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authorShocker <shocker@freakz.ro>2012-03-16 15:13:44 -0700
committerShocker <shocker@freakz.ro>2012-03-16 15:13:44 -0700
commit6f031b814edf8ed10984d2f094f163fec47b40fc (patch)
tree41d098585bf4295570e53f922ee2c50a87f3a480 /src/server/scripts/Northrend
parent91314b4cc30edbe498a8e949e37e4eca608ca617 (diff)
parentd8b4bc590a55d6c062f88275e21661f0b31078ad (diff)
Merge pull request #5733 from GyxTom/master
Core/Script: Clean-ups in scripts
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp12
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp3
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp3
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp34
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp92
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp52
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp71
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp64
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp291
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp3
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp17
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp28
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp20
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp7
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp3
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp32
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp3
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp5
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp8
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp22
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp2
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp2
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp9
44 files changed, 447 insertions, 418 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index 5ec693c58b2..65b55d8009c 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -387,20 +387,20 @@ class prince_taldaram_sphere : public GameObjectScript
public:
prince_taldaram_sphere() : GameObjectScript("prince_taldaram_sphere") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
if (!instance)
return true;
- Creature* pPrinceTaldaram = Unit::GetCreature(*pGO, instance->GetData64(DATA_PRINCE_TALDARAM));
+ Creature* pPrinceTaldaram = Unit::GetCreature(*go, instance->GetData64(DATA_PRINCE_TALDARAM));
if (pPrinceTaldaram && pPrinceTaldaram->isAlive())
{
// maybe these are hacks :(
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
- switch (pGO->GetEntry())
+ switch (go->GetEntry())
{
case GO_SPHERE1: instance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break;
case GO_SPHERE2: instance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index 3ae78d4053b..ef5214581ce 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -87,7 +87,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -236,7 +237,8 @@ public:
for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr)
{
Creature* cr = instance->GetCreature(*itr);
- if (!cr || (cr && cr->isAlive())) return 0;
+ if (!cr || (cr && cr->isAlive()))
+ return 0;
}
return 1;
case DATA_JEDOGA_TRIGGER_SWITCH: return switchtrigger;
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 699043b3269..1e5567bda82 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -136,7 +136,8 @@ public:
void UpdateAI(const uint32 diff)
{
//Return since we have no target
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
// Without he comes up through the air to players on the bridge after krikthir if players crossing this bridge!
CheckDistance(fMaxDistance, diff);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index e00db5d6494..12622174e29 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -64,7 +64,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (auiEncounter[i] == IN_PROGRESS) return true;
+ if (auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 547544fb754..eeba4a8717d 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -926,9 +926,7 @@ struct dummy_dragonAI : public ScriptedAI
if (instance && instance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
instance->SetData(TYPE_SHADRON_PREKILLED, 1);
if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
- {
pAcolyte->Kill(pAcolyte);
- }
break;
case NPC_VESPERON:
iTextId = SAY_VESPERON_DEATH;
@@ -936,9 +934,7 @@ struct dummy_dragonAI : public ScriptedAI
if (instance && instance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
instance->SetData(TYPE_VESPERON_PREKILLED, 1);
if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
- {
pAcolyte->Kill(pAcolyte);
- }
break;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index a2919de0149..c8236ace88c 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -125,8 +125,8 @@ public:
break;
case DATA_IN_POSITION: //movement done.
me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f);
- if (GameObject* pGO = GameObject::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE)))
- instance->HandleGameObject(pGO->GetGUID(), false);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE)))
+ instance->HandleGameObject(go->GetGUID(), false);
NextStep(10000, false, 3);
break;
case DATA_LESSER_CHAMPIONS_DEFEATED:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index b64e324d4da..940191f68cb 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -141,10 +141,10 @@ public:
{
boss_anubarak_trialAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
std::list<uint64> m_vBurrowGUID;
@@ -195,8 +195,8 @@ public:
if (who->GetTypeId() == TYPEID_PLAYER)
{
DoScriptText(urand(0, 1) ? SAY_KILL1 : SAY_KILL2, me);
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
@@ -211,8 +211,8 @@ public:
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(TYPE_ANUBARAK, FAIL);
+ if (instance)
+ instance->SetData(TYPE_ANUBARAK, FAIL);
//Summon Scarab Swarms neutral at random places
for (int i=0; i < 10; i++)
if (Creature* temp = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ()))
@@ -223,8 +223,8 @@ public:
{
Summons.DespawnAll();
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(TYPE_ANUBARAK, DONE);
+ if (instance)
+ instance->SetData(TYPE_ANUBARAK, DONE);
}
void JustSummoned(Creature* summoned)
@@ -260,8 +260,8 @@ public:
DoScriptText(SAY_AGGRO, me);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetInCombatWithZone();
- if (m_instance)
- m_instance->SetData(TYPE_ANUBARAK, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_ANUBARAK, IN_PROGRESS);
//Despawn Scarab Swarms neutral
Summons.DoAction(NPC_SCARAB, ACTION_SCARAB_SUBMERGE);
//Spawn Burrow
@@ -426,10 +426,10 @@ public:
{
mob_swarm_scarabAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiDeterminationTimer;
@@ -493,10 +493,10 @@ public:
{
mob_nerubian_burrowerAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiSpiderFrenzyTimer;
uint32 m_uiSubmergeTimer;
@@ -639,10 +639,10 @@ public:
{
mob_anubarak_spikeAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiIncreaseSpeedTimer;
uint8 m_uiSpeed;
uint64 m_uiTargetGUID;
@@ -674,7 +674,7 @@ public:
Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID);
if (!target || !target->isAlive() || !target->HasAura(SPELL_MARK))
{
- if (Creature* pAnubarak = Unit::GetCreature((*me), m_instance->GetData64(NPC_ANUBARAK)))
+ if (Creature* pAnubarak = Unit::GetCreature((*me), instance->GetData64(NPC_ANUBARAK)))
pAnubarak->CastSpell(pAnubarak, SPELL_SPIKE_TELE, false);
me->DisappearAndDie();
return;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 2fe0bd3f397..d232be4577a 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -64,10 +64,10 @@ public:
{
boss_toc_champion_controllerAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*) creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
uint32 m_uiChampionsNotStarted;
uint32 m_uiChampionsFailed;
@@ -101,7 +101,7 @@ public:
vOtherEntries.push_back(playerTeam == ALLIANCE ? NPC_HORDE_WARRIOR : NPC_ALLIANCE_WARRIOR);
uint8 healersSubtracted = 2;
- if (m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_NORMAL || m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_HEROIC)
+ if (instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_NORMAL || instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_HEROIC)
healersSubtracted = 1;
for (uint8 i = 0; i < healersSubtracted; ++i)
{
@@ -136,7 +136,7 @@ public:
vHealersEntries.erase(vHealersEntries.begin()+pos);
}
- if (m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_NORMAL || m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
+ if (instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_NORMAL || instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
for (uint8 i = 0; i < 4; ++i)
vOtherEntries.erase(vOtherEntries.begin()+urand(0, vOtherEntries.size()-1));
@@ -214,7 +214,7 @@ public:
m_uiChampionsFailed++;
if (m_uiChampionsFailed + m_uiChampionsKilled >= Summons.size())
{
- m_instance->SetData(TYPE_CRUSADERS, FAIL);
+ instance->SetData(TYPE_CRUSADERS, FAIL);
Summons.DespawnAll();
me->DespawnOrUnsummon();
}
@@ -227,16 +227,16 @@ public:
m_uiChampionsKilled = 0;
m_bInProgress = true;
Summons.DoZoneInCombat();
- m_instance->SetData(TYPE_CRUSADERS, IN_PROGRESS);
+ instance->SetData(TYPE_CRUSADERS, IN_PROGRESS);
}
break;
case DONE:
m_uiChampionsKilled++;
if (m_uiChampionsKilled == 1)
- m_instance->SetData(TYPE_CRUSADERS, SPECIAL);
+ instance->SetData(TYPE_CRUSADERS, SPECIAL);
else if (m_uiChampionsKilled >= Summons.size())
{
- m_instance->SetData(TYPE_CRUSADERS, DONE);
+ instance->SetData(TYPE_CRUSADERS, DONE);
Summons.DespawnAll();
me->DespawnOrUnsummon();
}
@@ -253,11 +253,11 @@ struct boss_faction_championsAI : public ScriptedAI
{
boss_faction_championsAI(Creature* creature, uint32 aitype) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*) creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
mAIType = aitype;
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint64 championControllerGUID;
uint32 mAIType;
@@ -273,8 +273,8 @@ struct boss_faction_championsAI : public ScriptedAI
void JustReachedHome()
{
- if (m_instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (instance)
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(2, FAIL);
me->DespawnOrUnsummon();
}
@@ -326,8 +326,8 @@ struct boss_faction_championsAI : public ScriptedAI
void JustDied(Unit* /*killer*/)
{
if (mAIType != AI_PET)
- if (m_instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (instance)
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(2, DONE);
}
@@ -335,8 +335,8 @@ struct boss_faction_championsAI : public ScriptedAI
{
DoCast(me, SPELL_ANTI_AOE, true);
me->SetInCombatWithZone();
- if (m_instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (instance)
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(2, IN_PROGRESS);
}
@@ -351,18 +351,18 @@ struct boss_faction_championsAI : public ScriptedAI
if (Player* player = players.begin()->getSource())
TeamInInstance = player->GetTeam();
- if (m_instance)
+ if (instance)
{
if (TeamInInstance == ALLIANCE)
{
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_VARIAN)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_VARIAN)))
DoScriptText(SAY_VARIAN_KILL_HORDE_PLAYER4+urand(0, 3), temp); // + cause we are on negative
}
else
if (Creature* temp = me->FindNearestCreature(NPC_GARROSH, 300.f))
DoScriptText(SAY_GARROSH_KILL_ALLIANCE_PLAYER4+urand(0, 3), temp); // + cause we are on negative
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
}
@@ -408,7 +408,8 @@ struct boss_faction_championsAI : public ScriptedAI
void AttackStart(Unit* who)
{
- if (!who) return;
+ if (!who)
+ return;
if (me->Attack(who, true))
{
@@ -494,7 +495,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiNatureGraspTimer <= uiDiff)
{
@@ -588,7 +590,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiHeroismOrBloodlustTimer <= uiDiff)
{
@@ -687,7 +690,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBubbleTimer <= uiDiff)
{
@@ -786,7 +790,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiPsychicScreamTimer <= uiDiff)
{
@@ -879,7 +884,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiPsychicScreamTimer <= uiDiff)
{
@@ -990,7 +996,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiFearTimer <= uiDiff)
{
@@ -1093,7 +1100,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiCounterspellTimer <= uiDiff)
{
@@ -1204,7 +1212,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiDisengageTimer <= uiDiff)
{
@@ -1312,7 +1321,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBarkskinTimer <= uiDiff)
{
@@ -1424,7 +1434,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBladestormTimer <= uiDiff)
{
@@ -1534,7 +1545,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiIceboundFortitudeTimer <= uiDiff)
{
@@ -1636,7 +1648,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiFanOfKnivesTimer <= uiDiff)
{
@@ -1773,7 +1786,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiHeroismOrBloodlustTimer <= uiDiff)
{
@@ -1873,7 +1887,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiRepeteanceTimer <= uiDiff)
{
@@ -1951,7 +1966,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiDevourMagicTimer <= uiDiff)
{
@@ -2000,7 +2016,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiClawTimer <= uiDiff)
{
@@ -2011,11 +2028,8 @@ public:
boss_faction_championsAI::UpdateAI(uiDiff);
}
};
-
};
-/*========================================================*/
-
void AddSC_boss_faction_champions()
{
new boss_toc_champion_controller();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 6cd049967c1..a7328b43826 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -106,11 +106,11 @@ public:
{
boss_jaraxxusAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
@@ -124,8 +124,8 @@ public:
void Reset()
{
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, NOT_STARTED);
SetEquipmentSlots(false, EQUIP_MAIN, EQUIP_OFFHAND, EQUIP_RANGED);
m_uiFelFireballTimer = 5*IN_MILLISECONDS;
m_uiFelLightningTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
@@ -139,8 +139,8 @@ public:
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, FAIL);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, FAIL);
DoCast(me, SPELL_JARAXXUS_CHAINS);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
@@ -150,8 +150,8 @@ public:
{
if (who->GetTypeId() == TYPEID_PLAYER)
{
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
@@ -159,8 +159,8 @@ public:
{
Summons.DespawnAll();
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, DONE);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, DONE);
}
void JustSummoned(Creature* summoned)
@@ -171,8 +171,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
me->SetInCombatWithZone();
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, IN_PROGRESS);
DoScriptText(SAY_AGGRO, me);
}
@@ -289,11 +289,11 @@ public:
{
mob_infernal_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
@@ -344,11 +344,11 @@ public:
{
mob_fel_infernalAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiFelStreakTimer;
void Reset()
@@ -368,7 +368,7 @@ public:
if (!UpdateVictim())
return;
- if (m_instance && m_instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
+ if (instance && instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
me->DespawnOrUnsummon();
if (m_uiFelStreakTimer <= uiDiff)
@@ -398,11 +398,11 @@ public:
{
mob_nether_portalAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
@@ -453,13 +453,13 @@ public:
{
mob_mistress_of_painAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
- if (m_instance)
- m_instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE);
+ instance = creature->GetInstanceScript();
+ if (instance)
+ instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE);
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiShivanSlashTimer;
uint32 m_uiSpinningStrikeTimer;
uint32 m_uiMistressKissTimer;
@@ -474,13 +474,13 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (m_instance)
- m_instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, DECREASE);
+ if (instance)
+ instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, DECREASE);
}
void UpdateAI(const uint32 uiDiff)
{
- if (m_instance && m_instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
+ if (instance && instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
{
me->DespawnOrUnsummon();
return;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 1eca7edb590..5bda32941c2 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -123,10 +123,10 @@ public:
{
boss_gormokAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiImpaleTimer;
uint32 m_uiStaggeringStompTimer;
@@ -151,7 +151,7 @@ public:
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
ScriptedAI::EnterEvadeMode();
}
@@ -163,7 +163,7 @@ public:
switch (pointId)
{
case 0:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
@@ -173,16 +173,16 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (m_instance)
- m_instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE);
+ if (instance)
+ instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE);
}
void JustReachedHome()
{
- if (m_instance)
+ if (instance)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- m_instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
}
me->DespawnOrUnsummon();
}
@@ -190,7 +190,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
me->SetInCombatWithZone();
- m_instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_IN_PROGRESS);
+ instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_IN_PROGRESS);
}
void JustSummoned(Creature* summon)
@@ -263,12 +263,12 @@ public:
{
mob_snobold_vassalAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
- if (m_instance)
- m_instance->SetData(DATA_SNOBOLD_COUNT, INCREASE);
+ instance = creature->GetInstanceScript();
+ if (instance)
+ instance->SetData(DATA_SNOBOLD_COUNT, INCREASE);
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiFireBombTimer;
uint32 m_uiBatterTimer;
uint32 m_uiHeadCrackTimer;
@@ -284,15 +284,15 @@ public:
m_uiTargetGUID = 0;
m_bTargetDied = false;
- if (m_instance)
- m_uiBossGUID = m_instance->GetData64(NPC_GORMOK);
+ if (instance)
+ m_uiBossGUID = instance->GetData64(NPC_GORMOK);
//Workaround for Snobold
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
ScriptedAI::EnterEvadeMode();
}
@@ -328,8 +328,8 @@ public:
if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
if (target->isAlive())
target->RemoveAurasDueToSpell(SPELL_SNOBOLLED);
- if (m_instance)
- m_instance->SetData(DATA_SNOBOLD_COUNT, DECREASE);
+ if (instance)
+ instance->SetData(DATA_SNOBOLD_COUNT, DECREASE);
}
void UpdateAI(uint32 const diff)
@@ -341,9 +341,9 @@ public:
{
if (!target->isAlive())
{
- if (m_instance)
+ if (instance)
{
- Unit* gormok = ObjectAccessor::GetCreature(*me, m_instance->GetData64(NPC_GORMOK));
+ Unit* gormok = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_GORMOK));
if (gormok && gormok->isAlive())
{
SetCombatMovement(false);
@@ -454,7 +454,8 @@ struct boss_jormungarAI : public ScriptedAI
void UpdateAI(uint32 const diff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (instanceScript && instanceScript->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL && !enraged)
{
@@ -757,10 +758,10 @@ public:
{
boss_icehowlAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiFerociousButtTimer;
uint32 m_uiArticBreathTimer;
@@ -794,8 +795,8 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (m_instance)
- m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
+ if (instance)
+ instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
}
void MovementInform(uint32 type, uint32 pointId)
@@ -826,7 +827,7 @@ public:
m_bMovementFinish = true;
break;
case 2:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
@@ -836,16 +837,16 @@ public:
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
ScriptedAI::EnterEvadeMode();
}
void JustReachedHome()
{
- if (m_instance)
+ if (instance)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- m_instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
}
me->DespawnOrUnsummon();
}
@@ -854,15 +855,15 @@ public:
{
if (who->GetTypeId() == TYPEID_PLAYER)
{
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
void EnterCombat(Unit* /*who*/)
{
- if (m_instance)
- m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS);
me->SetInCombatWithZone();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 3e2427d66b3..c2901d16fa1 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -143,10 +143,10 @@ struct boss_twin_baseAI : public ScriptedAI
{
boss_twin_baseAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
AuraStateType m_uiAuraState;
@@ -190,8 +190,8 @@ struct boss_twin_baseAI : public ScriptedAI
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(TYPE_VALKIRIES, FAIL);
+ if (instance)
+ instance->SetData(TYPE_VALKIRIES, FAIL);
Summons.DespawnAll();
me->DespawnOrUnsummon();
@@ -199,12 +199,13 @@ struct boss_twin_baseAI : public ScriptedAI
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
case 1:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
break;
@@ -216,8 +217,8 @@ struct boss_twin_baseAI : public ScriptedAI
if (who->GetTypeId() == TYPEID_PLAYER)
{
DoScriptText(urand(0, 1) ? SAY_KILL1 : SAY_KILL2, me);
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
@@ -231,12 +232,12 @@ struct boss_twin_baseAI : public ScriptedAI
switch (summoned->GetEntry())
{
case NPC_LIGHT_ESSENCE:
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_LIGHT_ESSENCE_HELPER);
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_LIGHT_ESSENCE_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
break;
case NPC_DARK_ESSENCE:
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DARK_ESSENCE_HELPER);
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DARK_ESSENCE_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
break;
case NPC_BULLET_CONTROLLER:
me->m_Events.AddEvent(new OrbsDespawner(me), me->m_Events.CalculateTime(100));
@@ -248,7 +249,7 @@ struct boss_twin_baseAI : public ScriptedAI
void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
+ if (instance)
{
if (Creature* pSister = GetSister())
{
@@ -257,13 +258,13 @@ struct boss_twin_baseAI : public ScriptedAI
me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- m_instance->SetData(TYPE_VALKIRIES, DONE);
+ instance->SetData(TYPE_VALKIRIES, DONE);
Summons.DespawnAll();
}
else
{
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- m_instance->SetData(TYPE_VALKIRIES, SPECIAL);
+ instance->SetData(TYPE_VALKIRIES, SPECIAL);
}
}
}
@@ -273,20 +274,20 @@ struct boss_twin_baseAI : public ScriptedAI
// Called when sister pointer needed
Creature* GetSister()
{
- return Unit::GetCreature((*me), m_instance->GetData64(m_uiSisterNpcId));
+ return Unit::GetCreature((*me), instance->GetData64(m_uiSisterNpcId));
}
void EnterCombat(Unit* /*who*/)
{
me->SetInCombatWithZone();
- if (m_instance)
+ if (instance)
{
if (Creature* pSister = GetSister())
{
me->AddAura(m_uiMyEmphatySpellId, pSister);
pSister->SetInCombatWithZone();
}
- m_instance->SetData(TYPE_VALKIRIES, IN_PROGRESS);
+ instance->SetData(TYPE_VALKIRIES, IN_PROGRESS);
}
DoScriptText(SAY_AGGRO, me);
@@ -315,7 +316,7 @@ struct boss_twin_baseAI : public ScriptedAI
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance || !UpdateVictim())
+ if (!instance || !UpdateVictim())
return;
switch (m_uiStage)
@@ -406,10 +407,10 @@ public:
{
boss_fjolaAI(Creature* creature) : boss_twin_baseAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset() {
boss_twin_baseAI::Reset();
@@ -429,17 +430,17 @@ public:
m_uiTouchSpellId = SPELL_LIGHT_TOUCH;
m_uiSpikeSpellId = SPELL_LIGHT_TWIN_SPIKE;
- if (m_instance)
+ if (instance)
{
- m_instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
}
}
void EnterCombat(Unit* who)
{
- if (m_instance)
+ if (instance)
{
- m_instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
}
me->SummonCreature(NPC_BULLET_CONTROLLER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 0.0f, TEMPSUMMON_MANUAL_DESPAWN);
@@ -448,14 +449,14 @@ public:
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
boss_twin_baseAI::EnterEvadeMode();
}
void JustReachedHome()
{
- if (m_instance)
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ if (instance)
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
boss_twin_baseAI::JustReachedHome();
}
@@ -552,10 +553,10 @@ struct mob_unleashed_ballAI : public ScriptedAI
{
mob_unleashed_ballAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiRangeCheckTimer;
void MoveToNextPoint()
@@ -585,7 +586,8 @@ struct mob_unleashed_ballAI : public ScriptedAI
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 28110d883c6..1d4961eb8b4 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -106,10 +106,10 @@ class npc_announcer_toc10 : public CreatureScript
{
npc_announcer_toc10AI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -239,10 +239,10 @@ class boss_lich_king_toc : public CreatureScript
{
boss_lich_king_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset()
@@ -254,7 +254,7 @@ class boss_lich_king_toc : public CreatureScript
summoned->CastSpell(summoned, 51807, false);
summoned->SetDisplayId(11686);
}
- if (m_instance) m_instance->SetData(TYPE_LICH_KING, IN_PROGRESS);
+ if (instance) instance->SetData(TYPE_LICH_KING, IN_PROGRESS);
me->SetWalk(true);
}
@@ -265,77 +265,80 @@ class boss_lich_king_toc : public CreatureScript
switch (uiId)
{
case 0:
- m_instance->SetData(TYPE_EVENT, 5030);
+ instance->SetData(TYPE_EVENT, 5030);
break;
case 1:
- m_instance->SetData(TYPE_EVENT, 5050);
+ instance->SetData(TYPE_EVENT, 5050);
break;
}
}
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_LICH_KING_1) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_LICH_KING_1)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 5010:
DoScriptText(SAY_STAGE_4_02, me);
m_uiUpdateTimer = 3000;
me->GetMotionMaster()->MovePoint(0, LichKingLoc[0]);
- m_instance->SetData(TYPE_EVENT, 5020);
+ instance->SetData(TYPE_EVENT, 5020);
break;
case 5030:
DoScriptText(SAY_STAGE_4_04, me);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_TALK);
m_uiUpdateTimer = 10000;
- m_instance->SetData(TYPE_EVENT, 5040);
+ instance->SetData(TYPE_EVENT, 5040);
break;
case 5040:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
me->GetMotionMaster()->MovePoint(1, LichKingLoc[1]);
m_uiUpdateTimer = 1000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 5050:
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 5060);
+ instance->SetData(TYPE_EVENT, 5060);
break;
case 5060:
DoScriptText(SAY_STAGE_4_05, me);
me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
m_uiUpdateTimer = 2500;
- m_instance->SetData(TYPE_EVENT, 5070);
+ instance->SetData(TYPE_EVENT, 5070);
break;
case 5070:
me->CastSpell(me, 68198, false);
m_uiUpdateTimer = 1500;
- m_instance->SetData(TYPE_EVENT, 5080);
+ instance->SetData(TYPE_EVENT, 5080);
break;
case 5080:
- if (GameObject* pGoFloor = m_instance->instance->GetGameObject(m_instance->GetData64(GO_ARGENT_COLISEUM_FLOOR)))
- pGoFloor->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
+ if (GameObject* go = instance->instance->GetGameObject(instance->GetData64(GO_ARGENT_COLISEUM_FLOOR)))
+ go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
me->CastSpell(me, 69016, false);
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(TYPE_LICH_KING, DONE);
- Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_ANUBARAK));
+ instance->SetData(TYPE_LICH_KING, DONE);
+ Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_ANUBARAK));
if (!temp || !temp->isAlive())
temp = me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
}
me->DespawnOrUnsummon();
m_uiUpdateTimer = 20000;
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -355,10 +358,10 @@ class npc_fizzlebang_toc : public CreatureScript
{
npc_fizzlebang_tocAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
uint32 m_uiUpdateTimer;
uint64 m_uiPortalGUID;
@@ -367,8 +370,8 @@ class npc_fizzlebang_toc : public CreatureScript
void JustDied(Unit* killer)
{
DoScriptText(SAY_STAGE_1_06, me, killer);
- m_instance->SetData(TYPE_EVENT, 1180);
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ instance->SetData(TYPE_EVENT, 1180);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
{
temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
temp->SetReactState(REACT_AGGRESSIVE);
@@ -385,17 +388,18 @@ class npc_fizzlebang_toc : public CreatureScript
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
case 1:
me->SetWalk(false);
- if (m_instance)
+ if (instance)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- m_instance->SetData(TYPE_EVENT, 1120);
- m_instance->SetData(TYPE_EVENT_TIMER, 1000);
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_EVENT, 1120);
+ instance->SetData(TYPE_EVENT_TIMER, 1000);
}
break;
}
@@ -408,22 +412,24 @@ class npc_fizzlebang_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
+ if (!instance)
+ return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_FIZZLEBANG) return;
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_FIZZLEBANG)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 1110:
- m_instance->SetData(TYPE_EVENT, 1120);
+ instance->SetData(TYPE_EVENT, 1120);
m_uiUpdateTimer = 4000;
break;
case 1120:
DoScriptText(SAY_STAGE_1_02, me);
- m_instance->SetData(TYPE_EVENT, 1130);
+ instance->SetData(TYPE_EVENT, 1130);
m_uiUpdateTimer = 12000;
break;
case 1130:
@@ -437,12 +443,12 @@ class npc_fizzlebang_toc : public CreatureScript
pTrigger->SetDisplayId(22862);
pTrigger->CastSpell(pTrigger, SPELL_WILFRED_PORTAL, false);
}
- m_instance->SetData(TYPE_EVENT, 1132);
+ instance->SetData(TYPE_EVENT, 1132);
m_uiUpdateTimer = 4000;
break;
case 1132:
me->GetMotionMaster()->MovementExpired();
- m_instance->SetData(TYPE_EVENT, 1134);
+ instance->SetData(TYPE_EVENT, 1134);
m_uiUpdateTimer = 4000;
break;
case 1134:
@@ -455,10 +461,10 @@ class npc_fizzlebang_toc : public CreatureScript
m_uiPortalGUID = pPortal->GetGUID();
}
m_uiUpdateTimer = 4000;
- m_instance->SetData(TYPE_EVENT, 1135);
+ instance->SetData(TYPE_EVENT, 1135);
break;
case 1135:
- m_instance->SetData(TYPE_EVENT, 1140);
+ instance->SetData(TYPE_EVENT, 1140);
m_uiUpdateTimer = 3000;
break;
case 1140:
@@ -469,27 +475,27 @@ class npc_fizzlebang_toc : public CreatureScript
temp->SetReactState(REACT_PASSIVE);
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()-10, ToCCommonLoc[1].GetPositionZ());
}
- m_instance->SetData(TYPE_EVENT, 1142);
+ instance->SetData(TYPE_EVENT, 1142);
m_uiUpdateTimer = 5000;
break;
case 1142:
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
temp->SetTarget(me->GetGUID());
if (Creature* pTrigger = Unit::GetCreature(*me, m_uiTriggerGUID))
pTrigger->DespawnOrUnsummon();
if (Creature* pPortal = Unit::GetCreature(*me, m_uiPortalGUID))
pPortal->DespawnOrUnsummon();
- m_instance->SetData(TYPE_EVENT, 1144);
+ instance->SetData(TYPE_EVENT, 1144);
m_uiUpdateTimer = 10000;
break;
case 1144:
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
DoScriptText(SAY_STAGE_1_05, temp);
- m_instance->SetData(TYPE_EVENT, 1150);
+ instance->SetData(TYPE_EVENT, 1150);
m_uiUpdateTimer = 5000;
break;
case 1150:
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
{
//1-shot Fizzlebang
temp->CastSpell(me, 67888, false);
@@ -497,12 +503,12 @@ class npc_fizzlebang_toc : public CreatureScript
temp->AddThreat(me, 1000.0f);
temp->AI()->AttackStart(me);
}
- m_instance->SetData(TYPE_EVENT, 1160);
+ instance->SetData(TYPE_EVENT, 1160);
m_uiUpdateTimer = 3000;
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -522,10 +528,10 @@ class npc_tirion_toc : public CreatureScript
{
npc_tirion_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset() {}
@@ -534,31 +540,34 @@ class npc_tirion_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION) return;
+ if (!instance)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION)
+ return;
+
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 110:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_01, me);
m_uiUpdateTimer = 22000;
- m_instance->SetData(TYPE_EVENT, 120);
+ instance->SetData(TYPE_EVENT, 120);
break;
case 140:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_02, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 150);
+ instance->SetData(TYPE_EVENT, 150);
break;
case 150:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
- if (m_instance->GetData(TYPE_BEASTS) != DONE)
+ if (instance->GetData(TYPE_BEASTS) != DONE)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
if (Creature* temp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
@@ -568,26 +577,26 @@ class npc_tirion_toc : public CreatureScript
}
}
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 155);
+ instance->SetData(TYPE_EVENT, 155);
break;
case 155:
- m_instance->SetData(TYPE_BEASTS, IN_PROGRESS);
+ instance->SetData(TYPE_BEASTS, IN_PROGRESS);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 160);
+ instance->SetData(TYPE_EVENT, 160);
break;
case 200:
DoScriptText(SAY_STAGE_0_04, me);
m_uiUpdateTimer = 8000;
- m_instance->SetData(TYPE_EVENT, 205);
+ instance->SetData(TYPE_EVENT, 205);
break;
case 205:
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 210);
+ instance->SetData(TYPE_EVENT, 210);
break;
case 210:
- if (m_instance->GetData(TYPE_BEASTS) != DONE)
+ if (instance->GetData(TYPE_BEASTS) != DONE)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
if (Creature* temp = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ());
@@ -602,24 +611,24 @@ class npc_tirion_toc : public CreatureScript
}
}
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 220);
+ instance->SetData(TYPE_EVENT, 220);
break;
case 220:
- m_instance->SetData(TYPE_EVENT, 230);
+ instance->SetData(TYPE_EVENT, 230);
break;
case 300:
DoScriptText(SAY_STAGE_0_05, me);
m_uiUpdateTimer = 8000;
- m_instance->SetData(TYPE_EVENT, 305);
+ instance->SetData(TYPE_EVENT, 305);
break;
case 305:
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 310);
+ instance->SetData(TYPE_EVENT, 310);
break;
case 310:
- if (m_instance->GetData(TYPE_BEASTS) != DONE)
+ if (instance->GetData(TYPE_BEASTS) != DONE)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
if (Creature* temp = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
@@ -629,92 +638,92 @@ class npc_tirion_toc : public CreatureScript
}
}
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 315);
+ instance->SetData(TYPE_EVENT, 315);
break;
case 315:
- m_instance->SetData(TYPE_EVENT, 320);
+ instance->SetData(TYPE_EVENT, 320);
break;
case 400:
DoScriptText(SAY_STAGE_0_06, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 666:
DoScriptText(SAY_STAGE_0_WIPE, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 1010:
DoScriptText(SAY_STAGE_1_01, me);
m_uiUpdateTimer = 7000;
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->SummonCreature(NPC_FIZZLEBANG, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 1180:
DoScriptText(SAY_STAGE_1_07, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 2000:
DoScriptText(SAY_STAGE_1_08, me);
m_uiUpdateTimer = 18000;
- m_instance->SetData(TYPE_EVENT, 2010);
+ instance->SetData(TYPE_EVENT, 2010);
break;
case 2030:
DoScriptText(SAY_STAGE_1_11, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 3000:
DoScriptText(SAY_STAGE_2_01, me);
m_uiUpdateTimer = 12000;
- m_instance->SetData(TYPE_EVENT, 3050);
+ instance->SetData(TYPE_EVENT, 3050);
break;
case 3001:
DoScriptText(SAY_STAGE_2_01, me);
m_uiUpdateTimer = 12000;
- m_instance->SetData(TYPE_EVENT, 3051);
+ instance->SetData(TYPE_EVENT, 3051);
break;
case 3060:
DoScriptText(SAY_STAGE_2_03, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 3070);
+ instance->SetData(TYPE_EVENT, 3070);
break;
case 3061:
DoScriptText(SAY_STAGE_2_03, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 3071);
+ instance->SetData(TYPE_EVENT, 3071);
break;
//Summoning crusaders
case 3091:
if (Creature* pChampionController = me->SummonCreature(NPC_CHAMPIONS_CONTROLLER, ToCCommonLoc[1]))
pChampionController->AI()->SetData(0, HORDE);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3092);
+ instance->SetData(TYPE_EVENT, 3092);
break;
//Summoning crusaders
case 3090:
if (Creature* pChampionController = me->SummonCreature(NPC_CHAMPIONS_CONTROLLER, ToCCommonLoc[1]))
pChampionController->AI()->SetData(0, ALLIANCE);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3092);
+ instance->SetData(TYPE_EVENT, 3092);
break;
case 3092:
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(1, NOT_STARTED);
- m_instance->SetData(TYPE_EVENT, 3095);
+ instance->SetData(TYPE_EVENT, 3095);
break;
//Crusaders battle end
case 3100:
DoScriptText(SAY_STAGE_2_06, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 4000:
DoScriptText(SAY_STAGE_3_01, me);
m_uiUpdateTimer = 13000;
- m_instance->SetData(TYPE_EVENT, 4010);
+ instance->SetData(TYPE_EVENT, 4010);
break;
case 4010:
DoScriptText(SAY_STAGE_3_02, me);
@@ -733,72 +742,72 @@ class npc_tirion_toc : public CreatureScript
temp->SummonCreature(NPC_DARK_ESSENCE, TwinValkyrsLoc[3].GetPositionX(), TwinValkyrsLoc[3].GetPositionY(), TwinValkyrsLoc[3].GetPositionZ());
}
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 4015);
+ instance->SetData(TYPE_EVENT, 4015);
break;
case 4015:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- if (Creature* temp = Unit::GetCreature((*me), m_instance->GetData64(NPC_LIGHTBANE)))
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(NPC_LIGHTBANE)))
{
temp->GetMotionMaster()->MovePoint(1, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ());
temp->SetVisible(true);
}
- if (Creature* temp = Unit::GetCreature((*me), m_instance->GetData64(NPC_DARKBANE)))
+ if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(NPC_DARKBANE)))
{
temp->GetMotionMaster()->MovePoint(1, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ());
temp->SetVisible(true);
}
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 4016);
+ instance->SetData(TYPE_EVENT, 4016);
break;
case 4016:
- m_instance->SetData(TYPE_EVENT, 4017);
+ instance->SetData(TYPE_EVENT, 4017);
break;
case 4040:
m_uiUpdateTimer = 60000;
- m_instance->SetData(TYPE_EVENT, 5000);
+ instance->SetData(TYPE_EVENT, 5000);
break;
case 5000:
DoScriptText(SAY_STAGE_4_01, me);
m_uiUpdateTimer = 10000;
- m_instance->SetData(TYPE_EVENT, 5005);
+ instance->SetData(TYPE_EVENT, 5005);
break;
case 5005:
m_uiUpdateTimer = 8000;
- m_instance->SetData(TYPE_EVENT, 5010);
+ instance->SetData(TYPE_EVENT, 5010);
me->SummonCreature(NPC_LICH_KING_1, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5);
break;
case 5020:
DoScriptText(SAY_STAGE_4_03, me);
m_uiUpdateTimer = 1000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 6000:
me->NearTeleportTo(AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 4.0f);
m_uiUpdateTimer = 20000;
- m_instance->SetData(TYPE_EVENT, 6005);
+ instance->SetData(TYPE_EVENT, 6005);
break;
case 6005:
DoScriptText(SAY_STAGE_4_06, me);
m_uiUpdateTimer = 20000;
- m_instance->SetData(TYPE_EVENT, 6010);
+ instance->SetData(TYPE_EVENT, 6010);
break;
case 6010:
if (IsHeroic())
{
DoScriptText(SAY_STAGE_4_07, me);
m_uiUpdateTimer = 60000;
- m_instance->SetData(TYPE_ANUBARAK, SPECIAL);
- m_instance->SetData(TYPE_EVENT, 6020);
- } else m_instance->SetData(TYPE_EVENT, 6030);
+ instance->SetData(TYPE_ANUBARAK, SPECIAL);
+ instance->SetData(TYPE_EVENT, 6020);
+ } else instance->SetData(TYPE_EVENT, 6030);
break;
case 6020:
me->DespawnOrUnsummon();
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 6030);
+ instance->SetData(TYPE_EVENT, 6030);
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -818,10 +827,10 @@ class npc_garrosh_toc : public CreatureScript
{
npc_garrosh_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset() {}
@@ -830,53 +839,56 @@ class npc_garrosh_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_GARROSH) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_GARROSH)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 130:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_03h, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 132);
+ instance->SetData(TYPE_EVENT, 132);
break;
case 132:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 140);
+ instance->SetData(TYPE_EVENT, 140);
break;
case 2010:
DoScriptText(SAY_STAGE_1_09, me);
m_uiUpdateTimer = 9000;
- m_instance->SetData(TYPE_EVENT, 2020);
+ instance->SetData(TYPE_EVENT, 2020);
break;
case 3050:
DoScriptText(SAY_STAGE_2_02h, me);
m_uiUpdateTimer = 15000;
- m_instance->SetData(TYPE_EVENT, 3060);
+ instance->SetData(TYPE_EVENT, 3060);
break;
case 3070:
DoScriptText(SAY_STAGE_2_04h, me);
m_uiUpdateTimer = 6000;
- m_instance->SetData(TYPE_EVENT, 3080);
+ instance->SetData(TYPE_EVENT, 3080);
break;
case 3081:
DoScriptText(SAY_STAGE_2_05h, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3091);
+ instance->SetData(TYPE_EVENT, 3091);
break;
case 4030:
DoScriptText(SAY_STAGE_3_03h, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 4040);
+ instance->SetData(TYPE_EVENT, 4040);
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -896,10 +908,10 @@ class npc_varian_toc : public CreatureScript
{
npc_varian_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset() {}
@@ -908,53 +920,56 @@ class npc_varian_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_VARIAN) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_VARIAN)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 120:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_03a, me);
m_uiUpdateTimer = 2000;
- m_instance->SetData(TYPE_EVENT, 122);
+ instance->SetData(TYPE_EVENT, 122);
break;
case 122:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 130);
+ instance->SetData(TYPE_EVENT, 130);
break;
case 2020:
DoScriptText(SAY_STAGE_1_10, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 2030);
+ instance->SetData(TYPE_EVENT, 2030);
break;
case 3051:
DoScriptText(SAY_STAGE_2_02a, me);
m_uiUpdateTimer = 10000;
- m_instance->SetData(TYPE_EVENT, 3061);
+ instance->SetData(TYPE_EVENT, 3061);
break;
case 3071:
DoScriptText(SAY_STAGE_2_04a, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 3081);
+ instance->SetData(TYPE_EVENT, 3081);
break;
case 3080:
DoScriptText(SAY_STAGE_2_05a, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3090);
+ instance->SetData(TYPE_EVENT, 3090);
break;
case 4020:
DoScriptText(SAY_STAGE_3_03a, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 4040);
+ instance->SetData(TYPE_EVENT, 4040);
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index 8e5e7c3e185..aff3f1b8e36 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -83,7 +83,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 8f9d5584c4c..89ab4205e87 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -792,7 +792,7 @@ public:
struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI
{
- npc_phantom_hallucinationAI(Creature* c) : npc_phantom_mage::npc_phantom_mageAI(c)
+ npc_phantom_hallucinationAI(Creature* creature) : npc_phantom_mage::npc_phantom_mageAI(creature)
{
}
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index c0fc722385b..c22a0e17cd5 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -131,7 +131,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -519,17 +520,17 @@ class go_gundrak_altar : public GameObjectScript
public:
go_gundrak_altar() : GameObjectScript("go_gundrak_altar") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
uint64 uiStatue = 0;
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
if (instance)
{
- switch (pGO->GetEntry())
+ switch (go->GetEntry())
{
case 192518:
uiStatue = instance->GetData64(DATA_SLAD_RAN_STATUE);
@@ -545,8 +546,8 @@ public:
if (!instance->GetData64(DATA_STATUE_ACTIVATE))
{
instance->SetData64(DATA_STATUE_ACTIVATE, uiStatue);
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
}
return true;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 942cfd7c5a8..d473643d900 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -63,7 +63,7 @@ public:
struct boss_anubrekhanAI : public BossAI
{
- boss_anubrekhanAI(Creature* c) : BossAI(c, BOSS_ANUBREKHAN) {}
+ boss_anubrekhanAI(Creature* creature) : BossAI(creature, BOSS_ANUBREKHAN) {}
bool hasTaunted;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 1d82e1c29f3..d2f36efc06a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -89,7 +89,7 @@ public:
struct boss_four_horsemenAI : public BossAI
{
- boss_four_horsemenAI(Creature* c) : BossAI(c, BOSS_HORSEMEN)
+ boss_four_horsemenAI(Creature* creature) : BossAI(creature, BOSS_HORSEMEN)
{
id = Horsemen(0);
for (uint8 i = 0; i < 4; ++i)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 0ef4e3d74c2..47dfaa7f772 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -57,7 +57,7 @@ public:
struct boss_gluthAI : public BossAI
{
- boss_gluthAI(Creature* c) : BossAI(c, BOSS_GLUTH)
+ boss_gluthAI(Creature* creature) : BossAI(creature, BOSS_GLUTH)
{
// Do not let Gluth be affected by zombies' debuff
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_INFECTED_WOUND, true);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index e353a71b0b9..039b9b1e007 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -45,7 +45,7 @@ public:
struct boss_grobbulusAI : public BossAI
{
- boss_grobbulusAI(Creature* c) : BossAI(c, BOSS_GROBBULUS)
+ boss_grobbulusAI(Creature* creature) : BossAI(creature, BOSS_GROBBULUS)
{
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_POISON_CLOUD_ADD, true);
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 7a2d3ec55ab..9ab102e2e2b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -57,7 +57,7 @@ public:
struct boss_heiganAI : public BossAI
{
- boss_heiganAI(Creature* c) : BossAI(c, BOSS_HEIGAN) {}
+ boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN) {}
uint32 eruptSection;
bool eruptDirection;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 161c9160293..1a51f424dc8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -266,7 +266,7 @@ public:
struct boss_kelthuzadAI : public BossAI
{
- boss_kelthuzadAI(Creature* c) : BossAI(c, BOSS_KELTHUZAD), spawns(c)
+ boss_kelthuzadAI(Creature* creature) : BossAI(creature, BOSS_KELTHUZAD), spawns(creature)
{
uiFaction = me->getFaction();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 0163101b8ed..3c258f08030 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -68,7 +68,7 @@ public:
struct boss_maexxnaAI : public BossAI
{
- boss_maexxnaAI(Creature* c) : BossAI(c, BOSS_MAEXXNA) {}
+ boss_maexxnaAI(Creature* creature) : BossAI(creature, BOSS_MAEXXNA) {}
bool enraged;
@@ -159,7 +159,7 @@ public:
struct mob_webwrapAI : public NullCreatureAI
{
- mob_webwrapAI(Creature* c) : NullCreatureAI(c), victimGUID(0) {}
+ mob_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) {}
uint64 victimGUID;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 7143b940916..e593adfbc66 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -75,7 +75,7 @@ public:
struct boss_nothAI : public BossAI
{
- boss_nothAI(Creature* c) : BossAI(c, BOSS_NOTH) {}
+ boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) {}
uint32 waveCount, balconyCount;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index a9ed499c5e5..37c32edf0db 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -62,7 +62,7 @@ public:
struct boss_patchwerkAI : public BossAI
{
- boss_patchwerkAI(Creature* c) : BossAI(c, BOSS_PATCHWERK) {}
+ boss_patchwerkAI(Creature* creature) : BossAI(creature, BOSS_PATCHWERK) {}
bool Enraged;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index b27ab3730da..e06aa6b03c5 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -64,7 +64,7 @@ public:
struct boss_razuviousAI : public BossAI
{
- boss_razuviousAI(Creature* c) : BossAI(c, BOSS_RAZUVIOUS) {}
+ boss_razuviousAI(Creature* creature) : BossAI(creature, BOSS_RAZUVIOUS) {}
void KilledUnit(Unit* /*victim*/)
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index e37ceb6925f..9e05178a8b9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -81,7 +81,7 @@ public:
struct boss_sapphironAI : public BossAI
{
- boss_sapphironAI(Creature* c) : BossAI(c, BOSS_SAPPHIRON)
+ boss_sapphironAI(Creature* creature) : BossAI(creature, BOSS_SAPPHIRON)
, phase(PHASE_NULL)
{
map = me->GetMap();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 04360d25be3..86b77139661 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -120,7 +120,7 @@ public:
struct boss_thaddiusAI : public BossAI
{
- boss_thaddiusAI(Creature* c) : BossAI(c, BOSS_THADDIUS)
+ boss_thaddiusAI(Creature* creature) : BossAI(creature, BOSS_THADDIUS)
{
// init is a bit tricky because thaddius shall track the life of both adds, but not if there was a wipe
// and, in particular, if there was a crash after both adds were killed (should not respawn)
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index 91333098560..5c1dee1d4e4 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -208,16 +208,16 @@ class containment_sphere : public GameObjectScript
public:
containment_sphere() : GameObjectScript("containment_sphere") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
- Creature* pKeristrasza = Unit::GetCreature(*pGO, instance ? instance->GetData64(DATA_KERISTRASZA) : 0);
+ Creature* pKeristrasza = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_KERISTRASZA) : 0);
if (pKeristrasza && pKeristrasza->isAlive())
{
// maybe these are hacks :(
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
CAST_AI(boss_keristrasza::boss_keristraszaAI, pKeristrasza->AI())->CheckContainmentSpheres(true);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 284babb7193..9f39cecbb23 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -93,13 +93,13 @@ public:
{
boss_bjarngrimAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
m_uiStance = STANCE_DEFENSIVE;
memset(&m_auiStormforgedLieutenantGUID, 0, sizeof(m_auiStormforgedLieutenantGUID));
canBuff = true;
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool m_bIsChangingStance;
bool canBuff;
@@ -167,8 +167,8 @@ public:
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE);
- if (m_instance)
- m_instance->SetData(TYPE_BJARNGRIM, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_BJARNGRIM, NOT_STARTED);
}
void EnterEvadeMode()
@@ -188,8 +188,8 @@ public:
//must get both lieutenants here and make sure they are with him
me->CallForHelp(30.0f);
- if (m_instance)
- m_instance->SetData(TYPE_BJARNGRIM, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_BJARNGRIM, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -201,8 +201,8 @@ public:
{
Talk(SAY_DEATH);
- if (m_instance)
- m_instance->SetData(TYPE_BJARNGRIM, DONE);
+ if (instance)
+ instance->SetData(TYPE_BJARNGRIM, DONE);
}
//TODO: remove when removal is done by the core
@@ -385,10 +385,10 @@ public:
{
mob_stormforged_lieutenantAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiArcWeld_Timer;
uint32 m_uiRenewSteel_Timer;
@@ -401,9 +401,9 @@ public:
void EnterCombat(Unit* who)
{
- if (m_instance)
+ if (instance)
{
- if (Creature* pBjarngrim = m_instance->instance->GetCreature(m_instance->GetData64(DATA_BJARNGRIM)))
+ if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
{
if (pBjarngrim->isAlive() && !pBjarngrim->getVictim())
pBjarngrim->AI()->AttackStart(who);
@@ -427,9 +427,9 @@ public:
if (m_uiRenewSteel_Timer <= uiDiff)
{
- if (m_instance)
+ if (instance)
{
- if (Creature* pBjarngrim = m_instance->instance->GetCreature(m_instance->GetData64(DATA_BJARNGRIM)))
+ if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
{
if (pBjarngrim->isAlive())
DoCast(pBjarngrim, SPELL_RENEW_STEEL_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index e4f2bb5ce01..2e2744baa3c 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -68,10 +68,10 @@ public:
{
boss_lokenAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool m_bIsAura;
@@ -93,10 +93,10 @@ public:
m_uiHealthAmountModifier = 1;
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(TYPE_LOKEN, NOT_STARTED);
- m_instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
+ instance->SetData(TYPE_LOKEN, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
}
}
@@ -104,10 +104,10 @@ public:
{
Talk(SAY_AGGRO);
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(TYPE_LOKEN, IN_PROGRESS);
- m_instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
+ instance->SetData(TYPE_LOKEN, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
}
}
@@ -115,8 +115,8 @@ public:
{
Talk(SAY_DEATH);
- if (m_instance)
- m_instance->SetData(TYPE_LOKEN, DONE);
+ if (instance)
+ instance->SetData(TYPE_LOKEN, DONE);
}
void KilledUnit(Unit* /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 13ba85f646c..5c7bf0d1c1e 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -79,10 +79,10 @@ public:
{
boss_volkhanAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
std::list<uint64> m_lGolemGUIDList;
@@ -117,16 +117,16 @@ public:
DespawnGolem();
m_lGolemGUIDList.clear();
- if (m_instance)
- m_instance->SetData(TYPE_VOLKHAN, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_VOLKHAN, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/)
{
Talk(SAY_AGGRO);
- if (m_instance)
- m_instance->SetData(TYPE_VOLKHAN, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_VOLKHAN, IN_PROGRESS);
}
void AttackStart(Unit* who)
@@ -147,8 +147,8 @@ public:
Talk(SAY_DEATH);
DespawnGolem();
- if (m_instance)
- m_instance->SetData(TYPE_VOLKHAN, DONE);
+ if (instance)
+ instance->SetData(TYPE_VOLKHAN, DONE);
if (IsHeroic() && GolemsShattered < 5)
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 20a46c953ab..1bc5563acfa 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -643,7 +643,7 @@ class boss_flame_leviathan_defense_cannon : public CreatureScript
uint32 NapalmTimer;
- void Reset ()
+ void Reset()
{
NapalmTimer = 5*IN_MILLISECONDS;
DoCast(me, AURA_STEALTH_DETECTION);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index d5034e4827e..dd4a1c23d39 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -184,11 +184,8 @@ class boss_kologarn : public CreatureScript
if (Creature* rubbleStalker = who->FindNearestCreature(NPC_RUBBLE_STALKER, 70.0f))
{
- if (rubbleStalker)
- {
- rubbleStalker->CastSpell(rubbleStalker, SPELL_FALLING_RUBBLE, true);
- rubbleStalker->CastSpell(rubbleStalker, SPELL_SUMMON_RUBBLE, true);
- }
+ rubbleStalker->CastSpell(rubbleStalker, SPELL_FALLING_RUBBLE, true);
+ rubbleStalker->CastSpell(rubbleStalker, SPELL_SUMMON_RUBBLE, true);
}
if (!right && !left)
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index e1f025f01c0..26ac516f209 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -445,6 +445,7 @@ public:
void AttackStart(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
void EnterCombat(Unit* /*who*/) {}
+
void UpdateAI(const uint32 diff)
{
if (uiDespawnTimer <= diff)
@@ -455,7 +456,6 @@ public:
} else uiDespawnTimer -= diff;
}
};
-
};
void AddSC_boss_ingvar_the_plunderer()
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index 6ecc1883afc..fda4767e16b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -100,7 +100,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 474f7f2ba06..e2943f491f6 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -835,15 +835,15 @@ class go_palehoof_sphere : public GameObjectScript
public:
go_palehoof_sphere() : GameObjectScript("go_palehoof_sphere") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
- Creature* pPalehoof = Unit::GetCreature(*pGO, instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
{
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 093fa0be1a6..e98bb724f41 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -170,10 +170,10 @@ public:
{
boss_skadiAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
uint64 m_uiGraufGUID;
std::vector<uint64> triggersGUID;
@@ -208,10 +208,10 @@ public:
me->SetSpeed(MOVE_FLIGHT, 3.0f);
if ((Unit::GetCreature((*me), m_uiGraufGUID) == NULL) && !me->IsMounted())
me->SummonCreature(CREATURE_GRAUF, Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 3.0f);
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, NOT_STARTED);
- m_instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
}
@@ -235,10 +235,10 @@ public:
m_uiMovementTimer = 1000;
m_uiSummonTimer = 10000;
me->SetInCombatWithZone();
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, IN_PROGRESS);
- m_instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f);
me->SetWalk(false);
m_uiMountTimer = 1000;
@@ -411,8 +411,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
Summons.DespawnAll();
- if (m_instance)
- m_instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, DONE);
}
void KilledUnit(Unit* /*victim*/)
@@ -461,15 +461,15 @@ class go_harpoon_launcher : public GameObjectScript
public:
go_harpoon_launcher() : GameObjectScript("go_harpoon_launcher") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- InstanceScript* m_instance = pGO->GetInstanceScript();
- if (!m_instance) return false;
+ InstanceScript* instance = go->GetInstanceScript();
+ if (!instance)
+ return false;
- if (Creature* pSkadi = Unit::GetCreature((*pGO), m_instance->GetData64(DATA_SKADI_THE_RUTHLESS)))
- {
+ if (Creature* pSkadi = Unit::GetCreature(*go, instance->GetData64(DATA_SKADI_THE_RUTHLESS)))
player->CastSpell(pSkadi, SPELL_RAPID_FIRE, true);
- }
+
return false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
index cb596f284c5..26fbbf4d717 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
@@ -97,7 +97,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 5980c534595..79c54880430 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -221,7 +221,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -795,7 +796,7 @@ public:
}
}
- void ProcessEvent(WorldObject* /*pGO*/, uint32 uiEventId)
+ void ProcessEvent(WorldObject* /*go*/, uint32 uiEventId)
{
switch (uiEventId)
{
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 97155d8cd67..078f4321cae 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -403,9 +403,9 @@ public:
{
me->SetReactState(REACT_PASSIVE);
- if (GameObject* pGO = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
- if (pGO->GetGoState() == GO_STATE_ACTIVE)
- pGO->SetGoState(GO_STATE_READY);
+ if (GameObject* go = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
+ if (go->GetGoState() == GO_STATE_ACTIVE)
+ go->SetGoState(GO_STATE_READY);
}
};
@@ -849,7 +849,7 @@ public:
struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
{
- npc_nexus_drake_hatchlingAI(Creature* c) : FollowerAI(c) {}
+ npc_nexus_drake_hatchlingAI(Creature* creature) : FollowerAI(creature) {}
uint64 HarpoonerGUID;
bool WithRedDragonBlood;
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 7894d87df7c..86e925573ad 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -194,9 +194,7 @@ public:
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
if (m_uiChatTimer <= uiDiff)
- {
m_uiChatTimer = 12000;
- }
else
m_uiChatTimer -= uiDiff;
}
@@ -209,9 +207,7 @@ public:
{
DoScriptText(SAY_QUEST_ACCEPT, creature);
if (Creature* Mrfloppy = GetClosestCreatureWithEntry(creature, NPC_MRFLOPPY, 180.0f))
- {
Mrfloppy->GetMotionMaster()->MoveFollow(creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
- }
if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (creature->AI())))
pEscortAI->Start(true, false, player->GetGUID());
@@ -318,7 +314,7 @@ public:
void SpellHit(Unit* pCaster, const SpellInfo* pSpell)
{
if (pSpell->Id == SPELL_OUTHOUSE_GROANS)
- {
+ {
++m_counter;
if (m_counter < 5)
DoCast(pCaster, SPELL_CAMERA_SHAKE, true);
@@ -477,7 +473,7 @@ public:
uint32 DespawnTimer;
- void Reset ()
+ void Reset()
{
DespawnTimer = 5000;
uiPlayerGUID = 0;
@@ -503,7 +499,6 @@ public:
me->SetStandState(UNIT_STAND_STATE_STAND);
me->DespawnOrUnsummon(DespawnTimer);
}
-
}
}
@@ -511,6 +506,7 @@ public:
{
if (!UpdateVictim())
return;
+
DoMeleeAttackIfReady();
}
};
@@ -695,12 +691,12 @@ public:
void AddSC_grizzly_hills()
{
- new npc_emily;
- new npc_mrfloppy;
- new npc_outhouse_bunny;
- new npc_tallhorn_stag;
- new npc_amberpine_woodsman;
- new npc_wounded_skirmisher;
+ new npc_emily();
+ new npc_mrfloppy();
+ new npc_outhouse_bunny();
+ new npc_tallhorn_stag();
+ new npc_amberpine_woodsman();
+ new npc_wounded_skirmisher();
new npc_lightning_sentry();
new npc_venture_co_straggler();
}
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index e29b6462835..49bf06f55c4 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -71,7 +71,7 @@ public:
npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){}
uint32 PotTimer;
- void Reset ()
+ void Reset()
{
SetDespawnAtFar(false);
PotTimer = 10000; //10 sec cooldown on potion
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index a6874b582dd..8e7d66a33c1 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -709,7 +709,7 @@ class npc_hyldsmeet_protodrake : public CreatureScript
class npc_hyldsmeet_protodrakeAI : public CreatureAI
{
public:
- npc_hyldsmeet_protodrakeAI(Creature* c) : CreatureAI(c), _accessoryRespawnTimer(0), _vehicleKit(c->GetVehicleKit()) {}
+ npc_hyldsmeet_protodrakeAI(Creature* creature) : CreatureAI(creature), _accessoryRespawnTimer(0), _vehicleKit(creature->GetVehicleKit()) {}
void PassengerBoarded(Unit* who, int8 /*seat*/, bool apply)
{
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index b4bcab9e731..33d295e5970 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -52,8 +52,7 @@ public:
float x, y, z;
me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 0.1f);
- if (Unit* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z,
- 0, TEMPSUMMON_DEAD_DESPAWN, 1000))
+ if (Unit* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000))
{
RageclawGUID = summon->GetGUID();
LockRageclaw();
@@ -1397,14 +1396,14 @@ class go_scourge_enclosure : public GameObjectScript
public:
go_scourge_enclosure() : GameObjectScript("go_scourge_enclosure") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE)
{
- Creature* pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
+ Creature* pGymerDummy = go->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
if (pGymerDummy)
{
- pGO->UseDoorOrButton();
+ go->UseDoorOrButton();
player->KilledMonsterCredit(pGymerDummy->GetEntry(), pGymerDummy->GetGUID());
pGymerDummy->CastSpell(pGymerDummy, 55529, true);
pGymerDummy->DisappearAndDie();