diff options
| author | Keader <keader.android@gmail.com> | 2017-12-27 18:17:13 -0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-12-27 22:17:13 +0100 |
| commit | 465b43fabef1727432ddda27f04b882b29fd2c7f (patch) | |
| tree | 80d3be5b5f457b1788e4de1f35bf15d2282848cd /src/server/scripts/Outland | |
| parent | ea1387efde1d58cf13240481c931ad8e528c8d45 (diff) | |
Core/AI: Making guid const& in SetGUID method (#21128)
Diffstat (limited to 'src/server/scripts/Outland')
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 181a01f6745..1fad85b813f 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -1591,7 +1591,7 @@ struct npc_shadow_demon : public PassiveAI }); } - void SetGUID(ObjectGuid guid, int32 /*id*/) override + void SetGUID(ObjectGuid const& guid, int32 /*id*/) override { _targetGUID = guid; if (Unit* target = ObjectAccessor::GetUnit(*me, _targetGUID)) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 2b0305f374a..730ffc2d88a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -107,7 +107,7 @@ public: Initialize(); } - void SetGUID(ObjectGuid guid, int32 id/* = 0 */) override + void SetGUID(ObjectGuid const& guid, int32 id) override { if (id == INNER_DEMON_VICTIM) victimGUID = guid; diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 1bad0a75231..11ad0fb801a 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -554,7 +554,7 @@ class npc_simon_bunny : public CreatureScript } // Used for getting involved player guid. Parameter id is used for defining if is a large(Monument) or small(Relic) node - void SetGUID(ObjectGuid guid, int32 id) override + void SetGUID(ObjectGuid const& guid, int32 id) override { me->SetCanFly(true); |
