diff options
| author | Spp <spp@jorge.gr> | 2012-10-26 14:30:52 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-10-26 14:31:19 +0200 |
| commit | 876ad50dcde63eb29c51d54e126c9d66508183ac (patch) | |
| tree | 604b0e9f6166dad9ca34cfe088709e11b05010c5 /src/server/scripts/Outland | |
| parent | 6d55ac8c58117de36143be76d6dc8d806ac9abe7 (diff) | |
Core/Misc: Tweaked ThreatContainer internals
(and many cosmetic changes here and there)
Diffstat (limited to 'src/server/scripts/Outland')
7 files changed, 64 insertions, 86 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index 4f8fc917424..0f3bcce6493 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -80,8 +80,8 @@ public: void SonicBoomEffect() { - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) + ThreatContainer::StorageType const &t_list = me->getThreatManager().getThreatList(); + for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (target && target->GetTypeId() == TYPEID_PLAYER) @@ -165,8 +165,8 @@ public: // Thundering Storm if (ThunderingStorm_Timer <= diff) { - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) + ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid())) if (target->isAlive() && !me->IsWithinDist(target, 35, false)) DoCast(target, SPELL_THUNDERING_STORM, true); @@ -188,8 +188,8 @@ public: return; if (!me->IsWithinMeleeRange(me->getVictim())) { - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) + ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid())) if (target->isAlive() && me->IsWithinMeleeRange(target)) { @@ -201,7 +201,6 @@ public: DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_murmur() diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 6fd6f61c061..f812b1b35cd 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -46,9 +46,9 @@ EndScriptData */ #define SOUND_AKAMA_LEAVE 11390 // Self explanatory -const char* SAY_KILL1 = "Who shall be next to taste my blades?!"; +char const* SAY_KILL1 = "Who shall be next to taste my blades?!"; #define SOUND_KILL1 11473 -const char* SAY_KILL2 = "This is too easy!"; +char const* SAY_KILL2 = "This is too easy!"; #define SOUND_KILL2 11472 // I think I'll fly now and let my subordinates take you on @@ -254,7 +254,6 @@ struct Yells }; static const Yells Conversation[22] = - { {11463, "Akama... your duplicity is hardly surprising. I should have slaughtered you and your malformed brethren long ago.", ILLIDAN_STORMRAGE, 8000, 0, true}, {0, "", ILLIDAN_STORMRAGE, 5000, 396, true}, @@ -464,7 +463,6 @@ public: DoMeleeAttackIfReady(); } }; - }; /************************************** Illidan's AI* **************************************/ @@ -614,7 +612,8 @@ public: void DeleteFromThreatList(uint64 TargetGUID) { - for (std::list<HostileReference*>::const_iterator itr = me->getThreatManager().getThreatList().begin(); itr != me->getThreatManager().getThreatList().end(); ++itr) + ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { if ((*itr)->getUnitGuid() == TargetGUID) { @@ -1151,7 +1150,6 @@ public: } } }; - }; /********************************** End of Illidan AI* *****************************************/ @@ -1378,7 +1376,6 @@ public: DoMeleeAttackIfReady(); } }; - }; class npc_akama_illidan : public CreatureScript @@ -1491,9 +1488,9 @@ public: void KillAllElites() { - std::list<HostileReference*>& threatList = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType const &threatList = me->getThreatManager().getThreatList(); std::vector<Unit*> eliteList; - for (std::list<HostileReference*>::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) + for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->GetEntry() == ILLIDARI_ELITE) @@ -1649,7 +1646,8 @@ public: void HandleChannelSequence() { - Unit* Channel = NULL, *Spirit[2] = { NULL, NULL }; + Unit* Channel = NULL; + Unit* Spirit[2] = { NULL, NULL }; if (ChannelCount <= 5) { Channel = Unit::GetUnit(*me, ChannelGUID); @@ -1840,7 +1838,6 @@ public: { return new npc_akama_illidanAI(creature); } - }; void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() @@ -2000,7 +1997,6 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence() Akama->SetPosition(x, y, z, 0.0f); Akama->MonsterMoveWithSpeed(x, y, z, 0); // Illidan must not die until Akama arrives. Akama->GetMotionMaster()->MoveChase(me); - } } break; @@ -2194,7 +2190,6 @@ public: me->SetDisplayId(21431);// appear when hit by Illidan's glaive } }; - }; class mob_parasitic_shadowfiend : public CreatureScript diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index ec9e4e116bf..5ab9dcab667 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -128,7 +128,6 @@ public: void JustDied(Unit* /*killer*/); }; - }; class boss_reliquary_of_souls : public CreatureScript @@ -233,9 +232,8 @@ public: if (!target) return; - std::list<HostileReference*>& m_threatlist = target->getThreatManager().getThreatList(); - std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); - for (; itr != m_threatlist.end(); ++itr) + ThreatContainer::StorageType threatlist = target->getThreatManager().getThreatList(); + for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit) @@ -376,7 +374,6 @@ public: } else Timer -= diff; } }; - }; void npc_enslaved_soul::npc_enslaved_soulAI::JustDied(Unit* /*killer*/) @@ -453,12 +450,12 @@ public: void CastFixate() { - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - if (m_threatlist.empty()) + ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); + if (threatlist.empty()) return; // No point continuing if empty threatlist. std::list<Unit*> targets; - std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); - for (; itr != m_threatlist.end(); ++itr) + ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); + for (; itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->isAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) // Only alive players @@ -511,7 +508,6 @@ public: DoMeleeAttackIfReady(); } }; - }; class boss_essence_of_desire : public CreatureScript @@ -615,7 +611,6 @@ public: DoMeleeAttackIfReady(); } }; - }; class boss_essence_of_anger : public CreatureScript @@ -716,7 +711,6 @@ public: DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_reliquary_of_souls() diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index e34a229eea5..77d1c86951b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -78,7 +78,6 @@ public: me->CastSpell(me, SPELL_MOLTEN_FLAME, true); } }; - }; class boss_supremus : public CreatureScript @@ -183,9 +182,9 @@ public: uint32 health = 0; Unit* target = NULL; - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); - for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) + ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType::const_iterator i = threatlist.begin(); + for (i = threatlist.begin(); i != threatlist.end(); ++i) { Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && me->IsWithinMeleeRange(unit)) @@ -258,7 +257,6 @@ public: DoMeleeAttackIfReady(); } }; - }; class npc_volcano : public CreatureScript @@ -303,9 +301,7 @@ public: } else wait -= diff; } - }; - }; void AddSC_boss_supremus() diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 524992b3c44..9a200d07d2b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -169,12 +169,12 @@ public: void CheckPlayers() { - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - if (m_threatlist.empty()) + ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); + if (threatlist.empty()) return; // No threat list. Don't continue. - std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); + ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); std::list<Unit*> targets; - for (; itr != m_threatlist.end(); ++itr) + for (; itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->isAlive()) @@ -207,7 +207,6 @@ public: } else CheckTeronTimer -= diff; } }; - }; class boss_teron_gorefiend : public CreatureScript @@ -317,20 +316,20 @@ public: return coord; } - void SetThreatList(Creature* Blossom) + void SetThreatList(Creature* blossom) { - if (!Blossom) + if (!blossom) return; - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); - for (i = m_threatlist.begin(); i != m_threatlist.end(); ++i) + ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType::const_iterator i = threatlist.begin(); + for (i = threatlist.begin(); i != threatlist.end(); ++i) { Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && unit->isAlive()) { float threat = DoGetThreat(unit); - Blossom->AddThreat(unit, threat); + blossom->AddThreat(unit, threat); } } } @@ -344,26 +343,26 @@ public: /** WHAT IS FULLY NECESSARY FOR GOREFIEND TO BE 100% COMPLETE *****/ /************************************************************************/ - Unit* Ghost = NULL; + Unit* ghost = NULL; if (GhostGUID) - Ghost = Unit::GetUnit(*me, GhostGUID); - if (Ghost && Ghost->isAlive() && Ghost->HasAura(SPELL_SHADOW_OF_DEATH)) + ghost = Unit::GetUnit(*me, GhostGUID); + if (ghost && ghost->isAlive() && ghost->HasAura(SPELL_SHADOW_OF_DEATH)) { /*float x, y, z; - Ghost->GetPosition(x, y, z); + ghost->GetPosition(x, y, z); Creature* control = me->SummonCreature(CREATURE_GHOST, x, y, z, 0, TEMPSUMMON_TIMED_DESAWN, 30000); if (control) { - CAST_PLR(Ghost)->Possess(control); - Ghost->DealDamage(Ghost, Ghost->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, + CAST_PLR(ghost)->Possess(control); + ghost->DealDamage(ghost, ghost->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); }*/ for (uint8 i = 0; i < 4; ++i) { Creature* Construct = NULL; - float X = CalculateRandomLocation(Ghost->GetPositionX(), 10); - float Y = CalculateRandomLocation(Ghost->GetPositionY(), 10); - Construct = me->SummonCreature(CREATURE_SHADOWY_CONSTRUCT, X, Y, Ghost->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000); + float X = CalculateRandomLocation(ghost->GetPositionX(), 10); + float Y = CalculateRandomLocation(ghost->GetPositionY(), 10); + Construct = me->SummonCreature(CREATURE_SHADOWY_CONSTRUCT, X, Y, ghost->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000); if (Construct) { Construct->CastSpell(Construct, SPELL_PASSIVE_SHADOWFORM, true); @@ -511,7 +510,6 @@ public: DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_teron_gorefiend() diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 81e03a19c1f..9b739a1a6ac 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -171,7 +171,6 @@ public: DoMeleeAttackIfReady(); } }; - }; //Original Leotheras the Blind AI @@ -263,7 +262,6 @@ public: Creature* binder = me->SummonCreature(MOB_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0); if (binder) SpellBinderGUID[i] = binder->GetGUID(); - } } void MoveInLineOfSight(Unit* who) @@ -525,9 +523,9 @@ public: //Summon Inner Demon if (InnerDemons_Timer <= diff) { - std::list<HostileReference*>& ThreatList = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType const & ThreatList = me->getThreatManager().getThreatList(); std::vector<Unit*> TargetList; - for (std::list<HostileReference*>::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr) + for (ThreatContainer::StorageType::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr) { Unit* tempTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->getVictim()->GetGUID() && TargetList.size()<5) @@ -602,7 +600,6 @@ public: } } }; - }; //Leotheras the Blind Demon Form AI @@ -812,7 +809,6 @@ public: void JustDied(Unit* /*killer*/) {} }; - }; void AddSC_boss_leotheras_the_blind() diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index f60cc1d188c..29c87e57c83 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -176,7 +176,7 @@ struct advisorbase_ai : public ScriptedAI //reset encounter if (instance && (instance->GetData(DATA_KAELTHASEVENT) == 1 || instance->GetData(DATA_KAELTHASEVENT) == 3)) - if (Creature* Kaelthas = Unit::GetCreature((*me), instance->GetData64(DATA_KAELTHAS))) + if (Creature* Kaelthas = Unit::GetCreature(*me, instance->GetData64(DATA_KAELTHAS))) Kaelthas->AI()->EnterEvadeMode(); } @@ -344,7 +344,7 @@ class boss_kaelthas : public CreatureScript { for (uint8 i = 0; i < MAX_ADVISORS; ++i) { - if (Creature* creature = Unit::GetCreature((*me), m_auiAdvisorGuid[i])) + if (Creature* creature = Unit::GetCreature(*me, m_auiAdvisorGuid[i])) { creature->Respawn(); creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -379,7 +379,6 @@ class boss_kaelthas : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) AttackStart(target); - } else { @@ -499,7 +498,7 @@ class boss_kaelthas : public CreatureScript case 1: if (Phase_Timer <= diff) { - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[0])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[0])); if (Advisor) { @@ -517,7 +516,7 @@ class boss_kaelthas : public CreatureScript //Subphase 2 - Start case 2: - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[0])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[0])); if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { @@ -533,7 +532,7 @@ class boss_kaelthas : public CreatureScript case 3: if (Phase_Timer <= diff) { - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[1])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[1])); if (Advisor) { @@ -551,7 +550,7 @@ class boss_kaelthas : public CreatureScript //Subphase 3 - Start case 4: - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[1])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[1])); if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { @@ -567,7 +566,7 @@ class boss_kaelthas : public CreatureScript case 5: if (Phase_Timer <= diff) { - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[2])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[2])); if (Advisor) { @@ -585,7 +584,7 @@ class boss_kaelthas : public CreatureScript //Subphase 4 - Start case 6: - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[2])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[2])); if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { @@ -601,7 +600,7 @@ class boss_kaelthas : public CreatureScript case 7: if (Phase_Timer <= diff) { - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[3])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[3])); if (Advisor) { @@ -620,7 +619,7 @@ class boss_kaelthas : public CreatureScript //End of phase 1 case 8: - Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[3])); + Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[3])); if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { @@ -691,7 +690,7 @@ class boss_kaelthas : public CreatureScript Creature* Advisor; for (uint8 i = 0; i < MAX_ADVISORS; ++i) { - Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]); + Advisor = Unit::GetCreature(*me, m_auiAdvisorGuid[i]); if (!Advisor) sLog->outError(LOG_FILTER_TSCR, "SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); @@ -787,7 +786,7 @@ class boss_kaelthas : public CreatureScript if (me->getThreatManager().getThreatList().size() >= 2) for (uint32 i = 0; i < 3; ++i) { - sLog->outDebug(LOG_FILTER_TSCR, "SD2: Kael'Thas mind control not supported."); + sLog->outDebug(LOG_FILTER_TSCR, "Kael'Thas mind control not supported."); //DoCast(unit, SPELL_MIND_CONTROL); } @@ -879,11 +878,12 @@ class boss_kaelthas : public CreatureScript //Phase 5 if (Phase == 6) { - //GravityLapse_Timer if (GravityLapse_Timer <= diff) { - std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); + ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType::const_iterator i = threatlist.begin(); + switch (GravityLapse_Phase) { case 0: @@ -894,7 +894,7 @@ class boss_kaelthas : public CreatureScript me->MonsterMoveWithSpeed(afGravityPos[0], afGravityPos[1], afGravityPos[2], 0); // 1) Kael'thas will portal the whole raid right into his body - for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) + for (i = threatlist.begin(); i != threatlist.end(); ++i) { Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && (unit->GetTypeId() == TYPEID_PLAYER)) @@ -915,7 +915,7 @@ class boss_kaelthas : public CreatureScript DoScriptText(RAND(SAY_GRAVITYLAPSE1, SAY_GRAVITYLAPSE2), me); // 2) At that point he will put a Gravity Lapse debuff on everyone - for (i = me->getThreatManager().getThreatList().begin(); i != me->getThreatManager().getThreatList().end(); ++i) + for (i = threatlist.begin(); i != threatlist.end(); ++i) { if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid())) { @@ -948,7 +948,7 @@ class boss_kaelthas : public CreatureScript case 3: //Remove flight - for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) + for (i = threatlist.begin(); i != threatlist.end(); ++i) { if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid())) { @@ -1287,8 +1287,8 @@ class boss_grand_astromancer_capernian : public CreatureScript { bool InMeleeRange = false; Unit* target = NULL; - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) + ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); + for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i!= threatlist.end(); ++i) { Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); //if in melee range |
