diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-11-25 17:58:48 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-11-25 17:58:48 +0100 |
| commit | 5411ca8cdfc1f887db765f1d594c109e95628c54 (patch) | |
| tree | 80647961b1e46277e0a3bc530215d25a0ed9aaa2 /src/server/scripts/Pet | |
| parent | 8c23059186d48092ee76b1cd7329d849015032f9 (diff) | |
Core/Units: Removed attack speed float to int conversion special case in building SMSG_UPDATE_OBJECT
Diffstat (limited to 'src/server/scripts/Pet')
| -rw-r--r-- | src/server/scripts/Pet/pet_hunter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp index 321e44c8603..c2f51b18fcb 100644 --- a/src/server/scripts/Pet/pet_hunter.cpp +++ b/src/server/scripts/Pet/pet_hunter.cpp @@ -66,7 +66,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript me->SetMaxHealth(uint32(107 * (me->getLevel() - 40) * 0.025f)); // Add delta to make them not all hit the same time uint32 delta = (rand32() % 7) * 100; - me->SetAttackTime(BASE_ATTACK, Info->BaseAttackTime + delta); + me->SetBaseAttackTime(BASE_ATTACK, Info->BaseAttackTime + delta); //me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower)); // Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target |
