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-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 5ead906130d..81e169db811 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -2386,7 +2386,7 @@ class spell_item_crystal_prison_dummy_dnd : public SpellScript
if (Creature* target = GetHitCreature())
if (target->isDead() && !target->IsPet())
{
- GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), uint32(target->GetRespawnTime()-time(nullptr)));
+ GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), uint32(target->GetRespawnTime() - GameTime::GetGameTime()));
target->DespawnOrUnsummon();
}
}
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 2b4b568fa57..c69226f2587 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -140,7 +140,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader
int32 healAmount = int32(victim->CountPctFromMaxHealth(static_cast<uint32>(lroundf(_healPct * defenseFactor))));
victim->CastCustomSpell(victim, PAL_SPELL_ARDENT_DEFENDER_HEAL, &healAmount, nullptr, nullptr, true, nullptr, aurEff);
- victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, time(nullptr) + 120);
+ victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, GameTime::GetGameTime() + 120);
}
else if (remainingHealth < int32(allowedHealth))
{