aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/ScriptLoader.cpp.in.cmake
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2017-08-06 16:07:15 +0200
committerShauren <shauren.trinity@gmail.com>2020-08-22 20:10:42 +0200
commit129dd7c9091d3fafc0f5e10b795224bc9418d006 (patch)
tree82afd663ef4ec56a578f8e4c0174481134811b49 /src/server/scripts/ScriptLoader.cpp.in.cmake
parent521a950f9c0facd892c299b9cda5119519e71022 (diff)
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
- Rename JustRespawned to JustAppeared, which better matches its behavior anyway. - Properly invoke JustAppeared for new (re-)spawns - fixes #20111. - Fix Thaddius script to work with dynamic_spawning (mostly unrelated to the above) - Feugen/Stalagg should really be a summon group, but I don't have time to fix that right now. - Fix default value for DynamicEscortNPC to match worldserver.conf.dist. (cherry picked from commit 184c45cfe0fbe4f3e4fb701f0f99994df98bdc8a)
Diffstat (limited to 'src/server/scripts/ScriptLoader.cpp.in.cmake')
0 files changed, 0 insertions, 0 deletions