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Author
2025-02-07
Scripts: Remove unneccessary DoublePosition from AreaBoundary
Shauren
2024-09-13
Scripts/Spells: Add missed change for 975e7cc0723d3136822f6190de8742eef17a2539
Shauren
2024-09-12
Core/Spells: Refactor CastSpellExtraArgs
Shauren
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-06-03
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Shauren
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-10-04
Core/Scripts: Save instance data in JSON format
Shauren
2022-09-30
DB/Shattered Halls: Migrate linked_respawn to spawn groups
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Scripts/Misc: Remove few more evil flags
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 3
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 2
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 1
offl
2022-03-08
Scripts/ML: Update Magtheridon to new model (#26420)
offl
2022-03-06
Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DB
offl
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-26
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2022-01-24
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2022-01-06
Scripts/BloodFurnace: Fixed Broggok stopping work after wipe
Keader
2022-01-01
Boss/Script: Vazruden_Fix (#24197)
skipperheartbeat
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-20
Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvements
Keader
2021-12-17
Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
Giacomo Pozzoni
2021-12-15
Scripts/Blood Furnace: Broggok improvements (#23300)
Ianislav Vasilev
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-12-05
Instance/Script: Blood Furnace
Killyana
2021-11-24
Core/Misc: Fix GCC 8 warnings
jackpoz
2021-11-10
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...
Shauren
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-09-26
Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...
Keader
2021-09-22
Scripts/Magtheridon: Fixed Magtheridon inaccessible
Keader
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-06-21
Core/Scripts: Fixed some delayed enrage
Keader
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