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| author | Treeston <treeston.mmoc@gmail.com> | 2018-04-01 18:27:29 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-09-23 22:28:06 +0200 |
| commit | f69d12504ca3089439fa6d33b7c6e73e1585779f (patch) | |
| tree | cfea63f880a890a37e60c132410f8940ff3a5b82 /src/server/scripts/Outland | |
| parent | b0e064ff8902457dea80ebe01fd84786105d7d09 (diff) | |
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPoint2D (from movement generators); functionality should be unchanged
(cherry picked from commit ebc96af6bb784819ba8824ac390864ae9ba12351)
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/BlackTemple/boss_supremus.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 7b77e39744e..9996145ae5e 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -183,7 +183,7 @@ struct npc_molten_flame : public NullCreatureAI void InitializeAI() override { float x, y, z; - me->GetNearPoint(me, x, y, z, 1, 100.0f, frand(0.f, 2.f * float(M_PI))); + me->GetNearPoint(me, x, y, z, 100.0f, frand(0.f, 2.f * float(M_PI))); me->GetMotionMaster()->MovePoint(0, x, y, z); DoCastSelf(SPELL_MOLTEN_FLAME, true); } |
