diff options
| author | Spp <spp@jorge.gr> | 2011-09-29 09:32:55 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-29 09:32:55 +0200 |
| commit | 9e517c963b8769d152b408a1e82e5fda907b5417 (patch) | |
| tree | d4aa902b766064d69d7530382799d48714fa10ae /src/server/scripts/Spells | |
| parent | b492e5e38f0a1c9f55e295c7a75bfe57fe2b7a2b (diff) | |
Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*"
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_priest.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_rogue.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_shaman.cpp | 2 |
5 files changed, 11 insertions, 11 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index b30841e19cc..0245888e92e 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -65,7 +65,7 @@ class spell_dk_anti_magic_shell_raid : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } @@ -112,7 +112,7 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct)); } @@ -174,7 +174,7 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK)); } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } @@ -429,7 +429,7 @@ class spell_dk_spell_deflection : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // You have a chance equal to your Parry chance if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance())) @@ -532,7 +532,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // min pct of hp is stored in effect 0 of talent spell uint32 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id); diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 6a8a942f7ae..30eb1538010 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -108,7 +108,7 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while Stunned in Moonkin Form if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)) @@ -152,7 +152,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while Stunned in Cat Form if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)) diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 3bcbc322e06..83281a9c93f 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -64,7 +64,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { Unit* target = GetTarget(); if (dmgInfo.GetDamage() < target->GetHealth()) diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 3dc1ed10f29..e9caa40255e 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -65,7 +65,7 @@ public: amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { Unit* target = GetTarget(); if (dmgInfo.GetDamage() < target->GetHealth()) @@ -125,7 +125,7 @@ public: amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while stun or fear if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))) diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index fcb026e0232..ff389f41075 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -62,7 +62,7 @@ class spell_sha_astral_shift : public SpellScriptLoader amount = -1; } - void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) + void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while stun, fear or silence if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))) |
