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| author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2020-06-07 11:22:13 +0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-06 20:46:25 +0100 |
| commit | 3171cd3fa9dbcec43f5d70b74ab2f54a2aa44173 (patch) | |
| tree | 838c54078c04b1fdae4ec1aac6fdc70ebdae45b2 /src/server/scripts/Outland/HellfireCitadel | |
| parent | f0242d4ec7857a18145dd0a9965fcb8526e981c8 (diff) | |
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
* Core/AI: refactor SpellHit and SpellHitTarget.
- now caster/target is WorldObject instead of Unit
- remove SpellHitByGameObject / SpellHitTargetGameObject (handled by SpellHit / SpellHitTarget)
- rename parameters in scripts according parent methods
* Restore logic in Algalon script
* Changed check for REMORSELESS_WINTER hit to avoid dublicate call, because it has TARGET_UNIT_CASTER for effects 0/1 and TARGET_GAMEOBJECT_SRC_AREA for effect 2
* Fix build after merge
(cherry picked from commit e3b232fe0e5c21a87d3fe71813e9d750259823f1)
Diffstat (limited to 'src/server/scripts/Outland/HellfireCitadel')
| -rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 22d0d29af0f..f9829a0f5e9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -111,9 +111,9 @@ class boss_nazan : public CreatureScript } } - void SpellHitTarget(Unit* target, SpellInfo const* entry) override + void SpellHitTarget(WorldObject* target, SpellInfo const* spellInfo) override { - if (target && entry->Id == uint32(SPELL_FIREBALL)) + if (spellInfo->Id == uint32(SPELL_FIREBALL)) me->SummonCreature(NPC_LIQUID_FIRE, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 30000); } diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index ebe371fff15..2bec89430ca 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -184,9 +184,9 @@ class boss_magtheridon : public CreatureScript } } - void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override + void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override { - if (spell->Id == SPELL_SHADOW_CAGE) + if (spellInfo->Id == SPELL_SHADOW_CAGE) Talk(SAY_BANISHED); } |
