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authorMalcrom <malcromdev@gmail.com>2012-05-13 11:33:42 -0230
committerMalcrom <malcromdev@gmail.com>2012-05-13 11:33:42 -0230
commit5709929d2b575e83f427c7f48cd6bd0d7ed1b29d (patch)
treec84562cbbe8a8eeb58d6f61e0623ff81f7b2ec26 /src/server/scripts/Northrend
parent7190b1f33680a08fd311840c517388b92eaaba0f (diff)
Core/Threat: Fix by faq.
Turning gm on, now drops threat. Dead mobs no longer holds threat on player. Also fixed some Engrish.
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 5b208768b0c..fab9a5f0740 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -1290,7 +1290,7 @@ struct npc_argent_captainAI : public ScriptedAI
if (spell->Id == SPELL_REVIVE_CHAMPION && !IsUndead)
{
IsUndead = true;
- me->setDeathState(JUST_ALIVED);
+ me->setDeathState(JUST_RESPAWNED);
uint32 newEntry = 0;
switch (me->GetEntry())
{