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authorShauren <shauren.trinity@gmail.com>2019-06-03 20:40:34 +0200
committerShauren <shauren.trinity@gmail.com>2019-06-08 17:06:57 +0200
commit455959c6064af6f7863a6b4b57cb0ef1646bd8ef (patch)
tree7d7a7cdd3a44643ee5fc7d19521ced1c8b815c66 /src/server/scripts/Northrend
parent31fda79556e55375962a3c9e46f6dbdbf6e90d18 (diff)
Core/PacketIO: Rewrite updatefield handling
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp14
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp21
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp7
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp8
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp10
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp16
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp22
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp38
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp6
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp32
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp15
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp16
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp22
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp24
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp26
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp28
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp22
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp24
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp26
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp40
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp52
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp26
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp26
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp2
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp10
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp30
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp42
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp20
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp14
95 files changed, 527 insertions, 544 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
index 20dfacc4f49..0946b9fda7b 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
@@ -100,7 +100,7 @@ public:
void DamageTaken(Unit* /*pAttacker*/, uint32 &damage) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
damage = 0;
if ((GetHealthPct(0) >= 66 && GetHealthPct(damage) < 66)||
@@ -124,7 +124,7 @@ public:
// Channel visual
DoCast(me, INSANITY_VISUAL, true);
// Unattackable
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(true, UNIT_STATE_STUNNED);
}
@@ -182,7 +182,7 @@ public:
// Cleanup
Summons.DespawnAll();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(false, UNIT_STATE_STUNNED);
}
@@ -245,7 +245,7 @@ public:
return;
insanityHandled = 0;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(false, UNIT_STATE_STUNNED);
me->RemoveAurasDueToSpell(INSANITY_VISUAL);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index f015da7d501..f04dc4f3eef 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -206,7 +206,7 @@ public:
me->GetMotionMaster()->MovePoint(1, JedogaPosition[1]);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
@@ -235,7 +235,7 @@ public:
{
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->AttackStop();
me->RemoveAllAuras();
@@ -367,14 +367,14 @@ public:
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
else
{
DoCast(me, SPELL_SPHERE_VISUAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
}
@@ -453,7 +453,7 @@ public:
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
float distance = me->GetDistance(JedogaPosition[1]);
@@ -475,14 +475,14 @@ public:
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
if (instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == IN_PROGRESS && !me->HasAura(SPELL_SPHERE_VISUAL))
{
DoCast(me, SPELL_SPHERE_VISUAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
}
bCheckTimer = 2*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index c89ae0d255a..cae57b8f64e 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -264,7 +264,7 @@ class boss_prince_taldaram : public CreatureScript
void RemovePrison()
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL);
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation());
DoCast(SPELL_HOVER_FALL);
@@ -395,7 +395,7 @@ class go_prince_taldaram_sphere : public GameObjectScript
Creature* PrinceTaldaram = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_PRINCE_TALDARAM));
if (PrinceTaldaram && PrinceTaldaram->IsAlive())
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
switch (go->GetEntry())
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index 892907610ff..9ff22bfc309 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -88,19 +88,19 @@ class instance_ahnkahet : public InstanceMapScript
if (SpheresState[0])
{
go->SetGoState(GO_STATE_ACTIVE);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
else
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_SPHERE_2:
if (SpheresState[1])
{
go->SetGoState(GO_STATE_ACTIVE);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
else
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_PRINCE_TALDARAM_GATE:
AddDoor(go, true);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 5025edd5eeb..a24b226cd86 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -122,7 +122,7 @@ public:
void Reset() override
{
BossAI::Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
instance->DoStopCriteriaTimer(CRITERIA_TIMED_TYPE_EVENT, ACHIEV_GOTTA_GO_START_EVENT);
_nextSubmerge = 75;
_petCount = 0;
@@ -334,7 +334,7 @@ public:
{
me->RemoveAurasDueToSpell(SPELL_SUBMERGE);
me->RemoveAurasDueToSpell(SPELL_IMPALE_AURA);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
DoCastSelf(SPELL_EMERGE);
events.SetPhase(PHASE_EMERGE);
events.ScheduleEvent(EVENT_POUND, randtime(Seconds(13), Seconds(18)), 0, PHASE_EMERGE);
@@ -365,7 +365,7 @@ public:
{
if (spell->Id == SPELL_SUBMERGE)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->RemoveAurasDueToSpell(SPELL_LEECHING_SWARM);
DoCastSelf(SPELL_IMPALE_AURA, true);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 7b87a424d76..ee98c275463 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -280,8 +280,8 @@ public:
void Initialize()
{
- me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 9.0f);
- me->SetFloatValue(UNIT_FIELD_COMBATREACH, 9.0f);
+ me->SetBoundingRadius(9.0f);
+ me->SetCombatReach(9.0f);
_enteredCombat = false;
_doorsWebbed = false;
_lastPlayerCombatState = false;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index b50f44ba5d9..85f0aa6a2e1 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -224,8 +224,7 @@ public:
tenebron->SetHomePosition(3239.07f, 657.235f, 86.8775f, 4.74729f);
if (tenebron->IsAlive())
{
- if (tenebron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- tenebron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ tenebron->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
tenebron->GetMotionMaster()->MoveTargetedHome();
}
else
@@ -244,8 +243,7 @@ public:
shadron->SetHomePosition(3363.06f, 525.28f, 98.362f, 4.76475f);
if (shadron->IsAlive())
{
- if (shadron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- shadron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ shadron->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
shadron->GetMotionMaster()->MoveTargetedHome();
}
else
@@ -264,8 +262,7 @@ public:
vesperon->SetHomePosition(3145.68f, 520.71f, 89.7f, 4.64258f);
if (vesperon->IsAlive())
{
- if (vesperon->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- vesperon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ vesperon->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
vesperon->GetMotionMaster()->MoveTargetedHome();
}
else
@@ -301,8 +298,7 @@ public:
}
fetchTene->GetMotionMaster()->MovePoint(POINT_ID_INIT, TenebronPositions[0]);
- if (!fetchTene->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- fetchTene->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ fetchTene->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -319,8 +315,7 @@ public:
}
fetchShad->GetMotionMaster()->MovePoint(POINT_ID_INIT, ShadronPositions[0]);
- if (!fetchShad->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- fetchShad->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ fetchShad->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -337,8 +332,7 @@ public:
}
fetchVesp->GetMotionMaster()->MovePoint(POINT_ID_INIT, VesperonPositions[0]);
- if (!fetchVesp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- fetchVesp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ fetchVesp->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -354,8 +348,7 @@ public:
{
temp->SetWalk(false);
- if (temp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ temp->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
uint8 textId = 0;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
index 3ca574d03c5..c90c5f6be55 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
@@ -177,8 +177,7 @@ struct dummy_dragonAI : public ScriptedAI
void Reset() override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
events.Reset();
Initialize();
@@ -876,7 +875,7 @@ public:
me->SetReactState(REACT_PASSIVE);
events.ScheduleEvent(EVENT_TSUNAMI_TIMER, 100);
events.ScheduleEvent(EVENT_TSUNAMI_BUFF, 1000);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
}
void UpdateAI(uint32 diff) override
@@ -933,7 +932,7 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->AddAura(46265, me); // Wrong, can't find proper visual
me->AddAura(69422, me);
events.ScheduleEvent(EVENT_VOID_BLAST, 5000);
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
index de81e1dfd15..498c82e0c7f 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
@@ -99,7 +99,7 @@ class boss_general_zarithrian : public CreatureScript
{
_Reset();
if (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 0e9baeec5bb..d9bb5f4f359 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -287,7 +287,7 @@ class boss_halion : public CreatureScript
Talk(SAY_PHASE_TWO);
me->CastStop();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_TWILIGHT_PHASING);
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HALION_CONTROLLER)))
@@ -411,7 +411,7 @@ class boss_twilight_halion : public CreatureScript
me->SetHealth(halion->GetHealth());
PhasingHandler::AddPhase(me, 174, false);
me->SetReactState(REACT_DEFENSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
events.ScheduleEvent(EVENT_TAIL_LASH, Seconds(12));
events.ScheduleEvent(EVENT_SOUL_CONSUMPTION, Seconds(15));
}
@@ -669,7 +669,7 @@ class npc_halion_controller : public CreatureScript
continue;
halion->RemoveAurasDueToSpell(SPELL_TWILIGHT_PHASING);
- halion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ halion->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
// Summon Twilight portals
@@ -1755,7 +1755,7 @@ class spell_halion_twilight_cutter : public SpellScriptLoader
return;
Unit* caster = GetCaster();
- DynamicFieldStructuredView<ObjectGuid> channelObjects = caster->GetChannelObjects();
+ auto const& channelObjects = caster->m_unitData->ChannelObjects;
if (Unit* channelTarget = (channelObjects.size() == 1 ? ObjectAccessor::GetUnit(*caster, *channelObjects.begin()) : nullptr))
{
unitList.remove_if(TwilightCutterSelector(caster, channelTarget));
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
index 4d8449b62df..824e2754307 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
@@ -120,7 +120,7 @@ class boss_saviana_ragefire : public CreatureScript
case POINT_LAND_GROUND:
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetReactState(REACT_AGGRESSIVE);
events.ScheduleEvent(EVENT_ENRAGE, Seconds(1), EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_FLAME_BREATH, Seconds(2), Seconds(4), EVENT_GROUP_LAND_PHASE);
@@ -163,7 +163,7 @@ class boss_saviana_ragefire : public CreatureScript
{
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
Position pos;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
index 5cee0b32d5d..f3fda6385f8 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
@@ -241,7 +241,7 @@ class instance_ruby_sanctum : public InstanceMapScript
{
HandleGameObject(FlameWallsGUID, true);
if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID))
- zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ zarithrian->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
break;
}
@@ -251,7 +251,7 @@ class instance_ruby_sanctum : public InstanceMapScript
{
HandleGameObject(FlameWallsGUID, true);
if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID))
- zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ zarithrian->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
break;
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
index 9d94cec4f4c..532845155bf 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
@@ -72,7 +72,7 @@ class npc_xerestrasza : public CreatureScript
void Reset() override
{
_events.Reset();
- me->RemoveFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
}
void DoAction(int32 action) override
@@ -131,7 +131,7 @@ class npc_xerestrasza : public CreatureScript
Talk(SAY_XERESTRASZA_EVENT_6);
break;
case EVENT_XERESTRASZA_EVENT_7:
- me->SetFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
Talk(SAY_XERESTRASZA_EVENT_7);
me->setActive(false);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 960c27a23d8..d88dc77556b 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -162,7 +162,7 @@ public:
Initialize();
instance = creature->GetInstanceScript();
creature->SetReactState(REACT_PASSIVE);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void Initialize()
@@ -273,7 +273,7 @@ public:
instance = creature->GetInstanceScript();
creature->SetReactState(REACT_PASSIVE);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->RestoreFaction();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index f151cfe067b..ac7aef3eb5e 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -111,7 +111,7 @@ void AggroAllPlayers(Creature* temp)
if (player->IsAlive())
{
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ temp->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
temp->SetReactState(REACT_AGGRESSIVE);
temp->SetInCombatWith(player);
player->SetInCombatWith(temp);
@@ -330,7 +330,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -467,7 +467,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -610,7 +610,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -761,7 +761,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -921,7 +921,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 3acc5d8a649..7e184dfd4b1 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -184,7 +184,7 @@ public:
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
- pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pAnnouncer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData::fromEulerAnglesZYX(1.42f, 0.0f, 0.0f), 90000);
}
}
@@ -197,7 +197,7 @@ public:
if (Creature* pBoss = instance->GetCreature(uiArgentChampionGUID))
{
pBoss->GetMotionMaster()->MovePoint(0, 746.88f, 618.74f, 411.06f);
- pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pBoss->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
pBoss->SetReactState(REACT_AGGRESSIVE);
}
}
@@ -207,7 +207,7 @@ public:
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
- pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pAnnouncer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData::fromEulerAnglesZYX(1.42f, 0.0f, 0.0f), 90000);
}
break;
@@ -216,7 +216,7 @@ public:
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
- pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pAnnouncer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData::fromEulerAnglesZYX(1.42f, 0.0f, 0.0f), 90000);
}
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index 7101642a340..e5cc3182d5d 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -87,8 +87,8 @@ public:
uiTimer = 0;
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetGrandChampionsForEncounter();
SetArgentChampion();
@@ -346,7 +346,7 @@ public:
void StartEncounter()
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
if (instance->GetData(BOSS_BLACK_KNIGHT) == NOT_STARTED)
{
@@ -383,7 +383,7 @@ public:
if (player->IsAlive())
{
temp->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ temp->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
temp->SetReactState(REACT_AGGRESSIVE);
temp->SetInCombatWith(player);
player->SetInCombatWith(temp);
@@ -429,7 +429,7 @@ public:
{
if (instance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED)
{
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
summon->SetReactState(REACT_PASSIVE);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 35f965905eb..b3b5279c835 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -194,7 +194,7 @@ class boss_anubarak_trial : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON_FROST_SPHERE, 20*IN_MILLISECONDS);
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
// clean up spawned Frost Spheres
std::list<Creature*> FrostSphereList;
me->GetCreatureListWithEntryInGrid(FrostSphereList, NPC_FROST_SPHERE, 150.0f);
@@ -274,7 +274,7 @@ class boss_anubarak_trial : public CreatureScript
{
_EnterCombat();
Talk(SAY_AGGRO);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
// Despawn Scarab Swarms neutral
EntryCheckPredicate pred(NPC_SCARAB);
@@ -329,7 +329,7 @@ class boss_anubarak_trial : public CreatureScript
{
DoCast(me, SPELL_SUBMERGE_ANUBARAK);
DoCast(me, SPELL_CLEAR_ALL_DEBUFFS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
Talk(EMOTE_BURROWER);
events.SetPhase(PHASE_SUBMERGED);
events.ScheduleEvent(EVENT_PURSUING_SPIKE, 2*IN_MILLISECONDS, 0, PHASE_SUBMERGED);
@@ -366,7 +366,7 @@ class boss_anubarak_trial : public CreatureScript
DoCast(SPELL_SPIKE_TELE);
summons.DespawnEntry(NPC_SPIKE);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_ANUBARAK);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
DoCast(me, SPELL_EMERGE_ANUBARAK);
Talk(EMOTE_EMERGE);
events.SetPhase(PHASE_MELEE);
@@ -576,14 +576,14 @@ class npc_nerubian_burrower : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_EFFECT);
DoCast(me, SPELL_EMERGE_EFFECT);
DoCast(me, SPELL_AWAKENED);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
else
{
if (!me->HasAura(SPELL_PERMAFROST_HELPER))
{
DoCast(me, SPELL_SUBMERGE_EFFECT);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_PERSISTENT_DIRT, true);
}
}
@@ -635,7 +635,7 @@ class npc_frost_sphere : public CreatureScript
{
// we are close to the ground
me->GetMotionMaster()->MoveIdle();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE);
DoCast(SPELL_PERMAFROST_MODEL);
DoCast(SPELL_PERMAFROST);
@@ -645,7 +645,7 @@ class npc_frost_sphere : public CreatureScript
{
// we are in air
me->GetMotionMaster()->MoveIdle();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
//At hit the ground
me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
me->GetMotionMaster()->MoveFall(POINT_FALL_GROUND);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index a417c11468c..ccaca4608e0 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -488,7 +488,7 @@ class boss_toc_champion_controller : public CreatureScript
{
_summons.Summon(champion);
champion->SetReactState(REACT_PASSIVE);
- champion->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ champion->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
if (playerTeam == ALLIANCE)
{
champion->SetHomePosition(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 0);
@@ -519,7 +519,7 @@ class boss_toc_champion_controller : public CreatureScript
if (Creature* summon = ObjectAccessor::GetCreature(*me, *i))
{
summon->SetReactState(REACT_AGGRESSIVE);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ summon->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
}
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index eac01bd4098..cad0ca4639f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -119,7 +119,7 @@ class boss_jaraxxus : public CreatureScript
_JustReachedHome();
instance->SetBossState(BOSS_JARAXXUS, FAIL);
DoCast(me, SPELL_JARAXXUS_CHAINS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void KilledUnit(Unit* who) override
@@ -227,7 +227,7 @@ class npc_legion_flame : public CreatureScript
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetInCombatWithZone();
DoCast(SPELL_LEGION_FLAME_EFFECT);
}
@@ -265,9 +265,9 @@ class npc_infernal_volcano : public CreatureScript
me->SetReactState(REACT_PASSIVE);
if (!IsHeroic())
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
else
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
_summons.DespawnAll();
}
@@ -369,9 +369,9 @@ class npc_nether_portal : public CreatureScript
me->SetReactState(REACT_PASSIVE);
if (!IsHeroic())
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
else
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
_summons.DespawnAll();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index cd7da39a2c0..d582fcd3f6f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -205,7 +205,7 @@ class boss_gormok : public CreatureScript
{
case 0:
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -276,7 +276,7 @@ class boss_gormok : public CreatureScript
if (Unit* snobold = me->GetVehicleKit()->GetPassenger(i))
{
snobold->ExitVehicle();
- snobold->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ snobold->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
snobold->GetAI()->DoAction(ACTION_DISABLE_FIRE_BOMB);
snobold->CastSpell(me, SPELL_JUMP_TO_HAND, true);
break;
@@ -331,7 +331,7 @@ class npc_snobold_vassal : public CreatureScript
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetInCombatWithZone();
_events.ScheduleEvent(EVENT_CHECK_MOUNT, Seconds(1));
_events.ScheduleEvent(EVENT_FIRE_BOMB, Seconds(5), Seconds(30));
@@ -578,7 +578,7 @@ struct boss_jormungarAI : public BossAI
if (!Enraged && instance->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL)
{
me->RemoveAurasDueToSpell(SPELL_SUBMERGE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
DoCast(SPELL_ENRAGE);
Enraged = true;
Talk(EMOTE_ENRAGE);
@@ -614,7 +614,7 @@ struct boss_jormungarAI : public BossAI
case EVENT_SUMMON_ACIDMAW:
if (Creature* acidmaw = me->SummonCreature(NPC_ACIDMAW, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
- acidmaw->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ acidmaw->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
acidmaw->SetReactState(REACT_AGGRESSIVE);
acidmaw->SetInCombatWithZone();
acidmaw->CastSpell(acidmaw, SPELL_EMERGE);
@@ -648,7 +648,7 @@ struct boss_jormungarAI : public BossAI
me->SetInCombatWithZone();
events.SetPhase(PHASE_SUBMERGED);
events.ScheduleEvent(EVENT_EMERGE, 5*IN_MILLISECONDS, 0, PHASE_SUBMERGED);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ());
WasMobile = !WasMobile;
}
@@ -660,7 +660,7 @@ struct boss_jormungarAI : public BossAI
me->SetDisplayId(ModelMobile);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE);
me->RemoveAurasDueToSpell(SPELL_GROUND_VISUAL_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
// if the worm was mobile before submerging, make him stationary now
if (WasMobile)
@@ -771,7 +771,7 @@ class boss_dreadscale : public CreatureScript
{
case 0:
instance->DoCloseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -944,7 +944,7 @@ class boss_icehowl : public CreatureScript
break;
case 2:
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -1045,7 +1045,7 @@ class boss_icehowl : public CreatureScript
me->SetTarget(_trampleTargetGUID);
_trampleCast = false;
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
@@ -1134,7 +1134,7 @@ class boss_icehowl : public CreatureScript
Talk(EMOTE_TRAMPLE_FAIL);
}
_movementStarted = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
SetCombatMovement(true);
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 6768037109b..886cc72fb20 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -169,7 +169,7 @@ struct boss_twin_baseAI : public BossAI
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
me->ModifyAuraState(AuraState, true);
/* Uncomment this once that they are floating above the ground
@@ -195,7 +195,7 @@ struct boss_twin_baseAI : public BossAI
switch (uiId)
{
case 1:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
break;
default:
@@ -237,13 +237,13 @@ struct boss_twin_baseAI : public BossAI
{
if (!pSister->IsAlive())
{
- me->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- pSister->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
+ pSister->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
_JustDied();
}
else
{
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
instance->SetBossState(BOSS_VALKIRIES, SPECIAL);
}
}
@@ -552,7 +552,7 @@ struct npc_unleashed_ballAI : public ScriptedAI
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
me->SetDisableGravity(true);
me->SetCanFly(true);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 589f8b0ec1b..888dd891d94 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -248,7 +248,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
DoUpdateCriteria(CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_CHAMPIONS_KILLED_IN_MINUTE);
DoRespawnGameObject(CrusadersCacheGUID, 7*DAY);
if (GameObject* cache = instance->GetGameObject(CrusadersCacheGUID))
- cache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cache->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
EventStage = 3100;
break;
default:
@@ -374,7 +374,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
if (state == DONE || NeedSave)
{
if (Unit* announcer = instance->GetCreature(GetGuidData(NPC_BARRENT)))
- announcer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ announcer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Save();
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 6981ac5037c..89339aea9e1 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -188,11 +188,11 @@ class npc_announcer_toc10 : public CreatureScript
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_THRALL, 300.0f))
- pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pAlly->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_PROUDMOORE, 300.0f))
- pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pAlly->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void AttackStart(Unit* /*who*/) override { }
@@ -247,7 +247,7 @@ class npc_announcer_toc10 : public CreatureScript
if (Creature* jaraxxus = ObjectAccessor::GetCreature(*player, instance->GetGuidData(NPC_JARAXXUS)))
{
jaraxxus->RemoveAurasDueToSpell(SPELL_JARAXXUS_CHAINS);
- jaraxxus->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ jaraxxus->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
jaraxxus->SetReactState(REACT_DEFENSIVE);
jaraxxus->SetInCombatWithZone();
}
@@ -278,7 +278,7 @@ class npc_announcer_toc10 : public CreatureScript
instance->SetData(TYPE_EVENT, 4030);
instance->SetBossState(BOSS_LICH_KING, NOT_STARTED);
}
- creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
return true;
}
@@ -352,12 +352,12 @@ class boss_lich_king_toc : public CreatureScript
break;
case 5030:
Talk(SAY_STAGE_4_04);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_TALK);
+ me->SetEmoteState(EMOTE_STATE_TALK);
_updateTimer = 10*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 5040);
break;
case 5040:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
me->GetMotionMaster()->MovePoint(1, LichKingLoc[1]);
_updateTimer = 1*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 0);
@@ -435,7 +435,7 @@ class npc_fizzlebang_toc : public CreatureScript
_instance->SetData(TYPE_EVENT, 1180);
if (Creature* jaraxxus = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_JARAXXUS)))
{
- jaraxxus->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ jaraxxus->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
jaraxxus->SetReactState(REACT_AGGRESSIVE);
jaraxxus->SetInCombatWithZone();
}
@@ -532,7 +532,7 @@ class npc_fizzlebang_toc : public CreatureScript
Talk(SAY_STAGE_1_04);
if (Creature* jaraxxus = me->SummonCreature(NPC_JARAXXUS, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 5.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
- jaraxxus->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ jaraxxus->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
jaraxxus->SetReactState(REACT_PASSIVE);
jaraxxus->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()-10, ToCCommonLoc[1].GetPositionZ());
}
@@ -617,19 +617,19 @@ class npc_tirion_toc : public CreatureScript
switch (_instance->GetData(TYPE_EVENT))
{
case 110:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_01);
_updateTimer = 22*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 120);
break;
case 140:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_02);
_updateTimer = 5*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 150);
break;
case 150:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
if (_instance->GetBossState(BOSS_BEASTS) != DONE)
{
_instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
@@ -637,7 +637,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* gormok = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
gormok->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- gormok->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ gormok->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
gormok->SetReactState(REACT_PASSIVE);
}
}
@@ -658,7 +658,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* dreadscale = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
dreadscale->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- dreadscale->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ dreadscale->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
dreadscale->SetReactState(REACT_PASSIVE);
}
}
@@ -676,7 +676,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* icehowl = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN))
{
icehowl->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
}
}
@@ -904,13 +904,13 @@ class npc_garrosh_toc : public CreatureScript
switch (_instance->GetData(TYPE_EVENT))
{
case 130:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_03h);
_updateTimer = 3*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 132);
break;
case 132:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
_updateTimer = 5*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 140);
break;
@@ -987,13 +987,13 @@ class npc_varian_toc : public CreatureScript
switch (_instance->GetData(TYPE_EVENT))
{
case 120:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_03a);
_updateTimer = 2*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 122);
break;
case 122:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
_updateTimer = 3*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 130);
break;
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index 29fc33949bc..270f28fbaf0 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -203,15 +203,13 @@ public:
_bubbled = state;
if (!state)
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (me->HasUnitState(UNIT_STATE_CASTING))
me->CastStop();
}
else
{
- if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(SPELL_ARCANE_FIELD);
}
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
index c5f3f80c6e9..fa0dc783b99 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
@@ -213,7 +213,7 @@ class npc_drakkari_invader : public CreatureScript
if (type == POINT_MOTION_TYPE && pointId == POINT_LANDING)
{
me->Dismount();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
DoCastAOE(SPELL_INVADER_TAUNT);
}
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index d435b63a0fc..733cac95fa2 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -78,7 +78,7 @@ public:
npc_sylvanas_fosAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void Initialize()
@@ -101,7 +101,7 @@ public:
{
CloseGossipMenuFor(player);
phase = PHASE_INTRO;
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
events.Reset();
events.ScheduleEvent(EVENT_INTRO_1, 1000);
}
@@ -172,7 +172,7 @@ public:
npc_jaina_fosAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void Initialize()
@@ -195,7 +195,7 @@ public:
{
CloseGossipMenuFor(player);
phase = PHASE_INTRO;
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
events.Reset();
events.ScheduleEvent(EVENT_INTRO_1, 1000);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp
index aff1ab1d1f7..8e415d1c190 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp
@@ -27,7 +27,7 @@ void boss_horAI::Reset()
{
_Reset();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_PASSIVE);
if (instance->GetData(DATA_WAVE_COUNT) != NOT_STARTED)
instance->ProcessEvent(NULL, EVENT_DO_WIPE);
@@ -38,7 +38,7 @@ void boss_horAI::DoAction(int32 actionId)
switch (actionId)
{
case ACTION_ENTER_COMBAT: // called by InstanceScript when boss shall enter in combat.
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat(me, 150.0f);
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 7b0effcbb73..ea15628a362 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -385,12 +385,12 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
case 0:
CloseGossipMenuFor(player);
_events.ScheduleEvent(EVENT_START_INTRO, 1000);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
case 1:
CloseGossipMenuFor(player);
_events.ScheduleEvent(EVENT_SKIP_INTRO, 1000);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
default:
break;
@@ -404,7 +404,7 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
_utherGUID.Clear();
_lichkingGUID.Clear();
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
me->SetStandState(UNIT_STAND_STATE_STAND);
_events.ScheduleEvent(EVENT_WALK_INTRO1, 3000);
}
@@ -437,7 +437,7 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
Talk(SAY_JAINA_INTRO_2);
else
Talk(SAY_SYLVANAS_INTRO_2);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
case EVENT_START_INTRO:
if (Creature* korelnOrLoralen = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_KORELN_LORALEN)))
@@ -633,7 +633,7 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
}
if (Creature* uther = ObjectAccessor::GetCreature(*me, _utherGUID))
{
- uther->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
+ uther->SetEmoteState(EMOTE_STATE_COWER);
if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
uther->AI()->Talk(SAY_UTHER_INTRO_A2_9);
else
@@ -878,7 +878,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
{
case 0:
CloseGossipMenuFor(player);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_events.ScheduleEvent(EVENT_ESCAPE_6, 0);
break;
default:
@@ -941,7 +941,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_JAINA_ICE_BARRIER);
else
me->RemoveAurasDueToSpell(SPELL_SYLVANAS_CLOAK_OF_DARKNESS);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->SetHealth(JAINA_SYLVANAS_MAX_HEALTH);
me->SetFacingTo(SylvanasShadowThroneDoorPosition.GetOrientation());
break;
@@ -993,7 +993,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
lichking->AI()->AttackStart(me);
}
me->SetHealth(JAINA_SYLVANAS_MAX_HEALTH);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
case EVENT_ESCAPE_1:
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
@@ -1018,7 +1018,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
{
lichking->SetReactState(REACT_PASSIVE);
- lichking->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ lichking->AddUnitFlag(UNIT_FLAG_PACIFIED);
}
_events.ScheduleEvent(EVENT_ESCAPE_3, 1500);
@@ -1037,7 +1037,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
{
- lichking->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ lichking->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
lichking->RemoveAllAttackers();
DeleteAllFromThreatList(lichking, me->GetGUID());
@@ -1051,7 +1051,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
case EVENT_ESCAPE_6:
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
{
- lichking->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_PACIFIED);
+ lichking->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_PACIFIED));
if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
{
@@ -1135,7 +1135,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
else
Talk(SAY_SYLVANAS_ESCAPE_9);
DoCast(me, SPELL_CREDIT_ESCAPING_ARTHAS);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
default:
break;
@@ -1933,7 +1933,7 @@ class npc_frostsworn_general : public CreatureScript
{
if (Creature* reflection = me->SummonCreature(NPC_REFLECTION, *target, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 3000))
{
- reflection->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ reflection->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
target->CastSpell(reflection, SPELL_CLONE, true);
target->CastSpell(reflection, SPELL_GHOST_VISUAL, true);
reflection->AI()->AttackStart(target);
@@ -2168,7 +2168,7 @@ struct npc_escape_event_trash : public ScriptedAI
DoZoneInCombat(me, 0.0f);
if (Creature* leader = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_ESCAPE_LEADER)))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetInCombatWith(leader);
leader->SetInCombatWith(me);
me->AddThreat(leader, 0.0f);
@@ -2599,7 +2599,7 @@ class npc_quel_delar_sword : public CreatureScript
if (_intro)
_events.ScheduleEvent(EVENT_QUEL_DELAR_INIT, 0);
else
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
void EnterCombat(Unit* /*victim*/) override
@@ -2667,7 +2667,7 @@ class npc_quel_delar_sword : public CreatureScript
case EVENT_QUEL_DELAR_FIGHT:
Talk(SAY_QUEL_DELAR_SWORD);
me->GetMotionMaster()->MovePoint(0, QuelDelarMovement[2]);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
break;
default:
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index e2fbef0622b..a9f9c41f830 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -127,7 +127,7 @@ class instance_halls_of_reflection : public InstanceMapScript
case NPC_KORELN:
case NPC_LORALEN:
if (GetBossState(DATA_MARWYN) != DONE)
- creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ creature->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
KorelnOrLoralenGUID = creature->GetGUID();
break;
case NPC_THE_LICH_KING_INTRO:
@@ -323,7 +323,7 @@ class instance_halls_of_reflection : public InstanceMapScript
bunny->CastSpell(bunny, SPELL_START_HALLS_OF_REFLECTION_QUEST_AE, true);
if (Creature* korelnOrLoralen = instance->GetCreature(KorelnOrLoralenGUID))
- korelnOrLoralen->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ korelnOrLoralen->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
HandleGameObject(EntranceDoorGUID, true);
HandleGameObject(ImpenetrableDoorGUID, true);
@@ -346,7 +346,7 @@ class instance_halls_of_reflection : public InstanceMapScript
break;
case DONE:
if (GameObject* chest = instance->GetGameObject(CaptainsChestGUID))
- chest->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ chest->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
DoUseDoorOrButton(CaveInGUID, 15);
@@ -596,7 +596,7 @@ class instance_halls_of_reflection : public InstanceMapScript
if (Creature* temp = instance->GetCreature(guid))
{
temp->CastSpell(temp, SPELL_SPIRIT_ACTIVATE, false);
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE);
+ temp->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE));
temp->AI()->DoZoneInCombat(temp, 100.00f);
}
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index 73e9ba9fea5..c788d3a46d3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -310,7 +310,7 @@ class boss_krick : public CreatureScript
Initialize();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
Creature* GetIck()
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 24f378c601d..443578f011c 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -152,7 +152,7 @@ class boss_tyrannus : public CreatureScript
events.Reset();
events.SetPhase(PHASE_NONE);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
instance->SetBossState(DATA_TYRANNUS, NOT_STARTED);
}
@@ -168,7 +168,7 @@ class boss_tyrannus : public CreatureScript
void AttackStart(Unit* victim) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (victim && me->Attack(victim, true) && !events.IsInPhase(PHASE_INTRO))
@@ -243,7 +243,7 @@ class boss_tyrannus : public CreatureScript
if (Creature* rimefang = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_RIMEFANG)))
rimefang->AI()->DoAction(ACTION_START_RIMEFANG); //set rimefang also infight
events.SetPhase(PHASE_COMBAT);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
DoCast(me, SPELL_FULL_HEAL);
DoZoneInCombat();
@@ -316,7 +316,7 @@ class boss_rimefang : public CreatureScript
Initialize();
me->SetCanFly(true);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void JustReachedHome() override
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index aaea98fe0a0..258be1c25ed 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -108,7 +108,7 @@ class boss_drakkari_colossus : public CreatureScript
if (GetData(DATA_INTRO_DONE))
{
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->RemoveAura(SPELL_FREEZE_ANIM);
}
@@ -140,7 +140,7 @@ class boss_drakkari_colossus : public CreatureScript
me->GetMotionMaster()->MoveIdle();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
DoCast(me, SPELL_FREEZE_ANIM);
break;
case ACTION_UNFREEZE_COLOSSUS:
@@ -149,7 +149,7 @@ class boss_drakkari_colossus : public CreatureScript
return;
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->RemoveAura(SPELL_FREEZE_ANIM);
me->SetInCombatWithZone();
@@ -163,7 +163,7 @@ class boss_drakkari_colossus : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& damage) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))
+ if (me->HasUnitFlag(UNIT_FLAG_IMMUNE_TO_PC))
damage = 0;
if (phase == COLOSSUS_PHASE_NORMAL ||
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index 0f6c92a742a..8cceedd3606 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -97,7 +97,7 @@ class instance_gundrak : public InstanceMapScript
if (GetBossState(DATA_SLAD_RAN) == DONE)
{
if (SladRanStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
else
go->SetGoState(GO_STATE_ACTIVE);
}
@@ -106,7 +106,7 @@ class instance_gundrak : public InstanceMapScript
if (GetBossState(DATA_MOORABI) == DONE)
{
if (MoorabiStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
else
go->SetGoState(GO_STATE_ACTIVE);
}
@@ -115,7 +115,7 @@ class instance_gundrak : public InstanceMapScript
if (GetBossState(DATA_DRAKKARI_COLOSSUS) == DONE)
{
if (DrakkariColossusStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
else
go->SetGoState(GO_STATE_ACTIVE);
}
@@ -171,17 +171,17 @@ class instance_gundrak : public InstanceMapScript
case DATA_SLAD_RAN:
if (state == DONE)
if (GameObject* go = GetGameObject(DATA_SLAD_RAN_ALTAR))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case DATA_DRAKKARI_COLOSSUS:
if (state == DONE)
if (GameObject* go = GetGameObject(DATA_DRAKKARI_COLOSSUS_ALTAR))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case DATA_MOORABI:
if (state == DONE)
if (GameObject* go = GetGameObject(DATA_MOORABI_ALTAR))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
default:
break;
@@ -354,7 +354,7 @@ class go_gundrak_altar : public GameObjectScript
bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
if (InstanceScript* instance = go->GetInstanceScript())
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 4f54a8c7970..1e0f3819115 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -244,7 +244,7 @@ class boss_blood_council_controller : public CreatureScript
for (uint32 bossData : PrincesData)
if (Creature* prince = ObjectAccessor::GetCreature(*me, instance->GetGuidData(bossData)))
{
- prince->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ prince->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
if (bossData == DATA_PRINCE_VALANAR)
prince->SetHealth(prince->GetMaxHealth());
}
@@ -453,7 +453,7 @@ struct BloodPrincesBossAI : public BossAI
summons.DespawnAll();
me->SetCombatPulseDelay(0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
_isEmpowered = false;
me->SetHealth(_spawnHealth);
instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true));
@@ -536,7 +536,7 @@ struct BloodPrincesBossAI : public BossAI
_isEmpowered = false;
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_BLOOD_PRINCES_CONTROL)))
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
controller->AI()->SetData(DATA_PRINCE_EVADE, 1);
}
}
@@ -562,10 +562,9 @@ struct BloodPrincesBossAI : public BossAI
{
case ACTION_STAND_UP:
me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
- me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
- me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_DEAD);
+ me->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
me->m_Events.AddEvent(new StandUpEvent(me), me->m_Events.CalculateTime(1000));
break;
case ACTION_CAST_INVOCATION:
@@ -814,7 +813,7 @@ class boss_prince_valanar_icc : public CreatureScript
summon->GetPosition(x, y, z);
float ground_Z = summon->GetMap()->GetHeight(summon->GetPhaseShift(), x, y, z, true, 500.0f);
summon->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, x, y, ground_Z);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ summon->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
break;
}
case NPC_SHOCK_VORTEX:
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index 3f6f1f1e03f..e948356041c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -212,8 +212,8 @@ class boss_blood_queen_lana_thel : public CreatureScript
player->RewardPlayerAndGroupAtEvent(Is25ManRaid() ? NPC_INFILTRATOR_MINCHAR_BQ_25 : NPC_INFILTRATOR_MINCHAR_BQ, player);
if (Creature* minchar = me->FindNearestCreature(NPC_INFILTRATOR_MINCHAR_BQ, 200.0f))
{
- minchar->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- minchar->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ minchar->SetEmoteState(EMOTE_ONESHOT_NONE);
+ minchar->SetAnimTier(UNIT_BYTE1_FLAG_NONE, true);
minchar->SetCanFly(false);
minchar->RemoveAllAuras();
minchar->GetMotionMaster()->MoveCharge(4629.3711f, 2782.6089f, 401.5301f, SPEED_CHARGE / 3.0f);
@@ -245,7 +245,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
else
{
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_ALWAYS_STAND, true);
me->GetMotionMaster()->MovePoint(POINT_MINCHAR, mincharPos);
}
}
@@ -260,7 +260,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
{
_killMinchar = false;
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_ALWAYS_STAND, true);
me->GetMotionMaster()->MovePoint(POINT_MINCHAR, mincharPos);
}
else
@@ -274,7 +274,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
void JustReachedHome() override
{
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, true);
me->SetReactState(REACT_AGGRESSIVE);
_JustReachedHome();
Talk(SAY_WIPE);
@@ -324,7 +324,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
break;
case POINT_GROUND:
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, true);
me->SetReactState(REACT_AGGRESSIVE);
if (Unit* victim = me->SelectVictim())
AttackStart(victim);
@@ -406,7 +406,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
break;
}
case EVENT_DELIRIOUS_SLASH:
- if (!_offtankGUID.IsEmpty() && !me->HasByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER))
+ if (!_offtankGUID.IsEmpty() && !(*me->m_unitData->AnimTier & (UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER)))
if (Player* _offtank = ObjectAccessor::GetPlayer(*me, _offtankGUID))
DoCast(_offtank, SPELL_DELIRIOUS_SLASH);
events.ScheduleEvent(EVENT_DELIRIOUS_SLASH, urand(20000, 24000), EVENT_GROUP_NORMAL);
@@ -454,7 +454,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
break;
case EVENT_AIR_START_FLYING:
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_ALWAYS_STAND, true);
me->GetMotionMaster()->MovePoint(POINT_AIR, airPos);
break;
case EVENT_AIR_FLY_DOWN:
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index ff6226372b7..00710f19342 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -295,7 +295,7 @@ class boss_deathbringer_saurfang : public CreatureScript
events.Reset();
events.SetPhase(PHASE_COMBAT);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (!_introDone)
{
DoCast(me, SPELL_GRIP_OF_AGONY);
@@ -323,7 +323,7 @@ class boss_deathbringer_saurfang : public CreatureScript
void AttackStart(Unit* victim) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))
+ if (me->HasUnitFlag(UNIT_FLAG_IMMUNE_TO_PC))
return;
ScriptedAI::AttackStart(victim);
@@ -333,7 +333,7 @@ class boss_deathbringer_saurfang : public CreatureScript
{
ScriptedAI::EnterEvadeMode(why);
if (_introDone)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
void JustReachedHome() override
@@ -369,7 +369,7 @@ class boss_deathbringer_saurfang : public CreatureScript
_dead = true;
_JustDied();
_EnterEvadeMode();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
DoCastAOE(SPELL_REMOVE_MARKS_OF_THE_FALLEN_CHAMPION);
DoCast(me, SPELL_ACHIEVEMENT, true);
@@ -462,7 +462,7 @@ class boss_deathbringer_saurfang : public CreatureScript
switch (eventId)
{
case EVENT_INTRO_ALLIANCE_2:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(FACTION_SCOURGE);
Talk(SAY_INTRO_ALLIANCE_2);
break;
@@ -475,7 +475,7 @@ class boss_deathbringer_saurfang : public CreatureScript
DoCast(me, SPELL_GRIP_OF_AGONY);
break;
case EVENT_INTRO_HORDE_2:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(FACTION_SCOURGE);
Talk(SAY_INTRO_HORDE_2);
break;
@@ -489,7 +489,7 @@ class boss_deathbringer_saurfang : public CreatureScript
case EVENT_INTRO_FINISH:
events.SetPhase(PHASE_COMBAT);
_introDone = true;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case EVENT_SUMMON_BLOOD_BEAST:
for (uint32 i10 = 0; i10 < 2; ++i10)
@@ -663,7 +663,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++x, ++itr)
(*itr)->AI()->SetData(0, x);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Talk(SAY_INTRO_HORDE_1);
_events.SetPhase(PHASE_INTRO_H);
_events.ScheduleEvent(EVENT_INTRO_HORDE_3, 18500, 0, PHASE_INTRO_H);
@@ -727,8 +727,8 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
if (Creature* deathbringer = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_DEATHBRINGER_SAURFANG)))
{
deathbringer->CastSpell(me, SPELL_RIDE_VEHICLE, true); // for the packet logs.
- deathbringer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- deathbringer->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DROWNED);
+ deathbringer->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ deathbringer->SetEmoteState(EMOTE_STATE_DROWNED);
}
_events.ScheduleEvent(EVENT_OUTRO_HORDE_5, 1000); // move
_events.ScheduleEvent(EVENT_OUTRO_HORDE_6, 4000); // say
@@ -860,7 +860,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++x, ++itr)
(*itr)->AI()->SetData(0, x);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Talk(SAY_INTRO_ALLIANCE_1);
_events.ScheduleEvent(EVENT_INTRO_ALLIANCE_4, 2500+17500+9500, 0, PHASE_INTRO_A);
_instance->HandleGameObject(_instance->GetGuidData(GO_SAURFANG_S_DOOR), true);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index e352e109ae9..3814db33f8d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -964,7 +964,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
_events.SetPhase(PHASE_INTRO);
_events.ScheduleEvent(EVENT_INTRO_H_1, 5000, 0, PHASE_INTRO);
@@ -1232,7 +1232,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
_events.SetPhase(PHASE_INTRO);
_events.ScheduleEvent(EVENT_INTRO_A_1, 5000);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index f0e9023ddad..f44a12e81cd 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -271,7 +271,7 @@ class boss_lady_deathwhisper : public CreatureScript
void AttackStart(Unit* victim) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (victim && me->Attack(victim, true) && _phase != PHASE_ONE)
@@ -645,12 +645,12 @@ class npc_cult_fanatic : public CreatureScript
DoCastSelf(SPELL_PERMANENT_FEIGN_DEATH);
DoCastSelf(SPELL_CLEAR_ALL_DEBUFFS);
DoCastSelf(SPELL_FULL_HEAL, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
})
.Schedule(Seconds(6), [this](TaskContext /*context*/)
{
me->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat(me);
@@ -744,12 +744,12 @@ class npc_cult_adherent : public CreatureScript
DoCastSelf(SPELL_PERMANENT_FEIGN_DEATH);
DoCastSelf(SPELL_CLEAR_ALL_DEBUFFS);
DoCastSelf(SPELL_FULL_HEAL, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
})
.Schedule(Seconds(6), [this](TaskContext /*context*/)
{
me->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
DoCastSelf(SPELL_SHROUD_OF_THE_OCCULT);
DoZoneInCombat(me);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 805478e66b9..03b3bd43330 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -251,7 +251,7 @@ class boss_professor_putricide : public CreatureScript
me->GetMotionMaster()->MovementExpired();
if (instance->GetBossState(DATA_ROTFACE) == DONE && instance->GetBossState(DATA_FESTERGUT) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
void EnterCombat(Unit* who) override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 6164f438198..c4c3cc08479 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -324,9 +324,9 @@ class boss_sindragosa : public CreatureScript
me->setActive(true);
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetSpeedRate(MOVE_FLIGHT, 4.0f);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
float moveTime = me->GetExactDist(&SindragosaFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, SindragosaLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
me->GetMotionMaster()->MovePoint(POINT_FROSTWYRM_FLY_IN, SindragosaFlyPos);
@@ -358,9 +358,9 @@ class boss_sindragosa : public CreatureScript
me->setActive(false);
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHomePosition(SindragosaLandPos);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetSpeedRate(MOVE_FLIGHT, 2.5f);
// Sindragosa enters combat as soon as she lands
@@ -386,7 +386,7 @@ class boss_sindragosa : public CreatureScript
{
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetReactState(REACT_DEFENSIVE);
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
@@ -490,7 +490,7 @@ class boss_sindragosa : public CreatureScript
Talk(SAY_AIR_PHASE);
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
Position pos;
@@ -711,7 +711,7 @@ class npc_spinestalker : public CreatureScript
me->setActive(true);
me->SetSpeedRate(MOVE_FLIGHT, 2.0f);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
float moveTime = me->GetExactDist(&SpinestalkerFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, SpinestalkerLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
me->SetDefaultMovementType(IDLE_MOTION_TYPE);
@@ -730,10 +730,10 @@ class npc_spinestalker : public CreatureScript
me->setActive(false);
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHomePosition(SpinestalkerLandPos);
me->SetFacingTo(SpinestalkerLandPos.GetOrientation(), true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
}
@@ -848,7 +848,7 @@ class npc_rimefang : public CreatureScript
me->setActive(true);
me->SetSpeedRate(MOVE_FLIGHT, 2.0f);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
float moveTime = me->GetExactDist(&RimefangFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, RimefangLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
me->SetDefaultMovementType(IDLE_MOTION_TYPE);
@@ -867,10 +867,10 @@ class npc_rimefang : public CreatureScript
me->setActive(false);
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHomePosition(RimefangLandPos);
me->SetFacingTo(RimefangLandPos.GetOrientation(), true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_AGGRESSIVE);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 6b581c4f633..dd25e6ae308 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -512,7 +512,7 @@ class boss_the_lich_king : public CreatureScript
void SetupEncounter()
{
_Reset();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_PASSIVE);
events.SetPhase(PHASE_INTRO);
Initialize();
@@ -534,7 +534,7 @@ class boss_the_lich_king : public CreatureScript
_JustDied();
DoCastAOE(SPELL_PLAY_MOVIE, false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->GetMotionMaster()->MoveFall();
if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f))
frostmourne->DespawnOrUnsummon();
@@ -915,7 +915,7 @@ class boss_the_lich_king : public CreatureScript
break;
case EVENT_FINISH_INTRO:
me->SetWalk(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_AGGRESSIVE);
events.SetPhase(PHASE_ONE);
break;
@@ -1093,7 +1093,7 @@ class boss_the_lich_king : public CreatureScript
CreatureTextMgr::SendSound(me, SOUND_PAIN, CHAT_MSG_MONSTER_YELL);
// set flight
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->GetMotionMaster()->MovePoint(POINT_LK_OUTRO_2, OutroFlying);
break;
case EVENT_OUTRO_TALK_7:
@@ -1144,7 +1144,7 @@ class npc_tirion_fordring_tft : public CreatureScript
{
_events.Reset();
if (_instance->GetBossState(DATA_THE_LICH_KING) == DONE)
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->LoadEquipment(1);
}
@@ -1156,7 +1156,7 @@ class npc_tirion_fordring_tft : public CreatureScript
switch (id)
{
case POINT_TIRION_INTRO:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
+ me->SetEmoteState(EMOTE_STATE_READY2H);
if (Creature* theLichKing = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING)))
theLichKing->AI()->DoAction(ACTION_START_ENCOUNTER);
break;
@@ -1197,7 +1197,7 @@ class npc_tirion_fordring_tft : public CreatureScript
if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
{
_events.SetPhase(PHASE_INTRO);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(POINT_TIRION_INTRO, TirionIntro);
}
@@ -1205,7 +1205,7 @@ class npc_tirion_fordring_tft : public CreatureScript
void JustReachedHome() override
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
}
void UpdateAI(uint32 diff) override
@@ -1488,7 +1488,7 @@ class npc_valkyr_shadowguard : public CreatureScript
case POINT_CHARGE:
if (Player* target = ObjectAccessor::GetPlayer(*me, _grabbedPlayer))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (GameObject* platform = ObjectAccessor::GetGameObject(*me, _instance->GetGuidData(DATA_ARTHAS_PLATFORM)))
{
std::list<Creature*> triggers;
@@ -1734,7 +1734,7 @@ class npc_terenas_menethil : public CreatureScript
damage = me->GetHealth() - 1;
if (!me->HasAura(SPELL_TERENAS_LOSES_INSIDE) && !IsHeroic())
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(SPELL_TERENAS_LOSES_INSIDE);
_events.ScheduleEvent(EVENT_TELEPORT_BACK, 1000);
if (Creature* warden = me->FindNearestCreature(NPC_SPIRIT_WARDEN, 20.0f))
@@ -1789,13 +1789,13 @@ class npc_terenas_menethil : public CreatureScript
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING)))
{
lichKing->AI()->DoAction(ACTION_FINISH_OUTRO);
- lichKing->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
+ lichKing->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
if (Creature* tirion = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
tirion->AI()->AttackStart(lichKing);
}
break;
case EVENT_DESTROY_SOUL:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* warden = me->FindNearestCreature(NPC_SPIRIT_WARDEN, 20.0f))
warden->CastSpell((Unit*)NULL, SPELL_DESTROY_SOUL, TRIGGERED_NONE);
DoCast(SPELL_TERENAS_LOSES_INSIDE);
@@ -2774,7 +2774,7 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL
summoner->GetAI()->SetData(DATA_VILE, 1);
GetCaster()->CastSpell((Unit*)NULL, SPELL_SPIRIT_BURST, true);
GetCaster()->ToCreature()->DespawnOrUnsummon(3000);
- GetCaster()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ GetCaster()->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void Register() override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index 63e6fb7c8d2..e4b0bcf0ccb 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -402,7 +402,7 @@ class boss_valithria_dreamwalker : public CreatureScript
DoCast(me, SPELL_AWARD_REPUTATION_BOSS_KILL);
// this display id was found in sniff instead of the one on aura
me->SetDisplayId(11686);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->DespawnOrUnsummon(4000);
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_VALITHRIA_LICH_KING)))
lichKing->CastSpell(lichKing, SPELL_SPAWN_CHEST, false);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 66dd765a485..b86138d2e62 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -829,7 +829,7 @@ class boss_sister_svalna : public CreatureScript
case ACTION_START_GAUNTLET:
me->setActive(true);
_isEventInProgress = true;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
events.ScheduleEvent(EVENT_SVALNA_START, 25000);
break;
case ACTION_RESURRECT_CAPTAINS:
@@ -863,7 +863,7 @@ class boss_sister_svalna : public CreatureScript
_isEventInProgress = false;
me->setActive(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetDisableGravity(false);
me->SetHover(false);
}
@@ -880,7 +880,7 @@ class boss_sister_svalna : public CreatureScript
{
Talk(EMOTE_SVALNA_IMPALE, target);
summon->CastCustomSpell(VEHICLE_SPELL_RIDE_HARDCODED, SPELLVALUE_BASE_POINT0, 1, target, false);
- summon->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_UNK1 | UNIT_FLAG2_ALLOW_ENEMY_INTERACT);
+ summon->AddUnitFlag2(UnitFlags2(UNIT_FLAG2_UNK1 | UNIT_FLAG2_ALLOW_ENEMY_INTERACT));
}
break;
default:
@@ -1779,8 +1779,8 @@ class spell_icc_stoneform : public SpellScriptLoader
if (Creature* target = GetTarget()->ToCreature())
{
target->SetReactState(REACT_PASSIVE);
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- target->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_CUSTOM_SPELL_02);
+ target->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
+ target->SetEmoteState(EMOTE_STATE_CUSTOM_SPELL_02);
}
}
@@ -1789,8 +1789,8 @@ class spell_icc_stoneform : public SpellScriptLoader
if (Creature* target = GetTarget()->ToCreature())
{
target->SetReactState(REACT_AGGRESSIVE);
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- target->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ target->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
+ target->SetEmoteState(EMOTE_ONESHOT_NONE);
}
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 248bbed2791..8ae9bf6c228 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -156,12 +156,12 @@ class instance_icecrown_citadel : public InstanceMapScript
{
if (usable)
{
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
}
else
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_READY);
}
}
@@ -639,7 +639,7 @@ class instance_icecrown_citadel : public InstanceMapScript
case GO_CACHE_OF_THE_DREAMWALKER_25H:
if (Creature* valithria = instance->GetCreature(ValithriaDreamwalkerGUID))
go->SetLootRecipient(valithria->GetLootRecipient(), valithria->GetLootRecipientGroup());
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ go->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
break;
case GO_ARTHAS_PLATFORM:
ArthasPlatformGUID = go->GetGUID();
@@ -854,7 +854,7 @@ class instance_icecrown_citadel : public InstanceMapScript
SetTeleporterState(teleporter, true);
if (GameObject* loot = instance->GetGameObject(GunshipArmoryGUID))
- loot->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ loot->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
}
else if (state == FAIL)
Events.ScheduleEvent(EVENT_RESPAWN_GUNSHIP, 30000);
@@ -868,7 +868,7 @@ class instance_icecrown_citadel : public InstanceMapScript
{
if (Creature* deathbringer = instance->GetCreature(DeathbringerSaurfangGUID))
loot->SetLootRecipient(deathbringer->GetLootRecipient(), deathbringer->GetLootRecipientGroup());
- loot->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ loot->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
}
if (GameObject* teleporter = instance->GetGameObject(TeleporterUpperSpireGUID))
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 0ecd4960508..7b7bd614692 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -224,7 +224,7 @@ public:
return;
_Reset();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
_skeletonCount = 0;
_bansheeCount = 0;
_abominationCount = 0;
@@ -425,7 +425,7 @@ public:
case EVENT_PHASE_TWO:
me->CastStop();
events.SetPhase(PHASE_TWO);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->getThreatManager().resetAllAggro();
me->SetReactState(REACT_AGGRESSIVE);
Talk(EMOTE_PHASE_TWO);
@@ -522,7 +522,7 @@ public:
case ACTION_BEGIN_ENCOUNTER:
if (instance->GetBossState(BOSS_KELTHUZAD) != NOT_STARTED)
return;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
instance->SetBossState(BOSS_KELTHUZAD, IN_PROGRESS);
events.SetPhase(PHASE_ONE);
DoZoneInCombat();
@@ -806,7 +806,7 @@ public:
me->RemoveAllAuras();
me->CombatStop();
me->StopMoving();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->DespawnOrUnsummon(30 * IN_MILLISECONDS); // just in case anything interrupts the movement
me->GetMotionMaster()->MoveTargetedHome();
default:
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 20f81cb69d5..1702ba7038c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -105,7 +105,7 @@ public:
{
DoCastAOE(SPELL_TELEPORT_BACK);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
balconyCount = 0;
@@ -243,7 +243,7 @@ public:
case EVENT_BALCONY:
events.SetPhase(PHASE_BALCONY);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
me->AttackStop();
me->StopMoving();
me->RemoveAllAuras();
@@ -299,7 +299,7 @@ public:
EnterPhaseGround();
break;
case EVENT_GROUND_ATTACKABLE:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
break;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 8c5c6697cd6..a378ad1ddbf 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -187,7 +187,7 @@ class npc_dk_understudy : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
if (Creature* razuvious = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_RAZUVIOUS)))
razuvious->AI()->DoZoneInCombat(nullptr, 250.0f);
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index fba8b107d21..ea35f4c2283 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -125,7 +125,7 @@ class boss_sapphiron : public CreatureScript
if (!instance->GetData(DATA_HAD_SAPPHIRON_BIRTH))
{
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
}
@@ -362,7 +362,7 @@ class boss_sapphiron : public CreatureScript
return;
case EVENT_BIRTH:
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
return;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index cbd4ca56603..7c807570cd5 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -299,7 +299,7 @@ struct boss_thaddius : public BossAI
{
events.SetPhase(PHASE_TRANSITION);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_TRANSITION_1, Seconds(10), 0, PHASE_TRANSITION);
events.ScheduleEvent(EVENT_TRANSITION_2, Seconds(12), 0, PHASE_TRANSITION);
@@ -320,7 +320,7 @@ struct boss_thaddius : public BossAI
me->DespawnOrUnsummon();
me->SetRespawnTime(initial ? 5 : 30);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
events.SetPhase(PHASE_RESETTING);
if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
feugen->AI()->DoAction(ACTION_BEGIN_RESET_ENCOUNTER);
@@ -384,8 +384,8 @@ struct boss_thaddius : public BossAI
me->CastSpell(me, SPELL_THADDIUS_SPARK_VISUAL, true);
ballLightningUnlocked = false;
me->RemoveAura(SPELL_THADDIUS_INACTIVE_VISUAL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat();
@@ -492,7 +492,7 @@ public:
// if the encounter reset while feigning death
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
isOverloading = false;
isFeignDeath = false;
@@ -543,7 +543,7 @@ public:
me->SetFullHealth();
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Talk(EMOTE_FEIGN_REVIVE);
isFeignDeath = false;
@@ -619,7 +619,7 @@ public:
if (Creature* thaddius = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_THADDIUS)))
thaddius->AI()->DoAction(ACTION_STALAGG_DIED);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAllAuras();
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
@@ -643,7 +643,7 @@ public:
if (!isOverloading)
{
isOverloading = true;
- caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (Creature* creatureCaster = caster->ToCreature())
creatureCaster->AI()->Talk(EMOTE_TESLA_LINK_BREAKS);
me->RemoveAura(SPELL_STALAGG_CHAIN_VISUAL);
@@ -660,7 +660,7 @@ public:
refreshBeam = false;
caster->CastStop();
caster->CastSpell(me, SPELL_STALAGG_CHAIN_VISUAL, true);
- caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
}
@@ -760,7 +760,7 @@ public:
// if the encounter reset while feigning death
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
isOverloading = false;
isFeignDeath = false;
@@ -812,7 +812,7 @@ public:
me->SetFullHealth();
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Talk(EMOTE_FEIGN_REVIVE);
isFeignDeath = false;
@@ -894,7 +894,7 @@ public:
me->AttackStop();
me->StopMoving();
me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
damage = 0;
@@ -913,7 +913,7 @@ public:
if (!isOverloading)
{
isOverloading = true;
- caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (Creature* creatureCaster = caster->ToCreature())
creatureCaster->AI()->Talk(EMOTE_TESLA_LINK_BREAKS);
me->RemoveAura(SPELL_STALAGG_CHAIN_VISUAL);
@@ -930,7 +930,7 @@ public:
refreshBeam = false;
caster->CastStop();
caster->CastSpell(me, SPELL_FEUGEN_CHAIN_VISUAL, true);
- caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index 72212009dea..04cf9e29ae4 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -223,23 +223,23 @@ class instance_naxxramas : public InstanceMapScript
break;
case GO_NAXX_PORTAL_ARACHNID:
if (GetBossState(BOSS_MAEXXNA) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_NAXX_PORTAL_CONSTRUCT:
if (GetBossState(BOSS_THADDIUS) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_NAXX_PORTAL_PLAGUE:
if (GetBossState(BOSS_LOATHEB) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_NAXX_PORTAL_MILITARY:
if (GetBossState(BOSS_HORSEMEN) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_KELTHUZAD_THRONE:
if (GetBossState(BOSS_KELTHUZAD) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_BIRTH:
if (hadSapphironBirth || GetBossState(BOSS_SAPPHIRON) == DONE)
@@ -379,7 +379,7 @@ class instance_naxxramas : public InstanceMapScript
if (state == DONE)
{
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_ARACHNID))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -388,7 +388,7 @@ class instance_naxxramas : public InstanceMapScript
if (state == DONE)
{
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_PLAGUE))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -397,7 +397,7 @@ class instance_naxxramas : public InstanceMapScript
if (state == DONE)
{
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_CONSTRUCT))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -412,11 +412,11 @@ class instance_naxxramas : public InstanceMapScript
if (GameObject* horsemenChest = instance->GetGameObject(HorsemenChestGUID))
{
horsemenChest->SetRespawnTime(horsemenChest->GetRespawnDelay());
- horsemenChest->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ horsemenChest->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_MILITARY))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -429,7 +429,7 @@ class instance_naxxramas : public InstanceMapScript
case BOSS_KELTHUZAD:
if (state == DONE)
if (GameObject* throne = GetGameObject(DATA_KELTHUZAD_THRONE))
- throne->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ throne->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
default:
break;
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index f9501833f44..4fc9b664132 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -380,9 +380,9 @@ public:
Initialize();
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
// TO DO: find what in core is making boss slower than in retail (when correct speed data) or find missing movement flag update or forced spline change
me->SetSpeedRate(MOVE_FLIGHT, _flySpeed * 0.25f);
if (_despawned)
@@ -471,7 +471,7 @@ public:
pos.m_positionZ = alexstraszaBunny->GetPositionZ();
alexstraszaBunny->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 30.0f, alexstraszaBunny->GetAngle(me));
me->GetMotionMaster()->MoveLand(POINT_LAND_P_ONE, pos);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
events.ScheduleEvent(EVENT_LAND_START_ENCOUNTER, 7*IN_MILLISECONDS, 1, PHASE_NOT_STARTED);
@@ -722,7 +722,7 @@ public:
if (!_firstCyclicMovementStarted)
{
_firstCyclicMovementStarted = true;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ALEXSTRASZA_BUNNY_GUID)))
me->SetFacingToObject(alexstraszaBunny);
events.ScheduleEvent(EVENT_SUMMON_ARCANE_BOMB, 1*IN_MILLISECONDS, 0, PHASE_TWO);
@@ -954,7 +954,7 @@ public:
DoCast(me, SPELL_IMMUNE_CURSES);
_canAttack = true;
UpdateVictim();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
SetPhase(PHASE_THREE, true);
break;
case EVENT_SURGE_OF_POWER_P_THREE:
@@ -1204,7 +1204,7 @@ public:
{
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisableGravity(false);
me->SetCanFly(false);
}
@@ -1234,7 +1234,7 @@ public:
if (vehicleTemp->GetPassenger(0) && vehicleTemp->GetPassenger(0)->GetTypeId() == TYPEID_PLAYER)
{
vehicleTemp->RemoveAllPassengers();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
}
@@ -2149,7 +2149,7 @@ class spell_alexstrasza_bunny_destroy_platform_event : public SpellScriptLoader
Creature* caster = GetCaster()->ToCreature();
if (InstanceScript* instance = caster->GetInstanceScript())
if (GameObject* platform = caster->GetMap()->GetGameObject(instance->GetGuidData(DATA_PLATFORM)))
- platform->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED);
+ platform->AddFlag(GO_FLAG_DESTROYED);
}
void HandleScript(SpellEffIndex /*effIndex*/)
@@ -2431,13 +2431,13 @@ class spell_alexstrasza_gift_beam_visual : public SpellScriptLoader
if (Creature* target = GetTarget()->ToCreature())
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
- _alexstraszaGift->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ _alexstraszaGift->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
if (GameObject* heartMagic = target->GetMap()->GetGameObject(instance->GetGuidData(DATA_HEART_OF_MAGIC_GUID)))
{
- heartMagic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ heartMagic->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
// TO DO: This is hack, core doesn't have support for these flags,
// remove line below if it ever gets supported otherwise object won't be accessible.
- heartMagic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ heartMagic->RemoveFlag(GO_FLAG_INTERACT_COND);
}
}
}
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index 09e1fef50e5..5026d793dd2 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -77,7 +77,7 @@ public:
SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
if (GameObject* platform = instance->GetGameObject(platformGUID))
- platform->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED);
+ platform->RemoveFlag(GO_FLAG_DESTROYED);
}
else if (state == DONE)
SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
@@ -161,7 +161,7 @@ public:
alexstraszaBunny->CastSpell(alexstraszaBunny, SPELL_IRIS_OPENED);
if (GameObject* iris = instance->GetGameObject(irisGUID))
- iris->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ iris->AddFlag(GO_FLAG_IN_USE);
if (Creature* malygos = instance->GetCreature(malygosGUID))
malygos->AI()->DoAction(0); // ACTION_LAND_ENCOUNTER_START
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index b2241f59a63..a6b04ca0228 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -84,7 +84,7 @@ class boss_keristrasza : public CreatureScript
Initialize();
_intenseColdList.clear();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UNIT_FLAG_STUNNED);
RemovePrison(CheckContainmentSpheres());
_Reset();
@@ -130,15 +130,15 @@ class boss_keristrasza : public CreatureScript
{
if (remove)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (me->HasAura(SPELL_FROZEN_PRISON))
me->RemoveAurasDueToSpell(SPELL_FROZEN_PRISON);
}
else
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_FROZEN_PRISON, false);
}
}
@@ -228,7 +228,7 @@ public:
if (pKeristrasza && pKeristrasza->IsAlive())
{
// maybe these are hacks :(
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
ENSURE_AI(boss_keristrasza::boss_keristraszaAI, pKeristrasza->AI())->CheckContainmentSpheres(true);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 689fb526a45..27fb04e55eb 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -134,7 +134,7 @@ public:
{
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
instance->SetBossState(DATA_MAGUS_TELESTRA, NOT_STARTED);
@@ -248,7 +248,7 @@ public:
me->AttackStop();
if (uiIsWaitingToAppearTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
bIsWaitingToAppear = false;
} else uiIsWaitingToAppearTimer -= diff;
return;
@@ -285,7 +285,7 @@ public:
me->CastStop();
me->RemoveAllAuras();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
uiFireMagusGUID = SplitPersonality(NPC_FIRE_MAGUS);
uiFrostMagusGUID = SplitPersonality(NPC_FROST_MAGUS);
uiArcaneMagusGUID = SplitPersonality(NPC_ARCANE_MAGUS);
@@ -302,7 +302,7 @@ public:
me->CastStop();
me->RemoveAllAuras();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
uiFireMagusGUID = SplitPersonality(NPC_FIRE_MAGUS);
uiFrostMagusGUID = SplitPersonality(NPC_FROST_MAGUS);
uiArcaneMagusGUID = SplitPersonality(NPC_ARCANE_MAGUS);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
index e8c82093f0b..4b7027fb992 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
@@ -102,17 +102,17 @@ class instance_nexus : public InstanceMapScript
case GO_ANOMALUS_CONTAINMET_SPHERE:
AnomalusContainmentSphere = go->GetGUID();
if (GetBossState(DATA_ANOMALUS) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_ORMOROKS_CONTAINMET_SPHERE:
OrmoroksContainmentSphere = go->GetGUID();
if (GetBossState(DATA_ORMOROK) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_TELESTRAS_CONTAINMET_SPHERE:
TelestrasContainmentSphere = go->GetGUID();
if (GetBossState(DATA_MAGUS_TELESTRA) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
default:
break;
@@ -130,21 +130,21 @@ class instance_nexus : public InstanceMapScript
if (state == DONE)
{
if (GameObject* sphere = instance->GetGameObject(TelestrasContainmentSphere))
- sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ sphere->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case DATA_ANOMALUS:
if (state == DONE)
{
if (GameObject* sphere = instance->GetGameObject(AnomalusContainmentSphere))
- sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ sphere->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case DATA_ORMOROK:
if (state == DONE)
{
if (GameObject* sphere = instance->GetGameObject(OrmoroksContainmentSphere))
- sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ sphere->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
default:
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
index d208dd34624..63aa56865e0 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
@@ -282,10 +282,10 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
// flags taken from sniffs
- if (caster->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6))
+ if (caster->HasUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6)))
{
caster->ToCreature()->SetReactState(REACT_PASSIVE);
- caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6);
+ caster->AddUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6));
}
}
}
@@ -295,7 +295,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
caster->ToCreature()->SetReactState(REACT_AGGRESSIVE);
- caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6);
+ caster->RemoveUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6));
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index 822887b907e..36cdda60de0 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -90,7 +90,7 @@ class instance_oculus : public InstanceMapScript
BelgaristraszGUID = creature->GetGUID();
if (GetBossState(DATA_DRAKOS) == DONE)
{
- creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
creature->Relocate(BelgaristraszMove);
}
break;
@@ -98,7 +98,7 @@ class instance_oculus : public InstanceMapScript
EternosGUID = creature->GetGUID();
if (GetBossState(DATA_DRAKOS) == DONE)
{
- creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
creature->Relocate(EternosMove);
}
break;
@@ -106,7 +106,7 @@ class instance_oculus : public InstanceMapScript
VerdisaGUID = creature->GetGUID();
if (GetBossState(DATA_DRAKOS) == DONE)
{
- creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
creature->Relocate(VerdisaMove);
}
break;
@@ -232,7 +232,7 @@ class instance_oculus : public InstanceMapScript
if (GameObject* cache = instance->GetGameObject(EregosCacheGUID))
{
cache->SetRespawnTime(cache->GetRespawnDelay());
- cache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cache->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
}
break;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 4222967055d..522fd6065fe 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -201,7 +201,7 @@ class npc_verdisa_beglaristrasz_eternos : public CreatureScript
Talk(SAY_BELGARISTRASZ);
// The gossip flag should activate when Drakos die and not from DB
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index b892556b637..3e9ea51bb9d 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -116,7 +116,7 @@ public:
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(false, UNIT_STATE_ROOT);
if (!me->IsVisible())
@@ -156,7 +156,7 @@ public:
me->AttackStop();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
me->GetMotionMaster()->Clear();
@@ -241,7 +241,7 @@ public:
else if (lSparkList.empty())
{
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(false, UNIT_STATE_ROOT);
DoCast(me, SPELL_SPARK_DESPAWN, false);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index d8a308eedf6..5e8fb169224 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -234,7 +234,7 @@ public:
if (Creature* summon = me->SummonCreature(NPC_DARK_MATTER_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
{
summon->SetDisplayId(11686);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
summon->CastSpell(target, SPELL_DARK_MATTER, true);
}
}
@@ -250,7 +250,7 @@ public:
if (Creature* summon = me->SummonCreature(NPC_SEARING_GAZE_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
{
summon->SetDisplayId(11686);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
summon->CastSpell(target, SPELL_SEARING_GAZE, true);
}
}
@@ -419,7 +419,7 @@ public:
void StartWP()
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetEscortPaused(false);
uiStep = 1;
Start();
@@ -684,7 +684,7 @@ public:
Player* player = GetPlayerForEscort();
if (player)
player->GroupEventHappens(QUEST_HALLS_OF_STONE, me);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
JumpToNextStep(180000);
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index 84ede5bfffd..ce3cffaae7a 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -92,7 +92,7 @@ class instance_halls_of_stone : public InstanceMapScript
case GO_TRIBUNAL_CHEST_HERO:
TribunalChestGUID = go->GetGUID();
if (GetBossState(DATA_TRIBUNAL_OF_AGES) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_TRIBUNAL_SKY_FLOOR:
TribunalSkyFloorGUID = go->GetGUID();
@@ -161,7 +161,7 @@ class instance_halls_of_stone : public InstanceMapScript
if (state == DONE)
{
if (GameObject* go = instance->GetGameObject(TribunalChestGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
default:
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 8f6005bc1fe..f4c3bfeea0a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -348,7 +348,7 @@ class boss_algalon_the_observer : public CreatureScript
{
case ACTION_START_INTRO:
{
- me->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_INSTANTLY_APPEAR_MODEL);
+ me->AddUnitFlag2(UNIT_FLAG2_INSTANTLY_APPEAR_MODEL);
me->SetDisableGravity(true);
DoCast(me, SPELL_ARRIVAL, true);
DoCast(me, SPELL_RIDE_THE_LIGHTNING, true);
@@ -380,11 +380,11 @@ class boss_algalon_the_observer : public CreatureScript
events.ScheduleEvent(EVENT_DESPAWN_ALGALON_2, 17000);
events.ScheduleEvent(EVENT_DESPAWN_ALGALON_3, 26000);
me->DespawnOrUnsummon(34000);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC));
break;
case ACTION_INIT_ALGALON:
_firstPull = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
}
}
@@ -397,7 +397,7 @@ class boss_algalon_the_observer : public CreatureScript
void EnterCombat(Unit* /*target*/) override
{
uint32 introDelay = 0;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC));
events.Reset();
events.SetPhase(PHASE_ROLE_PLAY);
@@ -504,7 +504,7 @@ class boss_algalon_the_observer : public CreatureScript
{
instance->SetBossState(BOSS_ALGALON, FAIL);
BossAI::EnterEvadeMode(why);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetSheath(SHEATH_STATE_UNARMED);
}
@@ -540,7 +540,7 @@ class boss_algalon_the_observer : public CreatureScript
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_SELF_STUN);
events.Reset();
summons.DespawnAll();
@@ -579,7 +579,7 @@ class boss_algalon_the_observer : public CreatureScript
break;
case EVENT_INTRO_FINISH:
events.Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case EVENT_START_COMBAT:
instance->SetBossState(BOSS_ALGALON, IN_PROGRESS);
@@ -588,7 +588,7 @@ class boss_algalon_the_observer : public CreatureScript
{
events.SetPhase(PHASE_NORMAL);
me->SetSheath(SHEATH_STATE_MELEE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_DEFENSIVE);
DoCastAOE(SPELL_SUPERMASSIVE_FAIL, true);
//! Workaround for Creature::_IsTargetAcceptable returning false
@@ -662,7 +662,7 @@ class boss_algalon_the_observer : public CreatureScript
break;
case EVENT_OUTRO_1:
me->RemoveAllAuras();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_RENAME);
+ me->AddUnitFlag(UNIT_FLAG_RENAME);
break;
case EVENT_OUTRO_2:
_EnterEvadeMode();
@@ -673,7 +673,7 @@ class boss_algalon_the_observer : public CreatureScript
break;
case EVENT_OUTRO_4:
DoCastAOE(SPELL_SUPERMASSIVE_FAIL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
break;
case EVENT_OUTRO_5:
if (Creature* brann = DoSummon(NPC_BRANN_BRONZBEARD_ALG, BrannOutroPos[0], 131500, TEMPSUMMON_TIMED_DESPAWN))
@@ -762,7 +762,7 @@ class npc_living_constellation : public CreatureScript
if (Unit* target = algalon->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(algalon)))
{
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
AttackStart(target);
DoZoneInCombat();
_isActive = true;
@@ -982,7 +982,7 @@ class go_celestial_planetarium_access : public GameObjectScript
if (!isUse)
return true;
- if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE))
+ if (go->HasFlag(GO_FLAG_IN_USE))
return true;
bool hasKey = true;
@@ -1006,7 +1006,7 @@ class go_celestial_planetarium_access : public GameObjectScript
return false;
// Start Algalon event
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ go->AddFlag(GO_FLAG_IN_USE);
_events.ScheduleEvent(EVENT_DESPAWN_CONSOLE, 5000);
if (Creature* brann = go->SummonCreature(NPC_BRANN_BRONZBEARD_ALG, BrannIntroSpawnPos))
brann->AI()->DoAction(ACTION_START_INTRO);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 572dca1a7e0..ea7fc49a856 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -248,7 +248,7 @@ class boss_flame_leviathan : public CreatureScript
DoCast(SPELL_INVIS_AND_STEALTH_DETECT);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
me->SetReactState(REACT_PASSIVE);
}
@@ -537,7 +537,7 @@ class boss_flame_leviathan : public CreatureScript
me->SetHomePosition(Center);
me->GetMotionMaster()->MoveCharge(Center.GetPositionX(), Center.GetPositionY(), Center.GetPositionZ()); // position center
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
return;
}
break;
@@ -608,17 +608,17 @@ class boss_flame_leviathan_seat : public CreatureScript
if (Creature* turret = turretPassenger->ToCreature())
{
turret->setFaction(me->GetVehicleBase()->getFaction());
- turret->SetUInt32Value(UNIT_FIELD_FLAGS, 0); // unselectable
+ turret->SetUnitFlags(UnitFlags(0)); // unselectable
turret->AI()->AttackStart(who);
}
if (Unit* devicePassenger = me->GetVehicleKit()->GetPassenger(SEAT_DEVICE))
if (Creature* device = devicePassenger->ToCreature())
{
- device->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- device->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ device->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ device->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
else if (seatId == SEAT_TURRET)
{
@@ -627,8 +627,8 @@ class boss_flame_leviathan_seat : public CreatureScript
if (Unit* device = ASSERT_NOTNULL(me->GetVehicleKit())->GetPassenger(SEAT_DEVICE))
{
- device->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- device->SetUInt32Value(UNIT_FIELD_FLAGS, 0); // unselectable
+ device->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ device->SetUnitFlags(UnitFlags(0)); // unselectable
}
}
}
@@ -743,8 +743,8 @@ class boss_flame_leviathan_overload_device : public CreatureScript
if (me->GetVehicle())
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER))
{
@@ -871,7 +871,7 @@ class npc_pool_of_tar : public CreatureScript
{
npc_pool_of_tarAI(Creature* creature) : ScriptedAI(creature)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
me->CastSpell(me, SPELL_TAR_PASSIVE, true);
}
@@ -940,7 +940,7 @@ class npc_thorims_hammer : public CreatureScript
{
npc_thorims_hammerAI(Creature* creature) : ScriptedAI(creature)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->CastSpell(me, AURA_DUMMY_BLUE, true);
}
@@ -984,7 +984,7 @@ public:
npc_mimirons_infernoAI(Creature* creature) : npc_escortAI(creature)
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->CastSpell(me, AURA_DUMMY_YELLOW, true);
me->SetReactState(REACT_PASSIVE);
}
@@ -1042,7 +1042,7 @@ class npc_hodirs_fury : public CreatureScript
{
npc_hodirs_furyAI(Creature* creature) : ScriptedAI(creature)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->CastSpell(me, AURA_DUMMY_GREEN, true);
}
@@ -1190,10 +1190,10 @@ class npc_brann_bronzebeard_ulduar_intro : public CreatureScript
{
if (menuId == GOSSIP_MENU_BRANN_BRONZEBEARD && gossipListId == GOSSIP_OPTION_BRANN_BRONZEBEARD)
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
CloseGossipMenuFor(player);
if (Creature* loreKeeper = _instance->GetCreature(DATA_LORE_KEEPER_OF_NORGANNON))
- loreKeeper->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ loreKeeper->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
}
@@ -1243,7 +1243,7 @@ class npc_lorekeeper : public CreatureScript
{
if (menuId == GOSSIP_MENU_LORE_KEEPER && gossipListId == GOSSIP_OPTION_LORE_KEEPER)
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
CloseGossipMenuFor(player);
me->GetMap()->LoadGrid(364, -16); // make sure leviathan is loaded
@@ -1256,7 +1256,7 @@ class npc_lorekeeper : public CreatureScript
{
if (Creature* brann = _instance->GetCreature(DATA_BRANN_BRONZEBEARD_INTRO))
{
- brann->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ brann->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
delorah->GetMotionMaster()->MovePoint(0, brann->GetPositionX() - 4, brann->GetPositionY(), brann->GetPositionZ());
/// @todo delorah->AI()->Talk(xxxx, brann->GetGUID()); when reached at branz
}
@@ -1592,7 +1592,7 @@ class spell_systems_shutdown : public SpellScriptLoader
//! This could probably in the SPELL_EFFECT_SEND_EVENT handler too:
owner->AddUnitState(UNIT_STATE_STUNNED | UNIT_STATE_ROOT);
- owner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ owner->AddUnitFlag(UNIT_FLAG_STUNNED);
owner->RemoveAurasDueToSpell(SPELL_GATHERING_SPEED);
}
@@ -1602,7 +1602,7 @@ class spell_systems_shutdown : public SpellScriptLoader
if (!owner)
return;
- owner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ owner->RemoveUnitFlag(UNIT_FLAG_STUNNED);
}
void Register() override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index d2131a24339..0d3ccc74685 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -1349,7 +1349,7 @@ class npc_healthy_spore : public CreatureScript
npc_healthy_sporeAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_PASSIVE);
DoCast(me, SPELL_HEALTHY_SPORE_VISUAL);
DoCast(me, SPELL_POTENT_PHEROMONES);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index ec829d860db..5a464a21ee7 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -426,7 +426,7 @@ class npc_saronite_vapors : public CreatureScript
if (damage >= me->GetHealth())
{
damage = 0;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetHealth(me->GetMaxHealth());
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 464249835eb..61a110b366a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -189,7 +189,7 @@ class npc_flash_freeze : public CreatureScript
Initialize();
instance = me->GetInstanceScript();
me->SetDisplayFromModel(1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
}
@@ -265,7 +265,7 @@ class npc_ice_block : public CreatureScript
{
instance = me->GetInstanceScript();
me->SetDisplayFromModel(1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
}
@@ -276,7 +276,7 @@ class npc_ice_block : public CreatureScript
void IsSummonedBy(Unit* summoner) override
{
targetGUID = summoner->GetGUID();
- summoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ summoner->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
summoner->SetControlled(true, UNIT_STATE_ROOT);
me->SetInCombatWith(summoner);
me->AddThreat(summoner, 250.0f);
@@ -293,7 +293,7 @@ class npc_ice_block : public CreatureScript
{
if (Creature* Helper = ObjectAccessor::GetCreature(*me, targetGUID))
{
- Helper->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ Helper->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
Helper->SetControlled(false, UNIT_STATE_ROOT);
if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_HODIR)))
@@ -397,7 +397,7 @@ class boss_hodir : public CreatureScript
me->RemoveAllAttackers();
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
me->InterruptNonMeleeSpells(true);
me->StopMoving();
@@ -558,7 +558,7 @@ class npc_icicle : public CreatureScript
{
Initialize();
me->SetDisplayFromModel(0);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
me->SetReactState(REACT_PASSIVE);
}
@@ -613,7 +613,7 @@ class npc_snowpacked_icicle : public CreatureScript
{
Initialize();
me->SetDisplayFromModel(1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
me->SetReactState(REACT_PASSIVE);
}
@@ -670,7 +670,7 @@ class npc_hodir_priest : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
@@ -752,7 +752,7 @@ class npc_hodir_shaman : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
@@ -817,7 +817,7 @@ class npc_hodir_druid : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
@@ -895,7 +895,7 @@ class npc_hodir_mage : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
index 5cd66d7da86..40a49f5dfef 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
@@ -181,7 +181,7 @@ class boss_ignis : public CreatureScript
{
summon->setFaction(16);
summon->SetReactState(REACT_AGGRESSIVE);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_IMMUNE_TO_PC);
+ summon->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_IMMUNE_TO_PC));
summon->SetControlled(false, UNIT_STATE_ROOT);
}
@@ -382,7 +382,7 @@ class npc_scorch_ground : public CreatureScript
npc_scorch_groundAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
creature->SetDisplayId(16925); //model 2 in db cannot overwrite wdb fields
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index 25d40ca4fe1..d8f55a428d9 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -108,7 +108,7 @@ class boss_kologarn : public CreatureScript
boss_kologarnAI(Creature* creature) : BossAI(creature, BOSS_KOLOGARN),
left(false), right(false)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
DoCast(SPELL_KOLOGARN_REDUCE_PARRY);
@@ -141,7 +141,7 @@ class boss_kologarn : public CreatureScript
void Reset() override
{
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
eyebeamTarget.Clear();
}
@@ -150,7 +150,7 @@ class boss_kologarn : public CreatureScript
Talk(SAY_DEATH);
DoCast(SPELL_KOLOGARN_PACIFY);
me->GetMotionMaster()->MoveTargetedHome();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetCorpseDelay(604800); // Prevent corpse from despawning.
_JustDied();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 407268bcd80..d7c23502200 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -424,12 +424,12 @@ class boss_mimiron : public CreatureScript
return;
_EnterCombat();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->RemoveAurasDueToSpell(SPELL_WELD);
DoCast(me->GetVehicleBase(), SPELL_SEAT_6);
if (GameObject* button = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_MIMIRON_BUTTON)))
- button->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ button->AddFlag(GO_FLAG_NOT_SELECTABLE);
if (_fireFighter)
events.ScheduleEvent(EVENT_SUMMON_FLAMES, 3000);
@@ -456,7 +456,7 @@ class boss_mimiron : public CreatureScript
return;
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (GameObject* elevator = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_MIMIRON_ELEVATOR)))
elevator->SetGoState(GO_STATE_ACTIVE);
@@ -468,7 +468,7 @@ class boss_mimiron : public CreatureScript
if (GameObject* button = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_MIMIRON_BUTTON)))
{
button->SetGoState(GO_STATE_READY);
- button->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ button->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
_fireFighter = false;
@@ -506,7 +506,7 @@ class boss_mimiron : public CreatureScript
{
DoCast(mkii, SPELL_SEAT_7);
mkii->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM);
- mkii->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ mkii->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
}
events.ScheduleEvent(EVENT_INTRO_3, 2000);
break;
@@ -613,7 +613,7 @@ class boss_mimiron : public CreatureScript
if (Creature* aerial = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AERIAL_COMMAND_UNIT)))
{
aerial->GetMotionMaster()->MoveLand(0, (aerial->GetPositionX(), aerial->GetPositionY(), aerial->GetPositionZMinusOffset()));
- aerial->SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, 0);
+ aerial->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
aerial->CastSpell(vx001, SPELL_MOUNT_VX_001);
aerial->CastSpell(aerial, SPELL_HALF_HEAL);
}
@@ -654,7 +654,7 @@ class boss_mimiron : public CreatureScript
break;
case EVENT_OUTTRO_3:
DoCast(me, SPELL_TELEPORT_VISUAL);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->DespawnOrUnsummon(1000); // sniffs say 6 sec after, but it doesnt matter.
break;
default:
@@ -696,7 +696,7 @@ class boss_leviathan_mk_ii : public CreatureScript
if (damage >= me->GetHealth())
{
damage = me->GetHealth() - 1; // Let creature fall to 1 hp, but do not let it die or damage itself with SetHealth().
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_VEHICLE_DAMAGED, true);
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
@@ -746,7 +746,7 @@ class boss_leviathan_mk_ii : public CreatureScript
break;
case DO_ASSEMBLED_COMBAT:
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
events.SetPhase(PHASE_VOL7RON);
@@ -795,7 +795,7 @@ class boss_leviathan_mk_ii : public CreatureScript
switch (point)
{
case WP_MKII_P1_IDLE:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_HALF_HEAL);
if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_MIMIRON)))
@@ -822,7 +822,7 @@ class boss_leviathan_mk_ii : public CreatureScript
void Reset() override
{
_Reset();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
_fireFighter = false;
_setupMine = true;
@@ -931,7 +931,7 @@ class boss_vx_001 : public CreatureScript
boss_vx_001AI(Creature* creature) : BossAI(creature, BOSS_MIMIRON)
{
me->SetDisableGravity(true); // This is the unfold visual state of VX-001, it has to be set on create as it requires an objectupdate if set later.
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SPECIAL_UNARMED); // This is a hack to force the yet to be unfolded visual state.
+ me->SetEmoteState(EMOTE_STATE_SPECIAL_UNARMED); // This is a hack to force the yet to be unfolded visual state.
me->SetReactState(REACT_PASSIVE);
_fireFighter = false;
}
@@ -948,7 +948,7 @@ class boss_vx_001 : public CreatureScript
if (events.IsInPhase(PHASE_VX_001))
{
me->CastStop();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); // | UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_HALF_HEAL); // has no effect, wat
DoCast(me, SPELL_TORSO_DISABLED);
if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_MIMIRON)))
@@ -957,7 +957,7 @@ class boss_vx_001 : public CreatureScript
else if (events.IsInPhase(PHASE_VOL7RON))
{
me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (IsEncounterFinished(who))
return;
@@ -980,9 +980,9 @@ class boss_vx_001 : public CreatureScript
events.ScheduleEvent(EVENT_FLAME_SUPPRESSANT_VX, 6000);
// Missing break intended.
case DO_START_VX001:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); // Remove emotestate.
+ me->SetEmoteState(EMOTE_ONESHOT_NONE); // Remove emotestate.
//me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); Blizzard handles hover animation like this it seems.
DoCast(me, SPELL_HEAT_WAVE_AURA);
@@ -993,7 +993,7 @@ class boss_vx_001 : public CreatureScript
break;
case DO_ASSEMBLED_COMBAT:
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
events.SetPhase(PHASE_VOL7RON);
events.ScheduleEvent(EVENT_ROCKET_STRIKE, 20000);
@@ -1042,7 +1042,7 @@ class boss_vx_001 : public CreatureScript
// Handle rotation during SPELL_SPINNING_UP, SPELL_P3WX2_LASER_BARRAGE, SPELL_RAPID_BURST, and SPELL_HAND_PULSE_LEFT/RIGHT
if (me->HasUnitState(UNIT_STATE_CASTING))
{
- DynamicFieldStructuredView<ObjectGuid> channelObjects = me->GetChannelObjects();
+ auto const& channelObjects = me->m_unitData->ChannelObjects;
if (Unit* channelTarget = (channelObjects.size() == 1 ? ObjectAccessor::GetUnit(*me, *channelObjects.begin()) : nullptr))
me->SetFacingToObject(channelTarget);
return;
@@ -1122,7 +1122,7 @@ class boss_aerial_command_unit : public CreatureScript
if (damage >= me->GetHealth())
{
damage = me->GetHealth() - 1; // Let creature fall to 1 hp, but do not let it die or damage itself with SetHealth().
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
DoCast(me, SPELL_VEHICLE_DAMAGED, true);
@@ -1157,7 +1157,7 @@ class boss_aerial_command_unit : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON_FIRE_BOTS, 1000, 0, PHASE_AERIAL_COMMAND_UNIT);
// Missing break intended.
case DO_START_AERIAL:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
events.SetPhase(PHASE_AERIAL_COMMAND_UNIT);
@@ -1176,7 +1176,7 @@ class boss_aerial_command_unit : public CreatureScript
me->SetReactState(REACT_AGGRESSIVE);
break;
case DO_ASSEMBLED_COMBAT:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
me->SetStandState(UNIT_STAND_STATE_STAND);
events.SetPhase(PHASE_VOL7RON);
@@ -1209,7 +1209,7 @@ class boss_aerial_command_unit : public CreatureScript
{
if (type == POINT_MOTION_TYPE && point == WP_AERIAL_P4_POS)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_MIMIRON)))
mimiron->AI()->DoAction(DO_ACTIVATE_V0L7R0N_1);
@@ -1651,7 +1651,7 @@ class go_mimiron_hardmode_button : public GameObjectScript
bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
- if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE))
+ if (go->HasFlag(GO_FLAG_NOT_SELECTABLE))
return true;
InstanceScript* instance = go->GetInstanceScript();
@@ -1661,7 +1661,7 @@ class go_mimiron_hardmode_button : public GameObjectScript
if (Creature* computer = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_COMPUTER)))
computer->AI()->DoAction(DO_ACTIVATE_COMPUTER);
go->SetGoState(GO_STATE_ACTIVE);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
return true;
}
};
@@ -1688,7 +1688,7 @@ class spell_mimiron_bomb_bot : public SpellScriptLoader
{
if (Creature* target = GetHitCreature())
{
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ target->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
target->DespawnOrUnsummon(1000);
}
}
@@ -1850,7 +1850,7 @@ class spell_mimiron_magnetic_core : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if([](WorldObject* obj) { return obj->ToUnit() && (obj->ToUnit()->GetVehicleBase() || obj->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)); });
+ targets.remove_if([](WorldObject* obj) { return obj->IsUnit() && (obj->ToUnit()->GetVehicleBase() || obj->ToUnit()->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE)); });
}
void Register() override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index 35a67d0fa1f..a263badd7c1 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -317,7 +317,7 @@ class go_razorscale_harpoon : public GameObjectScript
{
InstanceScript* instance = go->GetInstanceScript();
if (ObjectAccessor::GetCreature(*go, instance->GetGuidData(BOSS_RAZORSCALE)))
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
return false;
}
};
@@ -358,7 +358,7 @@ class boss_razorscale : public CreatureScript
{
_Reset();
me->SetCanFly(true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
Initialize();
if (Creature* commander = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_EXPEDITION_COMMANDER)))
@@ -446,7 +446,7 @@ class boss_razorscale : public CreatureScript
phase = PHASE_FLIGHT;
events.SetPhase(PHASE_FLIGHT);
me->SetCanFly(true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
me->GetMotionMaster()->MoveTakeoff(0, RazorFlight);
@@ -457,8 +457,8 @@ class boss_razorscale : public CreatureScript
return;
case EVENT_LAND:
me->SetCanFly(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
if (Creature* commander = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_EXPEDITION_COMMANDER)))
commander->AI()->DoAction(ACTION_GROUND_PHASE);
events.ScheduleEvent(EVENT_BREATH, 30000, 0, PHASE_GROUND);
@@ -466,7 +466,7 @@ class boss_razorscale : public CreatureScript
events.ScheduleEvent(EVENT_FLIGHT, 35000, 0, PHASE_GROUND);
return;
case EVENT_BREATH:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->RemoveAllAuras();
me->SetReactState(REACT_AGGRESSIVE);
Talk(EMOTE_BREATH);
@@ -551,7 +551,7 @@ class boss_razorscale : public CreatureScript
phase = PHASE_PERMAGROUND;
events.SetPhase(PHASE_PERMAGROUND);
me->SetCanFly(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->SetReactState(REACT_AGGRESSIVE);
me->RemoveAurasDueToSpell(SPELL_HARPOON_TRIGGER);
me->SetSpeedRate(MOVE_FLIGHT, 1.0f);
@@ -585,7 +585,7 @@ class boss_razorscale : public CreatureScript
switch (action)
{
case ACTION_EVENT_START:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat(me, 150.0f);
break;
@@ -658,7 +658,7 @@ class npc_expedition_commander : public CreatureScript
break;
case ACTION_COMMANDER_RESET:
summons.DespawnAll();
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
break;
}
}
@@ -708,10 +708,10 @@ class npc_expedition_commander : public CreatureScript
case 4:
for (uint8 n = 0; n < RAID_MODE(2, 4); n++)
if (Creature* summonedEngineer = ObjectAccessor::GetCreature(*me, Engineer[n]))
- summonedEngineer->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
+ summonedEngineer->SetEmoteState(EMOTE_STATE_USE_STANDING);
for (uint8 n = 0; n < 4; ++n)
if (Creature* summonedDefender = ObjectAccessor::GetCreature(*me, Defender[n]))
- summonedDefender->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
+ summonedDefender->SetEmoteState(EMOTE_STATE_READY2H);
Talk(SAY_AGGRO_2);
AttackStartTimer = 16000;
Phase = 5;
@@ -777,7 +777,7 @@ class npc_mole_machine_trigger : public CreatureScript
{
Initialize();
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED));
}
void Initialize()
@@ -862,7 +862,7 @@ class npc_devouring_flame : public CreatureScript
npc_devouring_flameAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED));
}
void Reset() override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 0ad29909298..16cf11b2341 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -203,7 +203,7 @@ class boss_xt002 : public CreatureScript
{
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
DoCastSelf(SPELL_STAND);
@@ -252,7 +252,7 @@ class boss_xt002 : public CreatureScript
{
Talk(SAY_DEATH);
_JustDied();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
@@ -378,8 +378,8 @@ class boss_xt002 : public CreatureScript
heart->CastSpell(me, SPELL_HEART_LIGHTNING_TETHER);
heart->CastSpell(heart, SPELL_HEART_HEAL_TO_FULL, true);
heart->CastSpell(me, SPELL_RIDE_VEHICLE_EXPOSED, true);
- heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
+ heart->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ heart->AddUnitFlag(UNIT_FLAG_UNK_29);
}
events.CancelEvent(EVENT_SEARING_LIGHT);
@@ -399,7 +399,7 @@ class boss_xt002 : public CreatureScript
Talk(SAY_HEART_CLOSED);
Talk(EMOTE_HEART_CLOSED);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
DoCastSelf(SPELL_STAND);
@@ -414,8 +414,8 @@ class boss_xt002 : public CreatureScript
return;
heart->CastSpell(me, SPELL_HEART_RIDE_VEHICLE, true);
- heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
+ heart->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ heart->RemoveUnitFlag(UNIT_FLAG_UNK_29);
heart->RemoveAurasDueToSpell(SPELL_EXPOSED_HEART);
if (!_hardMode)
@@ -681,12 +681,6 @@ class npc_boombot : public CreatureScript
DoCast(SPELL_AURA_BOOMBOT); // For achievement
- // HACK/workaround:
- // these values aren't confirmed - lack of data - and the values in DB are incorrect
- // these values are needed for correct damage of Boom spell
- me->SetFloatValue(UNIT_FIELD_MINDAMAGE, 15000.0f);
- me->SetFloatValue(UNIT_FIELD_MAXDAMAGE, 18000.0f);
-
/// @todo proper waypoints?
if (Creature* pXT002 = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(BOSS_XT002)))
me->GetMotionMaster()->MoveFollow(pXT002, 0.0f, 0.0f);
@@ -1043,7 +1037,7 @@ class spell_xt002_submerged : public SpellScriptLoader
if (!target)
return;
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ target->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
target->SetStandState(UNIT_STAND_STATE_SUBMERGED);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 2148ec7706d..82f8d66e84e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -1049,7 +1049,7 @@ class boss_brain_of_yogg_saron : public CreatureScript
void Reset() override
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
DoCast(me, SPELL_MATCH_HEALTH);
_summons.DespawnAll();
}
@@ -1063,7 +1063,7 @@ class boss_brain_of_yogg_saron : public CreatureScript
DoCastAOE(SPELL_SHATTERED_ILLUSION_REMOVE, true);
DoCast(me, SPELL_MATCH_HEALTH_2, true); // it doesn't seem to hit Yogg-Saron here
DoCast(me, SPELL_BRAIN_HURT_VISUAL, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
if (Creature* voice = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_VOICE_OF_YOGG_SARON)))
voice->AI()->DoAction(ACTION_PHASE_THREE);
@@ -1537,7 +1537,7 @@ class npc_observation_ring_keeper : public CreatureScript
if (menuId != 10333)
return;
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->DespawnOrUnsummon(2000);
DoCast(SPELL_TELEPORT);
Talk(SAY_KEEPER_CHOSEN_1, player);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 12629ba4b27..573a1e566b6 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -201,7 +201,7 @@ class instance_ulduar : public InstanceMapScript
if (_algalonTimer && _algalonTimer <= 60)
algalon->AI()->DoAction(ACTION_INIT_ALGALON);
else
- algalon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ algalon->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
// Keepers at Observation Ring
@@ -566,7 +566,7 @@ class instance_ulduar : public InstanceMapScript
case GO_CELESTIAL_PLANETARIUM_ACCESS_10:
case GO_CELESTIAL_PLANETARIUM_ACCESS_25:
if (_algalonSummoned)
- gameObject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ gameObject->AddFlag(GO_FLAG_IN_USE);
break;
case GO_DOODAD_UL_SIGILDOOR_01:
AlgalonSigilDoorGUID[0] = gameObject->GetGUID();
@@ -758,7 +758,7 @@ class instance_ulduar : public InstanceMapScript
if (GameObject* gameObject = instance->GetGameObject(KologarnChestGUID))
{
gameObject->SetRespawnTime(gameObject->GetRespawnDelay());
- gameObject->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ gameObject->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
HandleGameObject(KologarnBridgeGUID, false);
}
@@ -768,7 +768,7 @@ class instance_ulduar : public InstanceMapScript
{
if (GameObject* HodirRareCache = instance->GetGameObject(HodirRareCacheGUID))
if (GetData(DATA_HODIR_RARE_CACHE))
- HodirRareCache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ HodirRareCache->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
if (GameObject* HodirChest = instance->GetGameObject(HodirChestGUID))
HodirChest->SetRespawnTime(HodirChest->GetRespawnDelay());
@@ -1193,7 +1193,7 @@ class instance_ulduar : public InstanceMapScript
if (Vehicle* vehicle = vehicleCreature->GetVehicleKit())
{
vehicle->RemoveAllPassengers();
- vehicleCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ vehicleCreature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
vehicleCreature->DespawnOrUnsummon(5 * MINUTE * IN_MILLISECONDS);
}
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 1cf74259c15..6f37c0f6b32 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -115,7 +115,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
{
if (me->GetEntry() != NPC_INGVAR)
me->UpdateEntry(NPC_INGVAR);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
_Reset();
}
@@ -131,7 +131,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
me->StopMoving();
DoCast(me, SPELL_INGVAR_FEIGN_DEATH, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
Talk(SAY_DEATH);
}
@@ -229,7 +229,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
break;
case EVENT_JUST_TRANSFORMED:
ScheduleSecondPhase();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
if (Unit* target = me->getThreatManager().getHostilTarget())
AttackStart(target);
else
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 1f3c675f9d3..c13f8de96d7 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -264,10 +264,10 @@ class npc_vrykul_skeleton : public CreatureScript
// There are some issues with pets
// they will still attack. I would say it is a PetAI bug
- if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
{
// from sniffs
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_DEAD);
events.Reset();
@@ -308,7 +308,7 @@ class npc_vrykul_skeleton : public CreatureScript
case EVENT_SHADOW_FISSURE:
DoCast(me, SPELL_SHADOW_FISSURE, true);
DoCastAOE(SPELL_BONE_ARMOR, true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
me->GetMotionMaster()->MoveChase(me->GetVictim());
events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6) * IN_MILLISECONDS);
@@ -321,7 +321,7 @@ class npc_vrykul_skeleton : public CreatureScript
return;
}
- if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index 00f911eac85..478d0588b75 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -123,7 +123,7 @@ struct generic_boss_controllerAI : public BossAI
if (otherBoss->IsAlive())
{
Talk(SAY_DIED_FIRST);
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
otherBoss->AI()->DoAction(ACTION_OTHER_JUST_DIED);
DoCast(me, OtherBossData == DATA_DALRONN ? SPELL_SUMMON_SKARVALD_GHOST : SPELL_SUMMON_DALRONN_GHOST, true);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index dfc6d18767c..2503df7e213 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -73,7 +73,7 @@ class npc_dragonflayer_forge_master : public CreatureScript
if (_forgeId)
_instance->SetData(DATA_FORGE_1 + _forgeId - 1, IN_PROGRESS);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
}
void UpdateAI(uint32 /*diff*/) override
@@ -283,7 +283,7 @@ class npc_enslaved_proto_drake : public CreatureScript
{
if (type == WAYPOINT_MOTION_TYPE && id == POINT_LAST)
{
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
}
}
@@ -292,7 +292,7 @@ class npc_enslaved_proto_drake : public CreatureScript
if (type == TYPE_PROTODRAKE_AT && data == DATA_PROTODRAKE_MOVE && !_setData && me->GetDistance(protodrakeCheckPos) < 5.0f)
{
_setData = true;
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->GetMotionMaster()->MovePath(PATH_PROTODRAKE, false);
}
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 0a401e0d756..0199fe80aa2 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -140,7 +140,7 @@ public:
if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_GORTOK_PALEHOOF_SPHERE)))
{
go->SetGoState(GO_STATE_READY);
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
}
@@ -154,7 +154,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -237,7 +237,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -335,7 +335,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -355,7 +355,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -449,7 +449,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -470,7 +470,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -566,7 +566,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -586,7 +586,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -688,7 +688,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -708,7 +708,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -785,7 +785,7 @@ public:
if (Creature* nextBoss = ObjectAccessor::GetCreature(*me, instance->GetGuidData(nextBossId)))
{
nextBoss->RemoveAurasDueToSpell(SPELL_FREEZE);
- nextBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ nextBoss->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
nextBoss->SetStandState(UNIT_STAND_STATE_STAND);
nextBoss->SetInCombatWithZone();
}
@@ -849,7 +849,7 @@ class go_palehoof_sphere : public GameObjectScript
Creature* palehoof = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_GORTOK_PALEHOOF));
if (palehoof && palehoof->IsAlive())
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
palehoof->AI()->DoAction(ACTION_NEXT_PHASE);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index fa942e4c1bb..bf63d511a6d 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -231,7 +231,7 @@ public:
{
case ACTION_START_ENCOUNTER:
instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setActive(true);
SpawnFirstWave();
Talk(SAY_AGGRO);
@@ -267,7 +267,7 @@ public:
Talk(SAY_DRAKE_DEATH);
DoCast(me, SPELL_SKADI_TELEPORT, true);
summons.DespawnEntry(NPC_WORLD_TRIGGER);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
_phase = PHASE_GROUND;
@@ -371,7 +371,7 @@ public:
me->setActive(true);
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
_scheduler.Schedule(Seconds(2), [this](TaskContext /*context*/)
{
@@ -505,7 +505,7 @@ struct npc_skadi_trashAI : public ScriptedAI
switch (pointId)
{
case POINT_0:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, me->GetEntry() == NPC_YMIRJAR_WARRIOR ? EMOTE_STATE_READY1H : EMOTE_STATE_READY2HL);
+ me->SetEmoteState(me->GetEntry() == NPC_YMIRJAR_WARRIOR ? EMOTE_STATE_READY1H : EMOTE_STATE_READY2HL);
break;
case POINT_1:
_scheduler.Schedule(Seconds(1), [this](TaskContext /*context*/)
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 6dcb88f9455..db6a0829c5b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -191,14 +191,14 @@ class boss_svala : public CreatureScript
if (events.IsInPhase(IDLE) && me->IsValidAttackTarget(who) && me->IsWithinDistInMap(who, 40))
{
events.SetPhase(INTRO);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_UTGARDE_MIRROR)))
mirror->SetGoState(GO_STATE_READY);
if (Creature* arthas = me->SummonCreature(NPC_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN))
{
- arthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ arthas->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
_arthasGUID = arthas->GetGUID();
}
events.ScheduleEvent(EVENT_INTRO_SVALA_TALK_0, 1 * IN_MILLISECONDS, 0, INTRO);
@@ -303,7 +303,7 @@ class boss_svala : public CreatureScript
}
me->RemoveAllAuras();
me->UpdateEntry(NPC_SVALA_SORROWGRAVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
events.ScheduleEvent(EVENT_INTRO_SVALA_TALK_1, 6 * IN_MILLISECONDS, 0, INTRO);
break;
case EVENT_INTRO_SVALA_TALK_1:
@@ -338,7 +338,7 @@ class boss_svala : public CreatureScript
case EVENT_INTRO_DESPAWN_ARTHAS:
if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_UTGARDE_MIRROR)))
mirror->SetGoState(GO_STATE_ACTIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Creature* arthas = ObjectAccessor::GetCreature(*me, _arthasGUID))
arthas->DespawnOrUnsummon();
_arthasGUID.Clear();
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index a2b4a1000aa..4ec4c58be28 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -174,7 +174,7 @@ public:
{
DoCast(ancestor, SPELL_CHANNEL_YMIRON_TO_SPIRIT);
ancestor->CastSpell(me, SPELL_CHANNEL_SPIRIT_TO_YMIRON, true);
- ancestor->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ ancestor->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
ancestor->SetDisableGravity(true);
ActiveAncestorGUID = ancestor->GetGUID();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
index 9474bae2da1..cc840fea23e 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
@@ -103,7 +103,7 @@ class instance_utgarde_pinnacle : public InstanceMapScript
if (GetBossState(DATA_GORTOK_PALEHOOF) == DONE)
{
HandleGameObject(ObjectGuid::Empty, true, go);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case GO_SKADI_THE_RUTHLESS_DOOR:
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
index 1938ac475b6..f6310236648 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
@@ -252,7 +252,7 @@ class npc_frozen_orb_stalker : public CreatureScript
npc_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetVisible(false);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
creature->SetReactState(REACT_PASSIVE);
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 4d09d8b0a51..7f480efe7a8 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -254,7 +254,7 @@ class npc_ichor_globule : public CreatureScript
if (spellInfo->Id == SPELL_WATER_GLOBULE_VISUAL)
{
DoCast(me, SPELL_WATER_GLOBULE_TRANSFORM);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->GetMotionMaster()->MoveFollow(caster, 0.0f, 0.0f);
}
}
@@ -308,14 +308,14 @@ class spell_ichoron_drained : public SpellScriptLoader
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31);
- GetTarget()->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ GetTarget()->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31));
+ GetTarget()->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31);
- GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ GetTarget()->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31));
+ GetTarget()->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
if (GetTarget()->IsAIEnabled)
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 4ceb0be6a1d..30a4b108388 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -411,14 +411,14 @@ class instance_violet_hold : public InstanceMapScript
for (uint8 i = 0; i < ActivationCrystalCount; ++i)
if (GameObject* crystal = instance->GetGameObject(ActivationCrystalGUIDs[i]))
- crystal->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ crystal->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
else if (data == NOT_STARTED)
{
if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR))
{
mainDoor->SetGoState(GO_STATE_ACTIVE);
- mainDoor->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ mainDoor->RemoveFlag(GO_FLAG_LOCKED);
}
DoUpdateWorldState(WORLD_STATE_VH_SHOW, 0);
@@ -427,21 +427,21 @@ class instance_violet_hold : public InstanceMapScript
for (uint8 i = 0; i < ActivationCrystalCount; ++i)
if (GameObject* crystal = instance->GetGameObject(ActivationCrystalGUIDs[i]))
- crystal->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ crystal->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
else if (data == DONE)
{
if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR))
{
mainDoor->SetGoState(GO_STATE_ACTIVE);
- mainDoor->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ mainDoor->RemoveFlag(GO_FLAG_LOCKED);
}
DoUpdateWorldState(WORLD_STATE_VH_SHOW, 0);
for (uint8 i = 0; i < ActivationCrystalCount; ++i)
if (GameObject* crystal = instance->GetGameObject(ActivationCrystalGUIDs[i]))
- crystal->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ crystal->AddFlag(GO_FLAG_NOT_SELECTABLE);
if (Creature* sinclari = GetCreature(DATA_SINCLARI))
sinclari->AI()->DoAction(ACTION_SINCLARI_OUTRO);
@@ -559,7 +559,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* moragg = GetCreature(DATA_MORAGG))
{
- moragg->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ moragg->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
moragg->AI()->DoZoneInCombat(moragg, 200.0f);
}
});
@@ -592,12 +592,12 @@ class instance_violet_hold : public InstanceMapScript
for (uint32 i = DATA_EREKEM_GUARD_1; i <= DATA_EREKEM_GUARD_2; ++i)
{
if (Creature* guard = instance->GetCreature(GetGuidData(i)))
- guard->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ guard->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
if (Creature* erekem = GetCreature(DATA_EREKEM))
{
- erekem->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ erekem->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
erekem->AI()->DoZoneInCombat(erekem, 200.0f);
}
});
@@ -620,7 +620,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* ichoron = GetCreature(DATA_ICHORON))
{
- ichoron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ ichoron->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
ichoron->AI()->DoZoneInCombat(ichoron, 200.0f);
}
});
@@ -642,7 +642,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* lavanthor = GetCreature(DATA_LAVANTHOR))
{
- lavanthor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ lavanthor->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
lavanthor->AI()->DoZoneInCombat(lavanthor, 200.0f);
}
});
@@ -669,7 +669,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* xevozz = GetCreature(DATA_XEVOZZ))
{
- xevozz->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ xevozz->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
xevozz->AI()->DoZoneInCombat(xevozz, 200.0f);
}
});
@@ -695,7 +695,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* zuramat = GetCreature(DATA_ZURAMAT))
{
- zuramat->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ zuramat->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
zuramat->AI()->DoZoneInCombat(zuramat, 200.0f);
}
});
@@ -735,7 +735,7 @@ class instance_violet_hold : public InstanceMapScript
UpdateKilledBoss(guard);
guard->GetMotionMaster()->MoveTargetedHome();
- guard->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ guard->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
}
// no break
@@ -748,7 +748,7 @@ class instance_violet_hold : public InstanceMapScript
}
boss->GetMotionMaster()->MoveTargetedHome();
- boss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ boss->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
break;
}
}
@@ -903,7 +903,7 @@ class instance_violet_hold : public InstanceMapScript
{
cyanigosa->RemoveAurasDueToSpell(SPELL_CYANIGOSA_ARCANE_POWER_STATE);
cyanigosa->CastSpell(cyanigosa, SPELL_CYANIGOSA_TRANSFORM, true);
- cyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ cyanigosa->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
});
});
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 23191151d2c..c6e8e19ea05 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -355,7 +355,7 @@ class npc_sinclari_vh : public CreatureScript
summon->AI()->SetData(DATA_PORTAL_LOCATION, i);
me->SetVisible(true);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
std::list<Creature*> guardList;
me->GetCreatureListWithEntryInGrid(guardList, NPC_VIOLET_HOLD_GUARD, 100.0f);
@@ -372,7 +372,7 @@ class npc_sinclari_vh : public CreatureScript
{
if (menuId == GOSSIP_MENU_START_ENCOUNTER && gossipListId == 0)
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_instance->SetData(DATA_MAIN_EVENT_STATE, SPECIAL);
ScheduleIntro();
player->PlayerTalkClass->SendCloseGossip();
@@ -469,7 +469,7 @@ class npc_sinclari_vh : public CreatureScript
if (GameObject* mainDoor = _instance->GetGameObject(DATA_MAIN_DOOR))
{
mainDoor->SetGoState(GO_STATE_READY);
- mainDoor->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ mainDoor->AddFlag(GO_FLAG_LOCKED);
}
task.Repeat(Seconds(5));
break;
@@ -496,7 +496,7 @@ class npc_sinclari_vh : public CreatureScript
task.Schedule(Seconds(10), [this](TaskContext /*task*/)
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
});
});
}
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 3e487c356f5..43d67555eab 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -120,7 +120,7 @@ public:
DoCast(me, SPELL_EXPLODE_CART, true);
DoCast(me, SPELL_SUMMON_CART, true);
if (GameObject* cart = me->FindNearestGameObject(GO_EXPLOSIVES_CART, 3.0f))
- cart->SetUInt32Value(GAMEOBJECT_FACTION, 14);
+ cart->SetFaction(14);
phaseTimer = 3000;
phase = 2;
break;
@@ -140,7 +140,7 @@ public:
DoCast(me, SPELL_SUMMON_WORM, true);
if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f))
{
- worm->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ worm->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
worm->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
}
phaseTimer = 1000;
@@ -151,7 +151,7 @@ public:
if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f))
{
me->Kill(worm);
- worm->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ worm->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
}
phaseTimer = 2000;
phase = 7;
@@ -712,7 +712,7 @@ public:
owner->CastSpell(owner, SPELL_SUBDUED, true);
GetCaster()->CastSpell(GetCaster(), SPELL_DRAKE_HATCHLING_SUBDUED, true);
owner->setFaction(35);
- owner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ owner->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
owner->DespawnOrUnsummon(3 * MINUTE*IN_MILLISECONDS);
}
@@ -818,7 +818,7 @@ public:
void Reset() override
{
me->RestoreFaction();
- me->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
Initialize();
}
@@ -836,7 +836,7 @@ public:
if (Creature* arthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
arthasGUID = arthas->GetGUID();
- arthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ arthas->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
arthas->SetReactState(REACT_PASSIVE);
arthas->SetWalk(true);
arthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f);
@@ -893,7 +893,7 @@ public:
{
talbot->UpdateEntry(NPC_PRINCE_VALANAR);
talbot->setFaction(14);
- talbot->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ talbot->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
talbot->SetReactState(REACT_PASSIVE);
}
phaseTimer = 5000;
@@ -933,7 +933,7 @@ public:
leryssaGUID = leryssa->GetGUID();
leryssa->SetWalk(false);
leryssa->SetReactState(REACT_PASSIVE);
- leryssa->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ leryssa->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
leryssa->GetMotionMaster()->MovePoint(0, 3741.969971f, 3571.439941f, 477.441010f);
}
phaseTimer = 2000;
@@ -991,10 +991,10 @@ public:
break;
case 14:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (talbot)
{
- talbot->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ talbot->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
talbot->SetReactState(REACT_AGGRESSIVE);
talbot->CastSpell(me, SPELL_SHADOW_BOLT, false);
}
@@ -1009,7 +1009,7 @@ public:
break;
case 16:
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
phaseTimer = 20000;
++phase;
break;
@@ -1021,7 +1021,7 @@ public:
arlos->RemoveFromWorld();
if (talbot)
talbot->RemoveFromWorld();
- me->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
SetEscortPaused(false);
phaseTimer = 0;
phase = 0;
@@ -1289,7 +1289,7 @@ public:
phase = 0;
phaseTimer = 0;
- creature->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
}
bool bDone;
@@ -2165,8 +2165,8 @@ public:
npc_hidden_cultistAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- uiEmoteState = creature->GetUInt32Value(UNIT_NPC_EMOTESTATE);
- uiNpcFlags = creature->GetUInt32Value(UNIT_NPC_FLAGS);
+ uiEmoteState = creature->GetEmoteState();
+ uiNpcFlags = NPCFlags(creature->m_unitData->NpcFlags[0]);
}
void Initialize()
@@ -2177,8 +2177,8 @@ public:
uiPlayerGUID.Clear();
}
- uint32 uiEmoteState;
- uint32 uiNpcFlags;
+ Emote uiEmoteState;
+ NPCFlags uiNpcFlags;
uint32 uiEventTimer;
uint8 uiEventPhase;
@@ -2188,10 +2188,10 @@ public:
void Reset() override
{
if (uiEmoteState)
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, uiEmoteState);
+ me->SetEmoteState(uiEmoteState);
if (uiNpcFlags)
- me->SetUInt32Value(UNIT_NPC_FLAGS, uiNpcFlags);
+ me->SetNpcFlags(uiNpcFlags);
Initialize();
@@ -2203,8 +2203,8 @@ public:
void DoAction(int32 /*iParam*/) override
{
me->StopMoving();
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetNpcFlags(UNIT_NPC_FLAG_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
if (Player* player = ObjectAccessor::GetPlayer(*me, uiPlayerGUID))
me->SetFacingToObject(player);
uiEventTimer = 3000;
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index f5d6ac3d912..22b162232b6 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -64,7 +64,7 @@ public:
{
npc_mageguard_dalaranAI(Creature* creature) : ScriptedAI(creature)
{
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index 255bedc08a6..785f39259a9 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -404,7 +404,7 @@ public:
if (!tree || !player)
return;
- tree->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ tree->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
if (roll == 1) // friendly version
{
@@ -575,8 +575,8 @@ class npc_wyrmrest_defender : public CreatureScript
{
case SPELL_WYRMREST_DEFENDER_MOUNT:
Talk(WHISPER_MOUNTED, me->GetCharmerOrOwner());
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ me->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
break;
// Both below are for checking low hp warning
case SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE:
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 8d87b702ed5..b36374d6ecc 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -371,8 +371,8 @@ public:
if (me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f))
{
me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddDynamicFlag(UNIT_DYNFLAG_DEAD);
}
_phase = 0;
}
@@ -415,7 +415,7 @@ public:
{
if (me->FindNearestCreature(NPC_TALLHORN_STAG, 0.2f))
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
+ me->SetEmoteState(EMOTE_STATE_USE_STANDING);
}
else
_events.ScheduleEvent(EVENT_WOODSMAN_1, 0);
@@ -430,11 +430,11 @@ public:
switch (eventId)
{
case EVENT_WOODSMAN_1:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT);
+ me->SetEmoteState(EMOTE_STATE_LOOT);
_events.ScheduleEvent(EVENT_WOODSMAN_2, 3000);
break;
case EVENT_WOODSMAN_2:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK1H);
+ me->SetEmoteState(EMOTE_ONESHOT_ATTACK1H);
_events.ScheduleEvent(EVENT_WOODSMAN_1, 4000);
break;
default:
@@ -566,7 +566,7 @@ public:
{
_playerGUID.Clear();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
}
@@ -616,7 +616,7 @@ public:
{
if (spell->Id == SPELL_SMOKE_BOMB && caster->GetTypeId() == TYPEID_PLAYER)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_PASSIVE);
me->CombatStop(false);
_playerGUID = caster->GetGUID();
@@ -690,7 +690,7 @@ public:
{
Initialize();
if (me->GetEntry() == NPC_LAKE_FROG_QUEST)
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void UpdateAI(uint32 diff) override
@@ -715,11 +715,11 @@ public:
_events.ScheduleEvent(EVENT_LAKEFROG_3, 3000);
break;
case EVENT_LAKEFROG_3:
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_events.ScheduleEvent(EVENT_LAKEFROG_4, 25000);
break;
case EVENT_LAKEFROG_4:
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_events.ScheduleEvent(EVENT_LAKEFROG_5, 2000);
break;
case EVENT_LAKEFROG_5:
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index 90914f1af0a..e00322c7c8a 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -944,7 +944,7 @@ public:
case 25:
Talk(PLANE_EMOTE);
DoCast(SPELL_ENGINE);
- me->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FORCE_MOVEMENT);
+ me->AddUnitFlag2(UNIT_FLAG2_FORCE_MOVEMENT);
break;
}
}
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index ec49ea14a60..56215d77c35 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -498,7 +498,7 @@ public:
case EVENT_SCRIPT_1:
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
Talk(SAY_BRANN_1, player);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveUnitFlag(UnitFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
if (Creature* voice = me->SummonCreature(NPC_A_DISTANT_VOICE, 7863.43f, -1396.585f, 1538.076f, 2.949606f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 49000))
voiceGUID = voice->GetGUID();
events.ScheduleEvent(EVENT_SCRIPT_2, 4000);
@@ -509,11 +509,11 @@ public:
events.ScheduleEvent(EVENT_SCRIPT_3, 6000);
break;
case EVENT_SCRIPT_3:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_WORK_MINING);
+ me->SetEmoteState(EMOTE_STATE_WORK_MINING);
events.ScheduleEvent(EVENT_SCRIPT_4, 6000);
break;
case EVENT_SCRIPT_4:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID))
{
voice->CastSpell(voice, SPELL_RESURRECTION);
@@ -673,7 +673,7 @@ public:
playerGUID = who->GetGUID();
Talk(SAY_HOLD_ON, who);
me->CastSpell(who, SPELL_JOKKUM_KILL_CREDIT, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
me->GetMotionMaster()->MovePath(PATH_JOKKUM, false);
}
}
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index 6c71672eb09..3dc606e1f76 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -345,8 +345,8 @@ class go_wg_vehicle_teleporter : public GameObjectScript
bool IsFriendly(Unit* passenger)
{
- return ((go->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_HORDE] && passenger->getFaction() == HORDE) ||
- (go->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_ALLIANCE] && passenger->getFaction() == ALLIANCE));
+ return ((go->GetFaction() == WintergraspFaction[TEAM_HORDE] && passenger->getFaction() == HORDE) ||
+ (go->GetFaction() == WintergraspFaction[TEAM_ALLIANCE] && passenger->getFaction() == ALLIANCE));
}
Creature* GetValidVehicle(Creature* cVeh)
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index 4f6de8521a2..76f6a76e8e6 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -55,7 +55,7 @@ public:
void Reset() override
{
_rageclawGUID.Clear();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
float x, y, z;
me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 0.1f);
@@ -237,8 +237,8 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
+ me->SetEmoteState(EMOTE_STATE_COWER);
Initialize();
}
@@ -251,8 +251,8 @@ public:
switch (eventId)
{
case EVENT_RECRUIT_1:
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
Talk(SAY_RECRUIT);
_events.ScheduleEvent(EVENT_RECRUIT_2, 3000);
break;
@@ -509,12 +509,12 @@ public:
{
case EVENT_TURN_TO_POT:
me->SetFacingTo(6.230825f);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING_NO_SHEATHE);
+ me->SetEmoteState(EMOTE_STATE_USE_STANDING_NO_SHEATHE);
_events.ScheduleEvent(EVENT_TURN_BACK, 11000);
break;
case EVENT_TURN_BACK:
me->SetFacingTo(4.886922f);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
_events.ScheduleEvent(EVENT_TURN_TO_POT, urand(25000, 41000));
break;
case EVENT_EASY_123: