diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-09-27 00:05:33 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2015-09-27 00:06:08 +0200 |
commit | 3bc3b67a8fae059e1019446b09882dfa7fcd11a0 (patch) | |
tree | 5ab7ad7036448ae3c4763196c76ce4453cd280cb /src/server/scripts/Spells | |
parent | e51b6601779050837fcc87f27579b86c50446fc3 (diff) |
Core/Player: Changed ranged weapons to be equipped in main hand slot instead of no longer used ranged slot
Closes #14675
Closes #15296
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index ff67575ae0d..07ea5da5b8d 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -921,7 +921,7 @@ class spell_gen_clone_weapon_aura : public SpellScriptLoader if (Player* player = caster->ToPlayer()) { - if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED)) + if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND)) target->SetVirtualItem(2, rangedItem->GetEntry()); } else |