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authorShocker <shocker@freakz.ro>2013-02-10 20:21:18 +0200
committerShocker <shocker@freakz.ro>2013-02-10 20:21:18 +0200
commita0cb102538dae7fa2d173b4d1990a4aef8e5d55c (patch)
tree65d0903a31cae86467f7551653ef6f1c743cde9e /src/server/scripts/Northrend
parent82f7b337b2dafd16506033cdbfecc979bc6f7119 (diff)
parent984e1feadfae97c7616c54f9ac731cc6db4f2e15 (diff)
Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp11
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp11
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp41
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp68
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp9
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp22
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp8
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp38
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp27
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp13
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp259
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp13
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp5
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp73
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp5
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp5
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp13
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp34
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp5
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp8
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_crystalsong_forest.cpp7
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_icecrown.cpp20
42 files changed, 509 insertions, 273 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
index d484e2a4279..bb08b48ab4a 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
@@ -182,9 +182,9 @@ class mob_amanitar_mushrooms : public CreatureScript
public:
mob_amanitar_mushrooms() : CreatureScript("mob_amanitar_mushrooms") { }
- struct mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
+ struct mob_amanitar_mushroomsAI : public ScriptedAI
{
- mob_amanitar_mushroomsAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ mob_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) {}
EventMap events;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
index 7893fb7c984..2f731017646 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp
@@ -254,9 +254,9 @@ class mob_nadox_eggs : public CreatureScript
public:
mob_nadox_eggs() : CreatureScript("mob_nadox_eggs") { }
- struct mob_nadox_eggsAI : public Scripted_NoMovementAI
+ struct mob_nadox_eggsAI : public ScriptedAI
{
- mob_nadox_eggsAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_nadox_eggsAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
creature->UpdateAllStats();
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
index 7f6709b34fa..38c409ee706 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
@@ -322,5 +322,5 @@ public:
void AddSC_boss_volazj()
{
- new boss_volazj;
+ new boss_volazj();
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index c36bcf9708f..732216420f9 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -523,15 +523,17 @@ class npc_jedogas_aufseher_trigger : public CreatureScript
public:
npc_jedogas_aufseher_trigger() : CreatureScript("npc_jedogas_aufseher_trigger") { }
- struct npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
+ struct npc_jedogas_aufseher_triggerAI : public ScriptedAI
{
- npc_jedogas_aufseher_triggerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_jedogas_aufseher_triggerAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
bRemoved = false;
bRemoved2 = false;
bCasted = false;
bCasted2 = false;
+
+ SetCombatMovement(false);
}
InstanceScript* instance;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index 8f77cc7ec6f..53d0ddd6c19 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -424,7 +424,7 @@ public:
void AddSC_boss_taldaram()
{
- new boss_taldaram;
- new mob_taldaram_flamesphere;
- new prince_taldaram_sphere;
+ new boss_taldaram();
+ new mob_taldaram_flamesphere();
+ new prince_taldaram_sphere();
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index db4959ae670..26a4aeeca01 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -336,5 +336,5 @@ public:
void AddSC_instance_ahnkahet()
{
- new instance_ahnkahet;
+ new instance_ahnkahet();
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 1442ff265f4..06a640be6e4 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -360,5 +360,5 @@ public:
void AddSC_boss_anub_arak()
{
- new boss_anub_arak;
+ new boss_anub_arak();
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 6c707a8388f..e7decdc10fd 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -198,5 +198,5 @@ public:
void AddSC_boss_hadronox()
{
- new boss_hadronox;
+ new boss_hadronox();
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index 7873cadd096..875aafe9826 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -213,5 +213,5 @@ public:
void AddSC_instance_azjol_nerub()
{
- new instance_azjol_nerub;
+ new instance_azjol_nerub();
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index f5864fe7b8f..3021e628063 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -1480,10 +1480,11 @@ public:
return new mob_twilight_eggsAI(creature);
}
- struct mob_twilight_eggsAI : public Scripted_NoMovementAI
+ struct mob_twilight_eggsAI : public ScriptedAI
{
- mob_twilight_eggsAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_twilight_eggsAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
instance = creature->GetInstanceScript();
}
@@ -1602,11 +1603,11 @@ public:
return new npc_twilight_fissureAI(creature);
}
- struct npc_twilight_fissureAI : public Scripted_NoMovementAI
+ struct npc_twilight_fissureAI : public ScriptedAI
{
- npc_twilight_fissureAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_twilight_fissureAI(Creature* creature) : ScriptedAI(creature)
{
- Reset();
+ SetCombatMovement(false);
}
uint32 VoidBlast_Timer;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
index 205a0b10d69..70c1141b6e6 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
@@ -61,9 +61,7 @@ enum Phases
{
PHASE_ALL = 0,
PHASE_INTRO = 1,
- PHASE_COMBAT = 2,
-
- PHASE_INTRO_MASK = 1 << PHASE_INTRO,
+ PHASE_COMBAT = 2
};
class boss_baltharus_the_warborn : public CreatureScript
@@ -166,15 +164,16 @@ class boss_baltharus_the_warborn : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if (!UpdateVictim() && !(events.GetPhaseMask() & PHASE_INTRO_MASK))
+ bool introPhase = events.IsInPhase(PHASE_INTRO);
+ if (!UpdateVictim() && !introPhase)
return;
- if (!(events.GetPhaseMask() & PHASE_INTRO_MASK))
+ if (!introPhase)
me->SetHealth(instance->GetData(DATA_BALTHARUS_SHARED_HEALTH));
events.Update(diff);
- if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.GetPhaseMask() & PHASE_INTRO_MASK))
+ if (me->HasUnitState(UNIT_STATE_CASTING) && !introPhase)
return;
while (uint32 eventId = events.ExecuteEvent())
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 13e4e5b51d5..d84091e3cc7 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -164,12 +164,7 @@ enum Phases
PHASE_INTRO = 1,
PHASE_ONE = 2,
PHASE_TWO = 3,
- PHASE_THREE = 4,
-
- PHASE_INTRO_MASK = 1 << PHASE_INTRO,
- PHASE_ONE_MASK = 1 << PHASE_ONE,
- PHASE_TWO_MASK = 1 << PHASE_TWO,
- PHASE_THREE_MASK = 1 << PHASE_THREE
+ PHASE_THREE = 4
};
enum Misc
@@ -324,7 +319,7 @@ class boss_halion : public CreatureScript
void EnterEvadeMode()
{
// Phase 1: We always can evade. Phase 2 & 3: We can evade if and only if the controller tells us to.
- if ((events.GetPhaseMask() & PHASE_ONE_MASK) || _canEvade)
+ if (events.IsInPhase(PHASE_ONE) || _canEvade)
generic_halionAI::EnterEvadeMode();
}
@@ -368,7 +363,7 @@ class boss_halion : public CreatureScript
void DamageTaken(Unit* attacker, uint32& damage)
{
- if (me->HealthBelowPctDamaged(75, damage) && (events.GetPhaseMask() & PHASE_ONE_MASK))
+ if (me->HealthBelowPctDamaged(75, damage) && events.IsInPhase(PHASE_ONE))
{
events.SetPhase(PHASE_TWO);
Talk(SAY_PHASE_TWO);
@@ -382,7 +377,7 @@ class boss_halion : public CreatureScript
return;
}
- if (events.GetPhaseMask() & PHASE_THREE_MASK)
+ if (events.IsInPhase(PHASE_THREE))
{
// Don't consider copied damage.
if (!me->InSamePhase(attacker))
@@ -395,7 +390,7 @@ class boss_halion : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if (events.GetPhaseMask() & PHASE_TWO_MASK)
+ if (events.IsInPhase(PHASE_TWO))
return;
generic_halionAI::UpdateAI(diff);
@@ -527,7 +522,7 @@ class boss_twilight_halion : public CreatureScript
void DamageTaken(Unit* attacker, uint32& damage)
{
- if (me->HealthBelowPctDamaged(50, damage) && (events.GetPhaseMask() & PHASE_TWO_MASK))
+ if (me->HealthBelowPctDamaged(50, damage) && events.IsInPhase(PHASE_TWO))
{
events.SetPhase(PHASE_THREE);
me->CastStop();
@@ -536,7 +531,7 @@ class boss_twilight_halion : public CreatureScript
return;
}
- if (events.GetPhaseMask() & PHASE_THREE_MASK)
+ if (events.IsInPhase(PHASE_THREE))
{
// Don't consider copied damage.
if (!me->InSamePhase(attacker))
@@ -692,7 +687,7 @@ class npc_halion_controller : public CreatureScript
// The isInCombat() check is needed because that check should be false when Halion is
// not engaged, while it would return true without as UpdateVictim() checks for
// combat state.
- if (!(_events.GetPhaseMask() & PHASE_INTRO_MASK) && me->isInCombat() && !UpdateVictim())
+ if (!(_events.IsInPhase(PHASE_INTRO)) && me->isInCombat() && !UpdateVictim())
{
EnterEvadeMode();
return;
@@ -977,11 +972,13 @@ class npc_meteor_strike_initial : public CreatureScript
public:
npc_meteor_strike_initial() : CreatureScript("npc_meteor_strike_initial") { }
- struct npc_meteor_strike_initialAI : public Scripted_NoMovementAI
+ struct npc_meteor_strike_initialAI : public ScriptedAI
{
- npc_meteor_strike_initialAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ npc_meteor_strike_initialAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript())
- { }
+ {
+ SetCombatMovement(false);
+ }
void DoAction(int32 const action)
{
@@ -1049,13 +1046,15 @@ class npc_meteor_strike : public CreatureScript
public:
npc_meteor_strike() : CreatureScript("npc_meteor_strike") { }
- struct npc_meteor_strikeAI : public Scripted_NoMovementAI
+ struct npc_meteor_strikeAI : public ScriptedAI
{
- npc_meteor_strikeAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ npc_meteor_strikeAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript())
{
_range = 5.0f;
_spawnCount = 0;
+
+ SetCombatMovement(false);
}
void DoAction(int32 const action)
@@ -1118,11 +1117,13 @@ class npc_combustion_consumption : public CreatureScript
public:
npc_combustion_consumption() : CreatureScript("npc_combustion_consumption") { }
- struct npc_combustion_consumptionAI : public Scripted_NoMovementAI
+ struct npc_combustion_consumptionAI : public ScriptedAI
{
- npc_combustion_consumptionAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ npc_combustion_consumptionAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript()), _summonerGuid(0)
{
+ SetCombatMovement(false);
+
switch (me->GetEntry())
{
case NPC_COMBUSTION:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index e44f5fba1b8..17b804ca31e 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -154,9 +154,7 @@ enum Phases
{
// Anub'arak
PHASE_MELEE = 1,
- PHASE_SUBMERGED = 2,
-
- PHASE_MASK_MELEE = 1 << PHASE_MELEE
+ PHASE_SUBMERGED = 2
};
class boss_anubarak_trial : public CreatureScript
@@ -403,7 +401,7 @@ class boss_anubarak_trial : public CreatureScript
}
- if (HealthBelowPct(30) && events.GetPhaseMask() & PHASE_MASK_MELEE && !_reachedPhase3)
+ if (HealthBelowPct(30) && events.IsInPhase(PHASE_MELEE) && !_reachedPhase3)
{
_reachedPhase3 = true;
DoCastAOE(SPELL_LEECHING_SWARM);
@@ -411,7 +409,7 @@ class boss_anubarak_trial : public CreatureScript
Talk(SAY_LEECHING_SWARM);
}
- if (events.GetPhaseMask() & PHASE_MASK_MELEE)
+ if (events.IsInPhase(PHASE_MELEE))
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 82cff5ff01f..a44938e0f82 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -18,8 +18,9 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#include "trial_of_the_crusader.h"
#include "SpellScript.h"
+#include "Player.h"
+#include "trial_of_the_crusader.h"
enum Yells
{
@@ -69,7 +70,6 @@ enum BossSpells
SPELL_FEL_INFERNO = 67047,
SPELL_FEL_STREAK = 66494,
SPELL_LORD_HITTIN = 66326, // special effect preventing more specific spells be cast on the same player within 10 seconds
- SPELL_MISTRESS_KISS_DEBUFF = 66334,
SPELL_MISTRESS_KISS_DAMAGE_SILENCE = 66359
};
@@ -223,10 +223,11 @@ class mob_legion_flame : public CreatureScript
public:
mob_legion_flame() : CreatureScript("mob_legion_flame") { }
- struct mob_legion_flameAI : public Scripted_NoMovementAI
+ struct mob_legion_flameAI : public ScriptedAI
{
- mob_legion_flameAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_legion_flameAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
_instance = creature->GetInstanceScript();
}
@@ -258,10 +259,11 @@ class mob_infernal_volcano : public CreatureScript
public:
mob_infernal_volcano() : CreatureScript("mob_infernal_volcano") { }
- struct mob_infernal_volcanoAI : public Scripted_NoMovementAI
+ struct mob_infernal_volcanoAI : public ScriptedAI
{
- mob_infernal_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature), _summons(me)
+ mob_infernal_volcanoAI(Creature* creature) : ScriptedAI(creature), _summons(me)
{
+ SetCombatMovement(false);
}
void Reset()
@@ -533,6 +535,21 @@ class spell_mistress_kiss : public SpellScriptLoader
}
};
+class MistressKissTargetSelector
+{
+ public:
+ MistressKissTargetSelector() { }
+
+ bool operator()(WorldObject* unit) const
+ {
+ if (unit->GetTypeId() == TYPEID_PLAYER)
+ if (unit->ToPlayer()->getPowerType() == POWER_MANA)
+ return false;
+
+ return true;
+ }
+};
+
class spell_mistress_kiss_area : public SpellScriptLoader
{
public:
@@ -542,44 +559,27 @@ class spell_mistress_kiss_area : public SpellScriptLoader
{
PrepareSpellScript(spell_mistress_kiss_area_SpellScript)
- bool Load()
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- if (GetCaster())
- if (sSpellMgr->GetSpellIdForDifficulty(SPELL_MISTRESS_KISS_DEBUFF, GetCaster()))
- return true;
- return false;
- }
+ // get a list of players with mana
+ targets.remove_if(MistressKissTargetSelector());
+ if (targets.empty())
+ return;
- void HandleScript(SpellEffIndex /*effIndex*/)
- {
- Unit* caster = GetCaster();
- Unit* target = GetHitUnit();
- if (caster && target)
- caster->CastSpell(target, SPELL_MISTRESS_KISS_DEBUFF, true);
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
}
- void FilterTargets(std::list<WorldObject*>& targets)
+ void HandleScript(SpellEffIndex /*effIndex*/)
{
- // get a list of players with mana
- std::list<WorldObject*> _targets;
- for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
- if ((*itr)->ToUnit()->getPowerType() == POWER_MANA)
- _targets.push_back(*itr);
-
- // pick a random target and kiss him
- if (WorldObject* _target = Trinity::Containers::SelectRandomContainerElement(_targets))
- {
- // correctly fill "targets" for the visual effect
- targets.clear();
- targets.push_back(_target);
- if (Unit* caster = GetCaster())
- caster->CastSpell(_target->ToUnit(), SPELL_MISTRESS_KISS_DEBUFF, true);
- }
+ GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mistress_kiss_area_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_mistress_kiss_area_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 03a305356c4..95f59903141 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -146,10 +146,7 @@ enum Phases
{
PHASE_MOBILE = 1,
PHASE_STATIONARY = 2,
- PHASE_SUBMERGED = 3,
-
- PHASE_MASK_MOBILE = 1 << PHASE_MOBILE,
- PHASE_MASK_STATIONARY = 1 << PHASE_STATIONARY
+ PHASE_SUBMERGED = 3
};
class boss_gormok : public CreatureScript
@@ -624,9 +621,9 @@ struct boss_jormungarAI : public BossAI
return;
}
}
- if (events.GetPhaseMask() & PHASE_MASK_MOBILE)
+ if (events.IsInPhase(PHASE_MOBILE))
DoMeleeAttackIfReady();
- if (events.GetPhaseMask() & PHASE_MASK_STATIONARY)
+ if (events.IsInPhase(PHASE_STATIONARY))
DoSpellAttackIfReady(SpitSpell);
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 9b6f4a6a0da..2509c3d0d59 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -654,11 +654,11 @@ class mob_bullet_controller : public CreatureScript
public:
mob_bullet_controller() : CreatureScript("mob_bullet_controller") { }
- struct mob_bullet_controllerAI : public Scripted_NoMovementAI
+ struct mob_bullet_controllerAI : public ScriptedAI
{
- mob_bullet_controllerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_bullet_controllerAI(Creature* creature) : ScriptedAI(creature)
{
- Reset();
+ SetCombatMovement(false);
}
void Reset()
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index 261eb854aa3..5d261fd3804 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -118,7 +118,7 @@ class boss_bronjahm : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
{
- if (events.GetPhaseMask() & (1 << PHASE_1) && !HealthAbovePct(30))
+ if (events.IsInPhase(PHASE_1) && !HealthAbovePct(30))
{
events.SetPhase(PHASE_2);
DoCast(me, SPELL_TELEPORT);
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
index 160d45f5140..cc25e450340 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
@@ -52,11 +52,7 @@ enum Phases
{
PHASE_ONE = 1,
PHASE_TWO = 2,
- PHASE_THREE = 3,
-
- PHASE_ONE_MASK = 1 << PHASE_ONE,
- PHASE_TWO_MASK = 1 << PHASE_TWO,
- PHASE_THREE_MASK = 1 << PHASE_THREE,
+ PHASE_THREE = 3
};
enum MiscData
@@ -136,7 +132,7 @@ enum Events
void DamageTaken(Unit* /*attacker*/, uint32& /*uiDamage*/)
{
- if (events.GetPhaseMask() & PHASE_ONE_MASK && !HealthAbovePct(66))
+ if (events.IsInPhase(PHASE_ONE) && !HealthAbovePct(66))
{
events.SetPhase(PHASE_TWO);
Talk(SAY_PHASE2);
@@ -146,7 +142,7 @@ enum Events
return;
}
- if (events.GetPhaseMask() & PHASE_TWO_MASK && !HealthAbovePct(33))
+ if (events.IsInPhase(PHASE_TWO) && !HealthAbovePct(33))
{
events.SetPhase(PHASE_THREE);
Talk(SAY_PHASE3);
@@ -162,12 +158,12 @@ enum Events
if (type != EFFECT_MOTION_TYPE || id != POINT_FORGE)
return;
- if (events.GetPhaseMask() & PHASE_TWO_MASK)
+ if (events.IsInPhase(PHASE_TWO))
{
DoCast(me, SPELL_FORGE_BLADE);
SetEquipmentSlots(false, EQUIP_ID_SWORD);
}
- if (events.GetPhaseMask() & PHASE_THREE_MASK)
+ if (events.IsInPhase(PHASE_THREE))
{
me->RemoveAurasDueToSpell(SPELL_FORGE_BLADE_HELPER);
DoCast(me, SPELL_FORGE_MACE);
@@ -226,15 +222,15 @@ enum Events
break;
case EVENT_JUMP:
me->AttackStop();
- if (events.GetPhaseMask() & PHASE_TWO_MASK)
+ if (events.IsInPhase(PHASE_TWO))
me->GetMotionMaster()->MoveJump(northForgePos.GetPositionX(), northForgePos.GetPositionY(), northForgePos.GetPositionZ(), 25.0f, 15.0f);
- else if (events.GetPhaseMask() & PHASE_THREE_MASK)
+ else if (events.IsInPhase(PHASE_THREE))
me->GetMotionMaster()->MoveJump(southForgePos.GetPositionX(), southForgePos.GetPositionY(), southForgePos.GetPositionZ(), 25.0f, 15.0f);
break;
case EVENT_RESUME_ATTACK:
- if (events.GetPhaseMask() & PHASE_TWO_MASK)
+ if (events.IsInPhase(PHASE_THREE))
events.ScheduleEvent(EVENT_CHILLING_WAVE, 5000, 0, PHASE_TWO);
- else if (events.GetPhaseMask() & PHASE_THREE_MASK)
+ else if (events.IsInPhase(PHASE_THREE))
events.ScheduleEvent(EVENT_DEEP_FREEZE, 10000, 0, PHASE_THREE);
AttackStart(me->getVictim());
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 783cc266509..165cd8d647a 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -94,7 +94,7 @@ enum Phases
PHASE_NONE = 0,
PHASE_INTRO = 1,
PHASE_COMBAT = 2,
- PHASE_OUTRO = 3,
+ PHASE_OUTRO = 3
};
enum Actions
@@ -168,7 +168,7 @@ class boss_tyrannus : public CreatureScript
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
- if (victim && me->Attack(victim, true) && !(events.GetPhaseMask() & (1 << PHASE_INTRO)))
+ if (victim && me->Attack(victim, true) && !events.IsInPhase(PHASE_INTRO))
me->GetMotionMaster()->MoveChase(victim);
}
@@ -217,7 +217,7 @@ class boss_tyrannus : public CreatureScript
void UpdateAI(const uint32 diff)
{
- if (!UpdateVictim() && !(events.GetPhaseMask() & (1 << PHASE_INTRO)))
+ if (!UpdateVictim() && !events.IsInPhase(PHASE_INTRO))
return;
events.Update(diff);
@@ -337,7 +337,7 @@ class boss_rimefang : public CreatureScript
void UpdateAI(const uint32 diff)
{
- if (!UpdateVictim() && !(_events.GetPhaseMask() & (1 << PHASE_COMBAT)))
+ if (!UpdateVictim() && !_events.IsInPhase(PHASE_COMBAT))
return;
_events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index c8caa3976e4..ab0c44aa6d0 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -46,6 +46,7 @@ enum Spells
SPELL_FRENZIED_BLOODTHIRST_VISUAL = 71949,
SPELL_VAMPIRIC_BITE = 71726,
SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR = 70879,
+ SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL = 70872,
SPELL_FRENZIED_BLOODTHIRST = 70877,
SPELL_UNCONTROLLABLE_FRENZY = 70923,
SPELL_PRESENCE_OF_THE_DARKFALLEN = 71952,
@@ -698,6 +699,42 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader
}
};
+// 70871 - Essence of the Blood Queen
+class spell_blood_queen_essence_of_the_blood_queen : public SpellScriptLoader
+{
+ public:
+ spell_blood_queen_essence_of_the_blood_queen() : SpellScriptLoader("spell_blood_queen_essence_of_the_blood_queen") { }
+
+ class spell_blood_queen_essence_of_the_blood_queen_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_blood_queen_essence_of_the_blood_queen_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL))
+ return false;
+ return true;
+ }
+
+ void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ int32 heal = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
+ GetTarget()->CastCustomSpell(SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL, SPELLVALUE_BASE_POINT0, heal, GetTarget(), TRIGGERED_FULL_MASK, NULL, aurEff);
+ }
+
+ void Register()
+ {
+ OnEffectProc += AuraEffectProcFn(spell_blood_queen_essence_of_the_blood_queen_AuraScript::OnProc, EFFECT_1, SPELL_AURA_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_blood_queen_essence_of_the_blood_queen_AuraScript();
+ }
+};
+
class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader
{
public:
@@ -849,6 +886,7 @@ void AddSC_boss_blood_queen_lana_thel()
new spell_blood_queen_vampiric_bite();
new spell_blood_queen_frenzied_bloodthirst();
new spell_blood_queen_bloodbolt();
+ new spell_blood_queen_essence_of_the_blood_queen();
new spell_blood_queen_pact_of_the_darkfallen();
new spell_blood_queen_pact_of_the_darkfallen_dmg();
new spell_blood_queen_pact_of_the_darkfallen_dmg_target();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index ce1166663f3..c92f10e8b95 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -185,9 +185,7 @@ enum Phases
{
PHASE_INTRO_A = 1,
PHASE_INTRO_H = 2,
- PHASE_COMBAT = 3,
-
- PHASE_INTRO_MASK = (1 << PHASE_INTRO_A) | (1 << PHASE_INTRO_H),
+ PHASE_COMBAT = 3
};
enum Actions
@@ -415,9 +413,16 @@ class boss_deathbringer_saurfang : public CreatureScript
}
}
+ void SpellHit(Unit* /*caster*/, SpellInfo const* spell)
+ {
+ if (spell->Id == SPELL_BLOOD_LINK_POWER)
+ if (Aura* bloodPower = me->GetAura(SPELL_BLOOD_POWER))
+ bloodPower->RecalculateAmountOfEffects();
+ }
+
void UpdateAI(uint32 const diff)
{
- if (!UpdateVictim() && !(events.GetPhaseMask() & PHASE_INTRO_MASK))
+ if (!UpdateVictim() && !(events.IsInPhase(PHASE_INTRO_A) || events.IsInPhase(PHASE_INTRO_H)))
return;
events.Update(diff);
@@ -605,7 +610,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
case ACTION_START_EVENT:
{
// Prevent crashes
- if (_events.GetPhaseMask() & PHASE_INTRO_MASK)
+ if (_events.IsInPhase(PHASE_INTRO_A) || _events.IsInPhase(PHASE_INTRO_H))
return;
GetCreatureListWithEntryInGrid(_guardList, me, NPC_SE_KOR_KRON_REAVER, 20.0f);
@@ -814,7 +819,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
case ACTION_START_EVENT:
{
// Prevent crashes
- if (_events.GetPhaseMask() & PHASE_INTRO_MASK)
+ if (_events.IsInPhase(PHASE_INTRO_A) || _events.IsInPhase(PHASE_INTRO_H))
return;
_events.SetPhase(PHASE_INTRO_A);
@@ -1004,8 +1009,6 @@ class spell_deathbringer_blood_link : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetHitUnit()->CastCustomSpell(SPELL_BLOOD_LINK_POWER, SPELLVALUE_BASE_POINT0, GetEffectValue(), GetHitUnit(), true);
- if (Aura* bloodPower = GetHitUnit()->GetAura(SPELL_BLOOD_POWER))
- bloodPower->RecalculateAmountOfEffects();
PreventHitDefaultEffect(EFFECT_0);
}
@@ -1093,13 +1096,6 @@ class spell_deathbringer_blood_power : public SpellScriptLoader
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_deathbringer_blood_power_AuraScript::RecalculateHook, EFFECT_0, SPELL_AURA_MOD_SCALE);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_deathbringer_blood_power_AuraScript::RecalculateHook, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
}
-
- bool Load()
- {
- if (GetUnitOwner()->getPowerType() != POWER_ENERGY)
- return false;
- return true;
- }
};
SpellScript* GetSpellScript() const
@@ -1251,7 +1247,6 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
- OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
}
WorldObject* target;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index 2b7c9c62f6b..8854a8d1f1a 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -160,10 +160,7 @@ enum Phases
PHASE_ALL = 0,
PHASE_INTRO = 1,
PHASE_ONE = 2,
- PHASE_TWO = 3,
-
- PHASE_INTRO_MASK = 1 << PHASE_INTRO,
- PHASE_ONE_MASK = 1 << PHASE_ONE,
+ PHASE_TWO = 3
};
enum DeprogrammingData
@@ -259,7 +256,7 @@ class boss_lady_deathwhisper : public CreatureScript
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
- if (victim && me->Attack(victim, true) && !(events.GetPhaseMask() & PHASE_ONE_MASK))
+ if (victim && me->Attack(victim, true) && !events.IsInPhase(PHASE_ONE))
me->GetMotionMaster()->MoveChase(victim);
}
@@ -358,7 +355,7 @@ class boss_lady_deathwhisper : public CreatureScript
void DamageTaken(Unit* /*damageDealer*/, uint32& damage)
{
// phase transition
- if (events.GetPhaseMask() & PHASE_ONE_MASK && damage > (uint32)me->GetPower(POWER_MANA))
+ if (events.IsInPhase(PHASE_ONE) && damage > uint32(me->GetPower(POWER_MANA)))
{
Talk(SAY_PHASE_2);
Talk(EMOTE_PHASE_2);
@@ -406,12 +403,12 @@ class boss_lady_deathwhisper : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if ((!UpdateVictim() && !(events.GetPhaseMask() & PHASE_INTRO_MASK)) || !CheckInRoom())
+ if ((!UpdateVictim() && !events.IsInPhase(PHASE_INTRO)) || !CheckInRoom())
return;
events.Update(diff);
- if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.GetPhaseMask() & PHASE_INTRO_MASK))
+ if (me->HasUnitState(UNIT_STATE_CASTING) && !events.IsInPhase(PHASE_INTRO))
return;
while (uint32 eventId = events.ExecuteEvent())
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 4c18821d2f7..d7b8408b7c4 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -20,8 +20,9 @@
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "MapManager.h"
-#include "icecrown_citadel.h"
+#include "MoveSplineInit.h"
#include "Player.h"
+#include "icecrown_citadel.h"
enum ScriptTexts
{
@@ -53,7 +54,7 @@ enum Spells
SPELL_COLDFLAME_SUMMON = 69147,
};
-uint32 const boneSpikeSummonId[3] = {69062, 72669, 72670};
+uint32 const BoneSpikeSummonId[3] = {69062, 72669, 72670};
enum Events
{
@@ -78,7 +79,46 @@ enum MovementPoints
POINT_TARGET_COLDFLAME = 36672631,
};
-#define DATA_COLDFLAME_GUID 0
+enum MiscInfo
+{
+ DATA_COLDFLAME_GUID = 0,
+
+ // Manual marking for targets hit by Bone Slice as no aura exists for this purpose
+ // These units are the tanks in this encounter
+ // and should be immune to Bone Spike Graveyard
+ DATA_SPIKE_IMMUNE = 1,
+ //DATA_SPIKE_IMMUNE_1, = 2, // Reserved & used
+ //DATA_SPIKE_IMMUNE_2, = 3, // Reserved & used
+
+ ACTION_CLEAR_SPIKE_IMMUNITIES = 1,
+
+ MAX_BONE_SPIKE_IMMUNE = 3,
+};
+
+class BoneSpikeTargetSelector : public std::unary_function<Unit*, bool>
+{
+ public:
+ BoneSpikeTargetSelector(UnitAI* ai) : _ai(ai) { }
+
+ bool operator()(Unit* unit) const
+ {
+ if (unit->GetTypeId() != TYPEID_PLAYER)
+ return false;
+
+ if (unit->HasAura(SPELL_IMPALED))
+ return false;
+
+ // Check if it is one of the tanks soaking Bone Slice
+ for (uint32 i = 0; i < MAX_BONE_SPIKE_IMMUNE; ++i)
+ if (unit->GetGUID() == _ai->GetGUID(DATA_SPIKE_IMMUNE + i))
+ return false;
+
+ return true;
+ }
+
+ private:
+ UnitAI* _ai;
+};
class boss_lord_marrowgar : public CreatureScript
{
@@ -103,11 +143,12 @@ class boss_lord_marrowgar : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_BONE_STORM);
me->RemoveAurasDueToSpell(SPELL_BERSERK);
events.ScheduleEvent(EVENT_ENABLE_BONE_SLICE, 10000);
- events.ScheduleEvent(EVENT_BONE_SPIKE_GRAVEYARD, urand(10000, 15000), EVENT_GROUP_SPECIAL);
+ events.ScheduleEvent(EVENT_BONE_SPIKE_GRAVEYARD, 15000, EVENT_GROUP_SPECIAL);
events.ScheduleEvent(EVENT_COLDFLAME, 5000, EVENT_GROUP_SPECIAL);
events.ScheduleEvent(EVENT_WARN_BONE_STORM, urand(45000, 50000));
events.ScheduleEvent(EVENT_ENRAGE, 600000);
_boneSlice = false;
+ _boneSpikeImmune.clear();
}
void EnterCombat(Unit* /*who*/)
@@ -199,18 +240,18 @@ class boss_lord_marrowgar : public CreatureScript
if (!unit)
unit = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true);
if (unit)
- me->GetMotionMaster()->MovePoint(POINT_TARGET_BONESTORM_PLAYER, unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(POINT_TARGET_BONESTORM_PLAYER, *unit);
break;
}
case EVENT_BONE_STORM_END:
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
- DoStartMovement(me->getVictim());
+ me->GetMotionMaster()->MoveChase(me->getVictim());
me->SetSpeed(MOVE_RUN, _baseSpeed, true);
events.CancelEvent(EVENT_BONE_STORM_MOVE);
events.ScheduleEvent(EVENT_ENABLE_BONE_SLICE, 10000);
if (!IsHeroic())
- events.RescheduleEvent(EVENT_BONE_SPIKE_GRAVEYARD, urand(15000, 20000), EVENT_GROUP_SPECIAL);
+ events.RescheduleEvent(EVENT_BONE_SPIKE_GRAVEYARD, 15000, EVENT_GROUP_SPECIAL);
break;
case EVENT_ENABLE_BONE_SLICE:
_boneSlice = true;
@@ -239,7 +280,7 @@ class boss_lord_marrowgar : public CreatureScript
return;
// lock movement
- DoStartNoMovement(me->getVictim());
+ me->GetMotionMaster()->MoveIdle();
}
Position const* GetLastColdflamePosition() const
@@ -247,23 +288,51 @@ class boss_lord_marrowgar : public CreatureScript
return &_coldflameLastPos;
}
- uint64 GetGUID(int32 type/* = 0 */) const
+ uint64 GetGUID(int32 type /*= 0 */) const
{
- if (type == DATA_COLDFLAME_GUID)
- return _coldflameTarget;
+ switch (type)
+ {
+ case DATA_COLDFLAME_GUID:
+ return _coldflameTarget;
+ case DATA_SPIKE_IMMUNE + 0:
+ case DATA_SPIKE_IMMUNE + 1:
+ case DATA_SPIKE_IMMUNE + 2:
+ {
+ uint32 index = uint32(type - DATA_SPIKE_IMMUNE);
+ if (index < _boneSpikeImmune.size())
+ return _boneSpikeImmune[index];
+
+ break;
+ }
+ }
+
return 0LL;
}
- void SetGUID(uint64 guid, int32 type/* = 0 */)
+ void SetGUID(uint64 guid, int32 type /*= 0 */)
{
- if (type != DATA_COLDFLAME_GUID)
+ switch (type)
+ {
+ case DATA_COLDFLAME_GUID:
+ _coldflameTarget = guid;
+ break;
+ case DATA_SPIKE_IMMUNE:
+ _boneSpikeImmune.push_back(guid);
+ break;
+ }
+ }
+
+ void DoAction(int32 const action)
+ {
+ if (action != ACTION_CLEAR_SPIKE_IMMUNITIES)
return;
- _coldflameTarget = guid;
+ _boneSpikeImmune.clear();
}
private:
Position _coldflameLastPos;
+ std::vector<uint64> _boneSpikeImmune;
uint64 _coldflameTarget;
uint32 _boneStormDuration;
float _baseSpeed;
@@ -295,18 +364,17 @@ class npc_coldflame : public CreatureScript
if (owner->GetTypeId() != TYPEID_UNIT)
return;
- Creature* creOwner = owner->ToCreature();
Position pos;
- // random target case
+ if (MarrowgarAI* marrowgarAI = CAST_AI(MarrowgarAI, owner->GetAI()))
+ pos.Relocate(marrowgarAI->GetLastColdflamePosition());
+ else
+ pos.Relocate(owner);
+
if (owner->HasAura(SPELL_BONE_STORM))
{
- if (MarrowgarAI* marrowgarAI = CAST_AI(MarrowgarAI, creOwner->AI()))
- {
- Position const* ownerPos = marrowgarAI->GetLastColdflamePosition();
- float ang = me->GetAngle(ownerPos) - static_cast<float>(M_PI);
- me->SetOrientation(ang);
- owner->GetNearPosition(pos, 2.5f, 0.0f);
- }
+ float ang = Position::NormalizeOrientation(pos.GetAngle(me));
+ me->SetOrientation(ang);
+ owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 5.0f - owner->GetObjectSize(), ang);
}
else
{
@@ -317,12 +385,14 @@ class npc_coldflame : public CreatureScript
return;
}
- me->SetOrientation(owner->GetAngle(target));
- owner->GetNearPosition(pos, owner->GetObjectSize() / 2.0f, 0.0f);
+ float ang = Position::NormalizeOrientation(pos.GetAngle(target));
+ me->SetOrientation(ang);
+ owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 15.0f - owner->GetObjectSize(), ang);
}
me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- _events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 450);
+ DoCast(SPELL_COLDFLAME_SUMMON);
+ _events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 500);
}
void UpdateAI(uint32 const diff)
@@ -332,10 +402,10 @@ class npc_coldflame : public CreatureScript
if (_events.ExecuteEvent() == EVENT_COLDFLAME_TRIGGER)
{
Position newPos;
- me->GetNearPosition(newPos, 5.5f, 0.0f);
+ me->GetNearPosition(newPos, 5.0f, 0.0f);
me->NearTeleportTo(newPos.GetPositionX(), newPos.GetPositionY(), me->GetPositionZ(), me->GetOrientation());
DoCast(SPELL_COLDFLAME_SUMMON);
- _events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 450);
+ _events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 500);
}
}
@@ -354,11 +424,13 @@ class npc_bone_spike : public CreatureScript
public:
npc_bone_spike() : CreatureScript("npc_bone_spike") { }
- struct npc_bone_spikeAI : public Scripted_NoMovementAI
+ struct npc_bone_spikeAI : public ScriptedAI
{
- npc_bone_spikeAI(Creature* creature) : Scripted_NoMovementAI(creature), _hasTrappedUnit(false)
+ npc_bone_spikeAI(Creature* creature) : ScriptedAI(creature), _hasTrappedUnit(false)
{
ASSERT(creature->GetVehicleKit());
+
+ SetCombatMovement(false);
}
void JustDied(Unit* /*killer*/)
@@ -384,6 +456,24 @@ class npc_bone_spike : public CreatureScript
_hasTrappedUnit = true;
}
+ void PassengerBoarded(Unit* passenger, int8 /*seat*/, bool apply)
+ {
+ if (!apply)
+ return;
+
+ /// @HACK - Change passenger offset to the one taken directly from sniffs
+ /// Remove this when proper calculations are implemented.
+ /// This fixes healing spiked people
+ Movement::MoveSplineInit init(passenger);
+ init.DisableTransportPathTransformations();
+ init.MoveTo(-0.02206125f, -0.02132235f, 5.514783f, false);
+ init.Launch();
+
+ /// @WORKAROUND - Clear ON VEHICLE state to allow healing (Invalid target errors)
+ /// Current rule for applying this state is questionable (seatFlags & VEHICLE_SEAT_FLAG_ALLOW_TURNING ???)
+ passenger->ClearUnitState(UNIT_STATE_ONVEHICLE);
+ }
+
void UpdateAI(uint32 const diff)
{
if (!_hasTrappedUnit)
@@ -486,16 +576,24 @@ class spell_marrowgar_coldflame_damage : public SpellScriptLoader
{
PrepareAuraScript(spell_marrowgar_coldflame_damage_AuraScript);
- void OnPeriodic(AuraEffect const* /*aurEff*/)
+ bool CanBeAppliedOn(Unit* target)
{
- if (DynamicObject* owner = GetDynobjOwner())
- if (GetTarget()->GetExactDist2d(owner) >= owner->GetRadius() || GetTarget()->HasAura(SPELL_IMPALED))
- PreventDefaultAction();
+ if (target->HasAura(SPELL_IMPALED))
+ return false;
+
+ if (target->GetExactDist2d(GetOwner()) > GetSpellInfo()->Effects[EFFECT_0].CalcRadius())
+ return false;
+
+ if (Aura* aur = target->GetAura(GetId()))
+ if (aur->GetOwner() != GetOwner())
+ return false;
+
+ return true;
}
void Register()
{
- OnEffectPeriodic += AuraEffectPeriodicFn(spell_marrowgar_coldflame_damage_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
+ DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_marrowgar_coldflame_damage_AuraScript::CanBeAppliedOn);
}
};
@@ -514,9 +612,23 @@ class spell_marrowgar_bone_spike_graveyard : public SpellScriptLoader
{
PrepareSpellScript(spell_marrowgar_bone_spike_graveyard_SpellScript);
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ for (uint32 i = 0; i < 3; ++i)
+ if (!sSpellMgr->GetSpellInfo(BoneSpikeSummonId[i]))
+ return false;
+
+ return true;
+ }
+
+ bool Load()
+ {
+ return GetCaster()->GetTypeId() == TYPEID_UNIT && GetCaster()->IsAIEnabled;
+ }
+
SpellCastResult CheckCast()
{
- return GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_TOPAGGRO, 1, 0.0f, true, -SPELL_IMPALED) ? SPELL_CAST_OK : SPELL_FAILED_NO_VALID_TARGETS;
+ return GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 0, BoneSpikeTargetSelector(GetCaster()->GetAI())) ? SPELL_CAST_OK : SPELL_FAILED_NO_VALID_TARGETS;
}
void HandleSpikes(SpellEffIndex effIndex)
@@ -524,22 +636,22 @@ class spell_marrowgar_bone_spike_graveyard : public SpellScriptLoader
PreventHitDefaultEffect(effIndex);
if (Creature* marrowgar = GetCaster()->ToCreature())
{
- bool didHit = false;
CreatureAI* marrowgarAI = marrowgar->AI();
uint8 boneSpikeCount = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 3 : 1);
- for (uint8 i = 0; i < boneSpikeCount; ++i)
- {
- // select any unit but not the tank
- Unit* target = marrowgarAI->SelectTarget(SELECT_TARGET_RANDOM, 1, 150.0f, true, -SPELL_IMPALED);
- if (!target)
- break;
- didHit = true;
- target->CastCustomSpell(boneSpikeSummonId[i], SPELLVALUE_BASE_POINT0, 0, target, true);
+ std::list<Unit*> targets;
+ marrowgarAI->SelectTargetList(targets, BoneSpikeTargetSelector(marrowgarAI), boneSpikeCount, SELECT_TARGET_RANDOM);
+ if (targets.empty())
+ return;
+
+ uint32 i = 0;
+ for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr, ++i)
+ {
+ Unit* target = *itr;
+ target->CastCustomSpell(BoneSpikeSummonId[i], SPELLVALUE_BASE_POINT0, 0, target, true);
}
- if (didHit)
- marrowgarAI->Talk(SAY_BONESPIKE);
+ marrowgarAI->Talk(SAY_BONESPIKE);
}
}
@@ -582,6 +694,58 @@ class spell_marrowgar_bone_storm : public SpellScriptLoader
}
};
+class spell_marrowgar_bone_slice : public SpellScriptLoader
+{
+ public:
+ spell_marrowgar_bone_slice() : SpellScriptLoader("spell_marrowgar_bone_slice") { }
+
+ class spell_marrowgar_bone_slice_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_marrowgar_bone_slice_SpellScript);
+
+ bool Load()
+ {
+ _targetCount = 0;
+ return true;
+ }
+
+ void ClearSpikeImmunities()
+ {
+ GetCaster()->GetAI()->DoAction(ACTION_CLEAR_SPIKE_IMMUNITIES);
+ }
+
+ void CountTargets(std::list<WorldObject*>& targets)
+ {
+ _targetCount = std::min<uint32>(targets.size(), GetSpellInfo()->MaxAffectedTargets);
+ }
+
+ void SplitDamage()
+ {
+ // Mark the unit as hit, even if the spell missed or was dodged/parried
+ GetCaster()->GetAI()->SetGUID(GetHitUnit()->GetGUID(), DATA_SPIKE_IMMUNE);
+
+ if (!_targetCount)
+ return; // This spell can miss all targets
+
+ SetHitDamage(GetHitDamage() / _targetCount);
+ }
+
+ void Register()
+ {
+ BeforeCast += SpellCastFn(spell_marrowgar_bone_slice_SpellScript::ClearSpikeImmunities);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_marrowgar_bone_slice_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnHit += SpellHitFn(spell_marrowgar_bone_slice_SpellScript::SplitDamage);
+ }
+
+ uint32 _targetCount;
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_marrowgar_bone_slice_SpellScript();
+ }
+};
+
void AddSC_boss_lord_marrowgar()
{
new boss_lord_marrowgar();
@@ -592,4 +756,5 @@ void AddSC_boss_lord_marrowgar()
new spell_marrowgar_coldflame_damage();
new spell_marrowgar_bone_spike_graveyard();
new spell_marrowgar_bone_storm();
+ new spell_marrowgar_bone_slice();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 05bf7b9794a..103c72e947d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -145,10 +145,7 @@ enum Phases
PHASE_ROTFACE = 2,
PHASE_COMBAT_1 = 4,
PHASE_COMBAT_2 = 5,
- PHASE_COMBAT_3 = 6,
-
- PHASE_MASK_COMBAT = (1 << PHASE_COMBAT_1) | (1 << PHASE_COMBAT_2) | (1 << PHASE_COMBAT_3),
- PHASE_MASK_NOT_SELF = (1 << PHASE_FESTERGUT) | (1 << PHASE_ROTFACE)
+ PHASE_COMBAT_3 = 6
};
enum Points
@@ -233,7 +230,7 @@ class boss_professor_putricide : public CreatureScript
void Reset()
{
- if (!(events.GetPhaseMask() & PHASE_MASK_NOT_SELF))
+ if (!(events.IsInPhase(PHASE_ROTFACE) || events.IsInPhase(PHASE_FESTERGUT)))
instance->SetBossState(DATA_PROFESSOR_PUTRICIDE, NOT_STARTED);
instance->SetData(DATA_NAUSEA_ACHIEVEMENT, uint32(true));
@@ -252,7 +249,7 @@ class boss_professor_putricide : public CreatureScript
void EnterCombat(Unit* who)
{
- if (events.GetPhaseMask() & PHASE_MASK_NOT_SELF)
+ if (events.IsInPhase(PHASE_ROTFACE) || events.IsInPhase(PHASE_FESTERGUT))
return;
if (!instance->CheckRequiredBosses(DATA_PROFESSOR_PUTRICIDE, who->ToPlayer()))
@@ -282,7 +279,7 @@ class boss_professor_putricide : public CreatureScript
{
_JustReachedHome();
me->SetWalk(false);
- if (events.GetPhaseMask() & PHASE_MASK_COMBAT)
+ if (events.IsInPhase(PHASE_COMBAT_1) || events.IsInPhase(PHASE_COMBAT_2) || events.IsInPhase(PHASE_COMBAT_3))
instance->SetBossState(DATA_PROFESSOR_PUTRICIDE, FAIL);
}
@@ -568,7 +565,7 @@ class boss_professor_putricide : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if ((!(events.GetPhaseMask() & PHASE_MASK_NOT_SELF) && !UpdateVictim()) || !CheckInRoom())
+ if ((!(events.IsInPhase(PHASE_ROTFACE) || events.IsInPhase(PHASE_FESTERGUT)) && !UpdateVictim()) || !CheckInRoom())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 45c5302bfe8..1c6ed848158 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -576,11 +576,12 @@ class npc_ice_tomb : public CreatureScript
public:
npc_ice_tomb() : CreatureScript("npc_ice_tomb") { }
- struct npc_ice_tombAI : public Scripted_NoMovementAI
+ struct npc_ice_tombAI : public ScriptedAI
{
- npc_ice_tombAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_ice_tombAI(Creature* creature) : ScriptedAI(creature)
{
_trappedPlayerGUID = 0;
+ SetCombatMovement(false);
}
void Reset()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 962e12a2461..7ced791f44c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -145,6 +145,7 @@ enum Spells
SPELL_RESTORE_SOUL = 72595,
SPELL_RESTORE_SOULS = 73650, // Heroic
SPELL_DARK_HUNGER = 69383, // Passive proc healing
+ SPELL_DARK_HUNGER_HEAL = 69384,
SPELL_DESTROY_SOUL = 74086, // Used when Terenas Menethil dies
SPELL_SOUL_RIP = 69397, // Deals increasing damage
SPELL_SOUL_RIP_DAMAGE = 69398,
@@ -278,20 +279,10 @@ enum Phases
PHASE_THREE = 4,
PHASE_TRANSITION = 5,
PHASE_FROSTMOURNE = 6, // only set on heroic mode when all players are sent into frostmourne
- PHASE_OUTRO = 7,
-
- PHASE_MASK_INTRO = 1 << PHASE_INTRO,
- PHASE_MASK_ONE = 1 << PHASE_ONE,
- PHASE_MASK_TWO = 1 << PHASE_TWO,
- PHASE_MASK_THREE = 1 << PHASE_THREE,
- PHASE_MASK_TRANSITION = 1 << PHASE_TRANSITION,
- PHASE_MASK_NO_CAST_CHECK = (1 << PHASE_TRANSITION) | (1 << PHASE_FROSTMOURNE) | (1 << PHASE_OUTRO),
- PHASE_MASK_FROSTMOURNE = 1 << PHASE_FROSTMOURNE,
- PHASE_MASK_OUTRO = 1 << PHASE_OUTRO,
- PHASE_MASK_NO_VICTIM = (1 << PHASE_INTRO) | (1 << PHASE_OUTRO) | (1 << PHASE_FROSTMOURNE),
+ PHASE_OUTRO = 7
};
-#define PHASE_TWO_THREE (events.GetPhaseMask() & PHASE_MASK_TWO ? PHASE_TWO : PHASE_THREE)
+#define PHASE_TWO_THREE (events.IsInPhase(PHASE_TWO) ? PHASE_TWO : PHASE_THREE)
Position const CenterPosition = {503.6282f, -2124.655f, 840.8569f, 0.0f};
Position const TirionIntro = {489.2970f, -2124.840f, 840.8569f, 0.0f};
@@ -569,7 +560,7 @@ class boss_the_lich_king : public CreatureScript
void KilledUnit(Unit* victim)
{
- if (victim->GetTypeId() == TYPEID_PLAYER && !me->IsInEvadeMode() && !(events.GetPhaseMask() & PHASE_MASK_OUTRO))
+ if (victim->GetTypeId() == TYPEID_PLAYER && !me->IsInEvadeMode() && !events.IsInPhase(PHASE_OUTRO))
Talk(SAY_LK_KILL);
}
@@ -649,7 +640,7 @@ class boss_the_lich_king : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
{
- if (events.GetPhaseMask() & PHASE_MASK_ONE && !HealthAbovePct(70))
+ if (events.IsInPhase(PHASE_ONE) && !HealthAbovePct(70))
{
events.SetPhase(PHASE_TRANSITION);
me->SetReactState(REACT_PASSIVE);
@@ -658,7 +649,7 @@ class boss_the_lich_king : public CreatureScript
return;
}
- if (events.GetPhaseMask() & PHASE_MASK_TWO && !HealthAbovePct(40))
+ if (events.IsInPhase(PHASE_TWO) && !HealthAbovePct(40))
{
events.SetPhase(PHASE_TRANSITION);
me->SetReactState(REACT_PASSIVE);
@@ -667,7 +658,7 @@ class boss_the_lich_king : public CreatureScript
return;
}
- if (events.GetPhaseMask() & PHASE_MASK_THREE && !HealthAbovePct(10))
+ if (events.IsInPhase(PHASE_THREE) && !HealthAbovePct(10))
{
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
@@ -738,7 +729,7 @@ class boss_the_lich_king : public CreatureScript
summon->SetReactState(REACT_PASSIVE);
summon->SetSpeed(MOVE_FLIGHT, 0.5f);
summon->GetMotionMaster()->MoveRandom(10.0f);
- if (!(events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE))
+ if (!events.IsInPhase(PHASE_FROSTMOURNE))
summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000));
return;
}
@@ -853,14 +844,14 @@ class boss_the_lich_king : public CreatureScript
void UpdateAI(uint32 const diff)
{
// check phase first to prevent updating victim and entering evade mode when not wanted
- if (!(events.GetPhaseMask() & PHASE_MASK_NO_VICTIM))
+ if (!(events.IsInPhase(PHASE_OUTRO) || events.IsInPhase(PHASE_INTRO) || events.IsInPhase(PHASE_FROSTMOURNE)))
if (!UpdateVictim())
return;
events.Update(diff);
// during Remorseless Winter phases The Lich King is channeling a spell, but we must continue casting other spells
- if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.GetPhaseMask() & PHASE_MASK_NO_CAST_CHECK))
+ if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.IsInPhase(PHASE_TRANSITION) || events.IsInPhase(PHASE_OUTRO) || events.IsInPhase(PHASE_FROSTMOURNE)))
return;
while (uint32 eventId = events.ExecuteEvent())
@@ -916,7 +907,7 @@ class boss_the_lich_king : public CreatureScript
break;
case EVENT_INFEST:
DoCast(me, SPELL_INFEST);
- events.ScheduleEvent(EVENT_INFEST, urand(21000, 24000), 0, (events.GetPhaseMask() & PHASE_MASK_ONE) ? PHASE_ONE : PHASE_TWO);
+ events.ScheduleEvent(EVENT_INFEST, urand(21000, 24000), 0, events.IsInPhase(PHASE_ONE) ? PHASE_ONE : PHASE_TWO);
break;
case EVENT_NECROTIC_PLAGUE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, NecroticPlagueTargetCheck(me, NECROTIC_PLAGUE_LK, NECROTIC_PLAGUE_PLR)))
@@ -985,7 +976,7 @@ class boss_the_lich_king : public CreatureScript
break;
case EVENT_START_ATTACK:
me->SetReactState(REACT_AGGRESSIVE);
- if (events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE)
+ if (events.IsInPhase(PHASE_FROSTMOURNE))
events.SetPhase(PHASE_THREE);
break;
case EVENT_VILE_SPIRITS:
@@ -1233,7 +1224,7 @@ class npc_tirion_fordring_tft : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if (!UpdateVictim() && !(_events.GetPhaseMask() & (PHASE_MASK_INTRO | PHASE_MASK_OUTRO)))
+ if (!UpdateVictim() && !(_events.IsInPhase(PHASE_OUTRO) || _events.IsInPhase(PHASE_INTRO)))
return;
_events.Update(diff);
@@ -2827,8 +2818,6 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_vile_spirit_damage_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
-
- Unit* _target;
};
SpellScript* GetSpellScript() const
@@ -2989,6 +2978,41 @@ class spell_the_lich_king_restore_soul : public SpellScriptLoader
}
};
+class spell_the_lich_king_dark_hunger : public SpellScriptLoader
+{
+ public:
+ spell_the_lich_king_dark_hunger() : SpellScriptLoader("spell_the_lich_king_dark_hunger") { }
+
+ class spell_the_lich_king_dark_hunger_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_the_lich_king_dark_hunger_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_DARK_HUNGER_HEAL))
+ return false;
+ return true;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ int32 heal = int32(eventInfo.GetDamageInfo()->GetDamage() / 2);
+ GetTarget()->CastCustomSpell(SPELL_DARK_HUNGER_HEAL, SPELLVALUE_BASE_POINT0, heal, GetTarget(), true, NULL, aurEff);
+ }
+
+ void Register()
+ {
+ OnEffectProc += AuraEffectProcFn(spell_the_lich_king_dark_hunger_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_the_lich_king_dark_hunger_AuraScript();
+ }
+};
+
class spell_the_lich_king_in_frostmourne_room : public SpellScriptLoader
{
public:
@@ -3234,6 +3258,7 @@ void AddSC_boss_the_lich_king()
new spell_the_lich_king_lights_favor();
new spell_the_lich_king_soul_rip();
new spell_the_lich_king_restore_soul();
+ new spell_the_lich_king_dark_hunger();
new spell_the_lich_king_in_frostmourne_room();
new spell_the_lich_king_summon_spirit_bomb();
new spell_the_lich_king_trigger_vile_spirit();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 12868094b2e..5621f9b7a50 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -664,10 +664,11 @@ class npc_frost_freeze_trap : public CreatureScript
public:
npc_frost_freeze_trap() : CreatureScript("npc_frost_freeze_trap") { }
- struct npc_frost_freeze_trapAI: public Scripted_NoMovementAI
+ struct npc_frost_freeze_trapAI: public ScriptedAI
{
- npc_frost_freeze_trapAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_frost_freeze_trapAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
}
void DoAction(int32 const action)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 536c2af2bd8..99d3bfe59b0 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -125,11 +125,11 @@ public:
return new npc_grobbulus_poison_cloudAI(creature);
}
- struct npc_grobbulus_poison_cloudAI : public Scripted_NoMovementAI
+ struct npc_grobbulus_poison_cloudAI : public ScriptedAI
{
- npc_grobbulus_poison_cloudAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_grobbulus_poison_cloudAI(Creature* creature) : ScriptedAI(creature)
{
- Reset();
+ SetCombatMovement(false);
}
uint32 Cloud_Timer;
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index 955c6b801af..fd5841a7727 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -191,11 +191,12 @@ class mob_chaotic_rift : public CreatureScript
public:
mob_chaotic_rift() : CreatureScript("mob_chaotic_rift") { }
- struct mob_chaotic_riftAI : public Scripted_NoMovementAI
+ struct mob_chaotic_riftAI : public ScriptedAI
{
- mob_chaotic_riftAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_chaotic_riftAI(Creature* creature) : ScriptedAI(creature)
{
instance = me->GetInstanceScript();
+ SetCombatMovement(false);
}
InstanceScript* instance;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 6f017884063..dc0ffcd2c63 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -198,8 +198,7 @@ public:
summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_SPARK_VISUAL_TRIGGER, H_SPELL_SPARK_VISUAL_TRIGGER), true);
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
summoned->SetInCombatWith(target);
summoned->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 7fbf5f3ee79..8accb3182ce 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -117,9 +117,7 @@ public:
{
if (PartingSorrowTimer <= diff)
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
-
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_PARTING_SORROW);
PartingSorrowTimer = urand(30000, 40000);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 1f96848fa0a..e5ab119e3dc 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -176,10 +176,7 @@ enum EncounterPhases
{
PHASE_NORMAL = 0,
PHASE_ROLE_PLAY = 1,
- PHASE_BIG_BANG = 2,
-
- PHASE_MASK_NO_UPDATE = (1 << PHASE_ROLE_PLAY) | (1 << PHASE_BIG_BANG),
- PHASE_MASK_NO_CAST_CHECK = 1 << PHASE_ROLE_PLAY,
+ PHASE_BIG_BANG = 2
};
enum AchievmentInfo
@@ -343,7 +340,7 @@ class boss_algalon_the_observer : public CreatureScript
DoCast(me, SPELL_RIDE_THE_LIGHTNING, true);
me->GetMotionMaster()->MovePoint(POINT_ALGALON_LAND, AlgalonLandPos);
me->SetHomePosition(AlgalonLandPos);
- Movement::MoveSplineInit init(*me);
+ Movement::MoveSplineInit init(me);
init.MoveTo(AlgalonLandPos.GetPositionX(), AlgalonLandPos.GetPositionY(), AlgalonLandPos.GetPositionZ());
init.SetOrientationFixed(true);
init.Launch();
@@ -542,12 +539,12 @@ class boss_algalon_the_observer : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if ((!(events.GetPhaseMask() & PHASE_MASK_NO_UPDATE) && !UpdateVictim()) || !CheckInRoom())
+ if ((!(events.IsInPhase(PHASE_ROLE_PLAY) || events.IsInPhase(PHASE_BIG_BANG)) && !UpdateVictim()) || !CheckInRoom())
return;
events.Update(diff);
- if (!(events.GetPhaseMask() & PHASE_MASK_NO_CAST_CHECK))
+ if (!events.IsInPhase(PHASE_ROLE_PLAY))
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
@@ -772,7 +769,7 @@ class npc_living_constellation : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if (!(_events.GetPhaseMask() & PHASE_MASK_NO_UPDATE) && !UpdateVictim())
+ if (!(_events.IsInPhase(PHASE_ROLE_PLAY) || _events.IsInPhase(PHASE_BIG_BANG)) && !UpdateVictim())
return;
_events.Update(diff);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index 4db3b58c53f..0a873bc5792 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -216,10 +216,12 @@ class npc_iron_roots : public CreatureScript
public:
npc_iron_roots() : CreatureScript("npc_iron_roots") { }
- struct npc_iron_rootsAI : public Scripted_NoMovementAI
+ struct npc_iron_rootsAI : public ScriptedAI
{
- npc_iron_rootsAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_iron_rootsAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip
me->setFaction(14);
@@ -1337,10 +1339,11 @@ class npc_sun_beam : public CreatureScript
public:
npc_sun_beam() : CreatureScript("npc_sun_beam") { }
- struct npc_sun_beamAI : public Scripted_NoMovementAI
+ struct npc_sun_beamAI : public ScriptedAI
{
- npc_sun_beamAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_sun_beamAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetReactState(REACT_PASSIVE);
DoCastAOE(SPELL_FREYA_UNSTABLE_ENERGY_VISUAL, true);
DoCast(SPELL_FREYA_UNSTABLE_ENERGY);
@@ -1358,10 +1361,11 @@ class npc_healthy_spore : public CreatureScript
public:
npc_healthy_spore() : CreatureScript("npc_healthy_spore") { }
- struct npc_healthy_sporeAI : public Scripted_NoMovementAI
+ struct npc_healthy_sporeAI : public ScriptedAI
{
- npc_healthy_sporeAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_healthy_sporeAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_PASSIVE);
DoCast(me, SPELL_HEALTHY_SPORE_VISUAL);
@@ -1397,10 +1401,12 @@ class npc_eonars_gift : public CreatureScript
public:
npc_eonars_gift() : CreatureScript("npc_eonars_gift") { }
- struct npc_eonars_giftAI : public Scripted_NoMovementAI
+ struct npc_eonars_giftAI : public ScriptedAI
{
- npc_eonars_giftAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_eonars_giftAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
lifeBindersGiftTimer = 12000;
DoCast(me, SPELL_GROW);
DoCast(me, SPELL_PHEROMONES, true);
@@ -1435,10 +1441,12 @@ class npc_nature_bomb : public CreatureScript
public:
npc_nature_bomb() : CreatureScript("npc_nature_bomb") { }
- struct npc_nature_bombAI : public Scripted_NoMovementAI
+ struct npc_nature_bombAI : public ScriptedAI
{
- npc_nature_bombAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_nature_bombAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
bombTimer = urand(8000, 10000);
DoCast(SPELL_OBJECT_BOMB);
}
@@ -1475,10 +1483,12 @@ class npc_unstable_sun_beam : public CreatureScript
public:
npc_unstable_sun_beam() : CreatureScript("npc_unstable_sun_beam") { }
- struct npc_unstable_sun_beamAI : public Scripted_NoMovementAI
+ struct npc_unstable_sun_beamAI : public ScriptedAI
{
- npc_unstable_sun_beamAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_unstable_sun_beamAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
+
despawnTimer = urand(7000, 12000);
instance = me->GetInstanceScript();
DoCast(me, SPELL_PHOTOSYNTHESIS);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index 79edede01df..b51c6994dd5 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -739,10 +739,11 @@ class npc_mole_machine_trigger : public CreatureScript
public:
npc_mole_machine_trigger() : CreatureScript("npc_mole_machine_trigger") { }
- struct npc_mole_machine_triggerAI : public Scripted_NoMovementAI
+ struct npc_mole_machine_triggerAI : public ScriptedAI
{
- npc_mole_machine_triggerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_mole_machine_triggerAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
}
@@ -818,10 +819,11 @@ class npc_devouring_flame : public CreatureScript
public:
npc_devouring_flame() : CreatureScript("npc_devouring_flame") { }
- struct npc_devouring_flameAI : public Scripted_NoMovementAI
+ struct npc_devouring_flameAI : public ScriptedAI
{
- npc_devouring_flameAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_devouring_flameAI(Creature* creature) : ScriptedAI(creature)
{
+ SetCombatMovement(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 43d19d78f8a..1ae6a35403b 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -451,11 +451,12 @@ class mob_xt002_heart : public CreatureScript
public:
mob_xt002_heart() : CreatureScript("mob_xt002_heart") { }
- struct mob_xt002_heartAI : public Scripted_NoMovementAI
+ struct mob_xt002_heartAI : public ScriptedAI
{
- mob_xt002_heartAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature),
_instance(creature->GetInstanceScript())
{
+ SetCombatMovement(false);
}
void UpdateAI(uint32 const /*diff*/) { }
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index f579fb2b93c..dbf2058546f 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -154,7 +154,7 @@ public:
Talk(YELL_DEAD_1);
}
- if (events.GetPhaseMask() & (1 << PHASE_EVENT))
+ if (events.IsInPhase(PHASE_EVENT))
damage = 0;
}
@@ -206,7 +206,7 @@ public:
void UpdateAI(const uint32 diff)
{
- if (!UpdateVictim() && !(events.GetPhaseMask() & (1 << PHASE_EVENT)))
+ if (!UpdateVictim() && !events.IsInPhase(PHASE_EVENT))
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 5a38d163da3..1442dddb120 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -459,11 +459,13 @@ public:
return new npc_ritual_channelerAI(creature);
}
- struct npc_ritual_channelerAI : public Scripted_NoMovementAI
+ struct npc_ritual_channelerAI : public ScriptedAI
{
- npc_ritual_channelerAI(Creature* creature) :Scripted_NoMovementAI(creature)
+ npc_ritual_channelerAI(Creature* creature) :ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+
+ SetCombatMovement(false);
}
InstanceScript* instance;
@@ -554,7 +556,7 @@ class spell_paralyze_pinnacle : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if (RitualTargetCheck(GetCaster()));
+ unitList.remove_if(RitualTargetCheck(GetCaster()));
}
void Register()
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
index 613b8ebf8dc..688e7d818df 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
@@ -234,9 +234,9 @@ class mob_frozen_orb_stalker : public CreatureScript
public:
mob_frozen_orb_stalker() : CreatureScript("mob_frozen_orb_stalker") { }
- struct mob_frozen_orb_stalkerAI : public Scripted_NoMovementAI
+ struct mob_frozen_orb_stalkerAI : public ScriptedAI
{
- mob_frozen_orb_stalkerAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ mob_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetVisible(false);
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_DISABLE_MOVE);
@@ -244,6 +244,8 @@ class mob_frozen_orb_stalker : public CreatureScript
instance = creature->GetInstanceScript();
spawned = false;
+
+ SetCombatMovement(false);
}
void UpdateAI(const uint32 /*diff*/)
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 8e7507bce61..760156dc1c3 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -2207,9 +2207,9 @@ class npc_warmage_coldarra : public CreatureScript
public:
npc_warmage_coldarra() : CreatureScript("npc_warmage_coldarra") { }
- struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
+ struct npc_warmage_coldarraAI : public ScriptedAI
{
- npc_warmage_coldarraAI(Creature* creature) : Scripted_NoMovementAI(creature){}
+ npc_warmage_coldarraAI(Creature* creature) : ScriptedAI(creature) {}
uint32 m_uiTimer; //Timer until recast
diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
index d12b5176b15..963778dd802 100644
--- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
@@ -49,9 +49,12 @@ class npc_warmage_violetstand : public CreatureScript
public:
npc_warmage_violetstand() : CreatureScript("npc_warmage_violetstand") { }
- struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
+ struct npc_warmage_violetstandAI : public ScriptedAI
{
- npc_warmage_violetstandAI(Creature* creature) : Scripted_NoMovementAI(creature){}
+ npc_warmage_violetstandAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
uint64 uiTargetGUID;
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 6a104e28a1f..fad88d84d4f 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -55,9 +55,9 @@ class npc_mageguard_dalaran : public CreatureScript
public:
npc_mageguard_dalaran() : CreatureScript("npc_mageguard_dalaran") { }
- struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI
+ struct npc_mageguard_dalaranAI : public ScriptedAI
{
- npc_mageguard_dalaranAI(Creature* creature) : Scripted_NoMovementAI(creature)
+ npc_mageguard_dalaranAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp
index 098fa80a3d3..70210844394 100644
--- a/src/server/scripts/Northrend/zone_icecrown.cpp
+++ b/src/server/scripts/Northrend/zone_icecrown.cpp
@@ -264,9 +264,12 @@ class npc_guardian_pavilion : public CreatureScript
public:
npc_guardian_pavilion() : CreatureScript("npc_guardian_pavilion") { }
- struct npc_guardian_pavilionAI : public Scripted_NoMovementAI
+ struct npc_guardian_pavilionAI : public ScriptedAI
{
- npc_guardian_pavilionAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ npc_guardian_pavilionAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
void MoveInLineOfSight(Unit* who)
{
@@ -370,9 +373,12 @@ class npc_tournament_training_dummy : public CreatureScript
public:
npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){}
- struct npc_tournament_training_dummyAI : Scripted_NoMovementAI
+ struct npc_tournament_training_dummyAI : ScriptedAI
{
- npc_tournament_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature) {}
+ npc_tournament_training_dummyAI(Creature* creature) : ScriptedAI(creature)
+ {
+ SetCombatMovement(false);
+ }
EventMap events;
bool isVulnerable;
@@ -584,13 +590,15 @@ class npc_blessed_banner : public CreatureScript
public:
npc_blessed_banner() : CreatureScript("npc_blessed_banner") { }
- struct npc_blessed_bannerAI : public Scripted_NoMovementAI
+ struct npc_blessed_bannerAI : public ScriptedAI
{
- npc_blessed_bannerAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
+ npc_blessed_bannerAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
HalofSpawned = false;
PhaseCount = 0;
Summons.DespawnAll();
+
+ SetCombatMovement(false);
}
EventMap events;