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authorVincent-Michael <Vincent_Michael@gmx.de>2013-07-04 22:09:24 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-07-04 22:11:47 +0200
commitb4d4e04f53b447a7b6cfba1c7161d9c987260265 (patch)
tree7a0663903f4394731795433cc0d2814634f3d8ef /src/server/scripts/Outland
parent85db1fc9434e7eca4ee53ca8c645e14c187911cb (diff)
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Note: Have fun :P
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp30
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp12
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp26
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp48
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp40
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp32
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp28
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp30
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp48
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp28
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp18
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp12
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp14
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp14
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp14
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp12
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp16
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp14
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp44
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp32
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp18
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp30
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp28
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp14
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp42
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp18
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp32
-rw-r--r--src/server/scripts/Outland/zone_netherstorm.cpp14
-rw-r--r--src/server/scripts/Outland/zone_shadowmoon_valley.cpp88
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp66
35 files changed, 463 insertions, 463 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
index fce20a0fcdf..ea7f4c668ab 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
@@ -24,9 +24,9 @@ SDCategory: Auchindoun, Auchenai Crypts
EndScriptData */
/* ContentData
-mob_stolen_soul
+npc_stolen_soul
boss_exarch_maladaar
-mob_avatar_of_martyred
+npc_avatar_of_martyred
EndContentData */
#include "ScriptMgr.h"
@@ -42,19 +42,19 @@ EndContentData */
#define SPELL_FREEZING_TRAP 37368
#define SPELL_HAMMER_OF_JUSTICE 37369
-class mob_stolen_soul : public CreatureScript
+class npc_stolen_soul : public CreatureScript
{
public:
- mob_stolen_soul() : CreatureScript("mob_stolen_soul") { }
+ npc_stolen_soul() : CreatureScript("npc_stolen_soul") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_stolen_soulAI (creature);
+ return new npc_stolen_soulAI (creature);
}
- struct mob_stolen_soulAI : public ScriptedAI
+ struct npc_stolen_soulAI : public ScriptedAI
{
- mob_stolen_soulAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_stolen_soulAI(Creature* creature) : ScriptedAI(creature) {}
uint8 myClass;
uint32 Class_Timer;
@@ -213,7 +213,7 @@ public:
if (Unit* target = Unit::GetUnit(*me, soulholder))
{
- CAST_AI(mob_stolen_soul::mob_stolen_soulAI, summoned->AI())->SetMyClass(soulclass);
+ CAST_AI(npc_stolen_soul::npc_stolen_soulAI, summoned->AI())->SetMyClass(soulclass);
summoned->AI()->AttackStart(target);
}
}
@@ -297,19 +297,19 @@ public:
#define SPELL_AV_MORTAL_STRIKE 16856
#define SPELL_AV_SUNDER_ARMOR 16145
-class mob_avatar_of_martyred : public CreatureScript
+class npc_avatar_of_martyred : public CreatureScript
{
public:
- mob_avatar_of_martyred() : CreatureScript("mob_avatar_of_martyred") { }
+ npc_avatar_of_martyred() : CreatureScript("npc_avatar_of_martyred") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_avatar_of_martyredAI (creature);
+ return new npc_avatar_of_martyredAI (creature);
}
- struct mob_avatar_of_martyredAI : public ScriptedAI
+ struct npc_avatar_of_martyredAI : public ScriptedAI
{
- mob_avatar_of_martyredAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_avatar_of_martyredAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Mortal_Strike_timer;
@@ -342,6 +342,6 @@ public:
void AddSC_boss_exarch_maladaar()
{
new boss_exarch_maladaar();
- new mob_avatar_of_martyred();
- new mob_stolen_soul();
+ new npc_avatar_of_martyred();
+ new npc_stolen_soul();
}
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index 844882e6d1b..a599bdf74cb 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -157,19 +157,19 @@ public:
};
-class mob_focus_fire : public CreatureScript
+class npc_focus_fire : public CreatureScript
{
public:
- mob_focus_fire() : CreatureScript("mob_focus_fire") { }
+ npc_focus_fire() : CreatureScript("npc_focus_fire") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_focus_fireAI (creature);
+ return new npc_focus_fireAI (creature);
}
- struct mob_focus_fireAI : public ScriptedAI
+ struct npc_focus_fireAI : public ScriptedAI
{
- mob_focus_fireAI(Creature* creature) : ScriptedAI(creature)
+ npc_focus_fireAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -211,5 +211,5 @@ public:
void AddSC_boss_shirrak_the_dead_watcher()
{
new boss_shirrak_the_dead_watcher();
- new mob_focus_fire();
+ new npc_focus_fire();
}
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index 5870cd51b4d..41a94c84888 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -25,7 +25,7 @@ EndScriptData */
/* ContentData
boss_nexusprince_shaffar
-mob_ethereal_beacon
+npc_ethereal_beacon
EndContentData */
#include "ScriptMgr.h"
@@ -219,19 +219,19 @@ enum eEnums
SPELL_ETHEREAL_APPRENTICE = 32372 // Summon 18430
};
-class mob_ethereal_beacon : public CreatureScript
+class npc_ethereal_beacon : public CreatureScript
{
public:
- mob_ethereal_beacon() : CreatureScript("mob_ethereal_beacon") { }
+ npc_ethereal_beacon() : CreatureScript("npc_ethereal_beacon") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ethereal_beaconAI (creature);
+ return new npc_ethereal_beaconAI (creature);
}
- struct mob_ethereal_beaconAI : public ScriptedAI
+ struct npc_ethereal_beaconAI : public ScriptedAI
{
- mob_ethereal_beaconAI(Creature* creature) : ScriptedAI(creature)
+ npc_ethereal_beaconAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -311,19 +311,19 @@ enum eEthereal
SPELL_ETHEREAL_APPRENTICE_FROSTBOLT = 32370
};
-class mob_ethereal_apprentice : public CreatureScript
+class npc_ethereal_apprentice : public CreatureScript
{
public:
- mob_ethereal_apprentice() : CreatureScript("mob_ethereal_apprentice") { }
+ npc_ethereal_apprentice() : CreatureScript("npc_ethereal_apprentice") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ethereal_apprenticeAI (creature);
+ return new npc_ethereal_apprenticeAI (creature);
}
- struct mob_ethereal_apprenticeAI : public ScriptedAI
+ struct npc_ethereal_apprenticeAI : public ScriptedAI
{
- mob_ethereal_apprenticeAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_ethereal_apprenticeAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Cast_Timer;
@@ -360,6 +360,6 @@ public:
void AddSC_boss_nexusprince_shaffar()
{
new boss_nexusprince_shaffar();
- new mob_ethereal_beacon();
- new mob_ethereal_apprentice();
+ new npc_ethereal_beacon();
+ new npc_ethereal_apprentice();
}
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index 371c94035ac..22dcc7d996c 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -197,14 +197,14 @@ public:
};
/* ELEMENTALS */
-class mob_syth_fire : public CreatureScript
+class npc_syth_fire : public CreatureScript
{
public:
- mob_syth_fire() : CreatureScript("mob_syth_fire") { }
+ npc_syth_fire() : CreatureScript("npc_syth_fire") { }
- struct mob_syth_fireAI : public ScriptedAI
+ struct npc_syth_fireAI : public ScriptedAI
{
- mob_syth_fireAI(Creature* creature) : ScriptedAI(creature)
+ npc_syth_fireAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -247,23 +247,23 @@ public:
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_fireAI (creature);
+ return new npc_syth_fireAI (creature);
}
};
-class mob_syth_arcane : public CreatureScript
+class npc_syth_arcane : public CreatureScript
{
public:
- mob_syth_arcane() : CreatureScript("mob_syth_arcane") { }
+ npc_syth_arcane() : CreatureScript("npc_syth_arcane") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_arcaneAI (creature);
+ return new npc_syth_arcaneAI (creature);
}
- struct mob_syth_arcaneAI : public ScriptedAI
+ struct npc_syth_arcaneAI : public ScriptedAI
{
- mob_syth_arcaneAI(Creature* creature) : ScriptedAI(creature)
+ npc_syth_arcaneAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -305,19 +305,19 @@ public:
};
};
-class mob_syth_frost : public CreatureScript
+class npc_syth_frost : public CreatureScript
{
public:
- mob_syth_frost() : CreatureScript("mob_syth_frost") { }
+ npc_syth_frost() : CreatureScript("npc_syth_frost") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_frostAI (creature);
+ return new npc_syth_frostAI (creature);
}
- struct mob_syth_frostAI : public ScriptedAI
+ struct npc_syth_frostAI : public ScriptedAI
{
- mob_syth_frostAI(Creature* creature) : ScriptedAI(creature)
+ npc_syth_frostAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -360,19 +360,19 @@ public:
};
-class mob_syth_shadow : public CreatureScript
+class npc_syth_shadow : public CreatureScript
{
public:
- mob_syth_shadow() : CreatureScript("mob_syth_shadow") { }
+ npc_syth_shadow() : CreatureScript("npc_syth_shadow") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_syth_shadowAI (creature);
+ return new npc_syth_shadowAI (creature);
}
- struct mob_syth_shadowAI : public ScriptedAI
+ struct npc_syth_shadowAI : public ScriptedAI
{
- mob_syth_shadowAI(Creature* creature) : ScriptedAI(creature)
+ npc_syth_shadowAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -418,8 +418,8 @@ public:
void AddSC_boss_darkweaver_syth()
{
new boss_darkweaver_syth();
- new mob_syth_fire();
- new mob_syth_arcane();
- new mob_syth_frost();
- new mob_syth_shadow();
+ new npc_syth_fire();
+ new npc_syth_arcane();
+ new npc_syth_frost();
+ new npc_syth_shadow();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 3563dab6378..22322625775 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -374,10 +374,10 @@ static const Animation DemonTransformation[10]=
{0, SPELL_DEMON_TRANSFORM_3, 0, 0, 0, 8, true}
};
-class mob_flame_of_azzinoth : public CreatureScript
+class npc_flame_of_azzinoth : public CreatureScript
{
public:
- mob_flame_of_azzinoth() : CreatureScript("mob_flame_of_azzinoth") { }
+ npc_flame_of_azzinoth() : CreatureScript("npc_flame_of_azzinoth") { }
struct flame_of_azzinothAI : public ScriptedAI
{
@@ -751,7 +751,7 @@ public:
Flame->setFaction(me->getFaction()); // Just in case the database has it as a different faction
Flame->SetMeleeDamageSchool(SPELL_SCHOOL_FIRE);
FlameGUID[i] = Flame->GetGUID(); // Record GUID in order to check if they're dead later on to move to the next phase
- CAST_AI(mob_flame_of_azzinoth::flame_of_azzinothAI, Flame->AI())->SetGlaiveGUID(GlaiveGUID[i]);
+ CAST_AI(npc_flame_of_azzinoth::flame_of_azzinothAI, Flame->AI())->SetGlaiveGUID(GlaiveGUID[i]);
Glaive->CastSpell(Flame, SPELL_AZZINOTH_CHANNEL, false); // Glaives do some random Beam type channel on it.
}
}
@@ -1976,10 +1976,10 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
++TalkCount;
}
-class mob_cage_trap_trigger : public CreatureScript
+class npc_cage_trap_trigger : public CreatureScript
{
public:
- mob_cage_trap_trigger() : CreatureScript("mob_cage_trap_trigger") { }
+ npc_cage_trap_trigger() : CreatureScript("npc_cage_trap_trigger") { }
struct cage_trap_triggerAI : public ScriptedAI
{
@@ -2067,16 +2067,16 @@ public:
// Grid search for nearest live Creature of entry 23304 within 10 yards
if (Creature* pTrigger = go->FindNearestCreature(23304, 10.0f))
- CAST_AI(mob_cage_trap_trigger::cage_trap_triggerAI, pTrigger->AI())->Active = true;
+ CAST_AI(npc_cage_trap_trigger::cage_trap_triggerAI, pTrigger->AI())->Active = true;
go->SetGoState(GO_STATE_ACTIVE);
return true;
}
};
-class mob_shadow_demon : public CreatureScript
+class npc_shadow_demon : public CreatureScript
{
public:
- mob_shadow_demon() : CreatureScript("mob_shadow_demon") { }
+ npc_shadow_demon() : CreatureScript("npc_shadow_demon") { }
struct shadow_demonAI : public ScriptedAI
{
@@ -2129,10 +2129,10 @@ public:
}
};
-class mob_blade_of_azzinoth : public CreatureScript
+class npc_blade_of_azzinoth : public CreatureScript
{
public:
- mob_blade_of_azzinoth() : CreatureScript("mob_blade_of_azzinoth") { }
+ npc_blade_of_azzinoth() : CreatureScript("npc_blade_of_azzinoth") { }
struct blade_of_azzinothAI : public NullCreatureAI
{
@@ -2151,15 +2151,15 @@ public:
}
};
-class mob_parasitic_shadowfiend : public CreatureScript
+class npc_parasitic_shadowfiend : public CreatureScript
{
public:
- mob_parasitic_shadowfiend() : CreatureScript("mob_parasitic_shadowfiend") { }
+ npc_parasitic_shadowfiend() : CreatureScript("npc_parasitic_shadowfiend") { }
// Shadowfiends interact with Illidan, setting more targets in Illidan's hashmap
- struct mob_parasitic_shadowfiendAI : public ScriptedAI
+ struct npc_parasitic_shadowfiendAI : public ScriptedAI
{
- mob_parasitic_shadowfiendAI(Creature* creature) : ScriptedAI(creature)
+ npc_parasitic_shadowfiendAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -2232,7 +2232,7 @@ public:
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_parasitic_shadowfiendAI (creature);
+ return new npc_parasitic_shadowfiendAI (creature);
}
};
@@ -2241,10 +2241,10 @@ void AddSC_boss_illidan()
new boss_illidan_stormrage();
new npc_akama_illidan();
new boss_maiev_shadowsong();
- new mob_flame_of_azzinoth();
- new mob_blade_of_azzinoth();
+ new npc_flame_of_azzinoth();
+ new npc_blade_of_azzinoth();
new gameobject_cage_trap();
- new mob_cage_trap_trigger();
- new mob_shadow_demon();
- new mob_parasitic_shadowfiend();
+ new npc_cage_trap_trigger();
+ new npc_shadow_demon();
+ new npc_parasitic_shadowfiend();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index cf937ee0cd1..0c1994d0c2e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -115,19 +115,19 @@ static Location BrokenWP[]=
const uint32 spawnEntries[4]= { 23523, 23318, 23524 };
-class mob_ashtongue_channeler : public CreatureScript
+class npc_ashtongue_channeler : public CreatureScript
{
public:
- mob_ashtongue_channeler() : CreatureScript("mob_ashtongue_channeler") { }
+ npc_ashtongue_channeler() : CreatureScript("npc_ashtongue_channeler") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ashtongue_channelerAI (creature);
+ return new npc_ashtongue_channelerAI (creature);
}
- struct mob_ashtongue_channelerAI : public ScriptedAI
+ struct npc_ashtongue_channelerAI : public ScriptedAI
{
- mob_ashtongue_channelerAI(Creature* creature) : ScriptedAI(creature)
+ npc_ashtongue_channelerAI(Creature* creature) : ScriptedAI(creature)
{
ShadeGUID = 0;
}
@@ -144,19 +144,19 @@ public:
};
-class mob_ashtongue_sorcerer : public CreatureScript
+class npc_ashtongue_sorcerer : public CreatureScript
{
public:
- mob_ashtongue_sorcerer() : CreatureScript("mob_ashtongue_sorcerer") { }
+ npc_ashtongue_sorcerer() : CreatureScript("npc_ashtongue_sorcerer") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ashtongue_sorcererAI (creature);
+ return new npc_ashtongue_sorcererAI (creature);
}
- struct mob_ashtongue_sorcererAI : public ScriptedAI
+ struct npc_ashtongue_sorcererAI : public ScriptedAI
{
- mob_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature)
+ npc_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature)
{
ShadeGUID = 0;
}
@@ -366,7 +366,7 @@ public:
Creature* Sorcerer = me->SummonCreature(CREATURE_SORCERER, X, Y, Z_SPAWN, 0, TEMPSUMMON_DEAD_DESPAWN, 0);
if (Sorcerer)
{
- CAST_AI(mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI, Sorcerer->AI())->ShadeGUID = me->GetGUID();
+ CAST_AI(npc_ashtongue_sorcerer::npc_ashtongue_sorcererAI, Sorcerer->AI())->ShadeGUID = me->GetGUID();
Sorcerer->SetWalk(false);
Sorcerer->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
Sorcerer->SetTarget(me->GetGUID());
@@ -400,7 +400,7 @@ public:
{
for (std::list<Creature*>::const_iterator itr = ChannelerList.begin(); itr != ChannelerList.end(); ++itr)
{
- CAST_AI(mob_ashtongue_channeler::mob_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID();
+ CAST_AI(npc_ashtongue_channeler::npc_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID();
Channelers.push_back((*itr)->GetGUID());
TC_LOG_DEBUG(LOG_FILTER_TSCR, "Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID());
}
@@ -533,7 +533,7 @@ public:
};
-void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer*/)
+void npc_ashtongue_channeler::npc_ashtongue_channelerAI::JustDied(Unit* /*killer*/)
{
Creature* Shade = (Unit::GetCreature((*me), ShadeGUID));
if (Shade && Shade->IsAlive())
@@ -541,7 +541,7 @@ void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer
else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama.");
}
-void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/)
+void npc_ashtongue_sorcerer::npc_ashtongue_sorcererAI::JustDied(Unit* /*killer*/)
{
Creature* Shade = (Unit::GetCreature((*me), ShadeGUID));
if (Shade && Shade->IsAlive())
@@ -899,7 +899,7 @@ public:
void AddSC_boss_shade_of_akama()
{
new boss_shade_of_akama();
- new mob_ashtongue_channeler();
- new mob_ashtongue_sorcerer();
+ new npc_ashtongue_channeler();
+ new npc_ashtongue_sorcerer();
new npc_akama_shade();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 0310f9237cd..14a31e85e24 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -51,19 +51,19 @@ enum DoomBlossom
CREATURE_SHADOWY_CONSTRUCT = 23111
};
-class mob_doom_blossom : public CreatureScript
+class npc_doom_blossom : public CreatureScript
{
public:
- mob_doom_blossom() : CreatureScript("mob_doom_blossom") { }
+ npc_doom_blossom() : CreatureScript("npc_doom_blossom") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_doom_blossomAI(creature);
+ return new npc_doom_blossomAI(creature);
}
- struct mob_doom_blossomAI : public ScriptedAI
+ struct npc_doom_blossomAI : public ScriptedAI
{
- mob_doom_blossomAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_doom_blossomAI(Creature* creature) : ScriptedAI(creature) {}
uint32 CheckTeronTimer;
uint32 ShadowBoltTimer;
@@ -119,19 +119,19 @@ public:
};
};
-class mob_shadowy_construct : public CreatureScript
+class npc_shadowy_construct : public CreatureScript
{
public:
- mob_shadowy_construct() : CreatureScript("mob_shadowy_construct") { }
+ npc_shadowy_construct() : CreatureScript("npc_shadowy_construct") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadowy_constructAI(creature);
+ return new npc_shadowy_constructAI(creature);
}
- struct mob_shadowy_constructAI : public ScriptedAI
+ struct npc_shadowy_constructAI : public ScriptedAI
{
- mob_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) {}
uint64 GhostGUID;
uint64 TeronGUID;
@@ -366,7 +366,7 @@ public:
{
Construct->CastSpell(Construct, SPELL_PASSIVE_SHADOWFORM, true);
SetThreatList(Construct); // Use same function as Doom Blossom to set Threat List.
- CAST_AI(mob_shadowy_construct::mob_shadowy_constructAI, Construct->AI())->GhostGUID = GhostGUID;
+ CAST_AI(npc_shadowy_construct::npc_shadowy_constructAI, Construct->AI())->GhostGUID = GhostGUID;
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!target) // someone's trying to solo.
target = me->GetVictim();
@@ -444,7 +444,7 @@ public:
DoomBlossom->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoomBlossom->setFaction(me->getFaction());
DoomBlossom->AddThreat(target, 1.0f);
- CAST_AI(mob_doom_blossom::mob_doom_blossomAI, DoomBlossom->AI())->SetTeronGUID(me->GetGUID());
+ CAST_AI(npc_doom_blossom::npc_doom_blossomAI, DoomBlossom->AI())->SetTeronGUID(me->GetGUID());
target->CombatStart(DoomBlossom);
SetThreatList(DoomBlossom);
SummonDoomBlossomTimer = 35000;
@@ -512,7 +512,7 @@ public:
void AddSC_boss_teron_gorefiend()
{
- new mob_doom_blossom();
- new mob_shadowy_construct();
+ new npc_doom_blossom();
+ new npc_shadowy_construct();
new boss_teron_gorefiend();
}
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index b75296a59e3..bbf75b2df5c 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -115,19 +115,19 @@ static CouncilYells CouncilEnrage[]=
{1, 0}, // Zerevor
};
-class mob_blood_elf_council_voice_trigger : public CreatureScript
+class npc_blood_elf_council_voice_trigger : public CreatureScript
{
public:
- mob_blood_elf_council_voice_trigger() : CreatureScript("mob_blood_elf_council_voice_trigger") { }
+ npc_blood_elf_council_voice_trigger() : CreatureScript("npc_blood_elf_council_voice_trigger") { }
CreatureAI* GetAI(Creature* c) const
{
- return new mob_blood_elf_council_voice_triggerAI(c);
+ return new npc_blood_elf_council_voice_triggerAI(c);
}
- struct mob_blood_elf_council_voice_triggerAI : public ScriptedAI
+ struct npc_blood_elf_council_voice_triggerAI : public ScriptedAI
{
- mob_blood_elf_council_voice_triggerAI(Creature* creature) : ScriptedAI(creature)
+ npc_blood_elf_council_voice_triggerAI(Creature* creature) : ScriptedAI(creature)
{
for (uint8 i = 0; i < 4; ++i)
Council[i] = 0;
@@ -210,19 +210,19 @@ public:
};
-class mob_illidari_council : public CreatureScript
+class npc_illidari_council : public CreatureScript
{
public:
- mob_illidari_council() : CreatureScript("mob_illidari_council") { }
+ npc_illidari_council() : CreatureScript("npc_illidari_council") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_illidari_councilAI (creature);
+ return new npc_illidari_councilAI (creature);
}
- struct mob_illidari_councilAI : public ScriptedAI
+ struct npc_illidari_councilAI : public ScriptedAI
{
- mob_illidari_councilAI(Creature* creature) : ScriptedAI(creature)
+ npc_illidari_councilAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
for (uint8 i = 0; i < 4; ++i)
@@ -295,8 +295,8 @@ public:
// Start the event for the Voice Trigger
if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
{
- CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->LoadCouncilGUIDs();
- CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->EventStarted = true;
+ CAST_AI(npc_blood_elf_council_voice_trigger::npc_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->LoadCouncilGUIDs();
+ CAST_AI(npc_blood_elf_council_voice_trigger::npc_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->EventStarted = true;
}
for (uint8 i = 0; i < 4; ++i)
@@ -403,7 +403,7 @@ struct boss_illidari_councilAI : public ScriptedAI
{
Creature* Controller = (Unit::GetCreature(*me, instance->GetData64(DATA_ILLIDARICOUNCIL)));
if (Controller)
- CAST_AI(mob_illidari_council::mob_illidari_councilAI, Controller->AI())->StartEvent(who);
+ CAST_AI(npc_illidari_council::npc_illidari_councilAI, Controller->AI())->StartEvent(who);
}
else
{
@@ -929,8 +929,8 @@ public:
void AddSC_boss_illidari_council()
{
- new mob_illidari_council();
- new mob_blood_elf_council_voice_trigger();
+ new npc_illidari_council();
+ new npc_blood_elf_council_voice_trigger();
new boss_gathios_the_shatterer();
new boss_lady_malande();
new boss_veras_darkshadow();
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 8aa8d939a6d..7e168f8bf90 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -543,19 +543,19 @@ public:
// Enchanted Elemental
// If one of them reaches Vashj he will increase her damage done by 5%.
-class mob_enchanted_elemental : public CreatureScript
+class npc_enchanted_elemental : public CreatureScript
{
public:
- mob_enchanted_elemental() : CreatureScript("mob_enchanted_elemental") { }
+ npc_enchanted_elemental() : CreatureScript("npc_enchanted_elemental") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_enchanted_elementalAI (creature);
+ return new npc_enchanted_elementalAI (creature);
}
- struct mob_enchanted_elementalAI : public ScriptedAI
+ struct npc_enchanted_elementalAI : public ScriptedAI
{
- mob_enchanted_elementalAI(Creature* creature) : ScriptedAI(creature)
+ npc_enchanted_elementalAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -637,19 +637,19 @@ public:
// Tainted Elemental
// This mob has 7, 900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3, 000 nature damage and placing a posion doing 2, 000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental
-class mob_tainted_elemental : public CreatureScript
+class npc_tainted_elemental : public CreatureScript
{
public:
- mob_tainted_elemental() : CreatureScript("mob_tainted_elemental") { }
+ npc_tainted_elemental() : CreatureScript("npc_tainted_elemental") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_tainted_elementalAI (creature);
+ return new npc_tainted_elementalAI (creature);
}
- struct mob_tainted_elementalAI : public ScriptedAI
+ struct npc_tainted_elementalAI : public ScriptedAI
{
- mob_tainted_elementalAI(Creature* creature) : ScriptedAI(creature)
+ npc_tainted_elementalAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -706,19 +706,19 @@ public:
//Toxic Sporebat
//Toxic Spores: Used in Phase 3 by the Spore Bats, it creates a contaminated green patch of ground, dealing about 2775-3225 nature damage every second to anyone who stands in it.
-class mob_toxic_sporebat : public CreatureScript
+class npc_toxic_sporebat : public CreatureScript
{
public:
- mob_toxic_sporebat() : CreatureScript("mob_toxic_sporebat") { }
+ npc_toxic_sporebat() : CreatureScript("npc_toxic_sporebat") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_toxic_sporebatAI (creature);
+ return new npc_toxic_sporebatAI (creature);
}
- struct mob_toxic_sporebatAI : public ScriptedAI
+ struct npc_toxic_sporebatAI : public ScriptedAI
{
- mob_toxic_sporebatAI(Creature* creature) : ScriptedAI(creature)
+ npc_toxic_sporebatAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
EnterEvadeMode();
@@ -804,19 +804,19 @@ public:
};
-class mob_shield_generator_channel : public CreatureScript
+class npc_shield_generator_channel : public CreatureScript
{
public:
- mob_shield_generator_channel() : CreatureScript("mob_shield_generator_channel") { }
+ npc_shield_generator_channel() : CreatureScript("npc_shield_generator_channel") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shield_generator_channelAI (creature);
+ return new npc_shield_generator_channelAI (creature);
}
- struct mob_shield_generator_channelAI : public ScriptedAI
+ struct npc_shield_generator_channelAI : public ScriptedAI
{
- mob_shield_generator_channelAI(Creature* creature) : ScriptedAI(creature)
+ npc_shield_generator_channelAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -937,9 +937,9 @@ public:
void AddSC_boss_lady_vashj()
{
new boss_lady_vashj();
- new mob_enchanted_elemental();
- new mob_tainted_elemental();
- new mob_toxic_sporebat();
- new mob_shield_generator_channel();
+ new npc_enchanted_elemental();
+ new npc_tainted_elemental();
+ new npc_toxic_sporebat();
+ new npc_shield_generator_channel();
new item_tainted_core();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 02a86e1ab6d..733ccf64101 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -56,7 +56,7 @@ enum LeotherasTheBlind
MODEL_DEMON = 20125,
MODEL_NIGHTELF = 20514,
DEMON_FORM = 21875,
- MOB_SPELLBINDER = 21806,
+ NPC_SPELLBINDER = 21806,
INNER_DEMON_VICTIM = 1,
SAY_AGGRO = 0,
@@ -69,19 +69,19 @@ enum LeotherasTheBlind
SAY_DEATH = 7
};
-class mob_inner_demon : public CreatureScript
+class npc_inner_demon : public CreatureScript
{
public:
- mob_inner_demon() : CreatureScript("mob_inner_demon") { }
+ npc_inner_demon() : CreatureScript("npc_inner_demon") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_inner_demonAI (creature);
+ return new npc_inner_demonAI (creature);
}
- struct mob_inner_demonAI : public ScriptedAI
+ struct npc_inner_demonAI : public ScriptedAI
{
- mob_inner_demonAI(Creature* creature) : ScriptedAI(creature)
+ npc_inner_demonAI(Creature* creature) : ScriptedAI(creature)
{
victimGUID = 0;
}
@@ -259,7 +259,7 @@ public:
if (i == 0) {nx += 10; ny -= 5; o=2.5f;}
if (i == 1) {nx -= 8; ny -= 7; o=0.9f;}
if (i == 2) {nx -= 3; ny += 9; o=5.0f;}
- Creature* binder = me->SummonCreature(MOB_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0);
+ Creature* binder = me->SummonCreature(NPC_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0);
if (binder)
SpellBinderGUID[i] = binder->GetGUID();
}
@@ -669,19 +669,19 @@ public:
};
};
-class mob_greyheart_spellbinder : public CreatureScript
+class npc_greyheart_spellbinder : public CreatureScript
{
public:
- mob_greyheart_spellbinder() : CreatureScript("mob_greyheart_spellbinder") { }
+ npc_greyheart_spellbinder() : CreatureScript("npc_greyheart_spellbinder") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_greyheart_spellbinderAI (creature);
+ return new npc_greyheart_spellbinderAI (creature);
}
- struct mob_greyheart_spellbinderAI : public ScriptedAI
+ struct npc_greyheart_spellbinderAI : public ScriptedAI
{
- mob_greyheart_spellbinderAI(Creature* creature) : ScriptedAI(creature)
+ npc_greyheart_spellbinderAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
leotherasGUID = 0;
@@ -808,6 +808,6 @@ void AddSC_boss_leotheras_the_blind()
{
new boss_leotheras_the_blind();
new boss_leotheras_the_blind_demonform();
- new mob_greyheart_spellbinder();
- new mob_inner_demon();
+ new npc_greyheart_spellbinder();
+ new npc_inner_demon();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 3f42379dd62..da8e75e8f31 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -43,8 +43,8 @@ EndScriptData */
#define SPOUT_DIST 100
-#define MOB_COILFANG_GUARDIAN 21873
-#define MOB_COILFANG_AMBUSHER 21865
+#define NPC_COILFANG_GUARDIAN 21873
+#define NPC_COILFANG_AMBUSHER 21865
//Ambusher spells
#define SPELL_SPREAD_SHOT 37790
@@ -350,7 +350,7 @@ public:
me->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
// spawn adds
for (uint8 i = 0; i < 9; ++i)
- if (Creature* summoned = me->SummonCreature(i < 6 ? MOB_COILFANG_AMBUSHER : MOB_COILFANG_GUARDIAN, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ if (Creature* summoned = me->SummonCreature(i < 6 ? NPC_COILFANG_AMBUSHER : NPC_COILFANG_GUARDIAN, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0))
Summons.Summon(summoned);
Spawned = true;
}
@@ -359,19 +359,19 @@ public:
};
};
-class mob_coilfang_ambusher : public CreatureScript
+class npc_coilfang_ambusher : public CreatureScript
{
public:
- mob_coilfang_ambusher() : CreatureScript("mob_coilfang_ambusher") { }
+ npc_coilfang_ambusher() : CreatureScript("npc_coilfang_ambusher") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_coilfang_ambusherAI (creature);
+ return new npc_coilfang_ambusherAI (creature);
}
- struct mob_coilfang_ambusherAI : public ScriptedAI
+ struct npc_coilfang_ambusherAI : public ScriptedAI
{
- mob_coilfang_ambusherAI(Creature* creature) : ScriptedAI(creature)
+ npc_coilfang_ambusherAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
}
@@ -444,6 +444,6 @@ class go_strange_pool : public GameObjectScript
void AddSC_boss_the_lurker_below()
{
new boss_the_lurker_below();
- new mob_coilfang_ambusher();
+ new npc_coilfang_ambusher();
new go_strange_pool();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index 877e1113962..ec949345928 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -280,19 +280,19 @@ public:
//Water Globule AI
#define SPELL_GLOBULE_EXPLOSION 37871
-class mob_water_globule : public CreatureScript
+class npc_water_globule : public CreatureScript
{
public:
- mob_water_globule() : CreatureScript("mob_water_globule") { }
+ npc_water_globule() : CreatureScript("npc_water_globule") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_water_globuleAI (creature);
+ return new npc_water_globuleAI (creature);
}
- struct mob_water_globuleAI : public ScriptedAI
+ struct npc_water_globuleAI : public ScriptedAI
{
- mob_water_globuleAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_water_globuleAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Check_Timer;
@@ -348,5 +348,5 @@ public:
void AddSC_boss_morogrim_tidewalker()
{
new boss_morogrim_tidewalker();
- new mob_water_globule();
+ new npc_water_globule();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
index 27134a3a740..de12e35ec19 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
@@ -31,9 +31,9 @@ EndScriptData */
#define MAX_ENCOUNTER 6
#define SPELL_SCALDINGWATER 37284
-#define MOB_COILFANG_FRENZY 21508
-#define TRASHMOB_COILFANG_PRIESTESS 21220 //6*2
-#define TRASHMOB_COILFANG_SHATTERER 21301 //6*3
+#define NPC_COILFANG_FRENZY 21508
+#define TRASHNPC_COILFANG_PRIESTESS 21220 //6*2
+#define TRASHNPC_COILFANG_SHATTERER 21301 //6*3
#define MIN_KILLS 30
@@ -153,7 +153,7 @@ class instance_serpent_shrine : public InstanceMapScript
//spawn frenzy
if (DoSpawnFrenzy)
{
- if (Creature* frenzy = player->SummonCreature(MOB_COILFANG_FRENZY, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 2000))
+ if (Creature* frenzy = player->SummonCreature(NPC_COILFANG_FRENZY, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 2000))
{
frenzy->Attack(player, false);
frenzy->SetSwim(true);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index c9d394f6f2d..9a7ca994291 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -25,7 +25,7 @@ EndScriptData */
/* ContentData
boss_hydromancer_thespia
-mob_coilfang_waterelemental
+npc_coilfang_waterelemental
EndContentData */
#include "ScriptMgr.h"
@@ -147,19 +147,19 @@ public:
};
-class mob_coilfang_waterelemental : public CreatureScript
+class npc_coilfang_waterelemental : public CreatureScript
{
public:
- mob_coilfang_waterelemental() : CreatureScript("mob_coilfang_waterelemental") { }
+ npc_coilfang_waterelemental() : CreatureScript("npc_coilfang_waterelemental") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_coilfang_waterelementalAI (creature);
+ return new npc_coilfang_waterelementalAI (creature);
}
- struct mob_coilfang_waterelementalAI : public ScriptedAI
+ struct npc_coilfang_waterelementalAI : public ScriptedAI
{
- mob_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) {}
uint32 WaterBoltVolley_Timer;
@@ -190,5 +190,5 @@ public:
void AddSC_boss_hydromancer_thespia()
{
new boss_hydromancer_thespia();
- new mob_coilfang_waterelemental();
+ new npc_coilfang_waterelemental();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 5d8d44ee70c..31af3e5a8d8 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -25,7 +25,7 @@ EndScriptData */
/* ContentData
boss_mekgineer_steamrigger
-mob_steamrigger_mechanic
+npc_steamrigger_mechanic
EndContentData */
#include "ScriptMgr.h"
@@ -190,19 +190,19 @@ public:
#define MAX_REPAIR_RANGE (13.0f) //we should be at least at this range for repair
#define MIN_REPAIR_RANGE (7.0f) //we can stop movement at this range to repair but not required
-class mob_steamrigger_mechanic : public CreatureScript
+class npc_steamrigger_mechanic : public CreatureScript
{
public:
- mob_steamrigger_mechanic() : CreatureScript("mob_steamrigger_mechanic") { }
+ npc_steamrigger_mechanic() : CreatureScript("npc_steamrigger_mechanic") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_steamrigger_mechanicAI (creature);
+ return new npc_steamrigger_mechanicAI (creature);
}
- struct mob_steamrigger_mechanicAI : public ScriptedAI
+ struct npc_steamrigger_mechanicAI : public ScriptedAI
{
- mob_steamrigger_mechanicAI(Creature* creature) : ScriptedAI(creature)
+ npc_steamrigger_mechanicAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -264,5 +264,5 @@ public:
void AddSC_boss_mekgineer_steamrigger()
{
new boss_mekgineer_steamrigger();
- new mob_steamrigger_mechanic();
+ new npc_steamrigger_mechanic();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index 914539b27c9..d8cbcc8b49d 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -44,19 +44,19 @@ enum NagaDistiller
SPELL_WARLORDS_RAGE_PROC = 36453
};
-class mob_naga_distiller : public CreatureScript
+class npc_naga_distiller : public CreatureScript
{
public:
- mob_naga_distiller() : CreatureScript("mob_naga_distiller") { }
+ npc_naga_distiller() : CreatureScript("npc_naga_distiller") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_naga_distillerAI (creature);
+ return new npc_naga_distillerAI (creature);
}
- struct mob_naga_distillerAI : public ScriptedAI
+ struct npc_naga_distillerAI : public ScriptedAI
{
- mob_naga_distillerAI(Creature* creature) : ScriptedAI(creature)
+ npc_naga_distillerAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -178,7 +178,7 @@ public:
{
Talk(SAY_REGEN);
DoCast(me, SPELL_WARLORDS_RAGE);
- CAST_AI(mob_naga_distiller::mob_naga_distillerAI, distiller->AI())->StartRageGen(me);
+ CAST_AI(npc_naga_distiller::npc_naga_distillerAI, distiller->AI())->StartRageGen(me);
}
Rage_Timer = 3000+rand()%15000;
} else Rage_Timer -= diff;
@@ -207,6 +207,6 @@ public:
void AddSC_boss_warlord_kalithresh()
{
- new mob_naga_distiller();
+ new npc_naga_distiller();
new boss_warlord_kalithresh();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
index 7e2c13483bd..f1bb841fa85 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
@@ -104,19 +104,19 @@ public:
#define SPELL_PUTRID_MUSHROOM 31690
#define SPELL_GROW 31698
-class mob_underbog_mushroom : public CreatureScript
+class npc_underbog_mushroom : public CreatureScript
{
public:
- mob_underbog_mushroom() : CreatureScript("mob_underbog_mushroom") { }
+ npc_underbog_mushroom() : CreatureScript("npc_underbog_mushroom") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_underbog_mushroomAI (creature);
+ return new npc_underbog_mushroomAI (creature);
}
- struct mob_underbog_mushroomAI : public ScriptedAI
+ struct npc_underbog_mushroomAI : public ScriptedAI
{
- mob_underbog_mushroomAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_underbog_mushroomAI(Creature* creature) : ScriptedAI(creature) {}
bool Stop;
uint32 Grow_Timer;
@@ -162,5 +162,5 @@ public:
void AddSC_boss_hungarfen()
{
new boss_hungarfen();
- new mob_underbog_mushroom();
+ new npc_underbog_mushroom();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index f491c5d4c9a..31e66c380d2 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -25,7 +25,7 @@ EndScriptData */
/* ContentData
boss_kelidan_the_breaker
-mob_shadowmoon_channeler
+npc_shadowmoon_channeler
EndContentData */
#include "ScriptMgr.h"
@@ -280,7 +280,7 @@ class boss_kelidan_the_breaker : public CreatureScript
};
/*######
-## mob_shadowmoon_channeler
+## npc_shadowmoon_channeler
######*/
enum eShadowmoon
@@ -292,15 +292,15 @@ enum eShadowmoon
SPELL_CHANNELING = 39123
};
-class mob_shadowmoon_channeler : public CreatureScript
+class npc_shadowmoon_channeler : public CreatureScript
{
public:
- mob_shadowmoon_channeler() : CreatureScript("mob_shadowmoon_channeler") {}
+ npc_shadowmoon_channeler() : CreatureScript("npc_shadowmoon_channeler") {}
- struct mob_shadowmoon_channelerAI : public ScriptedAI
+ struct npc_shadowmoon_channelerAI : public ScriptedAI
{
- mob_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){}
+ npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){}
uint32 ShadowBolt_Timer;
uint32 MarkOfShadow_Timer;
@@ -373,13 +373,13 @@ class mob_shadowmoon_channeler : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadowmoon_channelerAI(creature);
+ return new npc_shadowmoon_channelerAI(creature);
}
};
void AddSC_boss_kelidan_the_breaker()
{
new boss_kelidan_the_breaker();
- new mob_shadowmoon_channeler();
+ new npc_shadowmoon_channeler();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 033d8e4c85e..cee8a2e840e 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -460,17 +460,17 @@ class boss_vazruden_the_herald : public CreatureScript
}
};
-class mob_hellfire_sentry : public CreatureScript
+class npc_hellfire_sentry : public CreatureScript
{
public:
- mob_hellfire_sentry()
- : CreatureScript("mob_hellfire_sentry")
+ npc_hellfire_sentry()
+ : CreatureScript("npc_hellfire_sentry")
{
}
- struct mob_hellfire_sentryAI : public ScriptedAI
+ struct npc_hellfire_sentryAI : public ScriptedAI
{
- mob_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {}
uint32 KidneyShot_Timer;
@@ -506,7 +506,7 @@ class mob_hellfire_sentry : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_hellfire_sentryAI(creature);
+ return new npc_hellfire_sentryAI(creature);
}
};
void AddSC_boss_vazruden_the_herald()
@@ -514,6 +514,6 @@ void AddSC_boss_vazruden_the_herald()
new boss_vazruden_the_herald();
new boss_vazruden();
new boss_nazan();
- new mob_hellfire_sentry();
+ new npc_hellfire_sentry();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index 21b77525ea3..8ad34033e5c 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -49,10 +49,10 @@ enum eEmotes
enum eCreatures
{
- MOB_MAGTHERIDON = 17257,
- MOB_ROOM = 17516,
- MOB_CHANNELLER = 17256,
- MOB_ABYSSAL = 17454,
+ NPC_MAGTHERIDON = 17257,
+ NPC_ROOM = 17516,
+ NPC_CHANNELLER = 17256,
+ NPC_ABYSSAL = 17454,
};
enum eSpells
@@ -87,18 +87,18 @@ enum eSpells
typedef std::map<uint64, uint64> CubeMap;
-class mob_abyssal : public CreatureScript
+class npc_abyssal : public CreatureScript
{
public:
- mob_abyssal()
- : CreatureScript("mob_abyssal")
+ npc_abyssal()
+ : CreatureScript("npc_abyssal")
{
}
- struct mob_abyssalAI : public ScriptedAI
+ struct npc_abyssalAI : public ScriptedAI
{
- mob_abyssalAI(Creature* creature) : ScriptedAI(creature)
+ npc_abyssalAI(Creature* creature) : ScriptedAI(creature)
{
trigger = 0;
Despawn_Timer = 60000;
@@ -189,7 +189,7 @@ class mob_abyssal : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_abyssalAI(creature);
+ return new npc_abyssalAI(creature);
}
};
@@ -405,10 +405,10 @@ class boss_magtheridon : public CreatureScript
{
float x, y, z;
target->GetPosition(x, y, z);
- Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ Creature* summon = me->SummonCreature(NPC_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (summon)
{
- CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(2);
+ CAST_AI(npc_abyssal::npc_abyssalAI, summon->AI())->SetTrigger(2);
DoCast(summon, SPELL_BLAZE_TARGET, true);
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
@@ -439,9 +439,9 @@ class boss_magtheridon : public CreatureScript
{
float x, y, z;
target->GetPosition(x, y, z);
- Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ Creature* summon = me->SummonCreature(NPC_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (summon)
- CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(1);
+ CAST_AI(npc_abyssal::npc_abyssalAI, summon->AI())->SetTrigger(1);
}
Debris_Timer = 10000;
}
@@ -459,18 +459,18 @@ class boss_magtheridon : public CreatureScript
}
};
-class mob_hellfire_channeler : public CreatureScript
+class npc_hellfire_channeler : public CreatureScript
{
public:
- mob_hellfire_channeler()
- : CreatureScript("mob_hellfire_channeler")
+ npc_hellfire_channeler()
+ : CreatureScript("npc_hellfire_channeler")
{
}
- struct mob_hellfire_channelerAI : public ScriptedAI
+ struct npc_hellfire_channelerAI : public ScriptedAI
{
- mob_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature)
+ npc_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -574,7 +574,7 @@ class mob_hellfire_channeler : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_hellfire_channelerAI(creature);
+ return new npc_hellfire_channelerAI(creature);
}
};
@@ -614,8 +614,8 @@ public:
void AddSC_boss_magtheridon()
{
new boss_magtheridon();
- new mob_hellfire_channeler();
- new mob_abyssal();
+ new npc_hellfire_channeler();
+ new npc_abyssal();
new go_manticron_cube();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index f53748d0aa4..b3408ed6c49 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -25,8 +25,8 @@ EndScriptData */
/* ContentData
boss_grand_warlock_nethekurse
-mob_fel_orc_convert
-mob_lesser_shadow_fissure
+npc_fel_orc_convert
+npc_lesser_shadow_fissure
EndContentData */
#include "ScriptMgr.h"
@@ -285,18 +285,18 @@ class boss_grand_warlock_nethekurse : public CreatureScript
}
};
-class mob_fel_orc_convert : public CreatureScript
+class npc_fel_orc_convert : public CreatureScript
{
public:
- mob_fel_orc_convert()
- : CreatureScript("mob_fel_orc_convert")
+ npc_fel_orc_convert()
+ : CreatureScript("npc_fel_orc_convert")
{
}
- struct mob_fel_orc_convertAI : public ScriptedAI
+ struct npc_fel_orc_convertAI : public ScriptedAI
{
- mob_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature)
+ npc_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -363,23 +363,23 @@ class mob_fel_orc_convert : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fel_orc_convertAI(creature);
+ return new npc_fel_orc_convertAI(creature);
}
};
//NOTE: this Creature are also summoned by other spells, for different creatures
-class mob_lesser_shadow_fissure : public CreatureScript
+class npc_lesser_shadow_fissure : public CreatureScript
{
public:
- mob_lesser_shadow_fissure()
- : CreatureScript("mob_lesser_shadow_fissure")
+ npc_lesser_shadow_fissure()
+ : CreatureScript("npc_lesser_shadow_fissure")
{
}
- struct mob_lesser_shadow_fissureAI : public ScriptedAI
+ struct npc_lesser_shadow_fissureAI : public ScriptedAI
{
- mob_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
void MoveInLineOfSight(Unit* /*who*/) {}
@@ -389,14 +389,14 @@ class mob_lesser_shadow_fissure : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_lesser_shadow_fissureAI (creature);
+ return new npc_lesser_shadow_fissureAI (creature);
}
};
void AddSC_boss_grand_warlock_nethekurse()
{
new boss_grand_warlock_nethekurse();
- new mob_fel_orc_convert();
- new mob_lesser_shadow_fissure();
+ new npc_fel_orc_convert();
+ new npc_lesser_shadow_fissure();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 89a585e415f..82ee361b657 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -24,7 +24,7 @@ SDCategory: Hellfire Citadel, Shattered Halls
EndScriptData */
/* ContentData
-mob_omrogg_heads
+npc_omrogg_heads
boss_warbringer_omrogg
EndContentData */
@@ -102,18 +102,18 @@ static Yell KillingDelay[]=
{11, NPC_LEFT_HEAD},
};
-class mob_omrogg_heads : public CreatureScript
+class npc_omrogg_heads : public CreatureScript
{
public:
- mob_omrogg_heads()
- : CreatureScript("mob_omrogg_heads")
+ npc_omrogg_heads()
+ : CreatureScript("npc_omrogg_heads")
{
}
- struct mob_omrogg_headsAI : public ScriptedAI
+ struct npc_omrogg_headsAI : public ScriptedAI
{
- mob_omrogg_headsAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_omrogg_headsAI(Creature* creature) : ScriptedAI(creature) {}
bool DeathYell;
uint32 Death_Timer;
@@ -146,7 +146,7 @@ class mob_omrogg_heads : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_omrogg_headsAI(creature);
+ return new npc_omrogg_headsAI(creature);
}
};
@@ -306,7 +306,7 @@ class boss_warbringer_omrogg : public CreatureScript
pLeftHead->AI()->Talk(YELL_DIE_L);
- CAST_AI(mob_omrogg_heads::mob_omrogg_headsAI, pRightHead->ToCreature()->AI())->DoDeathYell();
+ CAST_AI(npc_omrogg_heads::npc_omrogg_headsAI, pRightHead->ToCreature()->AI())->DoDeathYell();
if (instance)
instance->SetData(TYPE_OMROGG, DONE);
@@ -423,6 +423,6 @@ class boss_warbringer_omrogg : public CreatureScript
void AddSC_boss_warbringer_omrogg()
{
new boss_warbringer_omrogg();
- new mob_omrogg_heads();
+ new npc_omrogg_heads();
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index c8fa8948e5a..882cc3a0d3f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -45,10 +45,10 @@ enum eSpells
enum eCreatures
{
- MOB_SHATTERED_ASSASSIN = 17695,
- MOB_HEARTHEN_GUARD = 17621,
- MOB_SHARPSHOOTER_GUARD = 17622,
- MOB_REAVER_GUARD = 17623,
+ NPC_SHATTERED_ASSASSIN = 17695,
+ NPC_HEARTHEN_GUARD = 17621,
+ NPC_SHARPSHOOTER_GUARD = 17622,
+ NPC_REAVER_GUARD = 17623,
};
#define TARGET_NUM 5
@@ -115,13 +115,13 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
switch (summoned->GetEntry())
{
- case MOB_HEARTHEN_GUARD:
- case MOB_SHARPSHOOTER_GUARD:
- case MOB_REAVER_GUARD:
+ case NPC_HEARTHEN_GUARD:
+ case NPC_SHARPSHOOTER_GUARD:
+ case NPC_REAVER_GUARD:
summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0));
adds.push_back(summoned->GetGUID());
break;
- case MOB_SHATTERED_ASSASSIN:
+ case NPC_SHATTERED_ASSASSIN:
assassins.push_back(summoned->GetGUID());
break;
}
@@ -188,10 +188,10 @@ class boss_warchief_kargath_bladefist : public CreatureScript
}
void SpawnAssassin()
{
- me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]+8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]-8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]+8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]-8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]+8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]-8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]+8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]-8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
}
void UpdateAI(uint32 diff)
@@ -279,13 +279,13 @@ class boss_warchief_kargath_bladefist : public CreatureScript
switch (urand(0, 2))
{
case 0:
- me->SummonCreature(MOB_HEARTHEN_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(NPC_HEARTHEN_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
break;
case 1:
- me->SummonCreature(MOB_SHARPSHOOTER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(NPC_SHARPSHOOTER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
break;
case 2:
- me->SummonCreature(MOB_REAVER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(NPC_REAVER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
break;
}
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 62863edc2d7..7de32c4bfbd 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -458,18 +458,18 @@ class boss_alar : public CreatureScript
}
};
-class mob_ember_of_alar : public CreatureScript
+class npc_ember_of_alar : public CreatureScript
{
public:
- mob_ember_of_alar()
- : CreatureScript("mob_ember_of_alar")
+ npc_ember_of_alar()
+ : CreatureScript("npc_ember_of_alar")
{
}
- struct mob_ember_of_alarAI : public ScriptedAI
+ struct npc_ember_of_alarAI : public ScriptedAI
{
- mob_ember_of_alarAI(Creature* creature) : ScriptedAI(creature)
+ npc_ember_of_alarAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
creature->SetDisableGravity(true);
@@ -533,22 +533,22 @@ class mob_ember_of_alar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ember_of_alarAI(creature);
+ return new npc_ember_of_alarAI(creature);
}
};
-class mob_flame_patch_alar : public CreatureScript
+class npc_flame_patch_alar : public CreatureScript
{
public:
- mob_flame_patch_alar()
- : CreatureScript("mob_flame_patch_alar")
+ npc_flame_patch_alar()
+ : CreatureScript("npc_flame_patch_alar")
{
}
- struct mob_flame_patch_alarAI : public ScriptedAI
+ struct npc_flame_patch_alarAI : public ScriptedAI
{
- mob_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
void AttackStart(Unit* /*who*/) {}
@@ -558,14 +558,14 @@ class mob_flame_patch_alar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_flame_patch_alarAI(creature);
+ return new npc_flame_patch_alarAI(creature);
}
};
void AddSC_boss_alar()
{
new boss_alar();
- new mob_ember_of_alar();
- new mob_flame_patch_alar();
+ new npc_ember_of_alar();
+ new npc_flame_patch_alar();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index a18b34f7867..a7f19aad871 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -410,18 +410,18 @@ class boss_high_astromancer_solarian : public CreatureScript
}
};
-class mob_solarium_priest : public CreatureScript
+class npc_solarium_priest : public CreatureScript
{
public:
- mob_solarium_priest()
- : CreatureScript("mob_solarium_priest")
+ npc_solarium_priest()
+ : CreatureScript("npc_solarium_priest")
{
}
- struct mob_solarium_priestAI : public ScriptedAI
+ struct npc_solarium_priestAI : public ScriptedAI
{
- mob_solarium_priestAI(Creature* creature) : ScriptedAI(creature)
+ npc_solarium_priestAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -493,7 +493,7 @@ class mob_solarium_priest : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_solarium_priestAI(creature);
+ return new npc_solarium_priestAI(creature);
}
};
@@ -538,7 +538,7 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader
void AddSC_boss_high_astromancer_solarian()
{
new boss_high_astromancer_solarian();
- new mob_solarium_priest();
+ new npc_solarium_priest();
new spell_astromancer_wrath_of_the_astromancer();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index d52c67bc2d6..a5923d86ff8 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -1396,17 +1396,17 @@ class boss_master_engineer_telonicus : public CreatureScript
};
//Flame Strike AI
-class mob_kael_flamestrike : public CreatureScript
+class npc_kael_flamestrike : public CreatureScript
{
public:
- mob_kael_flamestrike()
- : CreatureScript("mob_kael_flamestrike")
+ npc_kael_flamestrike()
+ : CreatureScript("npc_kael_flamestrike")
{
}
- struct mob_kael_flamestrikeAI : public ScriptedAI
+ struct npc_kael_flamestrikeAI : public ScriptedAI
{
- mob_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature)
+ npc_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
}
@@ -1458,22 +1458,22 @@ class mob_kael_flamestrike : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_kael_flamestrikeAI(creature);
+ return new npc_kael_flamestrikeAI(creature);
}
};
//Phoenix AI
-class mob_phoenix_tk : public CreatureScript
+class npc_phoenix_tk : public CreatureScript
{
public:
- mob_phoenix_tk()
- : CreatureScript("mob_phoenix_tk")
+ npc_phoenix_tk()
+ : CreatureScript("npc_phoenix_tk")
{
}
- struct mob_phoenix_tkAI : public ScriptedAI
+ struct npc_phoenix_tkAI : public ScriptedAI
{
- mob_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Cycle_Timer;
@@ -1512,22 +1512,22 @@ class mob_phoenix_tk : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phoenix_tkAI(creature);
+ return new npc_phoenix_tkAI(creature);
}
};
//Phoenix Egg AI
-class mob_phoenix_egg_tk : public CreatureScript
+class npc_phoenix_egg_tk : public CreatureScript
{
public:
- mob_phoenix_egg_tk()
- : CreatureScript("mob_phoenix_egg_tk")
+ npc_phoenix_egg_tk()
+ : CreatureScript("npc_phoenix_egg_tk")
{
}
- struct mob_phoenix_egg_tkAI : public ScriptedAI
+ struct npc_phoenix_egg_tkAI : public ScriptedAI
{
- mob_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Rebirth_Timer;
@@ -1573,7 +1573,7 @@ class mob_phoenix_egg_tk : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phoenix_egg_tkAI(creature);
+ return new npc_phoenix_egg_tkAI(creature);
}
};
@@ -1584,7 +1584,7 @@ void AddSC_boss_kaelthas()
new boss_lord_sanguinar();
new boss_grand_astromancer_capernian();
new boss_master_engineer_telonicus();
- new mob_kael_flamestrike();
- new mob_phoenix_tk();
- new mob_phoenix_egg_tk();
+ new npc_kael_flamestrike();
+ new npc_phoenix_tk();
+ new npc_phoenix_egg_tk();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
index c843f09beb9..3fb42ced19f 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
@@ -24,7 +24,7 @@ SDCategory: Tempest Keep, The Eye
EndScriptData */
/* ContentData
-mob_crystalcore_devastator
+npc_crystalcore_devastator
EndContentData */
#include "ScriptMgr.h"
@@ -37,17 +37,17 @@ enum eSpells
SPELL_KNOCKAWAY = 22893,
};
-class mob_crystalcore_devastator : public CreatureScript
+class npc_crystalcore_devastator : public CreatureScript
{
public:
- mob_crystalcore_devastator()
- : CreatureScript("mob_crystalcore_devastator")
+ npc_crystalcore_devastator()
+ : CreatureScript("npc_crystalcore_devastator")
{
}
- struct mob_crystalcore_devastatorAI : public ScriptedAI
+ struct npc_crystalcore_devastatorAI : public ScriptedAI
{
- mob_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) {}
uint32 Knockaway_Timer;
uint32 Countercharge_Timer;
@@ -102,11 +102,11 @@ class mob_crystalcore_devastator : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_crystalcore_devastatorAI(creature);
+ return new npc_crystalcore_devastatorAI(creature);
}
};
void AddSC_the_eye()
{
- new mob_crystalcore_devastator();
+ new npc_crystalcore_devastator();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index 1a4916f491a..fbafe03fddb 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -142,14 +142,14 @@ class boss_nethermancer_sepethrea : public CreatureScript
}
};
-class mob_ragin_flames : public CreatureScript
+class npc_ragin_flames : public CreatureScript
{
public:
- mob_ragin_flames() : CreatureScript("mob_ragin_flames") { }
+ npc_ragin_flames() : CreatureScript("npc_ragin_flames") { }
- struct mob_ragin_flamesAI : public ScriptedAI
+ struct npc_ragin_flamesAI : public ScriptedAI
{
- mob_ragin_flamesAI(Creature* creature) : ScriptedAI(creature)
+ npc_ragin_flamesAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
}
@@ -223,12 +223,12 @@ class mob_ragin_flames : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ragin_flamesAI(creature);
+ return new npc_ragin_flamesAI(creature);
}
};
void AddSC_boss_nethermancer_sepethrea()
{
new boss_nethermancer_sepethrea();
- new mob_ragin_flames();
+ new npc_ragin_flames();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index 67fadf34caa..adcfff10684 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -164,15 +164,15 @@ class boss_pathaleon_the_calculator : public CreatureScript
}
};
-class mob_nether_wraith : public CreatureScript
+class npc_nether_wraith : public CreatureScript
{
public:
- mob_nether_wraith() : CreatureScript("mob_nether_wraith") { }
+ npc_nether_wraith() : CreatureScript("npc_nether_wraith") { }
- struct mob_nether_wraithAI : public ScriptedAI
+ struct npc_nether_wraithAI : public ScriptedAI
{
- mob_nether_wraithAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_nether_wraithAI(Creature* creature) : ScriptedAI(creature) {}
uint32 ArcaneMissiles_Timer;
uint32 Detonation_Timer;
@@ -232,13 +232,13 @@ class mob_nether_wraith : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_nether_wraithAI (creature);
+ return new npc_nether_wraithAI (creature);
}
};
void AddSC_boss_pathaleon_the_calculator()
{
new boss_pathaleon_the_calculator();
- new mob_nether_wraith();
+ new npc_nether_wraith();
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 56e7dbe2a1f..43af42b1e72 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -26,7 +26,7 @@ EndScriptData */
/* ContentData
npc_millhouse_manastorm
npc_warden_mellichar
-mob_zerekethvoidzone
+npc_zerekethvoidzone
EndContentData */
#include "ScriptMgr.h"
@@ -521,7 +521,7 @@ class npc_warden_mellichar : public CreatureScript
};
/*#####
-# mob_zerekethvoidzone (this script probably not needed in future -> `creature_template_addon`.`auras`='36120 0')
+# npc_zerekethvoidzone (this script probably not needed in future -> `creature_template_addon`.`auras`='36120 0')
#####*/
enum ZerekethSpell
@@ -529,16 +529,16 @@ enum ZerekethSpell
SPELL_VOID_ZONE_DAMAGE = 36120,
};
-class mob_zerekethvoidzone : public CreatureScript
+class npc_zerekethvoidzone : public CreatureScript
{
public:
- mob_zerekethvoidzone() : CreatureScript("mob_zerekethvoidzone")
+ npc_zerekethvoidzone() : CreatureScript("npc_zerekethvoidzone")
{
}
- struct mob_zerekethvoidzoneAI : public ScriptedAI
+ struct npc_zerekethvoidzoneAI : public ScriptedAI
{
- mob_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) {}
void Reset()
{
@@ -554,7 +554,7 @@ class mob_zerekethvoidzone : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_zerekethvoidzoneAI(creature);
+ return new npc_zerekethvoidzoneAI(creature);
}
};
@@ -562,5 +562,5 @@ void AddSC_arcatraz()
{
new npc_millhouse_manastorm();
new npc_warden_mellichar();
- new mob_zerekethvoidzone();
+ new npc_zerekethvoidzone();
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 8f959334c5e..09ca90570b0 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -61,19 +61,19 @@ float treant_pos[6][3] =
};
/*#####
-# mob_treant (Sapling)
+# npc_treant (Sapling)
#####*/
-class mob_warp_splinter_treant : public CreatureScript
+class npc_warp_splinter_treant : public CreatureScript
{
public:
- mob_warp_splinter_treant()
- : CreatureScript("mob_warp_splinter_treant")
+ npc_warp_splinter_treant()
+ : CreatureScript("npc_warp_splinter_treant")
{
}
- struct mob_warp_splinter_treantAI : public ScriptedAI
+ struct npc_warp_splinter_treantAI : public ScriptedAI
{
- mob_warp_splinter_treantAI (Creature* creature) : ScriptedAI(creature)
+ npc_warp_splinter_treantAI (Creature* creature) : ScriptedAI(creature)
{
WarpGuid = 0;
}
@@ -120,7 +120,7 @@ class mob_warp_splinter_treant : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_warp_splinter_treantAI(creature);
+ return new npc_warp_splinter_treantAI(creature);
}
};
@@ -185,7 +185,7 @@ class boss_warp_splinter : public CreatureScript
float O = - me->GetAngle(X, Y);
if (Creature* pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000))
- CAST_AI(mob_warp_splinter_treant::mob_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID();
+ CAST_AI(npc_warp_splinter_treant::npc_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID();
}
Talk(SAY_SUMMON);
}
@@ -235,6 +235,6 @@ class boss_warp_splinter : public CreatureScript
void AddSC_boss_warp_splinter()
{
new boss_warp_splinter();
- new mob_warp_splinter_treant();
+ new npc_warp_splinter_treant();
}
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index 3bf6840b6f4..8ecf26b028a 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -24,8 +24,8 @@ SDCategory: Blade's Edge Mountains
EndScriptData */
/* ContentData
-mobs_bladespire_ogre
-mobs_nether_drake
+npc_bladespire_ogre
+npc_nether_drake
npc_daranelle
npc_overseer_nuaar
npc_saikkal_the_elder
@@ -51,23 +51,23 @@ bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five;
#define LEGION_OBELISK_FIVE 185198
/*######
-## mobs_bladespire_ogre
+## npc_bladespire_ogre
######*/
/// @todo add support for quest 10512 + Creature abilities
-class mobs_bladespire_ogre : public CreatureScript
+class npc_bladespire_ogre : public CreatureScript
{
public:
- mobs_bladespire_ogre() : CreatureScript("mobs_bladespire_ogre") { }
+ npc_bladespire_ogre() : CreatureScript("npc_bladespire_ogre") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_bladespire_ogreAI (creature);
+ return new npc_bladespire_ogreAI (creature);
}
- struct mobs_bladespire_ogreAI : public ScriptedAI
+ struct npc_bladespire_ogreAI : public ScriptedAI
{
- mobs_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
@@ -82,7 +82,7 @@ public:
};
/*######
-## mobs_nether_drake
+## npc_nether_drake
######*/
enum eNetherdrake
@@ -107,19 +107,19 @@ enum eNetherdrake
SPELL_INTANGIBLE_PRESENCE = 36513
};
-class mobs_nether_drake : public CreatureScript
+class npc_nether_drake : public CreatureScript
{
public:
- mobs_nether_drake() : CreatureScript("mobs_nether_drake") { }
+ npc_nether_drake() : CreatureScript("npc_nether_drake") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mobs_nether_drakeAI (creature);
+ return new npc_nether_drakeAI (creature);
}
- struct mobs_nether_drakeAI : public ScriptedAI
+ struct npc_nether_drakeAI : public ScriptedAI
{
- mobs_nether_drakeAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_nether_drakeAI(Creature* creature) : ScriptedAI(creature) {}
bool IsNihil;
uint32 NihilSpeech_Timer;
@@ -1142,8 +1142,8 @@ class go_apexis_relic : public GameObjectScript
void AddSC_blades_edge_mountains()
{
- new mobs_bladespire_ogre();
- new mobs_nether_drake();
+ new npc_bladespire_ogre();
+ new npc_nether_drake();
new npc_daranelle();
new npc_overseer_nuaar();
new npc_saikkal_the_elder();
diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp
index dc0dacc6f95..f8be2a43bf8 100644
--- a/src/server/scripts/Outland/zone_netherstorm.cpp
+++ b/src/server/scripts/Outland/zone_netherstorm.cpp
@@ -714,7 +714,7 @@ public:
};
/*######
-## mob_phase_hunter
+## npc_phase_hunter
######*/
enum ePhaseHunterData
@@ -734,19 +734,19 @@ enum ePhaseHunterData
SPELL_DE_MATERIALIZE = 34814,
};
-class mob_phase_hunter : public CreatureScript
+class npc_phase_hunter : public CreatureScript
{
public:
- mob_phase_hunter() : CreatureScript("mob_phase_hunter") { }
+ npc_phase_hunter() : CreatureScript("npc_phase_hunter") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phase_hunterAI (creature);
+ return new npc_phase_hunterAI (creature);
}
- struct mob_phase_hunterAI : public ScriptedAI
+ struct npc_phase_hunterAI : public ScriptedAI
{
- mob_phase_hunterAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_phase_hunterAI(Creature* creature) : ScriptedAI(creature) {}
bool Weak;
bool Materialize;
@@ -1070,7 +1070,7 @@ void AddSC_netherstorm()
new npc_commander_dawnforge();
new at_commander_dawnforge();
new npc_professor_dabiri();
- new mob_phase_hunter();
+ new npc_phase_hunter();
new npc_bessy();
new npc_maxx_a_million_escort();
new go_captain_tyralius_prison();
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
index ff89c065c98..a51940a9143 100644
--- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
@@ -24,8 +24,8 @@ SDCategory: Shadowmoon Valley
EndScriptData */
/* ContentData
-mob_mature_netherwing_drake
-mob_enslaved_netherwing_drake
+npc_mature_netherwing_drake
+npc_enslaved_netherwing_drake
npc_drake_dealer_hurlunk
npcs_flanis_swiftwing_and_kagrosh
npc_murkblood_overseer
@@ -33,8 +33,8 @@ npc_karynaku
npc_oronok_tornheart
npc_overlord_morghor
npc_earthmender_wilda
-mob_torloth_the_magnificent
-mob_illidari_spawn
+npc_torloth_the_magnificent
+npc_illidari_spawn
npc_lord_illidan_stormrage
go_crystal_prison
npc_enraged_spirit
@@ -50,7 +50,7 @@ EndContentData */
#include "WorldSession.h"
/*#####
-# mob_mature_netherwing_drake
+# npc_mature_netherwing_drake
#####*/
enum eMatureNetherwing
@@ -68,19 +68,19 @@ enum eMatureNetherwing
NPC_EVENT_PINGER = 22131
};
-class mob_mature_netherwing_drake : public CreatureScript
+class npc_mature_netherwing_drake : public CreatureScript
{
public:
- mob_mature_netherwing_drake() : CreatureScript("mob_mature_netherwing_drake") { }
+ npc_mature_netherwing_drake() : CreatureScript("npc_mature_netherwing_drake") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_mature_netherwing_drakeAI(creature);
+ return new npc_mature_netherwing_drakeAI(creature);
}
- struct mob_mature_netherwing_drakeAI : public ScriptedAI
+ struct npc_mature_netherwing_drakeAI : public ScriptedAI
{
- mob_mature_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_mature_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature) { }
uint64 uiPlayerGUID;
@@ -187,7 +187,7 @@ public:
};
/*###
-# mob_enslaved_netherwing_drake
+# npc_enslaved_netherwing_drake
####*/
#define FACTION_DEFAULT 62
@@ -199,19 +199,19 @@ public:
#define CREATURE_DRAGONMAW_SUBJUGATOR 21718
#define CREATURE_ESCAPE_DUMMY 22317
-class mob_enslaved_netherwing_drake : public CreatureScript
+class npc_enslaved_netherwing_drake : public CreatureScript
{
public:
- mob_enslaved_netherwing_drake() : CreatureScript("mob_enslaved_netherwing_drake") { }
+ npc_enslaved_netherwing_drake() : CreatureScript("npc_enslaved_netherwing_drake") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_enslaved_netherwing_drakeAI(creature);
+ return new npc_enslaved_netherwing_drakeAI(creature);
}
- struct mob_enslaved_netherwing_drakeAI : public ScriptedAI
+ struct npc_enslaved_netherwing_drakeAI : public ScriptedAI
{
- mob_enslaved_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature)
+ npc_enslaved_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature)
{
PlayerGUID = 0;
Tapped = false;
@@ -327,22 +327,22 @@ public:
};
/*#####
-# mob_dragonmaw_peon
+# npc_dragonmaw_peon
#####*/
-class mob_dragonmaw_peon : public CreatureScript
+class npc_dragonmaw_peon : public CreatureScript
{
public:
- mob_dragonmaw_peon() : CreatureScript("mob_dragonmaw_peon") { }
+ npc_dragonmaw_peon() : CreatureScript("npc_dragonmaw_peon") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_dragonmaw_peonAI(creature);
+ return new npc_dragonmaw_peonAI(creature);
}
- struct mob_dragonmaw_peonAI : public ScriptedAI
+ struct npc_dragonmaw_peonAI : public ScriptedAI
{
- mob_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) {}
uint64 PlayerGUID;
bool Tapped;
@@ -1153,8 +1153,8 @@ public:
/* ContentData
Battle of the crimson watch - creatures, gameobjects and defines
-mob_illidari_spawn : Adds that are summoned in the Crimson Watch battle.
-mob_torloth_the_magnificent : Final Creature that players have to face before quest is completed
+npc_illidari_spawn : Adds that are summoned in the Crimson Watch battle.
+npc_torloth_the_magnificent : Final Creature that players have to face before quest is completed
npc_lord_illidan_stormrage : Creature that controls the event.
go_crystal_prison : GameObject that begins the event and hands out quest
EndContentData */
@@ -1240,22 +1240,22 @@ static SpawnSpells SpawnCast[]=
};
/*######
-# mob_torloth_the_magnificent
+# npc_torloth_the_magnificent
#####*/
-class mob_torloth_the_magnificent : public CreatureScript
+class npc_torloth_the_magnificent : public CreatureScript
{
public:
- mob_torloth_the_magnificent() : CreatureScript("mob_torloth_the_magnificent") { }
+ npc_torloth_the_magnificent() : CreatureScript("npc_torloth_the_magnificent") { }
CreatureAI* GetAI(Creature* c) const
{
- return new mob_torloth_the_magnificentAI(c);
+ return new npc_torloth_the_magnificentAI(c);
}
- struct mob_torloth_the_magnificentAI : public ScriptedAI
+ struct npc_torloth_the_magnificentAI : public ScriptedAI
{
- mob_torloth_the_magnificentAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_torloth_the_magnificentAI(Creature* creature) : ScriptedAI(creature) {}
uint32 AnimationTimer, SpellTimer1, SpellTimer2, SpellTimer3;
@@ -1543,22 +1543,22 @@ public:
};
/*######
-# mob_illidari_spawn
+# npc_illidari_spawn
######*/
-class mob_illidari_spawn : public CreatureScript
+class npc_illidari_spawn : public CreatureScript
{
public:
- mob_illidari_spawn() : CreatureScript("mob_illidari_spawn") { }
+ npc_illidari_spawn() : CreatureScript("npc_illidari_spawn") { }
CreatureAI* GetAI(Creature* c) const
{
- return new mob_illidari_spawnAI(c);
+ return new npc_illidari_spawnAI(c);
}
- struct mob_illidari_spawnAI : public ScriptedAI
+ struct npc_illidari_spawnAI : public ScriptedAI
{
- mob_illidari_spawnAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_illidari_spawnAI(Creature* creature) : ScriptedAI(creature) {}
uint64 LordIllidanGUID;
uint32 SpellTimer1, SpellTimer2, SpellTimer3;
@@ -1712,14 +1712,14 @@ void npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave()
Spawn->GetMotionMaster()->MovePoint(0, x, y, z);
}
}
- CAST_AI(mob_illidari_spawn::mob_illidari_spawnAI, Spawn->AI())->LordIllidanGUID = me->GetGUID();
+ CAST_AI(npc_illidari_spawn::npc_illidari_spawnAI, Spawn->AI())->LordIllidanGUID = me->GetGUID();
}
if (WavesInfo[WaveCount].CreatureId == 22076) // Torloth
{
- CAST_AI(mob_torloth_the_magnificent::mob_torloth_the_magnificentAI, Spawn->AI())->LordIllidanGUID = me->GetGUID();
+ CAST_AI(npc_torloth_the_magnificent::npc_torloth_the_magnificentAI, Spawn->AI())->LordIllidanGUID = me->GetGUID();
if (PlayerGUID)
- CAST_AI(mob_torloth_the_magnificent::mob_torloth_the_magnificentAI, Spawn->AI())->AggroTargetGUID = PlayerGUID;
+ CAST_AI(npc_torloth_the_magnificent::npc_torloth_the_magnificentAI, Spawn->AI())->AggroTargetGUID = PlayerGUID;
}
}
}
@@ -2000,9 +2000,9 @@ public:
void AddSC_shadowmoon_valley()
{
- new mob_mature_netherwing_drake();
- new mob_enslaved_netherwing_drake();
- new mob_dragonmaw_peon();
+ new npc_mature_netherwing_drake();
+ new npc_enslaved_netherwing_drake();
+ new npc_dragonmaw_peon();
new npc_drake_dealer_hurlunk();
new npcs_flanis_swiftwing_and_kagrosh();
new npc_murkblood_overseer();
@@ -2012,8 +2012,8 @@ void AddSC_shadowmoon_valley()
new npc_earthmender_wilda();
new npc_lord_illidan_stormrage();
new go_crystal_prison();
- new mob_illidari_spawn();
- new mob_torloth_the_magnificent();
+ new npc_illidari_spawn();
+ new npc_torloth_the_magnificent();
new npc_enraged_spirit();
new spell_unlocking_zuluheds_chains();
new npc_shadowmoon_tuber_node();
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index d463f003523..fc43dac2c5d 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -24,10 +24,10 @@ SDCategory: Terokkar Forest
EndScriptData */
/* ContentData
-mob_unkor_the_ruthless
-mob_infested_root_walker
-mob_rotting_forest_rager
-mob_netherweb_victim
+npc_unkor_the_ruthless
+npc_infested_root_walker
+npc_rotting_forest_rager
+npc_netherweb_victim
npc_floon
npc_isla_starmane
npc_slim
@@ -42,7 +42,7 @@ EndContentData */
#include "WorldSession.h"
/*######
-## mob_unkor_the_ruthless
+## npc_unkor_the_ruthless
######*/
enum UnkorTheRuthless
@@ -56,19 +56,19 @@ enum UnkorTheRuthless
SPELL_PULVERIZE = 2676
};
-class mob_unkor_the_ruthless : public CreatureScript
+class npc_unkor_the_ruthless : public CreatureScript
{
public:
- mob_unkor_the_ruthless() : CreatureScript("mob_unkor_the_ruthless") { }
+ npc_unkor_the_ruthless() : CreatureScript("npc_unkor_the_ruthless") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_unkor_the_ruthlessAI (creature);
+ return new npc_unkor_the_ruthlessAI (creature);
}
- struct mob_unkor_the_ruthlessAI : public ScriptedAI
+ struct npc_unkor_the_ruthlessAI : public ScriptedAI
{
- mob_unkor_the_ruthlessAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_unkor_the_ruthlessAI(Creature* creature) : ScriptedAI(creature) {}
bool CanDoQuest;
uint32 UnkorUnfriendly_Timer;
@@ -160,22 +160,22 @@ public:
};
/*######
-## mob_infested_root_walker
+## npc_infested_root_walker
######*/
-class mob_infested_root_walker : public CreatureScript
+class npc_infested_root_walker : public CreatureScript
{
public:
- mob_infested_root_walker() : CreatureScript("mob_infested_root_walker") { }
+ npc_infested_root_walker() : CreatureScript("npc_infested_root_walker") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_infested_root_walkerAI (creature);
+ return new npc_infested_root_walkerAI (creature);
}
- struct mob_infested_root_walkerAI : public ScriptedAI
+ struct npc_infested_root_walkerAI : public ScriptedAI
{
- mob_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
void EnterCombat(Unit* /*who*/) { }
@@ -192,7 +192,7 @@ public:
};
/*######
-## mob_skywing
+## npc_skywing
######*/
class npc_skywing : public CreatureScript
{
@@ -246,22 +246,22 @@ public:
};
/*######
-## mob_rotting_forest_rager
+## npc_rotting_forest_rager
######*/
-class mob_rotting_forest_rager : public CreatureScript
+class npc_rotting_forest_rager : public CreatureScript
{
public:
- mob_rotting_forest_rager() : CreatureScript("mob_rotting_forest_rager") { }
+ npc_rotting_forest_rager() : CreatureScript("npc_rotting_forest_rager") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_rotting_forest_ragerAI (creature);
+ return new npc_rotting_forest_ragerAI (creature);
}
- struct mob_rotting_forest_ragerAI : public ScriptedAI
+ struct npc_rotting_forest_ragerAI : public ScriptedAI
{
- mob_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
void EnterCombat(Unit* /*who*/) { }
@@ -278,7 +278,7 @@ public:
};
/*######
-## mob_netherweb_victim
+## npc_netherweb_victim
######*/
#define QUEST_TARGET 22459
@@ -288,19 +288,19 @@ const uint32 netherwebVictims[6] =
{
18470, 16805, 21242, 18452, 22482, 21285
};
-class mob_netherweb_victim : public CreatureScript
+class npc_netherweb_victim : public CreatureScript
{
public:
- mob_netherweb_victim() : CreatureScript("mob_netherweb_victim") { }
+ npc_netherweb_victim() : CreatureScript("npc_netherweb_victim") { }
CreatureAI* GetAI(Creature* creature) const
{
- return new mob_netherweb_victimAI (creature);
+ return new npc_netherweb_victimAI (creature);
}
- struct mob_netherweb_victimAI : public ScriptedAI
+ struct npc_netherweb_victimAI : public ScriptedAI
{
- mob_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
void EnterCombat(Unit* /*who*/) { }
@@ -696,10 +696,10 @@ public:
void AddSC_terokkar_forest()
{
- new mob_unkor_the_ruthless();
- new mob_infested_root_walker();
- new mob_rotting_forest_rager();
- new mob_netherweb_victim();
+ new npc_unkor_the_ruthless();
+ new npc_infested_root_walker();
+ new npc_rotting_forest_rager();
+ new npc_netherweb_victim();
new npc_floon();
new npc_isla_starmane();
new go_skull_pile();