diff options
| author | Kittnz <frederik156@hotmail.com> | 2016-02-18 21:30:49 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-04-08 18:33:47 +0200 |
| commit | d9d2778eb869fc43b012e0d43d58fd67ebbee982 (patch) | |
| tree | 819e5a7c4b2fb22d195fa8a83be048a9b63171d1 /src/server/scripts/Pet | |
| parent | 749ff7491cb8a555369145c562f772bc8731336c (diff) | |
Core/Pets: Move Egbert & Pandaren Monk into pet_generic.cpp
(cherry picked from commit 542f5264d379fba9293902ae0c10288d3d660f6d)
Diffstat (limited to 'src/server/scripts/Pet')
| -rw-r--r-- | src/server/scripts/Pet/pet_generic.cpp | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp index 0504f0611a7..2236049f283 100644 --- a/src/server/scripts/Pet/pet_generic.cpp +++ b/src/server/scripts/Pet/pet_generic.cpp @@ -20,10 +20,181 @@ * Scriptnames of files in this file should be prefixed with "npc_pet_gen_". */ + /* ContentData + npc_pet_gen_egbert 100% Egbert run's around + npc_pet_gen_pandaren_monk 100% Pandaren Monk drinks and bows with you + npc_pet_gen_mojo 100% Mojo follows you when you kiss it + EndContentData */ + #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "PassiveAI.h" #include "Player.h" +enum EgbertMisc +{ + SPELL_EGBERT = 40669, + EVENT_RETURN = 3 +}; + +class npc_pet_gen_egbert : public CreatureScript +{ +public: + npc_pet_gen_egbert() : CreatureScript("npc_pet_gen_egbert") {} + + struct npc_pet_gen_egbertAI : public NullCreatureAI + { + npc_pet_gen_egbertAI(Creature* creature) : NullCreatureAI(creature) + { + if (Unit* owner = me->GetCharmerOrOwner()) + if (owner->GetMap()->GetEntry()->addon > 1) + me->SetCanFly(true); + } + + void Reset() override + { + _events.Reset(); + if (Unit* owner = me->GetCharmerOrOwner()) + me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); + } + + void EnterEvadeMode(EvadeReason why) override + { + if (!_EnterEvadeMode(why)) + return; + + Reset(); + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (Unit* owner = me->GetCharmerOrOwner()) + { + if (!me->IsWithinDist(owner, 40.f)) + { + me->RemoveAura(SPELL_EGBERT); + me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); + } + } + + if (me->HasAura(SPELL_EGBERT)) + _events.ScheduleEvent(EVENT_RETURN, urandms(5, 20)); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_RETURN: + me->RemoveAura(SPELL_EGBERT); + break; + default: + break; + } + } + } + private: + EventMap _events; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_pet_gen_egbertAI(creature); + } +}; + +enum PandarenMonkMisc +{ + SPELL_PANDAREN_MONK = 69800, + EVENT_FOCUS = 1, + EVENT_EMOTE = 2, + EVENT_FOLLOW = 3, + EVENT_DRINK = 4 +}; + +class npc_pet_gen_pandaren_monk : public CreatureScript +{ +public: + npc_pet_gen_pandaren_monk() : CreatureScript("npc_pet_gen_pandaren_monk") {} + + struct npc_pet_gen_pandaren_monkAI : public NullCreatureAI + { + npc_pet_gen_pandaren_monkAI(Creature* creature) : NullCreatureAI(creature) { } + + void Reset() override + { + _events.Reset(); + _events.ScheduleEvent(EVENT_FOCUS, 1000); + } + + void EnterEvadeMode(EvadeReason why) override + { + if (!_EnterEvadeMode(why)) + return; + + Reset(); + } + + void ReceiveEmote(Player* /*player*/, uint32 emote) override + { + me->InterruptSpell(CURRENT_CHANNELED_SPELL); + me->StopMoving(); + + switch (emote) + { + case TEXT_EMOTE_BOW: + _events.ScheduleEvent(EVENT_FOCUS, 1000); + break; + case TEXT_EMOTE_DRINK: + _events.ScheduleEvent(EVENT_DRINK, 1000); + break; + } + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + if (Unit* owner = me->GetCharmerOrOwner()) + if (!me->IsWithinDist(owner, 30.f)) + me->InterruptSpell(CURRENT_CHANNELED_SPELL); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_FOCUS: + if (Unit* owner = me->GetCharmerOrOwner()) + me->SetFacingToObject(owner); + _events.ScheduleEvent(EVENT_EMOTE, 1000); + break; + case EVENT_EMOTE: + me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); + _events.ScheduleEvent(EVENT_FOLLOW, 1000); + break; + case EVENT_FOLLOW: + if (Unit* owner = me->GetCharmerOrOwner()) + me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); + break; + case EVENT_DRINK: + me->CastSpell(me, SPELL_PANDAREN_MONK, false); + break; + default: + break; + } + } + } + private: + EventMap _events; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_pet_gen_pandaren_monkAI(creature); + } +}; + enum Mojo { SAY_MOJO = 0, @@ -89,5 +260,7 @@ class npc_pet_gen_mojo : public CreatureScript void AddSC_generic_pet_scripts() { + new npc_pet_gen_egbert(); + new npc_pet_gen_pandaren_monk(); new npc_pet_gen_mojo(); } |
