diff options
| author | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-10-07 19:45:43 -0500 |
|---|---|---|
| committer | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-10-07 19:45:43 -0500 |
| commit | 5b4c7783c2a28e420cb4aaf4f2967083db8f6787 (patch) | |
| tree | 887be454d8d9d1a916d8085a243a2afaff2c0dbe /src/server/scripts/Outland | |
| parent | c89b1f6989ce1f5a48c48766993c3dd8101cc21b (diff) | |
REPO: Code-style clean-ups
* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
Diffstat (limited to 'src/server/scripts/Outland')
59 files changed, 737 insertions, 737 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index 70c97b9073c..ab1057f042a 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -95,8 +95,8 @@ public: if (Inhibitmagic_Timer <= diff) { float dist; - Map* pMap = me->GetMap(); - Map::PlayerList const &PlayerList = pMap->GetPlayers(); + Map* map = me->GetMap(); + Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->getSource()) if (i_pl->isAlive() && (dist = i_pl->IsWithinDist(me, 45))) diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp index a77c0214730..ffe3e6081e7 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp @@ -66,10 +66,10 @@ public: { boss_talon_king_ikissAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 ArcaneVolley_Timer; uint32 Sheep_Timer; @@ -122,8 +122,8 @@ public: { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_IKISSDOOREVENT, DONE); + if (instance) + instance->SetData(DATA_IKISSDOOREVENT, DONE); } void KilledUnit(Unit* /*victim*/) diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp index 068875924f2..eaa64cd9e16 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp @@ -37,14 +37,14 @@ class instance_sethekk_halls : public InstanceMapScript public: instance_sethekk_halls() : InstanceMapScript("instance_sethekk_halls", 556) { } - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_sethekk_halls_InstanceMapScript(pMap); + return new instance_sethekk_halls_InstanceMapScript(map); } struct instance_sethekk_halls_InstanceMapScript : public InstanceScript { - instance_sethekk_halls_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_sethekk_halls_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 AnzuEncounter; uint64 m_uiIkissDoorGUID; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index 204de59e155..8f1453e51ee 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -58,10 +58,10 @@ public: { boss_ambassador_hellmawAI(Creature* creature) : npc_escortAI(creature) { - m_pInstance = creature->GetInstanceScript(); + m_instance = creature->GetInstanceScript(); } - InstanceScript* m_pInstance; + InstanceScript* m_instance; uint32 EventCheck_Timer; uint32 CorrosiveAcid_Timer; @@ -81,17 +81,17 @@ public: IsBanished = true; Enraged = false; - if (m_pInstance && me->isAlive()) + if (m_instance && me->isAlive()) { - if (m_pInstance->GetData(TYPE_OVERSEER) != DONE) + if (m_instance->GetData(TYPE_OVERSEER) != DONE) DoCast(me, SPELL_BANISH, true); } } void JustReachedHome() { - if (m_pInstance) - m_pInstance->SetData(TYPE_HELLMAW, FAIL); + if (m_instance) + m_instance->SetData(TYPE_HELLMAW, FAIL); } void MoveInLineOfSight(Unit* who) @@ -114,15 +114,15 @@ public: IsBanished = false; Intro = true; - if (m_pInstance) + if (m_instance) { - if (m_pInstance->GetData(TYPE_HELLMAW) != FAIL) + if (m_instance->GetData(TYPE_HELLMAW) != FAIL) { DoScriptText(SAY_INTRO, me); Start(true, false, 0, NULL, false, true); } - m_pInstance->SetData(TYPE_HELLMAW, IN_PROGRESS); + m_instance->SetData(TYPE_HELLMAW, IN_PROGRESS); } } @@ -140,8 +140,8 @@ public: { DoScriptText(SAY_DEATH, me); - if (m_pInstance) - m_pInstance->SetData(TYPE_HELLMAW, DONE); + if (m_instance) + m_instance->SetData(TYPE_HELLMAW, DONE); } void UpdateAI(const uint32 diff) @@ -150,9 +150,9 @@ public: { if (EventCheck_Timer <= diff) { - if (m_pInstance) + if (m_instance) { - if (m_pInstance->GetData(TYPE_OVERSEER) == DONE) + if (m_instance->GetData(TYPE_OVERSEER) == DONE) { DoIntro(); return; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp index f5439918ce2..1987c1bb01a 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp @@ -68,10 +68,10 @@ public: { boss_blackheart_the_inciterAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; bool InciteChaos; uint32 InciteChaos_Timer; @@ -87,8 +87,8 @@ public: Charge_Timer = 5000; Knockback_Timer = 15000; - if (pInstance) - pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, NOT_STARTED); } void KilledUnit(Unit* /*victim*/) @@ -100,16 +100,16 @@ public: { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, DONE); + if (instance) + instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, DONE); } void EnterCombat(Unit* /*who*/) { DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); - if (pInstance) - pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp index df2693c7b86..9b985d6d93e 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp @@ -149,11 +149,11 @@ public: { boss_grandmaster_vorpilAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); Intro = false; } - InstanceScript* pInstance; + InstanceScript* instance; bool Intro, HelpYell; bool sumportals; @@ -172,8 +172,8 @@ public: HelpYell = false; destroyPortals(); - if (pInstance) - pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED); } void summonPortals() @@ -237,8 +237,8 @@ public: DoScriptText(SAY_DEATH, me); destroyPortals(); - if (pInstance) - pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE); + if (instance) + instance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE); } void EnterCombat(Unit* /*who*/) @@ -246,8 +246,8 @@ public: DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); summonPortals(); - if (pInstance) - pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* who) @@ -284,8 +284,8 @@ public: if (DrawShadows_Timer <= diff) { - Map* pMap = me->GetMap(); - Map::PlayerList const &PlayerList = pMap->GetPlayers(); + Map* map = me->GetMap(); + Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) if (Player* i_pl = i->getSource()) if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH)) diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index f5b113cfff5..4c6aaadfec6 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -43,14 +43,14 @@ class instance_shadow_labyrinth : public InstanceMapScript public: instance_shadow_labyrinth() : InstanceMapScript("instance_shadow_labyrinth", 555) { } - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_shadow_labyrinth_InstanceMapScript(pMap); + return new instance_shadow_labyrinth_InstanceMapScript(map); } struct instance_shadow_labyrinth_InstanceMapScript : public InstanceScript { - instance_shadow_labyrinth_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_shadow_labyrinth_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp index ab307c5c647..5e126d4c6f7 100644 --- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp @@ -55,9 +55,9 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - InstanceScript* pInstance = creature->GetInstanceScript(); + InstanceScript* instance = creature->GetInstanceScript(); - if (pInstance && (pInstance->GetData(DATA_SUPREMUSEVENT) >= DONE) && (pInstance->GetData(DATA_HIGHWARLORDNAJENTUSEVENT) >= DONE)) + if (instance && (instance->GetData(DATA_SUPREMUSEVENT) >= DONE) && (instance->GetData(DATA_HIGHWARLORDNAJENTUSEVENT) >= DONE)) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OLUM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index 21ecab02293..8f37778b948 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -69,10 +69,10 @@ public: { boss_gurtogg_bloodboilAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint64 TargetGUID; @@ -93,8 +93,8 @@ public: void Reset() { - if (pInstance) - pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_GURTOGGBLOODBOILEVENT, NOT_STARTED); TargetGUID = 0; @@ -121,8 +121,8 @@ public: { DoZoneInCombat(); DoScriptText(SAY_AGGRO, me); - if (pInstance) - pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_GURTOGGBLOODBOILEVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) @@ -132,8 +132,8 @@ public: void JustDied(Unit* /*victim*/) { - if (pInstance) - pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, DONE); + if (instance) + instance->SetData(DATA_GURTOGGBLOODBOILEVENT, DONE); DoScriptText(SAY_DEATH, me); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index d602b4d2aac..60845ae6365 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -26,7 +26,7 @@ EndScriptData */ #include "ScriptPCH.h" #include "black_temple.h" -#define GETGO(obj, guid) GameObject* obj = pInstance->instance->GetGameObject(guid) +#define GETGO(obj, guid) GameObject* obj = instance->instance->GetGameObject(guid) #define GETUNIT(unit, guid) Unit* unit = Unit::GetUnit(*me, guid) #define GETCRE(cre, guid) Creature* cre = Unit::GetCreature(*me, guid) @@ -469,11 +469,11 @@ public: { boss_illidan_stormrageAI(Creature* c) : ScriptedAI(c), Summons(me) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); DoCast(me, SPELL_DUAL_WIELD, true); } - InstanceScript* pInstance; + InstanceScript* instance; PhaseIllidan Phase; EventIllidan Event; @@ -551,13 +551,13 @@ public: { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if (!pInstance) + if (!instance) return; - pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, DONE); // Completed + instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, DONE); // Completed for (uint8 i = DATA_GAMEOBJECT_ILLIDAN_DOOR_R; i < DATA_GAMEOBJECT_ILLIDAN_DOOR_L + 1; ++i) - pInstance->HandleGameObject(pInstance->GetData64(i), true); + instance->HandleGameObject(instance->GetData64(i), true); } void KilledUnit(Unit* victim) @@ -1370,11 +1370,11 @@ public: { npc_akama_illidanAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); JustCreated = true; } bool JustCreated; - InstanceScript* pInstance; + InstanceScript* instance; PhaseAkama Phase; bool Event; @@ -1394,28 +1394,28 @@ public: void Reset() { WalkCount = 0; - if (pInstance) + if (instance) { - pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED); + instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED); - IllidanGUID = pInstance->GetData64(DATA_ILLIDANSTORMRAGE); - GateGUID = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_GATE); - DoorGUID[0] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_R); - DoorGUID[1] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_L); + IllidanGUID = instance->GetData64(DATA_ILLIDANSTORMRAGE); + GateGUID = instance->GetData64(DATA_GAMEOBJECT_ILLIDAN_GATE); + DoorGUID[0] = instance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_R); + DoorGUID[1] = instance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_L); if (JustCreated)//close all doors at create { - pInstance->HandleGameObject(GateGUID, false); + instance->HandleGameObject(GateGUID, false); for (uint8 i = 0; i < 2; ++i) - pInstance->HandleGameObject(DoorGUID[i], false); + instance->HandleGameObject(DoorGUID[i], false); //JustCreated = false; }else {//open all doors, raid wiped - pInstance->HandleGameObject(GateGUID, true); + instance->HandleGameObject(GateGUID, true); WalkCount = 1;//skip first wp for (uint8 i = 0; i < 2; ++i) - pInstance->HandleGameObject(DoorGUID[i], true); + instance->HandleGameObject(DoorGUID[i], true); } } else @@ -1485,12 +1485,12 @@ public: void BeginTalk() { - if (!pInstance) + if (!instance) return; - pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS); + instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS); for (uint8 i = 0; i < 2; ++i) - pInstance->HandleGameObject(DoorGUID[i], false); + instance->HandleGameObject(DoorGUID[i], false); if (GETCRE(Illidan, IllidanGUID)) { Illidan->RemoveAurasDueToSpell(SPELL_KNEEL); @@ -1539,7 +1539,7 @@ public: void EnterPhase(PhaseAkama NextPhase) { - if (!pInstance) + if (!instance) return; switch (NextPhase) { @@ -1659,8 +1659,8 @@ public: me->InterruptNonMeleeSpells(true); Spirit[0]->InterruptNonMeleeSpells(true); Spirit[1]->InterruptNonMeleeSpells(true); - if (pInstance) - pInstance->HandleGameObject(GateGUID, true); + if (instance) + instance->HandleGameObject(GateGUID, true); Timer = 2000; break; case 4: @@ -1690,8 +1690,8 @@ public: { case 6: for (uint8 i = 0; i < 2; ++i) - if (pInstance) - pInstance->HandleGameObject(DoorGUID[i], true); + if (instance) + instance->HandleGameObject(DoorGUID[i], true); break; case 8: if (Phase == PHASE_WALK) @@ -1718,7 +1718,7 @@ public: { if (Check_Timer <= diff) { - if (pInstance && pInstance->GetData(DATA_ILLIDARICOUNCILEVENT) == DONE) + if (instance && instance->GetData(DATA_ILLIDARICOUNCILEVENT) == DONE) me->SetVisible(true); Check_Timer = 5000; @@ -1824,8 +1824,8 @@ public: void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() { - if (pInstance) - pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED); if (AkamaGUID) { @@ -2051,7 +2051,7 @@ public: DespawnTimer = 5000; if (who->HasAura(SPELL_ENRAGE)) who->RemoveAurasDueToSpell(SPELL_ENRAGE); // Dispel his enrage - //if (GameObject* CageTrap = pInstance->instance->GetGameObject(pInstance->GetData64(CageTrapGUID))) + //if (GameObject* CageTrap = instance->instance->GetGameObject(instance->GetData64(CageTrapGUID))) // CageTrap->SetLootState(GO_JUST_DEACTIVATED); } } @@ -2084,15 +2084,15 @@ class gameobject_cage_trap : public GameObjectScript public: gameobject_cage_trap() : GameObjectScript("gameobject_cage_trap") { } - bool OnGossipHello(Player* player, GameObject* pGo) + bool OnGossipHello(Player* player, GameObject* go) { float x, y, z; player->GetPosition(x, y, z); // Grid search for nearest live Creature of entry 23304 within 10 yards - if (Creature* pTrigger = pGo->FindNearestCreature(23304, 10.0f)) + if (Creature* pTrigger = go->FindNearestCreature(23304, 10.0f)) CAST_AI(mob_cage_trap_trigger::cage_trap_triggerAI, pTrigger->AI())->Active = true; - pGo->SetGoState(GO_STATE_ACTIVE); + go->SetGoState(GO_STATE_ACTIVE); return true; } @@ -2187,17 +2187,17 @@ public: { mob_parasitic_shadowfiendAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint64 IllidanGUID; uint32 CheckTimer; void Reset() { - if (pInstance) - IllidanGUID = pInstance->GetData64(DATA_ILLIDANSTORMRAGE); + if (instance) + IllidanGUID = instance->GetData64(DATA_ILLIDANSTORMRAGE); else IllidanGUID = 0; diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 62e33f0913b..a69ed1f7e7d 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -92,10 +92,10 @@ public: { boss_shahrazAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint64 TargetGUID[3]; uint32 BeamTimer; @@ -114,8 +114,8 @@ public: void Reset() { - if (pInstance) - pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_MOTHERSHAHRAZEVENT, NOT_STARTED); for (uint8 i = 0; i<3; ++i) TargetGUID[i] = 0; @@ -137,8 +137,8 @@ public: void EnterCombat(Unit* /*who*/) { - if (pInstance) - pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_MOTHERSHAHRAZEVENT, IN_PROGRESS); DoZoneInCombat(); DoScriptText(SAY_AGGRO, me); @@ -151,8 +151,8 @@ public: void JustDied(Unit* /*victim*/) { - if (pInstance) - pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, DONE); + if (instance) + instance->SetData(DATA_MOTHERSHAHRAZEVENT, DONE); DoScriptText(SAY_DEATH, me); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index c3bb4ee3d2b..1519713183d 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -144,11 +144,11 @@ public: { boss_reliquary_of_soulsAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); EssenceGUID = 0; } - InstanceScript* pInstance; + InstanceScript* instance; uint64 EssenceGUID; @@ -161,8 +161,8 @@ public: void Reset() { - if (pInstance) - pInstance->SetData(DATA_RELIQUARYOFSOULSEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_RELIQUARYOFSOULSEVENT, NOT_STARTED); if (EssenceGUID) { @@ -184,8 +184,8 @@ public: { me->AddThreat(who, 10000.0f); DoZoneInCombat(); - if (pInstance) - pInstance->SetData(DATA_RELIQUARYOFSOULSEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_RELIQUARYOFSOULSEVENT, IN_PROGRESS); Phase = 1; Counter = 0; @@ -228,8 +228,8 @@ public: void JustDied(Unit* /*killer*/) { - if (pInstance) - pInstance->SetData(DATA_RELIQUARYOFSOULSEVENT, DONE); + if (instance) + instance->SetData(DATA_RELIQUARYOFSOULSEVENT, DONE); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index cced0207ca1..ce1f8739493 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -204,14 +204,14 @@ public: { boss_shade_of_akamaAI(Creature* c) : ScriptedAI(c), summons(me) { - pInstance = c->GetInstanceScript(); - AkamaGUID = pInstance ? pInstance->GetData64(DATA_AKAMA_SHADE) : 0; + instance = c->GetInstanceScript(); + AkamaGUID = instance ? instance->GetData64(DATA_AKAMA_SHADE) : 0; me->setActive(true);//if view distance is too low me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true); me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); } - InstanceScript* pInstance; + InstanceScript* instance; std::list<uint64> Channelers; std::list<uint64> Sorcerers; @@ -269,8 +269,8 @@ public: //me->GetMotionMaster()->MoveIdle(); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_STUN); - if (pInstance) - pInstance->SetData(DATA_SHADEOFAKAMAEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_SHADEOFAKAMAEVENT, NOT_STARTED); reseting = false; } @@ -575,9 +575,9 @@ public: { ShadeHasDied = false; StartCombat = false; - pInstance = c->GetInstanceScript(); - if (pInstance) - ShadeGUID = pInstance->GetData64(DATA_SHADEOFAKAMA); + instance = c->GetInstanceScript(); + if (instance) + ShadeGUID = instance->GetData64(DATA_SHADEOFAKAMA); else ShadeGUID = NOT_STARTED; me->setActive(true); @@ -592,7 +592,7 @@ public: HasYelledOnce = false; } - InstanceScript* pInstance; + InstanceScript* instance; uint64 ShadeGUID; @@ -643,17 +643,17 @@ public: void BeginEvent(Player* pl) { - if (!pInstance) + if (!instance) return; - ShadeGUID = pInstance->GetData64(DATA_SHADEOFAKAMA); + ShadeGUID = instance->GetData64(DATA_SHADEOFAKAMA); if (!ShadeGUID) return; Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade) { - pInstance->SetData(DATA_SHADEOFAKAMAEVENT, IN_PROGRESS); + instance->SetData(DATA_SHADEOFAKAMAEVENT, IN_PROGRESS); // Prevent players from trying to restart event me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->SetAkamaGUID(me->GetGUID()); @@ -743,8 +743,8 @@ public: if (ShadeHasDied && (WayPointId == 1)) { - if (pInstance) - pInstance->SetData(DATA_SHADEOFAKAMAEVENT, DONE); + if (instance) + instance->SetData(DATA_SHADEOFAKAMAEVENT, DONE); me->GetMotionMaster()->MovePoint(WayPointId, AkamaWP[1].x, AkamaWP[1].y, AkamaWP[1].z); ++WayPointId; } diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 6785f7e4e9e..6941a175698 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -93,21 +93,21 @@ public: { boss_supremusAI(Creature* c) : ScriptedAI(c), summons(me) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; EventMap events; SummonList summons; uint32 phase; void Reset() { - if (pInstance) + if (instance) { if (me->isAlive()) { - pInstance->SetData(DATA_SUPREMUSEVENT, NOT_STARTED); + instance->SetData(DATA_SUPREMUSEVENT, NOT_STARTED); //ToggleDoors(true); } //else ToggleDoors(false); @@ -121,8 +121,8 @@ public: void EnterCombat(Unit* /*who*/) { - if (pInstance) - pInstance->SetData(DATA_SUPREMUSEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_SUPREMUSEVENT, IN_PROGRESS); ChangePhase(); events.ScheduleEvent(EVENT_BERSERK, 900000, GCD_CAST); @@ -157,10 +157,10 @@ public: void JustDied(Unit* /*killer*/) { - if (pInstance) + if (instance) { - pInstance->SetData(DATA_SUPREMUSEVENT, DONE); - pInstance->HandleGameObject(pInstance->GetData64(DATA_GAMEOBJECT_SUPREMUS_DOORS), true); + instance->SetData(DATA_SUPREMUSEVENT, DONE); + instance->HandleGameObject(instance->GetData64(DATA_GAMEOBJECT_SUPREMUS_DOORS), true); } summons.DespawnAll(); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 53e5fae888e..074bb16e7a0 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -221,10 +221,10 @@ public: { boss_teron_gorefiendAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 IncinerateTimer; uint32 SummonDoomBlossomTimer; @@ -243,8 +243,8 @@ public: void Reset() { - if (pInstance) - pInstance->SetData(DATA_TERONGOREFIENDEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_TERONGOREFIENDEVENT, NOT_STARTED); IncinerateTimer = 20000 + rand()%11000; SummonDoomBlossomTimer = 12000; @@ -271,8 +271,8 @@ public: { if (me->IsWithinDistInMap(who, VISIBLE_RANGE) && me->IsWithinLOSInMap(who)) { - if (pInstance) - pInstance->SetData(DATA_TERONGOREFIENDEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_TERONGOREFIENDEVENT, IN_PROGRESS); me->GetMotionMaster()->Clear(false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -293,8 +293,8 @@ public: void JustDied(Unit* /*victim*/) { - if (pInstance) - pInstance->SetData(DATA_TERONGOREFIENDEVENT, DONE); + if (instance) + instance->SetData(DATA_TERONGOREFIENDEVENT, DONE); DoScriptText(SAY_DEATH, me); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index c017b943954..1f603699060 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -74,10 +74,10 @@ public: { boss_najentusAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; EventMap events; uint64 SpineTargetGUID; @@ -88,8 +88,8 @@ public: SpineTargetGUID = 0; - if (pInstance) - pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, NOT_STARTED); } void KilledUnit(Unit* /*victim*/) @@ -100,8 +100,8 @@ public: void JustDied(Unit* /*victim*/) { - if (pInstance) - pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, DONE); + if (instance) + instance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, DONE); DoScriptText(SAY_DEATH, me); } @@ -118,8 +118,8 @@ public: void EnterCombat(Unit* /*who*/) { - if (pInstance) - pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, IN_PROGRESS); DoScriptText(SAY_AGGRO, me); DoZoneInCombat(); @@ -212,14 +212,14 @@ class go_najentus_spine : public GameObjectScript public: go_najentus_spine() : GameObjectScript("go_najentus_spine") { } - bool OnGossipHello(Player* player, GameObject* pGo) + bool OnGossipHello(Player* player, GameObject* go) { - if (InstanceScript* pInstance = pGo->GetInstanceScript()) - if (Creature* Najentus = Unit::GetCreature(*pGo, pInstance->GetData64(DATA_HIGHWARLORDNAJENTUS))) + if (InstanceScript* instance = go->GetInstanceScript()) + if (Creature* Najentus = Unit::GetCreature(*go, instance->GetData64(DATA_HIGHWARLORDNAJENTUS))) if (CAST_AI(boss_najentus::boss_najentusAI, Najentus->AI())->RemoveImpalingSpine()) { player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true); - pGo->Delete(); + go->Delete(); } return true; } diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 71ee7d06f32..f7e98444be8 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -150,12 +150,12 @@ public: // finds and stores the GUIDs for each Council member using instance data system. void LoadCouncilGUIDs() { - if (InstanceScript* pInstance = me->GetInstanceScript()) + if (InstanceScript* instance = me->GetInstanceScript()) { - Council[0] = pInstance->GetData64(DATA_GATHIOSTHESHATTERER); - Council[1] = pInstance->GetData64(DATA_VERASDARKSHADOW); - Council[2] = pInstance->GetData64(DATA_LADYMALANDE); - Council[3] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); + Council[0] = instance->GetData64(DATA_GATHIOSTHESHATTERER); + Council[1] = instance->GetData64(DATA_VERASDARKSHADOW); + Council[2] = instance->GetData64(DATA_LADYMALANDE); + Council[3] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); } else sLog->outError(ERROR_INST_DATA); } @@ -219,12 +219,12 @@ public: { mob_illidari_councilAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); for (uint8 i = 0; i < 4; ++i) Council[i] = 0; } - InstanceScript* pInstance; + InstanceScript* instance; uint64 Council[4]; @@ -257,10 +257,10 @@ public: pMember->AI()->EnterEvadeMode(); } - if (pInstance) + if (instance) { - pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, NOT_STARTED); - if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) + instance->SetData(DATA_ILLIDARICOUNCILEVENT, NOT_STARTED); + if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) VoiceTrigger->AI()->EnterEvadeMode(); } @@ -277,18 +277,18 @@ public: void StartEvent(Unit* target) { - if (!pInstance) + if (!instance) return; if (target && target->isAlive()) { - Council[0] = pInstance->GetData64(DATA_GATHIOSTHESHATTERER); - Council[1] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); - Council[2] = pInstance->GetData64(DATA_LADYMALANDE); - Council[3] = pInstance->GetData64(DATA_VERASDARKSHADOW); + Council[0] = instance->GetData64(DATA_GATHIOSTHESHATTERER); + Council[1] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); + Council[2] = instance->GetData64(DATA_LADYMALANDE); + Council[3] = instance->GetData64(DATA_VERASDARKSHADOW); // Start the event for the Voice Trigger - if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) + if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) { CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->LoadCouncilGUIDs(); CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->EventStarted = true; @@ -305,7 +305,7 @@ public: } } - pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, IN_PROGRESS); + instance->SetData(DATA_ILLIDARICOUNCILEVENT, IN_PROGRESS); EventBegun = true; } @@ -321,11 +321,11 @@ public: { if (DeathCount > 3) { - if (pInstance) + if (instance) { - if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) + if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, DONE); + instance->SetData(DATA_ILLIDARICOUNCILEVENT, DONE); //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0); } me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -380,7 +380,7 @@ struct boss_illidari_councilAI : public ScriptedAI { boss_illidari_councilAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); for (uint8 i = 0; i < 4; ++i) Council[i] = 0; LoadedGUIDs = false; @@ -388,15 +388,15 @@ struct boss_illidari_councilAI : public ScriptedAI uint64 Council[4]; - InstanceScript* pInstance; + InstanceScript* instance; bool LoadedGUIDs; void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - Creature* Controller = (Unit::GetCreature(*me, pInstance->GetData64(DATA_ILLIDARICOUNCIL))); + Creature* Controller = (Unit::GetCreature(*me, instance->GetData64(DATA_ILLIDARICOUNCIL))); if (Controller) CAST_AI(mob_illidari_council::mob_illidari_councilAI, Controller->AI())->StartEvent(who); } @@ -448,16 +448,16 @@ struct boss_illidari_councilAI : public ScriptedAI void LoadGUIDs() { - if (!pInstance) + if (!instance) { sLog->outError(ERROR_INST_DATA); return; } - Council[0] = pInstance->GetData64(DATA_LADYMALANDE); - Council[1] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); - Council[2] = pInstance->GetData64(DATA_GATHIOSTHESHATTERER); - Council[3] = pInstance->GetData64(DATA_VERASDARKSHADOW); + Council[0] = instance->GetData64(DATA_LADYMALANDE); + Council[1] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); + Council[2] = instance->GetData64(DATA_GATHIOSTHESHATTERER); + Council[3] = instance->GetData64(DATA_VERASDARKSHADOW); LoadedGUIDs = true; } diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index d578b62c24b..3663372d751 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -45,14 +45,14 @@ class instance_black_temple : public InstanceMapScript public: instance_black_temple() : InstanceMapScript("instance_black_temple", 564) { } - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_black_temple_InstanceMapScript(pMap); + return new instance_black_temple_InstanceMapScript(map); } struct instance_black_temple_InstanceMapScript : public InstanceScript { - instance_black_temple_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_black_temple_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; std::string str_data; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 141e5d1c277..3f6afc9c76e 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -109,13 +109,13 @@ public: { boss_fathomlord_karathressAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); Advisors[0] = 0; Advisors[1] = 0; Advisors[2] = 0; } - InstanceScript* pInstance; + InstanceScript* instance; uint32 CataclysmicBolt_Timer; uint32 Enrage_Timer; @@ -133,12 +133,12 @@ public: BlessingOfTides = false; - if (pInstance) + if (instance) { uint64 RAdvisors[MAX_ADVISORS]; - RAdvisors[0] = pInstance->GetData64(DATA_SHARKKIS); - RAdvisors[1] = pInstance->GetData64(DATA_TIDALVESS); - RAdvisors[2] = pInstance->GetData64(DATA_CARIBDIS); + RAdvisors[0] = instance->GetData64(DATA_SHARKKIS); + RAdvisors[1] = instance->GetData64(DATA_TIDALVESS); + RAdvisors[2] = instance->GetData64(DATA_CARIBDIS); //Respawn of the 3 Advisors Creature* pAdvisor = NULL; for (int i=0; i<MAX_ADVISORS; ++i) @@ -152,7 +152,7 @@ public: pAdvisor->GetMotionMaster()->MoveTargetedHome(); } } - pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } } @@ -177,17 +177,17 @@ public: void GetAdvisors() { - if (!pInstance) + if (!instance) return; - Advisors[0] = pInstance->GetData64(DATA_SHARKKIS); - Advisors[1] = pInstance->GetData64(DATA_TIDALVESS); - Advisors[2] = pInstance->GetData64(DATA_CARIBDIS); + Advisors[0] = instance->GetData64(DATA_SHARKKIS); + Advisors[1] = instance->GetData64(DATA_TIDALVESS); + Advisors[2] = instance->GetData64(DATA_CARIBDIS); } void StartEvent(Unit* who) { - if (!pInstance) + if (!instance) return; GetAdvisors(); @@ -195,8 +195,8 @@ public: DoScriptText(SAY_AGGRO, me); DoZoneInCombat(); - pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); - pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); + instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); + instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) @@ -208,8 +208,8 @@ public: { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE); + if (instance) + instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE); //support for quest 10944 me->SummonCreature(SEER_OLUM, OLUM_X, OLUM_Y, OLUM_Z, OLUM_O, TEMPSUMMON_TIMED_DESPAWN, 3600000); @@ -223,9 +223,9 @@ public: void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -239,7 +239,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT)) + if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; @@ -319,10 +319,10 @@ public: { boss_fathomguard_sharkkisAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 LeechingThrow_Timer; uint32 TheBeastWithin_Timer; @@ -350,16 +350,16 @@ public: SummonedPet = 0; - if (pInstance) - pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } void JustDied(Unit* /*victim*/) { - if (pInstance) + if (instance) { Creature* Karathress = NULL; - Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS))); + Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))); if (Karathress) if (!me->isAlive() && Karathress) @@ -369,19 +369,19 @@ public: void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); - pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); + instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); + instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); } } void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -394,7 +394,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT)) + if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; @@ -473,10 +473,10 @@ public: { boss_fathomguard_tidalvessAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 FrostShock_Timer; uint32 Spitfire_Timer; @@ -490,16 +490,16 @@ public: PoisonCleansing_Timer = 30000; Earthbind_Timer = 45000; - if (pInstance) - pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } void JustDied(Unit* /*victim*/) { - if (pInstance) + if (instance) { Creature* Karathress = NULL; - Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS))); + Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))); if (Karathress) if (!me->isAlive() && Karathress) @@ -509,10 +509,10 @@ public: void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); - pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); + instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); + instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); } DoCast(me, SPELL_WINDFURY_WEAPON); } @@ -520,9 +520,9 @@ public: void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -535,7 +535,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT)) + if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; @@ -600,10 +600,10 @@ public: { boss_fathomguard_caribdisAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 WaterBoltVolley_Timer; uint32 TidalSurge_Timer; @@ -617,16 +617,16 @@ public: Heal_Timer = 55000; Cyclone_Timer = 30000+rand()%10000; - if (pInstance) - pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } void JustDied(Unit* /*victim*/) { - if (pInstance) + if (instance) { Creature* Karathress = NULL; - Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS))); + Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))); if (Karathress) if (!me->isAlive() && Karathress) @@ -636,19 +636,19 @@ public: void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); - pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); + instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); + instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); } } void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -661,7 +661,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT)) + if (instance && !instance->GetData(DATA_KARATHRESSEVENT)) { EnterEvadeMode(); return; @@ -725,18 +725,18 @@ public: Unit* selectAdvisorUnit() { Unit* unit = NULL; - if (pInstance) + if (instance) { switch (rand()%4) { case 0: - unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS)); + unit = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESS)); break; case 1: - unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_SHARKKIS)); + unit = Unit::GetUnit((*me), instance->GetData64(DATA_SHARKKIS)); break; case 2: - unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_TIDALVESS)); + unit = Unit::GetUnit((*me), instance->GetData64(DATA_TIDALVESS)); break; case 3: unit = me; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 2820a2fdef2..a5e0f60fb6c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -90,10 +90,10 @@ public: { boss_hydross_the_unstableAI(Creature* c) : ScriptedAI(c), Summons(me) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint64 beams[2]; uint32 PosCheck_Timer; @@ -129,8 +129,8 @@ public: me->SetDisplayId(MODEL_CLEAN); - if (pInstance) - pInstance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED); beam = false; Summons.DespawnAll(); } @@ -170,8 +170,8 @@ public: { DoScriptText(SAY_AGGRO, me); - if (pInstance) - pInstance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) @@ -214,8 +214,8 @@ public: else DoScriptText(SAY_CLEAN_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE); + if (instance) + instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE); Summons.DespawnAll(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 19fdc454de3..fcb4b58a1ad 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -147,13 +147,13 @@ public: { boss_lady_vashjAI (Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); Intro = false; JustCreated = true; c->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //set it only once on Creature create (no need do intro if wiped) } - InstanceScript* pInstance; + InstanceScript* instance; uint64 ShieldGeneratorChannel[4]; @@ -209,8 +209,8 @@ public: remo->setDeathState(JUST_DIED); } - if (pInstance) - pInstance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED); ShieldGeneratorChannel[0] = 0; ShieldGeneratorChannel[1] = 0; ShieldGeneratorChannel[2] = 0; @@ -235,8 +235,8 @@ public: { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_LADYVASHJEVENT, DONE); + if (instance) + instance->SetData(DATA_LADYVASHJEVENT, DONE); } void StartEvent() @@ -245,17 +245,17 @@ public: Phase = 1; - if (pInstance) - pInstance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS); } void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { //remove old tainted cores to prevent cheating in phase 2 - Map* pMap = me->GetMap(); - Map::PlayerList const &PlayerList = pMap->GetPlayers(); + Map* map = me->GetMap(); + Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (Player* i_pl = i->getSource()) @@ -551,7 +551,7 @@ public: if (Check_Timer <= diff) { //Start Phase 3 - if (pInstance && pInstance->GetData(DATA_CANSTARTPHASE3)) + if (instance && instance->GetData(DATA_CANSTARTPHASE3)) { //set life 50% me->SetHealth(me->CountPctFromMaxHealth(50)); @@ -589,10 +589,10 @@ public: { mob_enchanted_elementalAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 move; uint32 phase; float x, y, z; @@ -626,8 +626,8 @@ public: } } } - if (pInstance) - VashjGUID = pInstance->GetData64(DATA_LADYVASHJ); + if (instance) + VashjGUID = instance->GetData64(DATA_LADYVASHJ); } void EnterCombat(Unit* /*who*/) {} @@ -636,7 +636,7 @@ public: void UpdateAI(const uint32 diff) { - if (!pInstance) + if (!instance) return; if (!VashjGUID) @@ -691,10 +691,10 @@ public: { mob_tainted_elementalAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 PoisonBolt_Timer; uint32 Despawn_Timer; @@ -707,10 +707,10 @@ public: void JustDied(Unit* /*killer*/) { - if (pInstance) + if (instance) { Creature* Vashj = NULL; - Vashj = (Unit::GetCreature((*me), pInstance->GetData64(DATA_LADYVASHJ))); + Vashj = (Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ))); if (Vashj) CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->EventTaintedElementalDeath(); @@ -766,11 +766,11 @@ public: { mob_toxic_sporebatAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); EnterEvadeMode(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 movement_timer; uint32 ToxicSpore_Timer; @@ -837,11 +837,11 @@ public: //Check_Timer if (Check_Timer <= diff) { - if (pInstance) + if (instance) { //check if vashj is death Unit* Vashj = NULL; - Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ)); + Vashj = Unit::GetUnit((*me), instance->GetData64(DATA_LADYVASHJ)); if (!Vashj || (Vashj && !Vashj->isAlive()) || (Vashj && CAST_AI(boss_lady_vashj::boss_lady_vashjAI, CAST_CRE(Vashj)->AI())->Phase != 3)) { //remove @@ -924,10 +924,10 @@ public: { mob_shield_generator_channelAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 Check_Timer; bool Casted; void Reset() @@ -945,13 +945,13 @@ public: void UpdateAI (const uint32 diff) { - if (!pInstance) + if (!instance) return; if (Check_Timer <= diff) { Unit* Vashj = NULL; - Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ)); + Vashj = Unit::GetUnit((*me), instance->GetData64(DATA_LADYVASHJ)); if (Vashj && Vashj->isAlive()) { @@ -976,16 +976,16 @@ public: bool OnUse(Player* player, Item* /*_Item*/, SpellCastTargets const& targets) { - InstanceScript* pInstance = player->GetInstanceScript(); + InstanceScript* instance = player->GetInstanceScript(); - if (!pInstance) + if (!instance) { player->GetSession()->SendNotification(TEXT_NOT_INITIALIZED); return true; } Creature* Vashj = NULL; - Vashj = (Unit::GetCreature((*player), pInstance->GetData64(DATA_LADYVASHJ))); + Vashj = (Unit::GetCreature((*player), instance->GetData64(DATA_LADYVASHJ))); if (Vashj && (CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->Phase == 2)) { if (GameObject* gObj = targets.GetGOTarget()) @@ -1014,7 +1014,7 @@ public: return true; } - if (pInstance->GetData(identifier)) + if (instance->GetData(identifier)) { player->GetSession()->SendNotification(TEXT_ALREADY_DEACTIVATED); return true; @@ -1029,7 +1029,7 @@ public: Channel->setDeathState(JUST_DIED); } - pInstance->SetData(identifier, 1); + instance->SetData(identifier, 1); //remove this item player->DestroyItemCount(31088, 1, true); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index e1b3ab1308f..65cb0173cd7 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -173,14 +173,14 @@ public: boss_leotheras_the_blindAI(Creature* c) : ScriptedAI(c) { c->GetPosition(x, y, z); - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); Demon = 0; for (uint8 i = 0; i < 3; ++i)//clear guids SpellBinderGUID[i] = 0; } - InstanceScript* pInstance; + InstanceScript* instance; uint32 Whirlwind_Timer; uint32 ChaosBlast_Timer; @@ -225,8 +225,8 @@ public: me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0); DoCast(me, SPELL_DUAL_WIELD, true); me->SetCorpseDelay(1000*60*60); - if (pInstance) - pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED); } void CheckChannelers(/*bool DoEvade = true*/) @@ -273,8 +273,8 @@ public: void StartEvent() { DoScriptText(SAY_AGGRO, me); - if (pInstance) - pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS); } void CheckBanish() @@ -302,10 +302,10 @@ public: // and reseting equipment me->LoadEquipment(me->GetEquipmentId()); - if (pInstance && pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) + if (instance && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) { Unit* victim = NULL; - victim = Unit::GetUnit(*me, pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); + victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); if (victim) me->getThreatManager().addThreat(victim, 1); StartEvent(); @@ -392,8 +392,8 @@ public: if (Creature* pDemon = Unit::GetCreature(*me, Demon)) pDemon->DespawnOrUnsummon(); } - if (pInstance) - pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE); + if (instance) + instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE); } void EnterCombat(Unit* /*who*/) @@ -675,12 +675,12 @@ public: { mob_greyheart_spellbinderAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); leotherasGUID = 0; AddedBanish = false; } - InstanceScript* pInstance; + InstanceScript* instance; uint64 leotherasGUID; @@ -694,9 +694,9 @@ public: Mindblast_Timer = 3000 + rand()%5000; Earthshock_Timer = 5000 + rand()%5000; - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0); + instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0); Creature* leotheras = Unit::GetCreature(*me, leotherasGUID); if (leotheras && leotheras->isAlive()) CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/); @@ -706,8 +706,8 @@ public: void EnterCombat(Unit* who) { me->InterruptNonMeleeSpells(false); - if (pInstance) - pInstance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID()); + if (instance) + instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID()); } void JustRespawned() @@ -731,15 +731,15 @@ public: void UpdateAI(const uint32 diff) { - if (pInstance) + if (instance) { if (!leotherasGUID) - leotherasGUID = pInstance->GetData64(DATA_LEOTHERAS); + leotherasGUID = instance->GetData64(DATA_LEOTHERAS); - if (!me->isInCombat() && pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) + if (!me->isInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) { Unit* victim = NULL; - victim = Unit::GetUnit(*me, pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); + victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); if (victim) AttackStart(victim); } @@ -751,7 +751,7 @@ public: return; } - if (pInstance && !pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) + if (instance && !instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) { EnterEvadeMode(); return; @@ -769,8 +769,8 @@ public: if (Earthshock_Timer <= diff) { - Map* pMap = me->GetMap(); - Map::PlayerList const &PlayerList = pMap->GetPlayers(); + Map* map = me->GetMap(); + Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr) { if (Player* i_pl = itr->getSource()) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 7f84ce504e7..f69aa1f0757 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -80,10 +80,10 @@ public: { boss_the_lurker_belowAI(Creature* c) : Scripted_NoMovementAI(c), Summons(me) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; SummonList Summons; bool Spawned; @@ -103,7 +103,7 @@ public: bool CheckCanStart()//check if players fished { - if (pInstance && pInstance->GetData(DATA_STRANGE_POOL) == NOT_STARTED) + if (instance && instance->GetData(DATA_STRANGE_POOL) == NOT_STARTED) return false; return true; } @@ -128,10 +128,10 @@ public: Summons.DespawnAll(); - if (pInstance) + if (instance) { - pInstance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED); - pInstance->SetData(DATA_STRANGE_POOL, NOT_STARTED); + instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED); + instance->SetData(DATA_STRANGE_POOL, NOT_STARTED); } DoCast(me, SPELL_SUBMERGE);//submerge anim me->SetVisible(false);//we start invis under water, submerged @@ -141,10 +141,10 @@ public: void JustDied(Unit* /*Killer*/) { - if (pInstance) + if (instance) { - pInstance->SetData(DATA_THELURKERBELOWEVENT, DONE); - pInstance->SetData(DATA_STRANGE_POOL, IN_PROGRESS); + instance->SetData(DATA_THELURKERBELOWEVENT, DONE); + instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS); } Summons.DespawnAll(); @@ -152,8 +152,8 @@ public: void EnterCombat(Unit* who) { - if (pInstance) - pInstance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS); Scripted_NoMovementAI::EnterCombat(who); } @@ -251,8 +251,8 @@ public: if (CheckTimer <= diff)//check if there are players in melee range { InRange = false; - Map* pMap = me->GetMap(); - Map::PlayerList const &PlayerList = pMap->GetPlayers(); + Map* map = me->GetMap(); + Map::PlayerList const &PlayerList = map->GetPlayers(); if (!PlayerList.isEmpty()) { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) @@ -266,10 +266,10 @@ public: if (RotTimer) { - Map* pMap = me->GetMap(); - if (pMap->IsDungeon()) + Map* map = me->GetMap(); + if (map->IsDungeon()) { - Map::PlayerList const &PlayerList = pMap->GetPlayers(); + Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (i->getSource() && i->getSource()->isAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater()) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index da36f70a339..745aa162139 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -91,10 +91,10 @@ public: { boss_morogrim_tidewalkerAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; Map::PlayerList const* PlayerList; @@ -123,16 +123,16 @@ public: Earthquake = false; Phase2 = false; - if (pInstance) - pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED); } void StartEvent() { DoScriptText(SAY_AGGRO, me); - if (pInstance) - pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) @@ -144,8 +144,8 @@ public: { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE); + if (instance) + instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE); } void EnterCombat(Unit* /*who*/) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp index 88350e4ea0b..7a8973c4f0a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp @@ -54,13 +54,13 @@ class go_bridge_console : public GameObjectScript bool OnGossipHello(Player* /*player*/, GameObject* go) { - InstanceScript* pInstance = go->GetInstanceScript(); + InstanceScript* instance = go->GetInstanceScript(); - if (!pInstance) + if (!instance) return false; - if (pInstance) - pInstance->SetData(DATA_CONTROL_CONSOLE, DONE); + if (instance) + instance->SetData(DATA_CONTROL_CONSOLE, DONE); return true; } @@ -73,7 +73,7 @@ class instance_serpent_shrine : public InstanceMapScript struct instance_serpentshrine_cavern_InstanceMapScript : public InstanceScript { - instance_serpentshrine_cavern_InstanceMapScript(Map* pMap) : InstanceScript(pMap) + instance_serpentshrine_cavern_InstanceMapScript(Map* map) : InstanceScript(map) { } @@ -434,9 +434,9 @@ class instance_serpent_shrine : public InstanceMapScript bool DoSpawnFrenzy; }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_serpentshrine_cavern_InstanceMapScript(pMap); + return new instance_serpentshrine_cavern_InstanceMapScript(map); } }; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index 5ae358ba046..4ca3ef7891d 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -60,10 +60,10 @@ public: { boss_thespiaAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 LightningCloud_Timer; uint32 LungBurst_Timer; @@ -75,16 +75,16 @@ public: LungBurst_Timer = 7000; EnvelopingWinds_Timer = 9000; - if (pInstance) - pInstance->SetData(TYPE_HYDROMANCER_THESPIA, NOT_STARTED); + if (instance) + instance->SetData(TYPE_HYDROMANCER_THESPIA, NOT_STARTED); } void JustDied(Unit* /*Killer*/) { DoScriptText(SAY_DEAD, me); - if (pInstance) - pInstance->SetData(TYPE_HYDROMANCER_THESPIA, DONE); + if (instance) + instance->SetData(TYPE_HYDROMANCER_THESPIA, DONE); } void KilledUnit(Unit* /*victim*/) @@ -96,8 +96,8 @@ public: { DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); - if (pInstance) - pInstance->SetData(TYPE_HYDROMANCER_THESPIA, IN_PROGRESS); + if (instance) + instance->SetData(TYPE_HYDROMANCER_THESPIA, IN_PROGRESS); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 602c9b33a24..5be2c99f362 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -62,10 +62,10 @@ public: { boss_mekgineer_steamriggerAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 Shrink_Timer; uint32 Saw_Blade_Timer; @@ -84,16 +84,16 @@ public: Summon50 = false; Summon25 = false; - if (pInstance) - pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, NOT_STARTED); + if (instance) + instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, NOT_STARTED); } void JustDied(Unit* /*Killer*/) { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, DONE); + if (instance) + instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, DONE); } void KilledUnit(Unit* /*victim*/) @@ -105,8 +105,8 @@ public: { DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); - if (pInstance) - pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, IN_PROGRESS); + if (instance) + instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, IN_PROGRESS); } //no known summon spells exist @@ -206,10 +206,10 @@ public: { mob_steamrigger_mechanicAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 Repair_Timer; @@ -229,9 +229,9 @@ public: { if (Repair_Timer <= diff) { - if (pInstance && pInstance->GetData64(DATA_MEKGINEERSTEAMRIGGER) && pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == IN_PROGRESS) + if (instance && instance->GetData64(DATA_MEKGINEERSTEAMRIGGER) && instance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == IN_PROGRESS) { - if (Unit* pMekgineer = Unit::GetUnit((*me), pInstance->GetData64(DATA_MEKGINEERSTEAMRIGGER))) + if (Unit* pMekgineer = Unit::GetUnit((*me), instance->GetData64(DATA_MEKGINEERSTEAMRIGGER))) { if (me->IsWithinDistInMap(pMekgineer, MAX_REPAIR_RANGE)) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index f9a477e58c5..36161d05473 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -56,10 +56,10 @@ public: { mob_naga_distillerAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; void Reset() { @@ -67,9 +67,9 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //hack, due to really weird spell behaviour :( - if (pInstance) + if (instance) { - if (pInstance->GetData(TYPE_DISTILLER) == IN_PROGRESS) + if (instance->GetData(TYPE_DISTILLER) == IN_PROGRESS) { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -86,15 +86,15 @@ public: DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true); - if (pInstance) - pInstance->SetData(TYPE_DISTILLER, IN_PROGRESS); + if (instance) + instance->SetData(TYPE_DISTILLER, IN_PROGRESS); } void DamageTaken(Unit* /*done_by*/, uint32 &damage) { if (me->GetHealth() <= damage) - if (pInstance) - pInstance->SetData(TYPE_DISTILLER, DONE); + if (instance) + instance->SetData(TYPE_DISTILLER, DONE); } }; @@ -114,10 +114,10 @@ public: { boss_warlord_kalithreshAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 Reflection_Timer; uint32 Impale_Timer; @@ -131,16 +131,16 @@ public: Rage_Timer = 45000; CanRage = false; - if (pInstance) - pInstance->SetData(TYPE_WARLORD_KALITHRESH, NOT_STARTED); + if (instance) + instance->SetData(TYPE_WARLORD_KALITHRESH, NOT_STARTED); } void EnterCombat(Unit* /*who*/) { DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); - if (pInstance) - pInstance->SetData(TYPE_WARLORD_KALITHRESH, IN_PROGRESS); + if (instance) + instance->SetData(TYPE_WARLORD_KALITHRESH, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) @@ -152,8 +152,8 @@ public: { //hack :( if (spell->Id == SPELL_WARLORDS_RAGE_PROC) - if (pInstance) - if (pInstance->GetData(TYPE_DISTILLER) == DONE) + if (instance) + if (instance->GetData(TYPE_DISTILLER) == DONE) me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC); } @@ -161,8 +161,8 @@ public: { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(TYPE_WARLORD_KALITHRESH, DONE); + if (instance) + instance->SetData(TYPE_WARLORD_KALITHRESH, DONE); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 32468cca606..9719a1e19db 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -45,16 +45,16 @@ public: bool OnGossipHello(Player* /*player*/, GameObject* go) { - InstanceScript* pInstance = go->GetInstanceScript(); + InstanceScript* instance = go->GetInstanceScript(); - if (!pInstance) + if (!instance) return false; - if (go->GetEntry() == ACCESS_PANEL_HYDRO && (pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL)) - pInstance->SetData(TYPE_HYDROMANCER_THESPIA, SPECIAL); + if (go->GetEntry() == ACCESS_PANEL_HYDRO && (instance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || instance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL)) + instance->SetData(TYPE_HYDROMANCER_THESPIA, SPECIAL); - if (go->GetEntry() == ACCESS_PANEL_MEK && (pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL)) - pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, SPECIAL); + if (go->GetEntry() == ACCESS_PANEL_MEK && (instance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || instance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL)) + instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, SPECIAL); return true; } @@ -66,14 +66,14 @@ class instance_steam_vault : public InstanceMapScript public: instance_steam_vault() : InstanceMapScript("instance_steam_vault", 545) { } - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_steam_vault_InstanceMapScript(pMap); + return new instance_steam_vault_InstanceMapScript(map); } struct instance_steam_vault_InstanceMapScript : public InstanceScript { - instance_steam_vault_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_steam_vault_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 789d33a7a1b..7cdfdc383bd 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -68,10 +68,10 @@ public: { boss_gruulAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 m_uiGrowth_Timer; uint32 m_uiCaveIn_Timer; @@ -92,16 +92,16 @@ public: m_uiHurtfulStrike_Timer= 8000; m_uiReverberation_Timer= 60000+45000; - if (pInstance) - pInstance->SetData(DATA_GRUULEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_GRUULEVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); - if (pInstance) - pInstance->SetData(DATA_GRUULEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_GRUULEVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) @@ -113,10 +113,10 @@ public: { DoScriptText(SAY_DEATH, me); - if (pInstance) + if (instance) { - pInstance->SetData(DATA_GRUULEVENT, DONE); - pInstance->HandleGameObject(pInstance->GetData64(DATA_GRUULDOOR), true); // Open the encounter door + instance->SetData(DATA_GRUULEVENT, DONE); + instance->HandleGameObject(instance->GetData64(DATA_GRUULDOOR), true); // Open the encounter door } } diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index 38c087889eb..de3b93d029d 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -67,9 +67,9 @@ EndScriptData */ #define SPELL_SPELLSHIELD 33054 #define SPELL_BLAST_WAVE 33061 -bool CheckAllBossDied(InstanceScript* pInstance, Creature* me) +bool CheckAllBossDied(InstanceScript* instance, Creature* me) { - if (!pInstance || !me) + if (!instance || !me) return false; uint64 MaulgarGUID = 0; @@ -84,11 +84,11 @@ bool CheckAllBossDied(InstanceScript* pInstance, Creature* me) Creature* Olm = NULL; Creature* Krosh = NULL; - MaulgarGUID = pInstance->GetData64(DATA_MAULGAR); - KigglerGUID = pInstance->GetData64(DATA_KIGGLERTHECRAZED); - BlindeyeGUID = pInstance->GetData64(DATA_BLINDEYETHESEER); - OlmGUID = pInstance->GetData64(DATA_OLMTHESUMMONER); - KroshGUID = pInstance->GetData64(DATA_KROSHFIREHAND); + MaulgarGUID = instance->GetData64(DATA_MAULGAR); + KigglerGUID = instance->GetData64(DATA_KIGGLERTHECRAZED); + BlindeyeGUID = instance->GetData64(DATA_BLINDEYETHESEER); + OlmGUID = instance->GetData64(DATA_OLMTHESUMMONER); + KroshGUID = instance->GetData64(DATA_KROSHFIREHAND); Maulgar = (Unit::GetCreature((*me), MaulgarGUID)); Kiggler = (Unit::GetCreature((*me), KigglerGUID)); @@ -120,12 +120,12 @@ public: { boss_high_king_maulgarAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); for (uint8 i = 0; i < 4; ++i) Council[i] = 0; } - InstanceScript* pInstance; + InstanceScript* instance; uint32 ArcingSmash_Timer; uint32 MightyBlow_Timer; @@ -164,8 +164,8 @@ public: } //reset encounter - if (pInstance) - pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_MAULGAREVENT, NOT_STARTED); } void KilledUnit(Unit* /*victim*/) @@ -177,8 +177,8 @@ public: { DoScriptText(SAY_DEATH, me); - if (CheckAllBossDied(pInstance, me)) - pInstance->SetData(DATA_MAULGAREVENT, DONE); + if (CheckAllBossDied(instance, me)) + instance->SetData(DATA_MAULGAREVENT, DONE); } void AddDeath() @@ -193,27 +193,27 @@ public: void GetCouncil() { - if (pInstance) + if (instance) { //get council member's guid to respawn them if needed - Council[0] = pInstance->GetData64(DATA_KIGGLERTHECRAZED); - Council[1] = pInstance->GetData64(DATA_BLINDEYETHESEER); - Council[2] = pInstance->GetData64(DATA_OLMTHESUMMONER); - Council[3] = pInstance->GetData64(DATA_KROSHFIREHAND); + Council[0] = instance->GetData64(DATA_KIGGLERTHECRAZED); + Council[1] = instance->GetData64(DATA_BLINDEYETHESEER); + Council[2] = instance->GetData64(DATA_OLMTHESUMMONER); + Council[3] = instance->GetData64(DATA_KROSHFIREHAND); } } void StartEvent(Unit* who) { - if (!pInstance) + if (!instance) return; GetCouncil(); DoScriptText(SAY_AGGRO, me); - pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); - pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); + instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); + instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); DoZoneInCombat(); } @@ -221,9 +221,9 @@ public: void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -237,7 +237,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT)) + if (instance && !instance->GetData(DATA_MAULGAREVENT)) { EnterEvadeMode(); return; @@ -319,14 +319,14 @@ public: { boss_olm_the_summonerAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } uint32 DarkDecay_Timer; uint32 Summon_Timer; uint32 DeathCoil_Timer; - InstanceScript* pInstance; + InstanceScript* instance; void Reset() { @@ -335,8 +335,8 @@ public: DeathCoil_Timer = 20000; //reset encounter - if (pInstance) - pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_MAULGAREVENT, NOT_STARTED); } void AttackStart(Unit* who) @@ -356,34 +356,34 @@ public: void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); - pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); + instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); + instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); } } void JustDied(Unit* /*Killer*/) { - if (pInstance) + if (instance) { Creature* Maulgar = NULL; - Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); + Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR))); if (Maulgar) CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath(); - if (CheckAllBossDied(pInstance, me)) - pInstance->SetData(DATA_MAULGAREVENT, DONE); + if (CheckAllBossDied(instance, me)) + instance->SetData(DATA_MAULGAREVENT, DONE); } } void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -396,7 +396,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT)) + if (instance && !instance->GetData(DATA_MAULGAREVENT)) { EnterEvadeMode(); return; @@ -447,7 +447,7 @@ public: { boss_kiggler_the_crazedAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } uint32 GreaterPolymorph_Timer; @@ -455,7 +455,7 @@ public: uint32 ArcaneShock_Timer; uint32 ArcaneExplosion_Timer; - InstanceScript* pInstance; + InstanceScript* instance; void Reset() { @@ -465,40 +465,40 @@ public: ArcaneExplosion_Timer = 30000; //reset encounter - if (pInstance) - pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_MAULGAREVENT, NOT_STARTED); } void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); - pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); + instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); + instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); } } void JustDied(Unit* /*Killer*/) { - if (pInstance) + if (instance) { Creature* Maulgar = NULL; - Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); + Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR))); if (Maulgar) CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath(); - if (CheckAllBossDied(pInstance, me)) - pInstance->SetData(DATA_MAULGAREVENT, DONE); + if (CheckAllBossDied(instance, me)) + instance->SetData(DATA_MAULGAREVENT, DONE); } } void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -511,7 +511,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT)) + if (instance && !instance->GetData(DATA_MAULGAREVENT)) { EnterEvadeMode(); return; @@ -569,14 +569,14 @@ public: { boss_blindeye_the_seerAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } uint32 GreaterPowerWordShield_Timer; uint32 Heal_Timer; uint32 PrayerofHealing_Timer; - InstanceScript* pInstance; + InstanceScript* instance; void Reset() { @@ -585,40 +585,40 @@ public: PrayerofHealing_Timer = 45000 + rand()%10000; //reset encounter - if (pInstance) - pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_MAULGAREVENT, NOT_STARTED); } void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); - pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); + instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); + instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); } } void JustDied(Unit* /*Killer*/) { - if (pInstance) + if (instance) { Creature* Maulgar = NULL; - Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); + Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR))); if (Maulgar) CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath(); - if (CheckAllBossDied(pInstance, me)) - pInstance->SetData(DATA_MAULGAREVENT, DONE); + if (CheckAllBossDied(instance, me)) + instance->SetData(DATA_MAULGAREVENT, DONE); } } void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -631,7 +631,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT)) + if (instance && !instance->GetData(DATA_MAULGAREVENT)) { EnterEvadeMode(); return; @@ -679,14 +679,14 @@ public: { boss_krosh_firehandAI(Creature* c) : ScriptedAI(c) { - pInstance = c->GetInstanceScript(); + instance = c->GetInstanceScript(); } uint32 GreaterFireball_Timer; uint32 SpellShield_Timer; uint32 BlastWave_Timer; - InstanceScript* pInstance; + InstanceScript* instance; void Reset() { @@ -695,40 +695,40 @@ public: BlastWave_Timer = 20000; //reset encounter - if (pInstance) - pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_MAULGAREVENT, NOT_STARTED); } void EnterCombat(Unit* who) { - if (pInstance) + if (instance) { - pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); - pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); + instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID()); + instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS); } } void JustDied(Unit* /*Killer*/) { - if (pInstance) + if (instance) { Creature* Maulgar = NULL; - Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); + Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR))); if (Maulgar) CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath(); - if (CheckAllBossDied(pInstance, me)) - pInstance->SetData(DATA_MAULGAREVENT, DONE); + if (CheckAllBossDied(instance, me)) + instance->SetData(DATA_MAULGAREVENT, DONE); } } void UpdateAI(const uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) + if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -741,7 +741,7 @@ public: return; //someone evaded! - if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT)) + if (instance && !instance->GetData(DATA_MAULGAREVENT)) { EnterEvadeMode(); return; diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp index b0dbdcb94da..1666e9adb9c 100644 --- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp +++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp @@ -38,14 +38,14 @@ class instance_gruuls_lair : public InstanceMapScript public: instance_gruuls_lair() : InstanceMapScript("instance_gruuls_lair", 565) { } - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_gruuls_lair_InstanceMapScript(pMap); + return new instance_gruuls_lair_InstanceMapScript(map); } struct instance_gruuls_lair_InstanceMapScript : public InstanceScript { - instance_gruuls_lair_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_gruuls_lair_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index 832417fbeb2..75de303a3d8 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -50,10 +50,10 @@ class boss_broggok : public CreatureScript { boss_broggokAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 AcidSpray_Timer; uint32 PoisonSpawn_Timer; @@ -64,20 +64,20 @@ class boss_broggok : public CreatureScript AcidSpray_Timer = 10000; PoisonSpawn_Timer = 5000; PoisonBolt_Timer = 7000; - if (pInstance) + if (instance) { - pInstance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR4), true); + instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); + instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true); } } void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); - if (pInstance) + if (instance) { - pInstance->SetData(TYPE_BROGGOK_EVENT, IN_PROGRESS); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR4), false); + instance->SetData(TYPE_BROGGOK_EVENT, IN_PROGRESS); + instance->HandleGameObject(instance->GetData64(DATA_DOOR4), false); } } @@ -123,11 +123,11 @@ class boss_broggok : public CreatureScript void JustDied(Unit* /*who*/) { - if (pInstance) + if (instance) { - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR4), true); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR5), true); - pInstance->SetData(TYPE_BROGGOK_EVENT, DONE); + instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true); + instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true); + instance->SetData(TYPE_BROGGOK_EVENT, DONE); } } diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index 23b2ed5ca2b..4bc273ece8f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -80,12 +80,12 @@ class boss_kelidan_the_breaker : public CreatureScript { boss_kelidan_the_breakerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); for (uint8 i=0; i<5; ++i) Channelers[i] = 0; } - InstanceScript* pInstance; + InstanceScript* instance; uint32 ShadowVolley_Timer; uint32 BurningNova_Timer; @@ -105,8 +105,8 @@ class boss_kelidan_the_breaker : public CreatureScript Firenova = false; addYell = false; SummonChannelers(); - if (pInstance) - pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED); + if (instance) + instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED); } void EnterCombat(Unit* who) @@ -115,8 +115,8 @@ class boss_kelidan_the_breaker : public CreatureScript if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(true); DoStartMovement(who); - if (pInstance) - pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS); + if (instance) + instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) @@ -187,12 +187,12 @@ class boss_kelidan_the_breaker : public CreatureScript { DoScriptText(SAY_DIE, me); - if (!pInstance) + if (!instance) return; - pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR1), true); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR6), true); + instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE); + instance->HandleGameObject(instance->GetData64(DATA_DOOR1), true); + instance->HandleGameObject(instance->GetData64(DATA_DOOR6), true); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index 5820d789f12..49054f51241 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -54,10 +54,10 @@ class boss_the_maker : public CreatureScript { boss_the_makerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 AcidSpray_Timer; uint32 ExplodingBreaker_Timer; @@ -71,22 +71,22 @@ class boss_the_maker : public CreatureScript Domination_Timer = 120000; Knockdown_Timer = 10000; - if (!pInstance) + if (!instance) return; - pInstance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), true); + instance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED); + instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true); } void EnterCombat(Unit* /*who*/) { DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); - if (!pInstance) + if (!instance) return; - pInstance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), false); + instance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS); + instance->HandleGameObject(instance->GetData64(DATA_DOOR2), false); } void KilledUnit(Unit* /*victim*/) @@ -98,12 +98,12 @@ class boss_the_maker : public CreatureScript { DoScriptText(SAY_DIE, me); - if (!pInstance) + if (!instance) return; - pInstance->SetData(TYPE_THE_MAKER_EVENT, DONE); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), true); - pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR3), true); + instance->SetData(TYPE_THE_MAKER_EVENT, DONE); + instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true); + instance->HandleGameObject(instance->GetData64(DATA_DOOR3), true); } diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index 3a10da0f454..7754cb1339d 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -40,7 +40,7 @@ class instance_blood_furnace : public InstanceMapScript struct instance_blood_furnace_InstanceMapScript : public InstanceScript { - instance_blood_furnace_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_blood_furnace_InstanceMapScript(Map* map) : InstanceScript(map) {} uint64 The_MakerGUID; uint64 BroggokGUID; @@ -226,9 +226,9 @@ class instance_blood_furnace : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_blood_furnace_InstanceMapScript(pMap); + return new instance_blood_furnace_InstanceMapScript(map); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 1436c664e9f..b25b3806823 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -36,7 +36,7 @@ class instance_ramparts : public InstanceMapScript struct instance_ramparts_InstanceMapScript : public InstanceScript { - instance_ramparts_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_ramparts_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 m_uiChestNGUID; @@ -90,9 +90,9 @@ class instance_ramparts : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_ramparts_InstanceMapScript(pMap); + return new instance_ramparts_InstanceMapScript(map); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index cbcde257a1d..6918a076f6e 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -217,14 +217,14 @@ class boss_magtheridon : public CreatureScript { boss_magtheridonAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10); me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10); } CubeMap Cube; - InstanceScript* pInstance; + InstanceScript* instance; uint32 Berserk_Timer; uint32 Quake_Timer; @@ -259,10 +259,10 @@ class boss_magtheridon : public CreatureScript void JustReachedHome() { - if (pInstance) + if (instance) { - pInstance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED); - pInstance->SetData(DATA_COLLAPSE, false); + instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED); + instance->SetData(DATA_COLLAPSE, false); } } @@ -324,8 +324,8 @@ class boss_magtheridon : public CreatureScript void JustDied(Unit* /*Killer*/) { - if (pInstance) - pInstance->SetData(DATA_MAGTHERIDON_EVENT, DONE); + if (instance) + instance->SetData(DATA_MAGTHERIDON_EVENT, DONE); DoScriptText(SAY_DEATH, me); } @@ -340,8 +340,8 @@ class boss_magtheridon : public CreatureScript void EnterCombat(Unit* /*who*/) { - if (pInstance) - pInstance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS); DoZoneInCombat(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -438,8 +438,8 @@ class boss_magtheridon : public CreatureScript DoCast(me, SPELL_CAMERA_SHAKE, true); DoCast(me, SPELL_DEBRIS_KNOCKDOWN, true); - if (pInstance) - pInstance->SetData(DATA_COLLAPSE, true); + if (instance) + instance->SetData(DATA_COLLAPSE, true); } if (Phase3) @@ -483,10 +483,10 @@ class mob_hellfire_channeler : public CreatureScript { mob_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 ShadowBoltVolley_Timer; uint32 DarkMending_Timer; @@ -507,8 +507,8 @@ class mob_hellfire_channeler : public CreatureScript void EnterCombat(Unit* /*who*/) { - if (pInstance) - pInstance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS); me->InterruptNonMeleeSpells(false); DoZoneInCombat(); @@ -516,8 +516,8 @@ class mob_hellfire_channeler : public CreatureScript void JustReachedHome() { - if (pInstance) - pInstance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED); DoCast(me, SPELL_SHADOW_GRASP_C, false); } @@ -535,8 +535,8 @@ class mob_hellfire_channeler : public CreatureScript void JustDied(Unit* /*who*/) { - if (pInstance) - pInstance->SetData(DATA_CHANNELER_EVENT, DONE); + if (instance) + instance->SetData(DATA_CHANNELER_EVENT, DONE); } void UpdateAI(const uint32 diff) @@ -599,14 +599,14 @@ public: bool OnGossipHello(Player* player, GameObject* pGO) { - InstanceScript* pInstance = pGO->GetInstanceScript(); + InstanceScript* instance = pGO->GetInstanceScript(); - if (!pInstance) + if (!instance) return true; - if (pInstance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS) + if (instance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS) return true; - Creature* Magtheridon =Unit::GetCreature(*pGO, pInstance->GetData64(DATA_MAGTHERIDON)); + Creature* Magtheridon =Unit::GetCreature(*pGO, instance->GetData64(DATA_MAGTHERIDON)); if (!Magtheridon || !Magtheridon->isAlive()) return true; diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp index cd463376ee9..7461bb5ceee 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp @@ -50,7 +50,7 @@ class instance_magtheridons_lair : public InstanceMapScript struct instance_magtheridons_lair_InstanceMapScript : public InstanceScript { - instance_magtheridons_lair_InstanceMapScript(Map* pMap) : InstanceScript(pMap) + instance_magtheridons_lair_InstanceMapScript(Map* map) : InstanceScript(map) { } @@ -250,9 +250,9 @@ class instance_magtheridons_lair : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_magtheridons_lair_InstanceMapScript(pMap); + return new instance_magtheridons_lair_InstanceMapScript(map); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 2bf7485ea02..4c051f46945 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -91,10 +91,10 @@ class boss_grand_warlock_nethekurse : public CreatureScript { boss_grand_warlock_nethekurseAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; bool IntroOnce; bool IsIntroEvent; @@ -193,8 +193,8 @@ class boss_grand_warlock_nethekurse : public CreatureScript IntroOnce = true; IsIntroEvent = true; - if (pInstance) - pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS); + if (instance) + instance->SetData(TYPE_NETHEKURSE, IN_PROGRESS); } if (IsIntroEvent || !IsMainEvent) @@ -228,21 +228,21 @@ class boss_grand_warlock_nethekurse : public CreatureScript { DoScriptText(SAY_DIE, me); - if (!pInstance) + if (!instance) return; - pInstance->SetData(TYPE_NETHEKURSE, DONE); - pInstance->HandleGameObject(pInstance->GetData64(DATA_NETHEKURSE_DOOR), true); + instance->SetData(TYPE_NETHEKURSE, DONE); + instance->HandleGameObject(instance->GetData64(DATA_NETHEKURSE_DOOR), true); } void UpdateAI(const uint32 diff) { if (IsIntroEvent) { - if (!pInstance) + if (!instance) return; - if (pInstance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS) + if (instance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS) { if (IntroEvent_Timer <= diff) DoTauntPeons(); @@ -320,10 +320,10 @@ class mob_fel_orc_convert : public CreatureScript { mob_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 Hemorrhage_Timer; void Reset() @@ -338,19 +338,19 @@ class mob_fel_orc_convert : public CreatureScript void EnterCombat(Unit* /*who*/) { - if (pInstance) + if (instance) { - if (pInstance->GetData64(DATA_NETHEKURSE)) + if (instance->GetData64(DATA_NETHEKURSE)) { - Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)); + Creature* pKurse = Unit::GetCreature(*me, instance->GetData64(DATA_NETHEKURSE)); if (pKurse && me->IsWithinDist(pKurse, 45.0f)) { CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonAggro(); - if (pInstance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS) + if (instance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS) return; else - pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS); + instance->SetData(TYPE_NETHEKURSE, IN_PROGRESS); } } } @@ -358,12 +358,12 @@ class mob_fel_orc_convert : public CreatureScript void JustDied(Unit* /*Killer*/) { - if (pInstance) + if (instance) { - if (pInstance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS) + if (instance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS) return; - if (pInstance->GetData64(DATA_NETHEKURSE)) - if (Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE))) + if (instance->GetData64(DATA_NETHEKURSE)) + if (Creature* pKurse = Unit::GetCreature(*me, instance->GetData64(DATA_NETHEKURSE))) CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonDeath(); } } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index f4f6a6fb221..3f542ce76e4 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -164,10 +164,10 @@ class boss_warbringer_omrogg : public CreatureScript { LeftHeadGUID = 0; RightHeadGUID = 0; - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint64 LeftHeadGUID; uint64 RightHeadGUID; @@ -215,8 +215,8 @@ class boss_warbringer_omrogg : public CreatureScript ThunderClap_Timer = 15000; ResetThreat_Timer = 30000; - if (pInstance) - pInstance->SetData(TYPE_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid. + if (instance) + instance->SetData(TYPE_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid. } void DoYellForThreat() @@ -252,8 +252,8 @@ class boss_warbringer_omrogg : public CreatureScript AggroYell = true; } - if (pInstance) - pInstance->SetData(TYPE_OMROGG, IN_PROGRESS); + if (instance) + instance->SetData(TYPE_OMROGG, IN_PROGRESS); } void JustSummoned(Creature* summoned) @@ -307,8 +307,8 @@ class boss_warbringer_omrogg : public CreatureScript CAST_AI(mob_omrogg_heads::mob_omrogg_headsAI, CAST_CRE(pRightHead)->AI())->DoDeathYell(); - if (pInstance) - pInstance->SetData(TYPE_OMROGG, DONE); + if (instance) + instance->SetData(TYPE_OMROGG, DONE); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp index b70ad851536..e8f7844bfc5 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp @@ -39,7 +39,7 @@ class instance_shattered_halls : public InstanceMapScript } struct instance_shattered_halls_InstanceMapScript : public InstanceScript { - instance_shattered_halls_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_shattered_halls_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; uint64 nethekurseGUID; @@ -111,9 +111,9 @@ class instance_shattered_halls : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_shattered_halls_InstanceMapScript(pMap); + return new instance_shattered_halls_InstanceMapScript(map); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 9ca982a940c..19280bd71f5 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -82,11 +82,11 @@ class boss_alar : public CreatureScript { boss_alarAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); DefaultMoveSpeedRate = creature->GetSpeedRate(MOVE_RUN); } - InstanceScript* pInstance; + InstanceScript* instance; WaitEventType WaitEvent; uint32 WaitTimer; @@ -110,8 +110,8 @@ class boss_alar : public CreatureScript void Reset() { - if (pInstance) - pInstance->SetData(DATA_ALAREVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_ALAREVENT, NOT_STARTED); Berserk_Timer = 1200000; Platforms_Move_Timer = 0; @@ -137,8 +137,8 @@ class boss_alar : public CreatureScript void EnterCombat(Unit* /*who*/) { - if (pInstance) - pInstance->SetData(DATA_ALAREVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_ALAREVENT, IN_PROGRESS); me->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING); // after enterevademode will be set walk movement DoZoneInCombat(); @@ -147,8 +147,8 @@ class boss_alar : public CreatureScript void JustDied(Unit* /*victim*/) { - if (pInstance) - pInstance->SetData(DATA_ALAREVENT, DONE); + if (instance) + instance->SetData(DATA_ALAREVENT, DONE); } void JustSummoned(Creature* summon) @@ -469,12 +469,12 @@ class mob_ember_of_alar : public CreatureScript { mob_ember_of_alarAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING); creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); } - InstanceScript* pInstance; + InstanceScript* instance; bool toDie; void Reset() @@ -498,9 +498,9 @@ class mob_ember_of_alar : public CreatureScript DoCast(me, SPELL_EMBER_BLAST, true); me->SetDisplayId(11686); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if (pInstance && pInstance->GetData(DATA_ALAREVENT) == 2) + if (instance && instance->GetData(DATA_ALAREVENT) == 2) { - if (Unit* Alar = Unit::GetUnit((*me), pInstance->GetData64(DATA_ALAR))) + if (Unit* Alar = Unit::GetUnit((*me), instance->GetData64(DATA_ALAR))) { int32 AlarHealth = int32(Alar->GetHealth()) - int32(Alar->CountPctFromMaxHealth(3)); if (AlarHealth > 0) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index 51c336af375..f079f68d943 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -85,13 +85,13 @@ class boss_high_astromancer_solarian : public CreatureScript { boss_high_astromancer_solarianAI(Creature* creature) : ScriptedAI(creature), Summons(me) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); defaultarmor = creature->GetArmor(); defaultsize = creature->GetFloatValue(OBJECT_FIELD_SCALE_X); } - InstanceScript* pInstance; + InstanceScript* instance; SummonList Summons; uint8 Phase; @@ -130,8 +130,8 @@ class boss_high_astromancer_solarian : public CreatureScript Wrath_Timer = 20000+rand()%5000;//twice in phase one Phase = 1; - if (pInstance) - pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED); me->SetArmor(defaultarmor); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -152,8 +152,8 @@ class boss_high_astromancer_solarian : public CreatureScript me->SetFloatValue(OBJECT_FIELD_SCALE_X, defaultsize); me->SetDisplayId(MODEL_HUMAN); DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE); + if (instance) + instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE); } void EnterCombat(Unit* /*who*/) @@ -161,8 +161,8 @@ class boss_high_astromancer_solarian : public CreatureScript DoScriptText(SAY_AGGRO, me); DoZoneInCombat(); - if (pInstance) - pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS); } void SummonMinion(uint32 entry, float x, float y, float z) @@ -418,10 +418,10 @@ class mob_solarium_priest : public CreatureScript { mob_solarium_priestAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 healTimer; uint32 holysmiteTimer; @@ -449,8 +449,8 @@ class mob_solarium_priest : public CreatureScript switch (urand(0, 1)) { case 0: - if (pInstance) - target = Unit::GetUnit((*me), pInstance->GetData64(DATA_ASTROMANCER)); + if (instance) + target = Unit::GetUnit((*me), instance->GetData64(DATA_ASTROMANCER)); break; case 1: target = me; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 12da67f94b5..52a23196ee0 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -147,11 +147,11 @@ struct advisorbase_ai : public ScriptedAI { advisorbase_ai(Creature* creature) : ScriptedAI(creature) { - m_pInstance = creature->GetInstanceScript(); + m_instance = creature->GetInstanceScript(); m_bDoubled_Health = false; } - InstanceScript* m_pInstance; + InstanceScript* m_instance; bool FakeDeath; bool m_bDoubled_Health; uint32 DelayRes_Timer; @@ -174,8 +174,8 @@ struct advisorbase_ai : public ScriptedAI me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //reset encounter - if (m_pInstance && (m_pInstance->GetData(DATA_KAELTHASEVENT) == 1 || m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)) - if (Creature* Kaelthas = Unit::GetCreature((*me), m_pInstance->GetData64(DATA_KAELTHAS))) + if (m_instance && (m_instance->GetData(DATA_KAELTHASEVENT) == 1 || m_instance->GetData(DATA_KAELTHASEVENT) == 3)) + if (Creature* Kaelthas = Unit::GetCreature((*me), m_instance->GetData64(DATA_KAELTHAS))) Kaelthas->AI()->EnterEvadeMode(); } @@ -214,14 +214,14 @@ struct advisorbase_ai : public ScriptedAI return; //Prevent glitch if in fake death - if (FakeDeath && m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) != 0) + if (FakeDeath && m_instance && m_instance->GetData(DATA_KAELTHASEVENT) != 0) { damage = 0; return; } //Don't really die in phase 1 & 3, only die after that - if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) != 0) + if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) != 0) { //prevent death damage = 0; @@ -280,11 +280,11 @@ class boss_kaelthas : public CreatureScript { boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me) { - m_pInstance = creature->GetInstanceScript(); + m_instance = creature->GetInstanceScript(); memset(&m_auiAdvisorGuid, 0, sizeof(m_auiAdvisorGuid)); } - InstanceScript* m_pInstance; + InstanceScript* m_instance; uint32 Fireball_Timer; uint32 ArcaneDisruption_Timer; @@ -335,8 +335,8 @@ class boss_kaelthas : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (m_pInstance) - m_pInstance->SetData(DATA_KAELTHASEVENT, 0); + if (m_instance) + m_instance->SetData(DATA_KAELTHASEVENT, 0); } void PrepareAdvisors() @@ -355,13 +355,13 @@ class boss_kaelthas : public CreatureScript void StartEvent() { - if (!m_pInstance) + if (!m_instance) return; - m_auiAdvisorGuid[0] = m_pInstance->GetData64(DATA_THALADREDTHEDARKENER); - m_auiAdvisorGuid[1] = m_pInstance->GetData64(DATA_LORDSANGUINAR); - m_auiAdvisorGuid[2] = m_pInstance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN); - m_auiAdvisorGuid[3] = m_pInstance->GetData64(DATA_MASTERENGINEERTELONICUS); + m_auiAdvisorGuid[0] = m_instance->GetData64(DATA_THALADREDTHEDARKENER); + m_auiAdvisorGuid[1] = m_instance->GetData64(DATA_LORDSANGUINAR); + m_auiAdvisorGuid[2] = m_instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN); + m_auiAdvisorGuid[3] = m_instance->GetData64(DATA_MASTERENGINEERTELONICUS); if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3]) { @@ -371,7 +371,7 @@ class boss_kaelthas : public CreatureScript Phase = 4; - m_pInstance->SetData(DATA_KAELTHASEVENT, 4); + m_instance->SetData(DATA_KAELTHASEVENT, 4); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -386,7 +386,7 @@ class boss_kaelthas : public CreatureScript DoScriptText(SAY_INTRO, me); - m_pInstance->SetData(DATA_KAELTHASEVENT, 1); + m_instance->SetData(DATA_KAELTHASEVENT, 1); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); PhaseSubphase = 0; @@ -412,7 +412,7 @@ class boss_kaelthas : public CreatureScript } else if (me->GetMap()->IsDungeon()) { - if (m_pInstance && !m_pInstance->GetData(DATA_KAELTHASEVENT) && !Phase) + if (m_instance && !m_instance->GetData(DATA_KAELTHASEVENT) && !Phase) StartEvent(); who->SetInCombatWith(me); @@ -424,7 +424,7 @@ class boss_kaelthas : public CreatureScript void EnterCombat(Unit* /*who*/) { - if (m_pInstance && !m_pInstance->GetData(DATA_KAELTHASEVENT) && !Phase) + if (m_instance && !m_instance->GetData(DATA_KAELTHASEVENT) && !Phase) StartEvent(); } @@ -456,8 +456,8 @@ class boss_kaelthas : public CreatureScript summons.DespawnAll(); - if (m_pInstance) - m_pInstance->SetData(DATA_KAELTHASEVENT, 0); + if (m_instance) + m_instance->SetData(DATA_KAELTHASEVENT, 0); for (uint8 i = 0; i < MAX_ADVISORS; ++i) { @@ -621,8 +621,8 @@ class boss_kaelthas : public CreatureScript if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { Phase = 2; - if (m_pInstance) - m_pInstance->SetData(DATA_KAELTHASEVENT, 2); + if (m_instance) + m_instance->SetData(DATA_KAELTHASEVENT, 2); DoScriptText(SAY_PHASE2_WEAPON, me); @@ -666,8 +666,8 @@ class boss_kaelthas : public CreatureScript if (Phase_Timer <= diff) { DoScriptText(SAY_PHASE3_ADVANCE, me); - if (m_pInstance) - m_pInstance->SetData(DATA_KAELTHASEVENT, 3); + if (m_instance) + m_instance->SetData(DATA_KAELTHASEVENT, 3); Phase = 3; PhaseSubphase = 0; } @@ -704,8 +704,8 @@ class boss_kaelthas : public CreatureScript DoScriptText(SAY_PHASE4_INTRO2, me); Phase = 4; - if (m_pInstance) - m_pInstance->SetData(DATA_KAELTHASEVENT, 4); + if (m_instance) + m_instance->SetData(DATA_KAELTHASEVENT, 4); // Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael. DoResetThreat(); @@ -809,8 +809,8 @@ class boss_kaelthas : public CreatureScript { if (HealthBelowPct(50)) { - if (m_pInstance) - m_pInstance->SetData(DATA_KAELTHASEVENT, 4); + if (m_instance) + m_instance->SetData(DATA_KAELTHASEVENT, 4); Phase = 5; Phase_Timer = 10000; @@ -1044,7 +1044,7 @@ class boss_thaladred_the_darkener : public CreatureScript void JustDied(Unit* /*killer*/) { - if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3) + if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3) DoScriptText(SAY_THALADRED_DEATH, me); } @@ -1136,7 +1136,7 @@ class boss_lord_sanguinar : public CreatureScript void JustDied(Unit* /*Killer*/) { - if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3) + if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3) DoScriptText(SAY_SANGUINAR_DEATH, me); } @@ -1201,7 +1201,7 @@ class boss_grand_astromancer_capernian : public CreatureScript void JustDied(Unit* /*killer*/) { - if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3) + if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3) DoScriptText(SAY_CAPERNIAN_DEATH, me); } @@ -1340,7 +1340,7 @@ class boss_master_engineer_telonicus : public CreatureScript void JustDied(Unit* /*killer*/) { - if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3) + if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3) DoScriptText(SAY_TELONICUS_DEATH, me); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index add35e75dad..e2a2176de5f 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -55,10 +55,10 @@ class boss_void_reaver : public CreatureScript { boss_void_reaverAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 Pounding_Timer; uint32 ArcaneOrb_Timer; @@ -76,8 +76,8 @@ class boss_void_reaver : public CreatureScript Enraged = false; - if (pInstance && me->isAlive()) - pInstance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED); + if (instance && me->isAlive()) + instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED); } void KilledUnit(Unit* /*victim*/) @@ -90,16 +90,16 @@ class boss_void_reaver : public CreatureScript DoScriptText(SAY_DEATH, me); DoZoneInCombat(); - if (pInstance) - pInstance->SetData(DATA_VOIDREAVEREVENT, DONE); + if (instance) + instance->SetData(DATA_VOIDREAVEREVENT, DONE); } void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); - if (pInstance) - pInstance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp index 2ac4f49d995..f5a7bad0d8e 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp @@ -45,7 +45,7 @@ class instance_the_eye : public InstanceMapScript struct instance_the_eye_InstanceMapScript : public InstanceScript { - instance_the_eye_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map) {} uint64 ThaladredTheDarkener; uint64 LordSanguinar; @@ -194,9 +194,9 @@ class instance_the_eye : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_the_eye_InstanceMapScript(pMap); + return new instance_the_eye_InstanceMapScript(map); } }; void AddSC_instance_the_eye() diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 5ad4eeb26a5..05bf711432d 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -63,10 +63,10 @@ class boss_nethermancer_sepethrea : public CreatureScript { boss_nethermancer_sepethreaAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 frost_attack_Timer; uint32 arcane_blast_Timer; @@ -82,14 +82,14 @@ class boss_nethermancer_sepethrea : public CreatureScript knockback_Timer = 22000 + rand()%6000; solarburn_Timer = 30000; - if (pInstance) - pInstance->SetData(DATA_NETHERMANCER_EVENT, NOT_STARTED); + if (instance) + instance->SetData(DATA_NETHERMANCER_EVENT, NOT_STARTED); } void EnterCombat(Unit* who) { - if (pInstance) - pInstance->SetData(DATA_NETHERMANCER_EVENT, IN_PROGRESS); + if (instance) + instance->SetData(DATA_NETHERMANCER_EVENT, IN_PROGRESS); DoScriptText(SAY_AGGRO, me); DoCast(who, SPELL_SUMMON_RAGIN_FLAMES); @@ -104,8 +104,8 @@ class boss_nethermancer_sepethrea : public CreatureScript void JustDied(Unit* /*Killer*/) { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(DATA_NETHERMANCER_EVENT, DONE); + if (instance) + instance->SetData(DATA_NETHERMANCER_EVENT, DONE); } void UpdateAI(const uint32 diff) @@ -185,10 +185,10 @@ class mob_ragin_flames : public CreatureScript { mob_ragin_flamesAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 inferno_Timer; uint32 flame_timer; @@ -216,9 +216,9 @@ class mob_ragin_flames : public CreatureScript //Check_Timer if (Check_Timer <= diff) { - if (pInstance) + if (instance) { - if (pInstance->GetData(DATA_NETHERMANCER_EVENT) != IN_PROGRESS) + if (instance->GetData(DATA_NETHERMANCER_EVENT) != IN_PROGRESS) { //remove me->setDeathState(JUST_DIED); diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp index 883585c0c2a..ef48ebbcf11 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp @@ -38,7 +38,7 @@ class instance_mechanar : public InstanceMapScript struct instance_mechanar_InstanceMapScript : public InstanceScript { - instance_mechanar_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_mechanar_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; @@ -80,9 +80,9 @@ class instance_mechanar : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_mechanar_InstanceMapScript(pMap); + return new instance_mechanar_InstanceMapScript(map); } }; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index eeb2f069ed7..d811390e3d0 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -78,10 +78,10 @@ class npc_millhouse_manastorm : public CreatureScript { npc_millhouse_manastormAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; uint32 EventProgress_Timer; uint32 Phase; @@ -101,12 +101,12 @@ class npc_millhouse_manastorm : public CreatureScript Pyroblast_Timer = 1000; Fireball_Timer = 2500; - if (pInstance) + if (instance) { - if (pInstance->GetData(TYPE_WARDEN_2) == DONE) + if (instance->GetData(TYPE_WARDEN_2) == DONE) Init = true; - if (pInstance->GetData(TYPE_HARBINGERSKYRISS) == DONE) + if (instance->GetData(TYPE_HARBINGERSKYRISS) == DONE) DoScriptText(SAY_COMPLETE, me); } } @@ -134,7 +134,7 @@ class npc_millhouse_manastorm : public CreatureScript DoScriptText(SAY_DEATH, me); /*for questId 10886 (heroic mode only) - if (pInstance && pInstance->GetData(TYPE_HARBINGERSKYRISS) != DONE) + if (instance && instance->GetData(TYPE_HARBINGERSKYRISS) != DONE) ->FailQuest();*/ } @@ -176,8 +176,8 @@ class npc_millhouse_manastorm : public CreatureScript EventProgress_Timer = 6000; break; case 7: - if (pInstance) - pInstance->SetData(TYPE_WARDEN_2, DONE); + if (instance) + instance->SetData(TYPE_WARDEN_2, DONE); Init = true; break; } @@ -282,10 +282,10 @@ class npc_warden_mellichar : public CreatureScript { npc_warden_mellicharAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - InstanceScript* pInstance; + InstanceScript* instance; bool IsRunning; bool CanSpawn; @@ -304,8 +304,8 @@ class npc_warden_mellichar : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); DoCast(me, SPELL_TARGET_OMEGA); - if (pInstance) - pInstance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED); + if (instance) + instance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED); } void AttackStart(Unit* /*who*/) {} @@ -333,31 +333,31 @@ class npc_warden_mellichar : public CreatureScript DoScriptText(YELL_INTRO1, me); DoCast(me, SPELL_BUBBLE_VISUAL); - if (pInstance) + if (instance) { - pInstance->SetData(TYPE_HARBINGERSKYRISS, IN_PROGRESS); - pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false); + instance->SetData(TYPE_HARBINGERSKYRISS, IN_PROGRESS); + instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), false); IsRunning = true; } } bool CanProgress() { - if (pInstance) + if (instance) { - if (Phase == 7 && pInstance->GetData(TYPE_WARDEN_4) == DONE) + if (Phase == 7 && instance->GetData(TYPE_WARDEN_4) == DONE) return true; - if (Phase == 6 && pInstance->GetData(TYPE_WARDEN_3) == DONE) + if (Phase == 6 && instance->GetData(TYPE_WARDEN_3) == DONE) return true; - if (Phase == 5 && pInstance->GetData(TYPE_WARDEN_2) == DONE) + if (Phase == 5 && instance->GetData(TYPE_WARDEN_2) == DONE) return true; if (Phase == 4) return true; - if (Phase == 3 && pInstance->GetData(TYPE_WARDEN_1) == DONE) + if (Phase == 3 && instance->GetData(TYPE_WARDEN_1) == DONE) return true; - if (Phase == 2 && pInstance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS) + if (Phase == 2 && instance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS) return true; - if (Phase == 1 && pInstance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS) + if (Phase == 1 && instance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS) return true; return false; } @@ -366,7 +366,7 @@ class npc_warden_mellichar : public CreatureScript void DoPrepareForPhase() { - if (pInstance) + if (instance) { me->InterruptNonMeleeSpells(true); me->RemoveAurasByType(SPELL_AURA_DUMMY); @@ -375,23 +375,23 @@ class npc_warden_mellichar : public CreatureScript { case 2: DoCast(me, SPELL_TARGET_ALPHA); - pInstance->SetData(TYPE_WARDEN_1, IN_PROGRESS); - pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false); + instance->SetData(TYPE_WARDEN_1, IN_PROGRESS); + instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), false); break; case 3: DoCast(me, SPELL_TARGET_BETA); - pInstance->SetData(TYPE_WARDEN_2, IN_PROGRESS); + instance->SetData(TYPE_WARDEN_2, IN_PROGRESS); break; case 5: DoCast(me, SPELL_TARGET_DELTA); - pInstance->SetData(TYPE_WARDEN_3, IN_PROGRESS); + instance->SetData(TYPE_WARDEN_3, IN_PROGRESS); break; case 6: DoCast(me, SPELL_TARGET_GAMMA); - pInstance->SetData(TYPE_WARDEN_4, IN_PROGRESS); + instance->SetData(TYPE_WARDEN_4, IN_PROGRESS); break; case 7: - pInstance->SetData(TYPE_WARDEN_5, IN_PROGRESS); + instance->SetData(TYPE_WARDEN_5, IN_PROGRESS); break; } CanSpawn = true; @@ -405,9 +405,9 @@ class npc_warden_mellichar : public CreatureScript if (EventProgress_Timer <= diff) { - if (pInstance) + if (instance) { - if (pInstance->GetData(TYPE_HARBINGERSKYRISS) == FAIL) + if (instance->GetData(TYPE_HARBINGERSKYRISS) == FAIL) { Reset(); return; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index cf81f7fb1ba..d2375f377c4 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -69,11 +69,11 @@ class boss_harbinger_skyriss : public CreatureScript { boss_harbinger_skyrissAI(Creature* creature) : ScriptedAI(creature) { - pInstance = creature->GetInstanceScript(); + instance = creature->GetInstanceScript(); Intro = false; } - InstanceScript* pInstance; + InstanceScript* instance; bool Intro; bool IsImage33; @@ -115,8 +115,8 @@ class boss_harbinger_skyriss : public CreatureScript void JustDied(Unit* /*Killer*/) { DoScriptText(SAY_DEATH, me); - if (pInstance) - pInstance->SetData(TYPE_HARBINGERSKYRISS, DONE); + if (instance) + instance->SetData(TYPE_HARBINGERSKYRISS, DONE); } void JustSummoned(Creature* summon) @@ -158,7 +158,7 @@ class boss_harbinger_skyriss : public CreatureScript { if (!Intro) { - if (!pInstance) + if (!instance) return; if (Intro_Timer <= diff) @@ -167,18 +167,18 @@ class boss_harbinger_skyriss : public CreatureScript { case 1: DoScriptText(SAY_INTRO, me); - pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), true); + instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), true); ++Intro_Phase; Intro_Timer = 25000; break; case 2: DoScriptText(SAY_AGGRO, me); - if (Unit* mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR))) + if (Unit* mellic = Unit::GetUnit(*me, instance->GetData64(DATA_MELLICHAR))) { //should have a better way to do this. possibly spell exist. mellic->setDeathState(JUST_DIED); mellic->SetHealth(0); - pInstance->SetData(TYPE_SHIELD_OPEN, IN_PROGRESS); + instance->SetData(TYPE_SHIELD_OPEN, IN_PROGRESS); } ++Intro_Phase; Intro_Timer = 3000; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp index 25956fde3d2..0988f6ffeb9 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp @@ -59,7 +59,7 @@ class instance_arcatraz : public InstanceMapScript } struct instance_arcatraz_InstanceMapScript : public InstanceScript { - instance_arcatraz_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {} + instance_arcatraz_InstanceMapScript(Map* map) : InstanceScript(map) {} uint32 m_auiEncounter[MAX_ENCOUNTER]; @@ -227,9 +227,9 @@ class instance_arcatraz : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* pMap) const + InstanceScript* GetInstanceScript(InstanceMap* map) const { - return new instance_arcatraz_InstanceMapScript(pMap); + return new instance_arcatraz_InstanceMapScript(map); } }; diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index b73d2f81fb6..f94a7d2725c 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -385,11 +385,11 @@ class go_legion_obelisk : public GameObjectScript public: go_legion_obelisk() : GameObjectScript("go_legion_obelisk") { } - bool OnGossipHello(Player* player, GameObject* pGo) + bool OnGossipHello(Player* player, GameObject* go) { if (player->GetQuestStatus(10821) == QUEST_STATUS_INCOMPLETE) { - switch (pGo->GetEntry()) + switch (go->GetEntry()) { case LEGION_OBELISK_ONE: obelisk_one = true; @@ -410,7 +410,7 @@ public: if (obelisk_one == true && obelisk_two == true && obelisk_three == true && obelisk_four == true && obelisk_five == true) { - pGo->SummonCreature(19963, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); + go->SummonCreature(19963, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); //reset global var obelisk_one = false; obelisk_two = false; diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index 699a1ef49bc..e28e1c3c685 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -210,9 +210,9 @@ class go_haaleshi_altar : public GameObjectScript public: go_haaleshi_altar() : GameObjectScript("go_haaleshi_altar") { } - bool OnGossipHello(Player* /*player*/, GameObject* pGo) + bool OnGossipHello(Player* /*player*/, GameObject* go) { - pGo->SummonCreature(C_AERANAS, -1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000); + go->SummonCreature(C_AERANAS, -1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000); return false; } diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 3a060cf107f..b639050320c 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -565,16 +565,16 @@ class npc_maghar_captive : public CreatureScript public: npc_maghar_captive() : CreatureScript("npc_maghar_captive") { } - bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest) + bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) { - if (pQuest->GetQuestId() == QUEST_TOTEM_KARDASH_H) + if (quest->GetQuestId() == QUEST_TOTEM_KARDASH_H) { if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(creature->AI())) { creature->SetStandState(UNIT_STAND_STATE_STAND); creature->setFaction(232); - pEscortAI->Start(true, false, player->GetGUID(), pQuest); + pEscortAI->Start(true, false, player->GetGUID(), quest); DoScriptText(SAY_MAG_START, creature); @@ -618,8 +618,8 @@ public: case 7: DoScriptText(SAY_MAG_MORE, me); - if (Creature* pTemp = me->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0], m_afAmbushB[1], m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000)) - DoScriptText(SAY_MAG_MORE_REPLY, pTemp); + if (Creature* temp = me->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0], m_afAmbushB[1], m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000)) + DoScriptText(SAY_MAG_MORE_REPLY, temp); me->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0]-2.5f, m_afAmbushB[1]-2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); @@ -651,7 +651,7 @@ public: } - void SpellHitTarget(Unit* /*pTarget*/, const SpellInfo* pSpell) + void SpellHitTarget(Unit* /*target*/, const SpellInfo* pSpell) { if (pSpell->Id == SPELL_CHAIN_LIGHTNING) { diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index 2ae0cce2ba2..5f2626c0039 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -141,8 +141,8 @@ public: if (goConsole) { - if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole)) - pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); + if (GameObject* go = GameObject::GetGameObject((*me), goConsole)) + go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); } } @@ -277,8 +277,8 @@ public: } if (goConsole) { - if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole)) - pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); + if (GameObject* go = GameObject::GetGameObject((*me), goConsole)) + go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); } ++Phase; break; @@ -307,17 +307,17 @@ class go_manaforge_control_console : public GameObjectScript public: go_manaforge_control_console() : GameObjectScript("go_manaforge_control_console") { } - bool OnGossipHello(Player* player, GameObject* pGo) + bool OnGossipHello(Player* player, GameObject* go) { - if (pGo->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) + if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) { - player->PrepareQuestMenu(pGo->GetGUID()); - player->SendPreparedQuest(pGo->GetGUID()); + player->PrepareQuestMenu(go->GetGUID()); + player->SendPreparedQuest(go->GetGUID()); } Creature* manaforge = NULL; - switch (pGo->GetAreaId()) + switch (go->GetAreaId()) { case 3726: //b'naar if ((player->GetQuestStatus(10299) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10329) == QUEST_STATUS_INCOMPLETE) && @@ -344,8 +344,8 @@ public: if (manaforge) { CAST_AI(npc_manaforge_control_console::npc_manaforge_control_consoleAI, manaforge->AI())->someplayer = player->GetGUID(); - CAST_AI(npc_manaforge_control_console::npc_manaforge_control_consoleAI, manaforge->AI())->goConsole = pGo->GetGUID(); - pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); + CAST_AI(npc_manaforge_control_console::npc_manaforge_control_consoleAI, manaforge->AI())->goConsole = go->GetGUID(); + go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); } return true; } @@ -1032,9 +1032,9 @@ public: } }; - bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest) + bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) { - if (pQuest->GetQuestId() == QUEST_MARK_V_IS_ALIVE) + if (quest->GetQuestId() == QUEST_MARK_V_IS_ALIVE) { if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI())) { diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 327964e7b1e..31aea5ea576 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -131,7 +131,7 @@ public: { if (Unit* unit = Unit::GetUnit(*me, uiPlayerGUID)) { - if (GameObject* pGo = unit->FindNearestGameObject(GO_CARCASS, 10)) + if (GameObject* go = unit->FindNearestGameObject(GO_CARCASS, 10)) { if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); @@ -139,7 +139,7 @@ public: me->GetMotionMaster()->MoveIdle(); me->StopMoving(); - me->GetMotionMaster()->MovePoint(POINT_ID, pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ()); + me->GetMotionMaster()->MovePoint(POINT_ID, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ()); } } bCanEat = false; @@ -153,8 +153,8 @@ public: { pPlr->KilledMonsterCredit(NPC_EVENT_PINGER, 0); - if (GameObject* pGo = pPlr->FindNearestGameObject(GO_CARCASS, 10)) - pGo->Delete(); + if (GameObject* go = pPlr->FindNearestGameObject(GO_CARCASS, 10)) + go->Delete(); } Reset(); @@ -914,15 +914,15 @@ class npc_earthmender_wilda : public CreatureScript public: npc_earthmender_wilda() : CreatureScript("npc_earthmender_wilda") { } - bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest) + bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) { - if (pQuest->GetQuestId() == QUEST_ESCAPE_COILSCAR) + if (quest->GetQuestId() == QUEST_ESCAPE_COILSCAR) { DoScriptText(SAY_WIL_START, creature, player); creature->setFaction(FACTION_EARTHEN); if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, creature->AI())) - pEscortAI->Start(false, false, player->GetGUID(), pQuest); + pEscortAI->Start(false, false, player->GetGUID(), quest); } return true; } diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp index 2dec7ab191d..91fae26ec74 100644 --- a/src/server/scripts/Outland/terokkar_forest.cpp +++ b/src/server/scripts/Outland/terokkar_forest.cpp @@ -548,17 +548,17 @@ class go_skull_pile : public GameObjectScript public: go_skull_pile() : GameObjectScript("go_skull_pile") { } - bool OnGossipSelect(Player* player, GameObject* pGo, uint32 uiSender, uint32 uiAction) + bool OnGossipSelect(Player* player, GameObject* go, uint32 uiSender, uint32 uiAction) { player->PlayerTalkClass->ClearMenus(); switch (uiSender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(player, pGo, uiAction); break; + case GOSSIP_SENDER_MAIN: SendActionMenu(player, go, uiAction); break; } return true; } - bool OnGossipHello(Player* player, GameObject* pGo) + bool OnGossipHello(Player* player, GameObject* go) { if ((player->GetQuestStatus(11885) == QUEST_STATUS_INCOMPLETE) || player->GetQuestRewardStatus(11885)) { @@ -568,11 +568,11 @@ public: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); } - player->SEND_GOSSIP_MENU(pGo->GetGOInfo()->questgiver.gossipID, pGo->GetGUID()); + player->SEND_GOSSIP_MENU(go->GetGOInfo()->questgiver.gossipID, go->GetGUID()); return true; } - void SendActionMenu(Player* player, GameObject* /*pGo*/, uint32 uiAction) + void SendActionMenu(Player* player, GameObject* /*go*/, uint32 uiAction) { switch (uiAction) { @@ -645,9 +645,9 @@ class npc_akuno : public CreatureScript public: npc_akuno() : CreatureScript("npc_akuno") { } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* pQuest) + bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) { - if (pQuest->GetQuestId() == QUEST_ESCAPING_THE_TOMB) + if (quest->GetQuestId() == QUEST_ESCAPING_THE_TOMB) { if (npc_akunoAI* pEscortAI = CAST_AI(npc_akuno::npc_akunoAI, creature->AI())) pEscortAI->Start(false, false, player->GetGUID()); diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp index ddffcb53e61..9aecbeb67be 100644 --- a/src/server/scripts/Outland/zangarmarsh.cpp +++ b/src/server/scripts/Outland/zangarmarsh.cpp @@ -356,9 +356,9 @@ public: } }; - bool OnQuestAccept(Player* player, Creature* creature, Quest const* pQuest) + bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) { - if (pQuest->GetQuestId() == QUEST_ESCAPE_FROM) + if (quest->GetQuestId() == QUEST_ESCAPE_FROM) { DoScriptText(SAY_START, creature, player); |
