index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-24T10:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
Northrend
Age
Commit message (
Expand
)
Author
2025-11-23
Core/Movement: Change MoveJump to use min/max height argument instead of vert...
Shauren
2025-11-23
Scripts/Misc: Replace manual jumps with proper spells (or non-jump movement w...
Shauren
2025-11-18
Core/Movement: Remove MotionMaster::MoveJump(x, y, z) overload
Shauren
2025-11-10
Core/Movement: Use std::span argument instead of std::vector in MoveSplineIni...
Shauren
2025-11-09
Core/Position: Change Position<->G3D::Vector3 conversion functions to be lambdas
Shauren
2025-10-29
Core/Misc: Remove large functions from headers
Shauren
2025-10-15
Scripts/Spells: Fix all effect hooks attached to SPELL_EFFECT_SUMMON broken a...
Shauren
2025-10-14
Core/Entities: Merge duplicate functions calculating relative positions - rem...
Shauren
2025-10-04
Core/Misc: Reduce differences between branches
Shauren
2025-10-01
Scripts/The Nexus: Updated dungeon encounter ids
Shauren
2025-08-16
Scripts/Spells: Refactor spell script internals to fix -Wcast-function-type-m...
Shauren
2025-07-11
Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standa...
Shauren
2025-07-11
Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...
Shauren
2025-06-13
Core/Misc: Remove a bunch of code from headers
Shauren
2025-06-08
Core/Misc: Kill AnyPlayerInObjectRangeCheck (duplicate of AnyUnitInObjectRang...
Shauren
2025-05-19
Core/Position: Remove Position implicit object slicing
Shauren
2025-05-11
Scripts/Misc: Update ScriptPCH content to include most commonly headers
Shauren
2025-04-20
Core/Spells: Rename confusing SpellState enum values
Shauren
2025-04-03
Core/Spells: Merge Spell::SetSpellValue overloads
Shauren
2025-02-07
Scripts: Remove unneccessary DoublePosition from AreaBoundary
Shauren
2025-02-01
Core/Spells: Remove manual spell guid creation in scripts
Shauren
2025-01-01
Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...
Shauren
2024-12-31
Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...
Shauren
2024-12-29
Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, UN...
Shauren
2024-12-29
Core/AI: Remove default arguments for inter-script communication
ModoX
2024-12-21
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...
Shauren
2024-10-21
Core/Texts: Refactor Emote/Sound handling and add ConditionID for ChatTextBui...
Jeremy
2024-09-12
Core/Spells: Refactor CastSpellExtraArgs
Shauren
2024-06-21
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-06-19
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-04-28
Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...
Ovahlord
2024-04-25
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...
Shauren
2024-04-19
Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...
Shauren
2024-03-30
Core/Creatures: Changed the spawn health field in creature table to a percent...
Meji
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-03-03
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...
Shauren
2024-02-28
Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expres...
Shauren
2024-02-26
Core/Battlegrounds: Isle of Conquest Rework (#29687)
Jeremy
2024-02-24
Scripts: Removed unused global variables
Shauren
2024-02-23
Core/Battlegrounds: Move some areatrigger handling to scripts (#29700)
Jeremy
2024-02-22
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...
Shauren
2024-02-14
Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit...
Shauren
2024-01-27
Core/Battlegrounds: Strand of the Ancients Rework (#29576)
Jeremy
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2023-12-08
Core/Misc: Minor code modernization - kill std::bind
Shauren
2023-11-24
Core/Waypoints: Drop waypoint_scripts table (#29437)
ModoX
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-11-03
Core/Spells: Store BasePoints as float in SpellEffectInfo
Shauren
[next]