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authorSpp <none@none>2010-12-06 02:07:53 +0100
committerSpp <none@none>2010-12-06 02:07:53 +0100
commit408fce1de69249b82cc042cb31f3fd16983c7e81 (patch)
treef4b99f386821e70f155d9aa61b70cfb1f2d3d825 /src/server/scripts/Outland
parente226c4ac344d06c7abbd6f04725ced2b33606349 (diff)
Core: Some optimizations
- Declare some functions const - Fix some mem leak - Fix some resource leak - Remove unused variables and functions - Remove duplicate functions - Reduce the scope of some variables - Remove unused file --HG-- branch : trunk
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp2
2 files changed, 3 insertions, 5 deletions
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 93c91f9b4c1..f3970a1665e 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -492,8 +492,7 @@ public:
//EnchantedElemental_Timer
if (EnchantedElemental_Timer <= diff)
{
- Creature *Elemental;
- Elemental = me->SummonCreature(ENCHANTED_ELEMENTAL, ElementPos[EnchantedElemental_Pos][0], ElementPos[EnchantedElemental_Pos][1], ElementPos[EnchantedElemental_Pos][2], ElementPos[EnchantedElemental_Pos][3], TEMPSUMMON_CORPSE_DESPAWN, 0);
+ me->SummonCreature(ENCHANTED_ELEMENTAL, ElementPos[EnchantedElemental_Pos][0], ElementPos[EnchantedElemental_Pos][1], ElementPos[EnchantedElemental_Pos][2], ElementPos[EnchantedElemental_Pos][3], TEMPSUMMON_CORPSE_DESPAWN, 0);
if (EnchantedElemental_Pos == 7)
EnchantedElemental_Pos = 0;
@@ -506,9 +505,8 @@ public:
//TaintedElemental_Timer
if (TaintedElemental_Timer <= diff)
{
- Creature *Tain_Elemental;
uint32 pos = rand()%8;
- Tain_Elemental = me->SummonCreature(TAINTED_ELEMENTAL, ElementPos[pos][0], ElementPos[pos][1], ElementPos[pos][2], ElementPos[pos][3], TEMPSUMMON_DEAD_DESPAWN, 0);
+ me->SummonCreature(TAINTED_ELEMENTAL, ElementPos[pos][0], ElementPos[pos][1], ElementPos[pos][2], ElementPos[pos][3], TEMPSUMMON_DEAD_DESPAWN, 0);
TaintedElemental_Timer = 120000;
} else TaintedElemental_Timer -= diff;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 670230c1eda..36d8df38744 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -312,7 +312,7 @@ public:
} else WaterboltTimer -= diff;
}
- if (!UpdateCombatState())
+ if (!UpdateVictim())
return;
DoMeleeAttackIfReady();