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-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp2
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 181a01f6745..1fad85b813f 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1591,7 +1591,7 @@ struct npc_shadow_demon : public PassiveAI
});
}
- void SetGUID(ObjectGuid guid, int32 /*id*/) override
+ void SetGUID(ObjectGuid const& guid, int32 /*id*/) override
{
_targetGUID = guid;
if (Unit* target = ObjectAccessor::GetUnit(*me, _targetGUID))
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 2b0305f374a..730ffc2d88a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -107,7 +107,7 @@ public:
Initialize();
}
- void SetGUID(ObjectGuid guid, int32 id/* = 0 */) override
+ void SetGUID(ObjectGuid const& guid, int32 id) override
{
if (id == INNER_DEMON_VICTIM)
victimGUID = guid;
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index 1bad0a75231..11ad0fb801a 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -554,7 +554,7 @@ class npc_simon_bunny : public CreatureScript
}
// Used for getting involved player guid. Parameter id is used for defining if is a large(Monument) or small(Relic) node
- void SetGUID(ObjectGuid guid, int32 id) override
+ void SetGUID(ObjectGuid const& guid, int32 id) override
{
me->SetCanFly(true);