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| author | ariel- <ariel-@users.noreply.github.com> | 2017-04-26 04:19:01 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-04-26 04:20:38 -0300 |
| commit | 6892404b270f57380ffdc9ad084e0f43d94134e0 (patch) | |
| tree | 1845f3c9f19037b566c41dbbccb7eeaa2f53eb85 /src/server/scripts | |
| parent | 3a2ecaa05f0a3da96b3d4a0bec44175d6a7dda6a (diff) | |
Core/AI: some tweaks on boundary functionality:
- Moved SetBoundary to public scope to allow for greater flexibility (ie set from external script)
- Extended to allow checking inverted boundaries
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index aec3210763b..919f008c108 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -492,7 +492,7 @@ class npc_anubarak_anub_ar_assassin : public CreatureScript Position jumpTo; do jumpTo = GetRandomPositionAround(anubarak); - while (!CreatureAI::IsInBounds(boundary, &jumpTo)); + while (!CreatureAI::IsInBounds(*boundary, &jumpTo)); me->GetMotionMaster()->MoveJump(jumpTo, 40.0f, 40.0f); DoCastSelf(SPELL_ASSASSIN_VISUAL, true); } |
