diff options
| author | jackpoz <giacomopoz@gmail.com> | 2017-12-10 12:39:37 +0100 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2021-04-15 05:53:27 +0200 |
| commit | e17e4e6f0700c7d950e1b2654c217ec8b28ae79e (patch) | |
| tree | 8d78ebf4f2d95c6a18075840f6d02b62b4c6fcad /src/server/scripts/Spells | |
| parent | 76b2d37259c8beb3cc1b698eb28fd7e068366724 (diff) | |
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
(cherry picked from commit 12701cb0c6c45eb105ad449eb9a56e76d84d691e)
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlefield/Zones/BattlefieldWG.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Calendar/CalendarMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/TicketHandler.cpp
src/server/game/Instances/InstanceSaveMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tickets/TicketMgr.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_instance.cpp
src/server/scripts/Commands/cs_list.cpp
src/server/scripts/Northrend/zone_wintergrasp.cpp
src/server/scripts/Spells/spell_item.cpp
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_item.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 5ead906130d..81e169db811 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -2386,7 +2386,7 @@ class spell_item_crystal_prison_dummy_dnd : public SpellScript if (Creature* target = GetHitCreature()) if (target->isDead() && !target->IsPet()) { - GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), uint32(target->GetRespawnTime()-time(nullptr))); + GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), uint32(target->GetRespawnTime() - GameTime::GetGameTime())); target->DespawnOrUnsummon(); } } diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 2b4b568fa57..c69226f2587 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -140,7 +140,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader int32 healAmount = int32(victim->CountPctFromMaxHealth(static_cast<uint32>(lroundf(_healPct * defenseFactor)))); victim->CastCustomSpell(victim, PAL_SPELL_ARDENT_DEFENDER_HEAL, &healAmount, nullptr, nullptr, true, nullptr, aurEff); - victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, time(nullptr) + 120); + victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, GameTime::GetGameTime() + 120); } else if (remainingHealth < int32(allowedHealth)) { |
