diff options
| author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-07-18 20:42:28 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 22:02:03 +0100 |
| commit | ad340466d09ae6de8adc20949f433772cb016b54 (patch) | |
| tree | 99127eb685dab4aa1aa90e79cbba958bf6dea80e /src/server/scripts/Outland/HellfireCitadel | |
| parent | fda8a09766bf733ccf97743ea5b884c900f44c28 (diff) | |
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs (#25054)
Related: #25006
(cherry picked from commit 85b5b842ca6c05d4e51081e6c3282940a80f3761)
Diffstat (limited to 'src/server/scripts/Outland/HellfireCitadel')
| -rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index 58e3494f18d..fb70d79975f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -103,7 +103,7 @@ class instance_blood_furnace : public InstanceMapScript { case GO_PRISON_DOOR_04: PrisonDoor4GUID = go->GetGUID(); - /* fallthrough */ + [[fallthrough]]; case GO_PRISON_DOOR_01: case GO_PRISON_DOOR_02: case GO_PRISON_DOOR_03: diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp index d497edc4998..b4d721396bf 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp @@ -143,13 +143,13 @@ class boss_shattered_executioner : public CreatureScript { case 3: me->RemoveLootMode(LOOT_MODE_HARD_MODE_1); - /* fallthrough */ + [[fallthrough]]; case 2: me->RemoveLootMode(LOOT_MODE_HARD_MODE_2); - /* fallthrough */ + [[fallthrough]]; case 1: me->RemoveLootMode(LOOT_MODE_HARD_MODE_3); - /* fallthrough */ + [[fallthrough]]; default: break; } |
