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authorShauren <shauren.trinity@gmail.com>2012-07-04 22:20:21 +0200
committerShauren <shauren.trinity@gmail.com>2012-07-04 22:20:21 +0200
commited6f3e2deff55f913f9646db5f540b7704088478 (patch)
tree2212558564e685b43214a2ca80aea7014af8e200 /src/server/scripts/Northrend
parent138375c0455fc0c7f1c2fc0e6b94930dea28ae9c (diff)
parentc3cb82b9263331ceaf68ebf69638ce3162b4a934 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp13
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp62
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp18
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp32
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp39
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp46
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp30
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp136
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp200
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp15
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp134
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h5
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp184
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp66
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp39
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp42
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp16
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp36
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp86
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp80
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp18
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp18
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp34
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp42
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp24
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp70
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp18
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp99
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp125
33 files changed, 1228 insertions, 527 deletions
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
index 4e5e01cc745..5a7809dbe70 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
@@ -186,7 +186,7 @@ class ConflagrationTargetSelector
public:
ConflagrationTargetSelector() { }
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* unit) const
{
return unit->GetTypeId() != TYPEID_PLAYER;
}
@@ -201,12 +201,12 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
{
PrepareSpellScript(spell_saviana_conflagration_init_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- unitList.remove_if (ConflagrationTargetSelector());
+ targets.remove_if(ConflagrationTargetSelector());
uint8 maxSize = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 3);
- if (unitList.size() > maxSize)
- Trinity::Containers::RandomResizeList(unitList, maxSize);
+ if (targets.size() > maxSize)
+ Trinity::Containers::RandomResizeList(targets, maxSize);
}
void HandleDummy(SpellEffIndex effIndex)
@@ -218,7 +218,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_saviana_conflagration_init_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_saviana_conflagration_init_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_saviana_conflagration_init_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 305266ee628..e96408acc09 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -60,9 +60,9 @@ class OrientationCheck : public std::unary_function<Unit*, bool>
{
public:
explicit OrientationCheck(Unit* _caster) : caster(_caster) { }
- bool operator() (Unit* unit)
+ bool operator()(WorldObject* object)
{
- return !unit->isInFront(caster, 2.5f) || !unit->IsWithinDist(caster, 40.0f);
+ return !object->isInFront(caster, 2.5f) || !object->IsWithinDist(caster, 40.0f);
}
private:
@@ -76,15 +76,16 @@ class spell_eadric_radiance : public SpellScriptLoader
class spell_eadric_radiance_SpellScript : public SpellScript
{
PrepareSpellScript(spell_eadric_radiance_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if (OrientationCheck(GetCaster()));
+ unitList.remove_if(OrientationCheck(GetCaster()));
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_eadric_radiance_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 79bbb470edf..3b0aeb958cb 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -27,7 +27,10 @@ EndScriptData */
// All - untested
// Pets aren't being summoned by their masters
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
+#include "SpellAuraEffects.h"
#include "trial_of_the_crusader.h"
enum eYell
@@ -945,18 +948,18 @@ public:
};
-enum eWarlockSpells
+enum WarlockSpells
{
- SPELL_HELLFIRE = 65816,
- SPELL_CORRUPTION = 65810,
- SPELL_CURSE_OF_AGONY = 65814,
- SPELL_CURSE_OF_EXHAUSTION = 65815,
- SPELL_FEAR = 65809, //8s
- SPELL_SEARING_PAIN = 65819,
- SPELL_SHADOW_BOLT = 65821,
- SPELL_UNSTABLE_AFFLICTION = 65812,
- SPELL_SUMMON_FELHUNTER = 67514,
- H_SPELL_UNSTABLE_AFFLICTION = 68155, //15s
+ SPELL_HELLFIRE = 65816,
+ SPELL_CORRUPTION = 65810,
+ SPELL_CURSE_OF_AGONY = 65814,
+ SPELL_CURSE_OF_EXHAUSTION = 65815,
+ SPELL_FEAR = 65809, // 8s
+ SPELL_SEARING_PAIN = 65819,
+ SPELL_SHADOW_BOLT = 65821,
+ SPELL_UNSTABLE_AFFLICTION = 65812, // 15s
+ SPELL_UNSTABLE_AFFLICTION_DISPEL = 65813,
+ SPELL_SUMMON_FELHUNTER = 67514,
};
class mob_toc_warlock : public CreatureScript
@@ -2030,6 +2033,40 @@ public:
};
};
+class spell_faction_champion_warl_unstable_affliction : public SpellScriptLoader
+{
+ public:
+ spell_faction_champion_warl_unstable_affliction() : SpellScriptLoader("spell_faction_champion_warl_unstable_affliction") { }
+
+ class spell_faction_champion_warl_unstable_affliction_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_faction_champion_warl_unstable_affliction_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_UNSTABLE_AFFLICTION_DISPEL))
+ return false;
+ return true;
+ }
+
+ void HandleDispel(DispelInfo* dispelInfo)
+ {
+ if (Unit* caster = GetCaster())
+ caster->CastSpell(dispelInfo->GetDispeller(), SPELL_UNSTABLE_AFFLICTION_DISPEL, true, NULL, GetEffect(EFFECT_0));
+ }
+
+ void Register()
+ {
+ AfterDispel += AuraDispelFn(spell_faction_champion_warl_unstable_affliction_AuraScript::HandleDispel);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_faction_champion_warl_unstable_affliction_AuraScript();
+ }
+};
+
void AddSC_boss_faction_champions()
{
new boss_toc_champion_controller();
@@ -2049,4 +2086,5 @@ void AddSC_boss_faction_champions()
new mob_toc_retro_paladin();
new mob_toc_pet_warlock();
new mob_toc_pet_hunter();
+ new spell_faction_champion_warl_unstable_affliction();
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index 4a28ebe6495..5b6bf14c29e 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -359,7 +359,7 @@ class DistanceCheck
public:
explicit DistanceCheck(Unit* _caster) : caster(_caster) { }
- bool operator() (Unit* unit)
+ bool operator() (WorldObject* unit) const
{
if (caster->GetExactDist2d(unit) <= 10.0f)
return true;
@@ -378,25 +378,25 @@ class spell_bronjahm_soulstorm_targeting : public SpellScriptLoader
{
PrepareSpellScript(spell_bronjahm_soulstorm_targeting_SpellScript);
- void FilterTargetsInitial(std::list<Unit*>& unitList)
+ void FilterTargetsInitial(std::list<WorldObject*>& targets)
{
- unitList.remove_if (DistanceCheck(GetCaster()));
- sharedUnitList = unitList;
+ targets.remove_if(DistanceCheck(GetCaster()));
+ sharedTargets = targets;
}
// use the same target for first and second effect
- void FilterTargetsSubsequent(std::list<Unit*>& unitList)
+ void FilterTargetsSubsequent(std::list<WorldObject*>& targets)
{
- unitList = sharedUnitList;
+ targets = sharedTargets;
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsInitial, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_2, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsInitial, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_bronjahm_soulstorm_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_2, TARGET_UNIT_DEST_AREA_ENEMY);
}
- std::list<Unit*> sharedUnitList;
+ std::list<WorldObject*> sharedTargets;
};
SpellScript* GetSpellScript() const
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index ee966256e2b..0d092ec86b2 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -631,9 +631,9 @@ class BloodboltHitCheck
public:
explicit BloodboltHitCheck(LanaThelAI* ai) : _ai(ai) {}
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* object) const
{
- return _ai->WasBloodbolted(unit->GetGUID());
+ return _ai->WasBloodbolted(object->GetGUID());
}
private:
@@ -661,13 +661,13 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader
return GetCaster()->GetEntry() == NPC_BLOOD_QUEEN_LANA_THEL;
}
- void FilterTargets(std::list<Unit*>& targets)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
uint32 targetCount = (targets.size() + 2) / 3;
- targets.remove_if (BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
+ targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
Trinity::Containers::RandomResizeList(targets, targetCount);
// mark targets now, effect hook has missile travel time delay (might cast next in that time)
- for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
+ for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
GetCaster()->GetAI()->SetGUID((*itr)->GetGUID(), GUID_BLOODBOLT);
}
@@ -679,7 +679,7 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_bloodbolt_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blood_queen_bloodbolt_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_blood_queen_bloodbolt_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
@@ -699,19 +699,19 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader
{
PrepareSpellScript(spell_blood_queen_pact_of_the_darkfallen_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- unitList.remove_if (Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
+ targets.remove_if(Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
bool remove = true;
- std::list<Unit*>::const_iterator itrEnd = unitList.end(), itr, itr2;
+ std::list<WorldObject*>::const_iterator itrEnd = targets.end(), itr, itr2;
// we can do this, unitList is MAX 4 in size
- for (itr = unitList.begin(); itr != itrEnd && remove; ++itr)
+ for (itr = targets.begin(); itr != itrEnd && remove; ++itr)
{
if (!GetCaster()->IsWithinDist(*itr, 5.0f, false))
remove = false;
- for (itr2 = unitList.begin(); itr2 != itrEnd && remove; ++itr2)
+ for (itr2 = targets.begin(); itr2 != itrEnd && remove; ++itr2)
if (itr != itr2 && !(*itr2)->IsWithinDist(*itr, 5.0f, false))
remove = false;
}
@@ -721,14 +721,14 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN);
- unitList.clear();
+ targets.clear();
}
}
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blood_queen_pact_of_the_darkfallen_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -785,15 +785,15 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg_target : public SpellScriptLo
{
PrepareSpellScript(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if (Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
+ unitList.remove_if(Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
unitList.push_back(GetCaster());
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_blood_queen_pact_of_the_darkfallen_dmg_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 494be259baa..9017509781f 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -1198,34 +1198,34 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
return true;
}
- void FilterTargetsInitial(std::list<Unit*>& unitList)
+ void FilterTargetsInitial(std::list<WorldObject*>& targets)
{
- if (unitList.empty())
+ if (targets.empty())
return;
// select one random target, with preference of ranged targets
uint32 targetsAtRange = 0;
uint32 const minTargets = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 10 : 4);
- unitList.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false));
+ targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false));
// get target count at range
- for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr, ++targetsAtRange)
+ for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr, ++targetsAtRange)
if ((*itr)->GetDistance(GetCaster()) < 12.0f)
break;
// set the upper cap
if (targetsAtRange < minTargets)
- targetsAtRange = std::min<uint32>(unitList.size() - 1, minTargets);
+ targetsAtRange = std::min<uint32>(targets.size() - 1, minTargets);
- std::list<Unit*>::const_iterator itr = unitList.begin();
+ std::list<WorldObject*>::const_iterator itr = targets.begin();
std::advance(itr, urand(0, targetsAtRange));
target = *itr;
- unitList.clear();
- unitList.push_back(target);
+ targets.clear();
+ targets.push_back(target);
}
// use the same target for first and second effect
- void FilterTargetsSubsequent(std::list<Unit*>& unitList)
+ void FilterTargetsSubsequent(std::list<WorldObject*>& unitList)
{
if (!target)
return;
@@ -1241,12 +1241,13 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
}
- Unit* target;
+ WorldObject* target;
};
SpellScript* GetSpellScript() const
@@ -1269,20 +1270,20 @@ class spell_deathbringer_boiling_blood : public SpellScriptLoader
return GetCaster()->GetTypeId() == TYPEID_UNIT;
}
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- unitList.remove(GetCaster()->getVictim());
- if (unitList.empty())
+ targets.remove(GetCaster()->getVictim());
+ if (targets.empty())
return;
- Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList);
- unitList.clear();
- unitList.push_back(target);
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_boiling_blood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_deathbringer_boiling_blood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 1672d8b2d87..0c5cb0aba52 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -416,7 +416,7 @@ class spell_marrowgar_coldflame : public SpellScriptLoader
{
PrepareSpellScript(spell_marrowgar_coldflame_SpellScript);
- void SelectTarget(std::list<Unit*>& targets)
+ void SelectTarget(std::list<WorldObject*>& targets)
{
targets.clear();
// select any unit but not the tank (by owners threatlist)
@@ -438,7 +438,7 @@ class spell_marrowgar_coldflame : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_marrowgar_coldflame_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_marrowgar_coldflame_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_marrowgar_coldflame_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index a0fca522f61..a9ba0baa86f 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -296,6 +296,7 @@ class boss_professor_putricide : public CreatureScript
summon->ModifyAuraState(AURA_STATE_UNKNOWN22, true);
summon->CastSpell(summon, SPELL_GASEOUS_BLOAT_PROC, true);
summon->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, summon, false);
+ summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
summon->SetReactState(REACT_PASSIVE);
return;
case NPC_VOLATILE_OOZE:
@@ -303,6 +304,7 @@ class boss_professor_putricide : public CreatureScript
summon->ModifyAuraState(AURA_STATE_UNKNOWN19, true);
summon->CastSpell(summon, SPELL_OOZE_ERUPTION_SEARCH_PERIODIC, true);
summon->CastSpell(summon, SPELL_VOLATILE_OOZE_ADHESIVE, false);
+ summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
summon->SetReactState(REACT_PASSIVE);
return;
case NPC_CHOKING_GAS_BOMB:
@@ -868,26 +870,26 @@ class spell_putricide_ooze_channel : public SpellScriptLoader
return GetCaster()->GetTypeId() == TYPEID_UNIT;
}
- void SelectTarget(std::list<Unit*>& targetList)
+ void SelectTarget(std::list<WorldObject*>& targets)
{
- if (targetList.empty())
+ if (targets.empty())
{
FinishCast(SPELL_FAILED_NO_VALID_TARGETS);
GetCaster()->ToCreature()->DespawnOrUnsummon(1); // despawn next update
return;
}
- Unit* target = Trinity::Containers::SelectRandomContainerElement(targetList);
- targetList.clear();
- targetList.push_back(target);
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
_target = target;
}
- void SetTarget(std::list<Unit*>& targetList)
+ void SetTarget(std::list<WorldObject*>& targets)
{
- targetList.clear();
+ targets.clear();
if (_target)
- targetList.push_back(_target);
+ targets.push_back(_target);
}
void StartAttack()
@@ -910,14 +912,14 @@ class spell_putricide_ooze_channel : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_ooze_channel_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
AfterHit += SpellHitFn(spell_putricide_ooze_channel_SpellScript::StartAttack);
OnCast += SpellCastFn(spell_putricide_ooze_channel_SpellScript::CheckTarget);
}
- Unit* _target;
+ WorldObject* _target;
};
SpellScript* GetSpellScript() const
@@ -931,7 +933,7 @@ class ExactDistanceCheck
public:
ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {}
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* unit) const
{
return _source->GetExactDist2d(unit) > _dist;
}
@@ -950,15 +952,15 @@ class spell_putricide_slime_puddle : public SpellScriptLoader
{
PrepareSpellScript(spell_putricide_slime_puddle_SpellScript);
- void ScaleRange(std::list<Unit*>& targets)
+ void ScaleRange(std::list<WorldObject*>& targets)
{
targets.remove_if(ExactDistanceCheck(GetCaster(), 2.5f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X)));
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_slime_puddle_SpellScript::ScaleRange, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
}
};
@@ -1176,13 +1178,13 @@ class spell_putricide_eat_ooze : public SpellScriptLoader
{
PrepareSpellScript(spell_putricide_eat_ooze_SpellScript);
- void SelectTarget(std::list<Unit*>& targets)
+ void SelectTarget(std::list<WorldObject*>& targets)
{
if (targets.empty())
return;
targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
- Unit* target = targets.front();
+ WorldObject* target = targets.front();
targets.clear();
targets.push_back(target);
}
@@ -1209,7 +1211,7 @@ class spell_putricide_eat_ooze : public SpellScriptLoader
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_putricide_eat_ooze_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_eat_ooze_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_eat_ooze_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY);
}
};
@@ -1456,15 +1458,15 @@ class spell_putricide_mutated_transformation_dmg : public SpellScriptLoader
{
PrepareSpellScript(spell_putricide_mutated_transformation_dmg_SpellScript);
- void FilterTargetsInitial(std::list<Unit*>& unitList)
+ void FilterTargetsInitial(std::list<WorldObject*>& targets)
{
if (Unit* owner = ObjectAccessor::GetUnit(*GetCaster(), GetCaster()->GetCreatorGUID()))
- unitList.remove(owner);
+ targets.remove(owner);
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_mutated_transformation_dmg_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_putricide_mutated_transformation_dmg_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index a4ab13f6ada..5a0560293da 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -449,23 +449,23 @@ class spell_rotface_ooze_flood : public SpellScriptLoader
GetHitUnit()->CastSpell(triggers.back(), uint32(GetEffectValue()), false, NULL, NULL, GetOriginalCaster() ? GetOriginalCaster()->GetGUID() : 0);
}
- void FilterTargets(std::list<Unit*>& targetList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
// get 2 targets except 2 nearest
- targetList.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
+ targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
// .resize() runs pop_back();
- if (targetList.size() > 4)
- targetList.resize(4);
+ if (targets.size() > 4)
+ targets.resize(4);
- while (targetList.size() > 2)
- targetList.pop_front();
+ while (targets.size() > 2)
+ targets.pop_front();
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_rotface_ooze_flood_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_ooze_flood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_ooze_flood_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
@@ -490,21 +490,21 @@ class spell_rotface_mutated_infection : public SpellScriptLoader
return true;
}
- void FilterTargets(std::list<Unit*>& targets)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
// remove targets with this aura already
// tank is not on this list
- targets.remove_if (Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
+ targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
if (targets.empty())
return;
- Unit* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
_target = target;
}
- void ReplaceTargets(std::list<Unit*>& targets)
+ void ReplaceTargets(std::list<WorldObject*>& targets)
{
targets.clear();
if (_target)
@@ -520,13 +520,13 @@ class spell_rotface_mutated_infection : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_mutated_infection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rotface_mutated_infection_SpellScript::ReplaceTargets, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
AfterHit += SpellHitFn(spell_rotface_mutated_infection_SpellScript::NotifyTargets);
}
- Unit* _target;
+ WorldObject* _target;
};
SpellScript* GetSpellScript() const
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 6039ace44ab..e3c0f2260df 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -19,6 +19,7 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
+#include "GridNotifiers.h"
#include "icecrown_citadel.h"
enum Texts
@@ -167,7 +168,7 @@ class FrostwyrmLandEvent : public BasicEvent
bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/)
{
- _owner.GetMotionMaster()->MoveLand(POINT_FROSTWYRM_LAND, _dest, 8.247422f);
+ _owner.GetMotionMaster()->MoveLand(POINT_FROSTWYRM_LAND, _dest);
return true;
}
@@ -183,7 +184,7 @@ class FrostBombExplosion : public BasicEvent
bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/)
{
- _owner->CastSpell((Unit*)NULL, SPELL_FROST_BOMB, true, NULL, NULL, _sindragosaGUID);
+ _owner->CastSpell((Unit*)NULL, SPELL_FROST_BOMB, false, NULL, NULL, _sindragosaGUID);
_owner->RemoveAurasDueToSpell(SPELL_FROST_BOMB_VISUAL);
return true;
}
@@ -200,7 +201,7 @@ class boss_sindragosa : public CreatureScript
struct boss_sindragosaAI : public BossAI
{
- boss_sindragosaAI(Creature* creature) : BossAI(creature, DATA_SINDRAGOSA)
+ boss_sindragosaAI(Creature* creature) : BossAI(creature, DATA_SINDRAGOSA), _summoned(false)
{
}
@@ -220,7 +221,7 @@ class boss_sindragosa : public CreatureScript
_isInAirPhase = false;
_isThirdPhase = false;
- if (instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) != 255)
+ if (!_summoned)
{
me->SetCanFly(true);
me->SetDisableGravity(true);
@@ -266,10 +267,13 @@ class boss_sindragosa : public CreatureScript
{
if (action == ACTION_START_FROSTWYRM)
{
+ if (_summoned)
+ return;
+
+ _summoned = true;
if (TempSummon* summon = me->ToTempSummon())
summon->SetTempSummonType(TEMPSUMMON_DEAD_DESPAWN);
- instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 255);
if (me->isDead())
return;
@@ -481,7 +485,7 @@ class boss_sindragosa : public CreatureScript
Position pos;
pos.Relocate(me);
pos.m_positionZ += 17.0f;
- me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, pos, 8.30078125f);
+ me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, pos);
events.CancelEventGroup(EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_AIR_PHASE, 110000);
break;
@@ -523,7 +527,7 @@ class boss_sindragosa : public CreatureScript
events.ScheduleEvent(EVENT_FROST_BREATH, urand(10000, 15000), EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_UNCHAINED_MAGIC, urand(12000, 17000), EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_ICY_GRIP, urand(35000, 40000), EVENT_GROUP_LAND_PHASE);
- me->GetMotionMaster()->MoveLand(POINT_LAND_GROUND, SindragosaLandPos, 0.0f);
+ me->GetMotionMaster()->MoveLand(POINT_LAND_GROUND, SindragosaLandPos);
break;
case EVENT_THIRD_PHASE_CHECK:
{
@@ -550,6 +554,7 @@ class boss_sindragosa : public CreatureScript
uint8 _mysticBuffetStack;
bool _isInAirPhase;
bool _isThirdPhase;
+ bool _summoned;
};
CreatureAI* GetAI(Creature* creature) const
@@ -642,7 +647,7 @@ class npc_spinestalker : public CreatureScript
struct npc_spinestalkerAI : public ScriptedAI
{
- npc_spinestalkerAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript())
+ npc_spinestalkerAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false)
{
}
@@ -651,7 +656,7 @@ class npc_spinestalker : public CreatureScript
// Increase add count
if (!me->isDead())
{
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -664,7 +669,7 @@ class npc_spinestalker : public CreatureScript
_events.ScheduleEvent(EVENT_TAIL_SWEEP, urand(8000, 12000));
me->SetReactState(REACT_DEFENSIVE);
- if (_instance->GetData(DATA_SPINESTALKER) != 255)
+ if (!_summoned)
{
me->SetCanFly(true);
me->SetDisableGravity(true);
@@ -674,20 +679,22 @@ class npc_spinestalker : public CreatureScript
void JustRespawned()
{
ScriptedAI::JustRespawned();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/)
{
_events.Reset();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 0);
}
void DoAction(int32 const action)
{
if (action == ACTION_START_FROSTWYRM)
{
- _instance->SetData(DATA_SPINESTALKER, 255);
+ if (_summoned)
+ return;
+
+ _summoned = true;
if (me->isDead())
return;
@@ -754,6 +761,7 @@ class npc_spinestalker : public CreatureScript
private:
EventMap _events;
InstanceScript* _instance;
+ bool _summoned;
};
CreatureAI* GetAI(Creature* creature) const
@@ -769,7 +777,7 @@ class npc_rimefang : public CreatureScript
struct npc_rimefangAI : public ScriptedAI
{
- npc_rimefangAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript())
+ npc_rimefangAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false)
{
}
@@ -778,7 +786,7 @@ class npc_rimefang : public CreatureScript
// Increase add count
if (!me->isDead())
{
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -791,7 +799,7 @@ class npc_rimefang : public CreatureScript
me->SetReactState(REACT_DEFENSIVE);
_icyBlastCounter = 0;
- if (_instance->GetData(DATA_RIMEFANG) != 255)
+ if (!_summoned)
{
me->SetCanFly(true);
me->SetDisableGravity(true);
@@ -801,20 +809,22 @@ class npc_rimefang : public CreatureScript
void JustRespawned()
{
ScriptedAI::JustRespawned();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 1); // this cannot be in Reset because reset also happens on evade
+ _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade
}
void JustDied(Unit* /*killer*/)
{
_events.Reset();
- _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 0);
}
void DoAction(int32 const action)
{
if (action == ACTION_START_FROSTWYRM)
{
- _instance->SetData(DATA_RIMEFANG, 255);
+ if (_summoned)
+ return;
+
+ _summoned = true;
if (me->isDead())
return;
@@ -908,6 +918,7 @@ class npc_rimefang : public CreatureScript
EventMap _events;
InstanceScript* _instance;
uint8 _icyBlastCounter;
+ bool _summoned;
};
CreatureAI* GetAI(Creature* creature) const
@@ -934,7 +945,8 @@ class npc_sindragosa_trash : public CreatureScript
// Increase add count
if (!me->isDead())
{
- _instance->SetData(_frostwyrmId, 1); // this cannot be in Reset because reset also happens on evade
+ if (me->GetEntry() == NPC_FROSTWING_WHELP)
+ _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade
Reset();
}
}
@@ -956,13 +968,8 @@ class npc_sindragosa_trash : public CreatureScript
ScriptedAI::JustRespawned();
// Increase add count
- _instance->SetData(_frostwyrmId, 1); // this cannot be in Reset because reset also happens on evade
- }
-
- void JustDied(Unit* /*killer*/)
- {
- // Decrease add count
- _instance->SetData(_frostwyrmId, 0);
+ if (me->GetEntry() == NPC_FROSTWING_WHELP)
+ _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade
}
void SetData(uint32 type, uint32 data)
@@ -1035,12 +1042,31 @@ class spell_sindragosa_s_fury : public SpellScriptLoader
bool Load()
{
_targetCount = 0;
- return true;
+
+ // This script should execute only in Icecrown Citadel
+ if (InstanceMap* instance = GetCaster()->GetMap()->ToInstanceMap())
+ if (instance->GetInstanceScript())
+ if (instance->GetScriptId() == sObjectMgr->GetScriptId(ICCScriptName))
+ return true;
+
+ return false;
+ }
+
+ void SelectDest()
+ {
+ if (Position* dest = const_cast<WorldLocation*>(GetExplTargetDest()))
+ {
+ float destX = float(rand_norm()) * 75.0f + 4350.0f;
+ float destY = float(rand_norm()) * 75.0f + 2450.0f;
+ float destZ = 205.0f; // random number close to ground, get exact in next call
+ GetCaster()->UpdateGroundPositionZ(destX, destY, destZ);
+ dest->Relocate(destX, destY, destZ);
+ }
}
- void CountTargets(std::list<Unit*>& unitList)
+ void CountTargets(std::list<WorldObject*>& targets)
{
- _targetCount = unitList.size();
+ _targetCount = targets.size();
}
void HandleDummy(SpellEffIndex effIndex)
@@ -1051,10 +1077,10 @@ class spell_sindragosa_s_fury : public SpellScriptLoader
return;
float resistance = float(GetHitUnit()->GetResistance(SpellSchoolMask(GetSpellInfo()->SchoolMask)));
- uint32 minResistFactor = uint32((resistance / (resistance + 510.0f))* 10.0f) * 2;
- uint32 randomResist = urand(0, (9 - minResistFactor) * 100)/100 + minResistFactor;
+ uint32 minResistFactor = uint32((resistance / (resistance + 510.0f)) * 10.0f) * 2;
+ uint32 randomResist = urand(0, (9 - minResistFactor) * 100) / 100 + minResistFactor;
- uint32 damage = (uint32(GetEffectValue()/_targetCount) * randomResist) / 10;
+ uint32 damage = (uint32(GetEffectValue() / _targetCount) * randomResist) / 10;
SpellNonMeleeDamage damageInfo(GetCaster(), GetHitUnit(), GetSpellInfo()->Id, GetSpellInfo()->SchoolMask);
damageInfo.damage = damage;
@@ -1064,8 +1090,9 @@ class spell_sindragosa_s_fury : public SpellScriptLoader
void Register()
{
+ BeforeCast += SpellCastFn(spell_sindragosa_s_fury_SpellScript::SelectDest);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sindragosa_s_fury_SpellScript::CountTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
OnEffectHitTarget += SpellEffectFn(spell_sindragosa_s_fury_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_s_fury_SpellScript::CountTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
}
uint32 _targetCount;
@@ -1082,9 +1109,11 @@ class UnchainedMagicTargetSelector
public:
UnchainedMagicTargetSelector() { }
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* object) const
{
- return unit->getPowerType() != POWER_MANA;
+ if (Unit* unit = object->ToUnit())
+ return unit->getPowerType() != POWER_MANA;
+ return true;
}
};
@@ -1097,7 +1126,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
{
PrepareSpellScript(spell_sindragosa_unchained_magic_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
unitList.remove_if(UnchainedMagicTargetSelector());
uint32 maxSize = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 2);
@@ -1107,7 +1136,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_unchained_magic_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sindragosa_unchained_magic_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -1290,7 +1319,7 @@ class MysticBuffetTargetFilter
public:
explicit MysticBuffetTargetFilter(Unit* caster) : _caster(caster) { }
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* unit) const
{
return !unit->IsWithinLOSInMap(_caster);
}
@@ -1308,14 +1337,14 @@ class spell_sindragosa_mystic_buffet : public SpellScriptLoader
{
PrepareSpellScript(spell_sindragosa_mystic_buffet_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- unitList.remove_if(MysticBuffetTargetFilter(GetCaster()));
+ targets.remove_if(MysticBuffetTargetFilter(GetCaster()));
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_mystic_buffet_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sindragosa_mystic_buffet_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -1393,22 +1422,15 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader
return true;
}
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end();)
- {
- if ((*itr)->GetTypeId() != TYPEID_PLAYER)
- unitList.erase(itr++);
- else
- ++itr;
- }
-
- if (unitList.empty())
+ targets.remove_if(Trinity::ObjectTypeIdCheck(TYPEID_PLAYER, false));
+ if (targets.empty())
return;
- Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList);
- unitList.clear();
- unitList.push_back(target);
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
}
void HandleForcedCast(SpellEffIndex effIndex)
@@ -1429,7 +1451,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_frostwarden_handler_order_whelp_SpellScript::HandleForcedCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_frostwarden_handler_order_whelp_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_frostwarden_handler_order_whelp_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
@@ -1509,7 +1531,7 @@ class at_sindragosa_lair : public AreaTriggerScript
if (Creature* rimefang = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_RIMEFANG)))
rimefang->AI()->DoAction(ACTION_START_FROSTWYRM);
- if (!instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) && instance->GetBossState(DATA_SINDRAGOSA) != DONE)
+ if (!instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) && !instance->GetData64(DATA_SINDRAGOSA) && instance->GetBossState(DATA_SINDRAGOSA) != DONE)
{
if (player->GetMap()->IsHeroic() && !instance->GetData(DATA_HEROIC_ATTEMPTS))
return true;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 4dab215d1da..a8657925131 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -138,7 +138,7 @@ enum Spells
SPELL_IN_FROSTMOURNE_ROOM = 74276,
SPELL_KILL_FROSTMOURNE_PLAYERS = 75127,
SPELL_HARVESTED_SOUL = 72679,
- SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582,
+ SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582, // TODO: Cast every 3 seconds during Frostmourne phase, targets a Wicked Spirit amd activates it
// Frostmourne
SPELL_LIGHTS_FAVOR = 69382,
@@ -152,6 +152,7 @@ enum Spells
SPELL_SUMMON_SPIRIT_BOMB_1 = 73581, // (Heroic)
SPELL_SUMMON_SPIRIT_BOMB_2 = 74299, // (Heroic)
SPELL_EXPLOSION = 73576, // Spirit Bomb (Heroic)
+ SPELL_HARVEST_SOUL_DAMAGE_AURA = 73655,
// Outro
SPELL_FURY_OF_FROSTMOURNE = 72350,
@@ -221,7 +222,7 @@ enum Events
EVENT_QUAKE_2 = 27,
EVENT_VILE_SPIRITS = 28,
EVENT_HARVEST_SOULS = 29, // heroic only
- EVENT_WICKED_SPIRITS = 30,
+ EVENT_BERSERK = 30,
EVENT_SOUL_RIP = 31,
EVENT_DESTROY_SOUL = 32,
EVENT_FROSTMOURNE_TALK_1 = 33,
@@ -249,19 +250,18 @@ enum Events
EVENT_OUTRO_TERENAS_TALK_2 = 55,
EVENT_OUTRO_TALK_7 = 56,
EVENT_OUTRO_TALK_8 = 57,
- EVENT_BERSERK = 58,
// Shambling Horror
- EVENT_SHOCKWAVE = 59,
- EVENT_ENRAGE = 60,
+ EVENT_SHOCKWAVE = 58,
+ EVENT_ENRAGE = 59,
// Raging Spirit
- EVENT_SOUL_SHRIEK = 61,
+ EVENT_SOUL_SHRIEK = 60,
// Strangulate Vehicle (Harvest Soul)
- EVENT_TELEPORT = 62,
- EVENT_MOVE_TO_LICH_KING = 63,
- EVENT_DESPAWN_SELF = 64,
+ EVENT_TELEPORT = 61,
+ EVENT_MOVE_TO_LICH_KING = 62,
+ EVENT_DESPAWN_SELF = 63,
};
enum EventGroups
@@ -391,7 +391,7 @@ class HeightDifferenceCheck
{
}
- bool operator()(Unit* unit) const
+ bool operator()(WorldObject* unit) const
{
return (unit->GetPositionZ() - _baseObject->GetPositionZ() > _difference) != _reverse;
}
@@ -475,6 +475,32 @@ class VileSpiritActivateEvent : public BasicEvent
Creature* _owner;
};
+class TriggerWickedSpirit : public BasicEvent
+{
+ public:
+ explicit TriggerWickedSpirit(Creature* owner)
+ : _owner(owner), _counter(13)
+ {
+ }
+
+ bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ {
+ _owner->CastCustomSpell(SPELL_TRIGGER_VILE_SPIRIT_HEROIC, SPELLVALUE_MAX_TARGETS, 1, NULL, true);
+
+ if (--_counter)
+ {
+ _owner->m_Events.AddEvent(this, _owner->m_Events.CalculateTime(3000));
+ return false;
+ }
+
+ return true;
+ }
+
+ private:
+ Creature* _owner;
+ uint32 _counter;
+};
+
class boss_the_lich_king : public CreatureScript
{
public:
@@ -503,6 +529,8 @@ class boss_the_lich_king : public CreatureScript
me->SetDisableGravity(false);
me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->GetMotionMaster()->MoveFall();
+ if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f))
+ frostmourne->DespawnOrUnsummon();
}
void EnterCombat(Unit* target)
@@ -601,8 +629,6 @@ class boss_the_lich_king : public CreatureScript
summons.DoAction(ACTION_TELEPORT_BACK, pred);
if (!IsHeroic())
Talk(SAY_LK_FROSTMOURNE_ESCAPE);
- else
- DoCastAOE(SPELL_TRIGGER_VILE_SPIRIT_HEROIC);
break;
}
default:
@@ -645,6 +671,8 @@ class boss_the_lich_king : public CreatureScript
if (events.GetPhaseMask() & PHASE_MASK_ONE && !HealthAbovePct(70))
{
events.SetPhase(PHASE_TRANSITION);
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
me->GetMotionMaster()->MovePoint(POINT_CENTER_1, CenterPosition);
return;
}
@@ -652,6 +680,8 @@ class boss_the_lich_king : public CreatureScript
if (events.GetPhaseMask() & PHASE_MASK_TWO && !HealthAbovePct(40))
{
events.SetPhase(PHASE_TRANSITION);
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
me->GetMotionMaster()->MovePoint(POINT_CENTER_2, CenterPosition);
return;
}
@@ -664,7 +694,8 @@ class boss_the_lich_king : public CreatureScript
events.SetPhase(PHASE_OUTRO);
summons.DespawnAll();
SendMusicToPlayers(MUSIC_FURY_OF_FROSTMOURNE);
- DoCastAOE(SPELL_FURY_OF_FROSTMOURNE);
+ me->InterruptNonMeleeSpells(true);
+ me->CastSpell((Unit*)NULL, SPELL_FURY_OF_FROSTMOURNE, TRIGGERED_NONE);
me->SetWalk(true);
events.ScheduleEvent(EVENT_OUTRO_TALK_1, 2600, 0, PHASE_OUTRO);
events.ScheduleEvent(EVENT_OUTRO_EMOTE_TALK, 6600, 0, PHASE_OUTRO);
@@ -712,7 +743,6 @@ class boss_the_lich_king : public CreatureScript
break;
case NPC_FROSTMOURNE_TRIGGER:
{
- summons.Summon(summon);
summon->CastSpell((Unit*)NULL, SPELL_BROKEN_FROSTMOURNE, true);
SendLightOverride(LIGHT_SOULSTORM, 10000);
@@ -724,16 +754,11 @@ class boss_the_lich_king : public CreatureScript
case NPC_VILE_SPIRIT:
{
summons.Summon(summon);
- if (events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE)
- {
- TeleportSpirit(summon);
- return;
- }
-
summon->SetReactState(REACT_PASSIVE);
summon->SetSpeed(MOVE_FLIGHT, 0.5f);
summon->GetMotionMaster()->MoveRandom(10.0f);
- summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000));
+ if (!(events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE))
+ summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000));
return;
}
case NPC_STRANGULATE_VEHICLE:
@@ -756,7 +781,6 @@ class boss_the_lich_king : public CreatureScript
case NPC_VALKYR_SHADOWGUARD:
case NPC_RAGING_SPIRIT:
case NPC_VILE_SPIRIT:
- case NPC_WICKED_SPIRIT:
summon->ToTempSummon()->SetTempSummonType(TEMPSUMMON_CORPSE_DESPAWN);
break;
default:
@@ -802,8 +826,6 @@ class boss_the_lich_king : public CreatureScript
me->SetFacingTo(0.0f);
Talk(SAY_LK_REMORSELESS_WINTER);
SendMusicToPlayers(MUSIC_SPECIAL);
- me->SetReactState(REACT_PASSIVE);
- me->AttackStop();
DoCast(me, SPELL_REMORSELESS_WINTER_1);
events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions
events.ScheduleEvent(EVENT_QUAKE, 62500, 0, PHASE_TRANSITION);
@@ -819,8 +841,6 @@ class boss_the_lich_king : public CreatureScript
me->SetFacingTo(0.0f);
Talk(SAY_LK_REMORSELESS_WINTER);
SendMusicToPlayers(MUSIC_SPECIAL);
- me->SetReactState(REACT_PASSIVE);
- me->AttackStop();
DoCast(me, SPELL_REMORSELESS_WINTER_2);
summons.DespawnEntry(NPC_VALKYR_SHADOWGUARD);
events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions
@@ -992,10 +1012,6 @@ class boss_the_lich_king : public CreatureScript
DoCastAOE(SPELL_VILE_SPIRITS);
events.ScheduleEvent(EVENT_VILE_SPIRITS, urand(35000, 40000), EVENT_GROUP_VILE_SPIRITS, PHASE_THREE);
break;
- case EVENT_WICKED_SPIRITS:
- DoCastAOE(SPELL_VILE_SPIRITS);
- events.ScheduleEvent(EVENT_WICKED_SPIRITS, urand(35000, 40000), 0, PHASE_FROSTMOURNE);
- break;
case EVENT_HARVEST_SOULS:
Talk(SAY_LK_HARVEST_SOUL);
DoCastAOE(SPELL_HARVEST_SOULS);
@@ -1003,7 +1019,6 @@ class boss_the_lich_king : public CreatureScript
events.SetPhase(PHASE_FROSTMOURNE); // will stop running UpdateVictim (no evading)
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
- events.ScheduleEvent(EVENT_WICKED_SPIRITS, events.GetNextEventTime(EVENT_VILE_SPIRITS) - events.GetTimer(), 0, PHASE_FROSTMOURNE);
events.DelayEvents(50000, EVENT_GROUP_VILE_SPIRITS);
events.RescheduleEvent(EVENT_DEFILE, 50000, 0, PHASE_THREE);
events.RescheduleEvent(EVENT_SOUL_REAPER, urand(57000, 62000), 0, PHASE_THREE);
@@ -1019,16 +1034,22 @@ class boss_the_lich_king : public CreatureScript
if (!triggers.empty())
{
triggers.sort(Trinity::ObjectDistanceOrderPred(terenas, true));
- Unit* spawner = triggers.front();
+ Creature* spawner = triggers.front();
spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_1, true); // summons bombs randomly
spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_2, true); // summons bombs on players
+ spawner->m_Events.AddEvent(new TriggerWickedSpirit(spawner), spawner->m_Events.CalculateTime(3000));
}
for (SummonList::iterator i = summons.begin(); i != summons.end(); ++i)
{
Creature* summon = ObjectAccessor::GetCreature(*me, *i);
if (summon && summon->GetEntry() == NPC_VILE_SPIRIT)
- TeleportSpirit(summon);
+ {
+ summon->m_Events.KillAllEvents(true);
+ summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(50000));
+ summon->GetMotionMaster()->MoveRandom(10.0f);
+ summon->SetReactState(REACT_PASSIVE);
+ }
}
}
break;
@@ -1099,22 +1120,6 @@ class boss_the_lich_king : public CreatureScript
}
private:
-
- void TeleportSpirit(Creature* summon)
- {
- float dist = me->GetObjectSize() + (15.0f - me->GetObjectSize()) * float(rand_norm());
- float angle = float(rand_norm()) * float(2.0f * M_PI);
- Position dest = TerenasSpawnHeroic;
- me->MovePosition(dest, dist, angle);
- dest.m_positionZ += 15.0f;
- summon->UpdateEntry(NPC_WICKED_SPIRIT);
- summon->SetReactState(REACT_PASSIVE);
- summon->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation());
- summon->SetSpeed(MOVE_FLIGHT, 0.5f);
- summon->m_Events.KillAllEvents(true);
- summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(1000));
- }
-
void SendMusicToPlayers(uint32 musicId) const
{
WorldPacket data(SMSG_PLAY_MUSIC, 4);
@@ -1635,8 +1640,13 @@ class npc_strangulate_vehicle : public CreatureScript
return;
if (TempSummon* summ = me->ToTempSummon())
+ {
if (Unit* summoner = summ->GetSummoner())
+ {
DoCast(summoner, SPELL_HARVEST_SOUL_TELEPORT_BACK);
+ summoner->RemoveAurasDueToSpell(SPELL_HARVEST_SOUL_DAMAGE_AURA);
+ }
+ }
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING)))
lichKing->AI()->SummonedCreatureDespawn(me);
@@ -1993,6 +2003,10 @@ class npc_broken_frostmourne : public CreatureScript
_events.ScheduleEvent(EVENT_OUTRO_SUMMON_TERENAS, 6000, 0, PHASE_OUTRO);
}
+ void EnterEvadeMode()
+ {
+ }
+
void UpdateAI(uint32 const diff)
{
UpdateVictim();
@@ -2274,7 +2288,7 @@ class spell_the_lich_king_shadow_trap_periodic : public SpellScriptLoader
{
PrepareSpellScript(spell_the_lich_king_shadow_trap_periodic_SpellScript);
- void CheckTargetCount(std::list<Unit*>& targets)
+ void CheckTargetCount(std::list<WorldObject*>& targets)
{
if (targets.empty())
return;
@@ -2284,7 +2298,7 @@ class spell_the_lich_king_shadow_trap_periodic : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_shadow_trap_periodic_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_shadow_trap_periodic_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -2308,10 +2322,10 @@ class spell_the_lich_king_quake : public SpellScriptLoader
return GetCaster()->GetInstanceScript() != NULL;
}
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
if (GameObject* platform = ObjectAccessor::GetGameObject(*GetCaster(), GetCaster()->GetInstanceScript()->GetData64(DATA_ARTHAS_PLATFORM)))
- unitList.remove_if(HeightDifferenceCheck(platform, 5.0f, false));
+ targets.remove_if(HeightDifferenceCheck(platform, 5.0f, false));
}
void HandleSendEvent(SpellEffIndex /*effIndex*/)
@@ -2322,7 +2336,7 @@ class spell_the_lich_king_quake : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_quake_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_quake_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
OnEffectHit += SpellEffectFn(spell_the_lich_king_quake_SpellScript::HandleSendEvent, EFFECT_1, SPELL_EFFECT_SEND_EVENT);
}
};
@@ -2349,7 +2363,7 @@ class spell_the_lich_king_ice_burst_target_search : public SpellScriptLoader
return true;
}
- void CheckTargetCount(std::list<Unit*>& unitList)
+ void CheckTargetCount(std::list<WorldObject*>& unitList)
{
if (unitList.empty())
return;
@@ -2357,12 +2371,16 @@ class spell_the_lich_king_ice_burst_target_search : public SpellScriptLoader
// if there is at least one affected target cast the explosion
GetCaster()->CastSpell(GetCaster(), SPELL_ICE_BURST, true);
if (GetCaster()->GetTypeId() == TYPEID_UNIT)
+ {
+ GetCaster()->ToCreature()->SetReactState(REACT_PASSIVE);
+ GetCaster()->AttackStop();
GetCaster()->ToCreature()->DespawnOrUnsummon(500);
+ }
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_ice_burst_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_ice_burst_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -2411,7 +2429,7 @@ class ExactDistanceCheck
public:
ExactDistanceCheck(Unit* source, float dist) : _source(source), _dist(dist) {}
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* unit)
{
return _source->GetExactDist2d(unit) > _dist;
}
@@ -2430,7 +2448,7 @@ class spell_the_lich_king_defile : public SpellScriptLoader
{
PrepareSpellScript(spell_the_lich_king_defile_SpellScript);
- void CorrectRange(std::list<Unit*>& targets)
+ void CorrectRange(std::list<WorldObject*>& targets)
{
targets.remove_if(ExactDistanceCheck(GetCaster(), 10.0f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X)));
}
@@ -2446,8 +2464,8 @@ class spell_the_lich_king_defile : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_defile_SpellScript::CorrectRange, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
OnHit += SpellHitFn(spell_the_lich_king_defile_SpellScript::ChangeDamageAndGrow);
}
};
@@ -2472,14 +2490,18 @@ class spell_the_lich_king_summon_into_air : public SpellScriptLoader
static Position const offset = {0.0f, 0.0f, 15.0f, 0.0f};
WorldLocation* dest = const_cast<WorldLocation*>(GetExplTargetDest());
dest->RelocateOffset(offset);
+ GetHitDest()->RelocateOffset(offset);
// spirit bombs get higher
if (GetSpellInfo()->Effects[effIndex].MiscValue == NPC_SPIRIT_BOMB)
+ {
dest->RelocateOffset(offset);
+ GetHitDest()->RelocateOffset(offset);
+ }
}
void Register()
{
- OnEffectLaunch += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON);
+ OnEffectHit += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON);
}
};
@@ -2545,26 +2567,26 @@ class spell_the_lich_king_valkyr_target_search : public SpellScriptLoader
return true;
}
- void SelectTarget(std::list<Unit*>& unitList)
+ void SelectTarget(std::list<WorldObject*>& targets)
{
- if (unitList.empty())
+ if (targets.empty())
return;
- unitList.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
- if (unitList.empty())
+ targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
+ if (targets.empty())
return;
- _target = Trinity::Containers::SelectRandomContainerElement(unitList);
- unitList.clear();
- unitList.push_back(_target);
+ _target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(_target);
GetCaster()->GetAI()->SetGUID(_target->GetGUID());
}
- void ReplaceTarget(std::list<Unit*>& unitList)
+ void ReplaceTarget(std::list<WorldObject*>& targets)
{
- unitList.clear();
+ targets.clear();
if (_target)
- unitList.push_back(_target);
+ targets.push_back(_target);
}
void HandleScript(SpellEffIndex effIndex)
@@ -2575,12 +2597,12 @@ class spell_the_lich_king_valkyr_target_search : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_valkyr_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_valkyr_target_search_SpellScript::ReplaceTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_valkyr_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_valkyr_target_search_SpellScript::ReplaceTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_the_lich_king_valkyr_target_search_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
- Unit* _target;
+ WorldObject* _target;
};
SpellScript* GetSpellScript() const
@@ -2757,7 +2779,7 @@ class spell_the_lich_king_vile_spirit_move_target_search : public SpellScriptLoa
return GetCaster()->GetTypeId() == TYPEID_UNIT;
}
- void SelectTarget(std::list<Unit*>& targets)
+ void SelectTarget(std::list<WorldObject*>& targets)
{
if (targets.empty())
return;
@@ -2778,11 +2800,11 @@ class spell_the_lich_king_vile_spirit_move_target_search : public SpellScriptLoa
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_vile_spirit_move_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_vile_spirit_move_target_search_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_the_lich_king_vile_spirit_move_target_search_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
- Unit* _target;
+ WorldObject* _target;
};
SpellScript* GetSpellScript() const
@@ -2805,7 +2827,7 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL
return GetCaster()->GetTypeId() == TYPEID_UNIT;
}
- void CheckTargetCount(std::list<Unit*>& targets)
+ void CheckTargetCount(std::list<WorldObject*>& targets)
{
if (targets.empty())
return;
@@ -2822,7 +2844,7 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_the_lich_king_vile_spirit_damage_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_the_lich_king_vile_spirit_damage_target_search_SpellScript::CheckTargetCount, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
Unit* _target;
@@ -2954,6 +2976,15 @@ class spell_the_lich_king_restore_soul : public SpellScriptLoader
lichKing->AI()->DoAction(ACTION_TELEPORT_BACK);
if (Creature* spawner = GetCaster()->FindNearestCreature(NPC_WORLD_TRIGGER_INFINITE_AOI, 50.0f))
spawner->RemoveAllAuras();
+
+ std::list<Creature*> spirits;
+ GetCaster()->GetCreatureListWithEntryInGrid(spirits, NPC_WICKED_SPIRIT, 200.0f);
+ for (std::list<Creature*>::iterator itr = spirits.begin(); itr != spirits.end(); ++itr)
+ {
+ (*itr)->m_Events.KillAllEvents(true);
+ (*itr)->SetReactState(REACT_PASSIVE);
+ (*itr)->AI()->EnterEvadeMode();
+ }
}
void RemoveAura()
@@ -3046,23 +3077,18 @@ class spell_the_lich_king_trigger_vile_spirit : public SpellScriptLoader
{
PrepareSpellScript(spell_the_lich_king_trigger_vile_spirit_SpellScript);
- void TeleportOutside()
+ void ActivateSpirit()
{
Creature* target = GetHitCreature();
if (!target)
return;
- Position dest;
- Position offset;
- TerenasSpawnHeroic.GetPositionOffsetTo(*target, offset);
- GetCaster()->GetPosition(&dest);
- dest.RelocateOffset(offset);
- target->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation());
+ VileSpiritActivateEvent(target).Execute(0, 0);
}
void Register()
{
- OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::TeleportOutside);
+ OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::ActivateSpirit);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index c40a521c794..826c62a4390 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -1013,11 +1013,8 @@ class npc_dream_portal : public CreatureScript
{
}
- void DoAction(int32 const action)
+ void OnSpellClick(Unit* /*clicker*/)
{
- if (action != EVENT_SPELLCLICK)
- return;
-
_used = true;
me->DespawnOrUnsummon();
}
@@ -1190,13 +1187,13 @@ class spell_dreamwalker_summoner : public SpellScriptLoader
return true;
}
- void FilterTargets(std::list<Unit*>& targets)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
if (targets.empty())
return;
- Unit* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
@@ -1212,7 +1209,7 @@ class spell_dreamwalker_summoner : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_dreamwalker_summoner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dreamwalker_summoner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
OnEffectHitTarget += SpellEffectFn(spell_dreamwalker_summoner_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
}
};
@@ -1241,7 +1238,7 @@ class spell_dreamwalker_summon_suppresser : public SpellScriptLoader
std::list<Creature*> summoners;
GetCreatureListWithEntryInGrid(summoners, caster, NPC_WORLD_TRIGGER, 100.0f);
- summoners.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ summoners.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
Trinity::Containers::RandomResizeList(summoners, 2);
if (summoners.empty())
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index fab9a5f0740..17e33912a86 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -19,6 +19,7 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
+#include "PassiveAI.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
@@ -158,6 +159,9 @@ enum Spells
SPELL_FEL_IRON_BOMB_UNDEAD = 71787,
SPELL_MACHINE_GUN_UNDEAD = 71788,
SPELL_ROCKET_LAUNCH_UNDEAD = 71786,
+
+ // Invisible Stalker (Float, Uninteractible, LargeAOI)
+ SPELL_SOUL_MISSILE = 72585,
};
// Helper defines
@@ -248,6 +252,9 @@ enum EventTypes
EVENT_RUPERT_FEL_IRON_BOMB = 52,
EVENT_RUPERT_MACHINE_GUN = 53,
EVENT_RUPERT_ROCKET_LAUNCH = 54,
+
+ // Invisible Stalker (Float, Uninteractible, LargeAOI)
+ EVENT_SOUL_MISSILE = 55,
};
enum DataTypesICC
@@ -1668,6 +1675,56 @@ class npc_impaling_spear : public CreatureScript
}
};
+class npc_arthas_teleport_visual : public CreatureScript
+{
+ public:
+ npc_arthas_teleport_visual() : CreatureScript("npc_arthas_teleport_visual") { }
+
+ struct npc_arthas_teleport_visualAI : public NullCreatureAI
+ {
+ npc_arthas_teleport_visualAI(Creature* creature) : NullCreatureAI(creature), _instance(creature->GetInstanceScript())
+ {
+ }
+
+ void Reset()
+ {
+ _events.Reset();
+ if (_instance->GetBossState(DATA_PROFESSOR_PUTRICIDE) == DONE &&
+ _instance->GetBossState(DATA_BLOOD_QUEEN_LANA_THEL) == DONE &&
+ _instance->GetBossState(DATA_SINDRAGOSA) == DONE)
+ _events.ScheduleEvent(EVENT_SOUL_MISSILE, urand(1000, 6000));
+ }
+
+ void UpdateAI(uint32 const diff)
+ {
+ if (_events.Empty())
+ return;
+
+ _events.Update(diff);
+
+ if (_events.ExecuteEvent() == EVENT_SOUL_MISSILE)
+ {
+ DoCastAOE(SPELL_SOUL_MISSILE);
+ _events.ScheduleEvent(EVENT_SOUL_MISSILE, urand(5000, 7000));
+ }
+ }
+
+ private:
+ InstanceScript* _instance;
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ // Distance from the center of the spire
+ if (creature->GetExactDist2d(4357.052f, 2769.421f) < 100.0f && creature->GetHomePosition().GetPositionZ() < 315.0f)
+ return GetIcecrownCitadelAI<npc_arthas_teleport_visualAI>(creature);
+
+ // Default to no script
+ return NULL;
+ }
+};
+
class spell_icc_stoneform : public SpellScriptLoader
{
public:
@@ -1777,15 +1834,15 @@ class DeathPlagueTargetSelector
public:
explicit DeathPlagueTargetSelector(Unit* caster) : _caster(caster) {}
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* object) const
{
- if (unit == _caster)
+ if (object == _caster)
return true;
- if (unit->GetTypeId() != TYPEID_PLAYER)
+ if (object->GetTypeId() != TYPEID_PLAYER)
return true;
- if (unit->HasAura(SPELL_RECENTLY_INFECTED) || unit->HasAura(SPELL_DEATH_PLAGUE_AURA))
+ if (object->ToUnit()->HasAura(SPELL_RECENTLY_INFECTED) || object->ToUnit()->HasAura(SPELL_DEATH_PLAGUE_AURA))
return true;
return false;
@@ -1811,25 +1868,25 @@ class spell_frost_giant_death_plague : public SpellScriptLoader
}
// First effect
- void CountTargets(std::list<Unit*>& unitList)
+ void CountTargets(std::list<WorldObject*>& targets)
{
- unitList.remove(GetCaster());
- _failed = unitList.empty();
+ targets.remove(GetCaster());
+ _failed = targets.empty();
}
// Second effect
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
// Select valid targets for jump
- unitList.remove_if (DeathPlagueTargetSelector(GetCaster()));
- if (!unitList.empty())
+ targets.remove_if(DeathPlagueTargetSelector(GetCaster()));
+ if (!targets.empty())
{
- Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList);
- unitList.clear();
- unitList.push_back(target);
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
}
- unitList.push_back(GetCaster());
+ targets.push_back(GetCaster());
}
void HandleScript(SpellEffIndex effIndex)
@@ -1843,8 +1900,8 @@ class spell_frost_giant_death_plague : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_frost_giant_death_plague_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_frost_giant_death_plague_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_frost_giant_death_plague_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ALLY);
OnEffectHitTarget += SpellEffectFn(spell_frost_giant_death_plague_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
@@ -1893,9 +1950,11 @@ class spell_icc_harvest_blight_specimen : public SpellScriptLoader
class AliveCheck
{
public:
- bool operator()(Unit* unit)
+ bool operator()(WorldObject* object) const
{
- return unit->isAlive();
+ if (Unit* unit = object->ToUnit())
+ return unit->isAlive();
+ return true;
}
};
@@ -1908,10 +1967,10 @@ class spell_svalna_revive_champion : public SpellScriptLoader
{
PrepareSpellScript(spell_svalna_revive_champion_SpellScript);
- void RemoveAliveTarget(std::list<Unit*>& unitList)
+ void RemoveAliveTarget(std::list<WorldObject*>& targets)
{
- unitList.remove_if(AliveCheck());
- Trinity::Containers::RandomResizeList(unitList, 2);
+ targets.remove_if(AliveCheck());
+ Trinity::Containers::RandomResizeList(targets, 2);
}
void Land(SpellEffIndex /*effIndex*/)
@@ -1926,12 +1985,12 @@ class spell_svalna_revive_champion : public SpellScriptLoader
//pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f);
//pos.m_positionZ += 0.05f;
caster->SetHomePosition(pos);
- caster->GetMotionMaster()->MoveLand(POINT_LAND, pos, caster->GetSpeed(MOVE_FLIGHT));
+ caster->GetMotionMaster()->MoveLand(POINT_LAND, pos);
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_svalna_revive_champion_SpellScript::RemoveAliveTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_svalna_revive_champion_SpellScript::RemoveAliveTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENTRY);
OnEffectHit += SpellEffectFn(spell_svalna_revive_champion_SpellScript::Land, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
@@ -1974,6 +2033,33 @@ class spell_svalna_remove_spear : public SpellScriptLoader
}
};
+class spell_icc_soul_missile : public SpellScriptLoader
+{
+ public:
+ spell_icc_soul_missile() : SpellScriptLoader("spell_icc_soul_missile") { }
+
+ class spell_icc_soul_missile_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_icc_soul_missile_SpellScript);
+
+ void RelocateDest()
+ {
+ static Position const offset = {0.0f, 0.0f, 200.0f, 0.0f};
+ const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset);
+ }
+
+ void Register()
+ {
+ OnCast += SpellCastFn(spell_icc_soul_missile_SpellScript::RelocateDest);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_icc_soul_missile_SpellScript();
+ }
+};
+
class at_icc_saurfang_portal : public AreaTriggerScript
{
public:
@@ -2063,6 +2149,7 @@ void AddSC_icecrown_citadel()
new npc_captain_rupert();
new npc_frostwing_vrykul();
new npc_impaling_spear();
+ new npc_arthas_teleport_visual();
new spell_icc_stoneform();
new spell_icc_sprit_alarm();
new spell_frost_giant_death_plague();
@@ -2070,6 +2157,7 @@ void AddSC_icecrown_citadel()
new spell_trigger_spell_from_caster("spell_svalna_caress_of_death", SPELL_IMPALING_SPEAR_KILL);
new spell_svalna_revive_champion();
new spell_svalna_remove_spear();
+ new spell_icc_soul_missile();
new at_icc_saurfang_portal();
new at_icc_shutdown_traps();
new at_icc_start_blood_quickening();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
index 224777c3db7..31639a698ef 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
@@ -51,6 +51,7 @@ enum SharedSpells
SPELL_GREEN_BLIGHT_RESIDUE = 72145,
// The Lich King
+ SPELL_ARTHAS_TELEPORTER_CEREMONY = 72915,
SPELL_FROSTMOURNE_TELEPORT_VISUAL = 73078,
};
@@ -275,6 +276,9 @@ enum CreaturesIds
NPC_WORLD_TRIGGER_INFINITE_AOI = 36171,
NPC_SPIRIT_BOMB = 39189,
NPC_FROSTMOURNE_TRIGGER = 38584,
+
+ // Generic
+ NPC_INVISIBLE_STALKER = 30298,
};
enum GameObjectsIds
@@ -345,6 +349,7 @@ enum GameObjectsIds
GO_SIGIL_OF_THE_FROSTWING = 202181,
// The Lich King
+ GO_SCOURGE_TRANSPORTER_LK = 202223,
GO_ARTHAS_PLATFORM = 202161,
GO_ARTHAS_PRECIPICE = 202078,
GO_DOODAD_ICECROWN_THRONEFROSTYWIND01 = 202188,
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index cb83efc748f..650f426d29c 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -130,6 +130,7 @@ class instance_icecrown_citadel : public InstanceMapScript
SindragosaGUID = 0;
SpinestalkerGUID = 0;
RimefangGUID = 0;
+ TheLichKingTeleportGUID = 0;
TheLichKingGUID = 0;
HighlordTirionFordringGUID = 0;
TerenasMenethilGUID = 0;
@@ -138,9 +139,6 @@ class instance_icecrown_citadel : public InstanceMapScript
FrozenThroneEdgeGUID = 0;
FrozenThroneWindGUID = 0;
FrozenThroneWarningGUID = 0;
- FrostwyrmCount = 0;
- SpinestalkerTrashCount = 0;
- RimefangTrashCount = 0;
IsBonedEligible = true;
IsOozeDanceEligible = true;
IsNauseaEligible = true;
@@ -283,6 +281,11 @@ class instance_icecrown_citadel : public InstanceMapScript
case NPC_RIMEFANG:
RimefangGUID = creature->GetGUID();
break;
+ case NPC_INVISIBLE_STALKER:
+ // Teleporter visual at center
+ if (creature->GetExactDist2d(4357.052f, 2769.421f) < 10.0f)
+ creature->CastSpell(creature, SPELL_ARTHAS_TELEPORTER_CEREMONY, false);
+ break;
case NPC_THE_LICH_KING:
TheLichKingGUID = creature->GetGUID();
break;
@@ -293,11 +296,22 @@ class instance_icecrown_citadel : public InstanceMapScript
case NPC_TERENAS_MENETHIL_FROSTMOURNE_H:
TerenasMenethilGUID = creature->GetGUID();
break;
+ case NPC_WICKED_SPIRIT:
+ // Remove corpse as soon as it dies (and respawn 10 seconds later)
+ creature->SetCorpseDelay(0);
+ creature->SetReactState(REACT_PASSIVE);
+ break;
default:
break;
}
}
+ void OnCreatureRemove(Creature* creature)
+ {
+ if (creature->GetEntry() == NPC_SINDRAGOSA)
+ SindragosaGUID = 0;
+ }
+
// Weekly quest spawn prevention
uint32 GetCreatureEntry(uint32 /*guidLow*/, CreatureData const* data)
{
@@ -347,6 +361,43 @@ class instance_icecrown_citadel : public InstanceMapScript
if (Creature* crok = instance->GetCreature(CrokScourgebaneGUID))
crok->AI()->SetGUID(creature->GetGUID(), ACTION_VRYKUL_DEATH);
break;
+ case NPC_FROSTWING_WHELP:
+ if (FrostwyrmGUIDs.empty())
+ return;
+
+ if (creature->AI()->GetData(1/*DATA_FROSTWYRM_OWNER*/) == DATA_SPINESTALKER)
+ {
+ SpinestalkerTrash.erase(creature->GetDBTableGUIDLow());
+ if (SpinestalkerTrash.empty())
+ if (Creature* spinestalk = instance->GetCreature(SpinestalkerGUID))
+ spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM);
+ }
+ else
+ {
+ RimefangTrash.erase(creature->GetDBTableGUIDLow());
+ if (RimefangTrash.empty())
+ if (Creature* spinestalk = instance->GetCreature(RimefangGUID))
+ spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM);
+ }
+ break;
+ case NPC_RIMEFANG:
+ case NPC_SPINESTALKER:
+ {
+ if (instance->IsHeroic() && !HeroicAttempts)
+ return;
+
+ if (GetBossState(DATA_SINDRAGOSA) == DONE)
+ return;
+
+ FrostwyrmGUIDs.erase(creature->GetDBTableGUIDLow());
+ if (FrostwyrmGUIDs.empty())
+ {
+ instance->LoadGrid(SindragosaSpawnPos.GetPositionX(), SindragosaSpawnPos.GetPositionY());
+ if (Creature* boss = instance->SummonCreature(NPC_SINDRAGOSA, SindragosaSpawnPos))
+ boss->AI()->DoAction(ACTION_START_FROSTWYRM);
+ }
+ break;
+ }
default:
break;
}
@@ -460,6 +511,11 @@ class instance_icecrown_citadel : public InstanceMapScript
go->SetLootRecipient(valithria->GetLootRecipient());
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
break;
+ case GO_SCOURGE_TRANSPORTER_LK:
+ TheLichKingTeleportGUID = go->GetGUID();
+ if (GetBossState(DATA_PROFESSOR_PUTRICIDE) == DONE && GetBossState(DATA_BLOOD_QUEEN_LANA_THEL) == DONE && GetBossState(DATA_SINDRAGOSA) == DONE)
+ go->SetGoState(GO_STATE_ACTIVE);
+ break;
case GO_ARTHAS_PLATFORM:
// this enables movement at The Frozen Throne, when printed this value is 0.000000f
// however, when represented as integer client will accept only this value
@@ -538,11 +594,11 @@ class instance_icecrown_citadel : public InstanceMapScript
switch (type)
{
case DATA_SINDRAGOSA_FROSTWYRMS:
- return FrostwyrmCount;
+ return FrostwyrmGUIDs.size();
case DATA_SPINESTALKER:
- return SpinestalkerTrashCount;
+ return SpinestalkerTrash.size();
case DATA_RIMEFANG:
- return RimefangTrashCount;
+ return RimefangTrash.size();
case DATA_COLDFLAME_JETS:
return ColdflameJetsState;
case DATA_TEAM_IN_INSTANCE:
@@ -698,6 +754,8 @@ class instance_icecrown_citadel : public InstanceMapScript
break;
case DATA_PROFESSOR_PUTRICIDE:
HandleGameObject(PlagueSigilGUID, state != DONE);
+ if (state == DONE)
+ CheckLichKingAvailability();
if (instance->IsHeroic())
{
if (state == FAIL && HeroicAttempts)
@@ -712,6 +770,8 @@ class instance_icecrown_citadel : public InstanceMapScript
break;
case DATA_BLOOD_QUEEN_LANA_THEL:
HandleGameObject(BloodwingSigilGUID, state != DONE);
+ if (state == DONE)
+ CheckLichKingAvailability();
if (instance->IsHeroic())
{
if (state == FAIL && HeroicAttempts)
@@ -730,6 +790,8 @@ class instance_icecrown_citadel : public InstanceMapScript
break;
case DATA_SINDRAGOSA:
HandleGameObject(FrostwingSigilGUID, state != DONE);
+ if (state == DONE)
+ CheckLichKingAvailability();
if (instance->IsHeroic())
{
if (state == FAIL && HeroicAttempts)
@@ -798,89 +860,14 @@ class instance_icecrown_citadel : public InstanceMapScript
IsOrbWhispererEligible = data ? true : false;
break;
case DATA_SINDRAGOSA_FROSTWYRMS:
- {
- if (FrostwyrmCount == 255)
- return;
-
- if (instance->IsHeroic() && !HeroicAttempts)
- return;
-
- if (GetBossState(DATA_SINDRAGOSA) == DONE)
- return;
-
- switch (data)
- {
- case 0:
- if (FrostwyrmCount)
- {
- --FrostwyrmCount;
- if (!FrostwyrmCount)
- {
- instance->LoadGrid(SindragosaSpawnPos.GetPositionX(), SindragosaSpawnPos.GetPositionY());
- if (Creature* boss = instance->SummonCreature(NPC_SINDRAGOSA, SindragosaSpawnPos))
- boss->AI()->DoAction(ACTION_START_FROSTWYRM);
- }
- }
- break;
- case 1:
- ++FrostwyrmCount;
- break;
- default:
- FrostwyrmCount = data;
- break;
- }
+ FrostwyrmGUIDs.insert(data);
break;
- }
case DATA_SPINESTALKER:
- {
- if (SpinestalkerTrashCount == 255)
- return;
-
- switch (data)
- {
- case 0:
- if (SpinestalkerTrashCount)
- {
- --SpinestalkerTrashCount;
- if (!SpinestalkerTrashCount)
- if (Creature* spinestalk = instance->GetCreature(SpinestalkerGUID))
- spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM);
- }
- break;
- case 1:
- ++SpinestalkerTrashCount;
- break;
- default:
- SpinestalkerTrashCount = data;
- break;
- }
+ SpinestalkerTrash.insert(data);
break;
- }
case DATA_RIMEFANG:
- {
- if (RimefangTrashCount == 255)
- return;
-
- switch (data)
- {
- case 0:
- if (RimefangTrashCount)
- {
- --RimefangTrashCount;
- if (!RimefangTrashCount)
- if (Creature* rime = instance->GetCreature(RimefangGUID))
- rime->AI()->DoAction(ACTION_START_FROSTWYRM);
- }
- break;
- case 1:
- ++RimefangTrashCount;
- break;
- default:
- RimefangTrashCount = data;
- break;
- }
+ RimefangTrash.insert(data);
break;
- }
case DATA_COLDFLAME_JETS:
ColdflameJetsState = data;
if (ColdflameJetsState == DONE)
@@ -1095,6 +1082,28 @@ class instance_icecrown_citadel : public InstanceMapScript
return true;
}
+ void CheckLichKingAvailability()
+ {
+ if (GetBossState(DATA_PROFESSOR_PUTRICIDE) == DONE && GetBossState(DATA_BLOOD_QUEEN_LANA_THEL) == DONE && GetBossState(DATA_SINDRAGOSA) == DONE)
+ {
+ if (GameObject* teleporter = instance->GetGameObject(TheLichKingTeleportGUID))
+ {
+ teleporter->SetGoState(GO_STATE_ACTIVE);
+
+ std::list<Creature*> stalkers;
+ GetCreatureListWithEntryInGrid(stalkers, teleporter, NPC_INVISIBLE_STALKER, 100.0f);
+ if (stalkers.empty())
+ return;
+
+ stalkers.sort(Trinity::ObjectDistanceOrderPred(teleporter));
+ stalkers.front()->CastSpell((Unit*)NULL, SPELL_ARTHAS_TELEPORTER_CEREMONY, false);
+ stalkers.pop_front();
+ for (std::list<Creature*>::iterator itr = stalkers.begin(); itr != stalkers.end(); ++itr)
+ (*itr)->AI()->Reset();
+ }
+ }
+ }
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
@@ -1276,6 +1285,7 @@ class instance_icecrown_citadel : public InstanceMapScript
uint64 SindragosaGUID;
uint64 SpinestalkerGUID;
uint64 RimefangGUID;
+ uint64 TheLichKingTeleportGUID;
uint64 TheLichKingGUID;
uint64 HighlordTirionFordringGUID;
uint64 TerenasMenethilGUID;
@@ -1289,9 +1299,9 @@ class instance_icecrown_citadel : public InstanceMapScript
uint64 PillarsUnchainedGUID;
uint32 TeamInInstance;
uint32 ColdflameJetsState;
- uint32 FrostwyrmCount;
- uint32 SpinestalkerTrashCount;
- uint32 RimefangTrashCount;
+ std::set<uint32> FrostwyrmGUIDs;
+ std::set<uint32> SpinestalkerTrash;
+ std::set<uint32> RimefangTrash;
uint32 BloodQuickeningState;
uint32 HeroicAttempts;
uint16 BloodQuickeningMinutes;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 17ed6a79c76..f81ddbf6bf8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -15,7 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
+#include "SpellAuraEffects.h"
#include "naxxramas.h"
enum Horsemen
@@ -26,6 +29,11 @@ enum Horsemen
HORSEMEN_SIR,
};
+enum Spells
+{
+ SPELL_MARK_DAMAGE = 28836
+};
+
enum Events
{
EVENT_NONE,
@@ -395,7 +403,63 @@ public:
};
+class spell_four_horsemen_mark : public SpellScriptLoader
+{
+ public:
+ spell_four_horsemen_mark() : SpellScriptLoader("spell_four_horsemen_mark") { }
+
+ class spell_four_horsemen_mark_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_four_horsemen_mark_AuraScript);
+
+ void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ int32 damage;
+ switch (GetStackAmount())
+ {
+ case 1:
+ damage = 0;
+ break;
+ case 2:
+ damage = 500;
+ break;
+ case 3:
+ damage = 1000;
+ break;
+ case 4:
+ damage = 1500;
+ break;
+ case 5:
+ damage = 4000;
+ break;
+ case 6:
+ damage = 12000;
+ break;
+ default:
+ damage = 20000 + 1000 * (GetStackAmount() - 7);
+ break;
+ }
+ if (damage)
+ caster->CastCustomSpell(SPELL_MARK_DAMAGE, SPELLVALUE_BASE_POINT0, damage, GetTarget());
+ }
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_four_horsemen_mark_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_four_horsemen_mark_AuraScript();
+ }
+};
+
void AddSC_boss_four_horsemen()
{
new boss_four_horsemen();
+ new spell_four_horsemen_mark();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 8d23de5427c..faaea9c4cae 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -15,7 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
+#include "GridNotifiers.h"
+#include "CombatAI.h"
#include "naxxramas.h"
enum Yells
@@ -25,6 +29,7 @@ enum Yells
SAY_DEATH = -1533042,
SAY_TELEPORT = -1533043
};
+
//Gothik
enum Spells
{
@@ -36,8 +41,11 @@ enum Spells
SPELL_INFORM_LIVE_RIDER = 27935,
SPELL_INFORM_DEAD_TRAINEE = 27915,
SPELL_INFORM_DEAD_KNIGHT = 27931,
- SPELL_INFORM_DEAD_RIDER = 27937
+ SPELL_INFORM_DEAD_RIDER = 27937,
+
+ SPELL_SHADOW_MARK = 27825
};
+
enum Creatures
{
MOB_LIVE_TRAINEE = 16124,
@@ -585,8 +593,35 @@ class mob_gothik_minion : public CreatureScript
}
};
+class spell_gothik_shadow_bolt_volley : public SpellScriptLoader
+{
+ public:
+ spell_gothik_shadow_bolt_volley() : SpellScriptLoader("spell_gothik_shadow_bolt_volley") { }
+
+ class spell_gothik_shadow_bolt_volley_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gothik_shadow_bolt_volley_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if(Trinity::UnitAuraCheck(false, SPELL_SHADOW_MARK));
+ }
+
+ void Register()
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_gothik_shadow_bolt_volley_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gothik_shadow_bolt_volley_SpellScript();
+ }
+};
+
void AddSC_boss_gothik()
{
new boss_gothik();
new mob_gothik_minion();
+ new spell_gothik_shadow_bolt_volley();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 0a4fdec7222..38c22a93ac4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -86,6 +86,7 @@ enum Spells
SPELL_SHADOW_FISURE = 27810,
SPELL_VOID_BLAST = 27812,
SPELL_MANA_DETONATION = 27819,
+ SPELL_MANA_DETONATION_DAMAGE = 27820,
SPELL_FROST_BLAST = 27808,
SPELL_CHAINS_OF_KELTHUZAD = 28410, //28408 script effect
SPELL_KELTHUZAD_CHANNEL = 29423,
@@ -773,6 +774,46 @@ class npc_kelthuzad_abomination : public CreatureScript
}
};
+class spell_kelthuzad_detonate_mana : public SpellScriptLoader
+{
+ public:
+ spell_kelthuzad_detonate_mana() : SpellScriptLoader("spell_kelthuzad_detonate_mana") { }
+
+ class spell_kelthuzad_detonate_mana_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_kelthuzad_detonate_mana_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_MANA_DETONATION_DAMAGE))
+ return false;
+ return true;
+ }
+
+ void HandleScript(AuraEffect const* aurEff)
+ {
+ PreventDefaultAction();
+
+ Unit* target = GetTarget();
+ if (int32 mana = int32(target->GetMaxPower(POWER_MANA) / 10))
+ {
+ mana = target->ModifyPower(POWER_MANA, -mana);
+ target->CastCustomSpell(SPELL_MANA_DETONATION_DAMAGE, SPELLVALUE_BASE_POINT0, -mana * 10, target, true, NULL, aurEff);
+ }
+ }
+
+ void Register()
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_kelthuzad_detonate_mana_AuraScript::HandleScript, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_kelthuzad_detonate_mana_AuraScript();
+ }
+};
+
class achievement_just_cant_get_enough : public AchievementCriteriaScript
{
public:
@@ -796,5 +837,6 @@ void AddSC_boss_kelthuzad()
new boss_kelthuzad();
new at_kelthuzad_center();
new npc_kelthuzad_abomination();
+ new spell_kelthuzad_detonate_mana();
new achievement_just_cant_get_enough();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index ccc8e9a5663..e45700ebd72 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -456,10 +456,10 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader
return GetCaster()->GetTypeId() == TYPEID_UNIT;
}
- void HandleTargets(std::list<Unit*>& targetList)
+ void HandleTargets(std::list<WorldObject*>& targets)
{
uint8 count = 0;
- for (std::list<Unit*>::iterator ihit = targetList.begin(); ihit != targetList.end(); ++ihit)
+ for (std::list<WorldObject*>::iterator ihit = targets.begin(); ihit != targets.end(); ++ihit)
if ((*ihit)->GetGUID() != GetCaster()->GetGUID())
if (Player* target = (*ihit)->ToPlayer())
if (target->HasAura(GetTriggeringSpell()->Id))
@@ -498,7 +498,7 @@ class spell_thaddius_pos_neg_charge : public SpellScriptLoader
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_thaddius_pos_neg_charge_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_thaddius_pos_neg_charge_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_thaddius_pos_neg_charge_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
index 19a84fdae84..d200e8bf4bf 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
@@ -297,7 +297,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
{
PrepareSpellScript(spell_varos_energize_core_area_enemySpellScript)
- void FilterTargets(std::list<Unit*>& targetList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
Creature* varos = GetCaster()->ToCreature();
if (!varos)
@@ -308,7 +308,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation();
- for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end();)
+ for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();)
{
Position pos;
(*itr)->GetPosition(&pos);
@@ -317,7 +317,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
float diff = fabs(orientation - angle);
if (diff > 1.0f)
- itr = targetList.erase(itr);
+ itr = targets.erase(itr);
else
++itr;
}
@@ -325,7 +325,7 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_enemySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_varos_energize_core_area_enemySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -344,7 +344,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
{
PrepareSpellScript(spell_varos_energize_core_area_entrySpellScript)
- void FilterTargets(std::list<Unit*>& targetList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
Creature* varos = GetCaster()->ToCreature();
if (!varos)
@@ -355,7 +355,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation();
- for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end();)
+ for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();)
{
Position pos;
(*itr)->GetPosition(&pos);
@@ -364,7 +364,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
float diff = fabs(orientation - angle);
if (diff > 1.0f)
- itr = targetList.erase(itr);
+ itr = targets.erase(itr);
else
++itr;
}
@@ -372,7 +372,7 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_varos_energize_core_area_entrySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_varos_energize_core_area_entrySpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 23f55a3033b..0eafd7a7fea 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -47,7 +47,9 @@ enum Drakes
NPC_VERDISA = 27657,
NPC_BELGARISTRASZ = 27658,
- NPC_ETERNOS = 27659
+ NPC_ETERNOS = 27659,
+
+ SPELL_SHOCK_CHARGE = 49836,
};
enum Says
@@ -210,8 +212,40 @@ public:
}
};
+class spell_gen_stop_time : public SpellScriptLoader
+{
+public:
+ spell_gen_stop_time() : SpellScriptLoader("spell_gen_stop_time") { }
+
+ class spell_gen_stop_time_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_stop_time_AuraScript);
+
+ void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* caster = GetCaster();
+ if (!caster)
+ return;
+ Unit* target = GetTarget();
+ for (uint32 i = 0; i < 5; ++i)
+ caster->CastSpell(target, SPELL_SHOCK_CHARGE, false);
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_stop_time_AuraScript::Apply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_stop_time_AuraScript();
+ }
+};
+
void AddSC_oculus()
{
new npc_oculus_drake();
new npc_image_belgaristrasz();
+ new spell_gen_stop_time();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 2e2744baa3c..f42fd87c643 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -19,11 +19,13 @@
/* ScriptData
SDName: Boss Loken
SD%Complete: 60%
-SDComment: Missing intro. Remove hack of Pulsing Shockwave when core supports. Aura is not working (59414)
+SDComment: Missing intro.
SDCategory: Halls of Lightning
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
#include "halls_of_lightning.h"
enum eEnums
@@ -73,23 +75,17 @@ public:
InstanceScript* instance;
- bool m_bIsAura;
-
uint32 m_uiArcLightning_Timer;
uint32 m_uiLightningNova_Timer;
- uint32 m_uiPulsingShockwave_Timer;
uint32 m_uiResumePulsingShockwave_Timer;
uint32 m_uiHealthAmountModifier;
void Reset()
{
- m_bIsAura = false;
-
m_uiArcLightning_Timer = 15000;
m_uiLightningNova_Timer = 20000;
- m_uiPulsingShockwave_Timer = 2000;
- m_uiResumePulsingShockwave_Timer = 15000;
+ m_uiResumePulsingShockwave_Timer = 1000;
m_uiHealthAmountModifier = 1;
@@ -116,7 +112,10 @@ public:
Talk(SAY_DEATH);
if (instance)
+ {
instance->SetData(TYPE_LOKEN, DONE);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PULSING_SHOCKWAVE_AURA);
+ }
}
void KilledUnit(Unit* /*victim*/)
@@ -130,44 +129,13 @@ public:
if (!UpdateVictim())
return;
- if (m_bIsAura)
- {
- // workaround for PULSING_SHOCKWAVE
- if (m_uiPulsingShockwave_Timer <= uiDiff)
- {
- Map* map = me->GetMap();
- if (map->IsDungeon())
- {
- Map::PlayerList const &PlayerList = map->GetPlayers();
-
- if (PlayerList.isEmpty())
- return;
-
- for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (i->getSource() && i->getSource()->isAlive() && i->getSource()->isTargetableForAttack())
- {
- int32 dmg;
- float m_fDist = me->GetExactDist(i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), i->getSource()->GetPositionZ());
-
- dmg = DUNGEON_MODE(100, 150); // need to correct damage
- if (m_fDist > 1.0f) // Further from 1 yard
- dmg = int32(dmg*m_fDist);
-
- me->CastCustomSpell(i->getSource(), DUNGEON_MODE(52942, 59837), &dmg, 0, 0, false);
- }
- }
- m_uiPulsingShockwave_Timer = 2000;
- } else m_uiPulsingShockwave_Timer -= uiDiff;
- }
- else
+ if (m_uiResumePulsingShockwave_Timer)
{
if (m_uiResumePulsingShockwave_Timer <= uiDiff)
{
- //breaks at movement, can we assume when it's time, this spell is casted and also must stop movement?
DoCast(me, SPELL_PULSING_SHOCKWAVE_AURA, true);
- DoCast(me, SPELL_PULSING_SHOCKWAVE_N); // need core support
- m_bIsAura = true;
+ DoCast(me, SPELL_PULSING_SHOCKWAVE_N, true);
m_uiResumePulsingShockwave_Timer = 0;
}
else
@@ -190,7 +158,7 @@ public:
Talk(EMOTE_NOVA);
DoCast(me, SPELL_LIGHTNING_NOVA_N);
- m_bIsAura = false;
+ me->RemoveAurasDueToSpell(DUNGEON_MODE<uint32>(SPELL_PULSING_SHOCKWAVE_N, SPELL_PULSING_SHOCKWAVE_H));
m_uiResumePulsingShockwave_Timer = DUNGEON_MODE(5000, 4000); // Pause Pulsing Shockwave aura
m_uiLightningNova_Timer = urand(20000, 21000);
}
@@ -216,7 +184,39 @@ public:
};
+class spell_loken_pulsing_shockwave : public SpellScriptLoader
+{
+ public:
+ spell_loken_pulsing_shockwave() : SpellScriptLoader("spell_loken_pulsing_shockwave") { }
+
+ class spell_loken_pulsing_shockwave_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_loken_pulsing_shockwave_SpellScript);
+
+ void CalculateDamage(SpellEffIndex /*effIndex*/)
+ {
+ if (!GetHitUnit())
+ return;
+
+ float distance = GetCaster()->GetDistance2d(GetHitUnit());
+ if (distance > 1.0f)
+ SetHitDamage(int32(GetHitDamage() * distance));
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_loken_pulsing_shockwave_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_loken_pulsing_shockwave_SpellScript();
+ }
+};
+
void AddSC_boss_loken()
{
new boss_loken();
+ new spell_loken_pulsing_shockwave();
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index bc57ce21a4d..93bea92503c 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -23,7 +23,9 @@ SDComment:
SDCategory:
Script Data End */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "SpellScript.h"
#include "halls_of_stone.h"
enum Spells
@@ -157,17 +159,12 @@ public:
DoScriptText(SAY_KILL, me);
}
- void SpellHitTarget(Unit* target, const SpellInfo* pSpell)
+ void SpellHitTarget(Unit* /*target*/, const SpellInfo* pSpell)
{
//this part should be in the core
if (pSpell->Id == SPELL_SHATTER || pSpell->Id == H_SPELL_SHATTER)
{
- //this spell must have custom handling in the core, dealing damage based on distance
- target->CastSpell(target, DUNGEON_MODE(SPELL_SHATTER_EFFECT, H_SPELL_SHATTER_EFFECT), true);
-
- if (target->HasAura(SPELL_STONED))
- target->RemoveAurasDueToSpell(SPELL_STONED);
-
+ // todo: we need eventmap to kill this stuff
//clear this, if we are still performing
if (bIsSlam)
{
@@ -186,7 +183,74 @@ public:
};
+class spell_krystallus_shatter : public SpellScriptLoader
+{
+ public:
+ spell_krystallus_shatter() : SpellScriptLoader("spell_krystallus_shatter") { }
+
+ class spell_krystallus_shatter_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_krystallus_shatter_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ {
+ target->RemoveAurasDueToSpell(SPELL_STONED);
+ target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true);
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_krystallus_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_krystallus_shatter_SpellScript();
+ }
+};
+
+class spell_krystallus_shatter_effect : public SpellScriptLoader
+{
+ public:
+ spell_krystallus_shatter_effect() : SpellScriptLoader("spell_krystallus_shatter_effect") { }
+
+ class spell_krystallus_shatter_effect_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_krystallus_shatter_effect_SpellScript);
+
+ void CalculateDamage()
+ {
+ if (!GetHitUnit())
+ return;
+
+ float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
+ if (!radius)
+ return;
+
+ float distance = GetCaster()->GetDistance2d(GetHitUnit());
+ if (distance > 1.0f)
+ SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius)));
+ }
+
+ void Register()
+ {
+ OnHit += SpellHitFn(spell_krystallus_shatter_effect_SpellScript::CalculateDamage);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_krystallus_shatter_effect_SpellScript();
+ }
+};
+
void AddSC_boss_krystallus()
{
new boss_krystallus();
+ new spell_krystallus_shatter();
+ new spell_krystallus_shatter_effect();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 2af73389ecb..7ee67060f97 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -1080,7 +1080,7 @@ class NotVictimFilter
{
}
- bool operator()(Unit* target)
+ bool operator()(WorldObject* target)
{
return target != _victim;
}
@@ -1098,14 +1098,14 @@ class spell_algalon_arcane_barrage : public SpellScriptLoader
{
PrepareSpellScript(spell_algalon_arcane_barrage_SpellScript);
- void SelectTarget(std::list<Unit*>& targets)
+ void SelectTarget(std::list<WorldObject*>& targets)
{
targets.remove_if(NotVictimFilter(GetCaster()));
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_arcane_barrage_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_arcane_barrage_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
@@ -1118,9 +1118,9 @@ class spell_algalon_arcane_barrage : public SpellScriptLoader
class ActiveConstellationFilter
{
public:
- bool operator()(Unit* target) const
+ bool operator()(WorldObject* target) const
{
- return target->GetAI()->GetData(0);
+ return target->ToUnit() && target->ToUnit()->GetAI() && target->ToUnit()->GetAI()->GetData(0);
}
};
@@ -1133,7 +1133,7 @@ class spell_algalon_trigger_3_adds : public SpellScriptLoader
{
PrepareSpellScript(spell_algalon_trigger_3_adds_SpellScript);
- void SelectTarget(std::list<Unit*>& targets)
+ void SelectTarget(std::list<WorldObject*>& targets)
{
targets.remove_if(ActiveConstellationFilter());
}
@@ -1150,7 +1150,7 @@ class spell_algalon_trigger_3_adds : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
@@ -1202,7 +1202,7 @@ class spell_algalon_big_bang : public SpellScriptLoader
return true;
}
- void CountTargets(std::list<Unit*>& targets)
+ void CountTargets(std::list<WorldObject*>& targets)
{
_targetCount = targets.size();
}
@@ -1215,7 +1215,7 @@ class spell_algalon_big_bang : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_big_bang_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_algalon_big_bang_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
AfterCast += SpellCastFn(spell_algalon_big_bang_SpellScript::CheckTargets);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
index 472ff153d73..ec3125f7c0a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
@@ -472,9 +472,9 @@ class npc_feral_defender : public CreatureScript
class SanctumSentryCheck
{
public:
- bool operator() (Unit* unit)
+ bool operator()(WorldObject* object) const
{
- if (unit->GetEntry() == NPC_SANCTUM_SENTRY)
+ if (object->GetEntry() == NPC_SANCTUM_SENTRY)
return false;
return true;
@@ -490,14 +490,14 @@ class spell_auriaya_strenght_of_the_pack : public SpellScriptLoader
{
PrepareSpellScript(spell_auriaya_strenght_of_the_pack_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if (SanctumSentryCheck());
+ unitList.remove_if(SanctumSentryCheck());
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_strenght_of_the_pack_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_strenght_of_the_pack_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -516,15 +516,15 @@ class spell_auriaya_sentinel_blast : public SpellScriptLoader
{
PrepareSpellScript(spell_auriaya_sentinel_blast_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if (PlayerOrPetCheck());
+ unitList.remove_if(PlayerOrPetCheck());
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_auriaya_sentinel_blast_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 0e453eceaa1..9d5adf39817 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -720,20 +720,18 @@ class boss_flame_leviathan_overload_device : public CreatureScript
{
}
- void DoAction(const int32 param)
+ void OnSpellClick(Unit* /*clicker*/)
{
- if (param == EVENT_SPELLCLICK)
+ if (me->GetVehicle())
{
- if (me->GetVehicle())
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+
+ if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER))
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER))
- {
- me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true);
- player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30);
- player->ExitVehicle();
- }
+ me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true);
+ player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30);
+ player->ExitVehicle();
}
}
}
@@ -1232,7 +1230,7 @@ public:
//bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
//{
// player->PlayerTalkClass->ClearMenus();
- // switch(action)
+ // switch (action)
// {
// case GOSSIP_ACTION_INFO_DEF+1:
// if (player)
@@ -1619,7 +1617,7 @@ class FlameLeviathanPursuedTargetSelector
public:
explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) {};
- bool operator()(Unit* target) const
+ bool operator()(WorldObject* target) const
{
//! No players, only vehicles (todo: check if blizzlike)
Creature* creatureTarget = target->ToCreature();
@@ -1667,7 +1665,7 @@ class spell_pursue : public SpellScriptLoader
return true;
}
- void FilterTargets(std::list<Unit*>& targets)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
if (targets.empty())
@@ -1683,7 +1681,7 @@ class spell_pursue : public SpellScriptLoader
}
}
- void FilterTargetsSubsequently(std::list<Unit*>& targets)
+ void FilterTargetsSubsequently(std::list<WorldObject*>& targets)
{
targets.clear();
if (_target)
@@ -1710,12 +1708,12 @@ class spell_pursue : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_pursue_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_pursue_SpellScript::FilterTargetsSubsequently, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pursue_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pursue_SpellScript::FilterTargetsSubsequently, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_pursue_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
- Unit* _target;
+ WorldObject* _target;
};
SpellScript* GetSpellScript() const
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index 3556bf188de..8090b9e8a3e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -51,6 +51,8 @@ enum VezaxSpells
SPELL_SHADOW_CRASH_HIT = 62659,
SPELL_SURGE_OF_DARKNESS = 62662,
SPELL_SARONITE_VAPORS = 63323,
+ SPELL_SARONITE_VAPORS_ENERGIZE = 63337,
+ SPELL_SARONITE_VAPORS_DAMAGE = 63338,
SPELL_SUMMON_SARONITE_VAPORS = 63081,
SPELL_BERSERK = 26662,
@@ -463,6 +465,45 @@ class spell_mark_of_the_faceless : public SpellScriptLoader
}
};
+class spell_general_vezax_saronite_vapors : public SpellScriptLoader
+{
+ public:
+ spell_general_vezax_saronite_vapors() : SpellScriptLoader("spell_general_vezax_saronite_vapors") { }
+
+ class spell_general_vezax_saronite_vapors_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_general_vezax_saronite_vapors_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_SARONITE_VAPORS_DAMAGE))
+ return false;
+ return true;
+ }
+
+ void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ int32 mana = int32(aurEff->GetAmount() * pow(2.0f, GetStackAmount())); // mana restore - bp * 2^stackamount
+ int32 damage = mana * 2;
+ caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_ENERGIZE, &mana, NULL, NULL, true);
+ caster->CastCustomSpell(GetTarget(), SPELL_SARONITE_VAPORS_DAMAGE, &damage, NULL, NULL, true);
+ }
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_general_vezax_saronite_vapors_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_general_vezax_saronite_vapors_AuraScript();
+ }
+};
+
class achievement_shadowdodger : public AchievementCriteriaScript
{
public:
@@ -509,6 +550,7 @@ void AddSC_boss_general_vezax()
new boss_saronite_animus();
new npc_saronite_vapors();
new spell_mark_of_the_faceless();
+ new spell_general_vezax_saronite_vapors();
new achievement_shadowdodger();
new achievement_smell_saronite();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index d89d640b083..24a9171e29f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -354,7 +354,7 @@ class StoneGripTargetSelector : public std::unary_function<Unit*, bool>
public:
StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {}
- bool operator() (Unit* target)
+ bool operator()(WorldObject* target)
{
if (target == _victim && _me->getThreatManager().getThreatList().size() > 1)
return true;
@@ -385,10 +385,10 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
return true;
}
- void FilterTargetsInitial(std::list<Unit*>& unitList)
+ void FilterTargetsInitial(std::list<WorldObject*>& unitList)
{
// Remove "main tank" and non-player targets
- unitList.remove_if (StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim()));
+ unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim()));
// Maximum affected targets per difficulty mode
uint32 maxTargets = 1;
if (GetSpellInfo()->Id == 63981)
@@ -397,7 +397,7 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
// Return a random amount of targets based on maxTargets
while (maxTargets < unitList.size())
{
- std::list<Unit*>::iterator itr = unitList.begin();
+ std::list<WorldObject*>::iterator itr = unitList.begin();
advance(itr, urand(0, unitList.size()-1));
unitList.erase(itr);
}
@@ -406,20 +406,20 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
m_unitList = unitList;
}
- void FillTargetsSubsequential(std::list<Unit*>& unitList)
+ void FillTargetsSubsequential(std::list<WorldObject*>& unitList)
{
unitList = m_unitList;
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY);
}
// Shared between effects
- std::list<Unit*> m_unitList;
+ std::list<WorldObject*> m_unitList;
};
SpellScript* GetSpellScript() const
@@ -598,14 +598,14 @@ class spell_kologarn_stone_shout : public SpellScriptLoader
{
PrepareSpellScript(spell_kologarn_stone_shout_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if (PlayerOrPetCheck());
+ unitList.remove_if(PlayerOrPetCheck());
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_kologarn_stone_shout_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_kologarn_stone_shout_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index c7091b42c5a..79e4684f3a6 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -170,7 +170,11 @@ enum AchievementCredits
ACHIEV_MUST_DECONSTRUCT_FASTER = 21027,
};
-#define HEART_VEHICLE_SEAT 0
+enum VehicleSeats
+{
+ HEART_VEHICLE_SEAT_NORMAL = 0,
+ HEART_VEHICLE_SEAT_EXPOSED = 1,
+};
/*-------------------------------------------------------
*
@@ -198,6 +202,8 @@ class boss_xt002 : public CreatureScript
_Reset();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetReactState(REACT_AGGRESSIVE);
+ DoCast(me, SPELL_STAND);
_healthRecovered = false;
_gravityBombCasualty = false;
@@ -356,15 +362,16 @@ class boss_xt002 : public CreatureScript
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
- Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT) : NULL;
+ Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT_NORMAL) : NULL;
if (heart)
{
heart->CastSpell(heart, SPELL_HEART_OVERLOAD, false);
heart->CastSpell(me, SPELL_HEART_LIGHTNING_TETHER, false);
heart->CastSpell(heart, SPELL_HEART_HEAL_TO_FULL, true);
heart->CastSpell(heart, SPELL_EXPOSED_HEART, false); // Channeled
-
- heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ heart->ChangeSeat(HEART_VEHICLE_SEAT_EXPOSED, true);
+ heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
}
events.CancelEvent(EVENT_SEARING_LIGHT);
@@ -392,11 +399,13 @@ class boss_xt002 : public CreatureScript
events.RescheduleEvent(EVENT_GRAVITY_BOMB, TIMER_GRAVITY_BOMB);
events.RescheduleEvent(EVENT_TYMPANIC_TANTRUM, urand(TIMER_TYMPANIC_TANTRUM_MIN, TIMER_TYMPANIC_TANTRUM_MAX));
- Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT) : NULL;
+ Unit* heart = me->GetVehicleKit() ? me->GetVehicleKit()->GetPassenger(HEART_VEHICLE_SEAT_EXPOSED) : NULL;
if (!heart)
return;
- heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ heart->ChangeSeat(HEART_VEHICLE_SEAT_NORMAL, false);
+ heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
heart->RemoveAurasDueToSpell(SPELL_EXPOSED_HEART);
if (!_hardMode)
@@ -425,43 +434,39 @@ class boss_xt002 : public CreatureScript
* XT-002 HEART
*
*///----------------------------------------------------
+
class mob_xt002_heart : public CreatureScript
{
public:
mob_xt002_heart() : CreatureScript("mob_xt002_heart") { }
- CreatureAI* GetAI(Creature* creature) const
+ struct mob_xt002_heartAI : public Scripted_NoMovementAI
{
- return new mob_xt002_heartAI(creature);
- }
-
- struct mob_xt002_heartAI : public ScriptedAI
- {
- mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature)
+ mob_xt002_heartAI(Creature* creature) : Scripted_NoMovementAI(creature),
+ _instance(creature->GetInstanceScript())
{
- _instance = creature->GetInstanceScript();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
- me->SetReactState(REACT_PASSIVE);
}
- void DamageTaken(Unit* /*pDone*/, uint32 &damage)
+ void UpdateAI(uint32 const /*diff*/) { }
+
+ void JustDied(Unit* /*killer*/)
{
- Creature* xt002 = me->GetCreature(*me, _instance->GetData64(BOSS_XT002));
+ Creature* xt002 = _instance ? me->GetCreature(*me, _instance->GetData64(BOSS_XT002)) : NULL;
if (!xt002 || !xt002->AI())
return;
- if (damage >= me->GetHealth())
- {
- xt002->AI()->SetData(DATA_TRANSFERED_HEALTH, me->GetMaxHealth());
- xt002->AI()->DoAction(ACTION_ENTER_HARD_MODE);
- damage = 0;
- }
+ xt002->AI()->SetData(DATA_TRANSFERED_HEALTH, me->GetHealth());
+ xt002->AI()->DoAction(ACTION_ENTER_HARD_MODE);
}
- private:
- InstanceScript* _instance;
- uint32 _damageTaken;
+ private:
+ InstanceScript* _instance;
};
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new mob_xt002_heartAI(creature);
+ }
};
/*-------------------------------------------------------
@@ -915,7 +920,7 @@ class spell_xt002_heart_overload_periodic : public SpellScriptLoader
{
uint8 a = urand(0, 4);
uint32 spellId = spells[a];
- toyPile->CastSpell(toyPile, spellId, true);
+ toyPile->CastSpell(toyPile, spellId, true, NULL, NULL, instance->GetData64(BOSS_XT002));
}
}
}
@@ -945,9 +950,9 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader
{
PrepareSpellScript(spell_xt002_tympanic_tantrum_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- unitList.remove_if(PlayerOrPetCheck());
+ targets.remove_if(PlayerOrPetCheck());
}
void RecalculateDamage()
@@ -957,8 +962,9 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnHit += SpellHitFn(spell_xt002_tympanic_tantrum_SpellScript::RecalculateDamage);
OnHit += SpellHitFn(spell_xt002_tympanic_tantrum_SpellScript::RecalculateDamage);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
index d35f0559080..858a82bbe57 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
@@ -268,10 +268,10 @@ GameObjectAI* GetUlduarAI(GameObject* go)
class PlayerOrPetCheck
{
public:
- bool operator() (Unit* unit)
+ bool operator()(WorldObject* object) const
{
- if (unit->GetTypeId() != TYPEID_PLAYER)
- if (!unit->ToCreature()->isPet())
+ if (object->GetTypeId() != TYPEID_PLAYER)
+ if (!object->ToCreature()->isPet())
return true;
return false;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 29b8f2e7f48..41a25ce5f76 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -276,7 +276,7 @@ public:
arthas->CastSpell(me, SPELL_TRANSFORMING_CHANNEL, false);
pos.Relocate(me);
pos.m_positionZ += 8.0f;
- me->GetMotionMaster()->MoveTakeoff(0, pos, 3.30078125f);
+ me->GetMotionMaster()->MoveTakeoff(0, pos);
// spectators flee event
if (instance)
{
@@ -333,7 +333,9 @@ public:
pos.m_positionX = me->GetHomePosition().GetPositionX();
pos.m_positionY = me->GetHomePosition().GetPositionY();
pos.m_positionZ = 90.6065f;
- me->GetMotionMaster()->MoveLand(0, pos, 6.247422f);
+ me->GetMotionMaster()->MoveLand(0, pos);
+ me->SetDisableGravity(false, true);
+ me->SetHover(true);
me->SetDisableGravity(false, true);
me->SetHover(true);
++introPhase;
@@ -522,12 +524,12 @@ public:
};
};
-class checkRitualTarget
+class RitualTargetCheck
{
public:
- explicit checkRitualTarget(Unit* _caster) : caster(_caster) { }
+ explicit RitualTargetCheck(Unit* _caster) : caster(_caster) { }
- bool operator() (Unit* unit)
+ bool operator() (WorldObject* unit) const
{
if (InstanceScript* instance = caster->GetInstanceScript())
if (instance->GetData64(DATA_SACRIFICED_PLAYER) == unit->GetGUID())
@@ -549,14 +551,14 @@ class spell_paralyze_pinnacle : public SpellScriptLoader
{
PrepareSpellScript(spell_paralyze_pinnacle_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if(checkRitualTarget(GetCaster()));
+ unitList.remove_if(RitualTargetCheck(GetCaster()));
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_paralyze_pinnacle_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_paralyze_pinnacle_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index 4cbe280a9f2..1b339b24549 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -69,7 +69,106 @@ public:
}
};
+/*######
+## Quest Strengthen the Ancients (12096|12092)
+######*/
+
+enum StrengthenAncientsMisc
+{
+ SAY_WALKER_FRIENDLY = 0,
+ SAY_WALKER_ENEMY = 1,
+ SAY_LOTHALOR = 0,
+
+ SPELL_CREATE_ITEM_BARK = 47550,
+ SPELL_CONFUSED = 47044,
+
+ NPC_LOTHALOR = 26321,
+
+ FACTION_WALKER_ENEMY = 14,
+};
+
+class spell_q12096_q12092_dummy : public SpellScriptLoader // Strengthen the Ancients: On Interact Dummy to Woodlands Walker
+{
+public:
+ spell_q12096_q12092_dummy() : SpellScriptLoader("spell_q12096_q12092_dummy") { }
+
+ class spell_q12096_q12092_dummy_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12096_q12092_dummy_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ uint32 roll = rand() % 2;
+
+ Creature* tree = GetHitCreature();
+ Player* player = GetCaster()->ToPlayer();
+
+ if (!tree || !player)
+ return;
+
+ tree->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+
+ if (roll == 1) // friendly version
+ {
+ tree->CastSpell(player, SPELL_CREATE_ITEM_BARK);
+ tree->AI()->Talk(SAY_WALKER_FRIENDLY, player->GetGUID());
+ tree->DespawnOrUnsummon(1000);
+ }
+ else if (roll == 0) // enemy version
+ {
+ tree->AI()->Talk(SAY_WALKER_ENEMY, player->GetGUID());
+ tree->setFaction(FACTION_WALKER_ENEMY);
+ tree->Attack(player, true);
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12096_q12092_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12096_q12092_dummy_SpellScript();
+ }
+};
+
+class spell_q12096_q12092_bark : public SpellScriptLoader // Bark of the Walkers
+{
+public:
+ spell_q12096_q12092_bark() : SpellScriptLoader("spell_q12096_q12092_bark") { }
+
+ class spell_q12096_q12092_bark_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12096_q12092_bark_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Creature* lothalor = GetHitCreature();
+ if (!lothalor || lothalor->GetEntry() != NPC_LOTHALOR)
+ return;
+
+ lothalor->AI()->Talk(SAY_LOTHALOR);
+ lothalor->RemoveAura(SPELL_CONFUSED);
+ lothalor->DespawnOrUnsummon(4000);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12096_q12092_bark_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12096_q12092_bark_SpellScript();
+ }
+};
+
void AddSC_dragonblight()
{
new npc_alexstrasza_wr_gate;
+ new spell_q12096_q12092_dummy;
+ new spell_q12096_q12092_bark;
}
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 93d0182ea08..afab9b90a4a 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -746,6 +746,130 @@ public:
}
};
+/*######
+## Quest Kick, What Kick? (12589)
+######*/
+
+enum KickWhatKick
+{
+ NPC_LUCKY_WILHELM = 28054,
+ NPC_APPLE = 28053,
+ NPC_DROSTAN = 28328,
+ NPC_CRUNCHY = 28346,
+ NPC_THICKBIRD = 28093,
+
+ SPELL_HIT_APPLE = 51331,
+ SPELL_MISS_APPLE = 51332,
+ SPELL_MISS_BIRD_APPLE = 51366,
+ SPELL_APPLE_FALL = 51371,
+ SPELL_BIRD_FALL = 51369,
+
+ EVENT_MISS = 0,
+ EVENT_HIT = 1,
+ EVENT_MISS_BIRD = 2,
+
+ SAY_WILHELM_MISS = 0,
+ SAY_WILHELM_HIT = 1,
+ SAY_DROSTAN_REPLY_MISS = 0,
+};
+
+class spell_q12589_shoot_rjr : public SpellScriptLoader
+{
+public:
+ spell_q12589_shoot_rjr() : SpellScriptLoader("spell_q12589_shoot_rjr") { }
+
+ class spell_q12589_shoot_rjr_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12589_shoot_rjr_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ if (Unit* target = GetExplTargetUnit())
+ if (target->GetEntry() == NPC_LUCKY_WILHELM)
+ return SPELL_CAST_OK;
+
+ SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_TARGET_WILHELM);
+ return SPELL_FAILED_CUSTOM_ERROR;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ uint32 roll = urand(1, 100);
+
+ uint8 ev;
+ if (roll <= 50)
+ ev = EVENT_MISS;
+ else if (roll <= 83)
+ ev = EVENT_HIT;
+ else
+ ev = EVENT_MISS_BIRD;
+
+ Unit* shooter = GetCaster();
+ Creature* wilhelm = GetHitUnit()->ToCreature();
+ Creature* apple = shooter->FindNearestCreature(NPC_APPLE, 30);
+ Creature* drostan = shooter->FindNearestCreature(NPC_DROSTAN, 30);
+
+ if (!wilhelm || !apple || !drostan)
+ return;
+
+ switch (ev)
+ {
+ case EVENT_MISS_BIRD:
+ {
+ Creature* crunchy = shooter->FindNearestCreature(NPC_CRUNCHY, 30);
+ Creature* bird = shooter->FindNearestCreature(NPC_THICKBIRD, 30);
+
+ if (!bird || !crunchy)
+ ; // fall to EVENT_MISS
+ else
+ {
+ shooter->CastSpell(bird, SPELL_MISS_BIRD_APPLE);
+ bird->CastSpell(bird, SPELL_BIRD_FALL);
+ wilhelm->AI()->Talk(SAY_WILHELM_MISS);
+ drostan->AI()->Talk(SAY_DROSTAN_REPLY_MISS);
+
+ bird->Kill(bird);
+ crunchy->GetMotionMaster()->MovePoint(0, bird->GetPositionX(), bird->GetPositionY(),
+ bird->GetMap()->GetWaterOrGroundLevel(bird->GetPositionX(), bird->GetPositionY(), bird->GetPositionZ()));
+ // TODO: Make crunchy perform emote eat when he reaches the bird
+
+ break;
+ }
+ }
+ case EVENT_MISS:
+ {
+ shooter->CastSpell(wilhelm, SPELL_MISS_APPLE);
+ wilhelm->AI()->Talk(SAY_WILHELM_MISS);
+ drostan->AI()->Talk(SAY_DROSTAN_REPLY_MISS);
+ break;
+ }
+ case EVENT_HIT:
+ {
+ shooter->CastSpell(apple, SPELL_HIT_APPLE);
+ apple->CastSpell(apple, SPELL_APPLE_FALL);
+ wilhelm->AI()->Talk(SAY_WILHELM_HIT);
+ if (Player* player = shooter->ToPlayer())
+ player->KilledMonsterCredit(NPC_APPLE, 0);
+ apple->DespawnOrUnsummon();
+
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_q12589_shoot_rjr_SpellScript::CheckCast);
+ OnEffectHitTarget += SpellEffectFn(spell_q12589_shoot_rjr_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12589_shoot_rjr_SpellScript();
+ }
+};
+
void AddSC_sholazar_basin()
{
new npc_injured_rainspeaker_oracle();
@@ -756,4 +880,5 @@ void AddSC_sholazar_basin()
new npc_adventurous_dwarf();
new npc_jungle_punch_target();
new spell_q12620_the_lifewarden_wrath();
+ new spell_q12589_shoot_rjr();
}