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authorMalcrom <malcromdev@gmail.com>2012-05-13 11:33:42 -0230
committerMalcrom <malcromdev@gmail.com>2012-05-13 11:33:42 -0230
commit5709929d2b575e83f427c7f48cd6bd0d7ed1b29d (patch)
treec84562cbbe8a8eeb58d6f61e0623ff81f7b2ec26 /src/server/scripts/Spells
parent7190b1f33680a08fd311840c517388b92eaaba0f (diff)
Core/Threat: Fix by faq.
Turning gm on, now drops threat. Dead mobs no longer holds threat on player. Also fixed some Engrish.
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index eb2d3187636..045ae5a6f9a 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1095,7 +1095,7 @@ class spell_item_shimmering_vessel : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (Creature* target = GetHitCreature())
- target->setDeathState(JUST_ALIVED);
+ target->setDeathState(JUST_RESPAWNED);
}
void Register()