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-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp13
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp21
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp18
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp10
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp40
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp40
7 files changed, 64 insertions, 86 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
index 4f8fc917424..0f3bcce6493 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
@@ -80,8 +80,8 @@ public:
void SonicBoomEffect()
{
- std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
- for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
+ ThreatContainer::StorageType const &t_list = me->getThreatManager().getThreatList();
+ for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (target && target->GetTypeId() == TYPEID_PLAYER)
@@ -165,8 +165,8 @@ public:
// Thundering Storm
if (ThunderingStorm_Timer <= diff)
{
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
+ ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList();
+ for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid()))
if (target->isAlive() && !me->IsWithinDist(target, 35, false))
DoCast(target, SPELL_THUNDERING_STORM, true);
@@ -188,8 +188,8 @@ public:
return;
if (!me->IsWithinMeleeRange(me->getVictim()))
{
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
+ ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList();
+ for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid()))
if (target->isAlive() && me->IsWithinMeleeRange(target))
{
@@ -201,7 +201,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_boss_murmur()
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 6fd6f61c061..f812b1b35cd 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -46,9 +46,9 @@ EndScriptData */
#define SOUND_AKAMA_LEAVE 11390
// Self explanatory
-const char* SAY_KILL1 = "Who shall be next to taste my blades?!";
+char const* SAY_KILL1 = "Who shall be next to taste my blades?!";
#define SOUND_KILL1 11473
-const char* SAY_KILL2 = "This is too easy!";
+char const* SAY_KILL2 = "This is too easy!";
#define SOUND_KILL2 11472
// I think I'll fly now and let my subordinates take you on
@@ -254,7 +254,6 @@ struct Yells
};
static const Yells Conversation[22] =
-
{
{11463, "Akama... your duplicity is hardly surprising. I should have slaughtered you and your malformed brethren long ago.", ILLIDAN_STORMRAGE, 8000, 0, true},
{0, "", ILLIDAN_STORMRAGE, 5000, 396, true},
@@ -464,7 +463,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/************************************** Illidan's AI* **************************************/
@@ -614,7 +612,8 @@ public:
void DeleteFromThreatList(uint64 TargetGUID)
{
- for (std::list<HostileReference*>::const_iterator itr = me->getThreatManager().getThreatList().begin(); itr != me->getThreatManager().getThreatList().end(); ++itr)
+ ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList();
+ for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if ((*itr)->getUnitGuid() == TargetGUID)
{
@@ -1151,7 +1150,6 @@ public:
}
}
};
-
};
/********************************** End of Illidan AI* *****************************************/
@@ -1378,7 +1376,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
class npc_akama_illidan : public CreatureScript
@@ -1491,9 +1488,9 @@ public:
void KillAllElites()
{
- std::list<HostileReference*>& threatList = me->getThreatManager().getThreatList();
+ ThreatContainer::StorageType const &threatList = me->getThreatManager().getThreatList();
std::vector<Unit*> eliteList;
- for (std::list<HostileReference*>::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
+ for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
{
Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (unit && unit->GetEntry() == ILLIDARI_ELITE)
@@ -1649,7 +1646,8 @@ public:
void HandleChannelSequence()
{
- Unit* Channel = NULL, *Spirit[2] = { NULL, NULL };
+ Unit* Channel = NULL;
+ Unit* Spirit[2] = { NULL, NULL };
if (ChannelCount <= 5)
{
Channel = Unit::GetUnit(*me, ChannelGUID);
@@ -1840,7 +1838,6 @@ public:
{
return new npc_akama_illidanAI(creature);
}
-
};
void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
@@ -2000,7 +1997,6 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
Akama->SetPosition(x, y, z, 0.0f);
Akama->MonsterMoveWithSpeed(x, y, z, 0); // Illidan must not die until Akama arrives.
Akama->GetMotionMaster()->MoveChase(me);
-
}
}
break;
@@ -2194,7 +2190,6 @@ public:
me->SetDisplayId(21431);// appear when hit by Illidan's glaive
}
};
-
};
class mob_parasitic_shadowfiend : public CreatureScript
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index ec9e4e116bf..5ab9dcab667 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -128,7 +128,6 @@ public:
void JustDied(Unit* /*killer*/);
};
-
};
class boss_reliquary_of_souls : public CreatureScript
@@ -233,9 +232,8 @@ public:
if (!target)
return;
- std::list<HostileReference*>& m_threatlist = target->getThreatManager().getThreatList();
- std::list<HostileReference*>::const_iterator itr = m_threatlist.begin();
- for (; itr != m_threatlist.end(); ++itr)
+ ThreatContainer::StorageType threatlist = target->getThreatManager().getThreatList();
+ for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (unit)
@@ -376,7 +374,6 @@ public:
} else Timer -= diff;
}
};
-
};
void npc_enslaved_soul::npc_enslaved_soulAI::JustDied(Unit* /*killer*/)
@@ -453,12 +450,12 @@ public:
void CastFixate()
{
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- if (m_threatlist.empty())
+ ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList();
+ if (threatlist.empty())
return; // No point continuing if empty threatlist.
std::list<Unit*> targets;
- std::list<HostileReference*>::const_iterator itr = m_threatlist.begin();
- for (; itr != m_threatlist.end(); ++itr)
+ ThreatContainer::StorageType::const_iterator itr = threatlist.begin();
+ for (; itr != threatlist.end(); ++itr)
{
Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (unit && unit->isAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) // Only alive players
@@ -511,7 +508,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
class boss_essence_of_desire : public CreatureScript
@@ -615,7 +611,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
class boss_essence_of_anger : public CreatureScript
@@ -716,7 +711,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_boss_reliquary_of_souls()
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index e34a229eea5..77d1c86951b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -78,7 +78,6 @@ public:
me->CastSpell(me, SPELL_MOLTEN_FLAME, true);
}
};
-
};
class boss_supremus : public CreatureScript
@@ -183,9 +182,9 @@ public:
uint32 health = 0;
Unit* target = NULL;
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
- for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
+ ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList();
+ ThreatContainer::StorageType::const_iterator i = threatlist.begin();
+ for (i = threatlist.begin(); i != threatlist.end(); ++i)
{
Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid());
if (unit && me->IsWithinMeleeRange(unit))
@@ -258,7 +257,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
class npc_volcano : public CreatureScript
@@ -303,9 +301,7 @@ public:
}
else wait -= diff;
}
-
};
-
};
void AddSC_boss_supremus()
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 524992b3c44..9a200d07d2b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -169,12 +169,12 @@ public:
void CheckPlayers()
{
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- if (m_threatlist.empty())
+ ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList();
+ if (threatlist.empty())
return; // No threat list. Don't continue.
- std::list<HostileReference*>::const_iterator itr = m_threatlist.begin();
+ ThreatContainer::StorageType::const_iterator itr = threatlist.begin();
std::list<Unit*> targets;
- for (; itr != m_threatlist.end(); ++itr)
+ for (; itr != threatlist.end(); ++itr)
{
Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (unit && unit->isAlive())
@@ -207,7 +207,6 @@ public:
} else CheckTeronTimer -= diff;
}
};
-
};
class boss_teron_gorefiend : public CreatureScript
@@ -317,20 +316,20 @@ public:
return coord;
}
- void SetThreatList(Creature* Blossom)
+ void SetThreatList(Creature* blossom)
{
- if (!Blossom)
+ if (!blossom)
return;
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
- for (i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
+ ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList();
+ ThreatContainer::StorageType::const_iterator i = threatlist.begin();
+ for (i = threatlist.begin(); i != threatlist.end(); ++i)
{
Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid());
if (unit && unit->isAlive())
{
float threat = DoGetThreat(unit);
- Blossom->AddThreat(unit, threat);
+ blossom->AddThreat(unit, threat);
}
}
}
@@ -344,26 +343,26 @@ public:
/** WHAT IS FULLY NECESSARY FOR GOREFIEND TO BE 100% COMPLETE *****/
/************************************************************************/
- Unit* Ghost = NULL;
+ Unit* ghost = NULL;
if (GhostGUID)
- Ghost = Unit::GetUnit(*me, GhostGUID);
- if (Ghost && Ghost->isAlive() && Ghost->HasAura(SPELL_SHADOW_OF_DEATH))
+ ghost = Unit::GetUnit(*me, GhostGUID);
+ if (ghost && ghost->isAlive() && ghost->HasAura(SPELL_SHADOW_OF_DEATH))
{
/*float x, y, z;
- Ghost->GetPosition(x, y, z);
+ ghost->GetPosition(x, y, z);
Creature* control = me->SummonCreature(CREATURE_GHOST, x, y, z, 0, TEMPSUMMON_TIMED_DESAWN, 30000);
if (control)
{
- CAST_PLR(Ghost)->Possess(control);
- Ghost->DealDamage(Ghost, Ghost->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL,
+ CAST_PLR(ghost)->Possess(control);
+ ghost->DealDamage(ghost, ghost->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL,
false);
}*/
for (uint8 i = 0; i < 4; ++i)
{
Creature* Construct = NULL;
- float X = CalculateRandomLocation(Ghost->GetPositionX(), 10);
- float Y = CalculateRandomLocation(Ghost->GetPositionY(), 10);
- Construct = me->SummonCreature(CREATURE_SHADOWY_CONSTRUCT, X, Y, Ghost->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000);
+ float X = CalculateRandomLocation(ghost->GetPositionX(), 10);
+ float Y = CalculateRandomLocation(ghost->GetPositionY(), 10);
+ Construct = me->SummonCreature(CREATURE_SHADOWY_CONSTRUCT, X, Y, ghost->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000);
if (Construct)
{
Construct->CastSpell(Construct, SPELL_PASSIVE_SHADOWFORM, true);
@@ -511,7 +510,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_boss_teron_gorefiend()
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 81e03a19c1f..9b739a1a6ac 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -171,7 +171,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
//Original Leotheras the Blind AI
@@ -263,7 +262,6 @@ public:
Creature* binder = me->SummonCreature(MOB_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0);
if (binder)
SpellBinderGUID[i] = binder->GetGUID();
-
}
}
void MoveInLineOfSight(Unit* who)
@@ -525,9 +523,9 @@ public:
//Summon Inner Demon
if (InnerDemons_Timer <= diff)
{
- std::list<HostileReference*>& ThreatList = me->getThreatManager().getThreatList();
+ ThreatContainer::StorageType const & ThreatList = me->getThreatManager().getThreatList();
std::vector<Unit*> TargetList;
- for (std::list<HostileReference*>::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr)
+ for (ThreatContainer::StorageType::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr)
{
Unit* tempTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->getVictim()->GetGUID() && TargetList.size()<5)
@@ -602,7 +600,6 @@ public:
}
}
};
-
};
//Leotheras the Blind Demon Form AI
@@ -812,7 +809,6 @@ public:
void JustDied(Unit* /*killer*/) {}
};
-
};
void AddSC_boss_leotheras_the_blind()
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index f60cc1d188c..29c87e57c83 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -176,7 +176,7 @@ struct advisorbase_ai : public ScriptedAI
//reset encounter
if (instance && (instance->GetData(DATA_KAELTHASEVENT) == 1 || instance->GetData(DATA_KAELTHASEVENT) == 3))
- if (Creature* Kaelthas = Unit::GetCreature((*me), instance->GetData64(DATA_KAELTHAS)))
+ if (Creature* Kaelthas = Unit::GetCreature(*me, instance->GetData64(DATA_KAELTHAS)))
Kaelthas->AI()->EnterEvadeMode();
}
@@ -344,7 +344,7 @@ class boss_kaelthas : public CreatureScript
{
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
- if (Creature* creature = Unit::GetCreature((*me), m_auiAdvisorGuid[i]))
+ if (Creature* creature = Unit::GetCreature(*me, m_auiAdvisorGuid[i]))
{
creature->Respawn();
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -379,7 +379,6 @@ class boss_kaelthas : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(target);
-
}
else
{
@@ -499,7 +498,7 @@ class boss_kaelthas : public CreatureScript
case 1:
if (Phase_Timer <= diff)
{
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[0]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[0]));
if (Advisor)
{
@@ -517,7 +516,7 @@ class boss_kaelthas : public CreatureScript
//Subphase 2 - Start
case 2:
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[0]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[0]));
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
@@ -533,7 +532,7 @@ class boss_kaelthas : public CreatureScript
case 3:
if (Phase_Timer <= diff)
{
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[1]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[1]));
if (Advisor)
{
@@ -551,7 +550,7 @@ class boss_kaelthas : public CreatureScript
//Subphase 3 - Start
case 4:
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[1]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[1]));
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
@@ -567,7 +566,7 @@ class boss_kaelthas : public CreatureScript
case 5:
if (Phase_Timer <= diff)
{
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[2]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[2]));
if (Advisor)
{
@@ -585,7 +584,7 @@ class boss_kaelthas : public CreatureScript
//Subphase 4 - Start
case 6:
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[2]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[2]));
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
@@ -601,7 +600,7 @@ class boss_kaelthas : public CreatureScript
case 7:
if (Phase_Timer <= diff)
{
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[3]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[3]));
if (Advisor)
{
@@ -620,7 +619,7 @@ class boss_kaelthas : public CreatureScript
//End of phase 1
case 8:
- Advisor = (Unit::GetCreature((*me), m_auiAdvisorGuid[3]));
+ Advisor = (Unit::GetCreature(*me, m_auiAdvisorGuid[3]));
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
@@ -691,7 +690,7 @@ class boss_kaelthas : public CreatureScript
Creature* Advisor;
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
- Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]);
+ Advisor = Unit::GetCreature(*me, m_auiAdvisorGuid[i]);
if (!Advisor)
sLog->outError(LOG_FILTER_TSCR, "SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i);
@@ -787,7 +786,7 @@ class boss_kaelthas : public CreatureScript
if (me->getThreatManager().getThreatList().size() >= 2)
for (uint32 i = 0; i < 3; ++i)
{
- sLog->outDebug(LOG_FILTER_TSCR, "SD2: Kael'Thas mind control not supported.");
+ sLog->outDebug(LOG_FILTER_TSCR, "Kael'Thas mind control not supported.");
//DoCast(unit, SPELL_MIND_CONTROL);
}
@@ -879,11 +878,12 @@ class boss_kaelthas : public CreatureScript
//Phase 5
if (Phase == 6)
{
-
//GravityLapse_Timer
if (GravityLapse_Timer <= diff)
{
- std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
+ ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList();
+ ThreatContainer::StorageType::const_iterator i = threatlist.begin();
+
switch (GravityLapse_Phase)
{
case 0:
@@ -894,7 +894,7 @@ class boss_kaelthas : public CreatureScript
me->MonsterMoveWithSpeed(afGravityPos[0], afGravityPos[1], afGravityPos[2], 0);
// 1) Kael'thas will portal the whole raid right into his body
- for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
+ for (i = threatlist.begin(); i != threatlist.end(); ++i)
{
Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid());
if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
@@ -915,7 +915,7 @@ class boss_kaelthas : public CreatureScript
DoScriptText(RAND(SAY_GRAVITYLAPSE1, SAY_GRAVITYLAPSE2), me);
// 2) At that point he will put a Gravity Lapse debuff on everyone
- for (i = me->getThreatManager().getThreatList().begin(); i != me->getThreatManager().getThreatList().end(); ++i)
+ for (i = threatlist.begin(); i != threatlist.end(); ++i)
{
if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()))
{
@@ -948,7 +948,7 @@ class boss_kaelthas : public CreatureScript
case 3:
//Remove flight
- for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
+ for (i = threatlist.begin(); i != threatlist.end(); ++i)
{
if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()))
{
@@ -1287,8 +1287,8 @@ class boss_grand_astromancer_capernian : public CreatureScript
{
bool InMeleeRange = false;
Unit* target = NULL;
- std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
- for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
+ ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList();
+ for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i!= threatlist.end(); ++i)
{
Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid());
//if in melee range