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authorVincent-Michael <Vincent_Michael@gmx.de>2012-08-21 19:40:21 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2012-08-21 19:40:21 +0200
commit9f8ea0da1e7489f3b4cbfc46202909cbb0532637 (patch)
treece0be98040556192e3bd39408dafa482ba7345aa /src/server/scripts
parent7dc26c7ff7a9dd7987866d75cd990fdeb5817a40 (diff)
Core/Battlefield:
* Update Logs filter * Fix typo in worldserver config (thx filo) * Fix some code style
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp35
1 files changed, 15 insertions, 20 deletions
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
index 37994e40b63..fc967acf9e2 100644
--- a/src/server/scripts/Northrend/wintergrasp.cpp
+++ b/src/server/scripts/Northrend/wintergrasp.cpp
@@ -139,7 +139,7 @@ class npc_wg_demolisher_engineer : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender */, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->CLOSE_GOSSIP_MENU();
@@ -207,7 +207,7 @@ class npc_wg_spirit_guide : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 action)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender */ , uint32 action)
{
player->CLOSE_GOSSIP_MENU();
@@ -225,17 +225,16 @@ class npc_wg_spirit_guide : public CreatureScript
struct npc_wg_spirit_guideAI : public ScriptedAI
{
- npc_wg_spirit_guideAI(Creature* creature) : ScriptedAI(creature)
- { }
+ npc_wg_spirit_guideAI(Creature* creature) : ScriptedAI(creature) { }
- void UpdateAI(const uint32 /* diff */)
+ void UpdateAI(uint32 const /*diff*/)
{
if (!me->HasUnitState(UNIT_STATE_CASTING))
DoCast(me, SPELL_CHANNEL_SPIRIT_HEAL);
}
};
- CreatureAI *GetAI(Creature* creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
return new npc_wg_spirit_guideAI(creature);
}
@@ -258,7 +257,7 @@ class npc_wg_queue : public CreatureScript
if (wintergrasp->IsWarTime())
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID());
}
else
{
@@ -275,7 +274,7 @@ class npc_wg_queue : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 /*action*/)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender*/ , uint32 /*action*/)
{
player->CLOSE_GOSSIP_MENU();
@@ -302,9 +301,7 @@ class go_wg_vehicle_teleporter : public GameObjectScript
struct go_wg_vehicle_teleporterAI : public GameObjectAI
{
- go_wg_vehicle_teleporterAI(GameObject* gameObject) : GameObjectAI(gameObject),
- _checkTimer(1000)
- { }
+ go_wg_vehicle_teleporterAI(GameObject* gameObject) : GameObjectAI(gameObject), _checkTimer(1000) { }
void UpdateAI(uint32 diff)
{
@@ -324,6 +321,7 @@ class go_wg_vehicle_teleporter : public GameObjectScript
}
else _checkTimer -= diff;
}
+
private:
uint32 _checkTimer;
};
@@ -358,12 +356,12 @@ class npc_wg_quest_giver : public CreatureScript
for (QuestRelations::const_iterator i = objectQIR.first; i != objectQIR.second; ++i)
{
- uint32 quest_id = i->second;
- QuestStatus status = player->GetQuestStatus(quest_id);
+ uint32 questId = i->second;
+ QuestStatus status = player->GetQuestStatus(questId);
if (status == QUEST_STATUS_COMPLETE)
- qm.AddMenuItem(quest_id, 4);
+ qm.AddMenuItem(questId, 4);
else if (status == QUEST_STATUS_INCOMPLETE)
- qm.AddMenuItem(quest_id, 4);
+ qm.AddMenuItem(questId, 4);
//else if (status == QUEST_STATUS_AVAILABLE)
// qm.AddMenuItem(quest_id, 2);
}
@@ -549,17 +547,14 @@ public:
}
};
-
-
void AddSC_wintergrasp()
{
new npc_wg_queue();
new npc_wg_spirit_guide();
new npc_wg_demolisher_engineer();
+ new go_wg_vehicle_teleporter();
new npc_wg_quest_giver();
- new achievement_wg_didnt_stand_a_chance();
new spell_wintergrasp_force_building();
new spell_wintergrasp_grab_passenger();
-
- new go_wg_vehicle_teleporter();
+ new achievement_wg_didnt_stand_a_chance();
}