diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-12-07 19:12:00 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-12-07 19:12:00 -0500 |
| commit | 1750391fca36db815d716cb7fda1bf6f9c853713 (patch) | |
| tree | 9407c21453a153ab929e5365fb29d838b45c8924 /src/server/scripts/World | |
| parent | eb8271706967e68111d453c16cc7e58223e41f14 (diff) | |
| parent | 0abeb1b5c3d033c2545358f8abb3c9e3d4730ced (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/guards.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 119 |
2 files changed, 61 insertions, 64 deletions
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index 951c0ed9688..8fc63a1eacf 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -39,9 +39,7 @@ enum GuardGeneric { GENERIC_CREATURE_COOLDOWN = 5000, - SAY_GUARD_SIL_AGGRO1 = -1070001, - SAY_GUARD_SIL_AGGRO2 = -1070002, - SAY_GUARD_SIL_AGGRO3 = -1070003, + SAY_GUARD_SIL_AGGRO = 0, NPC_CENARION_HOLD_INFANTRY = 15184, NPC_STORMWIND_CITY_GUARD = 68, @@ -67,7 +65,7 @@ public: void EnterCombat(Unit* who) { if (me->GetEntry() == NPC_CENARION_HOLD_INFANTRY) - DoScriptText(RAND(SAY_GUARD_SIL_AGGRO1, SAY_GUARD_SIL_AGGRO2, SAY_GUARD_SIL_AGGRO3), me, who); + Talk(SAY_GUARD_SIL_AGGRO, who->GetGUID()); if (SpellInfo const* spell = me->reachWithSpellAttack(who)) DoCast(who, spell->Id); } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index d601c717562..96f7db23281 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -313,12 +313,16 @@ public: # npc_chicken_cluck #########*/ -#define EMOTE_HELLO -1070004 -#define EMOTE_CLUCK_TEXT -1070006 +enum ChickenCluck +{ + EMOTE_HELLO_A = 0, + EMOTE_HELLO_H = 1, + EMOTE_CLUCK_TEXT = 2, -#define QUEST_CLUCK 3861 -#define FACTION_FRIENDLY 35 -#define FACTION_CHICKEN 31 + QUEST_CLUCK = 3861, + FACTION_FRIENDLY = 35, + FACTION_CHICKEN = 31 +}; class npc_chicken_cluck : public CreatureScript { @@ -367,7 +371,7 @@ public: { me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); me->setFaction(FACTION_FRIENDLY); - DoScriptText(EMOTE_HELLO, me); + Talk(player->GetTeam() == HORDE ? EMOTE_HELLO_H : EMOTE_HELLO_A); } break; case TEXT_EMOTE_CHEER: @@ -375,7 +379,7 @@ public: { me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); me->setFaction(FACTION_FRIENDLY); - DoScriptText(EMOTE_CLUCK_TEXT, me); + Talk(EMOTE_CLUCK_TEXT); } break; } @@ -500,15 +504,15 @@ public: ## Triage quest ######*/ -//signed for 9623 -#define SAY_DOC1 -1000201 -#define SAY_DOC2 -1000202 -#define SAY_DOC3 -1000203 +enum Doctor +{ + SAY_DOC = 0, -#define DOCTOR_ALLIANCE 12939 -#define DOCTOR_HORDE 12920 -#define ALLIANCE_COORDS 7 -#define HORDE_COORDS 6 + DOCTOR_ALLIANCE = 12939, + DOCTOR_HORDE = 12920, + ALLIANCE_COORDS = 7, + HORDE_COORDS = 6 +}; struct Location { @@ -773,7 +777,7 @@ public: //stand up me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND); - DoScriptText(RAND(SAY_DOC1, SAY_DOC2, SAY_DOC3), me); + Talk(SAY_DOC); uint32 mobId = me->GetEntry(); me->SetWalk(false); @@ -879,7 +883,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 const diff) //TODO: get text for each NPC -enum eGarments +enum Garments { SPELL_LESSER_HEAL_R2 = 2052, SPELL_FORTITUDE_R1 = 1243, @@ -896,18 +900,10 @@ enum eGarments ENTRY_KORJA = 12430, ENTRY_DG_KEL = 12428, - //used by 12429, 12423, 12427, 12430, 12428, but signed for 12429 - SAY_COMMON_HEALED = -1000164, - SAY_DG_KEL_THANKS = -1000165, - SAY_DG_KEL_GOODBYE = -1000166, - SAY_ROBERTS_THANKS = -1000167, - SAY_ROBERTS_GOODBYE = -1000168, - SAY_KORJA_THANKS = -1000169, - SAY_KORJA_GOODBYE = -1000170, - SAY_DOLF_THANKS = -1000171, - SAY_DOLF_GOODBYE = -1000172, - SAY_SHAYA_THANKS = -1000173, - SAY_SHAYA_GOODBYE = -1000174, //signed for 21469 + // used by 12429, 12423, 12427, 12430, 12428, but signed for 12429 + SAY_THANKS = 0, + SAY_GOODBYE = 1, + SAY_HEALED = 2, }; class npc_garments_of_quests : public CreatureScript @@ -917,7 +913,10 @@ public: struct npc_garments_of_questsAI : public npc_escortAI { - npc_garments_of_questsAI(Creature* creature) : npc_escortAI(creature) {Reset();} + npc_garments_of_questsAI(Creature* creature) : npc_escortAI(creature) + { + Reset(); + } uint64 CasterGUID; @@ -936,15 +935,15 @@ public: RunAwayTimer = 5000; me->SetStandState(UNIT_STAND_STATE_KNEEL); - //expect database to have RegenHealth=0 + // expect database to have RegenHealth=0 me->SetHealth(me->CountPctFromMaxHealth(70)); } - void EnterCombat(Unit* /*who*/) {} + void EnterCombat(Unit* /*who*/) { } - void SpellHit(Unit* caster, SpellInfo const* Spell) + void SpellHit(Unit* caster, SpellInfo const* spell) { - if (Spell->Id == SPELL_LESSER_HEAL_R2 || Spell->Id == SPELL_FORTITUDE_R1) + if (spell->Id == SPELL_LESSER_HEAL_R2 || spell->Id == SPELL_FORTITUDE_R1) { //not while in combat if (me->isInCombat()) @@ -961,16 +960,16 @@ public: case ENTRY_SHAYA: if (player->GetQuestStatus(QUEST_MOON) == QUEST_STATUS_INCOMPLETE) { - if (IsHealed && !CanRun && Spell->Id == SPELL_FORTITUDE_R1) + if (IsHealed && !CanRun && spell->Id == SPELL_FORTITUDE_R1) { - DoScriptText(SAY_SHAYA_THANKS, me, caster); + Talk(SAY_THANKS, caster->GetGUID()); CanRun = true; } - else if (!IsHealed && Spell->Id == SPELL_LESSER_HEAL_R2) + else if (!IsHealed && spell->Id == SPELL_LESSER_HEAL_R2) { CasterGUID = caster->GetGUID(); me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_COMMON_HEALED, me, caster); + Talk(SAY_HEALED, caster->GetGUID()); IsHealed = true; } } @@ -978,16 +977,16 @@ public: case ENTRY_ROBERTS: if (player->GetQuestStatus(QUEST_LIGHT_1) == QUEST_STATUS_INCOMPLETE) { - if (IsHealed && !CanRun && Spell->Id == SPELL_FORTITUDE_R1) + if (IsHealed && !CanRun && spell->Id == SPELL_FORTITUDE_R1) { - DoScriptText(SAY_ROBERTS_THANKS, me, caster); + Talk(SAY_THANKS, caster->GetGUID()); CanRun = true; } - else if (!IsHealed && Spell->Id == SPELL_LESSER_HEAL_R2) + else if (!IsHealed && spell->Id == SPELL_LESSER_HEAL_R2) { CasterGUID = caster->GetGUID(); me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_COMMON_HEALED, me, caster); + Talk(SAY_HEALED, caster->GetGUID()); IsHealed = true; } } @@ -995,16 +994,16 @@ public: case ENTRY_DOLF: if (player->GetQuestStatus(QUEST_LIGHT_2) == QUEST_STATUS_INCOMPLETE) { - if (IsHealed && !CanRun && Spell->Id == SPELL_FORTITUDE_R1) + if (IsHealed && !CanRun && spell->Id == SPELL_FORTITUDE_R1) { - DoScriptText(SAY_DOLF_THANKS, me, caster); + Talk(SAY_THANKS, caster->GetGUID()); CanRun = true; } - else if (!IsHealed && Spell->Id == SPELL_LESSER_HEAL_R2) + else if (!IsHealed && spell->Id == SPELL_LESSER_HEAL_R2) { CasterGUID = caster->GetGUID(); me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_COMMON_HEALED, me, caster); + Talk(SAY_HEALED, caster->GetGUID()); IsHealed = true; } } @@ -1012,16 +1011,16 @@ public: case ENTRY_KORJA: if (player->GetQuestStatus(QUEST_SPIRIT) == QUEST_STATUS_INCOMPLETE) { - if (IsHealed && !CanRun && Spell->Id == SPELL_FORTITUDE_R1) + if (IsHealed && !CanRun && spell->Id == SPELL_FORTITUDE_R1) { - DoScriptText(SAY_KORJA_THANKS, me, caster); + Talk(SAY_THANKS, caster->GetGUID()); CanRun = true; } - else if (!IsHealed && Spell->Id == SPELL_LESSER_HEAL_R2) + else if (!IsHealed && spell->Id == SPELL_LESSER_HEAL_R2) { CasterGUID = caster->GetGUID(); me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_COMMON_HEALED, me, caster); + Talk(SAY_HEALED, caster->GetGUID()); IsHealed = true; } } @@ -1029,23 +1028,23 @@ public: case ENTRY_DG_KEL: if (player->GetQuestStatus(QUEST_DARKNESS) == QUEST_STATUS_INCOMPLETE) { - if (IsHealed && !CanRun && Spell->Id == SPELL_FORTITUDE_R1) + if (IsHealed && !CanRun && spell->Id == SPELL_FORTITUDE_R1) { - DoScriptText(SAY_DG_KEL_THANKS, me, caster); + Talk(SAY_THANKS, caster->GetGUID()); CanRun = true; } - else if (!IsHealed && Spell->Id == SPELL_LESSER_HEAL_R2) + else if (!IsHealed && spell->Id == SPELL_LESSER_HEAL_R2) { CasterGUID = caster->GetGUID(); me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_COMMON_HEALED, me, caster); + Talk(SAY_HEALED, caster->GetGUID()); IsHealed = true; } } break; } - //give quest credit, not expect any special quest objectives + // give quest credit, not expect any special quest objectives if (CanRun) player->TalkedToCreature(me->GetEntry(), me->GetGUID()); } @@ -1068,19 +1067,19 @@ public: switch (me->GetEntry()) { case ENTRY_SHAYA: - DoScriptText(SAY_SHAYA_GOODBYE, me, unit); + Talk(SAY_GOODBYE, unit->GetGUID()); break; case ENTRY_ROBERTS: - DoScriptText(SAY_ROBERTS_GOODBYE, me, unit); + Talk(SAY_GOODBYE, unit->GetGUID()); break; case ENTRY_DOLF: - DoScriptText(SAY_DOLF_GOODBYE, me, unit); + Talk(SAY_GOODBYE, unit->GetGUID()); break; case ENTRY_KORJA: - DoScriptText(SAY_KORJA_GOODBYE, me, unit); + Talk(SAY_GOODBYE, unit->GetGUID()); break; case ENTRY_DG_KEL: - DoScriptText(SAY_DG_KEL_GOODBYE, me, unit); + Talk(SAY_GOODBYE, unit->GetGUID()); break; } |
