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authorBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
committerBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
commit5b4c7783c2a28e420cb4aaf4f2967083db8f6787 (patch)
tree887be454d8d9d1a916d8085a243a2afaff2c0dbe /src/server/scripts/Outland
parentc89b1f6989ce1f5a48c48766993c3dd8101cc21b (diff)
REPO: Code-style clean-ups
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp26
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp16
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp20
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp6
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp16
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp74
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp16
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp16
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp28
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp18
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp16
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp24
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp58
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp118
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp16
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp68
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp46
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp32
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp16
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp14
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp16
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp24
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp36
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp18
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_gruul.cpp18
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp160
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp24
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp20
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp24
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp46
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp40
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp16
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp24
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp24
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp66
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp24
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp62
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp6
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp6
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp4
-rw-r--r--src/server/scripts/Outland/nagrand.cpp12
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp26
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp14
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp14
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp4
59 files changed, 737 insertions, 737 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index 70c97b9073c..ab1057f042a 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -95,8 +95,8 @@ public:
if (Inhibitmagic_Timer <= diff)
{
float dist;
- Map* pMap = me->GetMap();
- Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map* map = me->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
if (i_pl->isAlive() && (dist = i_pl->IsWithinDist(me, 45)))
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index a77c0214730..ffe3e6081e7 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -66,10 +66,10 @@ public:
{
boss_talon_king_ikissAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 ArcaneVolley_Timer;
uint32 Sheep_Timer;
@@ -122,8 +122,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_IKISSDOOREVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_IKISSDOOREVENT, DONE);
}
void KilledUnit(Unit* /*victim*/)
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index 068875924f2..eaa64cd9e16 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -37,14 +37,14 @@ class instance_sethekk_halls : public InstanceMapScript
public:
instance_sethekk_halls() : InstanceMapScript("instance_sethekk_halls", 556) { }
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_sethekk_halls_InstanceMapScript(pMap);
+ return new instance_sethekk_halls_InstanceMapScript(map);
}
struct instance_sethekk_halls_InstanceMapScript : public InstanceScript
{
- instance_sethekk_halls_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_sethekk_halls_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 AnzuEncounter;
uint64 m_uiIkissDoorGUID;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
index 204de59e155..8f1453e51ee 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
@@ -58,10 +58,10 @@ public:
{
boss_ambassador_hellmawAI(Creature* creature) : npc_escortAI(creature)
{
- m_pInstance = creature->GetInstanceScript();
+ m_instance = creature->GetInstanceScript();
}
- InstanceScript* m_pInstance;
+ InstanceScript* m_instance;
uint32 EventCheck_Timer;
uint32 CorrosiveAcid_Timer;
@@ -81,17 +81,17 @@ public:
IsBanished = true;
Enraged = false;
- if (m_pInstance && me->isAlive())
+ if (m_instance && me->isAlive())
{
- if (m_pInstance->GetData(TYPE_OVERSEER) != DONE)
+ if (m_instance->GetData(TYPE_OVERSEER) != DONE)
DoCast(me, SPELL_BANISH, true);
}
}
void JustReachedHome()
{
- if (m_pInstance)
- m_pInstance->SetData(TYPE_HELLMAW, FAIL);
+ if (m_instance)
+ m_instance->SetData(TYPE_HELLMAW, FAIL);
}
void MoveInLineOfSight(Unit* who)
@@ -114,15 +114,15 @@ public:
IsBanished = false;
Intro = true;
- if (m_pInstance)
+ if (m_instance)
{
- if (m_pInstance->GetData(TYPE_HELLMAW) != FAIL)
+ if (m_instance->GetData(TYPE_HELLMAW) != FAIL)
{
DoScriptText(SAY_INTRO, me);
Start(true, false, 0, NULL, false, true);
}
- m_pInstance->SetData(TYPE_HELLMAW, IN_PROGRESS);
+ m_instance->SetData(TYPE_HELLMAW, IN_PROGRESS);
}
}
@@ -140,8 +140,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (m_pInstance)
- m_pInstance->SetData(TYPE_HELLMAW, DONE);
+ if (m_instance)
+ m_instance->SetData(TYPE_HELLMAW, DONE);
}
void UpdateAI(const uint32 diff)
@@ -150,9 +150,9 @@ public:
{
if (EventCheck_Timer <= diff)
{
- if (m_pInstance)
+ if (m_instance)
{
- if (m_pInstance->GetData(TYPE_OVERSEER) == DONE)
+ if (m_instance->GetData(TYPE_OVERSEER) == DONE)
{
DoIntro();
return;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
index f5439918ce2..1987c1bb01a 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
@@ -68,10 +68,10 @@ public:
{
boss_blackheart_the_inciterAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
bool InciteChaos;
uint32 InciteChaos_Timer;
@@ -87,8 +87,8 @@ public:
Charge_Timer = 5000;
Knockback_Timer = 15000;
- if (pInstance)
- pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/)
@@ -100,16 +100,16 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, DONE);
}
void EnterCombat(Unit* /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
- if (pInstance)
- pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index df2693c7b86..9b985d6d93e 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -149,11 +149,11 @@ public:
{
boss_grandmaster_vorpilAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
Intro = false;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
bool Intro, HelpYell;
bool sumportals;
@@ -172,8 +172,8 @@ public:
HelpYell = false;
destroyPortals();
- if (pInstance)
- pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
}
void summonPortals()
@@ -237,8 +237,8 @@ public:
DoScriptText(SAY_DEATH, me);
destroyPortals();
- if (pInstance)
- pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
}
void EnterCombat(Unit* /*who*/)
@@ -246,8 +246,8 @@ public:
DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
summonPortals();
- if (pInstance)
- pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* who)
@@ -284,8 +284,8 @@ public:
if (DrawShadows_Timer <= diff)
{
- Map* pMap = me->GetMap();
- Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map* map = me->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH))
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index f5b113cfff5..4c6aaadfec6 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -43,14 +43,14 @@ class instance_shadow_labyrinth : public InstanceMapScript
public:
instance_shadow_labyrinth() : InstanceMapScript("instance_shadow_labyrinth", 555) { }
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_shadow_labyrinth_InstanceMapScript(pMap);
+ return new instance_shadow_labyrinth_InstanceMapScript(map);
}
struct instance_shadow_labyrinth_InstanceMapScript : public InstanceScript
{
- instance_shadow_labyrinth_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_shadow_labyrinth_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index ab307c5c647..5e126d4c6f7 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -55,9 +55,9 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- InstanceScript* pInstance = creature->GetInstanceScript();
+ InstanceScript* instance = creature->GetInstanceScript();
- if (pInstance && (pInstance->GetData(DATA_SUPREMUSEVENT) >= DONE) && (pInstance->GetData(DATA_HIGHWARLORDNAJENTUSEVENT) >= DONE))
+ if (instance && (instance->GetData(DATA_SUPREMUSEVENT) >= DONE) && (instance->GetData(DATA_HIGHWARLORDNAJENTUSEVENT) >= DONE))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OLUM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index 21ecab02293..8f37778b948 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -69,10 +69,10 @@ public:
{
boss_gurtogg_bloodboilAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 TargetGUID;
@@ -93,8 +93,8 @@ public:
void Reset()
{
- if (pInstance)
- pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_GURTOGGBLOODBOILEVENT, NOT_STARTED);
TargetGUID = 0;
@@ -121,8 +121,8 @@ public:
{
DoZoneInCombat();
DoScriptText(SAY_AGGRO, me);
- if (pInstance)
- pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_GURTOGGBLOODBOILEVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -132,8 +132,8 @@ public:
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
- pInstance->SetData(DATA_GURTOGGBLOODBOILEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_GURTOGGBLOODBOILEVENT, DONE);
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index d602b4d2aac..60845ae6365 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -26,7 +26,7 @@ EndScriptData */
#include "ScriptPCH.h"
#include "black_temple.h"
-#define GETGO(obj, guid) GameObject* obj = pInstance->instance->GetGameObject(guid)
+#define GETGO(obj, guid) GameObject* obj = instance->instance->GetGameObject(guid)
#define GETUNIT(unit, guid) Unit* unit = Unit::GetUnit(*me, guid)
#define GETCRE(cre, guid) Creature* cre = Unit::GetCreature(*me, guid)
@@ -469,11 +469,11 @@ public:
{
boss_illidan_stormrageAI(Creature* c) : ScriptedAI(c), Summons(me)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
DoCast(me, SPELL_DUAL_WIELD, true);
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
PhaseIllidan Phase;
EventIllidan Event;
@@ -551,13 +551,13 @@ public:
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (!pInstance)
+ if (!instance)
return;
- pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, DONE); // Completed
+ instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, DONE); // Completed
for (uint8 i = DATA_GAMEOBJECT_ILLIDAN_DOOR_R; i < DATA_GAMEOBJECT_ILLIDAN_DOOR_L + 1; ++i)
- pInstance->HandleGameObject(pInstance->GetData64(i), true);
+ instance->HandleGameObject(instance->GetData64(i), true);
}
void KilledUnit(Unit* victim)
@@ -1370,11 +1370,11 @@ public:
{
npc_akama_illidanAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
JustCreated = true;
}
bool JustCreated;
- InstanceScript* pInstance;
+ InstanceScript* instance;
PhaseAkama Phase;
bool Event;
@@ -1394,28 +1394,28 @@ public:
void Reset()
{
WalkCount = 0;
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED);
+ instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED);
- IllidanGUID = pInstance->GetData64(DATA_ILLIDANSTORMRAGE);
- GateGUID = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_GATE);
- DoorGUID[0] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_R);
- DoorGUID[1] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_L);
+ IllidanGUID = instance->GetData64(DATA_ILLIDANSTORMRAGE);
+ GateGUID = instance->GetData64(DATA_GAMEOBJECT_ILLIDAN_GATE);
+ DoorGUID[0] = instance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_R);
+ DoorGUID[1] = instance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_L);
if (JustCreated)//close all doors at create
{
- pInstance->HandleGameObject(GateGUID, false);
+ instance->HandleGameObject(GateGUID, false);
for (uint8 i = 0; i < 2; ++i)
- pInstance->HandleGameObject(DoorGUID[i], false);
+ instance->HandleGameObject(DoorGUID[i], false);
//JustCreated = false;
}else
{//open all doors, raid wiped
- pInstance->HandleGameObject(GateGUID, true);
+ instance->HandleGameObject(GateGUID, true);
WalkCount = 1;//skip first wp
for (uint8 i = 0; i < 2; ++i)
- pInstance->HandleGameObject(DoorGUID[i], true);
+ instance->HandleGameObject(DoorGUID[i], true);
}
}
else
@@ -1485,12 +1485,12 @@ public:
void BeginTalk()
{
- if (!pInstance)
+ if (!instance)
return;
- pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS);
+ instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS);
for (uint8 i = 0; i < 2; ++i)
- pInstance->HandleGameObject(DoorGUID[i], false);
+ instance->HandleGameObject(DoorGUID[i], false);
if (GETCRE(Illidan, IllidanGUID))
{
Illidan->RemoveAurasDueToSpell(SPELL_KNEEL);
@@ -1539,7 +1539,7 @@ public:
void EnterPhase(PhaseAkama NextPhase)
{
- if (!pInstance)
+ if (!instance)
return;
switch (NextPhase)
{
@@ -1659,8 +1659,8 @@ public:
me->InterruptNonMeleeSpells(true);
Spirit[0]->InterruptNonMeleeSpells(true);
Spirit[1]->InterruptNonMeleeSpells(true);
- if (pInstance)
- pInstance->HandleGameObject(GateGUID, true);
+ if (instance)
+ instance->HandleGameObject(GateGUID, true);
Timer = 2000;
break;
case 4:
@@ -1690,8 +1690,8 @@ public:
{
case 6:
for (uint8 i = 0; i < 2; ++i)
- if (pInstance)
- pInstance->HandleGameObject(DoorGUID[i], true);
+ if (instance)
+ instance->HandleGameObject(DoorGUID[i], true);
break;
case 8:
if (Phase == PHASE_WALK)
@@ -1718,7 +1718,7 @@ public:
{
if (Check_Timer <= diff)
{
- if (pInstance && pInstance->GetData(DATA_ILLIDARICOUNCILEVENT) == DONE)
+ if (instance && instance->GetData(DATA_ILLIDARICOUNCILEVENT) == DONE)
me->SetVisible(true);
Check_Timer = 5000;
@@ -1824,8 +1824,8 @@ public:
void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
{
- if (pInstance)
- pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_ILLIDANSTORMRAGEEVENT, NOT_STARTED);
if (AkamaGUID)
{
@@ -2051,7 +2051,7 @@ public:
DespawnTimer = 5000;
if (who->HasAura(SPELL_ENRAGE))
who->RemoveAurasDueToSpell(SPELL_ENRAGE); // Dispel his enrage
- //if (GameObject* CageTrap = pInstance->instance->GetGameObject(pInstance->GetData64(CageTrapGUID)))
+ //if (GameObject* CageTrap = instance->instance->GetGameObject(instance->GetData64(CageTrapGUID)))
// CageTrap->SetLootState(GO_JUST_DEACTIVATED);
}
}
@@ -2084,15 +2084,15 @@ class gameobject_cage_trap : public GameObjectScript
public:
gameobject_cage_trap() : GameObjectScript("gameobject_cage_trap") { }
- bool OnGossipHello(Player* player, GameObject* pGo)
+ bool OnGossipHello(Player* player, GameObject* go)
{
float x, y, z;
player->GetPosition(x, y, z);
// Grid search for nearest live Creature of entry 23304 within 10 yards
- if (Creature* pTrigger = pGo->FindNearestCreature(23304, 10.0f))
+ if (Creature* pTrigger = go->FindNearestCreature(23304, 10.0f))
CAST_AI(mob_cage_trap_trigger::cage_trap_triggerAI, pTrigger->AI())->Active = true;
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
return true;
}
@@ -2187,17 +2187,17 @@ public:
{
mob_parasitic_shadowfiendAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 IllidanGUID;
uint32 CheckTimer;
void Reset()
{
- if (pInstance)
- IllidanGUID = pInstance->GetData64(DATA_ILLIDANSTORMRAGE);
+ if (instance)
+ IllidanGUID = instance->GetData64(DATA_ILLIDANSTORMRAGE);
else
IllidanGUID = 0;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 62e33f0913b..a69ed1f7e7d 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -92,10 +92,10 @@ public:
{
boss_shahrazAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 TargetGUID[3];
uint32 BeamTimer;
@@ -114,8 +114,8 @@ public:
void Reset()
{
- if (pInstance)
- pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_MOTHERSHAHRAZEVENT, NOT_STARTED);
for (uint8 i = 0; i<3; ++i)
TargetGUID[i] = 0;
@@ -137,8 +137,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
- if (pInstance)
- pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_MOTHERSHAHRAZEVENT, IN_PROGRESS);
DoZoneInCombat();
DoScriptText(SAY_AGGRO, me);
@@ -151,8 +151,8 @@ public:
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
- pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_MOTHERSHAHRAZEVENT, DONE);
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index c3bb4ee3d2b..1519713183d 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -144,11 +144,11 @@ public:
{
boss_reliquary_of_soulsAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
EssenceGUID = 0;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 EssenceGUID;
@@ -161,8 +161,8 @@ public:
void Reset()
{
- if (pInstance)
- pInstance->SetData(DATA_RELIQUARYOFSOULSEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_RELIQUARYOFSOULSEVENT, NOT_STARTED);
if (EssenceGUID)
{
@@ -184,8 +184,8 @@ public:
{
me->AddThreat(who, 10000.0f);
DoZoneInCombat();
- if (pInstance)
- pInstance->SetData(DATA_RELIQUARYOFSOULSEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_RELIQUARYOFSOULSEVENT, IN_PROGRESS);
Phase = 1;
Counter = 0;
@@ -228,8 +228,8 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (pInstance)
- pInstance->SetData(DATA_RELIQUARYOFSOULSEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_RELIQUARYOFSOULSEVENT, DONE);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index cced0207ca1..ce1f8739493 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -204,14 +204,14 @@ public:
{
boss_shade_of_akamaAI(Creature* c) : ScriptedAI(c), summons(me)
{
- pInstance = c->GetInstanceScript();
- AkamaGUID = pInstance ? pInstance->GetData64(DATA_AKAMA_SHADE) : 0;
+ instance = c->GetInstanceScript();
+ AkamaGUID = instance ? instance->GetData64(DATA_AKAMA_SHADE) : 0;
me->setActive(true);//if view distance is too low
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true);
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
std::list<uint64> Channelers;
std::list<uint64> Sorcerers;
@@ -269,8 +269,8 @@ public:
//me->GetMotionMaster()->MoveIdle();
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_STUN);
- if (pInstance)
- pInstance->SetData(DATA_SHADEOFAKAMAEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_SHADEOFAKAMAEVENT, NOT_STARTED);
reseting = false;
}
@@ -575,9 +575,9 @@ public:
{
ShadeHasDied = false;
StartCombat = false;
- pInstance = c->GetInstanceScript();
- if (pInstance)
- ShadeGUID = pInstance->GetData64(DATA_SHADEOFAKAMA);
+ instance = c->GetInstanceScript();
+ if (instance)
+ ShadeGUID = instance->GetData64(DATA_SHADEOFAKAMA);
else
ShadeGUID = NOT_STARTED;
me->setActive(true);
@@ -592,7 +592,7 @@ public:
HasYelledOnce = false;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 ShadeGUID;
@@ -643,17 +643,17 @@ public:
void BeginEvent(Player* pl)
{
- if (!pInstance)
+ if (!instance)
return;
- ShadeGUID = pInstance->GetData64(DATA_SHADEOFAKAMA);
+ ShadeGUID = instance->GetData64(DATA_SHADEOFAKAMA);
if (!ShadeGUID)
return;
Creature* Shade = (Unit::GetCreature((*me), ShadeGUID));
if (Shade)
{
- pInstance->SetData(DATA_SHADEOFAKAMAEVENT, IN_PROGRESS);
+ instance->SetData(DATA_SHADEOFAKAMAEVENT, IN_PROGRESS);
// Prevent players from trying to restart event
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->SetAkamaGUID(me->GetGUID());
@@ -743,8 +743,8 @@ public:
if (ShadeHasDied && (WayPointId == 1))
{
- if (pInstance)
- pInstance->SetData(DATA_SHADEOFAKAMAEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_SHADEOFAKAMAEVENT, DONE);
me->GetMotionMaster()->MovePoint(WayPointId, AkamaWP[1].x, AkamaWP[1].y, AkamaWP[1].z);
++WayPointId;
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 6785f7e4e9e..6941a175698 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -93,21 +93,21 @@ public:
{
boss_supremusAI(Creature* c) : ScriptedAI(c), summons(me)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
EventMap events;
SummonList summons;
uint32 phase;
void Reset()
{
- if (pInstance)
+ if (instance)
{
if (me->isAlive())
{
- pInstance->SetData(DATA_SUPREMUSEVENT, NOT_STARTED);
+ instance->SetData(DATA_SUPREMUSEVENT, NOT_STARTED);
//ToggleDoors(true);
}
//else ToggleDoors(false);
@@ -121,8 +121,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
- if (pInstance)
- pInstance->SetData(DATA_SUPREMUSEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_SUPREMUSEVENT, IN_PROGRESS);
ChangePhase();
events.ScheduleEvent(EVENT_BERSERK, 900000, GCD_CAST);
@@ -157,10 +157,10 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(DATA_SUPREMUSEVENT, DONE);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GAMEOBJECT_SUPREMUS_DOORS), true);
+ instance->SetData(DATA_SUPREMUSEVENT, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GAMEOBJECT_SUPREMUS_DOORS), true);
}
summons.DespawnAll();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 53e5fae888e..074bb16e7a0 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -221,10 +221,10 @@ public:
{
boss_teron_gorefiendAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 IncinerateTimer;
uint32 SummonDoomBlossomTimer;
@@ -243,8 +243,8 @@ public:
void Reset()
{
- if (pInstance)
- pInstance->SetData(DATA_TERONGOREFIENDEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_TERONGOREFIENDEVENT, NOT_STARTED);
IncinerateTimer = 20000 + rand()%11000;
SummonDoomBlossomTimer = 12000;
@@ -271,8 +271,8 @@ public:
{
if (me->IsWithinDistInMap(who, VISIBLE_RANGE) && me->IsWithinLOSInMap(who))
{
- if (pInstance)
- pInstance->SetData(DATA_TERONGOREFIENDEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_TERONGOREFIENDEVENT, IN_PROGRESS);
me->GetMotionMaster()->Clear(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -293,8 +293,8 @@ public:
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
- pInstance->SetData(DATA_TERONGOREFIENDEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_TERONGOREFIENDEVENT, DONE);
DoScriptText(SAY_DEATH, me);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index c017b943954..1f603699060 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -74,10 +74,10 @@ public:
{
boss_najentusAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
EventMap events;
uint64 SpineTargetGUID;
@@ -88,8 +88,8 @@ public:
SpineTargetGUID = 0;
- if (pInstance)
- pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/)
@@ -100,8 +100,8 @@ public:
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
- pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, DONE);
DoScriptText(SAY_DEATH, me);
}
@@ -118,8 +118,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
- if (pInstance)
- pInstance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_HIGHWARLORDNAJENTUSEVENT, IN_PROGRESS);
DoScriptText(SAY_AGGRO, me);
DoZoneInCombat();
@@ -212,14 +212,14 @@ class go_najentus_spine : public GameObjectScript
public:
go_najentus_spine() : GameObjectScript("go_najentus_spine") { }
- bool OnGossipHello(Player* player, GameObject* pGo)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (InstanceScript* pInstance = pGo->GetInstanceScript())
- if (Creature* Najentus = Unit::GetCreature(*pGo, pInstance->GetData64(DATA_HIGHWARLORDNAJENTUS)))
+ if (InstanceScript* instance = go->GetInstanceScript())
+ if (Creature* Najentus = Unit::GetCreature(*go, instance->GetData64(DATA_HIGHWARLORDNAJENTUS)))
if (CAST_AI(boss_najentus::boss_najentusAI, Najentus->AI())->RemoveImpalingSpine())
{
player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true);
- pGo->Delete();
+ go->Delete();
}
return true;
}
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 71ee7d06f32..f7e98444be8 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -150,12 +150,12 @@ public:
// finds and stores the GUIDs for each Council member using instance data system.
void LoadCouncilGUIDs()
{
- if (InstanceScript* pInstance = me->GetInstanceScript())
+ if (InstanceScript* instance = me->GetInstanceScript())
{
- Council[0] = pInstance->GetData64(DATA_GATHIOSTHESHATTERER);
- Council[1] = pInstance->GetData64(DATA_VERASDARKSHADOW);
- Council[2] = pInstance->GetData64(DATA_LADYMALANDE);
- Council[3] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR);
+ Council[0] = instance->GetData64(DATA_GATHIOSTHESHATTERER);
+ Council[1] = instance->GetData64(DATA_VERASDARKSHADOW);
+ Council[2] = instance->GetData64(DATA_LADYMALANDE);
+ Council[3] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR);
} else sLog->outError(ERROR_INST_DATA);
}
@@ -219,12 +219,12 @@ public:
{
mob_illidari_councilAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
for (uint8 i = 0; i < 4; ++i)
Council[i] = 0;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 Council[4];
@@ -257,10 +257,10 @@ public:
pMember->AI()->EnterEvadeMode();
}
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, NOT_STARTED);
- if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
+ instance->SetData(DATA_ILLIDARICOUNCILEVENT, NOT_STARTED);
+ if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
VoiceTrigger->AI()->EnterEvadeMode();
}
@@ -277,18 +277,18 @@ public:
void StartEvent(Unit* target)
{
- if (!pInstance)
+ if (!instance)
return;
if (target && target->isAlive())
{
- Council[0] = pInstance->GetData64(DATA_GATHIOSTHESHATTERER);
- Council[1] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR);
- Council[2] = pInstance->GetData64(DATA_LADYMALANDE);
- Council[3] = pInstance->GetData64(DATA_VERASDARKSHADOW);
+ Council[0] = instance->GetData64(DATA_GATHIOSTHESHATTERER);
+ Council[1] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR);
+ Council[2] = instance->GetData64(DATA_LADYMALANDE);
+ Council[3] = instance->GetData64(DATA_VERASDARKSHADOW);
// Start the event for the Voice Trigger
- if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
+ if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
{
CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->LoadCouncilGUIDs();
CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->EventStarted = true;
@@ -305,7 +305,7 @@ public:
}
}
- pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, IN_PROGRESS);
+ instance->SetData(DATA_ILLIDARICOUNCILEVENT, IN_PROGRESS);
EventBegun = true;
}
@@ -321,11 +321,11 @@ public:
{
if (DeathCount > 3)
{
- if (pInstance)
+ if (instance)
{
- if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
+ if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, DONE);
+ instance->SetData(DATA_ILLIDARICOUNCILEVENT, DONE);
//me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0);
}
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -380,7 +380,7 @@ struct boss_illidari_councilAI : public ScriptedAI
{
boss_illidari_councilAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
for (uint8 i = 0; i < 4; ++i)
Council[i] = 0;
LoadedGUIDs = false;
@@ -388,15 +388,15 @@ struct boss_illidari_councilAI : public ScriptedAI
uint64 Council[4];
- InstanceScript* pInstance;
+ InstanceScript* instance;
bool LoadedGUIDs;
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- Creature* Controller = (Unit::GetCreature(*me, pInstance->GetData64(DATA_ILLIDARICOUNCIL)));
+ Creature* Controller = (Unit::GetCreature(*me, instance->GetData64(DATA_ILLIDARICOUNCIL)));
if (Controller)
CAST_AI(mob_illidari_council::mob_illidari_councilAI, Controller->AI())->StartEvent(who);
}
@@ -448,16 +448,16 @@ struct boss_illidari_councilAI : public ScriptedAI
void LoadGUIDs()
{
- if (!pInstance)
+ if (!instance)
{
sLog->outError(ERROR_INST_DATA);
return;
}
- Council[0] = pInstance->GetData64(DATA_LADYMALANDE);
- Council[1] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR);
- Council[2] = pInstance->GetData64(DATA_GATHIOSTHESHATTERER);
- Council[3] = pInstance->GetData64(DATA_VERASDARKSHADOW);
+ Council[0] = instance->GetData64(DATA_LADYMALANDE);
+ Council[1] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR);
+ Council[2] = instance->GetData64(DATA_GATHIOSTHESHATTERER);
+ Council[3] = instance->GetData64(DATA_VERASDARKSHADOW);
LoadedGUIDs = true;
}
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index d578b62c24b..3663372d751 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -45,14 +45,14 @@ class instance_black_temple : public InstanceMapScript
public:
instance_black_temple() : InstanceMapScript("instance_black_temple", 564) { }
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_black_temple_InstanceMapScript(pMap);
+ return new instance_black_temple_InstanceMapScript(map);
}
struct instance_black_temple_InstanceMapScript : public InstanceScript
{
- instance_black_temple_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_black_temple_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 141e5d1c277..3f6afc9c76e 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -109,13 +109,13 @@ public:
{
boss_fathomlord_karathressAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
Advisors[0] = 0;
Advisors[1] = 0;
Advisors[2] = 0;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 CataclysmicBolt_Timer;
uint32 Enrage_Timer;
@@ -133,12 +133,12 @@ public:
BlessingOfTides = false;
- if (pInstance)
+ if (instance)
{
uint64 RAdvisors[MAX_ADVISORS];
- RAdvisors[0] = pInstance->GetData64(DATA_SHARKKIS);
- RAdvisors[1] = pInstance->GetData64(DATA_TIDALVESS);
- RAdvisors[2] = pInstance->GetData64(DATA_CARIBDIS);
+ RAdvisors[0] = instance->GetData64(DATA_SHARKKIS);
+ RAdvisors[1] = instance->GetData64(DATA_TIDALVESS);
+ RAdvisors[2] = instance->GetData64(DATA_CARIBDIS);
//Respawn of the 3 Advisors
Creature* pAdvisor = NULL;
for (int i=0; i<MAX_ADVISORS; ++i)
@@ -152,7 +152,7 @@ public:
pAdvisor->GetMotionMaster()->MoveTargetedHome();
}
}
- pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
}
@@ -177,17 +177,17 @@ public:
void GetAdvisors()
{
- if (!pInstance)
+ if (!instance)
return;
- Advisors[0] = pInstance->GetData64(DATA_SHARKKIS);
- Advisors[1] = pInstance->GetData64(DATA_TIDALVESS);
- Advisors[2] = pInstance->GetData64(DATA_CARIBDIS);
+ Advisors[0] = instance->GetData64(DATA_SHARKKIS);
+ Advisors[1] = instance->GetData64(DATA_TIDALVESS);
+ Advisors[2] = instance->GetData64(DATA_CARIBDIS);
}
void StartEvent(Unit* who)
{
- if (!pInstance)
+ if (!instance)
return;
GetAdvisors();
@@ -195,8 +195,8 @@ public:
DoScriptText(SAY_AGGRO, me);
DoZoneInCombat();
- pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -208,8 +208,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE);
//support for quest 10944
me->SummonCreature(SEER_OLUM, OLUM_X, OLUM_Y, OLUM_Z, OLUM_O, TEMPSUMMON_TIMED_DESPAWN, 3600000);
@@ -223,9 +223,9 @@ public:
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (target)
{
@@ -239,7 +239,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (instance && !instance->GetData(DATA_KARATHRESSEVENT))
{
EnterEvadeMode();
return;
@@ -319,10 +319,10 @@ public:
{
boss_fathomguard_sharkkisAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 LeechingThrow_Timer;
uint32 TheBeastWithin_Timer;
@@ -350,16 +350,16 @@ public:
SummonedPet = 0;
- if (pInstance)
- pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Karathress = NULL;
- Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS)));
+ Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)));
if (Karathress)
if (!me->isAlive() && Karathress)
@@ -369,19 +369,19 @@ public:
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
}
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (target)
{
@@ -394,7 +394,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (instance && !instance->GetData(DATA_KARATHRESSEVENT))
{
EnterEvadeMode();
return;
@@ -473,10 +473,10 @@ public:
{
boss_fathomguard_tidalvessAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 FrostShock_Timer;
uint32 Spitfire_Timer;
@@ -490,16 +490,16 @@ public:
PoisonCleansing_Timer = 30000;
Earthbind_Timer = 45000;
- if (pInstance)
- pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Karathress = NULL;
- Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS)));
+ Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)));
if (Karathress)
if (!me->isAlive() && Karathress)
@@ -509,10 +509,10 @@ public:
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
DoCast(me, SPELL_WINDFURY_WEAPON);
}
@@ -520,9 +520,9 @@ public:
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (target)
{
@@ -535,7 +535,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (instance && !instance->GetData(DATA_KARATHRESSEVENT))
{
EnterEvadeMode();
return;
@@ -600,10 +600,10 @@ public:
{
boss_fathomguard_caribdisAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 WaterBoltVolley_Timer;
uint32 TidalSurge_Timer;
@@ -617,16 +617,16 @@ public:
Heal_Timer = 55000;
Cyclone_Timer = 30000+rand()%10000;
- if (pInstance)
- pInstance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Karathress = NULL;
- Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS)));
+ Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)));
if (Karathress)
if (!me->isAlive() && Karathress)
@@ -636,19 +636,19 @@ public:
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- pInstance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
}
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER));
if (target)
{
@@ -661,7 +661,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_KARATHRESSEVENT))
+ if (instance && !instance->GetData(DATA_KARATHRESSEVENT))
{
EnterEvadeMode();
return;
@@ -725,18 +725,18 @@ public:
Unit* selectAdvisorUnit()
{
Unit* unit = NULL;
- if (pInstance)
+ if (instance)
{
switch (rand()%4)
{
case 0:
- unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS));
+ unit = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESS));
break;
case 1:
- unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_SHARKKIS));
+ unit = Unit::GetUnit((*me), instance->GetData64(DATA_SHARKKIS));
break;
case 2:
- unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_TIDALVESS));
+ unit = Unit::GetUnit((*me), instance->GetData64(DATA_TIDALVESS));
break;
case 3:
unit = me;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index 2820a2fdef2..a5e0f60fb6c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -90,10 +90,10 @@ public:
{
boss_hydross_the_unstableAI(Creature* c) : ScriptedAI(c), Summons(me)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 beams[2];
uint32 PosCheck_Timer;
@@ -129,8 +129,8 @@ public:
me->SetDisplayId(MODEL_CLEAN);
- if (pInstance)
- pInstance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED);
beam = false;
Summons.DespawnAll();
}
@@ -170,8 +170,8 @@ public:
{
DoScriptText(SAY_AGGRO, me);
- if (pInstance)
- pInstance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -214,8 +214,8 @@ public:
else
DoScriptText(SAY_CLEAN_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE);
Summons.DespawnAll();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 19fdc454de3..fcb4b58a1ad 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -147,13 +147,13 @@ public:
{
boss_lady_vashjAI (Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
Intro = false;
JustCreated = true;
c->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //set it only once on Creature create (no need do intro if wiped)
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 ShieldGeneratorChannel[4];
@@ -209,8 +209,8 @@ public:
remo->setDeathState(JUST_DIED);
}
- if (pInstance)
- pInstance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED);
ShieldGeneratorChannel[0] = 0;
ShieldGeneratorChannel[1] = 0;
ShieldGeneratorChannel[2] = 0;
@@ -235,8 +235,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_LADYVASHJEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_LADYVASHJEVENT, DONE);
}
void StartEvent()
@@ -245,17 +245,17 @@ public:
Phase = 1;
- if (pInstance)
- pInstance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS);
}
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
//remove old tainted cores to prevent cheating in phase 2
- Map* pMap = me->GetMap();
- Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map* map = me->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
if (Player* i_pl = i->getSource())
@@ -551,7 +551,7 @@ public:
if (Check_Timer <= diff)
{
//Start Phase 3
- if (pInstance && pInstance->GetData(DATA_CANSTARTPHASE3))
+ if (instance && instance->GetData(DATA_CANSTARTPHASE3))
{
//set life 50%
me->SetHealth(me->CountPctFromMaxHealth(50));
@@ -589,10 +589,10 @@ public:
{
mob_enchanted_elementalAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 move;
uint32 phase;
float x, y, z;
@@ -626,8 +626,8 @@ public:
}
}
}
- if (pInstance)
- VashjGUID = pInstance->GetData64(DATA_LADYVASHJ);
+ if (instance)
+ VashjGUID = instance->GetData64(DATA_LADYVASHJ);
}
void EnterCombat(Unit* /*who*/) {}
@@ -636,7 +636,7 @@ public:
void UpdateAI(const uint32 diff)
{
- if (!pInstance)
+ if (!instance)
return;
if (!VashjGUID)
@@ -691,10 +691,10 @@ public:
{
mob_tainted_elementalAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 PoisonBolt_Timer;
uint32 Despawn_Timer;
@@ -707,10 +707,10 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Vashj = NULL;
- Vashj = (Unit::GetCreature((*me), pInstance->GetData64(DATA_LADYVASHJ)));
+ Vashj = (Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ)));
if (Vashj)
CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->EventTaintedElementalDeath();
@@ -766,11 +766,11 @@ public:
{
mob_toxic_sporebatAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
EnterEvadeMode();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 movement_timer;
uint32 ToxicSpore_Timer;
@@ -837,11 +837,11 @@ public:
//Check_Timer
if (Check_Timer <= diff)
{
- if (pInstance)
+ if (instance)
{
//check if vashj is death
Unit* Vashj = NULL;
- Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ));
+ Vashj = Unit::GetUnit((*me), instance->GetData64(DATA_LADYVASHJ));
if (!Vashj || (Vashj && !Vashj->isAlive()) || (Vashj && CAST_AI(boss_lady_vashj::boss_lady_vashjAI, CAST_CRE(Vashj)->AI())->Phase != 3))
{
//remove
@@ -924,10 +924,10 @@ public:
{
mob_shield_generator_channelAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Check_Timer;
bool Casted;
void Reset()
@@ -945,13 +945,13 @@ public:
void UpdateAI (const uint32 diff)
{
- if (!pInstance)
+ if (!instance)
return;
if (Check_Timer <= diff)
{
Unit* Vashj = NULL;
- Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ));
+ Vashj = Unit::GetUnit((*me), instance->GetData64(DATA_LADYVASHJ));
if (Vashj && Vashj->isAlive())
{
@@ -976,16 +976,16 @@ public:
bool OnUse(Player* player, Item* /*_Item*/, SpellCastTargets const& targets)
{
- InstanceScript* pInstance = player->GetInstanceScript();
+ InstanceScript* instance = player->GetInstanceScript();
- if (!pInstance)
+ if (!instance)
{
player->GetSession()->SendNotification(TEXT_NOT_INITIALIZED);
return true;
}
Creature* Vashj = NULL;
- Vashj = (Unit::GetCreature((*player), pInstance->GetData64(DATA_LADYVASHJ)));
+ Vashj = (Unit::GetCreature((*player), instance->GetData64(DATA_LADYVASHJ)));
if (Vashj && (CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->Phase == 2))
{
if (GameObject* gObj = targets.GetGOTarget())
@@ -1014,7 +1014,7 @@ public:
return true;
}
- if (pInstance->GetData(identifier))
+ if (instance->GetData(identifier))
{
player->GetSession()->SendNotification(TEXT_ALREADY_DEACTIVATED);
return true;
@@ -1029,7 +1029,7 @@ public:
Channel->setDeathState(JUST_DIED);
}
- pInstance->SetData(identifier, 1);
+ instance->SetData(identifier, 1);
//remove this item
player->DestroyItemCount(31088, 1, true);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index e1b3ab1308f..65cb0173cd7 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -173,14 +173,14 @@ public:
boss_leotheras_the_blindAI(Creature* c) : ScriptedAI(c)
{
c->GetPosition(x, y, z);
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
Demon = 0;
for (uint8 i = 0; i < 3; ++i)//clear guids
SpellBinderGUID[i] = 0;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Whirlwind_Timer;
uint32 ChaosBlast_Timer;
@@ -225,8 +225,8 @@ public:
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0);
DoCast(me, SPELL_DUAL_WIELD, true);
me->SetCorpseDelay(1000*60*60);
- if (pInstance)
- pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
}
void CheckChannelers(/*bool DoEvade = true*/)
@@ -273,8 +273,8 @@ public:
void StartEvent()
{
DoScriptText(SAY_AGGRO, me);
- if (pInstance)
- pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS);
}
void CheckBanish()
@@ -302,10 +302,10 @@ public:
// and reseting equipment
me->LoadEquipment(me->GetEquipmentId());
- if (pInstance && pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ if (instance && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
{
Unit* victim = NULL;
- victim = Unit::GetUnit(*me, pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
+ victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
if (victim)
me->getThreatManager().addThreat(victim, 1);
StartEvent();
@@ -392,8 +392,8 @@ public:
if (Creature* pDemon = Unit::GetCreature(*me, Demon))
pDemon->DespawnOrUnsummon();
}
- if (pInstance)
- pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE);
}
void EnterCombat(Unit* /*who*/)
@@ -675,12 +675,12 @@ public:
{
mob_greyheart_spellbinderAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
leotherasGUID = 0;
AddedBanish = false;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 leotherasGUID;
@@ -694,9 +694,9 @@ public:
Mindblast_Timer = 3000 + rand()%5000;
Earthshock_Timer = 5000 + rand()%5000;
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
+ instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
Creature* leotheras = Unit::GetCreature(*me, leotherasGUID);
if (leotheras && leotheras->isAlive())
CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
@@ -706,8 +706,8 @@ public:
void EnterCombat(Unit* who)
{
me->InterruptNonMeleeSpells(false);
- if (pInstance)
- pInstance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
+ if (instance)
+ instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
}
void JustRespawned()
@@ -731,15 +731,15 @@ public:
void UpdateAI(const uint32 diff)
{
- if (pInstance)
+ if (instance)
{
if (!leotherasGUID)
- leotherasGUID = pInstance->GetData64(DATA_LEOTHERAS);
+ leotherasGUID = instance->GetData64(DATA_LEOTHERAS);
- if (!me->isInCombat() && pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ if (!me->isInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
{
Unit* victim = NULL;
- victim = Unit::GetUnit(*me, pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
+ victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
if (victim)
AttackStart(victim);
}
@@ -751,7 +751,7 @@ public:
return;
}
- if (pInstance && !pInstance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ if (instance && !instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
{
EnterEvadeMode();
return;
@@ -769,8 +769,8 @@ public:
if (Earthshock_Timer <= diff)
{
- Map* pMap = me->GetMap();
- Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map* map = me->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
{
if (Player* i_pl = itr->getSource())
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 7f84ce504e7..f69aa1f0757 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -80,10 +80,10 @@ public:
{
boss_the_lurker_belowAI(Creature* c) : Scripted_NoMovementAI(c), Summons(me)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
SummonList Summons;
bool Spawned;
@@ -103,7 +103,7 @@ public:
bool CheckCanStart()//check if players fished
{
- if (pInstance && pInstance->GetData(DATA_STRANGE_POOL) == NOT_STARTED)
+ if (instance && instance->GetData(DATA_STRANGE_POOL) == NOT_STARTED)
return false;
return true;
}
@@ -128,10 +128,10 @@ public:
Summons.DespawnAll();
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED);
- pInstance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
+ instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED);
+ instance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
}
DoCast(me, SPELL_SUBMERGE);//submerge anim
me->SetVisible(false);//we start invis under water, submerged
@@ -141,10 +141,10 @@ public:
void JustDied(Unit* /*Killer*/)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(DATA_THELURKERBELOWEVENT, DONE);
- pInstance->SetData(DATA_STRANGE_POOL, IN_PROGRESS);
+ instance->SetData(DATA_THELURKERBELOWEVENT, DONE);
+ instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS);
}
Summons.DespawnAll();
@@ -152,8 +152,8 @@ public:
void EnterCombat(Unit* who)
{
- if (pInstance)
- pInstance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
Scripted_NoMovementAI::EnterCombat(who);
}
@@ -251,8 +251,8 @@ public:
if (CheckTimer <= diff)//check if there are players in melee range
{
InRange = false;
- Map* pMap = me->GetMap();
- Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map* map = me->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
if (!PlayerList.isEmpty())
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
@@ -266,10 +266,10 @@ public:
if (RotTimer)
{
- Map* pMap = me->GetMap();
- if (pMap->IsDungeon())
+ Map* map = me->GetMap();
+ if (map->IsDungeon())
{
- Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
if (i->getSource() && i->getSource()->isAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater())
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index da36f70a339..745aa162139 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -91,10 +91,10 @@ public:
{
boss_morogrim_tidewalkerAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
Map::PlayerList const* PlayerList;
@@ -123,16 +123,16 @@ public:
Earthquake = false;
Phase2 = false;
- if (pInstance)
- pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED);
}
void StartEvent()
{
DoScriptText(SAY_AGGRO, me);
- if (pInstance)
- pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -144,8 +144,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE);
}
void EnterCombat(Unit* /*who*/)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
index 88350e4ea0b..7a8973c4f0a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
@@ -54,13 +54,13 @@ class go_bridge_console : public GameObjectScript
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* pInstance = go->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
- if (!pInstance)
+ if (!instance)
return false;
- if (pInstance)
- pInstance->SetData(DATA_CONTROL_CONSOLE, DONE);
+ if (instance)
+ instance->SetData(DATA_CONTROL_CONSOLE, DONE);
return true;
}
@@ -73,7 +73,7 @@ class instance_serpent_shrine : public InstanceMapScript
struct instance_serpentshrine_cavern_InstanceMapScript : public InstanceScript
{
- instance_serpentshrine_cavern_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
+ instance_serpentshrine_cavern_InstanceMapScript(Map* map) : InstanceScript(map)
{
}
@@ -434,9 +434,9 @@ class instance_serpent_shrine : public InstanceMapScript
bool DoSpawnFrenzy;
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_serpentshrine_cavern_InstanceMapScript(pMap);
+ return new instance_serpentshrine_cavern_InstanceMapScript(map);
}
};
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index 5ae358ba046..4ca3ef7891d 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -60,10 +60,10 @@ public:
{
boss_thespiaAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 LightningCloud_Timer;
uint32 LungBurst_Timer;
@@ -75,16 +75,16 @@ public:
LungBurst_Timer = 7000;
EnvelopingWinds_Timer = 9000;
- if (pInstance)
- pInstance->SetData(TYPE_HYDROMANCER_THESPIA, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_HYDROMANCER_THESPIA, NOT_STARTED);
}
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEAD, me);
- if (pInstance)
- pInstance->SetData(TYPE_HYDROMANCER_THESPIA, DONE);
+ if (instance)
+ instance->SetData(TYPE_HYDROMANCER_THESPIA, DONE);
}
void KilledUnit(Unit* /*victim*/)
@@ -96,8 +96,8 @@ public:
{
DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
- if (pInstance)
- pInstance->SetData(TYPE_HYDROMANCER_THESPIA, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_HYDROMANCER_THESPIA, IN_PROGRESS);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 602c9b33a24..5be2c99f362 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -62,10 +62,10 @@ public:
{
boss_mekgineer_steamriggerAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Shrink_Timer;
uint32 Saw_Blade_Timer;
@@ -84,16 +84,16 @@ public:
Summon50 = false;
Summon25 = false;
- if (pInstance)
- pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, NOT_STARTED);
}
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, DONE);
+ if (instance)
+ instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, DONE);
}
void KilledUnit(Unit* /*victim*/)
@@ -105,8 +105,8 @@ public:
{
DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
- if (pInstance)
- pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, IN_PROGRESS);
}
//no known summon spells exist
@@ -206,10 +206,10 @@ public:
{
mob_steamrigger_mechanicAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Repair_Timer;
@@ -229,9 +229,9 @@ public:
{
if (Repair_Timer <= diff)
{
- if (pInstance && pInstance->GetData64(DATA_MEKGINEERSTEAMRIGGER) && pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == IN_PROGRESS)
+ if (instance && instance->GetData64(DATA_MEKGINEERSTEAMRIGGER) && instance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == IN_PROGRESS)
{
- if (Unit* pMekgineer = Unit::GetUnit((*me), pInstance->GetData64(DATA_MEKGINEERSTEAMRIGGER)))
+ if (Unit* pMekgineer = Unit::GetUnit((*me), instance->GetData64(DATA_MEKGINEERSTEAMRIGGER)))
{
if (me->IsWithinDistInMap(pMekgineer, MAX_REPAIR_RANGE))
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index f9a477e58c5..36161d05473 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -56,10 +56,10 @@ public:
{
mob_naga_distillerAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
void Reset()
{
@@ -67,9 +67,9 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
//hack, due to really weird spell behaviour :(
- if (pInstance)
+ if (instance)
{
- if (pInstance->GetData(TYPE_DISTILLER) == IN_PROGRESS)
+ if (instance->GetData(TYPE_DISTILLER) == IN_PROGRESS)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -86,15 +86,15 @@ public:
DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true);
- if (pInstance)
- pInstance->SetData(TYPE_DISTILLER, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_DISTILLER, IN_PROGRESS);
}
void DamageTaken(Unit* /*done_by*/, uint32 &damage)
{
if (me->GetHealth() <= damage)
- if (pInstance)
- pInstance->SetData(TYPE_DISTILLER, DONE);
+ if (instance)
+ instance->SetData(TYPE_DISTILLER, DONE);
}
};
@@ -114,10 +114,10 @@ public:
{
boss_warlord_kalithreshAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Reflection_Timer;
uint32 Impale_Timer;
@@ -131,16 +131,16 @@ public:
Rage_Timer = 45000;
CanRage = false;
- if (pInstance)
- pInstance->SetData(TYPE_WARLORD_KALITHRESH, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_WARLORD_KALITHRESH, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/)
{
DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
- if (pInstance)
- pInstance->SetData(TYPE_WARLORD_KALITHRESH, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_WARLORD_KALITHRESH, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -152,8 +152,8 @@ public:
{
//hack :(
if (spell->Id == SPELL_WARLORDS_RAGE_PROC)
- if (pInstance)
- if (pInstance->GetData(TYPE_DISTILLER) == DONE)
+ if (instance)
+ if (instance->GetData(TYPE_DISTILLER) == DONE)
me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC);
}
@@ -161,8 +161,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(TYPE_WARLORD_KALITHRESH, DONE);
+ if (instance)
+ instance->SetData(TYPE_WARLORD_KALITHRESH, DONE);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index 32468cca606..9719a1e19db 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -45,16 +45,16 @@ public:
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* pInstance = go->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
- if (!pInstance)
+ if (!instance)
return false;
- if (go->GetEntry() == ACCESS_PANEL_HYDRO && (pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL))
- pInstance->SetData(TYPE_HYDROMANCER_THESPIA, SPECIAL);
+ if (go->GetEntry() == ACCESS_PANEL_HYDRO && (instance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || instance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL))
+ instance->SetData(TYPE_HYDROMANCER_THESPIA, SPECIAL);
- if (go->GetEntry() == ACCESS_PANEL_MEK && (pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL))
- pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, SPECIAL);
+ if (go->GetEntry() == ACCESS_PANEL_MEK && (instance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || instance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL))
+ instance->SetData(TYPE_MEKGINEER_STEAMRIGGER, SPECIAL);
return true;
}
@@ -66,14 +66,14 @@ class instance_steam_vault : public InstanceMapScript
public:
instance_steam_vault() : InstanceMapScript("instance_steam_vault", 545) { }
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_steam_vault_InstanceMapScript(pMap);
+ return new instance_steam_vault_InstanceMapScript(map);
}
struct instance_steam_vault_InstanceMapScript : public InstanceScript
{
- instance_steam_vault_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_steam_vault_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
index 789d33a7a1b..7cdfdc383bd 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
@@ -68,10 +68,10 @@ public:
{
boss_gruulAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 m_uiGrowth_Timer;
uint32 m_uiCaveIn_Timer;
@@ -92,16 +92,16 @@ public:
m_uiHurtfulStrike_Timer= 8000;
m_uiReverberation_Timer= 60000+45000;
- if (pInstance)
- pInstance->SetData(DATA_GRUULEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_GRUULEVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
- if (pInstance)
- pInstance->SetData(DATA_GRUULEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_GRUULEVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -113,10 +113,10 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(DATA_GRUULEVENT, DONE);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GRUULDOOR), true); // Open the encounter door
+ instance->SetData(DATA_GRUULEVENT, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GRUULDOOR), true); // Open the encounter door
}
}
diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
index 38c087889eb..de3b93d029d 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
@@ -67,9 +67,9 @@ EndScriptData */
#define SPELL_SPELLSHIELD 33054
#define SPELL_BLAST_WAVE 33061
-bool CheckAllBossDied(InstanceScript* pInstance, Creature* me)
+bool CheckAllBossDied(InstanceScript* instance, Creature* me)
{
- if (!pInstance || !me)
+ if (!instance || !me)
return false;
uint64 MaulgarGUID = 0;
@@ -84,11 +84,11 @@ bool CheckAllBossDied(InstanceScript* pInstance, Creature* me)
Creature* Olm = NULL;
Creature* Krosh = NULL;
- MaulgarGUID = pInstance->GetData64(DATA_MAULGAR);
- KigglerGUID = pInstance->GetData64(DATA_KIGGLERTHECRAZED);
- BlindeyeGUID = pInstance->GetData64(DATA_BLINDEYETHESEER);
- OlmGUID = pInstance->GetData64(DATA_OLMTHESUMMONER);
- KroshGUID = pInstance->GetData64(DATA_KROSHFIREHAND);
+ MaulgarGUID = instance->GetData64(DATA_MAULGAR);
+ KigglerGUID = instance->GetData64(DATA_KIGGLERTHECRAZED);
+ BlindeyeGUID = instance->GetData64(DATA_BLINDEYETHESEER);
+ OlmGUID = instance->GetData64(DATA_OLMTHESUMMONER);
+ KroshGUID = instance->GetData64(DATA_KROSHFIREHAND);
Maulgar = (Unit::GetCreature((*me), MaulgarGUID));
Kiggler = (Unit::GetCreature((*me), KigglerGUID));
@@ -120,12 +120,12 @@ public:
{
boss_high_king_maulgarAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
for (uint8 i = 0; i < 4; ++i)
Council[i] = 0;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 ArcingSmash_Timer;
uint32 MightyBlow_Timer;
@@ -164,8 +164,8 @@ public:
}
//reset encounter
- if (pInstance)
- pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/)
@@ -177,8 +177,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (CheckAllBossDied(pInstance, me))
- pInstance->SetData(DATA_MAULGAREVENT, DONE);
+ if (CheckAllBossDied(instance, me))
+ instance->SetData(DATA_MAULGAREVENT, DONE);
}
void AddDeath()
@@ -193,27 +193,27 @@ public:
void GetCouncil()
{
- if (pInstance)
+ if (instance)
{
//get council member's guid to respawn them if needed
- Council[0] = pInstance->GetData64(DATA_KIGGLERTHECRAZED);
- Council[1] = pInstance->GetData64(DATA_BLINDEYETHESEER);
- Council[2] = pInstance->GetData64(DATA_OLMTHESUMMONER);
- Council[3] = pInstance->GetData64(DATA_KROSHFIREHAND);
+ Council[0] = instance->GetData64(DATA_KIGGLERTHECRAZED);
+ Council[1] = instance->GetData64(DATA_BLINDEYETHESEER);
+ Council[2] = instance->GetData64(DATA_OLMTHESUMMONER);
+ Council[3] = instance->GetData64(DATA_KROSHFIREHAND);
}
}
void StartEvent(Unit* who)
{
- if (!pInstance)
+ if (!instance)
return;
GetCouncil();
DoScriptText(SAY_AGGRO, me);
- pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
- pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
+ instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
+ instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
DoZoneInCombat();
}
@@ -221,9 +221,9 @@ public:
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK));
if (target)
{
@@ -237,7 +237,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT))
+ if (instance && !instance->GetData(DATA_MAULGAREVENT))
{
EnterEvadeMode();
return;
@@ -319,14 +319,14 @@ public:
{
boss_olm_the_summonerAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
uint32 DarkDecay_Timer;
uint32 Summon_Timer;
uint32 DeathCoil_Timer;
- InstanceScript* pInstance;
+ InstanceScript* instance;
void Reset()
{
@@ -335,8 +335,8 @@ public:
DeathCoil_Timer = 20000;
//reset encounter
- if (pInstance)
- pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
void AttackStart(Unit* who)
@@ -356,34 +356,34 @@ public:
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
- pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
+ instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
+ instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
}
}
void JustDied(Unit* /*Killer*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Maulgar = NULL;
- Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
+ Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR)));
if (Maulgar)
CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath();
- if (CheckAllBossDied(pInstance, me))
- pInstance->SetData(DATA_MAULGAREVENT, DONE);
+ if (CheckAllBossDied(instance, me))
+ instance->SetData(DATA_MAULGAREVENT, DONE);
}
}
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK));
if (target)
{
@@ -396,7 +396,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT))
+ if (instance && !instance->GetData(DATA_MAULGAREVENT))
{
EnterEvadeMode();
return;
@@ -447,7 +447,7 @@ public:
{
boss_kiggler_the_crazedAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
uint32 GreaterPolymorph_Timer;
@@ -455,7 +455,7 @@ public:
uint32 ArcaneShock_Timer;
uint32 ArcaneExplosion_Timer;
- InstanceScript* pInstance;
+ InstanceScript* instance;
void Reset()
{
@@ -465,40 +465,40 @@ public:
ArcaneExplosion_Timer = 30000;
//reset encounter
- if (pInstance)
- pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
- pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
+ instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
+ instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
}
}
void JustDied(Unit* /*Killer*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Maulgar = NULL;
- Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
+ Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR)));
if (Maulgar)
CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath();
- if (CheckAllBossDied(pInstance, me))
- pInstance->SetData(DATA_MAULGAREVENT, DONE);
+ if (CheckAllBossDied(instance, me))
+ instance->SetData(DATA_MAULGAREVENT, DONE);
}
}
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK));
if (target)
{
@@ -511,7 +511,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT))
+ if (instance && !instance->GetData(DATA_MAULGAREVENT))
{
EnterEvadeMode();
return;
@@ -569,14 +569,14 @@ public:
{
boss_blindeye_the_seerAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
uint32 GreaterPowerWordShield_Timer;
uint32 Heal_Timer;
uint32 PrayerofHealing_Timer;
- InstanceScript* pInstance;
+ InstanceScript* instance;
void Reset()
{
@@ -585,40 +585,40 @@ public:
PrayerofHealing_Timer = 45000 + rand()%10000;
//reset encounter
- if (pInstance)
- pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
- pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
+ instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
+ instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
}
}
void JustDied(Unit* /*Killer*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Maulgar = NULL;
- Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
+ Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR)));
if (Maulgar)
CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath();
- if (CheckAllBossDied(pInstance, me))
- pInstance->SetData(DATA_MAULGAREVENT, DONE);
+ if (CheckAllBossDied(instance, me))
+ instance->SetData(DATA_MAULGAREVENT, DONE);
}
}
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK));
if (target)
{
@@ -631,7 +631,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT))
+ if (instance && !instance->GetData(DATA_MAULGAREVENT))
{
EnterEvadeMode();
return;
@@ -679,14 +679,14 @@ public:
{
boss_krosh_firehandAI(Creature* c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceScript();
+ instance = c->GetInstanceScript();
}
uint32 GreaterFireball_Timer;
uint32 SpellShield_Timer;
uint32 BlastWave_Timer;
- InstanceScript* pInstance;
+ InstanceScript* instance;
void Reset()
{
@@ -695,40 +695,40 @@ public:
BlastWave_Timer = 20000;
//reset encounter
- if (pInstance)
- pInstance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_MAULGAREVENT, NOT_STARTED);
}
void EnterCombat(Unit* who)
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
- pInstance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
+ instance->SetData64(DATA_MAULGAREVENT_TANK, who->GetGUID());
+ instance->SetData(DATA_MAULGAREVENT, IN_PROGRESS);
}
}
void JustDied(Unit* /*Killer*/)
{
- if (pInstance)
+ if (instance)
{
Creature* Maulgar = NULL;
- Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR)));
+ Maulgar = (Unit::GetCreature((*me), instance->GetData64(DATA_MAULGAR)));
if (Maulgar)
CAST_AI(boss_high_king_maulgar::boss_high_king_maulgarAI, Maulgar->AI())->AddDeath();
- if (CheckAllBossDied(pInstance, me))
- pInstance->SetData(DATA_MAULGAREVENT, DONE);
+ if (CheckAllBossDied(instance, me))
+ instance->SetData(DATA_MAULGAREVENT, DONE);
}
}
void UpdateAI(const uint32 diff)
{
//Only if not incombat check if the event is started
- if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT))
+ if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT))
{
- Unit* target = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK));
+ Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK));
if (target)
{
@@ -741,7 +741,7 @@ public:
return;
//someone evaded!
- if (pInstance && !pInstance->GetData(DATA_MAULGAREVENT))
+ if (instance && !instance->GetData(DATA_MAULGAREVENT))
{
EnterEvadeMode();
return;
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index b0dbdcb94da..1666e9adb9c 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -38,14 +38,14 @@ class instance_gruuls_lair : public InstanceMapScript
public:
instance_gruuls_lair() : InstanceMapScript("instance_gruuls_lair", 565) { }
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_gruuls_lair_InstanceMapScript(pMap);
+ return new instance_gruuls_lair_InstanceMapScript(map);
}
struct instance_gruuls_lair_InstanceMapScript : public InstanceScript
{
- instance_gruuls_lair_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_gruuls_lair_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index 832417fbeb2..75de303a3d8 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -50,10 +50,10 @@ class boss_broggok : public CreatureScript
{
boss_broggokAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 AcidSpray_Timer;
uint32 PoisonSpawn_Timer;
@@ -64,20 +64,20 @@ class boss_broggok : public CreatureScript
AcidSpray_Timer = 10000;
PoisonSpawn_Timer = 5000;
PoisonBolt_Timer = 7000;
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR4), true);
+ instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true);
}
}
void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(TYPE_BROGGOK_EVENT, IN_PROGRESS);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR4), false);
+ instance->SetData(TYPE_BROGGOK_EVENT, IN_PROGRESS);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR4), false);
}
}
@@ -123,11 +123,11 @@ class boss_broggok : public CreatureScript
void JustDied(Unit* /*who*/)
{
- if (pInstance)
+ if (instance)
{
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR4), true);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR5), true);
- pInstance->SetData(TYPE_BROGGOK_EVENT, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true);
+ instance->SetData(TYPE_BROGGOK_EVENT, DONE);
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index 23b2ed5ca2b..4bc273ece8f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -80,12 +80,12 @@ class boss_kelidan_the_breaker : public CreatureScript
{
boss_kelidan_the_breakerAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
for (uint8 i=0; i<5; ++i)
Channelers[i] = 0;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 ShadowVolley_Timer;
uint32 BurningNova_Timer;
@@ -105,8 +105,8 @@ class boss_kelidan_the_breaker : public CreatureScript
Firenova = false;
addYell = false;
SummonChannelers();
- if (pInstance)
- pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* who)
@@ -115,8 +115,8 @@ class boss_kelidan_the_breaker : public CreatureScript
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(true);
DoStartMovement(who);
- if (pInstance)
- pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -187,12 +187,12 @@ class boss_kelidan_the_breaker : public CreatureScript
{
DoScriptText(SAY_DIE, me);
- if (!pInstance)
+ if (!instance)
return;
- pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR1), true);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR6), true);
+ instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR1), true);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR6), true);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index 5820d789f12..49054f51241 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -54,10 +54,10 @@ class boss_the_maker : public CreatureScript
{
boss_the_makerAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 AcidSpray_Timer;
uint32 ExplodingBreaker_Timer;
@@ -71,22 +71,22 @@ class boss_the_maker : public CreatureScript
Domination_Timer = 120000;
Knockdown_Timer = 10000;
- if (!pInstance)
+ if (!instance)
return;
- pInstance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), true);
+ instance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true);
}
void EnterCombat(Unit* /*who*/)
{
DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
- if (!pInstance)
+ if (!instance)
return;
- pInstance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), false);
+ instance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR2), false);
}
void KilledUnit(Unit* /*victim*/)
@@ -98,12 +98,12 @@ class boss_the_maker : public CreatureScript
{
DoScriptText(SAY_DIE, me);
- if (!pInstance)
+ if (!instance)
return;
- pInstance->SetData(TYPE_THE_MAKER_EVENT, DONE);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), true);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR3), true);
+ instance->SetData(TYPE_THE_MAKER_EVENT, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR3), true);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index 3a10da0f454..7754cb1339d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -40,7 +40,7 @@ class instance_blood_furnace : public InstanceMapScript
struct instance_blood_furnace_InstanceMapScript : public InstanceScript
{
- instance_blood_furnace_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_blood_furnace_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint64 The_MakerGUID;
uint64 BroggokGUID;
@@ -226,9 +226,9 @@ class instance_blood_furnace : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_blood_furnace_InstanceMapScript(pMap);
+ return new instance_blood_furnace_InstanceMapScript(map);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index 1436c664e9f..b25b3806823 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -36,7 +36,7 @@ class instance_ramparts : public InstanceMapScript
struct instance_ramparts_InstanceMapScript : public InstanceScript
{
- instance_ramparts_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_ramparts_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
uint64 m_uiChestNGUID;
@@ -90,9 +90,9 @@ class instance_ramparts : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_ramparts_InstanceMapScript(pMap);
+ return new instance_ramparts_InstanceMapScript(map);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index cbcde257a1d..6918a076f6e 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -217,14 +217,14 @@ class boss_magtheridon : public CreatureScript
{
boss_magtheridonAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
}
CubeMap Cube;
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Berserk_Timer;
uint32 Quake_Timer;
@@ -259,10 +259,10 @@ class boss_magtheridon : public CreatureScript
void JustReachedHome()
{
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED);
- pInstance->SetData(DATA_COLLAPSE, false);
+ instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED);
+ instance->SetData(DATA_COLLAPSE, false);
}
}
@@ -324,8 +324,8 @@ class boss_magtheridon : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
- if (pInstance)
- pInstance->SetData(DATA_MAGTHERIDON_EVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_MAGTHERIDON_EVENT, DONE);
DoScriptText(SAY_DEATH, me);
}
@@ -340,8 +340,8 @@ class boss_magtheridon : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- if (pInstance)
- pInstance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS);
DoZoneInCombat();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -438,8 +438,8 @@ class boss_magtheridon : public CreatureScript
DoCast(me, SPELL_CAMERA_SHAKE, true);
DoCast(me, SPELL_DEBRIS_KNOCKDOWN, true);
- if (pInstance)
- pInstance->SetData(DATA_COLLAPSE, true);
+ if (instance)
+ instance->SetData(DATA_COLLAPSE, true);
}
if (Phase3)
@@ -483,10 +483,10 @@ class mob_hellfire_channeler : public CreatureScript
{
mob_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 ShadowBoltVolley_Timer;
uint32 DarkMending_Timer;
@@ -507,8 +507,8 @@ class mob_hellfire_channeler : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- if (pInstance)
- pInstance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS);
me->InterruptNonMeleeSpells(false);
DoZoneInCombat();
@@ -516,8 +516,8 @@ class mob_hellfire_channeler : public CreatureScript
void JustReachedHome()
{
- if (pInstance)
- pInstance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED);
DoCast(me, SPELL_SHADOW_GRASP_C, false);
}
@@ -535,8 +535,8 @@ class mob_hellfire_channeler : public CreatureScript
void JustDied(Unit* /*who*/)
{
- if (pInstance)
- pInstance->SetData(DATA_CHANNELER_EVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_CHANNELER_EVENT, DONE);
}
void UpdateAI(const uint32 diff)
@@ -599,14 +599,14 @@ public:
bool OnGossipHello(Player* player, GameObject* pGO)
{
- InstanceScript* pInstance = pGO->GetInstanceScript();
+ InstanceScript* instance = pGO->GetInstanceScript();
- if (!pInstance)
+ if (!instance)
return true;
- if (pInstance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS)
+ if (instance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS)
return true;
- Creature* Magtheridon =Unit::GetCreature(*pGO, pInstance->GetData64(DATA_MAGTHERIDON));
+ Creature* Magtheridon =Unit::GetCreature(*pGO, instance->GetData64(DATA_MAGTHERIDON));
if (!Magtheridon || !Magtheridon->isAlive())
return true;
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index cd463376ee9..7461bb5ceee 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -50,7 +50,7 @@ class instance_magtheridons_lair : public InstanceMapScript
struct instance_magtheridons_lair_InstanceMapScript : public InstanceScript
{
- instance_magtheridons_lair_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
+ instance_magtheridons_lair_InstanceMapScript(Map* map) : InstanceScript(map)
{
}
@@ -250,9 +250,9 @@ class instance_magtheridons_lair : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_magtheridons_lair_InstanceMapScript(pMap);
+ return new instance_magtheridons_lair_InstanceMapScript(map);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 2bf7485ea02..4c051f46945 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -91,10 +91,10 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
boss_grand_warlock_nethekurseAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
bool IntroOnce;
bool IsIntroEvent;
@@ -193,8 +193,8 @@ class boss_grand_warlock_nethekurse : public CreatureScript
IntroOnce = true;
IsIntroEvent = true;
- if (pInstance)
- pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_NETHEKURSE, IN_PROGRESS);
}
if (IsIntroEvent || !IsMainEvent)
@@ -228,21 +228,21 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
DoScriptText(SAY_DIE, me);
- if (!pInstance)
+ if (!instance)
return;
- pInstance->SetData(TYPE_NETHEKURSE, DONE);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_NETHEKURSE_DOOR), true);
+ instance->SetData(TYPE_NETHEKURSE, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_NETHEKURSE_DOOR), true);
}
void UpdateAI(const uint32 diff)
{
if (IsIntroEvent)
{
- if (!pInstance)
+ if (!instance)
return;
- if (pInstance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS)
+ if (instance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS)
{
if (IntroEvent_Timer <= diff)
DoTauntPeons();
@@ -320,10 +320,10 @@ class mob_fel_orc_convert : public CreatureScript
{
mob_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Hemorrhage_Timer;
void Reset()
@@ -338,19 +338,19 @@ class mob_fel_orc_convert : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- if (pInstance)
+ if (instance)
{
- if (pInstance->GetData64(DATA_NETHEKURSE))
+ if (instance->GetData64(DATA_NETHEKURSE))
{
- Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE));
+ Creature* pKurse = Unit::GetCreature(*me, instance->GetData64(DATA_NETHEKURSE));
if (pKurse && me->IsWithinDist(pKurse, 45.0f))
{
CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonAggro();
- if (pInstance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS)
+ if (instance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS)
return;
else
- pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS);
+ instance->SetData(TYPE_NETHEKURSE, IN_PROGRESS);
}
}
}
@@ -358,12 +358,12 @@ class mob_fel_orc_convert : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
- if (pInstance)
+ if (instance)
{
- if (pInstance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS)
+ if (instance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS)
return;
- if (pInstance->GetData64(DATA_NETHEKURSE))
- if (Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)))
+ if (instance->GetData64(DATA_NETHEKURSE))
+ if (Creature* pKurse = Unit::GetCreature(*me, instance->GetData64(DATA_NETHEKURSE)))
CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonDeath();
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index f4f6a6fb221..3f542ce76e4 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -164,10 +164,10 @@ class boss_warbringer_omrogg : public CreatureScript
{
LeftHeadGUID = 0;
RightHeadGUID = 0;
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint64 LeftHeadGUID;
uint64 RightHeadGUID;
@@ -215,8 +215,8 @@ class boss_warbringer_omrogg : public CreatureScript
ThunderClap_Timer = 15000;
ResetThreat_Timer = 30000;
- if (pInstance)
- pInstance->SetData(TYPE_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid.
+ if (instance)
+ instance->SetData(TYPE_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid.
}
void DoYellForThreat()
@@ -252,8 +252,8 @@ class boss_warbringer_omrogg : public CreatureScript
AggroYell = true;
}
- if (pInstance)
- pInstance->SetData(TYPE_OMROGG, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_OMROGG, IN_PROGRESS);
}
void JustSummoned(Creature* summoned)
@@ -307,8 +307,8 @@ class boss_warbringer_omrogg : public CreatureScript
CAST_AI(mob_omrogg_heads::mob_omrogg_headsAI, CAST_CRE(pRightHead)->AI())->DoDeathYell();
- if (pInstance)
- pInstance->SetData(TYPE_OMROGG, DONE);
+ if (instance)
+ instance->SetData(TYPE_OMROGG, DONE);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index b70ad851536..e8f7844bfc5 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -39,7 +39,7 @@ class instance_shattered_halls : public InstanceMapScript
}
struct instance_shattered_halls_InstanceMapScript : public InstanceScript
{
- instance_shattered_halls_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_shattered_halls_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
uint64 nethekurseGUID;
@@ -111,9 +111,9 @@ class instance_shattered_halls : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_shattered_halls_InstanceMapScript(pMap);
+ return new instance_shattered_halls_InstanceMapScript(map);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 9ca982a940c..19280bd71f5 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -82,11 +82,11 @@ class boss_alar : public CreatureScript
{
boss_alarAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
DefaultMoveSpeedRate = creature->GetSpeedRate(MOVE_RUN);
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
WaitEventType WaitEvent;
uint32 WaitTimer;
@@ -110,8 +110,8 @@ class boss_alar : public CreatureScript
void Reset()
{
- if (pInstance)
- pInstance->SetData(DATA_ALAREVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_ALAREVENT, NOT_STARTED);
Berserk_Timer = 1200000;
Platforms_Move_Timer = 0;
@@ -137,8 +137,8 @@ class boss_alar : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- if (pInstance)
- pInstance->SetData(DATA_ALAREVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_ALAREVENT, IN_PROGRESS);
me->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING); // after enterevademode will be set walk movement
DoZoneInCombat();
@@ -147,8 +147,8 @@ class boss_alar : public CreatureScript
void JustDied(Unit* /*victim*/)
{
- if (pInstance)
- pInstance->SetData(DATA_ALAREVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_ALAREVENT, DONE);
}
void JustSummoned(Creature* summon)
@@ -469,12 +469,12 @@ class mob_ember_of_alar : public CreatureScript
{
mob_ember_of_alarAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
creature->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
bool toDie;
void Reset()
@@ -498,9 +498,9 @@ class mob_ember_of_alar : public CreatureScript
DoCast(me, SPELL_EMBER_BLAST, true);
me->SetDisplayId(11686);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (pInstance && pInstance->GetData(DATA_ALAREVENT) == 2)
+ if (instance && instance->GetData(DATA_ALAREVENT) == 2)
{
- if (Unit* Alar = Unit::GetUnit((*me), pInstance->GetData64(DATA_ALAR)))
+ if (Unit* Alar = Unit::GetUnit((*me), instance->GetData64(DATA_ALAR)))
{
int32 AlarHealth = int32(Alar->GetHealth()) - int32(Alar->CountPctFromMaxHealth(3));
if (AlarHealth > 0)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 51c336af375..f079f68d943 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -85,13 +85,13 @@ class boss_high_astromancer_solarian : public CreatureScript
{
boss_high_astromancer_solarianAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
defaultarmor = creature->GetArmor();
defaultsize = creature->GetFloatValue(OBJECT_FIELD_SCALE_X);
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
SummonList Summons;
uint8 Phase;
@@ -130,8 +130,8 @@ class boss_high_astromancer_solarian : public CreatureScript
Wrath_Timer = 20000+rand()%5000;//twice in phase one
Phase = 1;
- if (pInstance)
- pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
me->SetArmor(defaultarmor);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -152,8 +152,8 @@ class boss_high_astromancer_solarian : public CreatureScript
me->SetFloatValue(OBJECT_FIELD_SCALE_X, defaultsize);
me->SetDisplayId(MODEL_HUMAN);
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
}
void EnterCombat(Unit* /*who*/)
@@ -161,8 +161,8 @@ class boss_high_astromancer_solarian : public CreatureScript
DoScriptText(SAY_AGGRO, me);
DoZoneInCombat();
- if (pInstance)
- pInstance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
}
void SummonMinion(uint32 entry, float x, float y, float z)
@@ -418,10 +418,10 @@ class mob_solarium_priest : public CreatureScript
{
mob_solarium_priestAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 healTimer;
uint32 holysmiteTimer;
@@ -449,8 +449,8 @@ class mob_solarium_priest : public CreatureScript
switch (urand(0, 1))
{
case 0:
- if (pInstance)
- target = Unit::GetUnit((*me), pInstance->GetData64(DATA_ASTROMANCER));
+ if (instance)
+ target = Unit::GetUnit((*me), instance->GetData64(DATA_ASTROMANCER));
break;
case 1:
target = me;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 12da67f94b5..52a23196ee0 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -147,11 +147,11 @@ struct advisorbase_ai : public ScriptedAI
{
advisorbase_ai(Creature* creature) : ScriptedAI(creature)
{
- m_pInstance = creature->GetInstanceScript();
+ m_instance = creature->GetInstanceScript();
m_bDoubled_Health = false;
}
- InstanceScript* m_pInstance;
+ InstanceScript* m_instance;
bool FakeDeath;
bool m_bDoubled_Health;
uint32 DelayRes_Timer;
@@ -174,8 +174,8 @@ struct advisorbase_ai : public ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
//reset encounter
- if (m_pInstance && (m_pInstance->GetData(DATA_KAELTHASEVENT) == 1 || m_pInstance->GetData(DATA_KAELTHASEVENT) == 3))
- if (Creature* Kaelthas = Unit::GetCreature((*me), m_pInstance->GetData64(DATA_KAELTHAS)))
+ if (m_instance && (m_instance->GetData(DATA_KAELTHASEVENT) == 1 || m_instance->GetData(DATA_KAELTHASEVENT) == 3))
+ if (Creature* Kaelthas = Unit::GetCreature((*me), m_instance->GetData64(DATA_KAELTHAS)))
Kaelthas->AI()->EnterEvadeMode();
}
@@ -214,14 +214,14 @@ struct advisorbase_ai : public ScriptedAI
return;
//Prevent glitch if in fake death
- if (FakeDeath && m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) != 0)
+ if (FakeDeath && m_instance && m_instance->GetData(DATA_KAELTHASEVENT) != 0)
{
damage = 0;
return;
}
//Don't really die in phase 1 & 3, only die after that
- if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) != 0)
+ if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) != 0)
{
//prevent death
damage = 0;
@@ -280,11 +280,11 @@ class boss_kaelthas : public CreatureScript
{
boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
- m_pInstance = creature->GetInstanceScript();
+ m_instance = creature->GetInstanceScript();
memset(&m_auiAdvisorGuid, 0, sizeof(m_auiAdvisorGuid));
}
- InstanceScript* m_pInstance;
+ InstanceScript* m_instance;
uint32 Fireball_Timer;
uint32 ArcaneDisruption_Timer;
@@ -335,8 +335,8 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (m_pInstance)
- m_pInstance->SetData(DATA_KAELTHASEVENT, 0);
+ if (m_instance)
+ m_instance->SetData(DATA_KAELTHASEVENT, 0);
}
void PrepareAdvisors()
@@ -355,13 +355,13 @@ class boss_kaelthas : public CreatureScript
void StartEvent()
{
- if (!m_pInstance)
+ if (!m_instance)
return;
- m_auiAdvisorGuid[0] = m_pInstance->GetData64(DATA_THALADREDTHEDARKENER);
- m_auiAdvisorGuid[1] = m_pInstance->GetData64(DATA_LORDSANGUINAR);
- m_auiAdvisorGuid[2] = m_pInstance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN);
- m_auiAdvisorGuid[3] = m_pInstance->GetData64(DATA_MASTERENGINEERTELONICUS);
+ m_auiAdvisorGuid[0] = m_instance->GetData64(DATA_THALADREDTHEDARKENER);
+ m_auiAdvisorGuid[1] = m_instance->GetData64(DATA_LORDSANGUINAR);
+ m_auiAdvisorGuid[2] = m_instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN);
+ m_auiAdvisorGuid[3] = m_instance->GetData64(DATA_MASTERENGINEERTELONICUS);
if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3])
{
@@ -371,7 +371,7 @@ class boss_kaelthas : public CreatureScript
Phase = 4;
- m_pInstance->SetData(DATA_KAELTHASEVENT, 4);
+ m_instance->SetData(DATA_KAELTHASEVENT, 4);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -386,7 +386,7 @@ class boss_kaelthas : public CreatureScript
DoScriptText(SAY_INTRO, me);
- m_pInstance->SetData(DATA_KAELTHASEVENT, 1);
+ m_instance->SetData(DATA_KAELTHASEVENT, 1);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
PhaseSubphase = 0;
@@ -412,7 +412,7 @@ class boss_kaelthas : public CreatureScript
}
else if (me->GetMap()->IsDungeon())
{
- if (m_pInstance && !m_pInstance->GetData(DATA_KAELTHASEVENT) && !Phase)
+ if (m_instance && !m_instance->GetData(DATA_KAELTHASEVENT) && !Phase)
StartEvent();
who->SetInCombatWith(me);
@@ -424,7 +424,7 @@ class boss_kaelthas : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- if (m_pInstance && !m_pInstance->GetData(DATA_KAELTHASEVENT) && !Phase)
+ if (m_instance && !m_instance->GetData(DATA_KAELTHASEVENT) && !Phase)
StartEvent();
}
@@ -456,8 +456,8 @@ class boss_kaelthas : public CreatureScript
summons.DespawnAll();
- if (m_pInstance)
- m_pInstance->SetData(DATA_KAELTHASEVENT, 0);
+ if (m_instance)
+ m_instance->SetData(DATA_KAELTHASEVENT, 0);
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
@@ -621,8 +621,8 @@ class boss_kaelthas : public CreatureScript
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
Phase = 2;
- if (m_pInstance)
- m_pInstance->SetData(DATA_KAELTHASEVENT, 2);
+ if (m_instance)
+ m_instance->SetData(DATA_KAELTHASEVENT, 2);
DoScriptText(SAY_PHASE2_WEAPON, me);
@@ -666,8 +666,8 @@ class boss_kaelthas : public CreatureScript
if (Phase_Timer <= diff)
{
DoScriptText(SAY_PHASE3_ADVANCE, me);
- if (m_pInstance)
- m_pInstance->SetData(DATA_KAELTHASEVENT, 3);
+ if (m_instance)
+ m_instance->SetData(DATA_KAELTHASEVENT, 3);
Phase = 3;
PhaseSubphase = 0;
}
@@ -704,8 +704,8 @@ class boss_kaelthas : public CreatureScript
DoScriptText(SAY_PHASE4_INTRO2, me);
Phase = 4;
- if (m_pInstance)
- m_pInstance->SetData(DATA_KAELTHASEVENT, 4);
+ if (m_instance)
+ m_instance->SetData(DATA_KAELTHASEVENT, 4);
// Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael.
DoResetThreat();
@@ -809,8 +809,8 @@ class boss_kaelthas : public CreatureScript
{
if (HealthBelowPct(50))
{
- if (m_pInstance)
- m_pInstance->SetData(DATA_KAELTHASEVENT, 4);
+ if (m_instance)
+ m_instance->SetData(DATA_KAELTHASEVENT, 4);
Phase = 5;
Phase_Timer = 10000;
@@ -1044,7 +1044,7 @@ class boss_thaladred_the_darkener : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_THALADRED_DEATH, me);
}
@@ -1136,7 +1136,7 @@ class boss_lord_sanguinar : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
- if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_SANGUINAR_DEATH, me);
}
@@ -1201,7 +1201,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_CAPERNIAN_DEATH, me);
}
@@ -1340,7 +1340,7 @@ class boss_master_engineer_telonicus : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_TELONICUS_DEATH, me);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index add35e75dad..e2a2176de5f 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -55,10 +55,10 @@ class boss_void_reaver : public CreatureScript
{
boss_void_reaverAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 Pounding_Timer;
uint32 ArcaneOrb_Timer;
@@ -76,8 +76,8 @@ class boss_void_reaver : public CreatureScript
Enraged = false;
- if (pInstance && me->isAlive())
- pInstance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
+ if (instance && me->isAlive())
+ instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/)
@@ -90,16 +90,16 @@ class boss_void_reaver : public CreatureScript
DoScriptText(SAY_DEATH, me);
DoZoneInCombat();
- if (pInstance)
- pInstance->SetData(DATA_VOIDREAVEREVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_VOIDREAVEREVENT, DONE);
}
void EnterCombat(Unit* /*who*/)
{
DoScriptText(SAY_AGGRO, me);
- if (pInstance)
- pInstance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 2ac4f49d995..f5a7bad0d8e 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -45,7 +45,7 @@ class instance_the_eye : public InstanceMapScript
struct instance_the_eye_InstanceMapScript : public InstanceScript
{
- instance_the_eye_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint64 ThaladredTheDarkener;
uint64 LordSanguinar;
@@ -194,9 +194,9 @@ class instance_the_eye : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_the_eye_InstanceMapScript(pMap);
+ return new instance_the_eye_InstanceMapScript(map);
}
};
void AddSC_instance_the_eye()
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index 5ad4eeb26a5..05bf711432d 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -63,10 +63,10 @@ class boss_nethermancer_sepethrea : public CreatureScript
{
boss_nethermancer_sepethreaAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 frost_attack_Timer;
uint32 arcane_blast_Timer;
@@ -82,14 +82,14 @@ class boss_nethermancer_sepethrea : public CreatureScript
knockback_Timer = 22000 + rand()%6000;
solarburn_Timer = 30000;
- if (pInstance)
- pInstance->SetData(DATA_NETHERMANCER_EVENT, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_NETHERMANCER_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* who)
{
- if (pInstance)
- pInstance->SetData(DATA_NETHERMANCER_EVENT, IN_PROGRESS);
+ if (instance)
+ instance->SetData(DATA_NETHERMANCER_EVENT, IN_PROGRESS);
DoScriptText(SAY_AGGRO, me);
DoCast(who, SPELL_SUMMON_RAGIN_FLAMES);
@@ -104,8 +104,8 @@ class boss_nethermancer_sepethrea : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(DATA_NETHERMANCER_EVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_NETHERMANCER_EVENT, DONE);
}
void UpdateAI(const uint32 diff)
@@ -185,10 +185,10 @@ class mob_ragin_flames : public CreatureScript
{
mob_ragin_flamesAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 inferno_Timer;
uint32 flame_timer;
@@ -216,9 +216,9 @@ class mob_ragin_flames : public CreatureScript
//Check_Timer
if (Check_Timer <= diff)
{
- if (pInstance)
+ if (instance)
{
- if (pInstance->GetData(DATA_NETHERMANCER_EVENT) != IN_PROGRESS)
+ if (instance->GetData(DATA_NETHERMANCER_EVENT) != IN_PROGRESS)
{
//remove
me->setDeathState(JUST_DIED);
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index 883585c0c2a..ef48ebbcf11 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -38,7 +38,7 @@ class instance_mechanar : public InstanceMapScript
struct instance_mechanar_InstanceMapScript : public InstanceScript
{
- instance_mechanar_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_mechanar_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
@@ -80,9 +80,9 @@ class instance_mechanar : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_mechanar_InstanceMapScript(pMap);
+ return new instance_mechanar_InstanceMapScript(map);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index eeb2f069ed7..d811390e3d0 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -78,10 +78,10 @@ class npc_millhouse_manastorm : public CreatureScript
{
npc_millhouse_manastormAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
uint32 EventProgress_Timer;
uint32 Phase;
@@ -101,12 +101,12 @@ class npc_millhouse_manastorm : public CreatureScript
Pyroblast_Timer = 1000;
Fireball_Timer = 2500;
- if (pInstance)
+ if (instance)
{
- if (pInstance->GetData(TYPE_WARDEN_2) == DONE)
+ if (instance->GetData(TYPE_WARDEN_2) == DONE)
Init = true;
- if (pInstance->GetData(TYPE_HARBINGERSKYRISS) == DONE)
+ if (instance->GetData(TYPE_HARBINGERSKYRISS) == DONE)
DoScriptText(SAY_COMPLETE, me);
}
}
@@ -134,7 +134,7 @@ class npc_millhouse_manastorm : public CreatureScript
DoScriptText(SAY_DEATH, me);
/*for questId 10886 (heroic mode only)
- if (pInstance && pInstance->GetData(TYPE_HARBINGERSKYRISS) != DONE)
+ if (instance && instance->GetData(TYPE_HARBINGERSKYRISS) != DONE)
->FailQuest();*/
}
@@ -176,8 +176,8 @@ class npc_millhouse_manastorm : public CreatureScript
EventProgress_Timer = 6000;
break;
case 7:
- if (pInstance)
- pInstance->SetData(TYPE_WARDEN_2, DONE);
+ if (instance)
+ instance->SetData(TYPE_WARDEN_2, DONE);
Init = true;
break;
}
@@ -282,10 +282,10 @@ class npc_warden_mellichar : public CreatureScript
{
npc_warden_mellicharAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
bool IsRunning;
bool CanSpawn;
@@ -304,8 +304,8 @@ class npc_warden_mellichar : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_TARGET_OMEGA);
- if (pInstance)
- pInstance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED);
}
void AttackStart(Unit* /*who*/) {}
@@ -333,31 +333,31 @@ class npc_warden_mellichar : public CreatureScript
DoScriptText(YELL_INTRO1, me);
DoCast(me, SPELL_BUBBLE_VISUAL);
- if (pInstance)
+ if (instance)
{
- pInstance->SetData(TYPE_HARBINGERSKYRISS, IN_PROGRESS);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false);
+ instance->SetData(TYPE_HARBINGERSKYRISS, IN_PROGRESS);
+ instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), false);
IsRunning = true;
}
}
bool CanProgress()
{
- if (pInstance)
+ if (instance)
{
- if (Phase == 7 && pInstance->GetData(TYPE_WARDEN_4) == DONE)
+ if (Phase == 7 && instance->GetData(TYPE_WARDEN_4) == DONE)
return true;
- if (Phase == 6 && pInstance->GetData(TYPE_WARDEN_3) == DONE)
+ if (Phase == 6 && instance->GetData(TYPE_WARDEN_3) == DONE)
return true;
- if (Phase == 5 && pInstance->GetData(TYPE_WARDEN_2) == DONE)
+ if (Phase == 5 && instance->GetData(TYPE_WARDEN_2) == DONE)
return true;
if (Phase == 4)
return true;
- if (Phase == 3 && pInstance->GetData(TYPE_WARDEN_1) == DONE)
+ if (Phase == 3 && instance->GetData(TYPE_WARDEN_1) == DONE)
return true;
- if (Phase == 2 && pInstance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS)
+ if (Phase == 2 && instance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS)
return true;
- if (Phase == 1 && pInstance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS)
+ if (Phase == 1 && instance->GetData(TYPE_HARBINGERSKYRISS) == IN_PROGRESS)
return true;
return false;
}
@@ -366,7 +366,7 @@ class npc_warden_mellichar : public CreatureScript
void DoPrepareForPhase()
{
- if (pInstance)
+ if (instance)
{
me->InterruptNonMeleeSpells(true);
me->RemoveAurasByType(SPELL_AURA_DUMMY);
@@ -375,23 +375,23 @@ class npc_warden_mellichar : public CreatureScript
{
case 2:
DoCast(me, SPELL_TARGET_ALPHA);
- pInstance->SetData(TYPE_WARDEN_1, IN_PROGRESS);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false);
+ instance->SetData(TYPE_WARDEN_1, IN_PROGRESS);
+ instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), false);
break;
case 3:
DoCast(me, SPELL_TARGET_BETA);
- pInstance->SetData(TYPE_WARDEN_2, IN_PROGRESS);
+ instance->SetData(TYPE_WARDEN_2, IN_PROGRESS);
break;
case 5:
DoCast(me, SPELL_TARGET_DELTA);
- pInstance->SetData(TYPE_WARDEN_3, IN_PROGRESS);
+ instance->SetData(TYPE_WARDEN_3, IN_PROGRESS);
break;
case 6:
DoCast(me, SPELL_TARGET_GAMMA);
- pInstance->SetData(TYPE_WARDEN_4, IN_PROGRESS);
+ instance->SetData(TYPE_WARDEN_4, IN_PROGRESS);
break;
case 7:
- pInstance->SetData(TYPE_WARDEN_5, IN_PROGRESS);
+ instance->SetData(TYPE_WARDEN_5, IN_PROGRESS);
break;
}
CanSpawn = true;
@@ -405,9 +405,9 @@ class npc_warden_mellichar : public CreatureScript
if (EventProgress_Timer <= diff)
{
- if (pInstance)
+ if (instance)
{
- if (pInstance->GetData(TYPE_HARBINGERSKYRISS) == FAIL)
+ if (instance->GetData(TYPE_HARBINGERSKYRISS) == FAIL)
{
Reset();
return;
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index cf81f7fb1ba..d2375f377c4 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -69,11 +69,11 @@ class boss_harbinger_skyriss : public CreatureScript
{
boss_harbinger_skyrissAI(Creature* creature) : ScriptedAI(creature)
{
- pInstance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Intro = false;
}
- InstanceScript* pInstance;
+ InstanceScript* instance;
bool Intro;
bool IsImage33;
@@ -115,8 +115,8 @@ class boss_harbinger_skyriss : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (pInstance)
- pInstance->SetData(TYPE_HARBINGERSKYRISS, DONE);
+ if (instance)
+ instance->SetData(TYPE_HARBINGERSKYRISS, DONE);
}
void JustSummoned(Creature* summon)
@@ -158,7 +158,7 @@ class boss_harbinger_skyriss : public CreatureScript
{
if (!Intro)
{
- if (!pInstance)
+ if (!instance)
return;
if (Intro_Timer <= diff)
@@ -167,18 +167,18 @@ class boss_harbinger_skyriss : public CreatureScript
{
case 1:
DoScriptText(SAY_INTRO, me);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), true);
+ instance->HandleGameObject(instance->GetData64(DATA_SPHERE_SHIELD), true);
++Intro_Phase;
Intro_Timer = 25000;
break;
case 2:
DoScriptText(SAY_AGGRO, me);
- if (Unit* mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR)))
+ if (Unit* mellic = Unit::GetUnit(*me, instance->GetData64(DATA_MELLICHAR)))
{
//should have a better way to do this. possibly spell exist.
mellic->setDeathState(JUST_DIED);
mellic->SetHealth(0);
- pInstance->SetData(TYPE_SHIELD_OPEN, IN_PROGRESS);
+ instance->SetData(TYPE_SHIELD_OPEN, IN_PROGRESS);
}
++Intro_Phase;
Intro_Timer = 3000;
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index 25956fde3d2..0988f6ffeb9 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -59,7 +59,7 @@ class instance_arcatraz : public InstanceMapScript
}
struct instance_arcatraz_InstanceMapScript : public InstanceScript
{
- instance_arcatraz_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
+ instance_arcatraz_InstanceMapScript(Map* map) : InstanceScript(map) {}
uint32 m_auiEncounter[MAX_ENCOUNTER];
@@ -227,9 +227,9 @@ class instance_arcatraz : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* pMap) const
+ InstanceScript* GetInstanceScript(InstanceMap* map) const
{
- return new instance_arcatraz_InstanceMapScript(pMap);
+ return new instance_arcatraz_InstanceMapScript(map);
}
};
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index b73d2f81fb6..f94a7d2725c 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -385,11 +385,11 @@ class go_legion_obelisk : public GameObjectScript
public:
go_legion_obelisk() : GameObjectScript("go_legion_obelisk") { }
- bool OnGossipHello(Player* player, GameObject* pGo)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(10821) == QUEST_STATUS_INCOMPLETE)
{
- switch (pGo->GetEntry())
+ switch (go->GetEntry())
{
case LEGION_OBELISK_ONE:
obelisk_one = true;
@@ -410,7 +410,7 @@ public:
if (obelisk_one == true && obelisk_two == true && obelisk_three == true && obelisk_four == true && obelisk_five == true)
{
- pGo->SummonCreature(19963, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ go->SummonCreature(19963, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
//reset global var
obelisk_one = false;
obelisk_two = false;
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 699a1ef49bc..e28e1c3c685 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -210,9 +210,9 @@ class go_haaleshi_altar : public GameObjectScript
public:
go_haaleshi_altar() : GameObjectScript("go_haaleshi_altar") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGo)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- pGo->SummonCreature(C_AERANAS, -1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000);
+ go->SummonCreature(C_AERANAS, -1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000);
return false;
}
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 3a060cf107f..b639050320c 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -565,16 +565,16 @@ class npc_maghar_captive : public CreatureScript
public:
npc_maghar_captive() : CreatureScript("npc_maghar_captive") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
{
- if (pQuest->GetQuestId() == QUEST_TOTEM_KARDASH_H)
+ if (quest->GetQuestId() == QUEST_TOTEM_KARDASH_H)
{
if (npc_maghar_captiveAI* pEscortAI = dynamic_cast<npc_maghar_captiveAI*>(creature->AI()))
{
creature->SetStandState(UNIT_STAND_STATE_STAND);
creature->setFaction(232);
- pEscortAI->Start(true, false, player->GetGUID(), pQuest);
+ pEscortAI->Start(true, false, player->GetGUID(), quest);
DoScriptText(SAY_MAG_START, creature);
@@ -618,8 +618,8 @@ public:
case 7:
DoScriptText(SAY_MAG_MORE, me);
- if (Creature* pTemp = me->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0], m_afAmbushB[1], m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000))
- DoScriptText(SAY_MAG_MORE_REPLY, pTemp);
+ if (Creature* temp = me->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0], m_afAmbushB[1], m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000))
+ DoScriptText(SAY_MAG_MORE_REPLY, temp);
me->SummonCreature(NPC_MURK_PUTRIFIER, m_afAmbushB[0]-2.5f, m_afAmbushB[1]-2.5f, m_afAmbushB[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
@@ -651,7 +651,7 @@ public:
}
- void SpellHitTarget(Unit* /*pTarget*/, const SpellInfo* pSpell)
+ void SpellHitTarget(Unit* /*target*/, const SpellInfo* pSpell)
{
if (pSpell->Id == SPELL_CHAIN_LIGHTNING)
{
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 2ae0cce2ba2..5f2626c0039 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -141,8 +141,8 @@ public:
if (goConsole)
{
- if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole))
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ if (GameObject* go = GameObject::GetGameObject((*me), goConsole))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
}
}
@@ -277,8 +277,8 @@ public:
}
if (goConsole)
{
- if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole))
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ if (GameObject* go = GameObject::GetGameObject((*me), goConsole))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
}
++Phase;
break;
@@ -307,17 +307,17 @@ class go_manaforge_control_console : public GameObjectScript
public:
go_manaforge_control_console() : GameObjectScript("go_manaforge_control_console") { }
- bool OnGossipHello(Player* player, GameObject* pGo)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGo->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
+ if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
- player->PrepareQuestMenu(pGo->GetGUID());
- player->SendPreparedQuest(pGo->GetGUID());
+ player->PrepareQuestMenu(go->GetGUID());
+ player->SendPreparedQuest(go->GetGUID());
}
Creature* manaforge = NULL;
- switch (pGo->GetAreaId())
+ switch (go->GetAreaId())
{
case 3726: //b'naar
if ((player->GetQuestStatus(10299) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10329) == QUEST_STATUS_INCOMPLETE) &&
@@ -344,8 +344,8 @@ public:
if (manaforge)
{
CAST_AI(npc_manaforge_control_console::npc_manaforge_control_consoleAI, manaforge->AI())->someplayer = player->GetGUID();
- CAST_AI(npc_manaforge_control_console::npc_manaforge_control_consoleAI, manaforge->AI())->goConsole = pGo->GetGUID();
- pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ CAST_AI(npc_manaforge_control_console::npc_manaforge_control_consoleAI, manaforge->AI())->goConsole = go->GetGUID();
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
}
return true;
}
@@ -1032,9 +1032,9 @@ public:
}
};
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
{
- if (pQuest->GetQuestId() == QUEST_MARK_V_IS_ALIVE)
+ if (quest->GetQuestId() == QUEST_MARK_V_IS_ALIVE)
{
if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, creature->AI()))
{
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 327964e7b1e..31aea5ea576 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -131,7 +131,7 @@ public:
{
if (Unit* unit = Unit::GetUnit(*me, uiPlayerGUID))
{
- if (GameObject* pGo = unit->FindNearestGameObject(GO_CARCASS, 10))
+ if (GameObject* go = unit->FindNearestGameObject(GO_CARCASS, 10))
{
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
@@ -139,7 +139,7 @@ public:
me->GetMotionMaster()->MoveIdle();
me->StopMoving();
- me->GetMotionMaster()->MovePoint(POINT_ID, pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(POINT_ID, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ());
}
}
bCanEat = false;
@@ -153,8 +153,8 @@ public:
{
pPlr->KilledMonsterCredit(NPC_EVENT_PINGER, 0);
- if (GameObject* pGo = pPlr->FindNearestGameObject(GO_CARCASS, 10))
- pGo->Delete();
+ if (GameObject* go = pPlr->FindNearestGameObject(GO_CARCASS, 10))
+ go->Delete();
}
Reset();
@@ -914,15 +914,15 @@ class npc_earthmender_wilda : public CreatureScript
public:
npc_earthmender_wilda() : CreatureScript("npc_earthmender_wilda") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* pQuest)
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
{
- if (pQuest->GetQuestId() == QUEST_ESCAPE_COILSCAR)
+ if (quest->GetQuestId() == QUEST_ESCAPE_COILSCAR)
{
DoScriptText(SAY_WIL_START, creature, player);
creature->setFaction(FACTION_EARTHEN);
if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, creature->AI()))
- pEscortAI->Start(false, false, player->GetGUID(), pQuest);
+ pEscortAI->Start(false, false, player->GetGUID(), quest);
}
return true;
}
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 2dec7ab191d..91fae26ec74 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -548,17 +548,17 @@ class go_skull_pile : public GameObjectScript
public:
go_skull_pile() : GameObjectScript("go_skull_pile") { }
- bool OnGossipSelect(Player* player, GameObject* pGo, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* player, GameObject* go, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
switch (uiSender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, pGo, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(player, go, uiAction); break;
}
return true;
}
- bool OnGossipHello(Player* player, GameObject* pGo)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if ((player->GetQuestStatus(11885) == QUEST_STATUS_INCOMPLETE) || player->GetQuestRewardStatus(11885))
{
@@ -568,11 +568,11 @@ public:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_S_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
}
- player->SEND_GOSSIP_MENU(pGo->GetGOInfo()->questgiver.gossipID, pGo->GetGUID());
+ player->SEND_GOSSIP_MENU(go->GetGOInfo()->questgiver.gossipID, go->GetGUID());
return true;
}
- void SendActionMenu(Player* player, GameObject* /*pGo*/, uint32 uiAction)
+ void SendActionMenu(Player* player, GameObject* /*go*/, uint32 uiAction)
{
switch (uiAction)
{
@@ -645,9 +645,9 @@ class npc_akuno : public CreatureScript
public:
npc_akuno() : CreatureScript("npc_akuno") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* pQuest)
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
{
- if (pQuest->GetQuestId() == QUEST_ESCAPING_THE_TOMB)
+ if (quest->GetQuestId() == QUEST_ESCAPING_THE_TOMB)
{
if (npc_akunoAI* pEscortAI = CAST_AI(npc_akuno::npc_akunoAI, creature->AI()))
pEscortAI->Start(false, false, player->GetGUID());
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index ddffcb53e61..9aecbeb67be 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -356,9 +356,9 @@ public:
}
};
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* pQuest)
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
{
- if (pQuest->GetQuestId() == QUEST_ESCAPE_FROM)
+ if (quest->GetQuestId() == QUEST_ESCAPE_FROM)
{
DoScriptText(SAY_START, creature, player);