diff options
| author | xinef1 <w.szyszko2@gmail.com> | 2017-02-04 22:37:16 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-07-21 21:06:54 +0200 |
| commit | ad008c43b75080ec59aa973f1e2e4424332c34a4 (patch) | |
| tree | f5b7e98e0fc47a25246ce999e15d6f413b8018ab /src/server/scripts/Northrend | |
| parent | 92e95ddf558db5fdcdf3c54ecd1d694da92c3a44 (diff) | |
Core/Misc: Fix various crashes, also related to multithreading (#19012)
* When iterating groups we have to either do it not in multithreaded context (map updates) or start with checking maps (they are guaranteed to change in single thread update).
* Properly clear ComboPoint references on player remove
* remove some possible references item may have when it is deleted during save.
* Also clear all hostile references when unit is removed from map.
(cherrypicked from 86da1a19bb36edf3242dafac6e45e87434ddff73)
Diffstat (limited to 'src/server/scripts/Northrend')
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index ce0163d1f98..3e5755713db 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -371,7 +371,8 @@ class boss_lady_deathwhisper : public CreatureScript { for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) if (Player* member = itr->GetSource()) - member->KilledMonsterCredit(NPC_DARNAVAN_CREDIT); + if (member->IsInMap(owner)) + member->KilledMonsterCredit(NPC_DARNAVAN_CREDIT); } else owner->KilledMonsterCredit(NPC_DARNAVAN_CREDIT); @@ -885,7 +886,8 @@ class npc_darnavan : public CreatureScript { for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) if (Player* member = itr->GetSource()) - member->FailQuest(QUEST_DEPROGRAMMING); + if (member->IsInMap(owner)) + member->FailQuest(QUEST_DEPROGRAMMING); } else owner->FailQuest(QUEST_DEPROGRAMMING); |
