diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-12-13 20:58:22 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-12-13 20:58:22 +0100 |
| commit | ac1dc758b98baab13dab66057c6d45e9295d8eb1 (patch) | |
| tree | ab94b716ee71c101725f3f1075ead3572602e544 /src/server/scripts/Northrend | |
| parent | 137b250857223c96e99873014340df0a1af32fc6 (diff) | |
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Diffstat (limited to 'src/server/scripts/Northrend')
9 files changed, 25 insertions, 25 deletions
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp index b6c6a4d96d5..6d3e292b811 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp @@ -117,7 +117,7 @@ class boss_saviana_ragefire : public CreatureScript case POINT_LAND_GROUND: me->SetCanFly(false); me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetReactState(REACT_AGGRESSIVE); DoStartMovement(me->GetVictim()); break; @@ -160,7 +160,7 @@ class boss_saviana_ragefire : public CreatureScript { me->SetCanFly(true); me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetReactState(REACT_PASSIVE); me->AttackStop(); Position pos; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index ec624b7274a..299198c117c 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -207,7 +207,7 @@ class boss_blood_queen_lana_thel : public CreatureScript if (Creature* minchar = me->FindNearestCreature(NPC_INFILTRATOR_MINCHAR_BQ, 200.0f)) { minchar->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); - minchar->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND); + minchar->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND); minchar->SetCanFly(false); minchar->RemoveAllAuras(); minchar->GetMotionMaster()->MoveCharge(4629.3711f, 2782.6089f, 401.5301f, SPEED_CHARGE / 3.0f); @@ -239,7 +239,7 @@ class boss_blood_queen_lana_thel : public CreatureScript else { me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND); me->GetMotionMaster()->MovePoint(POINT_MINCHAR, mincharPos); } } @@ -254,7 +254,7 @@ class boss_blood_queen_lana_thel : public CreatureScript { _killMinchar = false; me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND); me->GetMotionMaster()->MovePoint(POINT_MINCHAR, mincharPos); } else @@ -268,7 +268,7 @@ class boss_blood_queen_lana_thel : public CreatureScript void JustReachedHome() override { me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND); me->SetReactState(REACT_AGGRESSIVE); _JustReachedHome(); Talk(SAY_WIPE); @@ -318,7 +318,7 @@ class boss_blood_queen_lana_thel : public CreatureScript break; case POINT_GROUND: me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND); me->SetReactState(REACT_AGGRESSIVE); if (Unit* victim = me->SelectVictim()) AttackStart(victim); @@ -399,7 +399,7 @@ class boss_blood_queen_lana_thel : public CreatureScript break; } case EVENT_DELIRIOUS_SLASH: - if (!_offtankGUID.IsEmpty() && !me->HasByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER)) + if (!_offtankGUID.IsEmpty() && !me->HasByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER)) if (Player* _offtank = ObjectAccessor::GetPlayer(*me, _offtankGUID)) DoCast(_offtank, SPELL_DELIRIOUS_SLASH); events.ScheduleEvent(EVENT_DELIRIOUS_SLASH, urand(20000, 24000), EVENT_GROUP_NORMAL); @@ -447,7 +447,7 @@ class boss_blood_queen_lana_thel : public CreatureScript break; case EVENT_AIR_START_FLYING: me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND); me->GetMotionMaster()->MovePoint(POINT_AIR, airPos); break; case EVENT_AIR_FLY_DOWN: diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 76557f9a974..a9df10d9179 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -314,7 +314,7 @@ class boss_sindragosa : public CreatureScript me->setActive(true); me->SetCanFly(true); me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetSpeedRate(MOVE_FLIGHT, 4.0f); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); float moveTime = me->GetExactDist(&SindragosaFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f); @@ -348,7 +348,7 @@ class boss_sindragosa : public CreatureScript me->setActive(false); me->SetCanFly(false); me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetHomePosition(SindragosaLandPos); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetSpeedRate(MOVE_FLIGHT, 2.5f); @@ -376,7 +376,7 @@ class boss_sindragosa : public CreatureScript { me->SetCanFly(false); me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetReactState(REACT_DEFENSIVE); if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); @@ -480,7 +480,7 @@ class boss_sindragosa : public CreatureScript Talk(SAY_AIR_PHASE); me->SetCanFly(true); me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetReactState(REACT_PASSIVE); me->AttackStop(); Position pos; @@ -716,7 +716,7 @@ class npc_spinestalker : public CreatureScript me->setActive(false); me->SetCanFly(false); me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetHomePosition(SpinestalkerLandPos); me->SetFacingTo(SpinestalkerLandPos.GetOrientation()); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -853,7 +853,7 @@ class npc_rimefang : public CreatureScript me->setActive(false); me->SetCanFly(false); me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetHomePosition(RimefangLandPos); me->SetFacingTo(RimefangLandPos.GetOrientation()); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 039b2f9e96a..9754e43992d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -528,7 +528,7 @@ class boss_the_lich_king : public CreatureScript _JustDied(); DoCastAOE(SPELL_PLAY_MOVIE, false); me->SetDisableGravity(false); - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->GetMotionMaster()->MoveFall(); if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f)) frostmourne->DespawnOrUnsummon(); @@ -1087,7 +1087,7 @@ class boss_the_lich_king : public CreatureScript CreatureTextMgr::SendSound(me, SOUND_PAIN, CHAT_MSG_MONSTER_YELL); // set flight me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->GetMotionMaster()->MovePoint(POINT_LK_OUTRO_2, OutroFlying); break; case EVENT_OUTRO_TALK_7: diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 6df0380000a..b40bc25eee4 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -375,7 +375,7 @@ public: Initialize(); me->SetDisableGravity(true); - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); // TO DO: find what in core is making boss slower than in retail (when correct speed data) or find missing movement flag update or forced spline change me->SetSpeedRate(MOVE_FLIGHT, _flySpeed * 0.25f); if (_despawned) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 8aa443cba3f..fceb667c9ca 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -611,7 +611,7 @@ class boss_mimiron : public CreatureScript if (Creature* aerial = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AERIAL_COMMAND_UNIT))) { aerial->GetMotionMaster()->MoveLand(0, (aerial->GetPositionX(), aerial->GetPositionY(), aerial->GetPositionZMinusOffset())); - aerial->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + aerial->SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, 0); aerial->CastSpell(vx001, SPELL_MOUNT_VX_001); aerial->CastSpell(aerial, SPELL_HALF_HEAL); } @@ -975,7 +975,7 @@ class boss_vx_001 : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); me->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); // Remove emotestate. - //me->SetUInt32Value(UNIT_FIELD_BYTES_1, 33554432); Blizzard handles hover animation like this it seems. + //me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); Blizzard handles hover animation like this it seems. DoCast(me, SPELL_HEAT_WAVE_AURA); events.SetPhase(PHASE_VX_001); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index 27d05999317..06a5d31ef8e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -1023,7 +1023,7 @@ class spell_xt002_submerged : public SpellScriptLoader return; target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - target->SetByteValue(UNIT_FIELD_BYTES_1, 0, UNIT_STAND_STATE_SUBMERGED); + target->SetStandState(UNIT_STAND_STATE_SUBMERGED); } void Register() override diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index e8543f07bd4..a94db0714dd 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -262,7 +262,7 @@ class npc_vrykul_skeleton : public CreatureScript { // from sniffs me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); + me->SetStandState(UNIT_STAND_STATE_DEAD); events.Reset(); events.ScheduleEvent(EVENT_RESURRECT, urand(18, 22) * IN_MILLISECONDS); @@ -303,7 +303,7 @@ class npc_vrykul_skeleton : public CreatureScript DoCast(me, SPELL_SHADOW_FISSURE, true); DoCastAOE(SPELL_BONE_ARMOR, true); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); + me->SetStandState(UNIT_STAND_STATE_STAND); me->GetMotionMaster()->MoveChase(me->GetVictim()); events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6) * IN_MILLISECONDS); break; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp index 115a4d647d2..f408da40b08 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp @@ -240,7 +240,7 @@ class npc_enslaved_proto_drake : public CreatureScript { if (type == WAYPOINT_MOTION_TYPE && id == POINT_LAST) { - me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); } } @@ -249,7 +249,7 @@ class npc_enslaved_proto_drake : public CreatureScript if (type == TYPE_PROTODRAKE_AT && data == DATA_PROTODRAKE_MOVE && !_setData && me->GetDistance(protodrakeCheckPos) < 5.0f) { _setData = true; - me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); + me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->GetMotionMaster()->MovePath(PATH_PROTODRAKE, false); } } |
