diff options
| author | m7nu3l <mgcarrasco2012@gmail.com> | 2013-02-04 19:18:48 -0300 |
|---|---|---|
| committer | m7nu3l <mgcarrasco2012@gmail.com> | 2013-02-04 19:18:48 -0300 |
| commit | f9654d52e03240e0a44fdfed79e72cae710315b3 (patch) | |
| tree | acb75fa9c10be767dfcb2b20a3290b28dda6bb1a /src/server/scripts/World | |
| parent | 1e8bf1aad18088c0e5cde8918d653bc00b0187a4 (diff) | |
Core/AI: Removed Scripted_NoMovementAI which has become obsolete. Use ScriptedAI::SetCombatMovement(false); to get the same functionality.
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 8a3342cf2de..d6a7cbf8e70 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1981,10 +1981,11 @@ class npc_training_dummy : public CreatureScript public: npc_training_dummy() : CreatureScript("npc_training_dummy") { } - struct npc_training_dummyAI : Scripted_NoMovementAI + struct npc_training_dummyAI : ScriptedAI { - npc_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature) + npc_training_dummyAI(Creature* creature) : ScriptedAI(creature) { + SetCombatMovement(false); entry = creature->GetEntry(); } @@ -2015,12 +2016,6 @@ public: damage = 0; } - void EnterCombat(Unit* /*who*/) - { - if (entry != NPC_ADVANCED_TARGET_DUMMY && entry != NPC_TARGET_DUMMY) - return; - } - void UpdateAI(uint32 const diff) { if (!UpdateVictim()) |
