diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-05-19 11:31:17 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2013-05-19 11:31:17 +0200 |
commit | 695c8cd7b4e221b20a273c34001d737c2bc5765f (patch) | |
tree | 47213437fb4b2613798b9db208c2758c62b03e4d /src/server/scripts | |
parent | 7da33b6bce92df159ff8f2d3154f4009f3b06eae (diff) |
Core/Misc: Another batch of fixes for issues found by static analysis
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp | 78 |
1 files changed, 40 insertions, 38 deletions
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 97b8e0334ee..3585debb1c2 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -146,49 +146,51 @@ class boss_kirtonos_the_herald : public CreatureScript { events.Update(diff); - while (uint32 eventId = events.ExecuteEvent() && !UpdateVictim()) + if (!UpdateVictim()) { - switch (eventId) + while (uint32 eventId = events.ExecuteEvent()) { - case INTRO_1: - me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); - break; - case INTRO_2: - me->GetMotionMaster()->MovePoint(0, PosMove[0]); - events.ScheduleEvent(INTRO_3, 1000); - break; - case INTRO_3: - if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_KIRTONOS))) - gate->SetGoState(GO_STATE_READY); - me->SetFacingTo(0.01745329f); - events.ScheduleEvent(INTRO_4, 3000); - break; - case INTRO_4: - if (GameObject* brazier = me->GetMap()->GetGameObject(instance->GetData64(GO_BRAZIER_OF_THE_HERALD))) - brazier->SetGoState(GO_STATE_READY); - me->SetWalk(true); - me->SetDisableGravity(false); - DoCast(me, SPELL_KIRTONOS_TRANSFORM); - me->SetCanFly(false); - events.ScheduleEvent(INTRO_5, 1000); - break; - case INTRO_5: - me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_KIRTONOS_STAFF)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE); - me->SetReactState(REACT_AGGRESSIVE); - events.ScheduleEvent(INTRO_6, 5000); - break; - case INTRO_6: - me->GetMotionMaster()->MovePoint(0, PosMove[1]); - break; - default: - break; + switch (eventId) + { + case INTRO_1: + me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); + break; + case INTRO_2: + me->GetMotionMaster()->MovePoint(0, PosMove[0]); + events.ScheduleEvent(INTRO_3, 1000); + break; + case INTRO_3: + if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_KIRTONOS))) + gate->SetGoState(GO_STATE_READY); + me->SetFacingTo(0.01745329f); + events.ScheduleEvent(INTRO_4, 3000); + break; + case INTRO_4: + if (GameObject* brazier = me->GetMap()->GetGameObject(instance->GetData64(GO_BRAZIER_OF_THE_HERALD))) + brazier->SetGoState(GO_STATE_READY); + me->SetWalk(true); + me->SetDisableGravity(false); + DoCast(me, SPELL_KIRTONOS_TRANSFORM); + me->SetCanFly(false); + events.ScheduleEvent(INTRO_5, 1000); + break; + case INTRO_5: + me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); + me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_KIRTONOS_STAFF)); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE); + me->SetReactState(REACT_AGGRESSIVE); + events.ScheduleEvent(INTRO_6, 5000); + break; + case INTRO_6: + me->GetMotionMaster()->MovePoint(0, PosMove[1]); + break; + default: + break; + } } - } - if (!UpdateVictim()) return; + } if (me->HasUnitState(UNIT_STATE_CASTING)) return; |