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authorSpp <spp@jorge.gr>2012-03-07 14:08:30 +0100
committerSpp <spp@jorge.gr>2012-03-07 14:09:18 +0100
commitf495e0efe4aff18d702fdc74ecc4f43e249aea9a (patch)
treefd53845273354fb46fb33d8228479d72352aa5a5 /src/server/scripts/Northrend
parente5d23103f37c40d2e946fa0e2db66d2f527ad9af (diff)
Warning fixes and some random cleanup here and there
Diffstat (limited to 'src/server/scripts/Northrend')
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp4
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp22
-rw-r--r--src/server/scripts/Northrend/dalaran.cpp6
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp4
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp8
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp8
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp16
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp24
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp8
16 files changed, 73 insertions, 73 deletions
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index c17ea7411a0..a2919de0149 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -488,10 +488,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, creature->AI())->StartEncounter();
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index c8f18dba1d0..3158d58716f 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -251,10 +251,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -388,10 +388,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 1583bdbdcd4..9b627281775 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -157,10 +157,10 @@ private:
public:
npc_jaina_or_sylvanas_hor(bool isSylvana, const char* name) : CreatureScript(name), m_isSylvana(isSylvana) { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -248,7 +248,7 @@ public:
{
case EVENT_START_INTRO:
me->GetMotionMaster()->MovePoint(0, MoveThronePos);
- // Begining of intro is differents between factions as the speech sequence and timers are differents.
+ // Begining of intro is differents between fActions as the speech sequence and timers are differents.
if (instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
events.ScheduleEvent(EVENT_INTRO_A2_1, 0);
else
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 05206102762..1d82e1c29f3 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -113,7 +113,7 @@ public:
void Reset()
{
if (!encounterActionReset)
- DoEncounterAction(NULL, false, true, false);
+ DoEncounteraction(NULL, false, true, false);
if (instance)
instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED);
@@ -131,7 +131,7 @@ public:
_Reset();
}
- bool DoEncounterAction(Unit* who, bool attack, bool reset, bool checkAllDead)
+ bool DoEncounteraction(Unit* who, bool attack, bool reset, bool checkAllDead)
{
if (!instance)
return false;
@@ -272,7 +272,7 @@ public:
BeginFourHorsemenMovement();
if (!encounterActionAttack)
- DoEncounterAction(who, true, false, false);
+ DoEncounteraction(who, true, false, false);
}
else if (movementCompleted && movementStarted)
{
@@ -302,7 +302,7 @@ public:
if (instance)
instance->SetData(DATA_HORSEMEN0 + id, DONE);
- if (instance && DoEncounterAction(NULL, false, false, true))
+ if (instance && DoEncounteraction(NULL, false, false, true))
{
instance->SetBossState(BOSS_HORSEMEN, DONE);
instance->SaveToDB();
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 11433bfde37..23f55a3033b 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -61,13 +61,13 @@ class npc_oculus_drake : public CreatureScript
public:
npc_oculus_drake() : CreatureScript("npc_oculus_drake") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (creature->GetEntry())
{
case NPC_VERDISA: //Verdisa
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -97,7 +97,7 @@ public:
}
break;
case NPC_BELGARISTRASZ: //Belgaristrasz
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -127,7 +127,7 @@ public:
}
break;
case NPC_ETERNOS: //Eternos
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 1c8d9380a2b..1a09db675c6 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -268,10 +268,10 @@ class npc_brann_hos : public CreatureScript
public:
npc_brann_hos() : CreatureScript("npc_brann_hos") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1 || uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+1 || action == GOSSIP_ACTION_INFO_DEF+2)
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(npc_brann_hos::npc_brann_hosAI, creature->AI())->StartWP();
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 98b20f1c424..20a46c953ab 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -171,7 +171,7 @@ enum Yells
enum MiscellanousData
{
- // Other actions are in Ulduar.h
+ // Other Actions are in Ulduar.h
ACTION_START_HARD_MODE = 5,
ACTION_SPAWN_VEHICLES = 6,
// Amount of seats depending on Raid mode
@@ -1155,7 +1155,7 @@ class npc_lorekeeper : public CreatureScript
}
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
@@ -1228,10 +1228,10 @@ class npc_brann_bronzebeard : public CreatureScript
public:
npc_brann_bronzebeard() : CreatureScript("npc_brann_bronzebeard") { }
- //bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
+ //bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
//{
// player->PlayerTalkClass->ClearMenus();
- // switch(uiAction)
+ // switch(action)
// {
// case GOSSIP_ACTION_INFO_DEF+1:
// if (player)
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index d9e8798b179..a0fe468a91b 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -253,10 +253,10 @@ class npc_sinclari_vh : public CreatureScript
public:
npc_sinclari_vh() : CreatureScript("npc_sinclari_vh") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index e97cc5e205b..3f0a85ce561 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -228,10 +228,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, SPELL_TELEPORT_TO_SARAGOSA, true);
@@ -273,10 +273,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
@@ -317,10 +317,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CastSpell(player, SPELL_CREATURE_TOTEM_OF_ISSLIRUK, true);
@@ -1256,10 +1256,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
@@ -2540,18 +2540,18 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->AI()->SetGUID(player->GetGUID());
creature->AI()->DoAction(1);
}
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp
index 258d038ee4b..e7b92732066 100644
--- a/src/server/scripts/Northrend/dalaran.cpp
+++ b/src/server/scripts/Northrend/dalaran.cpp
@@ -153,13 +153,13 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRAIN)
+ if (action == GOSSIP_ACTION_TRAIN)
player->GetSession()->SendTrainerList(creature->GetGUID());
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index 0c1837ec37d..4cbe280a9f2 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -56,10 +56,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
player->SendMovieStart(MOVIE_ID_GATES);
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 5e4b7dafdb4..e29b6462835 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -254,10 +254,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, creature->GetGUID());
@@ -303,10 +303,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_II, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index 8da992af8fb..fb2e0f6c389 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -75,10 +75,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -149,10 +149,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 36dc6177f64..f0445273d43 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -132,10 +132,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f);
@@ -206,10 +206,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -263,10 +263,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -647,11 +647,11 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
uint32 spellId = 0;
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: spellId = SPELL_ADD_ORANGE; break;
case GOSSIP_ACTION_INFO_DEF + 2: spellId = SPELL_ADD_BANANAS; break;
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 4e0864e01e4..a6874b582dd 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -61,10 +61,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
DoScriptText(SAY_AGGRO, creature);
player->CLOSE_GOSSIP_MENU();
@@ -106,10 +106,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -166,10 +166,10 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(0, GOSSIP_SN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -270,10 +270,10 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->setFaction(14);
@@ -326,10 +326,10 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -437,12 +437,12 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, creature->AI());
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pEscortAI->Start(true, true, player->GetGUID());
creature->setFaction(113);
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 4cea6d8d8aa..b4bcab9e731 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -223,10 +223,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, SPELL_GYMER, true);
@@ -1365,10 +1365,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
+ if (action == GOSSIP_ACTION_INFO_DEF +1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_QUEST_CREDIT, true);