diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-09-20 20:19:15 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-03-02 20:47:29 +0100 |
| commit | 205ec4c3bf26d74fefa2452baae714c56d956956 (patch) | |
| tree | 0841a7c4bcf3e13bfa6df282520898960b9009f5 /src/server/scripts/Northrend | |
| parent | b94642fb49305192f44387e520d1410b1552094f (diff) | |
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true.
Movement/SplineChain: Bump value range for DB chainId up to uint16 (0 to 65535) from uint8 (0 to 255). Turns out sniffs generate far more chains than I expected.
(cherry picked from commit 2170541a51ced3c15675b8854e0ae49461884f8c)
Code style follow-up, I blame Notepad++.
(cherry picked from commit 7860da0de6e53c7740862cae18840c9d399dda7f)
Diffstat (limited to 'src/server/scripts/Northrend')
7 files changed, 12 insertions, 10 deletions
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index 979a1e21fe0..b7eeca93801 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -306,7 +306,7 @@ class boss_devourer_of_souls : public CreatureScript case EVENT_WAILING_SOULS_TICK: beamAngle += beamAngleDiff; - me->SetFacingTo(beamAngle); + me->SetFacingTo(beamAngle, true); me->StopMoving(); DoCast(me, SPELL_WAILING_SOULS); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index d990bd4335b..6dca64500d3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -361,12 +361,12 @@ class boss_sindragosa : public CreatureScript break; case POINT_AIR_PHASE: me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL, TRIGGERED_FULL_MASK); - me->SetFacingTo(float(M_PI)); + me->SetFacingTo(float(M_PI), true); events.ScheduleEvent(EVENT_AIR_MOVEMENT_FAR, 1); events.ScheduleEvent(EVENT_FROST_BOMB, 9000); break; case POINT_AIR_PHASE_FAR: - me->SetFacingTo(float(M_PI)); + me->SetFacingTo(float(M_PI), true); events.ScheduleEvent(EVENT_LAND, 30000); break; case POINT_LAND: @@ -722,7 +722,7 @@ class npc_spinestalker : public CreatureScript me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetHomePosition(SpinestalkerLandPos); - me->SetFacingTo(SpinestalkerLandPos.GetOrientation()); + me->SetFacingTo(SpinestalkerLandPos.GetOrientation(), true); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetReactState(REACT_AGGRESSIVE); } @@ -859,7 +859,7 @@ class npc_rimefang : public CreatureScript me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetHomePosition(RimefangLandPos); - me->SetFacingTo(RimefangLandPos.GetOrientation()); + me->SetFacingTo(RimefangLandPos.GetOrientation(), true); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index e03c8d6205b..2449a14ece8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -813,7 +813,7 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_INTRO_TALK_1, 9000, 0, PHASE_INTRO); break; case POINT_CENTER_1: - me->SetFacingTo(0.0f); + me->SetFacingTo(0.0f, true); Talk(SAY_LK_REMORSELESS_WINTER); me->GetMap()->SetZoneMusic(AREA_THE_FROZEN_THRONE, MUSIC_SPECIAL); DoCast(me, SPELL_REMORSELESS_WINTER_1); @@ -828,7 +828,7 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_SOUL_REAPER, 94000, 0, PHASE_TWO); break; case POINT_CENTER_2: - me->SetFacingTo(0.0f); + me->SetFacingTo(0.0f, true); Talk(SAY_LK_REMORSELESS_WINTER); me->GetMap()->SetZoneMusic(AREA_THE_FROZEN_THRONE, MUSIC_SPECIAL); DoCast(me, SPELL_REMORSELESS_WINTER_2); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index 5d69d29bacd..e4286c030e4 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -437,7 +437,7 @@ class boss_algalon_the_observer : public CreatureScript me->SetDisableGravity(false); else if (pointId == POINT_ALGALON_OUTRO) { - me->SetFacingTo(1.605703f); + me->SetFacingTo(1.605703f, true); events.ScheduleEvent(EVENT_OUTRO_3, 1200); events.ScheduleEvent(EVENT_OUTRO_4, 2400); events.ScheduleEvent(EVENT_OUTRO_5, 8500); diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 1bc7223f08e..2ece5ec85b7 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -75,7 +75,7 @@ class boss_erekem : public CreatureScript void MovementInform(uint32 type, uint32 pointId) override { if (type == EFFECT_MOTION_TYPE && pointId == POINT_INTRO) - me->SetFacingTo(4.921828f); + me->SetFacingTo(4.921828f, true); } void JustReachedHome() override diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 57527f27c14..b2061ea6369 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -430,6 +430,8 @@ class npc_sinclari_vh : public CreatureScript me->GetCreatureListWithEntryInGrid(guardList, NPC_VIOLET_HOLD_GUARD, 100.0f); for (Creature* guard : guardList) { + if (!guard->IsAlive()) + continue; guard->SetReactState(REACT_PASSIVE); guard->SetWalk(false); guard->GetMotionMaster()->MovePoint(0, GuardsMovePosition); diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index 02b9533bbfe..bac80342e74 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -173,7 +173,7 @@ class npc_commander_eligor_dawnbringer : public CreatureScript { if (id == 1) { - me->SetFacingTo(PosTalkLocations[talkWing].GetOrientation()); + me->SetFacingTo(PosTalkLocations[talkWing].GetOrientation(), true); TurnAudience(); switch (talkWing) |
