diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-13 00:42:20 +0100 |
| commit | 4e6c59dca78ce563c327ea3106d0ff6786b1e127 (patch) | |
| tree | 11baa861d6e0eda35d4d73feba91a79c1bae788d /src/server/scripts/World | |
| parent | b8d675eba761a5616c7d69a78851ea61af61f4f6 (diff) | |
Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7015b775def8d5cc1f678eaef37200f)
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/duel_reset.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/item_scripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/npc_professions.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 6 |
5 files changed, 13 insertions, 13 deletions
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp index 7246abc8377..d5d4a9a0de7 100644 --- a/src/server/scripts/World/duel_reset.cpp +++ b/src/server/scripts/World/duel_reset.cpp @@ -78,11 +78,11 @@ class DuelResetScript : public PlayerScript loser->RestoreHealthAfterDuel(); // check if player1 class uses mana - if (winner->GetPowerType() == POWER_MANA || winner->getClass() == CLASS_DRUID) + if (winner->GetPowerType() == POWER_MANA || winner->GetClass() == CLASS_DRUID) winner->RestoreManaAfterDuel(); // check if player2 class uses mana - if (loser->GetPowerType() == POWER_MANA || loser->getClass() == CLASS_DRUID) + if (loser->GetPowerType() == POWER_MANA || loser->GetClass() == CLASS_DRUID) loser->RestoreManaAfterDuel(); } } diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 4f1b0c433c4..178f3248a4e 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -1170,7 +1170,7 @@ public: Creature* target = GetClosestCreatureWithEntry(player, NPC_OUTHOUSE_BUNNY, 3.0f); if (target) { - target->AI()->SetData(1, player->getGender()); + target->AI()->SetData(1, player->GetGender()); me->CastSpell(target, SPELL_INDISPOSED_III); } me->CastSpell(player, SPELL_INDISPOSED); diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index 2979c83bf6d..f0e3c207b16 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -397,7 +397,7 @@ class item_generic_limit_chance_above_60 : public ItemScript bool OnCastItemCombatSpell(Player* player, Unit* victim, SpellInfo const* /*spellInfo*/, Item* /*item*/) override { // spell proc chance gets severely reduced on victims > 60 (formula unknown) - if (victim->getLevel() > 60) + if (victim->GetLevel() > 60) { // gives ~0.1% proc chance at lvl 70 float const lvlPenaltyFactor = 9.93f; diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 729afef7455..eb4ede9bad9 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -246,7 +246,7 @@ int32 DoHighUnlearnCost(Player* /*player*/) //tailor, alchemy int32 DoMedUnlearnCost(Player* player) //blacksmith, leatherwork { - uint8 level = player->getLevel(); + uint8 level = player->GetLevel(); if (level < 51) return 250000; else if (level < 66) @@ -257,7 +257,7 @@ int32 DoMedUnlearnCost(Player* player) //blacksmith, leather int32 DoLowUnlearnCost(Player* player) //blacksmith { - uint8 level = player->getLevel(); + uint8 level = player->GetLevel(); if (level < 66) return 50000; else @@ -449,7 +449,7 @@ public: if (me->IsTrainer()) AddGossipItemFor(player, GossipOptionIcon::Trainer, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); - if (player->HasSkill(SKILL_ALCHEMY) && player->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && player->getLevel() > 67) + if (player->HasSkill(SKILL_ALCHEMY) && player->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && player->GetLevel() > 67) { if (player->GetQuestRewardStatus(Q_MASTER_TRANSMUTE) || player->GetQuestRewardStatus(Q_MASTER_ELIXIR) || player->GetQuestRewardStatus(Q_MASTER_POTION)) { @@ -652,7 +652,7 @@ public: } } //WEAPONSMITH SPEC - if (player->HasSpell(S_WEAPON) && player->getLevel() > 49 && player->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 250) + if (player->HasSpell(S_WEAPON) && player->GetLevel() > 49 && player->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 250) { switch (creatureId) { @@ -989,7 +989,7 @@ public: if (me->IsTrainer()) AddGossipItemFor(player, GossipOptionIcon::Trainer, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); - if (player->HasSkill(SKILL_LEATHERWORKING) && player->GetBaseSkillValue(SKILL_LEATHERWORKING) >= 250 && player->getLevel() > 49) + if (player->HasSkill(SKILL_LEATHERWORKING) && player->GetBaseSkillValue(SKILL_LEATHERWORKING) >= 250 && player->GetLevel() > 49) { switch (me->GetEntry()) { @@ -1125,7 +1125,7 @@ public: AddGossipItemFor(player, GossipOptionIcon::Trainer, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); //TAILORING SPEC - if (player->HasSkill(SKILL_TAILORING) && player->GetBaseSkillValue(SKILL_TAILORING) >= 350 && player->getLevel() > 59) + if (player->HasSkill(SKILL_TAILORING) && player->GetBaseSkillValue(SKILL_TAILORING) >= 350 && player->GetLevel() > 59) { if (player->GetQuestRewardStatus(10831) || player->GetQuestRewardStatus(10832) || player->GetQuestRewardStatus(10833)) { diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 08e54e4602e..0138914cb4c 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1699,11 +1699,11 @@ enum TournamentPennantSpells case NPC_ARGENT_WARHORSE: { if (player->HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->HasAchieved(ACHIEVEMENT_CHAMPION_HORDE)) - return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION; + return player->GetClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION; else if (player->HasAchieved(ACHIEVEMENT_ARGENT_VALOR)) - return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT; + return player->GetClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT; else - return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT; + return player->GetClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT; } default: return 0; |
