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| author | ariel- <ariel-@users.noreply.github.com> | 2017-04-28 02:24:04 -0300 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2020-04-29 01:36:41 +0200 |
| commit | 93c19c4194b7eb82984bd13349c8ce3953a9ad92 (patch) | |
| tree | af19c0a6cbd385102526ab71a8f29661189ffb6a /src/server/scripts/Spells | |
| parent | 57b1d76ad50f39c61423518377e9ed5ecb267f89 (diff) | |
Core/Misc: camelize GetFaction/SetFaction properly
(cherry picked from commit 4c4dca6d694bd1064b403a31a5b1c776a326f3ce)
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index eb800765b7c..85fb71cccec 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -3704,7 +3704,7 @@ class spell_gen_gm_freeze : public SpellScriptLoader if (Player* player = GetTarget()->ToPlayer()) { // stop combat + make player unattackable + duel stop + stop some spells - player->setFaction(35); + player->SetFaction(35); player->CombatStop(); if (player->IsNonMeleeSpellCast(true)) player->InterruptNonMeleeSpells(true); |
