diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-09-27 00:05:33 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-09-27 00:06:08 +0200 |
commit | 3bc3b67a8fae059e1019446b09882dfa7fcd11a0 (patch) | |
tree | 5ab7ad7036448ae3c4763196c76ce4453cd280cb /src/server/scripts | |
parent | e51b6601779050837fcc87f27579b86c50446fc3 (diff) |
Core/Player: Changed ranged weapons to be equipped in main hand slot instead of no longer used ranged slot
Closes #14675
Closes #15296
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index 18cf9e07304..282e3ac8d2d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -760,7 +760,7 @@ class instance_ulduar : public InstanceMapScript Map::PlayerList const& players = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (Player* player = itr->GetSource()) - for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_RANGED; ++slot) + for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_OFFHAND; ++slot) if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) if (item->GetItemLevel(player) > _maxWeaponItemLevel) _maxWeaponItemLevel = item->GetItemLevel(player); @@ -780,7 +780,7 @@ class instance_ulduar : public InstanceMapScript if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) { - if (slot >= EQUIPMENT_SLOT_MAINHAND && slot <= EQUIPMENT_SLOT_RANGED) + if (slot >= EQUIPMENT_SLOT_MAINHAND && slot <= EQUIPMENT_SLOT_OFFHAND) { if (item->GetItemLevel(player) > _maxWeaponItemLevel) _maxWeaponItemLevel = item->GetItemLevel(player); diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index ff67575ae0d..07ea5da5b8d 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -921,7 +921,7 @@ class spell_gen_clone_weapon_aura : public SpellScriptLoader if (Player* player = caster->ToPlayer()) { - if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED)) + if (Item* rangedItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND)) target->SetVirtualItem(2, rangedItem->GetEntry()); } else |