diff options
| author | Xanadu <none@none> | 2010-06-22 02:53:04 +0200 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-06-22 02:53:04 +0200 |
| commit | c9b20170a34feeaae4d57c6feba374b653223824 (patch) | |
| tree | 452f4dddd8c702e4e737891b5b93a630776b4903 /src/server/scripts/Outland/TempestKeep | |
| parent | 06ef6e2553a76bd9be2562d89a1128e840a290c8 (diff) | |
Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
--HG--
branch : trunk
Diffstat (limited to 'src/server/scripts/Outland/TempestKeep')
| -rw-r--r-- | src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 276fe844e32..671821d8924 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -356,7 +356,7 @@ struct boss_kaelthasAI : public ScriptedAI if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3]) { - error_log("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); + sLog.outError("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); DoScriptText(SAY_PHASE4_INTRO2, me); @@ -678,7 +678,7 @@ struct boss_kaelthasAI : public ScriptedAI Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]); if (!Advisor) - error_log("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); + sLog.outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); else CAST_AI(advisorbase_ai, Advisor->AI())->Revive(pTarget); } @@ -763,7 +763,7 @@ struct boss_kaelthasAI : public ScriptedAI if (me->getThreatManager().getThreatList().size() >= 2) for (uint32 i = 0; i < 3; ++i) { - debug_log("SD2: Kael'Thas mind control not supported."); + sLog.outDebug("SD2: Kael'Thas mind control not supported."); //DoCast(pUnit, SPELL_MIND_CONTROL); } |
