diff options
| author | click <click@gonnamakeyou.com> | 2011-07-02 23:16:45 +0200 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-07-02 23:16:45 +0200 |
| commit | 70115f52f7229254af99162f6f5639792a23da49 (patch) | |
| tree | c6acac7a3cf183fe14eadf82e07cac2ffde6c4c2 /src/server/scripts/Outland/TempestKeep | |
| parent | 169f5da8c3120da98c01ebd8117f7aa527106206 (diff) | |
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
Diffstat (limited to 'src/server/scripts/Outland/TempestKeep')
8 files changed, 99 insertions, 99 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index f57d28978f1..aa3322629b5 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -154,8 +154,8 @@ class boss_alar : public CreatureScript void JustSummoned(Creature* summon) { if (summon->GetEntry() == CREATURE_EMBER_OF_ALAR) - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - summon->AI()->AttackStart(pTarget); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + summon->AI()->AttackStart(target); } void MoveInLineOfSight(Unit* /*who*/) {} @@ -283,15 +283,15 @@ class boss_alar : public CreatureScript WaitTimer = 4000; return; case WE_DIVE: - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { me->RemoveAurasDueToSpell(SPELL_DIVE_BOMB_VISUAL); - DoCast(pTarget, SPELL_DIVE_BOMB, true); + DoCast(target, SPELL_DIVE_BOMB, true); float dist = 3.0f; - if (me->IsWithinDist3d(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 5.0f)) + if (me->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f)) dist = 5.0f; WaitTimer = 1000 + uint32(floor(dist / 80 * 1000.0f)); - me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f); + me->GetMap()->CreatureRelocation(me, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f); me->StopMoving(); WaitEvent = WE_LAND; } @@ -371,9 +371,9 @@ class boss_alar : public CreatureScript { if (Charge_Timer <= diff) { - Unit* pTarget= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); - if (pTarget) - DoCast(pTarget, SPELL_CHARGE); + Unit* target= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); + if (target) + DoCast(target, SPELL_CHARGE); Charge_Timer = 30000; } else @@ -403,9 +403,9 @@ class boss_alar : public CreatureScript if (FlamePatch_Timer <= diff) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - Creature* Summoned = me->SummonCreature(CREATURE_FLAME_PATCH_ALAR, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 120000); + Creature* Summoned = me->SummonCreature(CREATURE_FLAME_PATCH_ALAR, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 120000); if (Summoned) { Summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -436,10 +436,10 @@ class boss_alar : public CreatureScript } else { - Unit* pTarget = NULL; - pTarget = me->SelectNearestTargetInAttackDistance(5); - if (pTarget) - me->AI()->AttackStart(pTarget); + Unit* target = NULL; + target = me->SelectNearestTargetInAttackDistance(5); + if (target) + me->AI()->AttackStart(target); else { DoCast(me, SPELL_FLAME_BUFFET, true); diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index a87d87767c0..8aba632365a 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -171,8 +171,8 @@ class boss_high_astromancer_solarian : public CreatureScript Creature* Summoned = me->SummonCreature(entry, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); if (Summoned) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - Summoned->AI()->AttackStart(pTarget); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + Summoned->AI()->AttackStart(target); Summons.Summon(Summoned); } @@ -227,8 +227,8 @@ class boss_high_astromancer_solarian : public CreatureScript if (Wrath_Timer <= diff) { me->InterruptNonMeleeSpells(false); - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) - DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER, true); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) + DoCast(target, SPELL_WRATH_OF_THE_ASTROMANCER, true); Wrath_Timer = 20000+rand()%5000; } else @@ -243,11 +243,11 @@ class boss_high_astromancer_solarian : public CreatureScript } else { - Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (!me->HasInArc(2.5f, pTarget)) - pTarget = me->getVictim(); - if (pTarget) - DoCast(pTarget, SPELL_ARCANE_MISSILES); + Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); + if (!me->HasInArc(2.5f, target)) + target = me->getVictim(); + if (target) + DoCast(target, SPELL_ARCANE_MISSILES); } ArcaneMissiles_Timer = 3000; } @@ -258,11 +258,11 @@ class boss_high_astromancer_solarian : public CreatureScript { me->InterruptNonMeleeSpells(false); //Target the tank ? - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) { - if (pTarget->GetTypeId() == TYPEID_PLAYER) + if (target->GetTypeId() == TYPEID_PLAYER) { - DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER); + DoCast(target, SPELL_WRATH_OF_THE_ASTROMANCER); m_uiWrathOfTheAstromancer_Timer = 25000; } else @@ -446,21 +446,21 @@ class mob_solarium_priest : public CreatureScript if (healTimer <= diff) { - Unit* pTarget = NULL; + Unit* target = NULL; switch (urand(0, 1)) { case 0: if (pInstance) - pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_ASTROMANCER)); + target = Unit::GetUnit((*me), pInstance->GetData64(DATA_ASTROMANCER)); break; case 1: - pTarget = me; + target = me; break; } - if (pTarget) + if (target) { - DoCast(pTarget, SPELL_SOLARIUM_GREAT_HEAL); + DoCast(target, SPELL_SOLARIUM_GREAT_HEAL); healTimer = 9000; } } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 0b94e4ad13e..e1d366b0cf7 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -376,8 +376,8 @@ class boss_kaelthas : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - AttackStart(pTarget); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + AttackStart(target); } else @@ -439,8 +439,8 @@ class boss_kaelthas : public CreatureScript // if not phoenix, then it's one of the 7 weapons if (pSummoned->GetEntry() != NPC_PHOENIX) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - pSummoned->AI()->AttackStart(pTarget); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + pSummoned->AI()->AttackStart(target); summons.Summon(pSummoned); } @@ -474,7 +474,7 @@ class boss_kaelthas : public CreatureScript { case 1: { - Unit* pTarget = NULL; + Unit* target = NULL; Creature* Advisor = NULL; //Subphase switch @@ -503,9 +503,9 @@ class boss_kaelthas : public CreatureScript Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Advisor->setFaction(me->getFaction()); - pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (pTarget) - Advisor->AI()->AttackStart(pTarget); + target = SelectTarget(SELECT_TARGET_RANDOM, 0); + if (target) + Advisor->AI()->AttackStart(target); } ++PhaseSubphase; @@ -537,9 +537,9 @@ class boss_kaelthas : public CreatureScript Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Advisor->setFaction(me->getFaction()); - pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (pTarget) - Advisor->AI()->AttackStart(pTarget); + target = SelectTarget(SELECT_TARGET_RANDOM, 0); + if (target) + Advisor->AI()->AttackStart(target); } ++PhaseSubphase; @@ -571,9 +571,9 @@ class boss_kaelthas : public CreatureScript Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Advisor->setFaction(me->getFaction()); - pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (pTarget) - Advisor->AI()->AttackStart(pTarget); + target = SelectTarget(SELECT_TARGET_RANDOM, 0); + if (target) + Advisor->AI()->AttackStart(target); } ++PhaseSubphase; @@ -605,9 +605,9 @@ class boss_kaelthas : public CreatureScript Advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Advisor->setFaction(me->getFaction()); - pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (pTarget) - Advisor->AI()->AttackStart(pTarget); + target = SelectTarget(SELECT_TARGET_RANDOM, 0); + if (target) + Advisor->AI()->AttackStart(target); } Phase_Timer = 3000; @@ -683,7 +683,7 @@ class boss_kaelthas : public CreatureScript if (PhaseSubphase == 0) { //Respawn advisors - Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); Creature* Advisor; for (uint8 i = 0; i < MAX_ADVISORS; ++i) @@ -693,7 +693,7 @@ class boss_kaelthas : public CreatureScript if (!Advisor) sLog->outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); else - CAST_AI(advisorbase_ai, Advisor->AI())->Revive(pTarget); + CAST_AI(advisorbase_ai, Advisor->AI())->Revive(target); } PhaseSubphase = 1; @@ -714,8 +714,8 @@ class boss_kaelthas : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - AttackStart(pTarget); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + AttackStart(target); Phase_Timer = 30000; } @@ -1064,11 +1064,11 @@ class boss_thaladred_the_darkener : public CreatureScript //Gaze_Timer if (Gaze_Timer <= diff) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoResetThreat(); - me->AddThreat(pTarget, 5000000.0f); - DoScriptText(EMOTE_THALADRED_GAZE, me, pTarget); + me->AddThreat(target, 5000000.0f); + DoScriptText(EMOTE_THALADRED_GAZE, me, target); Gaze_Timer = 8500; } } @@ -1266,11 +1266,11 @@ class boss_grand_astromancer_capernian : public CreatureScript //Conflagration_Timer if (Conflagration_Timer <= diff) { - Unit* pTarget = NULL; - pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* target = NULL; + target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (pTarget && me->IsWithinDistInMap(pTarget, 30)) - DoCast(pTarget, SPELL_CONFLAGRATION); + if (target && me->IsWithinDistInMap(target, 30)) + DoCast(target, SPELL_CONFLAGRATION); else DoCast(me->getVictim(), SPELL_CONFLAGRATION); @@ -1283,7 +1283,7 @@ class boss_grand_astromancer_capernian : public CreatureScript if (ArcaneExplosion_Timer <= diff) { bool InMeleeRange = false; - Unit* pTarget = NULL; + Unit* target = NULL; std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) { @@ -1292,13 +1292,13 @@ class boss_grand_astromancer_capernian : public CreatureScript if (pUnit && pUnit->IsWithinDistInMap(me, 5)) { InMeleeRange = true; - pTarget = pUnit; + target = pUnit; break; } } if (InMeleeRange) - DoCast(pTarget, SPELL_ARCANE_EXPLOSION); + DoCast(target, SPELL_ARCANE_EXPLOSION); ArcaneExplosion_Timer = 4000+rand()%2000; } @@ -1380,8 +1380,8 @@ class boss_master_engineer_telonicus : public CreatureScript //RemoteToy_Timer if (RemoteToy_Timer <= diff) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(pTarget, SPELL_REMOTE_TOY); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + DoCast(target, SPELL_REMOTE_TOY); RemoteToy_Timer = 10000+rand()%5000; } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index 94ea9e0fd68..3852d0b7c46 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -118,27 +118,27 @@ class boss_void_reaver : public CreatureScript // Arcane Orb if (ArcaneOrb_Timer <= diff) { - Unit* pTarget = NULL; + Unit* target = NULL; std::list<HostileReference *> t_list = me->getThreatManager().getThreatList(); std::vector<Unit* > target_list; for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { - pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (!pTarget) + target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); + if (!target) continue; // exclude pets & totems, 18 yard radius minimum - if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive() && !pTarget->IsWithinDist(me, 18, false)) - target_list.push_back(pTarget); - pTarget = NULL; + if (target->GetTypeId() == TYPEID_PLAYER && target->isAlive() && !target->IsWithinDist(me, 18, false)) + target_list.push_back(target); + target = NULL; } if (target_list.size()) - pTarget = *(target_list.begin()+rand()%target_list.size()); + target = *(target_list.begin()+rand()%target_list.size()); else - pTarget = me->getVictim(); + target = me->getVictim(); - if (pTarget) - me->CastSpell(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, pTarget); + if (target) + me->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, target); ArcaneOrb_Timer = 3000; } else diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp index e54e55789ae..71a38340a3d 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp @@ -73,13 +73,13 @@ class mob_crystalcore_devastator : public CreatureScript DoCast(me->getVictim(), SPELL_KNOCKAWAY, true); // current aggro target is knocked away pick new target - Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); + Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - if (!pTarget || pTarget == me->getVictim()) - pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); + if (!target || target == me->getVictim()) + target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); - if (pTarget) - me->TauntApply(pTarget); + if (target) + me->TauntApply(target); Knockaway_Timer = 23000; } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index a5ad891012e..707a4ae5946 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -233,8 +233,8 @@ class mob_ragin_flames : public CreatureScript if (!onlyonce) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - me->GetMotionMaster()->MoveChase(pTarget); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + me->GetMotionMaster()->MoveChase(target); onlyonce = true; } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index 1b2a104dc66..54ecbdd621a 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -129,10 +129,10 @@ class boss_pathaleon_the_calculator : public CreatureScript { for (uint8 i = 0; i < 3; ++i) { - Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); Creature* Wraith = me->SummonCreature(21062, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - if (pTarget && Wraith) - Wraith->AI()->AttackStart(pTarget); + if (target && Wraith) + Wraith->AI()->AttackStart(target); } DoScriptText(SAY_SUMMON, me); Summon_Timer = 30000 + rand()%15000; @@ -158,10 +158,10 @@ class boss_pathaleon_the_calculator : public CreatureScript if (Domination_Timer <= diff) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) { DoScriptText(RAND(SAY_DOMINATION_1, SAY_DOMINATION_2), me); - DoCast(pTarget, SPELL_DOMINATION); + DoCast(target, SPELL_DOMINATION); } Domination_Timer = 25000 + rand()%5000; } @@ -233,8 +233,8 @@ class mob_nether_wraith : public CreatureScript if (ArcaneMissiles_Timer <= diff) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) - DoCast(pTarget, SPELL_ARCANE_MISSILES); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) + DoCast(target, SPELL_ARCANE_MISSILES); else DoCast(me->getVictim(), SPELL_ARCANE_MISSILES); ArcaneMissiles_Timer = 5000 + rand()%5000; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index 5fa365ac4ac..dee6da11c3d 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -128,8 +128,8 @@ class boss_harbinger_skyriss : public CreatureScript else summon->SetHealth(summon->CountPctFromMaxHealth(66)); if (me->getVictim()) - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) - summon->AI()->AttackStart(pTarget); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + summon->AI()->AttackStart(target); } void KilledUnit(Unit* victim) @@ -208,8 +208,8 @@ class boss_harbinger_skyriss : public CreatureScript if (MindRend_Timer <= diff) { - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) - DoCast(pTarget, SPELL_MIND_REND); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) + DoCast(target, SPELL_MIND_REND); else DoCast(me->getVictim(), SPELL_MIND_REND); @@ -225,8 +225,8 @@ class boss_harbinger_skyriss : public CreatureScript DoScriptText(RAND(SAY_FEAR_1, SAY_FEAR_2), me); - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) - DoCast(pTarget, SPELL_FEAR); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) + DoCast(target, SPELL_FEAR); else DoCast(me->getVictim(), SPELL_FEAR); @@ -242,8 +242,8 @@ class boss_harbinger_skyriss : public CreatureScript DoScriptText(RAND(SAY_MIND_1, SAY_MIND_2), me); - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) - DoCast(pTarget, SPELL_DOMINATION); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) + DoCast(target, SPELL_DOMINATION); else DoCast(me->getVictim(), SPELL_DOMINATION); @@ -259,8 +259,8 @@ class boss_harbinger_skyriss : public CreatureScript if (me->IsNonMeleeSpellCasted(false)) return; - if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) - DoCast(pTarget, H_SPELL_MANA_BURN); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) + DoCast(target, H_SPELL_MANA_BURN); ManaBurn_Timer = 16000+rand()%16000; } |
