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authorclick <click@gonnamakeyou.com>2011-07-02 22:52:42 +0200
committerclick <click@gonnamakeyou.com>2011-07-02 22:52:42 +0200
commit169f5da8c3120da98c01ebd8117f7aa527106206 (patch)
tree71d19f9b87cc83d705bca3cb76680c2d66446965 /src/server/scripts/Outland/nagrand.cpp
parentf91ee24184dffcd686d60dd07a1d19da3f5da818 (diff)
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
Diffstat (limited to 'src/server/scripts/Outland/nagrand.cpp')
-rw-r--r--src/server/scripts/Outland/nagrand.cpp232
1 files changed, 116 insertions, 116 deletions
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 035334e1c6e..97bf0d1c400 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -107,37 +107,37 @@ class mob_lump : public CreatureScript
public:
mob_lump() : CreatureScript("mob_lump") { }
- bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
- pPlayer->PlayerTalkClass->ClearMenus();
+ player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9353, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->SEND_GOSSIP_MENU(9353, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9354, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ player->SEND_GOSSIP_MENU(9354, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(9355, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ player->SEND_GOSSIP_MENU(9355, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->SEND_GOSSIP_MENU(9356, creature->GetGUID());
- pPlayer->TalkedToCreature(18354, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(9356, creature->GetGUID());
+ player->TalkedToCreature(18354, creature->GetGUID());
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* creature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
- if (pPlayer->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ if (player->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9352, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(9352, creature->GetGUID());
return true;
}
@@ -301,80 +301,80 @@ class npc_altruis_the_sufferer : public CreatureScript
public:
npc_altruis_the_sufferer() : CreatureScript("npc_altruis_the_sufferer") { }
- bool OnQuestAccept(Player* pPlayer, Creature* /*creature*/, Quest const* /*quest*/)
+ bool OnQuestAccept(Player* player, Creature* /*creature*/, Quest const* /*quest*/)
{
- if (!pPlayer->GetQuestRewardStatus(9991)) //Survey the Land, q-id 9991
+ if (!player->GetQuestRewardStatus(9991)) //Survey the Land, q-id 9991
{
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->ActivateTaxiPathTo(532); //TaxiPath 532
+ player->CLOSE_GOSSIP_MENU();
+ player->ActivateTaxiPathTo(532); //TaxiPath 532
}
return true;
}
- bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
- pPlayer->PlayerTalkClass->ClearMenus();
+ player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+10:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(9420, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
+ player->SEND_GOSSIP_MENU(9420, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(9421, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
+ player->SEND_GOSSIP_MENU(9421, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+12:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(9422, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
+ player->SEND_GOSSIP_MENU(9422, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+13:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(9423, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
+ player->SEND_GOSSIP_MENU(9423, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+14:
- pPlayer->SEND_GOSSIP_MENU(9424, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(9424, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+20:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
- pPlayer->SEND_GOSSIP_MENU(9427, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
+ player->SEND_GOSSIP_MENU(9427, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->AreaExploredOrEventHappens(9991);
+ player->CLOSE_GOSSIP_MENU();
+ player->AreaExploredOrEventHappens(9991);
break;
case GOSSIP_ACTION_INFO_DEF+30:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 31);
- pPlayer->SEND_GOSSIP_MENU(384, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 31);
+ player->SEND_GOSSIP_MENU(384, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+31:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->AreaExploredOrEventHappens(10646);
+ player->CLOSE_GOSSIP_MENU();
+ player->AreaExploredOrEventHappens(10646);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* creature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(creature->GetGUID());
+ player->PrepareQuestMenu(creature->GetGUID());
//gossip before obtaining Survey the Land
- if (pPlayer->GetQuestStatus(9991) == QUEST_STATUS_NONE)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
+ if (player->GetQuestStatus(9991) == QUEST_STATUS_NONE)
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
//gossip when Survey the Land is incomplete (technically, after the flight)
- if (pPlayer->GetQuestStatus(9991) == QUEST_STATUS_INCOMPLETE)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+20);
+ if (player->GetQuestStatus(9991) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+20);
//wowwiki.com/Varedis
- if (pPlayer->GetQuestStatus(10646) == QUEST_STATUS_INCOMPLETE)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+30);
+ if (player->GetQuestStatus(10646) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+30);
- pPlayer->SEND_GOSSIP_MENU(9419, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(9419, creature->GetGUID());
return true;
}
@@ -406,86 +406,86 @@ class npc_greatmother_geyah : public CreatureScript
public:
npc_greatmother_geyah() : CreatureScript("npc_greatmother_geyah") { }
- bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
- pPlayer->PlayerTalkClass->ClearMenus();
+ player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7:
- pPlayer->AreaExploredOrEventHappens(10044);
- pPlayer->CLOSE_GOSSIP_MENU();
+ player->AreaExploredOrEventHappens(10044);
+ player->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 10:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 15);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 15);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 15:
- pPlayer->AreaExploredOrEventHappens(10172);
- pPlayer->CLOSE_GOSSIP_MENU();
+ player->AreaExploredOrEventHappens(10172);
+ player->CLOSE_GOSSIP_MENU();
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* creature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(creature->GetGUID());
+ player->PrepareQuestMenu(creature->GetGUID());
- if (pPlayer->GetQuestStatus(10044) == QUEST_STATUS_INCOMPLETE)
+ if (player->GetQuestStatus(10044) == QUEST_STATUS_INCOMPLETE)
{
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
}
- else if (pPlayer->GetQuestStatus(10172) == QUEST_STATUS_INCOMPLETE)
+ else if (player->GetQuestStatus(10172) == QUEST_STATUS_INCOMPLETE)
{
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -510,59 +510,59 @@ class npc_lantresor_of_the_blade : public CreatureScript
public:
npc_lantresor_of_the_blade() : CreatureScript("npc_lantresor_of_the_blade") { }
- bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
- pPlayer->PlayerTalkClass->ClearMenus();
+ player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9362, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->SEND_GOSSIP_MENU(9362, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9363, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ player->SEND_GOSSIP_MENU(9363, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(9364, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ player->SEND_GOSSIP_MENU(9364, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(9365, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
+ player->SEND_GOSSIP_MENU(9365, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(9366, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
+ player->SEND_GOSSIP_MENU(9366, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(9367, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
+ player->SEND_GOSSIP_MENU(9367, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(9368, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
+ player->SEND_GOSSIP_MENU(9368, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
- pPlayer->SEND_GOSSIP_MENU(9369, creature->GetGUID());
- if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE)
- pPlayer->AreaExploredOrEventHappens(10107);
- if (pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
- pPlayer->AreaExploredOrEventHappens(10108);
+ player->SEND_GOSSIP_MENU(9369, creature->GetGUID());
+ if (player->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE)
+ player->AreaExploredOrEventHappens(10107);
+ if (player->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
+ player->AreaExploredOrEventHappens(10108);
break;
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* creature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(creature->GetGUID());
+ player->PrepareQuestMenu(creature->GetGUID());
- if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HLB, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ if (player->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HLB, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9361, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(9361, creature->GetGUID());
return true;
}
@@ -604,7 +604,7 @@ class npc_maghar_captive : public CreatureScript
public:
npc_maghar_captive() : CreatureScript("npc_maghar_captive") { }
- bool OnQuestAccept(Player* pPlayer, Creature* creature, const Quest* pQuest)
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_TOTEM_KARDASH_H)
{
@@ -613,7 +613,7 @@ public:
creature->SetStandState(UNIT_STAND_STATE_STAND);
creature->setFaction(232);
- pEscortAI->Start(true, false, pPlayer->GetGUID(), pQuest);
+ pEscortAI->Start(true, false, player->GetGUID(), pQuest);
DoScriptText(SAY_MAG_START, creature);
@@ -668,8 +668,8 @@ public:
case 16:
DoScriptText(SAY_MAG_COMPLETE, me);
- if (Player* pPlayer = GetPlayerForEscort())
- pPlayer->GroupEventHappens(QUEST_TOTEM_KARDASH_H, me);
+ if (Player* player = GetPlayerForEscort())
+ player->GroupEventHappens(QUEST_TOTEM_KARDASH_H, me);
SetRun();
break;
@@ -851,13 +851,13 @@ public:
if (fleeing && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != FLEEING_MOTION_TYPE)
fleeing = false;
- Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
- if (pPlayer && me->IsWithinDistInMap(pPlayer, 30))
+ Player* player = Unit::GetPlayer(*me, PlayerGUID);
+ if (player && me->IsWithinDistInMap(player, 30))
{
if (!fleeing)
{
me->DeleteThreatList();
- me->GetMotionMaster()->MoveFleeing(pPlayer);
+ me->GetMotionMaster()->MoveFleeing(player);
fleeing = true;
}
}