diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2014-09-07 21:03:25 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2014-09-07 21:03:25 +0200 |
| commit | cfc0c50b5e3bc84310417c5146ce0d5901e39fc5 (patch) | |
| tree | d4f98ee08cc7fe798847a8e6438c0605c6ec1a10 /src/server/scripts/Northrend | |
| parent | df7f188cfe1b407520549f7374bfd070d83140e5 (diff) | |
Core/Misc: dropped obsolete GameObject::GetGameObject method
Diffstat (limited to 'src/server/scripts/Northrend')
7 files changed, 17 insertions, 36 deletions
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index e073d08ef1d..f601f06e16c 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -138,7 +138,7 @@ public: break; case DATA_IN_POSITION: //movement done. me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f); - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE))) + if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE))) instance->HandleGameObject(go->GetGUID(), false); NextStep(10000, false, 3); break; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 3b919a778b3..949ee652d81 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -96,11 +96,10 @@ class instance_trial_of_the_crusader : public InstanceMapScript // make sure Anub'arak isnt missing and floor is destroyed after a crash if (GetBossState(BOSS_LICH_KING) == DONE && TrialCounter && GetBossState(BOSS_ANUBARAK) != DONE) { - Creature* anubArak = ObjectAccessor::GetCreature(*player, GetData64(NPC_ANUBARAK)); - if (!anubArak) + if (Creature* anubArak = ObjectAccessor::GetCreature(*player, GetData64(NPC_ANUBARAK))) anubArak = player->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); - if (GameObject* floor = GameObject::GetGameObject(*player, GetData64(GO_ARGENT_COLISEUM_FLOOR))) + if (GameObject* floor = ObjectAccessor::GetGameObject(*player, GetData64(GO_ARGENT_COLISEUM_FLOOR))) floor->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index 7829d1be627..b068b458073 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -201,7 +201,7 @@ class npc_announcer_toc10 : public CreatureScript } else if (instance->GetBossState(BOSS_LICH_KING) != DONE) { - if (GameObject* floor = GameObject::GetGameObject(*player, instance->GetData64(GO_ARGENT_COLISEUM_FLOOR))) + if (GameObject* floor = ObjectAccessor::GetGameObject(*player, instance->GetData64(GO_ARGENT_COLISEUM_FLOOR))) floor->SetDestructibleState(GO_DESTRUCTIBLE_DAMAGED); creature->CastSpell(creature, SPELL_CORPSE_TELEPORT, false); @@ -318,7 +318,7 @@ class boss_lich_king_toc : public CreatureScript break; case 5080: { - if (GameObject* go = GameObject::GetGameObject(*me, _instance->GetData64(GO_ARGENT_COLISEUM_FLOOR))) + if (GameObject* go = ObjectAccessor::GetGameObject(*me, _instance->GetData64(GO_ARGENT_COLISEUM_FLOOR))) { go->SetDisplayId(DISPLAYID_DESTROYED_FLOOR); go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_DAMAGED | GO_FLAG_NODESPAWN); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 4b9308fc12d..2909946a0db 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -305,12 +305,6 @@ class boss_deathbringer_saurfang : public CreatureScript _introDone = true; - if (GameObject* teleporter = GameObject::GetGameObject(*me, instance->GetData64(GO_SCOURGE_TRANSPORTER_DEATHBRINGER))) - { - instance->HandleGameObject(0, false, teleporter); - teleporter->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); - } - Talk(SAY_AGGRO); events.ScheduleEvent(EVENT_SUMMON_BLOOD_BEAST, 30000, 0, PHASE_COMBAT); events.ScheduleEvent(EVENT_BERSERK, IsHeroic() ? 360000 : 480000, 0, PHASE_COMBAT); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index e403e37835c..23569ba77c2 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -2120,15 +2120,8 @@ class at_icc_shutdown_traps : public AreaTriggerScript bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override { if (InstanceScript* instance = player->GetInstanceScript()) - { instance->SetData(DATA_UPPERSPIRE_TELE_ACT, DONE); - uint64 teleporterGUID = instance->GetData64(GO_SCOURGE_TRANSPORTER_UPPERSPIRE); - if (GameObject* go = instance->instance->GetGameObject(teleporterGUID)) - { - go->SetGoState(GO_STATE_ACTIVE); - go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); - } - } + return true; } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index f5f59e5d1fe..3f429183fa0 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -773,20 +773,6 @@ class instance_icecrown_citadel : public InstanceMapScript return DeathbringerSaurfangEventGUID; case GO_SAURFANG_S_DOOR: return DeathbringerSaurfangDoorGUID; - case GO_SCOURGE_TRANSPORTER_LICHKING: - return TeleporterLichKingGUID; - case GO_SCOURGE_TRANSPORTER_UPPERSPIRE: - return TeleporterUpperSpireGUID; - case GO_SCOURGE_TRANSPORTER_LIGHTSHAMMER: - return TeleporterLightsHammerGUID; - case GO_SCOURGE_TRANSPORTER_RAMPART: - return TeleporterRampartsGUID; - case GO_SCOURGE_TRANSPORTER_DEATHBRINGER: - return TeleporterDeathBringerGUID; - case GO_SCOURGE_TRANSPORTER_ORATORY: - return TeleporterOratoryGUID; - case GO_SCOURGE_TRANSPORTER_SINDRAGOSA: - return TeleporterSindragosaGUID; case DATA_FESTERGUT: return FestergutGUID; case DATA_ROTFACE: @@ -911,7 +897,12 @@ class instance_icecrown_citadel : public InstanceMapScript { if (GameObject* teleporter = instance->GetGameObject(TeleporterDeathBringerGUID)) SetTeleporterState(teleporter, true); - + break; + } + case IN_PROGRESS: + { + if (GameObject* teleporter = instance->GetGameObject(TeleporterDeathBringerGUID)) + SetTeleporterState(teleporter, false); break; } default: @@ -1126,7 +1117,11 @@ class instance_icecrown_citadel : public InstanceMapScript case DATA_UPPERSPIRE_TELE_ACT: UpperSpireTeleporterActiveState = data; if (UpperSpireTeleporterActiveState == DONE) + { + if (GameObject* go = instance->GetGameObject(TeleporterUpperSpireGUID)) + SetTeleporterState(go, true); SaveToDB(); + } break; default: break; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index ea345c0dee0..0f5320a8fa1 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -375,7 +375,7 @@ class boss_sapphiron : public CreatureScript for (IceBlockMap::const_iterator itr = _iceblocks.begin(); itr != _iceblocks.end(); ++itr) { - if (GameObject* go = GameObject::GetGameObject(*me, itr->second)) + if (GameObject* go = ObjectAccessor::GetGameObject(*me, itr->second)) { if (go->IsInBetween(me, target, 2.0f) && me->GetExactDist2d(target->GetPositionX(), target->GetPositionY()) - me->GetExactDist2d(go->GetPositionX(), go->GetPositionY()) < 5.0f) |
