aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Northrend
diff options
context:
space:
mode:
authorMeji <alvaro.megias@outlook.com>2022-09-08 14:49:03 +0200
committerGitHub <noreply@github.com>2022-09-08 14:49:03 +0200
commit69e0249807f5a8f351e6be6f7350ebace3d2997a (patch)
tree0d47494cd68fd4cbff226d2c4a9eee055cd3839d /src/server/scripts/Northrend
parent6e9a6700d83f0ad07c7c56becfc3a62434707208 (diff)
Core/Gossip: Drop OptionType for gossip_menu_option and rename OptionIcon to OptionNpc as it also determines functionality on client side (#28220)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp16
2 files changed, 9 insertions, 9 deletions
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index b282ae2f22d..82ab8101184 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -1404,7 +1404,7 @@ struct npc_hidden_cultist : public ScriptedAI
AddGossipItemFor(player, charGossipItem, GOSSIP_ITEM_HIDDEN_CULTIST_OPTIONID, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
if (me->IsVendor())
- AddGossipItemFor(player, GossipOptionIcon::Vendor, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+ AddGossipItemFor(player, GossipOptionNpc::Vendor, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
SendGossipMenuFor(player, uiGossipText, me->GetGUID());
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index fb981b037aa..e4a53d4c57f 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -129,16 +129,16 @@ struct npc_wg_demolisher_engineer : public ScriptedAI
if (CanBuild())
{
if (player->HasAura(SPELL_CORPORAL))
- AddGossipItemFor(player, GossipOptionIcon::None, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ AddGossipItemFor(player, GossipOptionNpc::None, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
else if (player->HasAura(SPELL_LIEUTENANT))
{
- AddGossipItemFor(player, GossipOptionIcon::None, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- AddGossipItemFor(player, GossipOptionIcon::None, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- AddGossipItemFor(player, GossipOptionIcon::None, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ AddGossipItemFor(player, GossipOptionNpc::None, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ AddGossipItemFor(player, GossipOptionNpc::None, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ AddGossipItemFor(player, GossipOptionNpc::None, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
}
}
else
- AddGossipItemFor(player, GossipOptionIcon::None, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
+ AddGossipItemFor(player, GossipOptionNpc::None, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID());
return true;
@@ -210,7 +210,7 @@ struct npc_wg_spirit_guide : public ScriptedAI
GraveyardVect graveyard = wintergrasp->GetGraveyardVector();
for (uint8 i = 0; i < graveyard.size(); i++)
if (graveyard[i]->GetControlTeamId() == player->GetTeamId())
- AddGossipItemFor(player, GossipOptionIcon::None, player->GetSession()->GetTrinityString(((BfGraveyardWG*)graveyard[i])->GetTextId()), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + i);
+ AddGossipItemFor(player, GossipOptionNpc::None, player->GetSession()->GetTrinityString(((BfGraveyardWG*)graveyard[i])->GetTextId()), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + i);
SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID());
return true;
@@ -278,7 +278,7 @@ struct npc_wg_queue : public ScriptedAI
if (wintergrasp->IsWarTime())
{
- AddGossipItemFor(player, GossipOptionIcon::None, player->GetSession()->GetTrinityString(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ AddGossipItemFor(player, GossipOptionNpc::None, player->GetSession()->GetTrinityString(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
SendGossipMenuFor(player, wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, me->GetGUID());
}
else
@@ -287,7 +287,7 @@ struct npc_wg_queue : public ScriptedAI
player->SendUpdateWorldState(4354, GameTime::GetGameTime() + timer);
if (timer < 15 * MINUTE)
{
- AddGossipItemFor(player, GossipOptionIcon::None, player->GetSession()->GetTrinityString(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ AddGossipItemFor(player, GossipOptionNpc::None, player->GetSession()->GetTrinityString(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
SendGossipMenuFor(player, wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, me->GetGUID());
}
else