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authorNay <dnpd.dd@gmail.com>2012-08-30 22:44:03 +0100
committerNay <dnpd.dd@gmail.com>2012-08-30 22:44:03 +0100
commitabbb896cfb73017cf1c313d597984a9ce0a9dcab (patch)
tree58cd6165976448c3cdec18c4e4c6381c6bfba936 /src/server/scripts/Northrend
parent5f1977cb1d690d2e60a1f5355244ec472e014278 (diff)
Core: Fix many "errors"/warnings and coding style (2)
Scripts; also reverted a change to AuthSocket Errors were found using Cppcheck, open-source static analysis tool
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 2ea234775c0..d335d36e112 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -314,15 +314,14 @@ class boss_gothik : public CreatureScript
bool CheckGroupSplitted()
{
- bool checklife = false;
- bool checkdead = false;
-
Map* map = me->GetMap();
if (map && map->IsDungeon())
{
Map::PlayerList const &PlayerList = map->GetPlayers();
if (!PlayerList.isEmpty())
{
+ bool checklife = false;
+ bool checkdead = false;
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
if (i->getSource() && i->getSource()->isAlive() &&