = GameObject::GetGameObject(*me,instance->GetData64(DATA_PLATFORM)))
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_PLATFORM)))
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED); // In sniffs it has this flag, but i don't know how is applied.
// pos sniffed
me->GetMotionMaster()->MoveIdle();
- me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM,MalygosPositions[0].GetPositionX(),MalygosPositions[0].GetPositionY(),MalygosPositions[0].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM, MalygosPositions[0].GetPositionX(), MalygosPositions[0].GetPositionY(), MalygosPositions[0].GetPositionZ());
}
void SetPhaseEvents(uint8 _phase)
@@ -325,23 +325,23 @@ public:
switch (_phase)
{
case PHASE_ONE:
- events.ScheduleEvent(EVENT_ARCANE_BREATH,urand(15,20)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_ARCANE_STORM,urand(5,10)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_VORTEX,urand(30,40)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_POWER_SPARKS,urand(30,35)*IN_MILLISECONDS,0,_phase);
+ events.ScheduleEvent(EVENT_ARCANE_BREATH, urand(15, 20)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_ARCANE_STORM, urand(5, 10)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_VORTEX, urand(30, 40)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_POWER_SPARKS, urand(30, 35)*IN_MILLISECONDS, 0, _phase);
break;
case PHASE_TWO:
- events.ScheduleEvent(EVENT_YELL_0,0,0,_phase);
- events.ScheduleEvent(EVENT_YELL_1,24*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_SURGE_POWER,urand(60,70)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_SUMMON_ARCANE,urand(2,5)*IN_MILLISECONDS,0,_phase);
+ events.ScheduleEvent(EVENT_YELL_0, 0, 0, _phase);
+ events.ScheduleEvent(EVENT_YELL_1, 24*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_SURGE_POWER, urand(60, 70)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_SUMMON_ARCANE, urand(2, 5)*IN_MILLISECONDS, 0, _phase);
break;
case PHASE_THREE:
- events.ScheduleEvent(EVENT_YELL_2,0,0,_phase);
- events.ScheduleEvent(EVENT_YELL_3,8*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_YELL_4,16*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3,(7,16)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_STATIC_FIELD,(20,30)*IN_MILLISECONDS,0,_phase);
+ events.ScheduleEvent(EVENT_YELL_2, 0, 0, _phase);
+ events.ScheduleEvent(EVENT_YELL_3, 8*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_YELL_4, 16*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3, (7, 16)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_STATIC_FIELD, (20, 30)*IN_MILLISECONDS, 0, _phase);
break;
default:
break;
@@ -353,7 +353,7 @@ public:
_EnterCombat();
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Talk(SAY_AGGRO_P_ONE);
@@ -409,17 +409,17 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(MOVE_VORTEX,MalygosPositions[1].GetPositionX(), MalygosPositions[1].GetPositionY(), MalygosPositions[1].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(MOVE_VORTEX, MalygosPositions[1].GetPositionX(), MalygosPositions[1].GetPositionY(), MalygosPositions[1].GetPositionZ());
// continues in MovementInform function.
}
void ExecuteVortex()
{
- DoCast(me,SPELL_VORTEX_1,true);
- DoCast(me,SPELL_VORTEX_2,true);
+ DoCast(me, SPELL_VORTEX_1, true);
+ DoCast(me, SPELL_VORTEX_2, true);
// the vortex execution continues in the dummy effect of this spell (see its script)
- DoCast(me,SPELL_VORTEX_3,true);
+ DoCast(me, SPELL_VORTEX_3, true);
}
void MovementInform(uint32 type, uint32 id)
@@ -436,7 +436,7 @@ public:
case MOVE_DEEP_BREATH_ROTATION:
currentPos = currentPos == MALYGOS_MAX_WAYPOINTS - 1 ? 0 : currentPos+1;
me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION,MalygosPhaseTwoWaypoints[currentPos]);
+ me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[currentPos]);
break;
case MOVE_INIT_PHASE_ONE:
me->SetInCombatWithZone();
@@ -451,24 +451,24 @@ public:
void StartPhaseTwo()
{
- SetPhase(PHASE_TWO,true);
+ SetPhase(PHASE_TWO, true);
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->GetMotionMaster()->MoveIdle();
- me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION,MalygosPhaseTwoWaypoints[0]);
+ me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[0]);
- Creature* summon = me->SummonCreature(NPC_HOVER_DISK_CASTER,HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS-1]);
+ Creature* summon = me->SummonCreature(NPC_HOVER_DISK_CASTER, HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS-1]);
if (summon && summon->IsAIEnabled)
summon->AI()->DoAction(ACTION_HOVER_DISK_START_WP_2);
- summon = me->SummonCreature(NPC_HOVER_DISK_CASTER,HoverDiskWaypoints[0]);
+ summon = me->SummonCreature(NPC_HOVER_DISK_CASTER, HoverDiskWaypoints[0]);
if (summon && summon->IsAIEnabled)
summon->AI()->DoAction(ACTION_HOVER_DISK_START_WP_1);
for (uint8 i = 0; i < 2; i++)
{
// not sure about its position.
- summon = me->SummonCreature(NPC_HOVER_DISK_MELEE,HoverDiskWaypoints[0]);
+ summon = me->SummonCreature(NPC_HOVER_DISK_MELEE, HoverDiskWaypoints[0]);
if (summon)
summon->SetInCombatWithZone();
}
@@ -496,7 +496,7 @@ public:
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE)
{
me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM,MalygosPositions[0].GetPositionX(),MalygosPositions[0].GetPositionY(),MalygosPositions[0].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM, MalygosPositions[0].GetPositionX(), MalygosPositions[0].GetPositionY(), MalygosPositions[0].GetPositionZ());
}
}
}
@@ -506,7 +506,7 @@ public:
{
if (delayedMovementTimer <= diff)
{
- me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION,MalygosPhaseTwoWaypoints[currentPos]);
+ me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[currentPos]);
delayedMovementTimer = 8000;
delayedMovement = false;
} delayedMovementTimer -= diff;
@@ -544,38 +544,38 @@ public:
Talk(SAY_AGGRO_P_TWO);
break;
case EVENT_ARCANE_BREATH:
- DoCast(me->getVictim(),SPELL_ARCANE_BREATH);
- events.ScheduleEvent(EVENT_ARCANE_BREATH,urand(35,60)*IN_MILLISECONDS,0,PHASE_ONE);
+ DoCast(me->getVictim(), SPELL_ARCANE_BREATH);
+ events.ScheduleEvent(EVENT_ARCANE_BREATH, urand(35, 60)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_ARCANE_STORM:
- DoCast(me->getVictim(),SPELL_ARCANE_STORM);
- events.ScheduleEvent(EVENT_ARCANE_STORM,urand(5,10)*IN_MILLISECONDS,0,PHASE_ONE);
+ DoCast(me->getVictim(), SPELL_ARCANE_STORM);
+ events.ScheduleEvent(EVENT_ARCANE_STORM, urand(5, 10)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_VORTEX:
PrepareForVortex();
- events.ScheduleEvent(EVENT_VORTEX,urand(60,80)*IN_MILLISECONDS,0,PHASE_ONE);
+ events.ScheduleEvent(EVENT_VORTEX, urand(60, 80)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_POWER_SPARKS:
- instance->SetData(DATA_POWER_SPARKS_HANDLING,0);
- events.ScheduleEvent(EVENT_POWER_SPARKS,urand(30,35)*IN_MILLISECONDS,0,PHASE_ONE);
+ instance->SetData(DATA_POWER_SPARKS_HANDLING, 0);
+ events.ScheduleEvent(EVENT_POWER_SPARKS, urand(30, 35)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_SURGE_POWER:
me->GetMotionMaster()->MoveIdle();
delayedMovement = true;
DoCast(SPELL_SURGE_POWER);
- events.ScheduleEvent(EVENT_SURGE_POWER,urand(60,70)*IN_MILLISECONDS,0,PHASE_TWO);
+ events.ScheduleEvent(EVENT_SURGE_POWER, urand(60, 70)*IN_MILLISECONDS, 0, PHASE_TWO);
break;
case EVENT_SUMMON_ARCANE:
DoCast(SPELL_SUMMON_ARCANE_BOMB);
- events.ScheduleEvent(EVENT_SUMMON_ARCANE,urand(12,15)*IN_MILLISECONDS,0,PHASE_TWO);
+ events.ScheduleEvent(EVENT_SUMMON_ARCANE, urand(12, 15)*IN_MILLISECONDS, 0, PHASE_TWO);
break;
case EVENT_SURGE_POWER_PHASE_3:
- DoCast(GetTargetPhaseThree(),SPELL_SURGE_POWER_PHASE_3);
- events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3,(7,16)*IN_MILLISECONDS,0,PHASE_THREE);
+ DoCast(GetTargetPhaseThree(), SPELL_SURGE_POWER_PHASE_3);
+ events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3, (7, 16)*IN_MILLISECONDS, 0, PHASE_THREE);
break;
case EVENT_STATIC_FIELD:
- DoCast(GetTargetPhaseThree(),SPELL_STATIC_FIELD);
- events.ScheduleEvent(EVENT_STATIC_FIELD,(20,30)*IN_MILLISECONDS,0,PHASE_THREE);
+ DoCast(GetTargetPhaseThree(), SPELL_STATIC_FIELD);
+ events.ScheduleEvent(EVENT_STATIC_FIELD, (20, 30)*IN_MILLISECONDS, 0, PHASE_THREE);
break;
default:
break;
@@ -587,7 +587,7 @@ public:
Unit* GetTargetPhaseThree()
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
// we are a drake
if (target->GetVehicleKit())
@@ -643,7 +643,7 @@ public:
// each player will enter to the trigger vehicle (entry 30090) already spawned (each one can hold up to 5 players, it has 5 seats)
// the players enter to the vehicles casting SPELL_VORTEX_4 OR SPELL_VORTEX_5
if (InstanceScript* instance = caster->GetInstanceScript())
- instance->SetData(DATA_VORTEX_HANDLING,0);
+ instance->SetData(DATA_VORTEX_HANDLING, 0);
// the rest of the vortex execution continues when SPELL_VORTEX_2 is removed.
}
@@ -735,23 +735,23 @@ public:
void Reset()
{
- summonTimer = urand(5,7)*IN_MILLISECONDS;
+ summonTimer = urand(5, 7)*IN_MILLISECONDS;
}
void UpdateAI(const uint32 diff)
{
if (!me->HasAura(SPELL_PORTAL_VISUAL_CLOSED) &&
!me->HasAura(SPELL_PORTAL_OPENED))
- DoCast(me,SPELL_PORTAL_VISUAL_CLOSED,true);
+ DoCast(me, SPELL_PORTAL_VISUAL_CLOSED, true);
if (instance)
{
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
if (malygos->AI()->GetData(DATA_PHASE) != PHASE_ONE)
{
me->RemoveAura(SPELL_PORTAL_OPENED);
- DoCast(me,SPELL_PORTAL_VISUAL_CLOSED,true);
+ DoCast(me, SPELL_PORTAL_VISUAL_CLOSED, true);
}
}
}
@@ -762,7 +762,7 @@ public:
if (summonTimer <= diff)
{
DoCast(SPELL_SUMMON_POWER_PARK);
- summonTimer = urand(5,7)*IN_MILLISECONDS;
+ summonTimer = urand(5, 7)*IN_MILLISECONDS;
} else summonTimer -= diff;
}
@@ -808,8 +808,8 @@ public:
if (instance)
{
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
- me->GetMotionMaster()->MoveFollow(malygos,0.0f,0.0f);
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
+ me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f);
}
}
@@ -818,7 +818,7 @@ public:
if (!instance)
return;
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
if (malygos->AI()->GetData(DATA_PHASE) != PHASE_ONE)
{
@@ -833,7 +833,7 @@ public:
}
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE)
- me->GetMotionMaster()->MoveFollow(malygos,0.0f,0.0f);
+ me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f);
}
}
@@ -842,7 +842,7 @@ public:
if (damage > me->GetMaxHealth())
{
damage = 0;
- DoCast(me,SPELL_POWER_SPARK_DEATH,true);
+ DoCast(me, SPELL_POWER_SPARK_DEATH, true);
me->DespawnOrUnsummon(1000);
}
}
@@ -893,11 +893,11 @@ public:
// This will only be called if the passenger dies
if (instance)
{
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
- malygos->AI()->SetData(DATA_SUMMON_DEATHS,malygos->AI()->GetData(DATA_SUMMON_DEATHS)+1);
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
+ malygos->AI()->SetData(DATA_SUMMON_DEATHS, malygos->AI()->GetData(DATA_SUMMON_DEATHS)+1);
}
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
me->GetMotionMaster()->MoveIdle();
@@ -906,8 +906,8 @@ public:
{
// Hack: Fall ground function can fail (remember the platform is a gameobject), we will teleport the disk to the ground
if (me->GetPositionZ() > GROUND_Z)
- me->NearTeleportTo(me->GetPositionX(),me->GetPositionY(),GROUND_Z,0);
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
+ me->NearTeleportTo(me->GetPositionX(), me->GetPositionY(), GROUND_Z, 0);
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
me->setFaction(FACTION_FRIENDLY);
me->AI()->EnterEvadeMode();
}
@@ -928,14 +928,14 @@ public:
{
case ACTION_HOVER_DISK_START_WP_1:
for (uint8 i = 0; i < MAX_HOVER_DISK_WAYPOINTS; i++)
- AddWaypoint(i,HoverDiskWaypoints[i].GetPositionX(),HoverDiskWaypoints[i].GetPositionY(),HoverDiskWaypoints[i].GetPositionZ());
+ AddWaypoint(i, HoverDiskWaypoints[i].GetPositionX(), HoverDiskWaypoints[i].GetPositionY(), HoverDiskWaypoints[i].GetPositionZ());
break;
case ACTION_HOVER_DISK_START_WP_2:
{
uint8 count = 0;
for (uint8 i = MAX_HOVER_DISK_WAYPOINTS-1; i > 0; i--)
{
- AddWaypoint(count,HoverDiskWaypoints[i].GetPositionX(),HoverDiskWaypoints[i].GetPositionY(),HoverDiskWaypoints[i].GetPositionZ());
+ AddWaypoint(count, HoverDiskWaypoints[i].GetPositionX(), HoverDiskWaypoints[i].GetPositionY(), HoverDiskWaypoints[i].GetPositionZ());
count++;
}
break;
@@ -944,7 +944,7 @@ public:
return;
}
- Start(true,false,0,0,false,true);
+ Start(true, false, 0, 0, false, true);
}
void UpdateEscortAI(const uint32 /*diff*/)
@@ -985,7 +985,7 @@ public:
void Reset()
{
- DoCast(me,SPELL_ARCANE_OVERLOAD,false);
+ DoCast(me, SPELL_ARCANE_OVERLOAD, false);
}
void UpdateAI(const uint32 diff)
@@ -1023,12 +1023,12 @@ public:
if (!instance)
return;
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
if (Unit* summoner = me->ToTempSummon()->GetSummoner())
{
- summoner->CastSpell(me,SPELL_RIDE_RED_DRAGON,true);
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ summoner->CastSpell(me, SPELL_RIDE_RED_DRAGON, true);
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
float victim_threat = malygos->getThreatManager().getThreat(summoner);
malygos->getThreatManager().resetAllAggro();
@@ -1084,7 +1084,7 @@ public:
{
events.Reset();
- events.ScheduleEvent(EVENT_YELL_1,0);
+ events.ScheduleEvent(EVENT_YELL_1, 0);
}
void UpdateAI(const uint32 diff)
@@ -1095,15 +1095,15 @@ public:
{
case EVENT_YELL_1:
Talk(SAY_ONE);
- events.ScheduleEvent(EVENT_YELL_2,4*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_YELL_2, 4*IN_MILLISECONDS);
break;
case EVENT_YELL_2:
Talk(SAY_TWO);
- events.ScheduleEvent(EVENT_YELL_3,4*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_YELL_3, 4*IN_MILLISECONDS);
break;
case EVENT_YELL_3:
Talk(SAY_THREE);
- events.ScheduleEvent(EVENT_YELL_4,7*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_YELL_4, 7*IN_MILLISECONDS);
break;
case EVENT_YELL_4:
Talk(SAY_FOUR);
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index a28b5258e4b..c2a9978d1d3 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -62,17 +62,17 @@ public:
}
}
- SpawnGameObject(GO_FOCUSING_IRIS,focusingIrisPosition);
- SpawnGameObject(GO_EXIT_PORTAL,exitPortalPosition);
+ SpawnGameObject(GO_FOCUSING_IRIS, focusingIrisPosition);
+ SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
if (GameObject* platform = instance->GetGameObject(platformGUID))
platform->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED);
} else if (state == DONE)
{
if (Creature* malygos = instance->GetCreature(malygosGUID))
- malygos->SummonCreature(NPC_ALEXSTRASZA,829.0679f,1244.77f,279.7453f,2.32f);
+ malygos->SummonCreature(NPC_ALEXSTRASZA, 829.0679f, 1244.77f, 279.7453f, 2.32f);
- SpawnGameObject(GO_EXIT_PORTAL,exitPortalPosition);
+ SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
// we make the platform appear again because at the moment we don't support looting using a vehicle
if (GameObject* platform = instance->GetGameObject(platformGUID))
@@ -89,9 +89,9 @@ public:
void SpawnGameObject(uint32 entry, Position& pos)
{
GameObject* go = new GameObject;
- if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT),entry, instance,
- PHASEMASK_NORMAL, pos.GetPositionX(),pos.GetPositionY(),pos.GetPositionZ(),pos.GetOrientation(),
- 0,0,0,0,120,GO_STATE_READY))
+ if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), entry, instance,
+ PHASEMASK_NORMAL, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(),
+ 0, 0, 0, 0, 120, GO_STATE_READY))
{
delete go;
return;
@@ -143,7 +143,7 @@ public:
{
go->Delete(); // this is not the best way.
if (Creature* malygos = instance->GetCreature(malygosGUID))
- malygos->GetMotionMaster()->MovePoint(4,770.10f, 1275.33f, 267.23f); // MOVE_INIT_PHASE_ONE
+ malygos->GetMotionMaster()->MovePoint(4, 770.10f, 1275.33f, 267.23f); // MOVE_INIT_PHASE_ONE
if (GameObject* exitPortal = instance->GetGameObject(exitPortalGUID))
exitPortal->Delete();
@@ -176,7 +176,7 @@ public:
if (!player || player->isGameMaster() || player->HasAura(SPELL_VORTEX_4))
continue;
- player->CastSpell(trigger,SPELL_VORTEX_4,true);
+ player->CastSpell(trigger, SPELL_VORTEX_4, true);
counter++;
}
}
@@ -196,7 +196,7 @@ public:
if (Creature* trigger = instance->GetCreature(*itr_trigger))
{
lastPortalGUID = trigger->GetGUID();
- trigger->CastSpell(trigger,SPELL_PORTAL_OPENED,true);
+ trigger->CastSpell(trigger, SPELL_PORTAL_OPENED, true);
return;
}
}
@@ -206,7 +206,7 @@ public:
}
}
- void SetData(uint32 data,uint32 /*value*/)
+ void SetData(uint32 data, uint32 /*value*/)
{
switch (data)
{
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index ffdd038ace3..001547379a3 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -149,7 +149,7 @@ public:
Phase = 1;
DoScriptText(SAY_SHIELD, me);
DoCast(me, SPELL_RIFT_SHIELD);
- Creature* Rift = me->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[urand(0,5)], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1*IN_MILLISECONDS);
+ Creature* Rift = me->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[urand(0, 5)], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1*IN_MILLISECONDS);
if (Rift)
{
//DoCast(Rift, SPELL_CHARGE_RIFT);
@@ -215,7 +215,7 @@ public:
void JustDied(Unit * /*killer*/)
{
if (Creature* pAnomalus = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_ANOMALUS) : 0))
- CAST_AI(boss_anomalus::boss_anomalusAI,pAnomalus->AI())->bDeadChaoticRift = true;
+ CAST_AI(boss_anomalus::boss_anomalusAI, pAnomalus->AI())->bDeadChaoticRift = true;
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index 07a943a0234..c7fa97899a1 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -82,7 +82,7 @@ public:
void Reset()
{
uiCrystalfireBreathTimer = 14*IN_MILLISECONDS;
- uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS,11*IN_MILLISECONDS);
+ uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS);
uiTailSweepTimer = 5*IN_MILLISECONDS;
bEnrage = false;
@@ -214,7 +214,7 @@ public:
DoCast(me, SPELL_CRYSTALIZE);
else if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CRYSTAL_CHAINS);
- uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS,11*IN_MILLISECONDS);
+ uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS);
} else uiCrystalChainsCrystalizeTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index eaca718d419..1fd13bc1619 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -256,7 +256,7 @@ public:
bFireMagusDead = false;
bFrostMagusDead = false;
bArcaneMagusDead = false;
- DoScriptText(RAND(SAY_SPLIT_1,SAY_SPLIT_2), me);
+ DoScriptText(RAND(SAY_SPLIT_1, SAY_SPLIT_2), me);
return;
}
@@ -273,7 +273,7 @@ public:
bFireMagusDead = false;
bFrostMagusDead = false;
bArcaneMagusDead = false;
- DoScriptText(RAND(SAY_SPLIT_1,SAY_SPLIT_2), me);
+ DoScriptText(RAND(SAY_SPLIT_1, SAY_SPLIT_2), me);
return;
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index 431740b8e08..360e003c0ca 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -195,7 +195,7 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pTemp = Unit::GetUnit((*me),(*i)->getUnitGuid());
+ Unit* pTemp = Unit::GetUnit((*me), (*i)->getUnitGuid());
if (pTemp && pTemp->GetTypeId() == TYPEID_PLAYER && pTemp->getClass() == Healer)
{
pTarget = pTemp;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
index 9853b98487e..58203f95a40 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
@@ -75,9 +75,9 @@ public:
{
_Reset();
- events.ScheduleEvent(EVENT_MAGIC_PULL,15000);
- events.ScheduleEvent(EVENT_STOMP,17000);
- events.ScheduleEvent(EVENT_BOMB_SUMMON,2000);
+ events.ScheduleEvent(EVENT_MAGIC_PULL, 15000);
+ events.ScheduleEvent(EVENT_STOMP, 17000);
+ events.ScheduleEvent(EVENT_BOMB_SUMMON, 2000);
postPull = false;
}
@@ -110,21 +110,21 @@ public:
for (uint8 i = 0; i <= (postPull ? 3 : 0); i++)
{
- me->GetRandomNearPosition(pPosition, float(urand(0,10)));
+ me->GetRandomNearPosition(pPosition, float(urand(0, 10)));
me->SummonCreature(NPC_UNSTABLE_SPHERE, pPosition);
}
}
- events.ScheduleEvent(EVENT_BOMB_SUMMON,2000);
+ events.ScheduleEvent(EVENT_BOMB_SUMMON, 2000);
break;
case EVENT_MAGIC_PULL:
DoCast(SPELL_MAGIC_PULL);
postPull = true;
- events.ScheduleEvent(EVENT_MAGIC_PULL,15000);
+ events.ScheduleEvent(EVENT_MAGIC_PULL, 15000);
break;
case EVENT_STOMP:
- DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2,SAY_STOMP_3), me);
+ DoScriptText(RAND(SAY_STOMP_1, SAY_STOMP_2, SAY_STOMP_3), me);
DoCast(SPELL_THUNDERING_STOMP);
- events.ScheduleEvent(EVENT_STOMP,17000);
+ events.ScheduleEvent(EVENT_STOMP, 17000);
break;
}
}
@@ -144,7 +144,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2,SAY_KILL_3), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2, SAY_KILL_3), me);
}
private:
bool postPull;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index 51b75f19f7e..e6520806a68 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -92,7 +92,7 @@ enum AmberDrake
SPELL_AMBER_SHOCK_LANCE = 49840, //(60 yds) - Instant - Deals 4822 to 5602 Arcane damage and detonates all Shock Charges on an enemy dragon. Damage is increased by 6525 for each detonated.
// SPELL_AMBER_STOP_TIME //Instant - 1 min cooldown - Halts the passage of time, freezing all enemy dragons in place for 10 sec. This attack applies 5 Shock Charges to each affected target.
//you do not have access to until you kill the Mage-Lord Urom.
- SPELL_AMBER_TEMPORAL_RIFT = 49592 //(60 yds) - Channeled - Channels a temporal rift on an enemy dragon for 10 sec. While trapped in the rift, all damage done to the target is increased by 100%. In addition, for every 15,000 damage done to a target affected by Temporal Rift, 1 Shock Charge is generated.
+ SPELL_AMBER_TEMPORAL_RIFT = 49592 //(60 yds) - Channeled - Channels a temporal rift on an enemy dragon for 10 sec. While trapped in the rift, all damage done to the target is increased by 100%. In addition, for every 15, 000 damage done to a target affected by Temporal Rift, 1 Shock Charge is generated.
};
/*Emerald Drake,
@@ -105,7 +105,7 @@ enum EmeraldDrake
SPELL_RIDE_EMERALD_DRAKE_QUE = 49427, //Apply Aura: Periodic Trigger, Interval: 3 seconds ---> 49346
SPELL_EMERALD_DRAKE_SADDLE = 49346, //Allows you to ride on the back of an Amber Drake. ---> Dummy
SPELL_EMERALD_LEECHING_POISON = 50328, //(60 yds) - Instant - Poisons the enemy dragon, leeching 1300 to the caster every 2 sec. for 12 sec. Stacks up to 3 times.
- SPELL_EMERALD_TOUCH_THE_NIGHTMARE = 50341, //(60 yds) - Instant - Consumes 30% of the caster's max health to inflict 25,000 nature damage to an enemy dragon and reduce the damage it deals by 25% for 30 sec.
+ SPELL_EMERALD_TOUCH_THE_NIGHTMARE = 50341, //(60 yds) - Instant - Consumes 30% of the caster's max health to inflict 25, 000 nature damage to an enemy dragon and reduce the damage it deals by 25% for 30 sec.
// you do not have access to until you kill the Mage-Lord Urom
SPELL_EMERALD_DREAM_FUNNEL = 50344 //(60 yds) - Channeled - Transfers 5% of the caster's max health to a friendly drake every second for 10 seconds as long as the caster channels.
};
@@ -145,10 +145,10 @@ public:
if (action != ACTION_SET_NORMAL_EVENTS)
return;
- events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3,10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10,25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35,50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15,30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3, 10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10, 25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35, 50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15, 30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
}
void JustSummoned(Creature* summon)
@@ -169,7 +169,7 @@ public:
return;
// TO-DO: See why the spell is not casted
- summon->CastSpell(summon,SPELL_PLANAR_BLAST,true);
+ summon->CastSpell(summon, SPELL_PLANAR_BLAST, true);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
@@ -208,22 +208,22 @@ public:
switch (eventId)
{
case EVENT_ARCANE_BARRAGE:
- DoCast(me->getVictim(),SPELL_ARCANE_BARRAGE);
- events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3,10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ DoCast(me->getVictim(), SPELL_ARCANE_BARRAGE);
+ events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3, 10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
case EVENT_ARCANE_VOLLEY:
DoCastAOE(SPELL_ARCANE_VOLLEY);
- events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10,25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10, 25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
case EVENT_ENRAGED_ASSAULT:
Talk(SAY_ENRAGE);
DoCast(SPELL_ENRAGED_ASSAULT);
- events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35,50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35, 50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
case EVENT_SUMMON_LEY_WHELP:
for (uint8 i = 0; i < 3; i++)
DoCast(SPELL_SUMMON_LEY_WHELP);
- events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15,30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15, 30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index a5bcd92b8ee..07188b1a08b 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -78,12 +78,12 @@ static Summons Group[]=
static uint32 TeleportSpells[]=
{
- SPELL_SUMMON_MENAGERIE,SPELL_SUMMON_MENAGERIE_2,SPELL_SUMMON_MENAGERIE_3
+ SPELL_SUMMON_MENAGERIE, SPELL_SUMMON_MENAGERIE_2, SPELL_SUMMON_MENAGERIE_3
};
static int32 SayAggro[]=
{
- SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3,SAY_AGGRO_4
+ SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3, SAY_AGGRO_4
};
class boss_urom : public CreatureScript
@@ -98,7 +98,7 @@ public:
struct boss_uromAI : public BossAI
{
- boss_uromAI(Creature* creature) : BossAI(creature,DATA_UROM_EVENT) {}
+ boss_uromAI(Creature* creature) : BossAI(creature, DATA_UROM_EVENT) {}
void Reset()
{
@@ -120,11 +120,11 @@ public:
me->GetMotionMaster()->MoveIdle();
- teleportTimer = urand(30000,35000);
+ teleportTimer = urand(30000, 35000);
arcaneExplosionTimer = 9000;
castArcaneExplosionTimer = 2000;
- frostBombTimer = urand(5000,8000);
- timeBombTimer = urand(20000,25000);
+ frostBombTimer = urand(5000, 8000);
+ timeBombTimer = urand(20000, 25000);
}
void EnterCombat(Unit* /*pWho*/)
@@ -136,7 +136,7 @@ public:
CastTeleport();
if (instance->GetData(DATA_UROM_PLATAFORM) != 3)
- instance->SetData(DATA_UROM_PLATAFORM,instance->GetData(DATA_UROM_PLATAFORM)+1);
+ instance->SetData(DATA_UROM_PLATAFORM, instance->GetData(DATA_UROM_PLATAFORM)+1);
}
void AttackStart(Unit* pWho)
@@ -151,12 +151,12 @@ public:
{
if (me->Attack(pWho, true))
{
- DoScriptText(SayAggro[3],me);
+ DoScriptText(SayAggro[3], me);
me->SetInCombatWith(pWho);
pWho->SetInCombatWith(me);
- me->GetMotionMaster()->MoveChase(pWho, 0,0);
+ me->GetMotionMaster()->MoveChase(pWho, 0, 0);
}
}
}
@@ -169,7 +169,7 @@ public:
while (group[0] == group[1] || group[0] == group[2] || group[1] == group[2])
{
for (uint8 i = 0; i < 3; i++)
- group[i] = urand(0,2);
+ group[i] = urand(0, 2);
}
}
@@ -206,7 +206,7 @@ public:
for (uint8 i = 0; i < 4 ; i++)
{
SetPosition(i);
- me->SummonCreature(Group[group[instance->GetData(DATA_UROM_PLATAFORM)]].entry[i],x,y,me->GetPositionZ(),me->GetOrientation());
+ me->SummonCreature(Group[group[instance->GetData(DATA_UROM_PLATAFORM)]].entry[i], x, y, me->GetPositionZ(), me->GetOrientation());
}
}
@@ -215,7 +215,7 @@ public:
if (!instance || instance->GetData(DATA_UROM_PLATAFORM) > 2)
return;
- DoScriptText(SayAggro[instance->GetData(DATA_UROM_PLATAFORM)],me);
+ DoScriptText(SayAggro[instance->GetData(DATA_UROM_PLATAFORM)], me);
DoCast(TeleportSpells[instance->GetData(DATA_UROM_PLATAFORM)]);
}
@@ -231,10 +231,10 @@ public:
if (teleportTimer <= uiDiff)
{
me->InterruptNonMeleeSpells(false);
- DoScriptText(SAY_TELEPORT,me);
+ DoScriptText(SAY_TELEPORT, me);
me->GetMotionMaster()->MoveIdle();
DoCast(SPELL_TELEPORT);
- teleportTimer = urand(30000,35000);
+ teleportTimer = urand(30000, 35000);
} else teleportTimer -= uiDiff;
@@ -256,8 +256,8 @@ public:
Position pPos;
me->getVictim()->GetPosition(&pPos);
- me->NearTeleportTo(pPos.GetPositionX(),pPos.GetPositionY(),pPos.GetPositionZ(),pPos.GetOrientation());
- me->GetMotionMaster()->MoveChase(me->getVictim(),0,0);
+ me->NearTeleportTo(pPos.GetPositionX(), pPos.GetPositionY(), pPos.GetPositionZ(), pPos.GetOrientation());
+ me->GetMotionMaster()->MoveChase(me->getVictim(), 0, 0);
me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING);
canCast = false;
@@ -271,15 +271,15 @@ public:
if (frostBombTimer <= uiDiff)
{
DoCastVictim(SPELL_FROSTBOMB);
- frostBombTimer = urand(5000,8000);
+ frostBombTimer = urand(5000, 8000);
} else frostBombTimer -= uiDiff;
if (timeBombTimer <= uiDiff)
{
if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pUnit,SPELL_TIME_BOMB);
+ DoCast(pUnit, SPELL_TIME_BOMB);
- timeBombTimer = urand(20000,25000);
+ timeBombTimer = urand(20000, 25000);
} else timeBombTimer -= uiDiff;
}
@@ -303,15 +303,15 @@ public:
switch(pSpell->Id)
{
case SPELL_SUMMON_MENAGERIE:
- me->SetHomePosition(968.66f,1042.53f,527.32f,0.077f);
+ me->SetHomePosition(968.66f, 1042.53f, 527.32f, 0.077f);
LeaveCombat();
break;
case SPELL_SUMMON_MENAGERIE_2:
- me->SetHomePosition(1164.02f,1170.85f,527.321f,3.66f);
+ me->SetHomePosition(1164.02f, 1170.85f, 527.321f, 3.66f);
LeaveCombat();
break;
case SPELL_SUMMON_MENAGERIE_3:
- me->SetHomePosition(1118.31f,1080.377f,508.361f,4.25f);
+ me->SetHomePosition(1118.31f, 1080.377f, 508.361f, 4.25f);
LeaveCombat();
break;
case SPELL_TELEPORT:
@@ -323,7 +323,7 @@ public:
}
}
private:
- float x,y;
+ float x, y;
bool canCast;
bool canGoBack;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
index 273fa33414f..d7025897eb8 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
@@ -65,17 +65,17 @@ public:
boss_varosAI(Creature* creature) : BossAI(creature, DATA_VAROS_EVENT)
{
if (instance->GetBossState(DATA_DRAKOS_EVENT) != DONE)
- DoCast(me,SPELL_CENTRIFUGE_SHIELD);
+ DoCast(me, SPELL_CENTRIFUGE_SHIELD);
}
void Reset()
{
_Reset();
- events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(20,25) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(20, 25) * IN_MILLISECONDS);
events.ScheduleEvent(EVENT_ENERGIZE_CORES_VISUAL, 5000);
// not sure if this is handled by a timer or hp percentage
- events.ScheduleEvent(EVENT_CALL_AZURE, urand(15,30) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_CALL_AZURE, urand(15, 30) * IN_MILLISECONDS);
firstCoreEnergize = false;
coreEnergizeOrientation = 0.0f;
@@ -109,7 +109,7 @@ public:
switch (eventId)
{
case EVENT_ENERGIZE_CORES:
- DoCast(me,SPELL_ENERGIZE_CORES);
+ DoCast(me, SPELL_ENERGIZE_CORES);
events.CancelEvent(EVENT_ENERGIZE_CORES);
break;
case EVENT_ENERGIZE_CORES_VISUAL:
@@ -120,20 +120,20 @@ public:
} else
coreEnergizeOrientation = MapManager::NormalizeOrientation(coreEnergizeOrientation - 2.0f);
- DoCast(me,SPELL_ENERGIZE_CORES_VISUAL);
+ DoCast(me, SPELL_ENERGIZE_CORES_VISUAL);
events.ScheduleEvent(EVENT_ENERGIZE_CORES_VISUAL, 5000);
events.ScheduleEvent(EVENT_ENERGIZE_CORES, 4000);
break;
case EVENT_CALL_AZURE:
// not sure how blizz handles this, i cant see any pattern between the differnt spells
- DoCast(me,SPELL_CALL_AZURE_RING_CAPTAIN);
+ DoCast(me, SPELL_CALL_AZURE_RING_CAPTAIN);
Talk(SAY_AZURE);
Talk(SAY_AZURE_EMOTE);
- events.ScheduleEvent(EVENT_CALL_AZURE, urand(20,25) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_CALL_AZURE, urand(20, 25) * IN_MILLISECONDS);
break;
case EVENT_AMPLIFY_MAGIC:
- DoCast(me->getVictim(),SPELL_CALL_AMPLIFY_MAGIC);
- events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(17,20) * IN_MILLISECONDS);
+ DoCast(me->getVictim(), SPELL_CALL_AMPLIFY_MAGIC);
+ events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(17, 20) * IN_MILLISECONDS);
break;
}
}
@@ -177,7 +177,7 @@ class npc_azure_ring_captain : public CreatureScript
{
if (spell->Id == SPELL_ICE_BEAM)
{
- target->CastSpell(target,SPELL_SUMMON_ARCANE_BEAM,true);
+ target->CastSpell(target, SPELL_SUMMON_ARCANE_BEAM, true);
me->DespawnOrUnsummon();
}
}
@@ -198,8 +198,8 @@ class npc_azure_ring_captain : public CreatureScript
me->GetMotionMaster()->MoveIdle();
- if (Unit* target = ObjectAccessor::GetUnit(*me,targetGUID))
- DoCast(target,SPELL_ICE_BEAM);
+ if (Unit* target = ObjectAccessor::GetUnit(*me, targetGUID))
+ DoCast(target, SPELL_ICE_BEAM);
}
void DoAction(const int32 action)
@@ -209,13 +209,13 @@ class npc_azure_ring_captain : public CreatureScript
case ACTION_CALL_DRAGON_EVENT:
if (instance)
{
- if (Creature* varos = ObjectAccessor::GetCreature(*me,instance->GetData64(DATA_VAROS)))
+ if (Creature* varos = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VAROS)))
{
- if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->SetReactState(REACT_PASSIVE);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT,victim->GetPositionX(),victim->GetPositionY(),victim->GetPositionZ() + 20.0f);
+ me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT, victim->GetPositionX(), victim->GetPositionY(), victim->GetPositionZ() + 20.0f);
targetGUID = victim->GetGUID();
}
}
@@ -269,7 +269,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader
void Register()
{
- OnEffectRemove += AuraEffectRemoveFn(spell_varos_centrifuge_shield_AuraScript::OnRemove, EFFECT_0,SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ OnEffectRemove += AuraEffectRemoveFn(spell_varos_centrifuge_shield_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_varos_centrifuge_shield_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
@@ -298,14 +298,14 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
if (varos->GetEntry() != NPC_VAROS)
return;
- float orientation = CAST_AI(boss_varos::boss_varosAI,varos->AI())->GetCoreEnergizeOrientation();
+ float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation();
for (std::list<Unit*>::iterator itr = targetList.begin() ; itr != targetList.end();)
{
Position pos;
(*itr)->GetPosition(&pos);
- float angle = varos->GetAngle((*itr)->GetPositionX(),(*itr)->GetPositionY());
+ float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY());
float diff = fabs(orientation - angle);
if (diff > 1.0f)
@@ -345,14 +345,14 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
if (varos->GetEntry() != NPC_VAROS)
return;
- float orientation = CAST_AI(boss_varos::boss_varosAI,varos->AI())->GetCoreEnergizeOrientation();
+ float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation();
for (std::list<Unit*>::iterator itr = targetList.begin() ; itr != targetList.end();)
{
Position pos;
(*itr)->GetPosition(&pos);
- float angle = varos->GetAngle((*itr)->GetPositionX(),(*itr)->GetPositionY());
+ float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY());
float diff = fabs(orientation - angle);
if (diff > 1.0f)
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index a4576f2aa82..41aa988583d 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -61,7 +61,7 @@ public:
if (creature->GetEntry() != NPC_CENTRIFUGE_CONSTRUCT)
return;
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,--centrifugueConstructCounter);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, --centrifugueConstructCounter);
if (!centrifugueConstructCounter)
if (Creature* varos = instance->GetCreature(varosGUID))
@@ -72,12 +72,12 @@ public:
{
if (GetBossState(DATA_DRAKOS_EVENT) == DONE && GetBossState(DATA_VAROS_EVENT) != DONE)
{
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,1);
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,centrifugueConstructCounter);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 1);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, centrifugueConstructCounter);
} else
{
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,0);
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,0);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 0);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, 0);
}
}
@@ -95,7 +95,7 @@ public:
if (!varos)
return;
- if (Creature* drake = varos->SummonCreature(NPC_AZURE_RING_GUARDIAN,varos->GetPositionX(),varos->GetPositionY(),varos->GetPositionZ()+40))
+ if (Creature* drake = varos->SummonCreature(NPC_AZURE_RING_GUARDIAN, varos->GetPositionX(), varos->GetPositionY(), varos->GetPositionZ()+40))
drake->AI()->DoAction(ACTION_CALL_DRAGON_EVENT);
}
@@ -117,7 +117,7 @@ public:
break;
case NPC_CENTRIFUGE_CONSTRUCT:
if (creature->isAlive())
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,++centrifugueConstructCounter);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, ++centrifugueConstructCounter);
break;
}
}
@@ -145,14 +145,14 @@ public:
case DATA_DRAKOS_EVENT:
if (state == DONE)
{
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,1);
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,centrifugueConstructCounter);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 1);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, centrifugueConstructCounter);
OpenCageDoors();
}
break;
case DATA_VAROS_EVENT:
if (state == DONE)
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,0);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 0);
break;
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 71313f54d59..d6c2942d16a 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -26,7 +26,7 @@
#define GOSSIP_ITEM_ETERNOS1 "I want to fly on the wings of the Bronze Flight"
#define GOSSIP_ITEM_ETERNOS2 "What abilities do Amber Drakes have?"
-#define HAS_ESSENCE(a) ((a)->HasItemCount(ITEM_EMERALD_ESSENCE,1) || (a)->HasItemCount(ITEM_AMBER_ESSENCE,1) || (a)->HasItemCount(ITEM_RUBY_ESSENCE,1))
+#define HAS_ESSENCE(a) ((a)->HasItemCount(ITEM_EMERALD_ESSENCE, 1) || (a)->HasItemCount(ITEM_AMBER_ESSENCE, 1) || (a)->HasItemCount(ITEM_RUBY_ESSENCE, 1))
enum Drakes
{
diff --git a/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
index fd75d1d28ce..bc844698fdb 100644
--- a/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
@@ -141,11 +141,11 @@ struct Waypoint
struct Location
{
- float x,y,z;
+ float x, y, z;
};
struct Locations
{
- float x,y,z;
+ float x, y, z;
};
//each dragons special points. First where fly to before connect to connon, second where land point is.
@@ -307,7 +307,7 @@ public:
{
pTenebron->Respawn();
pTenebron->GetMotionMaster()->MoveTargetedHome();
- pTenebron->AI()->SetData(DATA_CAN_LOOT,0);
+ pTenebron->AI()->SetData(DATA_CAN_LOOT, 0);
}
}
}
@@ -325,7 +325,7 @@ public:
{
pShadron->Respawn();
pShadron->GetMotionMaster()->MoveTargetedHome();
- pShadron->AI()->SetData(DATA_CAN_LOOT,0);
+ pShadron->AI()->SetData(DATA_CAN_LOOT, 0);
}
}
}
@@ -343,7 +343,7 @@ public:
{
pVesperon->Respawn();
pVesperon->GetMotionMaster()->MoveTargetedHome();
- pVesperon->AI()->SetData(DATA_CAN_LOOT,0);
+ pVesperon->AI()->SetData(DATA_CAN_LOOT, 0);
}
}
}
@@ -358,7 +358,7 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(SAY_SARTHARION_AGGRO,me);
+ DoScriptText(SAY_SARTHARION_AGGRO, me);
DoZoneInCombat();
if (pInstance)
@@ -370,7 +370,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
- DoScriptText(SAY_SARTHARION_DEATH,me);
+ DoScriptText(SAY_SARTHARION_DEATH, me);
if (pInstance)
{
@@ -385,17 +385,17 @@ public:
pVesperon->DisappearAndDie();
if (achievProgress == 1)
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST,H_ACHIEV_TWILIGHT_ASSIST));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST, H_ACHIEV_TWILIGHT_ASSIST));
else if (achievProgress == 2)
{
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST,H_ACHIEV_TWILIGHT_ASSIST));
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO,H_ACHIEV_TWILIGHT_DUO));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST, H_ACHIEV_TWILIGHT_ASSIST));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO, H_ACHIEV_TWILIGHT_DUO));
}
else if (achievProgress == 3)
{
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST,H_ACHIEV_TWILIGHT_ASSIST));
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO,H_ACHIEV_TWILIGHT_DUO));
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ZONE,H_ACHIEV_TWILIGHT_ZONE));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST, H_ACHIEV_TWILIGHT_ASSIST));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO, H_ACHIEV_TWILIGHT_DUO));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ZONE, H_ACHIEV_TWILIGHT_ZONE));
}
pInstance->SetData(TYPE_SARTHARION_EVENT, DONE);
@@ -404,7 +404,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SARTHARION_SLAY_1,SAY_SARTHARION_SLAY_2,SAY_SARTHARION_SLAY_3), me);
+ DoScriptText(RAND(SAY_SARTHARION_SLAY_1, SAY_SARTHARION_SLAY_2, SAY_SARTHARION_SLAY_3), me);
}
// me->ResetLootMode() is called from Reset()
@@ -484,7 +484,7 @@ public:
{
if (pInstance)
{
- if (Creature *pTemp = Unit::GetCreature(*me,pInstance->GetData64(uiDataId)))
+ if (Creature *pTemp = Unit::GetCreature(*me, pInstance->GetData64(uiDataId)))
{
if (pTemp->isAlive() && !pTemp->getVictim())
{
@@ -598,13 +598,13 @@ public:
if (m_uiFlameTsunamiTimer <= uiDiff)
{
SendFlameTsunami();
- switch(urand(0,1))
+ switch(urand(0, 1))
{
case 0:
{
- Creature *Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
- Creature *Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
- Creature *Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
+ Creature *Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature *Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature *Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
Right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
Right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
@@ -612,8 +612,8 @@ public:
}
case 1:
{
- Creature *Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
- Creature *Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
+ Creature *Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature *Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
Left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
break;
@@ -630,7 +630,7 @@ public:
{
DoScriptText(SAY_SARTHARION_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_FLAME_BREATH, SPELL_FLAME_BREATH_H));
- m_uiFlameBreathTimer = urand(25000,35000);
+ m_uiFlameBreathTimer = urand(25000, 35000);
}
else
m_uiFlameBreathTimer -= uiDiff;
@@ -639,7 +639,7 @@ public:
if (m_uiTailSweepTimer <= uiDiff)
{
DoCast(me->getVictim(), RAID_MODE(SPELL_TAIL_LASH, SPELL_TAIL_LASH_H));
- m_uiTailSweepTimer = urand(15000,20000);
+ m_uiTailSweepTimer = urand(15000, 20000);
}
else
m_uiTailSweepTimer -= uiDiff;
@@ -648,7 +648,7 @@ public:
if (m_uiCleaveTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- m_uiCleaveTimer = urand(7000,10000);
+ m_uiCleaveTimer = urand(7000, 10000);
}
else
m_uiCleaveTimer -= uiDiff;
@@ -660,10 +660,10 @@ public:
{
CastLavaStrikeOnTarget(pTarget);
- if(urand(0,5) == 0)
- DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1,SAY_SARTHARION_SPECIAL_2,SAY_SARTHARION_SPECIAL_3), me);
+ if(urand(0, 5) == 0)
+ DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me);
}
- m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000,20000));
+ m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000, 20000));
}
else
m_uiLavaStrikeTimer -= uiDiff;
@@ -847,7 +847,7 @@ struct dummy_dragonAI : public ScriptedAI
//using a grid search here seem to be more efficient than caching all four guids
//in instance script and calculate range to each.
- GameObject* pPortal = me->FindNearestGameObject(GO_TWILIGHT_PORTAL,50.0f);
+ GameObject* pPortal = me->FindNearestGameObject(GO_TWILIGHT_PORTAL, 50.0f);
switch(me->GetEntry())
{
@@ -857,12 +857,12 @@ struct dummy_dragonAI : public ScriptedAI
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
for(uint32 i = 0; i < 6; ++i)
- me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
+ me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
else
{
for(uint32 i = 0; i < 6; ++i)
- me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
+ me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
break;
}
@@ -881,7 +881,7 @@ struct dummy_dragonAI : public ScriptedAI
iTextId = WHISPER_OPEN_PORTAL;
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000))
+ if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -890,7 +890,7 @@ struct dummy_dragonAI : public ScriptedAI
}
else
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000))
+ if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -1034,7 +1034,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_TENEBRON_SLAY_1,SAY_TENEBRON_SLAY_2), me);
+ DoScriptText(RAND(SAY_TENEBRON_SLAY_1, SAY_TENEBRON_SLAY_2), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -1052,7 +1052,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
- m_uiShadowFissureTimer = urand(15000,20000);
+ m_uiShadowFissureTimer = urand(15000, 20000);
}
else
m_uiShadowFissureTimer -= uiDiff;
@@ -1071,7 +1071,7 @@ public:
{
DoScriptText(SAY_TENEBRON_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- m_uiShadowBreathTimer = urand(20000,25000);
+ m_uiShadowBreathTimer = urand(20000, 25000);
}
else
m_uiShadowBreathTimer -= uiDiff;
@@ -1123,14 +1123,14 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(SAY_SHADRON_AGGRO,me);
+ DoScriptText(SAY_SHADRON_AGGRO, me);
DoZoneInCombat();
DoCast(me, SPELL_POWER_OF_SHADRON);
}
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SHADRON_SLAY_1,SAY_SHADRON_SLAY_2), me);
+ DoScriptText(RAND(SAY_SHADRON_SLAY_1, SAY_SHADRON_SLAY_2), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -1148,7 +1148,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
- m_uiShadowFissureTimer = urand(15000,20000);
+ m_uiShadowFissureTimer = urand(15000, 20000);
}
else
m_uiShadowFissureTimer -= uiDiff;
@@ -1165,7 +1165,7 @@ public:
OpenPortal();
m_bHasPortalOpen = true;
- m_uiAcolyteShadronTimer = urand(60000,65000);
+ m_uiAcolyteShadronTimer = urand(60000, 65000);
}
}
else
@@ -1176,7 +1176,7 @@ public:
{
DoScriptText(SAY_SHADRON_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- m_uiShadowBreathTimer = urand(20000,25000);
+ m_uiShadowBreathTimer = urand(20000, 25000);
}
else
m_uiShadowBreathTimer -= uiDiff;
@@ -1222,14 +1222,14 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(SAY_VESPERON_AGGRO,me);
+ DoScriptText(SAY_VESPERON_AGGRO, me);
DoZoneInCombat();
DoCast(me, SPELL_POWER_OF_VESPERON);
}
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_VESPERON_SLAY_1,SAY_VESPERON_SLAY_2), me);
+ DoScriptText(RAND(SAY_VESPERON_SLAY_1, SAY_VESPERON_SLAY_2), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -1247,7 +1247,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
- m_uiShadowFissureTimer = urand(15000,20000);
+ m_uiShadowFissureTimer = urand(15000, 20000);
}
else
m_uiShadowFissureTimer -= uiDiff;
@@ -1261,7 +1261,7 @@ public:
{
OpenPortal();
DoCast(me->getVictim(), SPELL_TWILIGHT_TORMENT_VESP);
- m_uiAcolyteVesperonTimer = urand(60000,70000);
+ m_uiAcolyteVesperonTimer = urand(60000, 70000);
}
}
else
@@ -1272,7 +1272,7 @@ public:
{
DoScriptText(SAY_VESPERON_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- m_uiShadowBreathTimer = urand(20000,25000);
+ m_uiShadowBreathTimer = urand(20000, 25000);
}
else
m_uiShadowBreathTimer -= uiDiff;
@@ -1328,7 +1328,7 @@ public:
}
}
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
void JustDied(Unit* /*killer*/)
@@ -1338,7 +1338,7 @@ public:
Creature* Shadron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_SHADRON));
if(Shadron)
{
- (CAST_AI(mob_shadron::mob_shadronAI,Shadron->AI()))->m_bHasPortalOpen = false;
+ (CAST_AI(mob_shadron::mob_shadronAI, Shadron->AI()))->m_bHasPortalOpen = false;
}
Creature* pDebuffTarget = NULL;
@@ -1352,10 +1352,10 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT,0) && !i->getSource()->getVictim())
+ if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->getVictim())
{
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_SHIFT_REMOVAL_ALL,true);
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_RESIDUE,true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
@@ -1422,7 +1422,7 @@ public:
uiDespawnTimer = 28000;
if (pInstance)
{
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO);
}
@@ -1436,7 +1436,7 @@ public:
{
Creature* pVesperon = pInstance->instance->GetCreature(pInstance->GetData64(DATA_VESPERON));
if (pVesperon)
- (CAST_AI(mob_vesperon::mob_vesperonAI,pVesperon->AI()))->m_bHasPortalOpen = false;
+ (CAST_AI(mob_vesperon::mob_vesperonAI, pVesperon->AI()))->m_bHasPortalOpen = false;
if (pVesperon && pVesperon->isAlive() && pVesperon->HasAura(SPELL_TWILIGHT_TORMENT_VESP))
pVesperon->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
@@ -1451,14 +1451,14 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT,0) && !i->getSource()->getVictim())
+ if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->getVictim())
{
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_SHIFT_REMOVAL_ALL,true);
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_RESIDUE,true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
- if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP,0) && !i->getSource()->getVictim())
+ if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP, 0) && !i->getSource()->getVictim())
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
}
}
@@ -1518,7 +1518,7 @@ public:
{
if(pInstance)
{
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
m_uiFadeArmorTimer = 1000;
m_uiHatchEggTimer = 20000;
@@ -1546,7 +1546,7 @@ public:
{
Creature* Tenebron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_TENEBRON));
if(Tenebron)
- (CAST_AI(mob_tenebron::mob_tenebronAI,Tenebron->AI()))->m_bHasPortalOpen = false;
+ (CAST_AI(mob_tenebron::mob_tenebronAI, Tenebron->AI()))->m_bHasPortalOpen = false;
SpawnWhelps();
}
else
@@ -1598,13 +1598,13 @@ public:
{
if (Tsunami_Timer <= diff)
{
- DoCast(me,SPELL_FLAME_TSUNAMI_DMG_AURA);
+ DoCast(me, SPELL_FLAME_TSUNAMI_DMG_AURA);
Tsunami_Timer = 500;
}else Tsunami_Timer -= diff;
if(TsunamiBuff_timer <= diff)
{
- if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me,NPC_LAVA_BLAZE, 10.0f, true))
+ if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me, NPC_LAVA_BLAZE, 10.0f, true))
LavaBlaze->CastSpell(LavaBlaze, SPELL_FLAME_TSUNAMI_BUFF, true);
TsunamiBuff_timer = 1000;
}else TsunamiBuff_timer -= diff;
@@ -1699,7 +1699,7 @@ public:
if (m_uiFadeArmorTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_FADE_ARMOR);
- m_uiFadeArmorTimer = urand(5000,10000);
+ m_uiFadeArmorTimer = urand(5000, 10000);
}
else
m_uiFadeArmorTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index f2d972bb051..54cdc46245b 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -180,7 +180,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustDied(Unit* /*pKiller*/)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 9b9d7a38489..3a14946dfc0 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -109,7 +109,7 @@ public:
uiStaticOverloadTimer = urand(5*IN_MILLISECONDS, 6*IN_MILLISECONDS);
uiBallLightningTimer = urand(10*IN_MILLISECONDS, 11*IN_MILLISECONDS);
- uiDisperseHealth = 45 + urand(0,10);
+ uiDisperseHealth = 45 + urand(0, 10);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
@@ -140,7 +140,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void SpellHit(Unit* /*caster*/, const SpellEntry* spell)
@@ -197,7 +197,7 @@ public:
{
lSparkList.Summon(pSummoned);
- pSummoned->CastSpell(pSummoned, DUNGEON_MODE(SPELL_SPARK_VISUAL_TRIGGER,H_SPELL_SPARK_VISUAL_TRIGGER), true);
+ pSummoned->CastSpell(pSummoned, DUNGEON_MODE(SPELL_SPARK_VISUAL_TRIGGER, H_SPELL_SPARK_VISUAL_TRIGGER), true);
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
@@ -278,7 +278,7 @@ public:
{
bHasDispersed = true;
- DoScriptText(RAND(SAY_SPLIT_1,SAY_SPLIT_2), me);
+ DoScriptText(RAND(SAY_SPLIT_1, SAY_SPLIT_2), me);
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 1b314ee3c9d..011c4c589b5 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -125,7 +125,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -190,7 +190,7 @@ public:
if (m_uiLightningNova_Timer <= uiDiff)
{
- DoScriptText(RAND(SAY_NOVA_1,SAY_NOVA_2,SAY_NOVA_3), me);
+ DoScriptText(RAND(SAY_NOVA_1, SAY_NOVA_2, SAY_NOVA_3), me);
DoScriptText(EMOTE_NOVA, me);
DoCast(me, SPELL_LIGHTNING_NOVA_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 1161ffac5eb..700df86881f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -172,7 +172,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void DespawnGolem()
@@ -263,7 +263,7 @@ public:
if (m_uiShatteringStomp_Timer <= uiDiff)
{
// Should he stomp even if he has no brittle golem to shatter?
- DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2), me);
+ DoScriptText(RAND(SAY_STOMP_1, SAY_STOMP_2), me);
DoCast(me, SPELL_SHATTERING_STOMP_N);
@@ -297,7 +297,7 @@ public:
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
- DoScriptText(RAND(SAY_FORGE_1,SAY_FORGE_2), me);
+ DoScriptText(RAND(SAY_FORGE_1, SAY_FORGE_2), me);
m_bHasTemper = true;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 5468837a711..7cf99900672 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -170,7 +170,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3,SAY_SLAY_4), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3, SAY_SLAY_4), me);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index f286dd23f58..92ec5db126e 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -186,7 +186,7 @@ public:
{
uint32 uiSummonPipe = rand()%2;
me->SummonCreature(uiEncounterTimer > DATA_TIME_BEFORE_OOZE ? CREATURE_MALFORMED_OOZE :
- RAND(CREATURE_FORGED_IRON_DWARF,CREATURE_FORGED_IRON_TROGG),
+ RAND(CREATURE_FORGED_IRON_DWARF, CREATURE_FORGED_IRON_TROGG),
PipeLocations[uiSummonPipe].x, PipeLocations[uiSummonPipe].y, PipeLocations[uiSummonPipe].z, 0.0f,
TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
uiSummonTimer = 20000;
@@ -231,7 +231,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void KilledIronSludge()
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 9fc0cc599d9..f237871ef90 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -174,10 +174,10 @@ public:
if (pInstance)
{
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR), false);
}
KaddrakGUIDList.clear();
@@ -369,7 +369,7 @@ public:
case 17:
DoScriptText(SAY_EVENT_INTRO_2, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_TRIBUNAL_CONSOLE),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_TRIBUNAL_CONSOLE), true);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
SetEscortPaused(true);
JumpToNextStep(8500);
@@ -386,7 +386,7 @@ public:
{
case 1:
{
- uint32 uiSpawnNumber = DUNGEON_MODE(2,3);
+ uint32 uiSpawnNumber = DUNGEON_MODE(2, 3);
for (uint8 i = 0; i < uiSpawnNumber; ++i)
me->SummonCreature(CREATURE_DARK_RUNE_PROTECTOR, SpawnLocations[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(CREATURE_DARK_RUNE_STORMCALLER, SpawnLocations[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
@@ -470,7 +470,7 @@ public:
case 8:
DoScriptText(SAY_EVENT_A_3, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pTemp->AI())->bKaddrakActivated = true;
JumpToNextStep(5000);
@@ -494,7 +494,7 @@ public:
case 12:
DoScriptText(SAY_EVENT_B_3, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pTemp->AI())->bMarnakActivated = true;
JumpToNextStep(10000);
@@ -526,7 +526,7 @@ public:
case 18:
DoScriptText(SAY_EVENT_C_3, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pTemp->AI())->bAbedneumActivated = true;
JumpToNextStep(5000);
@@ -580,7 +580,7 @@ public:
DoScriptText(SAY_EVENT_END_01, me);
me->SetStandState(UNIT_STAND_STATE_STAND);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
pTemp->DealDamage(pTemp, pTemp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
bIsBattle = true;
@@ -703,10 +703,10 @@ public:
{
if (pInstance)
{
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR), false);
}
Player* pPlayer = GetPlayerForEscort();
if (pPlayer)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index afeb8a23e88..e28d082062f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -144,7 +144,7 @@ public:
case GO_TRIBUNAL_CHEST_HERO:
uiTribunalChest = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
break;
case 191527:
uiTribunalSkyFloor = go->GetGUID();
@@ -159,12 +159,12 @@ public:
case DATA_MAIDEN_OF_GRIEF_EVENT:
m_auiEncounter[1] = data;
if (m_auiEncounter[1] == DONE)
- HandleGameObject(uiBrannDoor,true);
+ HandleGameObject(uiBrannDoor, true);
break;
case DATA_KRYSTALLUS_EVENT:
m_auiEncounter[0] = data;
if (m_auiEncounter[0] == DONE)
- HandleGameObject(uiMaidenOfGriefDoor,true);
+ HandleGameObject(uiMaidenOfGriefDoor, true);
break;
case DATA_SJONNIR_EVENT:
m_auiEncounter[3] = data;
@@ -173,10 +173,10 @@ public:
m_auiEncounter[2] = data;
if (m_auiEncounter[2] == DONE)
{
- HandleGameObject(uiSjonnirDoor,true);
+ HandleGameObject(uiSjonnirDoor, true);
GameObject* go = instance->GetGameObject(uiTribunalChest);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
}
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 608685830ab..854624727db 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -127,7 +127,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void Reset()
@@ -187,8 +187,8 @@ public:
void SummonCollapsingStar(Unit* target)
{
DoScriptText(SAY_SUMMON_COLLAPSING_STAR, me);
- me->SummonCreature(CREATURE_COLLAPSING_STAR,target->GetPositionX()+15.0f,target->GetPositionY()+15.0f,target->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN, 100000);
- me->SummonCreature(CREATURE_BLACK_HOLE,target->GetPositionX()+15.0f,target->GetPositionY()+15.0f,target->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN, 27000);
+ me->SummonCreature(CREATURE_COLLAPSING_STAR, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 100000);
+ me->SummonCreature(CREATURE_BLACK_HOLE, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 27000);
}
void UpdateAI(const uint32 diff)
@@ -205,7 +205,7 @@ public:
if (HealthBelowPct(2))
{
- me->SummonGameObject(GAMEOBJECT_GIVE_OF_THE_OBSERVER, 1634.258667f, -295.101166f,417.321381f,0,0,0,0,0,0);
+ me->SummonGameObject(GAMEOBJECT_GIVE_OF_THE_OBSERVER, 1634.258667f, -295.101166f, 417.321381f, 0, 0, 0, 0, 0, 0);
// All of them. or random?
DoScriptText(SAY_DEATH_1, me);
@@ -259,36 +259,36 @@ public:
if (QuantumStrike_Timer <= diff)
{
- DoCast(me->getVictim(), RAID_MODE(SPELL_QUANTUM_STRIKE,H_SPELL_QUANTUM_STRIKE), true);
+ DoCast(me->getVictim(), RAID_MODE(SPELL_QUANTUM_STRIKE, H_SPELL_QUANTUM_STRIKE), true);
QuantumStrike_Timer = urand(4000, 14000);
} else QuantumStrike_Timer -= diff;
if (BigBang_Timer <= diff)
{
- DoScriptText(RAND(SAY_BIG_BANG_1,SAY_BIG_BANG_2), me);
- DoCast(me->getVictim(), RAID_MODE(SPELL_BIG_BANG,H_SPELL_BIG_BANG), true);
+ DoScriptText(RAND(SAY_BIG_BANG_1, SAY_BIG_BANG_2), me);
+ DoCast(me->getVictim(), RAID_MODE(SPELL_BIG_BANG, H_SPELL_BIG_BANG), true);
BigBang_Timer = 90000;
} else BigBang_Timer -= diff;
if (Ascend_Timer <= diff)
{
- DoCast(me->getVictim(),SPELL_ASCEND, true);
+ DoCast(me->getVictim(), SPELL_ASCEND, true);
Ascend_Timer = 480000;
} else Ascend_Timer -= diff;
if (PhasePunch_Timer <= diff)
{
- DoCast(me->getVictim(),SPELL_PHASE_PUNCH, true);
+ DoCast(me->getVictim(), SPELL_PHASE_PUNCH, true);
PhasePunch_Timer = 8000;
} else PhasePunch_Timer -= diff;
if (CosmicSmash_Timer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), RAID_MODE(SPELL_COSMIC_SMASH,H_SPELL_COSMIC_SMASH), true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), RAID_MODE(SPELL_COSMIC_SMASH, H_SPELL_COSMIC_SMASH), true);
CosmicSmash_Timer = urand(30000, 60000);
} else CosmicSmash_Timer -= diff;
@@ -296,7 +296,7 @@ public:
if (Berserk_Timer <= diff)
{
DoScriptText(SAY_BERSERK, me);
- DoCast(me->getVictim(),SPELL_BERSERK, true);
+ DoCast(me->getVictim(), SPELL_BERSERK, true);
Berserk_Timer = 360000;
} else Berserk_Timer -= diff;
@@ -314,7 +314,7 @@ public:
{
DoCast(me, SPELL_ASCEND);
DoScriptText(SAY_BERSERK, me);
- Ascend_Timer = urand(360000,365000);
+ Ascend_Timer = urand(360000, 365000);
Enrage = false;
} else Ascend_Timer -= diff;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
index 6b63563d73c..ddf6858ff6d 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
@@ -281,14 +281,14 @@ public:
void JustDied(Unit* /*Killer*/)
{
- DoScriptText(RAND(SAY_STEELBREAKER_DEATH_1,SAY_STEELBREAKER_DEATH_2), me);
+ DoScriptText(RAND(SAY_STEELBREAKER_DEATH_1, SAY_STEELBREAKER_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
void KilledUnit(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_STEELBREAKER_SLAY_1,SAY_STEELBREAKER_SLAY_2), me);
+ DoScriptText(RAND(SAY_STEELBREAKER_SLAY_1, SAY_STEELBREAKER_SLAY_2), me);
if (phase == 3)
DoCast(me, SPELL_ELECTRICAL_CHARGE);
@@ -392,7 +392,7 @@ public:
if (phase >= 2)
events.RescheduleEvent(EVENT_RUNE_OF_DEATH, 30000);
if (phase >= 3)
- events.RescheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000,30000));
+ events.RescheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000, 30000));
break;
}
}
@@ -428,14 +428,14 @@ public:
void JustDied(Unit* /*Killer*/)
{
- DoScriptText(RAND(SAY_MOLGEIM_DEATH_1,SAY_MOLGEIM_DEATH_2), me);
+ DoScriptText(RAND(SAY_MOLGEIM_DEATH_1, SAY_MOLGEIM_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
void KilledUnit(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_MOLGEIM_SLAY_1,SAY_MOLGEIM_SLAY_2), me);
+ DoScriptText(RAND(SAY_MOLGEIM_SLAY_1, SAY_MOLGEIM_SLAY_2), me);
}
void SpellHit(Unit * /*from*/, const SpellEntry *spell)
@@ -470,19 +470,19 @@ public:
}
case EVENT_SHIELD_OF_RUNES:
DoCast(me, RAID_MODE(SPELL_SHIELD_OF_RUNES, SPELL_SHIELD_OF_RUNES_H));
- events.ScheduleEvent(EVENT_SHIELD_OF_RUNES, urand(27000,34000));
+ events.ScheduleEvent(EVENT_SHIELD_OF_RUNES, urand(27000, 34000));
break;
case EVENT_RUNE_OF_DEATH:
DoScriptText(SAY_MOLGEIM_RUNE_DEATH, me);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_RUNE_OF_DEATH);
- events.ScheduleEvent(EVENT_RUNE_OF_DEATH, urand(30000,40000));
+ events.ScheduleEvent(EVENT_RUNE_OF_DEATH, urand(30000, 40000));
break;
case EVENT_RUNE_OF_SUMMONING:
DoScriptText(SAY_MOLGEIM_SUMMON, me);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_RUNE_OF_SUMMONING);
- events.ScheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000,30000));
+ events.ScheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000, 30000));
break;
}
}
@@ -628,14 +628,14 @@ public:
{
case EVENT_UPDATEPHASE:
events.SetPhase(++phase);
- events.RescheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000,17000));
- events.RescheduleEvent(EVENT_OVERLOAD, urand(60000,125000));
+ events.RescheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000, 17000));
+ events.RescheduleEvent(EVENT_OVERLOAD, urand(60000, 125000));
if (phase >= 2)
- events.RescheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000,40000));
+ events.RescheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000, 40000));
if (phase >= 3)
{
DoCast(me, SPELL_STORMSHIELD);
- events.RescheduleEvent(EVENT_LIGHTNING_TENDRILS, urand(40000,80000));
+ events.RescheduleEvent(EVENT_LIGHTNING_TENDRILS, urand(40000, 80000));
}
break;
@@ -673,14 +673,14 @@ public:
void JustDied(Unit* /*Killer*/)
{
- DoScriptText(RAND(SAY_BRUNDIR_DEATH_1,SAY_BRUNDIR_DEATH_2), me);
+ DoScriptText(RAND(SAY_BRUNDIR_DEATH_1, SAY_BRUNDIR_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
void KilledUnit(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_BRUNDIR_SLAY_1,SAY_BRUNDIR_SLAY_2), me);
+ DoScriptText(RAND(SAY_BRUNDIR_SLAY_1, SAY_BRUNDIR_SLAY_2), me);
}
void SpellHit(Unit * /*from*/, const SpellEntry *spell)
@@ -705,17 +705,17 @@ public:
DoCast(SPELL_BERSERK);
break;
case EVENT_CHAIN_LIGHTNING:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_CHAIN_LIGHTNING_N , SPELL_CHAIN_LIGHTNING_H));
- events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000,17000));
+ events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000, 17000));
break;
case EVENT_OVERLOAD:
DoCast(RAID_MODE(SPELL_OVERLOAD , SPELL_OVERLOAD_H));
- events.ScheduleEvent(EVENT_OVERLOAD, urand(60000,125000));
+ events.ScheduleEvent(EVENT_OVERLOAD, urand(60000, 125000));
break;
case EVENT_LIGHTNING_WHIRL:
DoCast(RAID_MODE(SPELL_LIGHTNING_WHIRL , SPELL_LIGHTNING_WHIRL_H));
- events.ScheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000,40000));
+ events.ScheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000, 40000));
break;
case EVENT_LIGHTNING_TENDRILS:
DoCast(RAID_MODE(SPELL_LIGHTNING_TENDRILS, SPELL_LIGHTNING_TENDRILS_H));
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
index 0485e22b9ae..cee7b17ec64 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
@@ -62,12 +62,12 @@ public:
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
- DoScriptText(SAY_AGGRO,me);
+ DoScriptText(SAY_AGGRO, me);
}
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
index 352af769f59..d6f582e7b37 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
@@ -182,29 +182,29 @@ Position const Center[]=
Position const PosSiege[5] =
{
- {-814.59f,-64.54f,429.92f,5.969f},
- {-784.37f,-33.31f,429.92f,5.096f},
- {-808.99f,-52.10f,429.92f,5.668f},
- {-798.59f,-44.00f,429.92f,5.663f},
- {-812.83f,-77.71f,429.92f,0.046f},
+ {-814.59f, -64.54f, 429.92f, 5.969f},
+ {-784.37f, -33.31f, 429.92f, 5.096f},
+ {-808.99f, -52.10f, 429.92f, 5.668f},
+ {-798.59f, -44.00f, 429.92f, 5.663f},
+ {-812.83f, -77.71f, 429.92f, 0.046f},
};
Position const PosChopper[5] =
{
- {-717.83f,-106.56f,430.02f,0.122f},
- {-717.83f,-114.23f,430.44f,0.122f},
- {-717.83f,-109.70f,430.22f,0.122f},
- {-718.45f,-118.24f,430.26f,0.052f},
- {-718.45f,-123.58f,430.41f,0.085f},
+ {-717.83f, -106.56f, 430.02f, 0.122f},
+ {-717.83f, -114.23f, 430.44f, 0.122f},
+ {-717.83f, -109.70f, 430.22f, 0.122f},
+ {-718.45f, -118.24f, 430.26f, 0.052f},
+ {-718.45f, -123.58f, 430.41f, 0.085f},
};
Position const PosDemolisher[5] =
{
- {-724.12f,-176.64f,430.03f,2.543f},
- {-766.70f,-225.03f,430.50f,1.710f},
- {-729.54f,-186.26f,430.12f,1.902f},
- {-756.01f,-219.23f,430.50f,2.369f},
- {-798.01f,-227.24f,429.84f,1.446f},
+ {-724.12f, -176.64f, 430.03f, 2.543f},
+ {-766.70f, -225.03f, 430.50f, 1.710f},
+ {-729.54f, -186.26f, 430.12f, 1.902f},
+ {-756.01f, -219.23f, 430.50f, 2.369f},
+ {-798.01f, -227.24f, 429.84f, 1.446f},
};
class boss_flame_leviathan : public CreatureScript
@@ -284,7 +284,7 @@ class boss_flame_leviathan : public CreatureScript
if (towerOfFlames)
{
me->AddAura(SPELL_BUFF_TOWER_OF_FLAMES, me);
- events.ScheduleEvent(EVENT_MIMIRON_S_INFERNO,70*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_MIMIRON_S_INFERNO, 70*IN_MILLISECONDS);
}
if (towerOfFrost)
@@ -376,7 +376,7 @@ class boss_flame_leviathan : public CreatureScript
events.Update(diff);
- if (Shutdown == RAID_MODE(2,4))
+ if (Shutdown == RAID_MODE(2, 4))
{
Shutdown = 0;
events.ScheduleEvent(EVENT_SHUTDOWN, 4000);
@@ -411,7 +411,7 @@ class boss_flame_leviathan : public CreatureScript
break; // this is a must
case EVENT_PURSUE:
DoScriptText(RAND(SAY_TARGET_1, SAY_TARGET_2, SAY_TARGET_3), me);
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0,75,true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 75, true))
{
me->AddAura(SPELL_PURSUED, target);
me->MonsterTextEmote(EMOTE_PURSUE, target->GetGUID(), true);
@@ -454,7 +454,7 @@ class boss_flame_leviathan : public CreatureScript
case EVENT_THORIM_S_HAMMER: // Tower of Storms
for (uint8 i = 0; i < 7; ++i)
{
- if (Creature* thorim = DoSummon(NPC_THORIM_BEACON, me, float(urand(20,60)), 20000, TEMPSUMMON_TIMED_DESPAWN))
+ if (Creature* thorim = DoSummon(NPC_THORIM_BEACON, me, float(urand(20, 60)), 20000, TEMPSUMMON_TIMED_DESPAWN))
thorim->GetMotionMaster()->MoveRandom(100);
}
DoScriptText(SAY_TOWER_STORM, me);
@@ -661,7 +661,7 @@ class boss_flame_leviathan_defense_cannon : public CreatureScript
if (NapalmTimer <= diff)
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
if(CanAIAttack(target))
DoCast(target, SPELL_NAPALM, true);
@@ -763,7 +763,7 @@ class boss_flame_leviathan_safety_container : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- float x,y,z;
+ float x, y, z;
me->GetPosition(x, y, z);
z = me->GetMap()->GetHeight(x, y, z);
me->GetMotionMaster()->MovePoint(0, x, y, z);
@@ -1020,7 +1020,7 @@ class npc_hodirs_fury : public CreatureScript
void MoveInLineOfSight(Unit* who)
{
- if (who->GetTypeId() == TYPEID_PLAYER && who->IsVehicle() && me->IsInRange(who,0,5,false))
+ if (who->GetTypeId() == TYPEID_PLAYER && who->IsVehicle() && me->IsInRange(who, 0, 5, false))
{
if (Creature* trigger = DoSummonFlyer(NPC_HODIR_TARGET_BEACON, me, 20, 0, 1000, TEMPSUMMON_TIMED_DESPAWN))
trigger->CastSpell(who, SPELL_HODIR_S_FURY, true);
@@ -1170,9 +1170,9 @@ class npc_lorekeeper : public CreatureScript
if (player)
{
player->PrepareGossipMenu(creature);
- instance->instance->LoadGrid(364,-16); //make sure leviathan is loaded
+ instance->instance->LoadGrid(364, -16); //make sure leviathan is loaded
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_2,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
}
break;
@@ -1207,7 +1207,7 @@ class npc_lorekeeper : public CreatureScript
{
player->PrepareGossipMenu(creature);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_1,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
}
return true;
@@ -1240,7 +1240,7 @@ public:
// {
// pPlayer->PrepareGossipMenu(creature);
//
- // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_2,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
+ // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
// pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
// }
// break;
@@ -1260,7 +1260,7 @@ public:
// {
// pPlayer->PrepareGossipMenu(creature);
//
- // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_1,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
// pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
// }
// return true;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp
index 0076ed9f55f..817fcfcd4cc 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp
@@ -87,7 +87,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
index c27625fcf60..ed8fe571241 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
@@ -158,7 +158,7 @@ public:
However, if there are not at least 9 people outside of 15 yards
he will start casting it on players inside 15 yards melee and tank included.
*/
- Unit* target = CheckPlayersInRange(RAID_MODE<uint32>(4,9), 15.0f, 50.f);
+ Unit* target = CheckPlayersInRange(RAID_MODE<uint32>(4, 9), 15.0f, 50.f);
if (!target)
target = SelectTarget(SELECT_TARGET_RANDOM);
DoCast(target, SPELL_MARK_OF_THE_FACELESS);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
index 382b88be6c8..293d6fd3bdf 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
@@ -54,7 +54,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
index 6fc96c8dd7f..ba0e77cbee3 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
@@ -86,26 +86,26 @@ enum eAchievementData
const Position Pos[20] =
{
- {630.366f,216.772f,360.891f,3.001970f},
- {630.594f,231.846f,360.891f,3.124140f},
- {630.435f,337.246f,360.886f,3.211410f},
- {630.493f,313.349f,360.886f,3.054330f},
- {630.444f,321.406f,360.886f,3.124140f},
- {630.366f,247.307f,360.888f,3.211410f},
- {630.698f,305.311f,360.886f,3.001970f},
- {630.500f,224.559f,360.891f,3.054330f},
- {630.668f,239.840f,360.890f,3.159050f},
- {630.384f,329.585f,360.886f,3.159050f},
- {543.220f,313.451f,360.886f,0.104720f},
- {543.356f,329.408f,360.886f,6.248280f},
- {543.076f,247.458f,360.888f,6.213370f},
- {543.117f,232.082f,360.891f,0.069813f},
- {543.161f,305.956f,360.886f,0.157080f},
- {543.277f,321.482f,360.886f,0.052360f},
- {543.316f,337.468f,360.886f,6.195920f},
- {543.280f,239.674f,360.890f,6.265730f},
- {543.265f,217.147f,360.891f,0.174533f},
- {543.256f,224.831f,360.891f,0.122173f}
+ {630.366f, 216.772f, 360.891f, 3.001970f},
+ {630.594f, 231.846f, 360.891f, 3.124140f},
+ {630.435f, 337.246f, 360.886f, 3.211410f},
+ {630.493f, 313.349f, 360.886f, 3.054330f},
+ {630.444f, 321.406f, 360.886f, 3.124140f},
+ {630.366f, 247.307f, 360.888f, 3.211410f},
+ {630.698f, 305.311f, 360.886f, 3.001970f},
+ {630.500f, 224.559f, 360.891f, 3.054330f},
+ {630.668f, 239.840f, 360.890f, 3.159050f},
+ {630.384f, 329.585f, 360.886f, 3.159050f},
+ {543.220f, 313.451f, 360.886f, 0.104720f},
+ {543.356f, 329.408f, 360.886f, 6.248280f},
+ {543.076f, 247.458f, 360.888f, 6.213370f},
+ {543.117f, 232.082f, 360.891f, 0.069813f},
+ {543.161f, 305.956f, 360.886f, 0.157080f},
+ {543.277f, 321.482f, 360.886f, 0.052360f},
+ {543.316f, 337.468f, 360.886f, 6.195920f},
+ {543.280f, 239.674f, 360.890f, 6.265730f},
+ {543.265f, 217.147f, 360.891f, 0.174533f},
+ {543.256f, 224.831f, 360.891f, 0.122173f}
};
class boss_ignis : public CreatureScript
@@ -169,10 +169,10 @@ public:
{
// Shattered
if (Shattered)
- instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_SHATTERED_10,ACHIEVEMENT_SHATTERED_25));
+ instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_SHATTERED_10, ACHIEVEMENT_SHATTERED_25));
// Stokin' the Furnace
if (EncounterTime <= MAX_ENCOUNTER_TIME)
- instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_STOKIN_THE_FURNACE_10,ACHIEVEMENT_STOKIN_THE_FURNACE_25));
+ instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_STOKIN_THE_FURNACE_10, ACHIEVEMENT_STOKIN_THE_FURNACE_25));
}
}
@@ -196,7 +196,7 @@ public:
case EVENT_JET:
me->MonsterTextEmote(EMOTE_JETS, 0, true);
DoCastAOE(SPELL_FLAME_JETS);
- events.RescheduleEvent(EVENT_JET,urand(35000,40000));
+ events.RescheduleEvent(EVENT_JET, urand(35000, 40000));
break;
case EVENT_SLAG_POT:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
@@ -207,7 +207,7 @@ public:
events.DelayEvents(3000);
events.ScheduleEvent(EVENT_GRAB_POT, 500);
}
- events.RescheduleEvent(EVENT_SLAG_POT,RAID_MODE(30000, 15000));
+ events.RescheduleEvent(EVENT_SLAG_POT, RAID_MODE(30000, 15000));
break;
case EVENT_GRAB_POT:
if (Unit* SlagPotTarget = Unit::GetUnit(*me, SlagPotGUID))
@@ -240,14 +240,14 @@ public:
if (Unit *pTarget = me->getVictim())
me->SummonCreature(NPC_GROUND_SCORCH, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 45000);
DoCast(SPELL_SCORCH);
- events.RescheduleEvent(EVENT_SCORCH,25000);
+ events.RescheduleEvent(EVENT_SCORCH, 25000);
break;
case EVENT_CONSTRUCT:
DoScriptText(SAY_SUMMON, me);
DoSummon(NPC_IRON_CONSTRUCT, Pos[rand()%20], 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT);
DoCast(SPELL_STRENGHT);
DoCast(me, SPELL_ACTIVATE_CONSTRUCT);
- events.RescheduleEvent(EVENT_CONSTRUCT,RAID_MODE(40000, 30000));
+ events.RescheduleEvent(EVENT_CONSTRUCT, RAID_MODE(40000, 30000));
break;
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
@@ -409,10 +409,10 @@ public:
{
if(HeatTimer <= uiDiff)
{
- Creature* Construct = me->GetCreature(*me ,ConstructGUID);
+ Creature* Construct = me->GetCreature(*me , ConstructGUID);
if (Construct && !Construct->HasAura(SPELL_MOLTEN))
{
- me->AddAura(SPELL_HEAT,Construct);
+ me->AddAura(SPELL_HEAT, Construct);
HeatTimer=1000;
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index a8f4d237306..ae416693f7d 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -26,13 +26,13 @@ SDComment: TODO: Achievements
SDCategory: Ulduar
EndScriptData */
-#define SPELL_ARM_DEAD_DAMAGE RAID_MODE(63629,63979)
-#define SPELL_TWO_ARM_SMASH RAID_MODE(63356,64003)
-#define SPELL_ONE_ARM_SMASH RAID_MODE(63573,64006)
-#define SPELL_ARM_SWEEP RAID_MODE(63766,63983)
-#define SPELL_STONE_SHOUT RAID_MODE(63716,64005)
-#define SPELL_PETRIFY_BREATH RAID_MODE(62030,63980)
-#define SPELL_STONE_GRIP RAID_MODE(62166,63981)
+#define SPELL_ARM_DEAD_DAMAGE RAID_MODE(63629, 63979)
+#define SPELL_TWO_ARM_SMASH RAID_MODE(63356, 64003)
+#define SPELL_ONE_ARM_SMASH RAID_MODE(63573, 64006)
+#define SPELL_ARM_SWEEP RAID_MODE(63766, 63983)
+#define SPELL_STONE_SHOUT RAID_MODE(63716, 64005)
+#define SPELL_PETRIFY_BREATH RAID_MODE(62030, 63980)
+#define SPELL_STONE_GRIP RAID_MODE(62166, 63981)
#define SPELL_STONE_GRIP_CANCEL 65594
#define SPELL_SUMMON_RUBBLE 63633
#define SPELL_FALLING_RUBBLE 63821
@@ -40,7 +40,7 @@ EndScriptData */
#define SPELL_ARM_ENTER_VISUAL 64753
#define SPELL_SUMMON_FOCUSED_EYEBEAM 63342
-#define SPELL_FOCUSED_EYEBEAM_PERIODIC RAID_MODE(63347,63977)
+#define SPELL_FOCUSED_EYEBEAM_PERIODIC RAID_MODE(63347, 63977)
#define SPELL_FOCUSED_EYEBEAM_VISUAL 63369
#define SPELL_FOCUSED_EYEBEAM_VISUAL_LEFT 63676
#define SPELL_FOCUSED_EYEBEAM_VISUAL_RIGHT 63702
@@ -153,7 +153,7 @@ class boss_kologarn : public CreatureScript
void KilledUnit(Unit* /*who*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp
index 9e0b6ff5a35..d3e31eebbf1 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp
@@ -218,7 +218,7 @@ class boss_razorscale_controller : public CreatureScript
events.ScheduleEvent(EVENT_BUILD_HARPOON_3, 90000);
break;
case ACTION_PLACE_BROKEN_HARPOON:
- for (uint8 n = 0; n < RAID_MODE(2,4); n++)
+ for (uint8 n = 0; n < RAID_MODE(2, 4); n++)
me->SummonGameObject(GO_RAZOR_BROKEN_HARPOON, PosHarpoon[n].GetPositionX(), PosHarpoon[n].GetPositionY(), PosHarpoon[n].GetPositionZ(), 2.286f, 0, 0, 0, 0, 180000);
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
index a99927d5e50..fe66401a669 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
@@ -69,7 +69,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
@@ -80,7 +80,7 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2), me);
_EnterCombat();
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 2af069977b0..96d7168f468 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -274,7 +274,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
@@ -314,7 +314,7 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- DoCast(pTarget, RAID_MODE(SPELL_GRAVITY_BOMB_10,SPELL_GRAVITY_BOMB_25));
+ DoCast(pTarget, RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25));
uiGravityBombTarget = pTarget->GetGUID();
}
uiGravityBombTimer = TIMER_GRAVITY_BOMB;
@@ -425,7 +425,7 @@ public:
{
if (Unit *pGravityBombTarget = me->GetUnit(*me, uiGravityBombTarget))
{
- pGravityBombTarget->RemoveAurasDueToSpell(RAID_MODE(SPELL_GRAVITY_BOMB_10,SPELL_GRAVITY_BOMB_25));
+ pGravityBombTarget->RemoveAurasDueToSpell(RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25));
if (hardMode)
{
//Remains spawned for 3 minutes
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index a32c68fdf3b..8977e4860b6 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -139,7 +139,7 @@ public:
bEventInProgress = true;
bIsUndead = true;
- DoScriptText(YELL_DEAD_1,me);
+ DoScriptText(YELL_DEAD_1, me);
}
if (bEventInProgress)
@@ -157,12 +157,12 @@ public:
me->SetInCombatWith(me->getVictim());
me->GetMotionMaster()->MoveChase(me->getVictim());
- DoScriptText(YELL_AGGRO_2,me);
+ DoScriptText(YELL_AGGRO_2, me);
}
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(YELL_AGGRO_1,me);
+ DoScriptText(YELL_AGGRO_1, me);
if (pInstance)
pInstance->SetData(DATA_INGVAR_EVENT, IN_PROGRESS);
@@ -170,7 +170,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(YELL_DEAD_2,me);
+ DoScriptText(YELL_DEAD_2, me);
if (pInstance)
pInstance->SetData(DATA_INGVAR_EVENT, DONE);
@@ -179,9 +179,9 @@ public:
void KilledUnit(Unit * /*victim*/)
{
if (bIsUndead)
- DoScriptText(YELL_KILL_1,me);
+ DoScriptText(YELL_KILL_1, me);
else
- DoScriptText(YELL_KILL_2,me);
+ DoScriptText(YELL_KILL_2, me);
}
void UpdateAI(const uint32 diff)
@@ -245,7 +245,7 @@ public:
Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget)
{
- me->SummonCreature(ENTRY_THROW_TARGET,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,2000);
+ me->SummonCreature(ENTRY_THROW_TARGET, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000);
DoCast(me, SPELL_SHADOW_AXE_SUMMON);
}
@@ -301,7 +301,7 @@ public:
pInstance = c->GetInstanceScript();
}
- float x,y,z;
+ float x, y, z;
InstanceScript* pInstance;
uint32 uiResurectTimer;
uint32 uiResurectPhase;
@@ -314,15 +314,15 @@ public:
me->SetSpeed(MOVE_WALK , 1.0f);
//me->SetSpeed(MOVE_FLIGHT , 1.0f);
- me->GetPosition(x,y,z);
- DoTeleportTo(x+1,y,z+30);
+ me->GetPosition(x, y, z);
+ DoTeleportTo(x+1, y, z+30);
Unit* ingvar = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_INGVAR) : 0);
if (ingvar)
{
- me->GetMotionMaster()->MovePoint(1,x,y,z+15);
+ me->GetMotionMaster()->MovePoint(1, x, y, z+15);
- // DoScriptText(YELL_RESSURECT,me);
+ // DoScriptText(YELL_RESSURECT, me);
}
}
@@ -337,14 +337,14 @@ public:
{
case 1:
ingvar->RemoveAura(SPELL_SUMMON_BANSHEE);
- ingvar->CastSpell(ingvar,SPELL_SCOURG_RESURRECTION_DUMMY,true);
+ ingvar->CastSpell(ingvar, SPELL_SCOURG_RESURRECTION_DUMMY, true);
DoCast(ingvar, SPELL_SCOURG_RESURRECTION_BEAM);
uiResurectTimer = 8000;
uiResurectPhase = 1;
break;
case 2:
me->SetVisible(false);
- me->DealDamage(me,me->GetHealth());
+ me->DealDamage(me, me->GetHealth());
me->RemoveCorpse();
break;
}
@@ -366,7 +366,7 @@ public:
if (ingvar)
{
ingvar->SetStandState(UNIT_STAND_STATE_STAND);
- ingvar->CastSpell(ingvar,SPELL_SCOURG_RESURRECTION_HEAL,false);
+ ingvar->CastSpell(ingvar, SPELL_SCOURG_RESURRECTION_HEAL, false);
}
uiResurectTimer = 3000;
uiResurectPhase = 2;
@@ -380,7 +380,7 @@ public:
if (boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI* pAI = CAST_AI(boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI, ingvar->AI()))
pAI->StartZombiePhase();
- me->GetMotionMaster()->MovePoint(2,x+1,y,z+30);
+ me->GetMotionMaster()->MovePoint(2, x+1, y, z+30);
++uiResurectPhase;
uiResurectTimer = 0;
}
@@ -417,13 +417,13 @@ public:
void Reset()
{
- Unit *pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET,50);
+ Unit *pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
if (pTarget)
{
DoCast(me, SPELL_SHADOW_AXE_DAMAGE);
- float x,y,z;
- pTarget->GetPosition(x,y,z);
- me->GetMotionMaster()->MovePoint(0,x,y,z);
+ float x, y, z;
+ pTarget->GetPosition(x, y, z);
+ me->GetMotionMaster()->MovePoint(0, x, y, z);
}
uiDespawnTimer = 7000;
}
@@ -434,7 +434,7 @@ public:
{
if (uiDespawnTimer <= diff)
{
- me->DealDamage(me,me->GetHealth());
+ me->DealDamage(me, me->GetHealth());
me->RemoveCorpse();
uiDespawnTimer = 0;
} else uiDespawnTimer -= diff;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 1e874b3d5ee..096ee335077 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -96,7 +96,7 @@ public:
if (FrostTombGUID)
{
- Unit* FrostTomb = Unit::GetUnit((*me),FrostTombGUID);
+ Unit* FrostTomb = Unit::GetUnit((*me), FrostTombGUID);
if (FrostTomb)
FrostTomb->RemoveAurasDueToSpell(SPELL_FROST_TOMB);
}
@@ -104,7 +104,7 @@ public:
void UpdateAI(const uint32 /*diff*/)
{
- Unit* temp = Unit::GetUnit((*me),FrostTombGUID);
+ Unit* temp = Unit::GetUnit((*me), FrostTombGUID);
if ((temp && temp->isAlive() && !temp->HasAura(SPELL_FROST_TOMB)) || !temp)
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
@@ -282,7 +282,7 @@ public:
void Reset()
{
Respawn_Time = 12000;
- Decrepify_Timer = urand(10000,20000);
+ Decrepify_Timer = urand(10000, 20000);
isDead = false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index dd5fb2a6c82..6ff8e4d9ac8 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -27,14 +27,14 @@ EndScriptData */
enum eEnums
{
- //signed for 24200, but used by 24200,27390
+ //signed for 24200, but used by 24200, 27390
YELL_SKARVALD_AGGRO = -1574011,
YELL_SKARVALD_DAL_DIED = -1574012,
YELL_SKARVALD_SKA_DIEDFIRST = -1574013,
YELL_SKARVALD_KILL = -1574014,
YELL_SKARVALD_DAL_DIEDFIRST = -1574015,
- //signed for 24201, but used by 24201,27389
+ //signed for 24201, but used by 24201, 27389
YELL_DALRONN_AGGRO = -1574016,
YELL_DALRONN_SKA_DIED = -1574017,
YELL_DALRONN_DAL_DIEDFIRST = -1574018,
@@ -93,7 +93,7 @@ public:
ghost = (me->GetEntry() == MOB_SKARVALD_GHOST);
if (!ghost && pInstance)
{
- Unit* dalronn = Unit::GetUnit((*me),pInstance->GetData64(DATA_DALRONN));
+ Unit* dalronn = Unit::GetUnit((*me), pInstance->GetData64(DATA_DALRONN));
if (dalronn && dalronn->isDead())
CAST_CRE(dalronn)->Respawn();
@@ -105,11 +105,11 @@ public:
{
if (!ghost && pInstance)
{
- DoScriptText(YELL_SKARVALD_AGGRO,me);
+ DoScriptText(YELL_SKARVALD_AGGRO, me);
- Unit* dalronn = Unit::GetUnit((*me),pInstance->GetData64(DATA_DALRONN));
+ Unit* dalronn = Unit::GetUnit((*me), pInstance->GetData64(DATA_DALRONN));
if (dalronn && dalronn->isAlive() && !dalronn->getVictim())
- dalronn->getThreatManager().addThreat(who,0.0f);
+ dalronn->getThreatManager().addThreat(who, 0.0f);
pInstance->SetData(DATA_SKARVALD_DALRONN_EVENT, IN_PROGRESS);
}
@@ -119,25 +119,25 @@ public:
{
if (!ghost && pInstance)
{
- Unit* dalronn = Unit::GetUnit((*me),pInstance->GetData64(DATA_DALRONN));
+ Unit* dalronn = Unit::GetUnit((*me), pInstance->GetData64(DATA_DALRONN));
if (dalronn)
{
if (dalronn->isDead())
{
- DoScriptText(YELL_SKARVALD_DAL_DIED,me);
+ DoScriptText(YELL_SKARVALD_DAL_DIED, me);
pInstance->SetData(DATA_SKARVALD_DALRONN_EVENT, DONE);
}
else
{
- DoScriptText(YELL_SKARVALD_SKA_DIEDFIRST,me);
+ DoScriptText(YELL_SKARVALD_SKA_DIEDFIRST, me);
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
//DoCast(me, SPELL_SUMMON_SKARVALD_GHOST, true);
- Creature* temp = me->SummonCreature(MOB_SKARVALD_GHOST,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),0,TEMPSUMMON_CORPSE_DESPAWN,5000);
+ Creature* temp = me->SummonCreature(MOB_SKARVALD_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000);
if (temp)
{
- temp->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
temp->AI()->AttackStart(Killer);
}
}
@@ -149,7 +149,7 @@ public:
{
if (!ghost)
{
- DoScriptText(YELL_SKARVALD_KILL,me);
+ DoScriptText(YELL_SKARVALD_KILL, me);
}
}
@@ -184,7 +184,7 @@ public:
{
if (Response_Timer <= diff)
{
- DoScriptText(YELL_SKARVALD_DAL_DIEDFIRST,me);
+ DoScriptText(YELL_SKARVALD_DAL_DIEDFIRST, me);
Response_Timer = 0;
} else Response_Timer -= diff;
@@ -250,7 +250,7 @@ public:
ghost = me->GetEntry() == MOB_DALRONN_GHOST;
if (!ghost && pInstance)
{
- Unit* skarvald = Unit::GetUnit((*me),pInstance->GetData64(DATA_SKARVALD));
+ Unit* skarvald = Unit::GetUnit((*me), pInstance->GetData64(DATA_SKARVALD));
if (skarvald && skarvald->isDead())
CAST_CRE(skarvald)->Respawn();
@@ -262,9 +262,9 @@ public:
{
if (!ghost && pInstance)
{
- Unit* skarvald = Unit::GetUnit((*me),pInstance->GetData64(DATA_SKARVALD));
+ Unit* skarvald = Unit::GetUnit((*me), pInstance->GetData64(DATA_SKARVALD));
if (skarvald && skarvald->isAlive() && !skarvald->getVictim())
- skarvald->getThreatManager().addThreat(who,0.0f);
+ skarvald->getThreatManager().addThreat(who, 0.0f);
AggroYell_Timer = 5000;
@@ -277,26 +277,26 @@ public:
{
if (!ghost && pInstance)
{
- Unit* skarvald = Unit::GetUnit((*me),pInstance->GetData64(DATA_SKARVALD));
+ Unit* skarvald = Unit::GetUnit((*me), pInstance->GetData64(DATA_SKARVALD));
if (skarvald)
{
if (skarvald->isDead())
{
- DoScriptText(YELL_DALRONN_SKA_DIED,me);
+ DoScriptText(YELL_DALRONN_SKA_DIED, me);
if (pInstance)
pInstance->SetData(DATA_SKARVALD_DALRONN_EVENT, DONE);
}
else
{
- DoScriptText(YELL_DALRONN_DAL_DIEDFIRST,me);
+ DoScriptText(YELL_DALRONN_DAL_DIEDFIRST, me);
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
//DoCast(me, SPELL_SUMMON_DALRONN_GHOST, true);
- Creature* temp = me->SummonCreature(MOB_DALRONN_GHOST,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),0,TEMPSUMMON_CORPSE_DESPAWN,5000);
+ Creature* temp = me->SummonCreature(MOB_DALRONN_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000);
if (temp)
{
- temp->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
temp->AI()->AttackStart(Killer);
}
}
@@ -308,7 +308,7 @@ public:
{
if (!ghost)
{
- DoScriptText(YELL_DALRONN_KILL,me);
+ DoScriptText(YELL_DALRONN_KILL, me);
}
}
@@ -327,7 +327,7 @@ public:
{
if (AggroYell_Timer <= diff)
{
- DoScriptText(YELL_DALRONN_AGGRO,me);
+ DoScriptText(YELL_DALRONN_AGGRO, me);
AggroYell_Timer = 0;
} else AggroYell_Timer -= diff;
@@ -354,7 +354,7 @@ public:
{
if (Response_Timer <= diff)
{
- DoScriptText(YELL_DALRONN_SKA_DIEDFIRST,me);
+ DoScriptText(YELL_DALRONN_SKA_DIEDFIRST, me);
Response_Timer = 0;
} else Response_Timer -= diff;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index 92972d67469..443512d5986 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -139,27 +139,27 @@ public:
{
//door and object id
case ENTRY_BELLOW_1: forge_bellow[0] = go->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_BELLOW_2: forge_bellow[1] = go->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_BELLOW_3: forge_bellow[2] = go->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_FORGEFIRE_1: forge_fire[0] = go->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_FORGEFIRE_2: forge_fire[1] = go->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_FORGEFIRE_3: forge_fire[2] = go->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GLOWING_ANVIL_1: forge_anvil[0] = go->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GLOWING_ANVIL_2: forge_anvil[1] = go->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GLOWING_ANVIL_3: forge_anvil[2] = go->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GIANT_PORTCULLIS_1: portcullis[0] = go->GetGUID();
- if (m_auiEncounter[2] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[2] == DONE)HandleGameObject(0, true, go);break;
case ENTRY_GIANT_PORTCULLIS_2: portcullis[1] = go->GetGUID();
- if (m_auiEncounter[2] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[2] == DONE)HandleGameObject(0, true, go);break;
}
}
@@ -197,42 +197,42 @@ public:
case EVENT_FORGE_1:
if (data == NOT_STARTED)
{
- HandleGameObject(forge_bellow[0],false);
- HandleGameObject(forge_fire[0],false);
- HandleGameObject(forge_anvil[0],false);
+ HandleGameObject(forge_bellow[0], false);
+ HandleGameObject(forge_fire[0], false);
+ HandleGameObject(forge_anvil[0], false);
}else
{
- HandleGameObject(forge_bellow[0],true);
- HandleGameObject(forge_fire[0],true);
- HandleGameObject(forge_anvil[0],true);
+ HandleGameObject(forge_bellow[0], true);
+ HandleGameObject(forge_fire[0], true);
+ HandleGameObject(forge_anvil[0], true);
}
forge_event[0] = data;
break;
case EVENT_FORGE_2:
if (data == NOT_STARTED)
{
- HandleGameObject(forge_bellow[1],false);
- HandleGameObject(forge_fire[1],false);
- HandleGameObject(forge_anvil[1],false);
+ HandleGameObject(forge_bellow[1], false);
+ HandleGameObject(forge_fire[1], false);
+ HandleGameObject(forge_anvil[1], false);
}else
{
- HandleGameObject(forge_bellow[1],true);
- HandleGameObject(forge_fire[1],true);
- HandleGameObject(forge_anvil[1],true);
+ HandleGameObject(forge_bellow[1], true);
+ HandleGameObject(forge_fire[1], true);
+ HandleGameObject(forge_anvil[1], true);
}
forge_event[1] = data;
break;
case EVENT_FORGE_3:
if (data == NOT_STARTED)
{
- HandleGameObject(forge_bellow[2],false);
- HandleGameObject(forge_fire[2],false);
- HandleGameObject(forge_anvil[2],false);
+ HandleGameObject(forge_bellow[2], false);
+ HandleGameObject(forge_fire[2], false);
+ HandleGameObject(forge_anvil[2], false);
}else
{
- HandleGameObject(forge_bellow[2],true);
- HandleGameObject(forge_fire[2],true);
- HandleGameObject(forge_anvil[2],true);
+ HandleGameObject(forge_bellow[2], true);
+ HandleGameObject(forge_fire[2], true);
+ HandleGameObject(forge_anvil[2], true);
}
forge_event[2] = data;
break;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index 5f3a93e0d57..0b9bd93e2ee 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -59,13 +59,13 @@ public:
switch(fm_Type)
{
case 1:
- pInstance->SetData(EVENT_FORGE_1,me->isAlive() ? NOT_STARTED : DONE);
+ pInstance->SetData(EVENT_FORGE_1, me->isAlive() ? NOT_STARTED : DONE);
break;
case 2:
- pInstance->SetData(EVENT_FORGE_2,me->isAlive() ? NOT_STARTED : DONE);
+ pInstance->SetData(EVENT_FORGE_2, me->isAlive() ? NOT_STARTED : DONE);
break;
case 3:
- pInstance->SetData(EVENT_FORGE_3,me->isAlive() ? NOT_STARTED : DONE);
+ pInstance->SetData(EVENT_FORGE_3, me->isAlive() ? NOT_STARTED : DONE);
break;
}
}
@@ -79,13 +79,13 @@ public:
switch(fm_Type)
{
case 1:
- pInstance->SetData(EVENT_FORGE_1,DONE);
+ pInstance->SetData(EVENT_FORGE_1, DONE);
break;
case 2:
- pInstance->SetData(EVENT_FORGE_2,DONE);
+ pInstance->SetData(EVENT_FORGE_2, DONE);
break;
case 3:
- pInstance->SetData(EVENT_FORGE_3,DONE);
+ pInstance->SetData(EVENT_FORGE_3, DONE);
break;
}
}
@@ -99,17 +99,17 @@ public:
switch(fm_Type)
{
case 1:
- pInstance->SetData(EVENT_FORGE_1,IN_PROGRESS);
+ pInstance->SetData(EVENT_FORGE_1, IN_PROGRESS);
break;
case 2:
- pInstance->SetData(EVENT_FORGE_2,IN_PROGRESS);
+ pInstance->SetData(EVENT_FORGE_2, IN_PROGRESS);
break;
case 3:
- pInstance->SetData(EVENT_FORGE_3,IN_PROGRESS);
+ pInstance->SetData(EVENT_FORGE_3, IN_PROGRESS);
break;
}
}
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE ,EMOTE_ONESHOT_NONE);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE , EMOTE_ONESHOT_NONE);
}
uint8 GetForgeMasterType()
@@ -120,10 +120,10 @@ public:
for (uint8 i = 0; i < 3 ; ++i)
{
GameObject* temp;
- temp = me->FindNearestGameObject(entry_search[i],30);
+ temp = me->FindNearestGameObject(entry_search[i], 30);
if (temp)
{
- if (me->IsWithinDist(temp,diff,false))
+ if (me->IsWithinDist(temp, diff, false))
{
near_f = i + 1;
diff = me->GetDistance2d(temp);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 04d7a38b4c0..7f0d4dbed5b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -64,12 +64,12 @@ struct Locations
struct Locations moveLocs[]=
{
- {261.6f,-449.3f,109.5f},
- {263.3f,-454.0f,109.5f},
- {291.5f,-450.4f,109.5f},
- {291.5f,-454.0f,109.5f},
- {310.0f,-453.4f,109.5f},
- {238.6f,-460.7f,109.5f}
+ {261.6f, -449.3f, 109.5f},
+ {263.3f, -454.0f, 109.5f},
+ {291.5f, -450.4f, 109.5f},
+ {291.5f, -454.0f, 109.5f},
+ {310.0f, -453.4f, 109.5f},
+ {238.6f, -460.7f, 109.5f}
};
enum Phase
@@ -190,20 +190,20 @@ public:
if (uiArcingSmashTimer <= diff)
{
DoCast(me, SPELL_ARCING_SMASH);
- uiArcingSmashTimer = urand(13000,17000);
+ uiArcingSmashTimer = urand(13000, 17000);
} else uiArcingSmashTimer -= diff;
if (uiImpaleTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_IMPALE);
- uiImpaleTimer = urand(8000,12000);
+ uiImpaleTimer = urand(8000, 12000);
} else uiImpaleTimer -= diff;
if (uiWhiteringRoarTimer <= diff)
{
DoCast(me, SPELL_WITHERING_ROAR);
- uiWhiteringRoarTimer = urand(8000,12000);
+ uiWhiteringRoarTimer = urand(8000, 12000);
} else uiWhiteringRoarTimer -= diff;
DoMeleeAttackIfReady();
@@ -726,7 +726,7 @@ public:
{
Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
- CAST_AI(boss_palehoof::boss_palehoofAI,pPalehoof->AI())->NextPhase();
+ CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
}
@@ -796,7 +796,7 @@ public:
pNext->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE);
pNext->SetStandState(UNIT_STAND_STATE_STAND);
pNext->SetInCombatWithZone();
- pNext->Attack(pNext->SelectNearestTarget(100),true);
+ pNext->Attack(pNext->SelectNearestTarget(100), true);
}
currentPhase = PHASE_NONE;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index b2f98b11475..9da89393f02 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -356,7 +356,7 @@ public:
break;
case 3:
me->GetMotionMaster()->MovePoint(0, Location[69].GetPositionX(), Location[69].GetPositionY(), Location[69].GetPositionZ());
- DoScriptText(RAND(SAY_DRAKE_BREATH_1,SAY_DRAKE_BREATH_2), me);
+ DoScriptText(RAND(SAY_DRAKE_BREATH_1, SAY_DRAKE_BREATH_2), me);
DoScriptText(EMOTE_BREATH, me);
m_uiMovementTimer = 2500;
break;
@@ -417,14 +417,14 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void SpawnMobs()
{
- for (uint8 i = 0; i < DUNGEON_MODE(5,6); ++i)
+ for (uint8 i = 0; i < DUNGEON_MODE(5, 6); ++i)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0: me->SummonCreature(CREATURE_YMIRJAR_WARRIOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break;
case 1: me->SummonCreature(CREATURE_YMIRJAR_WITCH_DOCTOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break;
@@ -436,7 +436,7 @@ public:
void SpawnTrigger()
{
uint8 iStart = 0, iEnd = 0;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
iStart = 8;
@@ -466,9 +466,9 @@ public:
InstanceScript* m_pInstance = pGO->GetInstanceScript();
if (!m_pInstance) return false;
- if (Creature* pSkadi = Unit::GetCreature((*pGO),m_pInstance->GetData64(DATA_SKADI_THE_RUTHLESS)))
+ if (Creature* pSkadi = Unit::GetCreature((*pGO), m_pInstance->GetData64(DATA_SKADI_THE_RUTHLESS)))
{
- pPlayer->CastSpell(pSkadi,SPELL_RAPID_FIRE, true);
+ pPlayer->CastSpell(pSkadi, SPELL_RAPID_FIRE, true);
}
return false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index c1970aaadb4..00cc67cd06f 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -295,7 +295,7 @@ public:
if (pInstance)
{
pInstance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, NOT_STARTED);
- pInstance->SetData64(DATA_SACRIFICED_PLAYER,0);
+ pInstance->SetData64(DATA_SACRIFICED_PLAYER, 0);
}
}
@@ -355,7 +355,7 @@ public:
Phase = SACRIFICING;
if (pInstance)
{
- pInstance->SetData64(DATA_SACRIFICED_PLAYER,pSacrificeTarget->GetGUID());
+ pInstance->SetData64(DATA_SACRIFICED_PLAYER, pSacrificeTarget->GetGUID());
for (uint8 i = 0; i < 3; ++i)
if (Creature* pSummon = me->SummonCreature(CREATURE_RITUAL_CHANNELER, RitualChannelerPos[i], TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 360000))
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index 16caa1adadb..3c04d522c4c 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -83,7 +83,7 @@ struct ActiveBoatStruct
{
uint32 npc;
int32 say;
- float MoveX,MoveY,MoveZ,SpawnX,SpawnY,SpawnZ,SpawnO;
+ float MoveX, MoveY, MoveZ, SpawnX, SpawnY, SpawnZ, SpawnO;
};
static ActiveBoatStruct ActiveBot[4] =
@@ -291,7 +291,7 @@ public:
if (m_bIsActiveWithTORGYN && m_uiAbility_TORGYN_Timer <= diff)
{
- float x,y,z;
+ float x, y, z;
x = me->GetPositionX()-5;
y = me->GetPositionY()-5;
z = me->GetPositionZ();
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp
index 7e7cdc01d22..f2c59b63e86 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp
@@ -22,14 +22,14 @@
//Spells Archavon
#define SPELL_ROCK_SHARDS 58678
-#define SPELL_CRUSHING_LEAP RAID_MODE(58960,60894)//Instant (10-80yr range) -- Leaps at an enemy, inflicting 8000 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris.
-#define SPELL_STOMP RAID_MODE(58663,60880)
-#define SPELL_IMPALE RAID_MODE(58666,60882) //Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage and 9425 to 10575 additional damage each second for 8 sec.
+#define SPELL_CRUSHING_LEAP RAID_MODE(58960, 60894)//Instant (10-80yr range) -- Leaps at an enemy, inflicting 8000 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris.
+#define SPELL_STOMP RAID_MODE(58663, 60880)
+#define SPELL_IMPALE RAID_MODE(58666, 60882) //Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage and 9425 to 10575 additional damage each second for 8 sec.
#define SPELL_BERSERK 47008
//Spells Archavon Warders
-#define SPELL_ROCK_SHOWER RAID_MODE(60919,60923)
-#define SPELL_SHIELD_CRUSH RAID_MODE(60897,60899)
-#define SPELL_WHIRL RAID_MODE(60902,60916)
+#define SPELL_ROCK_SHOWER RAID_MODE(60919, 60923)
+#define SPELL_SHIELD_CRUSH RAID_MODE(60897, 60899)
+#define SPELL_WHIRL RAID_MODE(60902, 60916)
//4 Warders spawned
#define ARCHAVON_WARDER 32353 //npc 32353
@@ -47,7 +47,7 @@ enum Events
EVENT_BERSERK = 5, // 300s cd
//mob
- EVENT_ROCK_SHOWER = 6, // set = 20s cd,unkown cd
+ EVENT_ROCK_SHOWER = 6, // set = 20s cd, unkown cd
EVENT_SHIELD_CRUSH = 7, // set = 30s cd
EVENT_WHIRL = 8, // set= 10s cd
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 31ca69c11c3..5ddd2f02a17 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -153,7 +153,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index 1e540c09220..c1f7aac1779 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -72,8 +72,8 @@ public:
{
uiBloodlustTimer = 15000;
uiChainHealTimer = 0;
- uiEarthShockTimer = urand(2000,8000);
- uiLightningBoltTimer = urand(5000,10000);
+ uiEarthShockTimer = urand(2000, 8000);
+ uiLightningBoltTimer = urand(5000, 10000);
uiEarthShieldTimer = 20000;
if (pInstance)
{
@@ -187,20 +187,20 @@ public:
if (uiBloodlustTimer <= diff)
{
DoCast(me, SPELL_BLOODLUST);
- uiBloodlustTimer = urand(35000,45000);
+ uiBloodlustTimer = urand(35000, 45000);
} else uiBloodlustTimer -= diff;
if (uiEarthShockTimer <= diff)
{
DoCast(me->getVictim(), SPELL_EARTH_SHOCK);
- uiEarthShockTimer = urand(8000,13000);
+ uiEarthShockTimer = urand(8000, 13000);
} else uiEarthShockTimer -= diff;
if (uiLightningBoltTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LIGHTNING_BOLT);
- uiLightningBoltTimer = urand(18000,24000);
+ uiLightningBoltTimer = urand(18000, 24000);
} else uiLightningBoltTimer -= diff;
DoMeleeAttackIfReady();
@@ -229,7 +229,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
uint64 GetChainHealTargetGUID()
@@ -283,9 +283,9 @@ public:
void Reset()
{
- uiStrikeTimer = urand(4000,8000);
- uiHowlingScreechTimer = urand(8000,13000);
- uiGushingWoundTimer = urand(1000,3000);
+ uiStrikeTimer = urand(4000, 8000);
+ uiHowlingScreechTimer = urand(8000, 13000);
+ uiGushingWoundTimer = urand(1000, 3000);
}
void AttackStart(Unit* pWho)
@@ -314,19 +314,19 @@ public:
if (uiStrikeTimer <= diff)
{
DoCast(me->getVictim(), SPELL_STRIKE);
- uiStrikeTimer = urand(4000,8000);
+ uiStrikeTimer = urand(4000, 8000);
} else uiStrikeTimer -= diff;
if (uiHowlingScreechTimer <= diff)
{
DoCast(me->getVictim(), SPELL_HOWLING_SCREECH);
- uiHowlingScreechTimer = urand(8000,13000);
+ uiHowlingScreechTimer = urand(8000, 13000);
} else uiHowlingScreechTimer -= diff;
if (uiGushingWoundTimer <= diff)
{
DoCast(me->getVictim(), SPELL_GUSHING_WOUND);
- uiGushingWoundTimer = urand(7000,12000);
+ uiGushingWoundTimer = urand(7000, 12000);
} else uiGushingWoundTimer -= diff;
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index b6db8eaf8f6..b82996bfc89 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -307,7 +307,7 @@ public:
pSummoned->SetSpeed(MOVE_RUN, 0.3f);
pSummoned->GetMotionMaster()->MoveFollow(me, 0, 0);
m_waterElements.push_back(pSummoned->GetGUID());
- pInstance->SetData64(DATA_ADD_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_ADD_TRASH_MOB, pSummoned->GetGUID());
}
}
@@ -316,7 +316,7 @@ public:
if (pSummoned)
{
m_waterElements.remove(pSummoned->GetGUID());
- pInstance->SetData64(DATA_DEL_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_DEL_TRASH_MOB, pSummoned->GetGUID());
}
}
@@ -324,7 +324,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
@@ -354,7 +354,7 @@ public:
void Reset()
{
uiRangeCheck_Timer = 1000;
- DoCast(me,SPELL_WATER_GLOBULE);
+ DoCast(me, SPELL_WATER_GLOBULE);
}
void AttackStart(Unit* /*pWho*/)
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 65de6aef578..67153a0cf81 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -110,19 +110,19 @@ public:
if (uiFireboltTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FIREBOLT);
- uiFireboltTimer = urand(5000,13000);
+ uiFireboltTimer = urand(5000, 13000);
} else uiFireboltTimer -= diff;
if (uiFlameBreathTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FLAME_BREATH);
- uiFlameBreathTimer = urand(10000,15000);
+ uiFlameBreathTimer = urand(10000, 15000);
} else uiFlameBreathTimer -= diff;
if (uiLavaBurnTimer <= diff)
{
DoCast(me->getVictim(), SPELL_LAVA_BURN);
- uiLavaBurnTimer = urand(15000,23000);
+ uiLavaBurnTimer = urand(15000, 23000);
}
if (IsHeroic())
@@ -130,7 +130,7 @@ public:
if (uiCauterizingFlamesTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CAUTERIZING_FLAMES);
- uiCauterizingFlamesTimer = urand(10000,16000);
+ uiCauterizingFlamesTimer = urand(10000, 16000);
} else uiCauterizingFlamesTimer -= diff;
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index 2ef3a9b6df6..e2893a5445b 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -127,7 +127,7 @@ public:
else if (pInstance->GetData(DATA_WAVE_COUNT) == 12)
{
pInstance->SetData(DATA_2ND_BOSS_EVENT, DONE);
- pInstance->SetData(DATA_WAVE_COUNT,13);
+ pInstance->SetData(DATA_WAVE_COUNT, 13);
}
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 19aea5f8769..bfaf971abce 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -99,7 +99,7 @@ public:
void DespawnSphere()
{
std::list<Creature*> assistList;
- GetCreatureListWithEntryInGrid(assistList,me, NPC_ETHEREAL_SPHERE ,150.0f);
+ GetCreatureListWithEntryInGrid(assistList, me, NPC_ETHEREAL_SPHERE , 150.0f);
if (assistList.empty())
return;
@@ -218,7 +218,7 @@ public:
if (pVictim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 9ed5d005321..9b6cb6c2964 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -171,14 +171,14 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustSummoned(Creature* summon)
{
summon->AI()->AttackStart(me->getVictim());
summon->AI()->DoCastAOE(SPELL_ZURAMAT_ADD_2);
- summon->SetPhaseMask(17,true);
+ summon->SetPhaseMask(17, true);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index c21d1b491d1..93ef8256fef 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -200,7 +200,7 @@ public:
uiDoorIntegrity = 100;
uiWaveCount = 0;
- uiLocation = urand(0,5);
+ uiLocation = urand(0, 5);
uiFirstBoss = 0;
uiSecondBoss = 0;
uiCountErekemGuards = 0;
@@ -469,9 +469,9 @@ public:
void SpawnPortal()
{
- SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1,5))%6);
+ SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1, 5))%6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
- if(Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL,PortalLocation[GetData(DATA_PORTAL_LOCATION)],TEMPSUMMON_CORPSE_DESPAWN))
+ if(Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
uiTeleportationPortal = portal->GetGUID();
}
@@ -482,7 +482,7 @@ public:
switch(uiBoss)
{
case BOSS_MORAGG:
- HandleGameObject(uiMoraggCell,bForceRespawn);
+ HandleGameObject(uiMoraggCell, bForceRespawn);
pBoss = instance->GetCreature(uiMoragg);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove1);
@@ -516,25 +516,25 @@ public:
}
break;
case BOSS_ICHORON:
- HandleGameObject(uiIchoronCell,bForceRespawn);
+ HandleGameObject(uiIchoronCell, bForceRespawn);
pBoss = instance->GetCreature(uiIchoron);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove3);
break;
case BOSS_LAVANTHOR:
- HandleGameObject(uiLavanthorCell,bForceRespawn);
+ HandleGameObject(uiLavanthorCell, bForceRespawn);
pBoss = instance->GetCreature(uiLavanthor);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove4);
break;
case BOSS_XEVOZZ:
- HandleGameObject(uiXevozzCell,bForceRespawn);
+ HandleGameObject(uiXevozzCell, bForceRespawn);
pBoss = instance->GetCreature(uiXevozz);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove5);
break;
case BOSS_ZURAMAT:
- HandleGameObject(uiZuramatCell,bForceRespawn);
+ HandleGameObject(uiZuramatCell, bForceRespawn);
pBoss = instance->GetCreature(uiZuramat);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove6);
@@ -570,7 +570,7 @@ public:
{
case 6:
if (uiFirstBoss == 0)
- uiFirstBoss = urand(1,6);
+ uiFirstBoss = urand(1, 6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
@@ -583,7 +583,7 @@ public:
if (uiSecondBoss == 0)
do
{
- uiSecondBoss = urand(1,6);
+ uiSecondBoss = urand(1, 6);
} while (uiSecondBoss == uiFirstBoss);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
@@ -597,7 +597,7 @@ public:
{
Creature* pSinclari = instance->GetCreature(uiSinclari);
if (pSinclari)
- pSinclari->SummonCreature(CREATURE_CYANIGOSA,CyanigosasSpawnLocation,TEMPSUMMON_DEAD_DESPAWN);
+ pSinclari->SummonCreature(CREATURE_CYANIGOSA, CyanigosasSpawnLocation, TEMPSUMMON_DEAD_DESPAWN);
break;
}
case 1:
@@ -701,7 +701,7 @@ public:
StartBossEncounter(uiFirstBoss, false);
StartBossEncounter(uiSecondBoss, false);
- SetData(DATA_MAIN_DOOR,GO_STATE_ACTIVE);
+ SetData(DATA_MAIN_DOOR, GO_STATE_ACTIVE);
SetData(DATA_WAVE_COUNT, 0);
uiMainEventPhase = NOT_STARTED;
@@ -719,12 +719,12 @@ public:
{
pGuard->SetVisible(true);
pGuard->SetReactState(REACT_AGGRESSIVE);
- pGuard->GetMotionMaster()->MovePoint(1,pGuard->GetHomePosition());
+ pGuard->GetMotionMaster()->MovePoint(1, pGuard->GetHomePosition());
}
}
}
- pSinclari->GetMotionMaster()->MovePoint(1,pSinclari->GetHomePosition());
- pSinclari->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ pSinclari->GetMotionMaster()->MovePoint(1, pSinclari->GetHomePosition());
+ pSinclari->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
}
@@ -771,14 +771,14 @@ public:
{
if(uiDoorSpellTimer < diff)
{
- SetData(DATA_DOOR_INTEGRITY,GetData(DATA_DOOR_INTEGRITY)-1);
+ SetData(DATA_DOOR_INTEGRITY, GetData(DATA_DOOR_INTEGRITY)-1);
uiDoorSpellTimer =2000;
} else uiDoorSpellTimer -= diff;
}
// else set door state to active (means door will open and group have failed to sustain mob invasion on the door)
else
{
- SetData(DATA_MAIN_DOOR,GO_STATE_ACTIVE);
+ SetData(DATA_MAIN_DOOR, GO_STATE_ACTIVE);
uiMainEventPhase = FAIL;
}
}
@@ -792,7 +792,7 @@ public:
{
Creature* creature = instance->GetCreature(*itr);
if (creature && creature->isAlive())
- creature->CastSpell(creature,SPELL_ARCANE_LIGHTNING,true); // Who should cast the spell?
+ creature->CastSpell(creature, SPELL_ARCANE_LIGHTNING, true); // Who should cast the spell?
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index cd6a0c66641..e03c69f4672 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -262,13 +262,13 @@ public:
pPlayer->CLOSE_GOSSIP_MENU();
CAST_AI(npc_sinclari_vh::npc_sinclariAI, (pCreature->AI()))->uiPhase = 1;
if (InstanceScript *pInstance = pCreature->GetInstanceScript())
- pInstance->SetData(DATA_MAIN_EVENT_PHASE,SPECIAL);
+ pInstance->SetData(DATA_MAIN_EVENT_PHASE, SPECIAL);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->SEND_GOSSIP_MENU(13854, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->NearTeleportTo(playerTeleportPosition.GetPositionX(),playerTeleportPosition.GetPositionY(),playerTeleportPosition.GetPositionZ(),playerTeleportPosition.GetOrientation(),true);
+ pPlayer->NearTeleportTo(playerTeleportPosition.GetPositionX(), playerTeleportPosition.GetPositionY(), playerTeleportPosition.GetPositionZ(), playerTeleportPosition.GetOrientation(), true);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
@@ -283,12 +283,12 @@ public:
{
case NOT_STARTED:
case FAIL: // Allow to start event if not started or wiped
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_1,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_START_EVENT,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
break;
case IN_PROGRESS: // Allow to teleport inside if event is in progress
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_I_WANT_IN,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+3);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_I_WANT_IN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
break;
default:
@@ -395,7 +395,7 @@ public:
break;
case 5:
if (pInstance)
- pInstance->SetData(DATA_MAIN_EVENT_PHASE,IN_PROGRESS);
+ pInstance->SetData(DATA_MAIN_EVENT_PHASE, IN_PROGRESS);
me->SetReactState(REACT_PASSIVE);
uiTimer = 0;
uiPhase = 0;
@@ -492,36 +492,36 @@ public:
{
case 1:
for(int i=0;i<3;i++)
- AddWaypoint(i,SaboteurFinalPos1[i][0],SaboteurFinalPos1[i][1],SaboteurFinalPos1[i][2],0);
- me->SetHomePosition(SaboteurFinalPos1[2][0],SaboteurFinalPos1[2][1],SaboteurFinalPos1[2][2],4.762346f);
+ AddWaypoint(i, SaboteurFinalPos1[i][0], SaboteurFinalPos1[i][1], SaboteurFinalPos1[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos1[2][0], SaboteurFinalPos1[2][1], SaboteurFinalPos1[2][2], 4.762346f);
break;
case 2:
for(int i=0;i<3;i++)
- AddWaypoint(i,SaboteurFinalPos2[i][0],SaboteurFinalPos2[i][1],SaboteurFinalPos2[i][2],0);
- me->SetHomePosition(SaboteurFinalPos2[2][0],SaboteurFinalPos2[2][1],SaboteurFinalPos2[2][2],1.862674f);
+ AddWaypoint(i, SaboteurFinalPos2[i][0], SaboteurFinalPos2[i][1], SaboteurFinalPos2[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos2[2][0], SaboteurFinalPos2[2][1], SaboteurFinalPos2[2][2], 1.862674f);
break;
case 3:
for(int i=0;i<2;i++)
- AddWaypoint(i,SaboteurFinalPos3[i][0],SaboteurFinalPos3[i][1],SaboteurFinalPos3[i][2],0);
- me->SetHomePosition(SaboteurFinalPos3[1][0],SaboteurFinalPos3[1][1],SaboteurFinalPos3[1][2],5.500638f);
+ AddWaypoint(i, SaboteurFinalPos3[i][0], SaboteurFinalPos3[i][1], SaboteurFinalPos3[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos3[1][0], SaboteurFinalPos3[1][1], SaboteurFinalPos3[1][2], 5.500638f);
break;
case 4:
- AddWaypoint(0,SaboteurFinalPos4[0],SaboteurFinalPos4[1],SaboteurFinalPos4[2],0);
- me->SetHomePosition(SaboteurFinalPos4[0],SaboteurFinalPos4[1],SaboteurFinalPos4[2],3.991108f);
+ AddWaypoint(0, SaboteurFinalPos4[0], SaboteurFinalPos4[1], SaboteurFinalPos4[2], 0);
+ me->SetHomePosition(SaboteurFinalPos4[0], SaboteurFinalPos4[1], SaboteurFinalPos4[2], 3.991108f);
break;
case 5:
- AddWaypoint(0,SaboteurFinalPos5[0],SaboteurFinalPos5[1],SaboteurFinalPos5[2],0);
- me->SetHomePosition(SaboteurFinalPos5[0],SaboteurFinalPos5[1],SaboteurFinalPos5[2],1.100841f);
+ AddWaypoint(0, SaboteurFinalPos5[0], SaboteurFinalPos5[1], SaboteurFinalPos5[2], 0);
+ me->SetHomePosition(SaboteurFinalPos5[0], SaboteurFinalPos5[1], SaboteurFinalPos5[2], 1.100841f);
break;
case 6:
for(int i=0;i<5;i++)
- AddWaypoint(i,SaboteurFinalPos6[i][0],SaboteurFinalPos6[i][1],SaboteurFinalPos6[i][2],0);
- me->SetHomePosition(SaboteurFinalPos6[4][0],SaboteurFinalPos6[4][1],SaboteurFinalPos6[4][2],0.983031f);
+ AddWaypoint(i, SaboteurFinalPos6[i][0], SaboteurFinalPos6[i][1], SaboteurFinalPos6[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos6[4][0], SaboteurFinalPos6[4][1], SaboteurFinalPos6[4][2], 0.983031f);
break;
}
SetDespawnAtEnd(false);
- Start(true,true);
+ Start(true, true);
}
}
@@ -529,7 +529,7 @@ public:
{
me->CastSpell(me, SABOTEUR_SHIELD_DISRUPTION, false);
me->DisappearAndDie();
- Creature* pSaboPort = Unit::GetCreature((*me),pInstance->GetData64(DATA_SABOTEUR_PORTAL));
+ Creature* pSaboPort = Unit::GetCreature((*me), pInstance->GetData64(DATA_SABOTEUR_PORTAL));
if (pSaboPort)
pSaboPort->DisappearAndDie();
pInstance->SetData(DATA_START_BOSS_ENCOUNTER, 1);
@@ -553,7 +553,7 @@ public:
npc_teleportation_portalAI(Creature *c) : ScriptedAI(c), listOfMobs(me)
{
pInstance = c->GetInstanceScript();
- uiTypeOfMobsPortal = urand(0,1); // 0 - elite mobs 1 - portal guardian or portal keeper with regular mobs
+ uiTypeOfMobsPortal = urand(0, 1); // 0 - elite mobs 1 - portal guardian or portal keeper with regular mobs
bPortalGuardianOrKeeperOrEliteSpawn = false;
}
@@ -602,7 +602,7 @@ public:
uint8 k = uiWaveCount < 12 ? 2 : 3;
for (uint8 i = 0; i < k; ++i)
{
- uint32 entry = RAND(CREATURE_AZURE_CAPTAIN,CREATURE_AZURE_RAIDER,CREATURE_AZURE_STALKER,CREATURE_AZURE_SORCEROR);
+ uint32 entry = RAND(CREATURE_AZURE_CAPTAIN, CREATURE_AZURE_RAIDER, CREATURE_AZURE_STALKER, CREATURE_AZURE_SORCEROR);
DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN);
}
me->SetVisible(false);
@@ -627,7 +627,7 @@ public:
uint8 k = pInstance->GetData(DATA_WAVE_COUNT) < 12 ? 3 : 4;
for (uint8 i = 0; i < k; ++i)
{
- uint32 entry = RAND(CREATURE_AZURE_INVADER_1,CREATURE_AZURE_INVADER_2,CREATURE_AZURE_SPELLBREAKER_1,CREATURE_AZURE_SPELLBREAKER_2,CREATURE_AZURE_MAGE_SLAYER_1,CREATURE_AZURE_MAGE_SLAYER_2,CREATURE_AZURE_BINDER_1,CREATURE_AZURE_BINDER_2);
+ uint32 entry = RAND(CREATURE_AZURE_INVADER_1, CREATURE_AZURE_INVADER_2, CREATURE_AZURE_SPELLBREAKER_1, CREATURE_AZURE_SPELLBREAKER_2, CREATURE_AZURE_MAGE_SLAYER_1, CREATURE_AZURE_MAGE_SLAYER_2, CREATURE_AZURE_BINDER_1, CREATURE_AZURE_BINDER_2);
DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN);
}
}
@@ -653,21 +653,21 @@ public:
void JustDied(Unit* /*killer*/)
{
if (pInstance)
- pInstance->SetData(DATA_WAVE_COUNT,pInstance->GetData(DATA_WAVE_COUNT)+1);
+ pInstance->SetData(DATA_WAVE_COUNT, pInstance->GetData(DATA_WAVE_COUNT)+1);
}
void JustSummoned(Creature *pSummoned)
{
listOfMobs.Summon(pSummoned);
if (pSummoned)
- pInstance->SetData64(DATA_ADD_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_ADD_TRASH_MOB, pSummoned->GetGUID());
}
void SummonedMobDied(Creature *pSummoned)
{
listOfMobs.Despawn(pSummoned);
if (pSummoned)
- pInstance->SetData64(DATA_DEL_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_DEL_TRASH_MOB, pSummoned->GetGUID());
}
};
@@ -733,57 +733,57 @@ struct violet_hold_trashAI : public npc_escortAI
{
case 0:
for(int i=0;i<6;i++)
- AddWaypoint(i,FirstPortalWPs[i][0]+irand(-1,1),FirstPortalWPs[i][1]+irand(-1,1),FirstPortalWPs[i][2]+irand(-1,1),0);
- me->SetHomePosition(FirstPortalWPs[5][0],FirstPortalWPs[5][1],FirstPortalWPs[5][2],3.149439f);
+ AddWaypoint(i, FirstPortalWPs[i][0]+irand(-1, 1), FirstPortalWPs[i][1]+irand(-1, 1), FirstPortalWPs[i][2]+irand(-1, 1), 0);
+ me->SetHomePosition(FirstPortalWPs[5][0], FirstPortalWPs[5][1], FirstPortalWPs[5][2], 3.149439f);
break;
case 1:
- secondPortalRouteID = urand(0,1);
+ secondPortalRouteID = urand(0, 1);
switch(secondPortalRouteID)
{
case 0:
for(int i=0;i<9;i++)
- AddWaypoint(i,SecondPortalFirstWPs[i][0]+irand(-1,1),SecondPortalFirstWPs[i][1]+irand(-1,1),SecondPortalFirstWPs[i][2],0);
- me->SetHomePosition(SecondPortalFirstWPs[8][0]+irand(-1,1),SecondPortalFirstWPs[8][1]+irand(-1,1),SecondPortalFirstWPs[8][2]+irand(-1,1),3.149439f);
+ AddWaypoint(i, SecondPortalFirstWPs[i][0]+irand(-1, 1), SecondPortalFirstWPs[i][1]+irand(-1, 1), SecondPortalFirstWPs[i][2], 0);
+ me->SetHomePosition(SecondPortalFirstWPs[8][0]+irand(-1, 1), SecondPortalFirstWPs[8][1]+irand(-1, 1), SecondPortalFirstWPs[8][2]+irand(-1, 1), 3.149439f);
break;
case 1:
for(int i=0;i<8;i++)
- AddWaypoint(i,SecondPortalSecondWPs[i][0]+irand(-1,1),SecondPortalSecondWPs[i][1]+irand(-1,1),SecondPortalSecondWPs[i][2],0);
- me->SetHomePosition(SecondPortalSecondWPs[7][0],SecondPortalSecondWPs[7][1],SecondPortalSecondWPs[7][2],3.149439f);
+ AddWaypoint(i, SecondPortalSecondWPs[i][0]+irand(-1, 1), SecondPortalSecondWPs[i][1]+irand(-1, 1), SecondPortalSecondWPs[i][2], 0);
+ me->SetHomePosition(SecondPortalSecondWPs[7][0], SecondPortalSecondWPs[7][1], SecondPortalSecondWPs[7][2], 3.149439f);
break;
}
break;
case 2:
for(int i=0;i<8;i++)
- AddWaypoint(i,ThirdPortalWPs[i][0]+irand(-1,1),ThirdPortalWPs[i][1]+irand(-1,1),ThirdPortalWPs[i][2],0);
- me->SetHomePosition(ThirdPortalWPs[7][0],ThirdPortalWPs[7][1],ThirdPortalWPs[7][2],3.149439f);
+ AddWaypoint(i, ThirdPortalWPs[i][0]+irand(-1, 1), ThirdPortalWPs[i][1]+irand(-1, 1), ThirdPortalWPs[i][2], 0);
+ me->SetHomePosition(ThirdPortalWPs[7][0], ThirdPortalWPs[7][1], ThirdPortalWPs[7][2], 3.149439f);
break;
case 3:
for(int i=0;i<9;i++)
- AddWaypoint(i,FourthPortalWPs[i][0]+irand(-1,1),FourthPortalWPs[i][1]+irand(-1,1),FourthPortalWPs[i][2],0);
- me->SetHomePosition(FourthPortalWPs[8][0],FourthPortalWPs[8][1],FourthPortalWPs[8][2],3.149439f);
+ AddWaypoint(i, FourthPortalWPs[i][0]+irand(-1, 1), FourthPortalWPs[i][1]+irand(-1, 1), FourthPortalWPs[i][2], 0);
+ me->SetHomePosition(FourthPortalWPs[8][0], FourthPortalWPs[8][1], FourthPortalWPs[8][2], 3.149439f);
break;
case 4:
for(int i=0;i<6;i++)
- AddWaypoint(i,FifthPortalWPs[i][0]+irand(-1,1),FifthPortalWPs[i][1]+irand(-1,1),FifthPortalWPs[i][2],0);
- me->SetHomePosition(FifthPortalWPs[5][0],FifthPortalWPs[5][1],FifthPortalWPs[5][2],3.149439f);
+ AddWaypoint(i, FifthPortalWPs[i][0]+irand(-1, 1), FifthPortalWPs[i][1]+irand(-1, 1), FifthPortalWPs[i][2], 0);
+ me->SetHomePosition(FifthPortalWPs[5][0], FifthPortalWPs[5][1], FifthPortalWPs[5][2], 3.149439f);
break;
case 5:
for(int i=0;i<4;i++)
- AddWaypoint(i,SixthPoralWPs[i][0]+irand(-1,1),SixthPoralWPs[i][1]+irand(-1,1),SixthPoralWPs[i][2],0);
- me->SetHomePosition(SixthPoralWPs[3][0],SixthPoralWPs[3][1],SixthPoralWPs[3][2],3.149439f);
+ AddWaypoint(i, SixthPoralWPs[i][0]+irand(-1, 1), SixthPoralWPs[i][1]+irand(-1, 1), SixthPoralWPs[i][2], 0);
+ me->SetHomePosition(SixthPoralWPs[3][0], SixthPoralWPs[3][1], SixthPoralWPs[3][2], 3.149439f);
break;
}
SetDespawnAtEnd(false);
- Start(true,true);
+ Start(true, true);
}
}
void JustDied(Unit * /*unit*/)
{
- if (Creature* portal = Unit::GetCreature((*me),pInstance->GetData64(DATA_TELEPORTATION_PORTAL)))
- CAST_AI(npc_teleportation_portal_vh::npc_teleportation_portalAI,portal->AI())->SummonedMobDied(me);
+ if (Creature* portal = Unit::GetCreature((*me), pInstance->GetData64(DATA_TELEPORTATION_PORTAL)))
+ CAST_AI(npc_teleportation_portal_vh::npc_teleportation_portalAI, portal->AI())->SummonedMobDied(me);
if (pInstance)
- pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE,1);
+ pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE, 1);
}
void CreatureStartAttackDoor()
@@ -791,7 +791,7 @@ struct violet_hold_trashAI : public npc_escortAI
me->SetReactState(REACT_PASSIVE);
DoCast(SPELL_DESTROY_DOOR_SEAL);
if (pInstance)
- pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD,1);
+ pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1);
}
};
@@ -838,7 +838,7 @@ public:
{
if (uiCleaveTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_CLEAVE);
+ DoCast(me->getVictim(), SPELL_CLEAVE);
uiCleaveTimer = 5000;
} else uiCleaveTimer -= diff;
@@ -846,7 +846,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_IMPALE);
+ DoCast(pTarget, SPELL_IMPALE);
uiImpaleTimer = 4000;
} else uiImpaleTimer -= diff;
}
@@ -855,14 +855,14 @@ public:
{
if (uiBrutalStrikeTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_BRUTAL_STRIKE);
+ DoCast(me->getVictim(), SPELL_BRUTAL_STRIKE);
uiBrutalStrikeTimer = 5000;
} else uiBrutalStrikeTimer -= diff;
if (uiSunderArmorTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_SUNDER_ARMOR);
- uiSunderArmorTimer = urand(8000,10000);
+ DoCast(me->getVictim(), SPELL_SUNDER_ARMOR);
+ uiSunderArmorTimer = urand(8000, 10000);
} else uiSunderArmorTimer -= diff;
DoMeleeAttackIfReady();
@@ -916,7 +916,7 @@ public:
{
if (uiArcaneExplosionTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_ARCANE_EXPLOSION,H_SPELL_ARCANE_EXPLOSION));
+ DoCast(DUNGEON_MODE(SPELL_ARCANE_EXPLOSION, H_SPELL_ARCANE_EXPLOSION));
uiArcaneExplosionTimer = 5000;
} else uiArcaneExplosionTimer -= diff;
@@ -924,7 +924,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_ARCANE_BARRAGE,H_SPELL_ARCANE_BARRAGE));
+ DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_BARRAGE, H_SPELL_ARCANE_BARRAGE));
uiArcainBarrageTimer = 6000;
} else uiArcainBarrageTimer -= diff;
}
@@ -933,7 +933,7 @@ public:
{
if (uiFrostNovaTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_FROST_NOVA,H_SPELL_FROST_NOVA));
+ DoCast(DUNGEON_MODE(SPELL_FROST_NOVA, H_SPELL_FROST_NOVA));
uiFrostNovaTimer = 5000;
} else uiFrostNovaTimer -= diff;
@@ -941,7 +941,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_FROSTBOLT,H_SPELL_FROSTBOLT));
+ DoCast(pTarget, DUNGEON_MODE(SPELL_FROSTBOLT, H_SPELL_FROSTBOLT));
uiFrostboltTimer = 6000;
} else uiFrostboltTimer -= diff;
}
@@ -990,7 +990,7 @@ public:
{
if (uiArcaneEmpowermentTimer <= diff)
{
- DoCast(me,SPELL_ARCANE_EMPOWERMENT);
+ DoCast(me, SPELL_ARCANE_EMPOWERMENT);
uiArcaneEmpowermentTimer = 14000;
} else uiArcaneEmpowermentTimer -= diff;
}
@@ -1001,7 +1001,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_SPELL_LOCK);
+ DoCast(pTarget, SPELL_SPELL_LOCK);
uiSpellLockTimer = 9000;
} else uiSpellLockTimer -= diff;
}
@@ -1048,14 +1048,14 @@ public:
if (uiConcussionBlowTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_CONCUSSION_BLOW);
+ DoCast(me->getVictim(), SPELL_CONCUSSION_BLOW);
uiConcussionBlowTimer = 5000;
} else uiConcussionBlowTimer -= diff;
if (uiMagicReflectionTimer <= diff)
{
DoCast(SPELL_MAGIC_REFLECTION);
- uiMagicReflectionTimer = urand(10000,15000);
+ uiMagicReflectionTimer = urand(10000, 15000);
} else uiMagicReflectionTimer -= diff;
DoMeleeAttackIfReady();
@@ -1105,7 +1105,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true);
if (pTarget)
- DoCast(pTarget,SPELL_TACTICAL_BLINK);
+ DoCast(pTarget, SPELL_TACTICAL_BLINK);
uiTacticalBlinkTimer = 6000;
TacticalBlinkCasted = true;
} else uiTacticalBlinkTimer -= diff;
@@ -1116,7 +1116,7 @@ public:
if (uiBackstabTimer <= diff)
{
Unit* pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true);
- DoCast(pTarget,SPELL_BACKSTAB);
+ DoCast(pTarget, SPELL_BACKSTAB);
TacticalBlinkCasted = false;
uiBackstabTimer =1300;
} else uiBackstabTimer -= diff;
@@ -1167,7 +1167,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_ARCANE_BLAST,H_SPELL_ARCANE_BLAST));
+ DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_BLAST, H_SPELL_ARCANE_BLAST));
uiArcaneBlastTimer = 6000;
} else uiArcaneBlastTimer -= diff;
@@ -1175,7 +1175,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_SLOW);
+ DoCast(pTarget, SPELL_SLOW);
uiSlowTimer = 5000;
} else uiSlowTimer -= diff;
}
@@ -1186,13 +1186,13 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_CHAINS_OF_ICE);
+ DoCast(pTarget, SPELL_CHAINS_OF_ICE);
uiChainsOfIceTimer = 7000;
} else uiChainsOfIceTimer -= diff;
if (uiConeOfColdTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_CONE_OF_COLD,H_SPELL_CONE_OF_COLD));
+ DoCast(DUNGEON_MODE(SPELL_CONE_OF_COLD, H_SPELL_CONE_OF_COLD));
uiConeOfColdTimer = 5000;
} else uiConeOfColdTimer -= diff;
}
@@ -1243,13 +1243,13 @@ public:
if (uiMortalStrikeTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_MORTAL_STRIKE);
+ DoCast(me->getVictim(), SPELL_MORTAL_STRIKE);
uiMortalStrikeTimer = 5000;
} else uiMortalStrikeTimer -= diff;
if (uiWhirlwindTimer <= diff)
{
- DoCast(me,SPELL_WHIRLWIND_OF_STEEL);
+ DoCast(me, SPELL_WHIRLWIND_OF_STEEL);
uiWhirlwindTimer = 8000;
} else uiWhirlwindTimer -= diff;
@@ -1299,15 +1299,15 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_ARCANE_STREAM,H_SPELL_ARCANE_STREAM));
- uiArcaneStreamTimer = urand(0,5000)+5000;
+ DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_STREAM, H_SPELL_ARCANE_STREAM));
+ uiArcaneStreamTimer = urand(0, 5000)+5000;
uiArcaneStreamTimerStartingValueHolder = uiArcaneStreamTimer;
} else uiArcaneStreamTimer -= diff;
if (uiManaDetonationTimer <= diff && uiArcaneStreamTimer >=1500 && uiArcaneStreamTimer <= uiArcaneStreamTimerStartingValueHolder/2)
{
- DoCast(DUNGEON_MODE(SPELL_MANA_DETONATION,H_SPELL_MANA_DETONATION));
- uiManaDetonationTimer = urand(2000,6000);
+ DoCast(DUNGEON_MODE(SPELL_MANA_DETONATION, H_SPELL_MANA_DETONATION));
+ uiManaDetonationTimer = urand(2000, 6000);
} else uiManaDetonationTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 7b0c5de36d2..a675bcc6f03 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -100,13 +100,13 @@ public:
case 1:
DoCast(me, SPELL_EXPLODE_CART, true);
DoCast(me, SPELL_SUMMON_CART, true);
- if (GameObject* cart = me->FindNearestGameObject(188160,3))
+ if (GameObject* cart = me->FindNearestGameObject(188160, 3))
cart->SetUInt32Value(GAMEOBJECT_FACTION, 14);
uiPhaseTimer = 3000;
Phase = 2;
break;
case 2:
- if (GameObject* cart = me->FindNearestGameObject(188160,3))
+ if (GameObject* cart = me->FindNearestGameObject(188160, 3))
cart->UseDoorOrButton();
DoCast(me, SPELL_EXPLODE_CART, true);
uiPhaseTimer = 3000;
@@ -139,7 +139,7 @@ public:
case 7:
DoCast(me, SPELL_EXPLODE_CART, true);
if (Player *caster = Unit::GetPlayer(*me, casterGuid))
- caster->KilledMonster(me->GetCreatureInfo(),me->GetGUID());
+ caster->KilledMonster(me->GetCreatureInfo(), me->GetGUID());
uiPhaseTimer = 5000;
Phase = 8;
break;
@@ -362,14 +362,14 @@ public:
{
if (CAST_PLR(Killer)->GetQuestStatus(11611) == QUEST_STATUS_INCOMPLETE)
{
- uint8 uiRand = urand(0,99);
+ uint8 uiRand = urand(0, 99);
if (uiRand < 25)
{
- Killer->CastSpell(me,45532,true);
+ Killer->CastSpell(me, 45532, true);
CAST_PLR(Killer)->KilledMonsterCredit(WARSONG_PEON, 0);
}
else if (uiRand < 75)
- Killer->CastSpell(me, nerubarVictims[urand(0,2)], true);
+ Killer->CastSpell(me, nerubarVictims[urand(0, 2)], true);
}
}
}
@@ -403,7 +403,7 @@ public:
{
me->SetReactState(REACT_PASSIVE);
- if (GameObject* pGO = me->FindNearestGameObject(GO_SCOURGE_CAGE,5.0f))
+ if (GameObject* pGO = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
if (pGO->GetGoState() == GO_STATE_ACTIVE)
pGO->SetGoState(GO_STATE_READY);
}
@@ -471,7 +471,7 @@ public:
{
if (setCrateNumber)
{
- me->AddAura(SPELL_CRATES_CARRIED,me);
+ me->AddAura(SPELL_CRATES_CARRIED, me);
setCrateNumber = false;
}
@@ -600,7 +600,7 @@ public:
if (summon->isSummon())
if (Unit *pTemp = summon->GetSummoner())
if (pTemp->GetTypeId() == TYPEID_PLAYER)
- CAST_PLR(pTemp)->KilledMonsterCredit(me->GetEntry(),0);
+ CAST_PLR(pTemp)->KilledMonsterCredit(me->GetEntry(), 0);
if (GameObject *go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
go_caribou->SetGoState(GO_STATE_READY);
@@ -742,12 +742,12 @@ public:
switch(IntroPhase)
{
case 1:
- //DoScriptText(SAY_WP_1_LUR_START,me);
+ //DoScriptText(SAY_WP_1_LUR_START, me);
IntroPhase = 2;
IntroTimer = 7500;
break;
case 2:
- //DoScriptText(SAY_WP_1_LUR_END,me);
+ //DoScriptText(SAY_WP_1_LUR_END, me);
IntroPhase = 3;
IntroTimer = 7500;
break;
@@ -757,12 +757,12 @@ public:
IntroTimer = 0;
break;
case 4:
- //DoScriptText(SAY_WP_41_LUR_START,me);
+ //DoScriptText(SAY_WP_41_LUR_START, me);
IntroPhase = 5;
IntroTimer = 8000;
break;
case 5:
- //DoScriptText(SAY_WP_41_LUR_END,me);
+ //DoScriptText(SAY_WP_41_LUR_END, me);
IntroPhase = 6;
IntroTimer = 2500;
break;
@@ -889,7 +889,7 @@ public:
{
if (Player *pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
{
- pHarpooner->KilledMonsterCredit(26175,0);
+ pHarpooner->KilledMonsterCredit(26175, 0);
pHarpooner->RemoveAura(SPELL_DRAKE_HATCHLING_SUBDUED);
SetFollowComplete();
HarpoonerGUID = 0;
@@ -1031,13 +1031,13 @@ public:
pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pArthas->SetReactState(REACT_PASSIVE);
pArthas->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pArthas->GetMotionMaster()->MovePoint(0, 3737.374756f,3564.841309f,477.433014f);
+ pArthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f);
}
- if (Creature *pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN,120000))
+ if (Creature *pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiTalbot = pTalbot->GetGUID();
pTalbot->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pTalbot->GetMotionMaster()->MovePoint(0, 3738.000977f,3568.882080f,477.433014f);
+ pTalbot->GetMotionMaster()->MovePoint(0, 3738.000977f, 3568.882080f, 477.433014f);
}
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
break;
@@ -1084,7 +1084,7 @@ public:
case 2:
if (pTalbot)
{
- pTalbot->UpdateEntry(NPC_PRINCE_VALANAR,ALLIANCE);
+ pTalbot->UpdateEntry(NPC_PRINCE_VALANAR, ALLIANCE);
pTalbot->setFaction(14);
pTalbot->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pTalbot->SetReactState(REACT_PASSIVE);
@@ -1115,13 +1115,13 @@ public:
break;
case 6:
- if (Creature* pArlos = me->SummonCreature(NPC_GENERAL_ARLOS, 3745.527100f, 3615.655029f, 473.321533f, 4.447805f, TEMPSUMMON_CORPSE_TIMED_DESPAWN,120000))
+ if (Creature* pArlos = me->SummonCreature(NPC_GENERAL_ARLOS, 3745.527100f, 3615.655029f, 473.321533f, 4.447805f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiArlos = pArlos->GetGUID();
pArlos->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pArlos->GetMotionMaster()->MovePoint(0, 3735.570068f, 3572.419922f, 477.441010f);
}
- if (Creature *pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN,120000))
+ if (Creature *pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiLeryssa = pLeryssa->GetGUID();
pLeryssa->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -1300,7 +1300,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bArthasInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bArthasInPosition = true;
}
};
@@ -1332,7 +1332,7 @@ public:
me->CastSpell(me, SPELL_STUN, true);
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bArlosInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bArlosInPosition = true;
}
};
@@ -1378,9 +1378,9 @@ public:
LeryssaGUID = 0;
ArlosGUID = 0;
bCheck = false;
- uiShadowBoltTimer = urand(5000,12000);
- uiDeflectionTimer = urand(20000,25000);
- uiSoulBlastTimer = urand (12000,18000);
+ uiShadowBoltTimer = urand(5000, 12000);
+ uiDeflectionTimer = urand(20000, 25000);
+ uiSoulBlastTimer = urand (12000, 18000);
}
void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
@@ -1389,7 +1389,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bTalbotInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bTalbotInPosition = true;
}
void UpdateAI(const uint32 uiDiff)
@@ -1411,19 +1411,19 @@ public:
if (uiShadowBoltTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_SHADOW_BOLT);
- uiShadowBoltTimer = urand(5000,12000);
+ uiShadowBoltTimer = urand(5000, 12000);
} else uiShadowBoltTimer -= uiDiff;
if (uiDeflectionTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_DEFLECTION);
- uiDeflectionTimer = urand(20000,25000);
+ uiDeflectionTimer = urand(20000, 25000);
} else uiDeflectionTimer -= uiDiff;
if (uiSoulBlastTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_SOUL_BLAST);
- uiSoulBlastTimer = urand (12000,18000);
+ uiSoulBlastTimer = urand (12000, 18000);
} else uiSoulBlastTimer -= uiDiff;
}
@@ -1447,7 +1447,7 @@ public:
pLeryssa->RemoveAura(SPELL_STUN);
pLeryssa->ClearUnitState(UNIT_STAT_STUNNED);
pLeryssa->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pLeryssa->GetMotionMaster()->MovePoint(0,3722.114502f, 3564.201660f, 477.441437f);
+ pLeryssa->GetMotionMaster()->MovePoint(0, 3722.114502f, 3564.201660f, 477.441437f);
if (pKiller->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(pKiller)->RewardPlayerAndGroupAtEvent(NPC_PRINCE_VALANAR, 0);
@@ -1500,7 +1500,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bLeryssaInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bLeryssaInPosition = true;
bDone = true;
}
else
@@ -1564,7 +1564,7 @@ public:
if (Unit* pThassarian = CAST_SUM(me)->GetSummoner())
{
DoScriptText(SAY_THASSARIAN_7, pThassarian);
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pThassarian)->AI())->uiPhase = 16;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pThassarian)->AI())->uiPhase = 16;
}
uiPhaseTimer = 5000;
Phase = 0;
@@ -1765,7 +1765,7 @@ public:
if (Player *pCaster = Unit::GetPlayer(*me, CasterGUID))
{
DoScriptText(SAY_IMPRISIONED_BERYL_5, me);
- pCaster->KilledMonsterCredit(25478,0);
+ pCaster->KilledMonsterCredit(25478, 0);
uiStep = 6;
}
}
@@ -1875,7 +1875,7 @@ public:
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
break;
case 20:
- me->SetPhaseMask(1,true);
+ me->SetPhaseMask(1, true);
DoScriptText(SAY_5, me);
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
if (pPlayer)
@@ -1954,7 +1954,7 @@ public:
{
if (Bonker_agro == 0)
{
- DoScriptText(SAY_bonker_1,me);
+ DoScriptText(SAY_bonker_1, me);
Bonker_agro++;
}
DoMeleeAttackIfReady();
@@ -2046,7 +2046,7 @@ public:
GameObject* pTrap;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
- pTrap = me->FindNearestGameObject(MammothTraps[i],11.0f);
+ pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
if (pTrap)
{
pTrap->SetGoState(GO_STATE_ACTIVE);
@@ -2063,7 +2063,7 @@ public:
{
Position pos;
me->GetRandomNearPosition(pos, 10.0f);
- me->GetMotionMaster()->MovePoint(0,pos);
+ me->GetMotionMaster()->MovePoint(0, pos);
bStarted = false;
}
else uiTimer -= diff;
@@ -2085,7 +2085,7 @@ public:
GameObject* pTrap;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
- pTrap = me->FindNearestGameObject(MammothTraps[i],11.0f);
+ pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
if (pTrap)
{
pTrap->SetLootState(GO_JUST_DEACTIVATED);
@@ -2132,7 +2132,7 @@ public:
{
Quest const* qInfo = sObjectMgr->GetQuestTemplate(QUEST_YOU_RE_NOT_SO_BIG_NOW);
if (qInfo)
- CAST_PLR(pKiller)->KilledMonsterCredit(qInfo->ReqCreatureOrGOId[0],0);
+ CAST_PLR(pKiller)->KilledMonsterCredit(qInfo->ReqCreatureOrGOId[0], 0);
}
}
};
@@ -2162,7 +2162,7 @@ public:
uint32 uiExplosionTimer;
void Reset()
{
- uiExplosionTimer = urand(5000,10000);
+ uiExplosionTimer = urand(5000, 10000);
}
void UpdateAI(const uint32 diff)
{
@@ -2177,7 +2177,7 @@ public:
{
Player* pOwner = uOwner->ToPlayer();
if (pOwner && pOwner->GetQuestStatus(QUEST_BURY_THOSE_COCKROACHES) == QUEST_STATUS_INCOMPLETE)
- pOwner->KilledMonsterCredit(cCredit->GetEntry(),cCredit->GetGUID());
+ pOwner->KilledMonsterCredit(cCredit->GetEntry(), cCredit->GetGUID());
}
}
}
@@ -2216,7 +2216,7 @@ public:
void Reset()
{
- uiTimer = urand(13000,18000);
+ uiTimer = urand(13000, 18000);
}
void UpdateAI(const uint32 diff)
@@ -2224,12 +2224,12 @@ public:
if (uiTimer <= diff)
{
me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
- GameObject* pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_1,10);
+ GameObject* pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_1, 10);
if (!pCannon)
- pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_2,10);
+ pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_2, 10);
if (pCannon)
pCannon->Use(me);
- uiTimer = urand(13000,18000);
+ uiTimer = urand(13000, 18000);
}
else uiTimer -= diff;
@@ -2299,10 +2299,10 @@ public:
{
if (Creature* pOrb = *itr)
if (pOrb->GetPositionY() > 6680)
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
}
- m_uiTimer = urand(90000,120000);
+ m_uiTimer = urand(90000, 120000);
}
break;
case NPC_WARMAGE_CALANDRA:
@@ -2313,10 +2313,10 @@ public:
{
if (Creature* pOrb = *itr)
if ((pOrb->GetPositionY() < 6680) && (pOrb->GetPositionY() > 6630))
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
}
- m_uiTimer = urand(90000,120000);
+ m_uiTimer = urand(90000, 120000);
}
break;
case NPC_WARMAGE_WATKINS:
@@ -2327,10 +2327,10 @@ public:
{
if (Creature* pOrb = *itr)
if (pOrb->GetPositionY() < 6630)
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
}
- m_uiTimer = urand(90000,120000);
+ m_uiTimer = urand(90000, 120000);
}
break;
}
@@ -2403,10 +2403,10 @@ public:
void Reset()
{
if (uiEmoteState)
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE,uiEmoteState);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, uiEmoteState);
if (uiNpcFlags)
- me->SetUInt32Value(UNIT_NPC_FLAGS,uiNpcFlags);
+ me->SetUInt32Value(UNIT_NPC_FLAGS, uiNpcFlags);
uiEventTimer = 0;
uiEventPhase = 0;
@@ -2439,7 +2439,7 @@ public:
void AttackPlayer()
{
me->setFaction(14);
- if (Player* pPlayer = me->GetPlayer(*me,uiPlayerGUID))
+ if (Player* pPlayer = me->GetPlayer(*me, uiPlayerGUID))
me->AI()->AttackStart(pPlayer);
}
@@ -2453,18 +2453,18 @@ public:
switch(me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE,0);
- DoScriptText(SAY_HIDDEN_CULTIST_1,me);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ DoScriptText(SAY_HIDDEN_CULTIST_1, me);
uiEventTimer = 5000;
uiEventPhase = 2;
break;
case NPC_GUARD_MITCHELLS:
- DoScriptText(SAY_HIDDEN_CULTIST_2,me);
+ DoScriptText(SAY_HIDDEN_CULTIST_2, me);
uiEventTimer = 5000;
uiEventPhase = 2;
break;
case NPC_TOM_HEGGER:
- DoScriptText(SAY_HIDDEN_CULTIST_3,me);
+ DoScriptText(SAY_HIDDEN_CULTIST_3, me);
uiEventTimer = 5000;
uiEventPhase = 2;
break;
@@ -2474,8 +2474,8 @@ public:
switch(me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
- DoScriptText(SAY_HIDDEN_CULTIST_4,me);
- if (Player* pPlayer = me->GetPlayer(*me,uiPlayerGUID))
+ DoScriptText(SAY_HIDDEN_CULTIST_4, me);
+ if (Player* pPlayer = me->GetPlayer(*me, uiPlayerGUID))
{
me->SetInFront(pPlayer);
me->SendMovementFlagUpdate();
diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp
index 92040aed8d8..277f9d98091 100644
--- a/src/server/scripts/Northrend/crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/crystalsong_forest.cpp
@@ -87,13 +87,13 @@ public:
}else
{
if (!uiTargetGUID)
- if (Creature* pOrb = GetClosestCreatureWithEntry(me,NPC_TRANSITUS_SHIELD_DUMMY,32.0f))
+ if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f))
uiTargetGUID = pOrb->GetGUID();
}
- if (Creature* pOrb = me->GetCreature(*me,uiTargetGUID))
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ if (Creature* pOrb = me->GetCreature(*me, uiTargetGUID))
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
};
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 67e0ad5d776..fa08e8cafb4 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -195,7 +195,7 @@ public:
if (Unit::GetCreature(*me, MrfloppyGUID))
{
DoScriptText(SAY_WORGHAGGRO1, me);
- me->SummonCreature(NPC_HUNGRY_WORG,me->GetPositionX()+5,me->GetPositionY()+2,me->GetPositionZ()+1,3.229f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
+ me->SummonCreature(NPC_HUNGRY_WORG, me->GetPositionX()+5, me->GetPositionY()+2, me->GetPositionZ()+1, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
}
break;
case 11:
@@ -206,7 +206,7 @@ public:
if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
DoScriptText(SAY_WORGRAGGRO3, me);
- if (Creature *RWORG = me->SummonCreature(NPC_RAVENOUS_WORG,me->GetPositionX()+10,me->GetPositionY()+8,me->GetPositionZ()+2,3.229f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000))
+ if (Creature *RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000))
{
RWORG->setFaction(35);
RWORGGUID = RWORG->GetGUID();
@@ -217,7 +217,7 @@ public:
{
if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
- DoCast(Mrfloppy,SPELL_MRFLOPPY);
+ DoCast(Mrfloppy, SPELL_MRFLOPPY);
}
break;
case 19:
@@ -242,7 +242,7 @@ public:
RWORG->Kill(Mrfloppy);
Mrfloppy->ExitVehicle();
RWORG->setFaction(14);
- RWORG->GetMotionMaster()->MovePoint(0, RWORG->GetPositionX()+10,RWORG->GetPositionY()+80,RWORG->GetPositionZ());
+ RWORG->GetMotionMaster()->MovePoint(0, RWORG->GetPositionX()+10, RWORG->GetPositionY()+80, RWORG->GetPositionZ());
DoScriptText(SAY_VICTORY2, me);
}
}
@@ -600,7 +600,7 @@ public:
&& caster->ToPlayer()->GetQuestStatus(12288) == QUEST_STATUS_INCOMPLETE)
{
caster->ToPlayer()->KilledMonsterCredit(CREDIT_NPC, 0);
- DoScriptText(RAND(RANDOM_SAY_1,RANDOM_SAY_2,RANDOM_SAY_3),caster);
+ DoScriptText(RAND(RANDOM_SAY_1, RANDOM_SAY_2, RANDOM_SAY_3), caster);
if(me->IsStandState())
me->GetMotionMaster()->MovePoint(1, me->GetPositionX()+7, me->GetPositionY()+7, me->GetPositionZ());
else
@@ -656,7 +656,7 @@ public:
void Reset()
{
- uiChargedSentryTotem = urand(10000,12000);
+ uiChargedSentryTotem = urand(10000, 12000);
}
void UpdateAI(const uint32 uiDiff)
@@ -667,7 +667,7 @@ public:
if (uiChargedSentryTotem <= uiDiff)
{
DoCast(SPELL_CHARGED_SENTRY_TOTEM);
- uiChargedSentryTotem = urand(10000,12000);
+ uiChargedSentryTotem = urand(10000, 12000);
}
else
uiChargedSentryTotem -= uiDiff;
@@ -728,7 +728,7 @@ public:
{
uiPlayerGUID = 0;
uiTimer = 0;
- uiChopTimer = urand(10000,12500);
+ uiChopTimer = urand(10000, 12500);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
}
@@ -776,7 +776,7 @@ public:
if (uiChopTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_CHOP);
- uiChopTimer = urand(10000,12000);
+ uiChopTimer = urand(10000, 12000);
}
else
uiChopTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 1729f5f55d5..3810d445b61 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -114,22 +114,22 @@ public:
me->DespawnOrUnsummon();
break;
case 5:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(false);
break;
case 6:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(true);
break;
case 8:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(false);
break;
case 9:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
break;
case 10:
@@ -139,7 +139,7 @@ public:
SetRun(false);
break;
case 14:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(true);
break;
@@ -400,7 +400,7 @@ public:
void JustSummoned(Creature* pSummon)
{
- if (Player* pPlayer = me->GetPlayer(*me,uiPlayerGUID))
+ if (Player* pPlayer = me->GetPlayer(*me, uiPlayerGUID))
{
if (pPlayer->isAlive())
{
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index b29e3929722..6075bc52d25 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -187,7 +187,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->SummonCreature(NPC_ARGENT_VALIANT,8575.451f,952.472f,547.554f,0.38f);
+ pCreature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
}
return true;
}
@@ -214,7 +214,7 @@ public:
{
npc_argent_valiantAI(Creature* pCreature) : ScriptedAI(pCreature)
{
- pCreature->GetMotionMaster()->MovePoint(0,8599.258f,963.951f,547.553f);
+ pCreature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f);
pCreature->setFaction(35); //wrong faction in db?
}
@@ -240,10 +240,10 @@ public:
if (uiDamage > me->GetHealth() && pDoneBy->GetTypeId() == TYPEID_PLAYER)
{
uiDamage = 0;
- CAST_PLR(pDoneBy)->KilledMonsterCredit(NPC_ARGENT_VALIANT_CREDIT,0);
+ CAST_PLR(pDoneBy)->KilledMonsterCredit(NPC_ARGENT_VALIANT_CREDIT, 0);
me->setFaction(35);
me->DespawnOrUnsummon(5000);
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
EnterEvadeMode();
}
}
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 7d2e0c2e2a1..f7011e00e6a 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -56,7 +56,7 @@ class npc_four_car_garage : public CreatureScript
return;
}
- me->CastSpell(who,spellId,true);
+ me->CastSpell(who, spellId, true);
}
}
};
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 53dfca49d5f..f03236f86a4 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -101,7 +101,7 @@ public:
if (Player* pPlayer = GetPlayerForEscort())
pPlayer->GroupEventHappens(QUEST_FORTUNATE_MISUNDERSTANDINGS, me);
// me->RestoreFaction();
- DoScriptText(SAY_END_IRO,me);
+ DoScriptText(SAY_END_IRO, me);
SetRun(false);
break;
}
@@ -307,7 +307,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
if (pSummoner)
- me->GetMotionMaster()->MovePoint(0,pSummoner->GetPositionX(),pSummoner->GetPositionY(),pSummoner->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, pSummoner->GetPositionX(), pSummoner->GetPositionY(), pSummoner->GetPositionZ());
}
void UpdateAI(const uint32 /*uiDiff*/)
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index a8575d72ee7..3f6003e8903 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -213,7 +213,7 @@ public:
{
me->SetReactState(REACT_PASSIVE);
- if (GameObject* pGO = me->FindNearestGameObject(GO_RUSTY_CAGE,5.0f))
+ if (GameObject* pGO = me->FindNearestGameObject(GO_RUSTY_CAGE, 5.0f))
{
if (pGO->GetGoState() == GO_STATE_ACTIVE)
pGO->SetGoState(GO_STATE_READY);
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 2bf418a2130..befe34faeed 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -92,7 +92,7 @@ public:
if (Creature* pRageclaw = Unit::GetCreature(*me, RageclawGUID))
{
UnlockRageclaw(pCaster);
- pCaster->ToPlayer()->KilledMonster(pRageclaw->GetCreatureInfo(),RageclawGUID);
+ pCaster->ToPlayer()->KilledMonster(pRageclaw->GetCreatureInfo(), RageclawGUID);
me->DisappearAndDie();
}
else
@@ -122,7 +122,7 @@ const char * SAY_RAGECLAW_1 = "I poop on you, trollses!";
const char * SAY_RAGECLAW_2 = "ARRRROOOOGGGGAAAA!";
const char * SAY_RAGECLAW_3 = "No more mister nice wolvar!";
-#define SAY_RAGECLAW RAND(SAY_RAGECLAW_1,SAY_RAGECLAW_2,SAY_RAGECLAW_3)
+#define SAY_RAGECLAW RAND(SAY_RAGECLAW_1, SAY_RAGECLAW_2, SAY_RAGECLAW_3)
class npc_captured_rageclaw : public CreatureScript
{
@@ -292,10 +292,10 @@ struct BossAndAdd
static BossAndAdd Boss[]=
{
- {NPC_GARGORAL,NPC_FIEND_WATER,SPELL_CRASHING_WAVE,SPELL_ORB_OF_WATER},
- {NPC_AZ_BARIN,NPC_FIEND_AIR,SPELL_BLAST_OF_AIR,SPELL_ORB_OF_STORMS},
- {NPC_DUKE_SINGEN,NPC_FIEND_FIRE,SPELL_MAGMA_WAVE,SPELL_ORB_OF_FLAME},
- {NPC_ERATHIUS,NPC_FIEND_EARTH,SPELL_SHOCKWAVE,SPELL_BOULDER},
+ {NPC_GARGORAL, NPC_FIEND_WATER, SPELL_CRASHING_WAVE, SPELL_ORB_OF_WATER},
+ {NPC_AZ_BARIN, NPC_FIEND_AIR, SPELL_BLAST_OF_AIR, SPELL_ORB_OF_STORMS},
+ {NPC_DUKE_SINGEN, NPC_FIEND_FIRE, SPELL_MAGMA_WAVE, SPELL_ORB_OF_FLAME},
+ {NPC_ERATHIUS, NPC_FIEND_EARTH, SPELL_SHOCKWAVE, SPELL_BOULDER},
};
const Position SpawnPosition[] =
@@ -457,7 +457,7 @@ public:
std::string sText = ("The grand Amphitheater of Anguish awaits, " + std::string(pPlayer->GetName()) + ". Remember, once a battle starts you have to stay in the area. WIN OR DIE!");
- me->MonsterSay(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterSay(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 5000;
uiPhase = 9;
}
@@ -468,7 +468,7 @@ public:
return;
std::string sText = ("Prepare to make you stand, " + std::string(pPlayer->GetName()) + "! Get in the Amphitheater and stand ready! Remember, you and your opponent must stay in the arena at all times or you will be disqualified!");
- me->MonsterSay(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterSay(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 3000;
uiPhase = 8;
}
@@ -484,19 +484,19 @@ public:
return;
std::string sText = ("Here we are once again, ladies and gentlemen. The epic struggle between life and death in the Amphitheater of Anguish! For this round we have " + std::string(pPlayer->GetName()) + " versus the hulking jormungar, Yg... Yggd? Yggdoze? Who comes up with these names?! " + std::string(pPlayer->GetName()) + " versus big worm!");
- me->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 10000;
uiPhase = 10;
}
break;
case 10:
me->SummonCreature(NPC_YGGDRAS, SpawnPosition[1], TEMPSUMMON_CORPSE_DESPAWN, 1000);
- DoScriptText(EMOTE_YGGDRAS_SPAWN,me);
+ DoScriptText(EMOTE_YGGDRAS_SPAWN, me);
uiPhase = 0;
break;
case 11:
if (Creature* pCreature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- DoScriptText(SAY_STINKBEARD_SPAWN,pCreature);
+ DoScriptText(SAY_STINKBEARD_SPAWN, pCreature);
uiPhase = 0;
break;
case 12:
@@ -505,20 +505,20 @@ public:
return;
std::string sText = ("Prepare to make you stand, " + std::string(pPlayer->GetName()) + "! Get in the Amphitheater and stand ready! Remember, you and your opponent must stay in the arena at all times or you will be disqualified!");
- me->MonsterSay(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterSay(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 5000;
uiPhase = 13;
}
break;
case 13:
- DoScriptText(SAY_GURGTHOCK_ELEMENTAL_SPAWN,me);
+ DoScriptText(SAY_GURGTHOCK_ELEMENTAL_SPAWN, me);
uiTimer = 3000;
uiPhase = 14;
break;
case 14:
- uiBossRandom = urand(0,3);
- if (Creature* pCreature = me->SummonCreature(Boss[uiBossRandom].uiBoss,SpawnPosition[2],TEMPSUMMON_CORPSE_DESPAWN, 1000))
- pCreature->AI()->SetData(1,uiBossRandom);
+ uiBossRandom = urand(0, 3);
+ if (Creature* pCreature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
+ pCreature->AI()->SetData(1, uiBossRandom);
uiPhase = 0;
break;
}
@@ -624,7 +624,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
uiBattleShoutTimer = 7000;
}
@@ -646,7 +646,7 @@ public:
if (uiFishyScentTimer <= uiDiff)
{
- if (Unit *pAffected = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pAffected = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pAffected, SPELL_FISHY_SCENT);
AffectedGUID = pAffected->GetGUID();
@@ -656,7 +656,7 @@ public:
if (!bSummoned && !HealthAbovePct(50))
{
- DoScriptText(SAY_CALL_FOR_HELP ,me);
+ DoScriptText(SAY_CALL_FOR_HELP , me);
//DoCast(me->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
if (Creature *pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
@@ -723,7 +723,7 @@ public:
{
npc_korrak_bloodragerAI(Creature* pCreature) : npc_escortAI(pCreature)
{
- Start(true,true, 0, NULL);
+ Start(true, true, 0, NULL);
SetDespawnAtEnd(false);
}
@@ -746,7 +746,7 @@ public:
switch(uiI)
{
case 6:
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(), 0);
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
break;
@@ -844,7 +844,7 @@ public:
if (pUnit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit,5.0f);
+ me->AddThreat(pUnit, 5.0f);
break;
}
EnterEvadeMode();
@@ -872,7 +872,7 @@ public:
if (Unit* pSummoner = me->ToTempSummon()->GetSummoner())
{
std::string sText = (std::string(pKiller->GetName()) + " has defeated Yg.. Yggg-really big worm!");
- pSummoner->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ pSummoner->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
}
if (Player* pPlayer = pKiller->GetCharmerOrOwnerPlayerOrPlayerItself())
@@ -916,7 +916,7 @@ public:
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
- Start(true,true, 0, NULL);
+ Start(true, true, 0, NULL);
SetDespawnAtEnd(false);
}
@@ -928,7 +928,7 @@ public:
void Reset()
{
- me->AddAura(SPELL_THUNDERBLADE,me);
+ me->AddAura(SPELL_THUNDERBLADE, me);
uiKnockAwayTimer = 10000;
uiStinkyBeardTimer = 15000;
bEnrage = false;
@@ -966,7 +966,7 @@ public:
if (pUnit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit,5.0f);
+ me->AddThreat(pUnit, 5.0f);
break;
}
EnterEvadeMode();
@@ -1015,7 +1015,7 @@ public:
pPlayer->GetCharmerOrOwnerPlayerOrPlayerItself()->GroupEventHappens(QUEST_AMPHITHEATER_ANGUISH_MAGNATAUR, pKiller);
std::string sText = ("And with AUTHORITY, " + std::string(pKiller->GetName()) + " dominates the magnataur lord! Stinkbeard's clan is gonna miss him back home in the Dragonblight!");
- me->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
}
};
@@ -1051,7 +1051,7 @@ public:
{
uiBossRandom = 0;
uiSpellEntry = 0;
- uiElementalSpellTimer = urand(5000,8000);
+ uiElementalSpellTimer = urand(5000, 8000);
bAddAttack = false;
}
@@ -1074,9 +1074,9 @@ public:
for (uint8 uiI = 0; uiI < 16 ; uiI++)
{
- if (Creature* pSummon = me->SummonCreature(Boss[uiBossRandom].uiAdd,AddSpawnPosition[uiI]))
+ if (Creature* pSummon = me->SummonCreature(Boss[uiBossRandom].uiAdd, AddSpawnPosition[uiI]))
{
- pSummon->AI()->SetData(1,uiBossRandom);
+ pSummon->AI()->SetData(1, uiBossRandom);
SummonList.push_back(pSummon->GetGUID());
}
}
@@ -1111,7 +1111,7 @@ public:
if (pUnit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit,5.0f);
+ me->AddThreat(pUnit, 5.0f);
break;
}
EnterEvadeMode();
@@ -1123,7 +1123,7 @@ public:
{
DoCastVictim(Boss[uiBossRandom].uiSpell);
- uiElementalSpellTimer = urand(5000,8000);
+ uiElementalSpellTimer = urand(5000, 8000);
} else uiElementalSpellTimer -= uiDiff;
if (!bAddAttack && !HealthAbovePct(20))
@@ -1160,7 +1160,7 @@ public:
std::string sText = (std::string(pKiller->GetName()) + " is victorious once more!");
if (Unit* pSummoner = me->ToTempSummon()->GetSummoner())
- pSummoner->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ pSummoner->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
}
};
@@ -1192,7 +1192,7 @@ public:
me->GetMotionMaster()->MoveIdle();
uiSpell = 0;
- uiMissleTimer = urand(2000,7000);
+ uiMissleTimer = urand(2000, 7000);
}
void AttackStart(Unit* pWho)
@@ -1219,8 +1219,8 @@ public:
{
if (uiMissleTimer <= uiDiff)
{
- DoCast(me,uiSpell); // this spell is not supported ... YET!
- uiMissleTimer = urand(2000,7000);
+ DoCast(me, uiSpell); // this spell is not supported ... YET!
+ uiMissleTimer = urand(2000, 7000);
} else uiMissleTimer -= uiDiff;
}
@@ -1322,14 +1322,14 @@ public:
// say random text
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), me);
+ DoScriptText(RAND(SAY_RECRUIT_1, SAY_RECRUIT_2, SAY_RECRUIT_3), me);
m_uiTimer = 3000;
m_uiPhase = 2;
break;
case 2:
// walk forward
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(0,me->GetPositionX() + (cos(m_heading) * 10), me->GetPositionY() + (sin(m_heading) * 10), me->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, me->GetPositionX() + (cos(m_heading) * 10), me->GetPositionY() + (sin(m_heading) * 10), me->GetPositionZ());
m_uiTimer = 5000;
m_uiPhase = 3;
break;
@@ -1401,11 +1401,11 @@ public:
{
if (pPlayer->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE)
{
- Creature* pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY,20.0f);
+ Creature* pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
if (pGymerDummy)
{
pGO->UseDoorOrButton();
- pPlayer->KilledMonsterCredit(pGymerDummy->GetEntry(),pGymerDummy->GetGUID());
+ pPlayer->KilledMonsterCredit(pGymerDummy->GetEntry(), pGymerDummy->GetGUID());
pGymerDummy->CastSpell(pGymerDummy, 55529, true);
pGymerDummy->DisappearAndDie();
}