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authorShauren <shauren.trinity@gmail.com>2014-10-30 20:02:42 +0100
committerShauren <shauren.trinity@gmail.com>2014-10-30 20:02:42 +0100
commit785f0bf5c0dc945af9da494559955ac69e5a7198 (patch)
tree976fe868323bf4a5a0378ec8f6fe671836a4f42a /src/server/scripts/Northrend
parent6881fd6146285258e5f8476e9cbc8f124d61b15e (diff)
Core/GameObjects: Updated GameObjectTemplate data structure
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 58f62c8bf4e..ee77671d83e 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -1292,7 +1292,7 @@ class go_twilight_portal : public GameObjectScript
{
case GO_HALION_PORTAL_EXIT:
gameobject->SetPhaseMask(0x20, true);
- _spellId = gameobject->GetGOInfo()->goober.spellId;
+ _spellId = gameobject->GetGOInfo()->goober.spell;
break;
case GO_HALION_PORTAL_1:
case GO_HALION_PORTAL_2: // Not used, not seen in sniffs. Just in case.
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 261a6c96f77..0b3be93b17d 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -980,7 +980,7 @@ class go_celestial_planetarium_access : public GameObjectScript
bool GossipHello(Player* player) override
{
bool hasKey = true;
- if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->goober.lockId))
+ if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->GetLockId()))
{
hasKey = false;
for (uint32 i = 0; i < MAX_LOCK_CASE; ++i)