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authorKittnz <frederik156@hotmail.com>2016-02-18 21:30:49 +0100
committerShauren <shauren.trinity@gmail.com>2016-04-08 18:33:47 +0200
commitd9d2778eb869fc43b012e0d43d58fd67ebbee982 (patch)
tree819e5a7c4b2fb22d195fa8a83be048a9b63171d1 /src/server/scripts/Pet
parent749ff7491cb8a555369145c562f772bc8731336c (diff)
Core/Pets: Move Egbert & Pandaren Monk into pet_generic.cpp
(cherry picked from commit 542f5264d379fba9293902ae0c10288d3d660f6d)
Diffstat (limited to 'src/server/scripts/Pet')
-rw-r--r--src/server/scripts/Pet/pet_generic.cpp173
1 files changed, 173 insertions, 0 deletions
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp
index 0504f0611a7..2236049f283 100644
--- a/src/server/scripts/Pet/pet_generic.cpp
+++ b/src/server/scripts/Pet/pet_generic.cpp
@@ -20,10 +20,181 @@
* Scriptnames of files in this file should be prefixed with "npc_pet_gen_".
*/
+ /* ContentData
+ npc_pet_gen_egbert 100% Egbert run's around
+ npc_pet_gen_pandaren_monk 100% Pandaren Monk drinks and bows with you
+ npc_pet_gen_mojo 100% Mojo follows you when you kiss it
+ EndContentData */
+
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "PassiveAI.h"
#include "Player.h"
+enum EgbertMisc
+{
+ SPELL_EGBERT = 40669,
+ EVENT_RETURN = 3
+};
+
+class npc_pet_gen_egbert : public CreatureScript
+{
+public:
+ npc_pet_gen_egbert() : CreatureScript("npc_pet_gen_egbert") {}
+
+ struct npc_pet_gen_egbertAI : public NullCreatureAI
+ {
+ npc_pet_gen_egbertAI(Creature* creature) : NullCreatureAI(creature)
+ {
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (owner->GetMap()->GetEntry()->addon > 1)
+ me->SetCanFly(true);
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ }
+
+ void EnterEvadeMode(EvadeReason why) override
+ {
+ if (!_EnterEvadeMode(why))
+ return;
+
+ Reset();
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (Unit* owner = me->GetCharmerOrOwner())
+ {
+ if (!me->IsWithinDist(owner, 40.f))
+ {
+ me->RemoveAura(SPELL_EGBERT);
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ }
+ }
+
+ if (me->HasAura(SPELL_EGBERT))
+ _events.ScheduleEvent(EVENT_RETURN, urandms(5, 20));
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_RETURN:
+ me->RemoveAura(SPELL_EGBERT);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_pet_gen_egbertAI(creature);
+ }
+};
+
+enum PandarenMonkMisc
+{
+ SPELL_PANDAREN_MONK = 69800,
+ EVENT_FOCUS = 1,
+ EVENT_EMOTE = 2,
+ EVENT_FOLLOW = 3,
+ EVENT_DRINK = 4
+};
+
+class npc_pet_gen_pandaren_monk : public CreatureScript
+{
+public:
+ npc_pet_gen_pandaren_monk() : CreatureScript("npc_pet_gen_pandaren_monk") {}
+
+ struct npc_pet_gen_pandaren_monkAI : public NullCreatureAI
+ {
+ npc_pet_gen_pandaren_monkAI(Creature* creature) : NullCreatureAI(creature) { }
+
+ void Reset() override
+ {
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ }
+
+ void EnterEvadeMode(EvadeReason why) override
+ {
+ if (!_EnterEvadeMode(why))
+ return;
+
+ Reset();
+ }
+
+ void ReceiveEmote(Player* /*player*/, uint32 emote) override
+ {
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+ me->StopMoving();
+
+ switch (emote)
+ {
+ case TEXT_EMOTE_BOW:
+ _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ break;
+ case TEXT_EMOTE_DRINK:
+ _events.ScheduleEvent(EVENT_DRINK, 1000);
+ break;
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (!me->IsWithinDist(owner, 30.f))
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_FOCUS:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->SetFacingToObject(owner);
+ _events.ScheduleEvent(EVENT_EMOTE, 1000);
+ break;
+ case EVENT_EMOTE:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_BOW);
+ _events.ScheduleEvent(EVENT_FOLLOW, 1000);
+ break;
+ case EVENT_FOLLOW:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
+ break;
+ case EVENT_DRINK:
+ me->CastSpell(me, SPELL_PANDAREN_MONK, false);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_pet_gen_pandaren_monkAI(creature);
+ }
+};
+
enum Mojo
{
SAY_MOJO = 0,
@@ -89,5 +260,7 @@ class npc_pet_gen_mojo : public CreatureScript
void AddSC_generic_pet_scripts()
{
+ new npc_pet_gen_egbert();
+ new npc_pet_gen_pandaren_monk();
new npc_pet_gen_mojo();
}